Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 11:30:35 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (1858) 1858 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 5954 Bonus ------- High Alert Combat Kills 4 Registered with UFD 300 Friendly Fire -13 Cogmind --------- Core Integrity 625/850 Matter 166/300 Energy 150/150 System Corruption 0% Temperature Cool (12) Movement Rolling (155) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Heavy Ion Engine Light Deuterium Engine Improved Deuterium Engine Wheel Wheel Compact Wheel Scrap Suit Advanced Heat Sink Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Enhanced Autogun Long-range Missile Launcher Plasma Cutter Axe Power Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Improved Deuterium Engine Wheel Wheel Compact Wheel Scrap Suit Advanced Heat Sink Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Long-range Missile Launcher Plasma Cutter Axe Power Sword [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Hacking Suite Device Drone Bay Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 7 | . . 2 . . . 5 Weapon . | . . . . . . . Parts Attached 84 | 7 6 15 18 2 4 32 Power 8 | 1 1 2 1 . . 3 Engine 6 | 1 1 1 1 . . 2 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 2 8 2 . 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 20 | 2 2 2 8 2 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 2 3 4 . 1 16 Device 14 | 1 . 1 3 . . 9 Storage 4 | 1 2 . . . . 1 Processor 2 | . . . . . 1 1 Hackware 4 | . . 2 . . . 2 Protection 4 | . . . 1 . . 3 Artifact . | . . . . . . . Weapon 28 | 2 1 8 5 . 3 9 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 21 | 1 1 6 5 . 2 6 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 17 | . 2 . 1 . . 14 Power 2 | . . . . . . 2 Propulsion 7 | . 2 . 1 . . 4 Utility 6 | . . . . . . 6 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . 1 . 1 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 99 100 100 90 Engine 10 | . 14 6 11 11 11 12 Wheel 19 | . 25 22 21 22 22 12 Device 10 | . 14 11 7 11 9 13 Storage 10 | . 14 11 11 11 11 6 Processor 2 | . . . . . 1 9 Hackware 19 | . . 21 22 22 22 15 Protection 1 | . . . 3 . . 4 Ballistic Gun 19 | . 20 22 21 22 22 12 Peak Build Rating 57 | 7 7 24 28 28 29 57 Average Rating 31 | 5 6 22 24 28 28 52 On Entrance 17 | . 7 7 23 28 28 29 Naked Turns . | . . . . . . . Heaviest Build 83 | 14 27 35 40 40 40 83 Greatest Support 32 | 20 20 20 32 32 32 32 Greatest Overweight (x) 3 | . 1 1 3 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 6 8 15 15 15 15 19 Most Carried 20 | 6 10 15 15 15 15 20 Average Carried 14 | 2 7 13 14 15 14 16 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 18 | 6 8 15 15 15 15 18 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2704 | 272 119 521 788 76 40 888 Remotely 187 | . . . . . . 187 Salvage Created 3406 | 103 432 305 1170 140 . 1256 Parts 215 | 12 23 19 94 7 . 60 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 11 | 1 2 2 2 . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 40 | . 6 3 19 1 . 11 Guns 37 | . 6 3 19 1 . 8 AOE 3 | . . . . . . 3 Classes Destroyed 14 | 2 3 3 3 . . 3 Worker 5 | . . 1 2 . . 2 Builder 3 | . . . 3 . . . Tunneler 3 | 2 . . . . . 1 Hauler 2 | . 1 . 1 . . . Recycler 12 | 1 1 1 4 1 . 4 Mechanic 1 | . . . . . . 1 Operator 5 | . . 1 3 . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 6 | . . . 6 . . . Grunt 21 | . 6 . 8 . . 7 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 9 | . . 3 4 1 . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 2 3 2 3 1 . 5 Combat Bots Only 4 | . 2 1 3 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 303 | . 41 12 78 10 . 162 Missed 79 | . 11 4 25 1 . 38 Damage Taken 3406 | . 337 120 559 130 . 2260 Core 433 | . 62 . 131 15 . 