Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 18:33:16 Player: Nibbleguru Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (53) 265 Value Destroyed (1218) 1218 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 10749 Bonus ------- Follower Combat Kills 158 Entered DSFs 500 Met Imprinter 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/1600 Matter 62/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Enhanced Optical Array Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved System Guard Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor ECM Suite Experimental EM Shield Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Improved Weapon Shielding Graphene Brace Improved Focal Shield EM Disruption Field Improved System Guard Improved System Guard > --- WEAPON ----------- Hellfire Missile Launcher > --- INVENTORY -------- Light Quantum Reactor Layered Medium Armor Plating Graphene Brace Graphene Brace Improved Focal Shield Long-range Proton Cannon [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Flight Unit Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Enhanced Optical Array Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Hellfire Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . 2 . . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 . . Utility 14 | . . . . . . . 6 . 2 . . . . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 6 11 10 17 5 6 11 10 13 13 12 2 . 2 12 12 . 12 15 28 Power 25 | 1 1 2 3 1 2 1 1 2 1 2 2 . . . 1 . 1 1 3 Engine 13 | 1 1 1 3 1 2 . 1 . 1 1 1 . . . . . . . . Core 8 | . . 1 . . . 1 . 2 . 1 1 . . . 1 . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 64 | 2 6 7 10 3 . 7 . 5 2 2 . . 1 5 . . 4 6 4 Treads 1 | . . . . . . 1 . . . . . . . . . . . . . Leg 10 | . 2 5 . . . 3 . . . . . . . . . . . . . Wheel 4 | 2 . . . . . 2 . . . . . . . . . . . . . Hover 10 | . 2 1 . . . . . 5 2 . . . . . . . . . . Flight 39 | . 2 1 10 3 . 1 . . . 2 . . 1 5 . . 4 6 4 Utility 77 | 1 3 1 1 . 1 1 6 5 9 6 . . 1 6 8 . 5 8 15 Device 44 | . 1 1 . . . . 4 3 8 2 . . . 1 6 . 3 5 10 Storage 4 | 1 . . . . . 1 1 . 1 . . . . . . . . . . Processor 18 | . 1 . . . . . 1 2 . 2 . . . 5 1 . 1 2 3 Hackware 4 | . . . 1 . 1 . . . . 1 . . . . . . . . 1 Protection 7 | . 1 . . . . . . . . 1 . . 1 . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 . 3 1 3 2 3 1 1 2 . . . 1 3 . 2 . 6 Energy Gun 11 | 1 . . . . . . 1 . 1 1 . . . 1 2 . 1 . 3 Energy Cannon 8 | . 1 . 1 1 1 1 1 . . . . . . . 1 . . . 1 Ballistic Gun 4 | 1 . . . . . 1 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 3 . 1 . . . . . . . 2 . 1 Parts Lost 89 | . . 2 10 1 . 10 . 7 1 1 5 . 4 3 9 1 4 12 19 Power 10 | . . . 2 1 . 2 . . . . 3 . . . . . . 1 1 Propulsion 34 | . . 2 6 . . 6 . . . 1 . . 1 2 4 . 2 3 7 Utility 33 | . . . . . . . . 6 1 . 2 . 2 1 5 1 1 7 7 Weapon 12 | . . . 2 . . 2 . 1 . . . . 1 . . . 1 1 4 Highest Loss Streak 12 | . . 2 5 1 . 6 . 4 1 1 3 . 4 1 4 1 2 9 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Backups 6 | 2 7 7 7 8 7 8 7 8 8 7 4 4 4 2 1 4 4 4 4 Power . | . 1 1 . 1 . . . . 1 . . . . . . . . . . Propulsion 1 | 1 3 4 1 1 1 2 3 3 3 2 1 1 1 . . . . . . Utility 3 | . 1 2 5 6 5 5 2 1 2 2 2 2 2 2 1 3 3 2 3 Weapon . | . 1 . . . . . 1 3 1 . 1 1 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 6 1 1 . 1 . . 1 1 2 . . . . 1 . . 1 7 Power 4 | . . . . . . . . . 1 1 . . . . . . . 1 1 Propulsion 5 | . 3 . . . . . . 1 . 1 . . . . . . . . . Utility 6 | . . 1 1 . 