Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 13:17:14 Player: Archaic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (304) 304 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1524 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 81/125 System Corruption 7% Temperature Cool (6) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Terrain Scanner > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Wheel Small Storage Unit EM Pulse Gun Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scanner Medium Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit EM Pulse Gun Autogun Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 10 5 3 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 5 . . . Treads 1 | 1 . . . Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 10 | 3 9 13 12 Power . | . 1 1 1 Propulsion 1 | 1 2 2 2 Utility 2 | . 2 2 1 Weapon 5 | . 4 8 8 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 99 86 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 22 Device 10 | . 14 9 5 Storage 13 | . 14 14 11 Processor 1 | . . . 5 Protection 3 | . . 3 9 Energy Gun 8 | . . 10 22 Ballistic Gun 18 | . 28 17 . Peak Build Rating 15 | 7 13 13 15 Average Rating 10 | 3 9 12 13 On Entrance 8 | . 7 13 12 Naked Turns . | . . . . Heaviest Build 37 | 11 30 36 37 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 14 15 15 Most Carried 14 | 5 14 14 14 Average Carried 10 | 3 10 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 469 | 318 . 131 20 Remotely . | . . . . Salvage Created 612 | 140 79 122 271 Parts 49 | 10 9 7 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 1 4 6 Guns 11 | . 1 4 6 Classes Destroyed 8 | 3 2 1 2 Worker 2 | 1 1 . . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 6 | . . 2 4 Grunt 5 | . 1 2 2 Best Kill Streak 7 | 4 3 2 7 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 45 | . 3 16 26 Missed 18 | . 1 7 10 Hits 27 | . 2 9 16 Projectile 27 | . 2 9 16 Damage Taken 328 | . 23 108 197 Core . | . . . . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 38 | 9 7 8 14 Largest 2 | 2 2 2 2 Hottest 90 | 40 46 90 90 Shots Fired 76 | 18 14 16 28 Gun 76 | 18 14 16 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 32 | 18 14 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 44 | . . 16 28 Robot Hit Streak 12 | 12 3 9 7 Robot Miss Streak 5 | 1 4 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 51 | 14 4 13 20 Core Hits 37 | 9 4 8 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 681 | 105 89 167 320 Guns 650 | 105 89 167 289 Cannons . | . . . . Explosions 31 | . . . 31 Melee . | . . . . Ramming . | . . . . Kinetic 194 | 105 89 . . Thermal 31 | . . . 31 Explosive . | . . . . Electromagnetic 456 | . . 167 289 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 206 | . 24 195 206 Average Temperature 61 | . 9 82 61 Received Heat Transfer 81 | . 12 15 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | 5 32 70 105 Initial 23 | . 3 . 23 Average 10 | . 2 14 25 Influence Increases 317 | 20 35 100 162 Destroy 0b10 Robot/C 220 | . 20 80 120 Destroy 0b10 Robot/NC 45 | 20 10 . 15 Destroy Leader 46 | . 2 20 24 Successful Hack 3 | . 3 . . Destroy Structure 3 | . . . 3 Influence Decreases 222 | 15 40 40 127 Entered New Map 39 | . 2 . 37 Time Decay 173 | 15 38 40 80 Lost Part 10 | . . . 10 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 5 6 9 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 . 2 Successful 3 | . 3 . . Failed 7 | . 5 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 . 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 637 | 3 368 176 90 Optics 90 | . . . 90 Terrain 89 | . . . 89 Seismic 547 | 3 368 176 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 935 | 134 368 250 183 Spaces Moved 738 | 86 327 208 117 Core 20 | 20 . . . Treads 4 | 4 . . . Legs 26 | 26 . . . Wheels 688 | 36 327 208 117 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 101 | 92 100 105 105 Slowest Speed 160 | 160 105 105 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 47 52 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 849 | 126 352 222 149 Wait 23 | 5 . 4 14 Move 735 | 85 326 207 117 Hop . | . . . . Pick Up 28 | 14 12 . 2 Fast Attach . | . . . . Attach 10 | 7 . 1 2 Detach . | . . . . Swap 10 | 3 5 2 . Drop 5 | 3 2 . . Fire 38 | 9 7 8 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Discovered new exit (range 3) 503 | -10/Materials | Entered Mines 517 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 642 | -10/Mines | Assembled infested the area 647 | -10/Mines | Assisted by a Guerilla fighting off Assembled 660 | -10/Mines | Learned location of Storage (-8) 739 | -10/Mines | Discovered new exit (range 13) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Utility x2 936 | -9/Materials | Self-destructed Last Messages --------------- 00913_ K-01 Serf collects debris. 00913_ Med. Armor Plating destroyed. 00916_ R-06 Scavenger collects Hammer. 00916_ K-01 Serf collects debris. 00918_ U-05 Engineer destroyed. 00919_ K-01 Serf collects debris. 00919_ G-34 Mercenary IFF system glitched. 00922_ K-01 Serf collects debris. 00922_ Triggered Shock Trap. 00922_ The floor emits a surge of raw power. 00922_ System corrupted (+2). 00923_ Triggered Shock Trap. 00923_ The floor emits a surge of raw power. 00923_ System corrupted (+2). 00926_ K-01 Serf collects debris. 00930_ G-34 Mercenary destroyed. 00934_ Acquired Wheel. 00935_ Triggered Shock Trap. 00935_ The floor emits a surge of raw power. 00935_ System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????? ???????????????????? | | ??????????????????????#a?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ????????????????####### #?##########?????????????? | | ????????????????? ## #???????T?????? | | ??????????????#??? ## ##????????????? | | ??????????????# ? ?# #?????????????? | | ??????????????# """ ?# #????????#????? | | ??????????????# """ ?# #? #????????? | | ??????????????# """ ?# % ## ##?#?#???? | | ??????????????# #######+### ###?????? | | ??????????????# w*%!!/% "" ???? | | ??????????????+ !!! ==%%% T ?? | | ??????????????# !! =! [%%/!!! ?? | | ??????????????# !! !%* =###### #### ???? | | ??????????????# t * ##??#?##+###???????? | | ??????????????# @%| ^#???????? ????????? | | ??????????????# % !! #?? ?????? ?????? | | ?????????? u * #?? ??????? #????? | | ????????? ########### #?? ???? ??? #????? | | ????????? ???????????## #?# ????"???? #????# | | ??????????####?#????????????# #?# ??????????+???? | | ????????????????????????????# #?# ???????????????# | | ????????????????????????????# #?#+############???# | | ?????????????????????????#### #?# ## #???# | | ?????????????????????????# ### ## = #??## | | ????????????????????"????# + ! ] % #??# | | ?????????????????????????# # #??# | | ???????????????????"?????# # #??# | | ??????????????????????####+##+## # #??# | | ??????????????????????# # # ! #??# | | ??????????????????????# # # #??# | | ??????????????????????# # ###+########### | | ??????????????????????# # =% | | ?????????????? ???????# + | | ?????????????????"????# # | | ????????????????"?????# # ############### | | ??????????????????????# # #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????########## #?????????????? | | ???????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterCannonSpear Manual? 0 Play Time 00:10:55 Cumulative 16.2 hours Start 2025.06.06 @ 12:07:45 End 2025.06.18 @ 13:17:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 28 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfceb46a-b84e-4013-b88c-bb525453c5a5