225 Absorbed by Shields 120 | . . . . . . 120 Regen/Repaired (Parts) 363 | . . . 223 . . 140 Core Remaining (%) 79 | 100 75 . . . 63 . Volleys Fired 259 | 5 41 21 82 8 . 102 Largest 2 | 2 2 2 2 2 . 2 Hottest 70 | 70 70 50 50 48 . 68 Shots Fired 515 | 7 82 42 164 16 . 204 Gun 513 | 7 82 42 164 16 . 202 Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 494 | 2 68 42 164 16 . 202 Thermal 19 | 5 14 . . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 5 7 10 8 6 . 17 Robot Miss Streak 8 | . 4 3 8 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 329 | 5 51 28 82 11 . 152 Core Hits 126 | 4 22 9 39 3 . 49 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 3 | . . 1 1 . . 1 Critical Strikes 7 | . 2 1 2 . . 2 Burn 2 | . 2 . . . . . Destroy 5 | . . 1 2 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5712 | 64 577 487 1381 178 . 3025 Guns 5246 | 64 577 487 1381 178 . 2559 Cannons . | . . . . . . . Explosions 466 | . . . . . . 466 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5045 | . 440 487 1381 178 . 2559 Thermal 201 | 64 137 . . . . . Explosive 466 | . . . . . . 466 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . . . 29 Projectiles . | . . . . . . . Explosions 29 | . . . . . . 29 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 140 | . . . . . . 140 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 308 | 30 100 58 86 26 . 308 Average Temperature 20 | 18 38 15 14 9 . 23 Received Heat Transfer 1261 | . 153 63 174 45 . 826 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 740 | 185 555 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 423 | 15 338 184 423 60 . 139 Initial 59 | . 9 57 59 . . . Average 93 | 7 137 88 222 17 . 35 Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 82 | 100 75 100 34 100 . 100 Level 1 17 | . 24 . 64 . . . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 3 . . 2 Investigation 2 | . 1 . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 6 | . 1 2 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 16 10 33 1 . 23 Peak Tracking Total 6 | . 6 6 5 1 . 6 Tactical Retreats 12 | . 4 2 5 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . 1 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 47 | . 6 8 13 10 6 4 Terminals 31 | . 5 7 10 6 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units 6 | . 1 . 1 4 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 147 | . 16 26 38 30 21 16 Successful 116 | . 7 23 31 24 21 10 Failed 30 | . 9 3 7 5 . 6 Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . . . . 1 . . Manual 104 | . 16 18 28 29 . 13 Terminals 97 | . 15 22 32 14 . 14 Fabricators . | . . . . . . . Repair Stations 6 | . . . 4 . . 2 Recycling Units 18 | . 1 . 1 16 . . Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 51 | . 1 10 11 4 21 4 Record 23 | . . . . . 21 2 Robot Analysis 2 | . . 1 . 1 . . Open Door 3 | . . . 3 . . . Branch Access Points 3 | . . 1 1 . . 1 Terminal Index 4 | . 1 1 . 1 . 1 Unreport Threat 6 | . . 1 3 2 . . Locate Traps 3 | . . 2 1 . . . Disarm Traps 2 | . . 1 1 . . . Dispatch Records 2 | . . 1 1 . . . Security Status 2 | . . 1 1 . . . Patrol Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 4 . . 2 Scan Component 3 | . . . 2 . . 1 Repair 3 | . . . 2 . . 1 Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 4 | . . 4 . . . . Insert Component 1 | . . 1 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 53 | . 6 9 15 19 . 4 Terminals 39 | . 5 9 14 7 . 4 Track 3 | . . 1 2 . . . Assimilate 3 | . . 1 2 . . . Botnet 11 | . 2 2 3 2 . 2 Skim 22 | . 3 5 7 5 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 14 | . 1 . 1 12 . . Reject 3 | . . . . 3 . . Recyclers 3 | . . . . 3 . . Mask 3 | . . . . 3 . . Tunnel 5 | . 1 . 1 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 27 | . 