1 . . . . . . . . . . . . . 3 Weapon 7 | . 3 . . . . . . . . . . . . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 92 83 96 100 86 77 88 91 90 70 58 60 48 74 41 44 69 55 Engine 4 | . 14 11 7 10 11 1 . 4 3 4 1 . . . . . . . . Core 1 | . . 2 . . . 5 . 1 2 . 1 . . . . . . . . Leg 4 | . 9 13 . . . 19 20 6 . . . . . . . . . . . Wheel 2 | . 16 . . . . 10 . . . . . . . . . . . . . Hover 4 | . 1 13 . . . . . 18 23 16 . . . . . . . . . Flight 13 | . . . 40 44 44 6 . . . 2 11 11 11 7 17 . 4 13 8 Device 9 | . 5 11 . . . . 13 20 30 33 9 . . 1 12 4 2 14 9 Storage 7 | . 14 13 11 11 11 11 14 7 10 9 5 5 4 . . . . . . Processor 13 | . 3 2 . . . . 3 13 14 11 17 17 17 24 35 31 32 30 30 Hackware 4 | . . . 10 11 11 11 6 2 . . 5 5 5 5 5 5 2 . . Energy Gun 1 | . 7 . . . . . 4 4 . 4 5 5 4 1 . . . . 2 Energy Cannon 4 | . 6 7 10 19 13 3 5 . 4 . . . . . 2 . . . . Ballistic Gun 3 | . 14 14 . . . 5 . 5 . . . . . . . . . . . Piercing Weapon 1 | . . . . . 5 7 . . . . . . . . . . . . . Peak Build Rating 132 | 6 9 13 14 14 25 26 52 76 83 81 71 54 57 73 93 36 109 132 122 Average Rating 45 | 4 6 10 11 13 19 21 41 62 78 75 61 54 53 41 70 35 59 108 84 On Entrance 41 | . 6 9 11 13 14 25 21 52 64 78 71 54 54 38 73 36 35 94 85 Avg Prop Armor Cover (%) 8 | . . 15 6 3 . 12 8 7 2 5 . . . 12 10 . 14 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 16 18 16 15 19 21 49 38 44 42 26 15 17 10 28 2 38 38 31 Greatest Support 45 | 26 26 20 20 20 20 35 35 44 44 40 26 26 26 29 28 3 42 45 31 Greatest Overweight (x) 4 | 4 3 4 2 . . 4 1 2 1 2 . . . 1 4 . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 10 10 Average Capacity 7 | 7 8 7 8 8 8 9 10 10 10 9 5 5 5 5 5 5 5 5 6 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 5 4 5 3 5 4 5 7 6 Average Carried 6 | 2 7 7 7 8 7 9 8 8 9 8 4 4 4 2 1 4 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 6 8 8 8 8 8 10 10 10 10 5 4 4 4 2 4 4 3 6 4 Class Distribution -------------------- 47% | Mutant 21% | Scavenger-Mutant 13% | Scout 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Scout | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 2239 | 213 165 366 208 65 40 187 . 118 27 403 16 . 16 . 195 . . 14 206 Remotely 60 | . . . . . . . . . . 60 . . . . . . . . . Salvage Created 1410 | . 165 296 334 121 . 230 . . 27 . . . . . 52 . . 69 116 Parts 103 | . 15 20 31 11 . 8 . . 1 . . . . . 2 . . 9 6 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 18 . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 38 | . 3 9 9 4 . 6 . . . . . . . . . . . 4 3 Melee 4 | . . . . . . 3 . . . . . . . . . . . . 1 Guns 7 | . . 4 . . . 3 . . . . . . . . . . . . . Cannons 23 | . 3 5 9 4 . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . . . . . . . . . . . . 4 . Classes Destroyed 9 | . 4 1 2 . . 1 . . . . . . . . . . . 1 . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . Watcher 7 | . 2 . 4 . . . . . 1 . . . . . . . . . . Swarmer 28 | . 3 6 8 4 . 5 . . . . . . . . . . . 2 . Cutter 5 | . . . . . . . . . . . . . . . . . . 2 3 Grunt 4 | . . 3 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 5 3 . 2 . . 1 . . . . . . . . 4 2 Combat Bots Only 4 | . 3 3 4 3 . 2 . . . . . . . . . . . 4 2 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 . . 1 . . . . . 1 . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 4 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1085 | . 7 53 77 28 . 87 . 83 40 4 95 . 81 91 64 2 102 135 136 Missed 473 | . . 14 33 6 . 28 . 34 14 4 46 . 50 45 21 1 48 77 52 Hits 612 | . 7 39 44 22 . 59 . 49 26 . 49 . 31 46 43 1 54 58 84 Melee 41 | . . . . . . . . . . . . . . . 2 . . 3 36 Projectile 571 | . 7 39 44 22 . 59 . 49 26 . 49 . 31 46 41 1 54 55 48 AOE 4 | . . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 39 | . . . . . . 1 . 3 2 . . . 1 1 1 . . 6 24 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . 5 24 Part Disruptions 2 | . . . . . . . . . 1 . . . . . 1 . . . . Damage Taken 12026 | . 60 436 444 162 . 938 . 1155 470 285 777 . 466 503 912 23 1187 1362 2846 Core 4497 | . 18 125 59 23 . 151 . 337 113 216 206 . 175 358 404 . 540 170 1602 Absorbed by Shields 4 | . . . . . . . . 4 . . . . . . . . . . . Redirected to Shielding 192 | . . . . . . . . . . . . . 37 29 66 . . 60 . Ignored by Resistances 293 | . . . . . . . . . 83 . 37 . . . . . 24 149 . Regen/Repaired (Parts) 15 | . . . 15 . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 42 . . . 41 . 60 . . . . 29 . . 33 58 88 . Volleys Fired 196 | . 20 39 59 17 . 16 1 . 7 14 1 . . 4 8 . . 1 9 Largest 2 | . 2 2 2 2 . 1 2 . 1 1 1 . . 1 1 . . 1 1 Hottest 225 | . 80 80 128 128 . 65 140 . 65 75 225 . . 75 105 . . 60 120 Shots Fired 255 | . 39 62 62 30 . 16 2 . 7 14 1 . . 4 8 . . 1 9 Gun 101 | . 29 39 1 . . 13 1 . . 7 1 . . 4 2 . . . 4 Cannon 152 | . 10 23 61 30 . 3 1 . 7 7 . . . . 6 . . . 4 Launcher 2 | . . . . . . . . . . . . . . . . . . 1 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 73 | . 20 39 1 . . 13 . . . . . . . . . . . . . Thermal 177 | . 19 23 61 30 . 3 2 . 7 14 1 . . 4 8 . . . 5 Explosive 2 | . . . . . . . . . . . . . . . . . . 1 1 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 9 | . 6 9 4 2 . 2 . . 3 . . . . 2 3 . . 4 1 Robot Miss Streak 6 | . 6 2 4 6 . 3 . . 1 . . . . 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 120 | . 16 42 30 8 . 10 . . 3 . . . . 2 3 . . 1 5 Core Hits 63 | . 10 16 15 5 . 7 . . 1 . . . . 1 . . . 3 5 Critical Kills 3 | . . . 1 . . 2 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . 2 . . . . . . . . . . . . 2 Meltdown 2 | . . . 1 . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 32 | . . . 3 . 1 19 . . . . 2 . . 1 . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 2 . . . . 2 . . 1 . . . . 6 Piercing 18 | . . . . . 1 17 . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 2868 | . 276 576 529 150 . 271 . . 80 . . . . 49 104 . . 640 193 Guns 650 | . 154 331 . . . 118 . . . . . . . 47 . . . . . Cannons 1339 | . 122 245 529 150 . 26 . . 80 . . . . . 103 . . . 84 Explosions 640 | . . . . . . . . . . . . . . . . . . 640 . Melee 229 | . . . . . . 127 . . . . . . . . . . . . 102 Ramming 10 | . . . . . . . . . . . . . . 2 1 . . . 7 Kinetic 560 | . 111 331 . . . 118 . . . . . . . . . . . . . Thermal 1429 | . 165 245 529 150 . 26 . . 80 . . . . 47 103 . . . 84 Explosive 640 | . . . . . . . . . . . . . . . . . . 640 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . . . . . . . . . . . . . . 102 Piercing 127 | . . . . . . 127 . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . 3 3 6 8 8 8 . . . . . . Average Corruption 2 | . 1 1 . . . . . 2 1 4 7 8 8 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 26 | . 4 4 . . . . . 1 1 9 4 . 3 . . . . . . Message Errors 4 | . . . . . . . . . . 3 . . 1 . . . . . . Matter Fused 9 | . 2 2 . . . . . . . 2 2 . 1 . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . 1 . . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . 1 . . . . . . . . 