5 6 7 6 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 . . 1 Time 150 | . . . 120 . . 30 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 10 | . . 10 10 . . . Highest-Rated Ally 10 | . . 10 10 . . . Total Orders 5 | . . 3 . . . 2 STAY 1 | . . 1 . . . . FOLLOW 2 | . . 2 . . . . EXPLORE 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total 2 | . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 1 | . . . . . . 1 Decoded 0b10 Intel 34 | . . . . . . 34 Patrols 5 | . . . . . . 5 Guards 29 | . . . . . . 29 Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 7543 | 83 434 797 1206 811 2459 1753 Spaces Moved 5593 | 70 330 668 765 685 2130 945 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 5589 | 66 330 668 765 685 2130 945 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 115 115 110 Average Speed 110 | 78 82 95 101 115 115 125 Slowest Speed 130 | 80 95 95 125 115 115 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 5 49 61 61 98 93 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 15 | . 1 4 4 6 . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 8 | . . . . . 8 . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . . . . . 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 29 | . . . . . . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 6583 | 87 416 809 1076 696 2140 1359 Wait 550 | . 35 73 190 . . 252 Move 5587 | 69 329 667 764 684 2129 945 Hop . | . . . . . . . Pick Up 54 | 6 2 17 8 . 2 19 Fast Attach 22 | 7 1 2 6 . 1 5 Attach 15 | . 2 . 1 . . 12 Detach 3 | . 1 . . . . 2 Swap 47 | . 3 13 11 2 3 15 Drop 46 | . 2 16 14 2 5 7 Fire 259 | 5 41 21 82 8 . 102 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Utility x2 780 | -9/Materials | Identified exit to Mines 780 | -9/Materials | Identified exit to Storage 806 | -9/Materials | Build established: Hacker-Mutant 972 | -9/Materials | Discovered new exit (range 16) 1117 | -9/Materials | Discovered new exit (range 15) 1122 | -9/Materials | Learned location of 1 exit from Storage 1180 | -9/Materials | Loaded intel: 22 trap records 1193 | -9/Materials | Identified exit to Materials 1197 | -9/Materials | Learned Storage interactive machine intel 1198 | -9/Materials | Learned location of 1 exit from Storage 1199 | -9/Materials | Learned Storage emergency access door positions 1200 | -9/Materials | Learned location of Recycling (-9) 1205 | -9/Materials | Learned location of Mines (-9) 1222 | -9/Materials | Learned location of Zion (-6) 1315 | -9/Materials | Entered Storage 1315 | -9/Storage | Accompanied by 1 ally 1316 | -9/Storage | Identified exit to Recycling 1317 | -9/Storage | Loaded intel: 22 interactive machine locations 1703 | -9/Storage | Repaired Enh. Autogun 1803 | -9/Storage | Repaired Enh. Autogun 2360 | -9/Storage | Learned Materials terminal intel 2400 | -9/Storage | Learned Materials garrison access intel 2459 | -9/Storage | Learned 4 Recycling zone layouts 2504 | -9/Storage | Learned 2 Materials zone layouts 2519 | -9/Storage | Used back door to open Recycling access 2521 | -9/Storage | Entered Recycling 2522 | -9/Recycling | Identified exit to Factory 2904 | -9/Recycling | Learned location of 2 exits from Materials 3085 | -9/Recycling | Identified exit to Scraptown 3109 | -9/Recycling | Learned Storage emergency access door positions 3192 | -9/Recycling | Learned Materials security intel 3302 | -9/Recycling | Scanned before Scraplab entrance 3319 | -9/Recycling | Entered Scraplab 3332 | -9/Recycling | Entered Scraptown 3407 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3661 | -9/Scraptown | Discovered new exit (range 5) 3715 | -9/Scraptown | Visited Bundlers 3782 | -9/Scraptown | Visited Symbiants 3844 | -9/Scraptown | Visited Cyclists 3996 | -9/Scraptown | Visited TADAMA 