2 . . . . . . . . . Data Loss (major) 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 . 1 . . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 167 | . 7 . . . . . . . 18 . . . . . 72 . . 70 . Projectiles 97 | . 7 . . . . . . . 18 . . . . . 72 . . . . Explosions 70 | . . . . . . . . . . . . . . . . . . 70 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . . . . . . 1 . . . 91 3 Shots 1 | . . . . . . . . . . . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . 1 1 . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . 1 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 90 159 345 396 2 8 27 51 326 192 178 . . . 54 . . 1 34 Average Temperature 120 | . 32 57 97 159 2 4 18 26 180 87 97 . . . 21 . . 1 20 Received Heat Transfer 820 | . . 156 105 . . 51 . 27 36 . 27 . . . 211 . . 27 180 Effects 12 | . . . 1 3 . . . . 8 . . . . . . . . . . Shutdowns 2 | . . . . 1 . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . 2 . . . . 4 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 5 . . . . . . . . . . . . . Heat Transferred 2616 | . 359 518 1036 296 . 37 . . 111 . . . . 74 111 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 2 . . . 1 . Low Security (%) 88 | 100 100 100 51 100 . . 100 100 100 . . . . . . . 100 98 100 Level 1 7 | . . . 48 . . . . . . . . . . . . . . 1 . Level 2 4 | . . . . . . . . . . . . . . 100 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 515 | . 60 129 277 142 . . 15 30 27 . . . . 515 . . 15 258 136 Initial 515 | . . . 40 97 . . 9 . 2 . . . . 515 . . . . 136 Average 64 | . 8 29 143 97 . . 2 3 3 . . . . 466 . . 1 37 64 Influence Increases 3240 | . 95 255 583 125 . 478 15 45 67 15 195 . 165 465 . . 30 394 313 Destroy 0b10 Robot/C 880 | . 60 180 180 80 . 240 . . . . . . . . . . . 80 60 Destroy 0b10 Robot/NC 70 | . 20 5 35 5 . . . . 5 . . . . . . . . . . Destroy Leader 146 | . 14 40 30 10 . 40 . . 2 . . . . . . . . . 10 Allied During Kill 78 | . . . . . . 78 . . . . . . . . . . . . . Successful Hack 37 | . . . 23 . . . . . . . . . . . . . . 14 . Disable Machine 150 | . . . 45 15 . . 15 . 30 . . . . . . . . . 45 Destroy Structure 64 | . 1 . . . . . . . . . . . . . . . . 30 33 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . Partial Spotted 120 | . . . 75 . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 1245 | . . 30 195 15 . 120 . 45 30 15 195 . 165 15 . . 30 270 120 Influence Decreases 3189 | . 95 150 436 325 52 463 30 40 72 15 70 125 60 160 410 . 30 166 490 Entered New Map 690 | . . . 65 155 52 . 6 . 3 . . 125 . 40 152 . . . 92 Time Decay 1801 | . 95 150 291 160 . 307 24 . 59 15 40 . 20 90 258 . 25 56 211 Lost Part 612 | . . . 80 10 . 70 . 40 10 . 30 . 40 30 . . 5 110 187 Lost Ally 86 | . . . . . . 86 . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 . . . 2 1 2 . . . . 1 . . . 4 8 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . 1 . . . . . . . . 2 2 Reinforcement 12 | . 1 . 3 . . . 1 1 1 . . . . 1 . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 7 | . . . 3 . . . . . 1 . . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 9 11 36 5 . 19 . 7 8 1 20 . 18 11 12 2 14 39 29 Peak Tracking Total 19 | . 3 3 7 4 . 5 . 5 3 1 9 . 16 8 8 2 11 19 15 Tactical Retreats 42 | . . 2 7 1 . 4 . 3 2 1 3 . 3 1 3 . 2 6 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 7 | . 1 1 . . . . . 3 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 10 | . . . 3 1 . . 1 . 2 . . . . . . . . . 3 Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 23 | . 4 1 9 . . . 2 . 3 . . . . 1 1 . . 2 . Terminals 15 | . 3 . 5 . . . 2 . 2 . . . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 51 | . 10 1 25 . . . 3 . 5 . . . . 2 1 . . 4 . Successful 30 | . 3 1 19 . . . 3 . 1 . . . . 1 1 . . 1 . Failed 20 | . 7 . 5 . . . . . 4 . . . . 1 . . . 3 . Catastrophic 6 | . 2 . . . . . . . 1 . . . . 1 . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 27 | . 5 . 9 . . . 3 . 5 . . . . 1 . . . 4 . Terminals 31 | . 7 . 11 . . . 3 . 4 . . . . 2 . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 2 1 7 . . . 2 . . . . . . 1 1 . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 5 | . 1 . 3 . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 4 . . . 1 . 2 . . . . 1 . . . 2 . Full Trace Events 5 | . 3 . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 4 . 15 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 7 | . . . . 3 4 . . . . . . . . . . . . . . Largest Group 7 | . . . . 3 7 7 . . . . . . . . . . . . . Highest-Rated Group 163 | . . . . 40 163 163 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 16 39 39 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 64 | . . . . . . 64 . . . . . . . . . . . . . Total Damage 771 | . . . . . . 771 . . . . . . . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 4524 | . 370 134 . . . . 31 138 391 625 93 3 155 198 1020 75 289 525 477 Optics 4209 | . 137 134 . . . . . 87 391 625 93 3 155 198 1020 75 289 525 477 Sensors 1885 | . . . . . . . 31 51 204 625 52 . . . 873 . . . 49 Traps 175 | . . . . . . . . . 175 . . . . . . . . . . Seismic 269 | . 233 . . . . . . . . 15 21 . . . . . . . . Cloaking 3 | . . . . . . . . 2 1 . . . . . . . . . . ECM 154 | . . . . . . . . . . . . . . . 86 . . . 68 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 1 1 . . . 2 1 . 1 . 2 . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 7976 | 53 607 779 657 326 514 838 194 157 391 625 93 3 155 198 1020 75 289 525 477 Spaces Moved 9676 | 36 471 465 999 687 1289 802 143 161 509 698 221 7 377 267 869 150 314 498 713 Core 775 | 13 . 65 21 . . 16 . . . . . . . 124 142 150 66 . 178 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 832 | . 155 228 . . . 278 143 28 . . . . . . . . . . . Wheels 556 | 23 294 . . . . 239 . . . . . . . . . . . . . Hover 1257 | . 20 164 . . . . . 133 509 431 . . . . . . . . . Flight 6256 | . 2 8 978 687 1289 269 . . . 267 221 7 377 143 727 . 248 498 535 Fastest Speed 19 | 50 90 37 29 31 31 31 120 58 45 37 37 37 37 36 36 50 35 29 19 Average Speed 56 | 102 101 135 37 32 31 91 120 70 65 78 37 37 38 53 50 50 45 33 37 Slowest Speed 285 | 250 285 250 150 34 31 250 190 180 106 146 37 37 44 100 250 50 119 39 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . 12 19 . . . . . . . . 1 . . . 4 6 1 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 3 58 68 62 97 86 79 4 96 14 86 44 7 64 6 85 17 13 28 17 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . 2 . 1 2 . . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . 1 4 5 . . . 3 2 . 2 . 4 . . . . Spaces Dug 27 | . . . . . . . . . . 4 3 . . . 5 . . . 15 Terrain Destroyed 45 | . . . . . . . . . . 4 3 . . . 5 . . 16 17 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . Projectile 12 | . . . . . . . . . . 4 1 . . . 5 . . . 2 AOE 31 | . . . . . . . . . . . . . . . . . . 16 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 11763 | 48 562 551 1199 743 1401 855 161 201 559 761 229 6 386 313 1439 149 450 845 905 Wait 1447 | 1 34 16 104 50 94 5 . 