4045 | -9/Scraptown | Visited Comm Corps 4103 | -9/Scraptown | Visited Fellowship of the Rings 4159 | -9/Scraptown | Visited Awakened 4569 | -9/Scraptown | Visited UFD Registry 4569 | -9/Scraptown | Registered with UFD as "Metaninja" 4618 | -9/Scraptown | Visited Botcube Research 4671 | -9/Scraptown | Visited Science Testing Area 4691 | -9/Scraptown | Visited Infowarlord's Domain 4711 | -9/Scraptown | Visited Cartography Club 4799 | -9/Scraptown | Discovered new exit (range 5) 4897 | -9/Scraptown | Visited Research Penetration Think Tank 4921 | -9/Scraptown | Visited Scrap Suit Storage 5121 | -9/Scraptown | Visited Curators Association 5159 | -9/Scraptown | Visited Junk Cannon Lab 5185 | -9/Scraptown | Visited Scrapoid Pod Storage 5420 | -9/Scraptown | Found Scrap Suit 5425 | -9/Scraptown | Found Scrap Suit 5576 | -9/Scraptown | Entered Cyclist Reading Room 5791 | -9/Scraptown | Entered Factory 5791 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 7108 | -6/Factory | Identified exit to Lower Caves 7269 | -6/Factory | Lost 5 parts (1p2n1u1w) 7342 | -6/Factory | Repaired Enh. Autogun 7495 | -6/Factory | Spotted B-75 Beast 7544 | -6/Factory | Self-destructed Last Messages --------------- 07457_ Acquired 4 matter. 07462_ R-10 Processor collects Shock Rifle. 07466_ R-10 Processor collects Gravmag System. 07470_ R-10 Processor destroyed. 07477_ >> DECODED: Security location. 07495_ Transmission Jammer destroyed. 07495_ Knocked back. 07498_ Acquired 26 matter. 07500_ Acquired Com. Wheel. 07502_ >> DECODED: Security location. 07506_ Knocked back. 07509_ Hvy. Ion Engine destroyed. 07509_ Knocked back. 07512_ Wheel destroyed. 07518_ Critical hit (Meltdown: +320). 07523_ >> DECODED: Security location. 07528_ Enh. Autogun destroyed. 07544_ System Shield destroyed. 07544_ Hacking Suite destroyed. 07544_ Scrap Suit destroyed. Map ----- +----------------------------------------------------+ | #???????????# ????????????????????????????? | | T #???????????# ????????????????????????????? | | #???????????# ????????????????????????????? | | #???????????# ????????????????????????????? | | #???????????# ????????????????????????????? | | #???????????# #???????????????????????????? | | ############## #???????????????????????????? | | # # #???????????????????????????? | | # """ # #???????????????????????????? | | # """ # #???????????????????????????? | | + """ # #??#############????????????? | | # # ## #????????????? | | # """ #$% ## " " " " " " #????????????? | | # """"" # ## " " " " " " #????????????? | | # """"" # ## " " " " " " #????????????? | | #! # ## " " " " " " #????????????? | | # # ## " " " " " " #????????????? | | +! # ## " " " " " " #????????????? | | # ! # BB## " " " " " " #????????????? | | ############## BB;# " " " " " " #????????????? | | ^ ^#?# #????????# ;; " " " " " " #????????????? | | #?# #???????## ;; #????????????? | | #?# ###?????# ;;;##############+?????????? | | ### # ###???# " %% ????????? | | +## #???# "T %% w ????????? | | % # #???# !!%@%% ????????? | | """" # #???# ;;;################????????? | | = #???### ###[!! ] #????????? | | """" ! % ######## #?# =="" """ #????????? | | * #?# %!"""""" "" #????????? | | """" # #########?# """""" """ #????????? | | #?????????# """""" R" #????????? | | """" #?????????# ! """ #????????? | | ####?????????# = #????????? | | ##########????????????###################????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Evasion (%) 44 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherPulseBlade Manual? 0 Play Time 01:45:30 Cumulative 59.5 hours Start 2024.10.31 @ 11:04:09 End 2024.11.08 @ 11:30:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 32 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e927b11-3407-4134-ba68-187b7d23467b