2 9 8 1 . 8 25 531 . 127 323 109 Move 9577 | 35 470 464 976 652 1288 801 142 160 508 697 220 6 374 266 868 149 305 485 711 Hop 37 | . . . 10 15 . . . . . . . . 1 . . . 4 6 1 Pick Up 92 | 6 12 7 10 . 5 3 5 3 6 7 1 . 1 . 7 . 2 6 11 Fast Attach 110 | 6 2 4 7 2 1 7 3 7 6 5 . . 1 10 8 . 9 11 21 Attach 49 | . . 1 9 . . 1 6 . 3 5 2 . 1 2 4 . 3 4 8 Detach 26 | . . . 4 . . . 1 . 3 4 1 . . 1 3 . . 2 7 Swap 67 | . 11 10 8 4 5 4 2 6 8 6 . . . . . . . 3 . Drop 110 | . 13 10 9 3 7 1 1 5 9 15 1 . . 3 9 . . 4 20 Fire 196 | . 20 39 59 17 . 16 1 . 7 14 1 . . 4 8 . . 1 9 Melee 30 | . . . 3 . 1 17 . . . . 2 . . 1 . . . . 6 Ram 4 | . . . . . . . . . . . . . . 1 1 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Entered Mines 664 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 871 | -10/Mines | Discovered new exit (range 6) 1360 | -10/Mines | Core integrity fell below 50% 1414 | -10/Mines | Learned location of Storage (-9) 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Evolved 2 slots: Propulsion x2 1502 | -9/Materials | Discovered new exit (range 7) 1532 | -9/Materials | Central database locked down 1570 | -9/Materials | Repaired Flight Unit+ 1660 | -9/Materials | Lost 3 parts (2n1w) 1730 | -9/Materials | Build established: Scavenger-Mutant 1778 | -9/Materials | Identified exit to Materials 1783 | -9/Materials | Lost 5 parts (1p3n1w) 2097 | -9/Materials | Entered Mines 2100 | -9/Mines | Discovered exit to Materials (range 5) 2130 | -9/Mines | Discovered exit to Materials (range 5) 2162 | -9/Mines | Found DCF Scrap (12 items) 2221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2221 | -9/Mines | Discovered new exit (range 5) 2291 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2398 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2423 | -9/Mines | Entered Zion 2423 | -7/Zion | Accompanied by 3 allies 2467 | -7/Zion | Found Prototype Device 2506 | -7/Zion | Build established: Scavenger-Sprinter 2546 | -7/Zion | Given the Hacking Drone Bay 2547 | -7/Zion | Found Prototype Device 2560 | -7/Zion | Met Imprinter 2607 | -7/Zion | Found CR-A16's Pointy Stick 2623 | -7/Zion | Gained Derelict followers 2632 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2692 | -7/Zion | Gained Derelict followers 2809 | -7/Zion | Given A8's code to call for help 2911 | -7/Zion | Discovered new exit (range 13) 2937 | -7/Zion | Entered Proximity Caves 2937 | -6/Proximity Caves | Accompanied by 7 allies 2938 | -6/Proximity Caves | Identified exit to Factory 3010 | -6/Proximity Caves | Learned Factory security intel 3079 | -6/Proximity Caves | Lost 6 parts (1p4n1w) 3130 | -6/Proximity Caves | Lost 3 allies 3384 | -6/Proximity Caves | Build established: Scavenger-Mutant 3474 | -6/Proximity Caves | Core integrity fell below 50% 3524 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3532 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3775 | -6/Proximity Caves | Entered Factory 3775 | -6/Factory | Evolved 6 slots: Utility x6 3801 | -6/Factory | Identified Bomb Factory No. 2 3802 | -6/Factory | Identified Hacking Drone Bay 3969 | -6/Factory | Identified exit to DSF 3969 | -6/Factory | Entered DSF 3969 | -6/DSF | Accompanied by 1 ally 3995 | -6/DSF | Additional patrols routed to DSF 4051 | -6/DSF | Lost 3 parts (3u) 4083 | -6/DSF | Discovered new exit (range 14) 4125 | -6/DSF | Identified exit to Factory 4126 | -6/DSF | Entered Factory 4126 | -5/Factory | Evolved 2 slots: Utility x2 4145 | -5/Factory | Lost 4 parts (3u1w) 4300 | -5/Factory | Build established: Mutant 4317 | -5/Factory | Discovered new exit (range 9) 4322 | -5/Factory | Identified exit to Factory 4409 | -5/Factory | Discovered new exit (range 21) 4431 | -5/Factory | Identified exit to Upper Caves 4517 | -5/Factory | Entered Upper Caves 4889 | -5/Upper Caves | Crushed by falling debris 4935 | -5/Upper Caves | Learned Factory emergency access door positions 5039 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5039 | -5/Upper Caves | Spotted B-75 Beast 5060 | -5/Upper Caves | Found DCF Scrap (14 items) 5098 | -5/Upper Caves | Learned 4 Factory zone layouts 5118 | -5/Upper Caves | Discovered new exit (range 12) 5121 | -5/Upper Caves | Identified exit to Upper Caves 5142 | -5/Upper Caves | Entered another Upper Caves area 5160 | -5/Upper Caves | Learned Factory trap positions 5187 | -5/Upper Caves | Spotted B-75 Beast 5198 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5204 | -5/Upper Caves | Core integrity fell below 50% 5232 | -5/Upper Caves | Discovered new exit (range 3) 5233 | -5/Upper Caves | Identified exit to Zhirov 5235 | -5/Upper Caves | Entered Zhirov 5235 | -5/Zhirov | Discovered new exit (range 5) 5237 | -5/Zhirov | Identified exit to Proximity Caves 5238 | -5/Zhirov | Entered Proximity Caves 5240 | -4/Proximity Caves | Lost 3 parts (2p1u) 5305 | -4/Proximity Caves | Spotter reported a threat 5308 | -4/Proximity Caves | Spotter reported a threat 5328 | -4/Proximity Caves | Attracted the attention of an 0b10 base 5358 | -4/Proximity Caves | Spotter reported a threat 5388 | -4/Proximity Caves | Learned location of Testing (-2) 5390 | -4/Proximity Caves | Discovered exit to Factory (range 9) 5393 | -4/Proximity Caves | Entered Factory 5393 | -4/Factory | Evolved 2 slots: Utility x2 5394 | -4/Factory | Identified exit to Extension 5395 | -4/Factory | Loaded intel: 109 trap records 5410 | -4/Factory | Lost 4 parts (1n2u1w) 5496 | -4/Factory | Discovered new exit (range 17) 5591 | -4/Factory | Identified exit to Upper Caves 5591 | -4/Factory | Entered Upper Caves 5860 | -4/Upper Caves | Build established: Scout 6400 | -4/Upper Caves | Attacked by a faux Warlord 6408 | -4/Upper Caves | Learned Research garrison access intel 6447 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6478 | -4/Upper Caves | Learned Research garrison access intel 6482 | -4/Upper Caves | Lost 4 parts (4n) 6522 | -4/Upper Caves | Core integrity fell below 50% 6581 | -4/Upper Caves | Lost 3 parts (3u) 6585 | -4/Upper Caves | Discovered new exit (range 5) 6587 | -4/Upper Caves | Identified exit to Upper Caves 6611 | -4/Upper Caves | Entered another Upper Caves area 6683 | -4/Upper Caves | Discovered new exit (range 7) 6686 | -4/Upper Caves | Identified exit to Research 6686 | -4/Upper Caves | Entered Research 6686 | -3/Research | Evolved 2 slots: Propulsion x2 6687 | -3/Research | Loaded intel: 4 garrison access locations 6824 | -3/Research | Build established: Mutant 6960 | -3/Research | Found Prototype Launcher 6960 | -3/Research | Identified Hellfire Missile Launcher 6963 | -3/Research | Discovered new exit (range 15) 6971 | -3/Research | Identified exit to Research 6975 | -3/Research | Entered another Research area 6975 | -2/Research | Evolved 2 slots: Utility x2 6976 | -2/Research | Loaded intel: 4 garrison access locations 7356 | -2/Research | Spotted B-90 Cyclops 7473 | -2/Research | Spotted B-90 Cyclops 7493 | -2/Research | Discovered new exit (range 11) 7500 | -2/Research | Entered Access 7500 | -1/Access | Evolved 2 slots: Utility x2 7530 | -1/Access | Lost 9 parts (1p3n4u1w) 7723 | -1/Access | Core integrity fell below 50% 7769 | -1/Access | Lost 12 parts (1p3n5u3w) 7853 | -1/Access | Found Prototype Device 7853 | -1/Access | Identified Exp. EM Shield 7908 | -1/Access | Core integrity fell below 20% 7923 | -1/Access | Found Fusion Bomb Launcher 7967 | -1/Access | Lost 5 parts (3n1u1w) 7977 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 07908_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3M. 07921_ Dropped Quantum Rifle. 07923_ Acquired Fusion Bomb Launcher. 07926_ Y-72 Warden emerges from the garrison. 07929_ Penetrated by Slug. 07932_ Slug penetrates Wall. 07936_ Fusion Bomb Launcher destroyed. 07936_ Slug penetrates Garrison Access. 07943_ Acquired Quantum Rifle. 07944_ Slammed into U-05 Engineer. 07944_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07945_ The unstable cave ceiling collapses. 07945_ U-05 Engineer lays Concrete. 07970_ Dropped Graphene Brace. 07974_ Triggered Blade Trap. 07974_ Massive razor-sharp blades shoot up from within the floor. 07974_ Lyr. Light Armor Plating severed. 07976_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | #???# "#????????????????????????? | | #+########## #####??????????????????????? | | "??????????????????????? | | "??????????????????????? | | "??????????????????????? | | ##############+###########??????????????????????? | | #????####? #?????????????????????????????? | | #???## ## =#?????????????????????????????? | | #???# "" #?????????????????????????????? | | ##### # "" #?????????????????????????????? | | # T #?????????????????????????????? | | # "" #?????????????????????????????? | | # " "" #?????????????????????????????? | | # """ #?????????????????????????????? | | # G # #?????????????????????????????? | | / """ ##########?????????????????????????????? | | # " #?????###############??????????????????? | | # #?????# #??????????????????? | | # #?????# #??????????????????? | | #####/#####?????# #??????????????????? | | ########## #??????????????????? | | / / ! #??????????????????? | | #### ##### #??????????????????? | | " #??# #???####+##p########## #??????????? | | " #??# #???# !t% k H #??????????? | | """ #??# #???# @ +??????????? | | """ #??# ##### ########+### #??????????? | | " #??# % #??????????????????????????? | | " #??# #####+## #??????????????????????????? | | #??# #?? # #??????????????????????????? | | #??# ## = # #??????????????????????????? | | * #??# ## # #??????????????????????????? | | ########??# ## =# ??????????????????????????? | | ??????????# ########+##??????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 EM Shielding 2 Corruption Containment 24 Armor Coverage 225 Resistance: KI 25 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 14 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 6 Energy Filtering 45 Salvage Targeting 9 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? I Laugh At Your Crits Look Less Dangerous Next Time True Hacker Window Shopping Challenges ------------ None Game ------ Seed SwordMomentumCapacitor Manual? 0 Play Time 04:54:00 Cumulative 30.2 hours Start 2026.04.22 @ 16:42:13 End 2026.04.26 @ 18:33:16 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2bd8f6c0-3a79-4cc4-8dc7-ea3cc0a3ef07