Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 19:32:22 Player: Sen Result: Destroyed by as-79415 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (237) 237 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1682 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Signal Interpreter Terrain Scanner Launcher Guidance Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Light Ion Engine Advanced Visual Processing Unit Signal Interpreter Terrain Scanner Hacking Suite EM Pulse Cannon Grenade Launcher Makeshift Axe [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 23 | 5 8 3 5 2 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads 3 | 2 1 . . . Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 3 . Device 3 | . 1 . 2 . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 2 2 . 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 7 | 1 6 9 9 8 Power 1 | . 1 1 1 . Propulsion 1 | 1 2 1 1 1 Utility 2 | . 1 3 3 4 Weapon 1 | . . 2 3 2 Tool/Special . | . . . . . Unused Backups 9 | . 1 2 . 6 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 3 | . . . . 3 Weapon 3 | . . 1 . 2 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 93 | . 88 100 99 72 Engine 13 | . 14 14 11 9 Treads 21 | . 20 28 16 3 Leg 4 | . 7 . 5 11 Device 9 | . 2 14 22 12 Storage 16 | . 20 14 11 11 Processor 2 | . . . 10 11 Ballistic Gun 19 | . 19 24 11 6 Ballistic Cannon 3 | . . 3 11 6 Slashing Weapon 1 | . 3 . . . Peak Build Rating 17 | 5 8 13 17 17 Average Rating 8 | 3 6 9 15 11 On Entrance 8 | . 5 8 13 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 11 23 25 26 26 Greatest Support 40 | 40 40 40 40 25 Greatest Overweight (x) 3 | . 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 2 10 10 10 10 Average Carried 7 | 1 6 9 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 2 10 10 10 5 Class Distribution -------------------- 82% | Mutant 9% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 508 | 158 67 176 107 . Remotely . | . . . . . Salvage Created 252 | . 169 . 66 17 Parts 28 | . 15 . 12 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 12 | . 5 . 6 1 Guns 5 | . 5 . . . Cannons 7 | . . . 6 1 Classes Destroyed 4 | . 3 . . 1 Hauler 1 | . 1 . . . Swarmer 8 | . 3 . 5 . Grunt 3 | . 2 . 1 . Demolisher 1 | . . . . 1 Best Kill Streak 3 | . 3 . 3 1 Combat Bots Only 3 | . 3 . 3 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 90 | . 39 . 16 35 Missed 18 | . 12 . 4 2 Hits 72 | . 27 . 12 33 Melee 3 | . . . . 3 Projectile 69 | . 27 . 12 30 AOE 27 | . . . . 27 Damage Taken 1648 | . 264 . 105 1279 Core 424 | . 6 . 7 411 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 97 . . Volleys Fired 39 | . 24 . 7 8 Largest 2 | . 2 . 2 2 Hottest 63 | . 40 . 62 63 Shots Fired 61 | . 32 . 14 15 Gun 46 | . 32 . 7 7 Cannon 15 | . . . 7 8 Launcher . | . . . . . Special . | . . . . . Kinetic 60 | . 32 . 14 14 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | . 11 . 2 5 Robot Miss Streak 7 | . 3 . 7 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | . 21 . 7 12 Core Hits 35 | . 11 . 14 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . 5 . . . Impact . | . . . . . Slashing 5 | . 5 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 587 | 6 174 . 138 269 Guns 274 | . 174 . 16 84 Cannons 307 | . . . 122 185 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | 6 . . . . Kinetic 561 | . 174 . 138 249 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 20 | . . . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 32 | . 12 . 32 32 Average Temperature 12 | . 6 . 14 13 Received Heat Transfer 132 | . 108 . 24 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 147 | . 147 27 91 20 Initial 27 | . . 27 . 19 Average 26 | . 43 1 48 9 Influence Increases 361 | . 210 . 131 20 Destroy 0b10 Robot/C 240 | . 100 . 120 20 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 42 | . 32 . 10 . Successful Hack 9 | . 9 . . . Destroy Structure 5 | . 4 . 1 . Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 361 | . 139 71 80 71 Entered New Map 76 | . . 44 . 32 Time Decay 256 | . 139 27 80 10 Lost Part 29 | . . . . 29 Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 13 . 7 6 Peak Tracking Total 5 | . 4 . 3 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 4 1 . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 12 1 . . Successful 7 | . 6 1 . . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 932 | . 140 540 215 37 Terrain 247 | . . . 215 32 Structural 932 | . 140 540 215 37 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1617 | 87 707 540 215 68 Spaces Moved 744 | 51 320 238 110 25 Core 12 | 4 . . . 8 Treads 631 | 47 258 238 80 8 Legs 101 | . 62 . 30 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 50 Average Speed 158 | 151 153 160 168 165 Slowest Speed 240 | 160 240 160 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 44 45 12 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 4 | . 4 . . . Melee 4 | . 4 . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1125 | 58 502 399 128 38 Wait 269 | . 120 147 2 . Move 740 | 50 319 237 109 25 Hop . | . . . . . Pick Up 23 | 2 13 4 3 1 Fast Attach 10 | 5 2 3 . . Attach 14 | . 5 2 4 3 Detach 4 | . 4 . . . Swap 5 | . 4 . 1 . Drop 15 | . 6 6 2 1 Fire 39 | . 24 . 7 8 Melee 5 | . 5 . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | 1 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 6) 795 | -10/Materials | Entered Mines 823 | -10/Mines | Learned Materials terminal intel 895 | -10/Mines | Identified exit to Materials 972 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1035 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1335 | -10/Mines | Entered Materials 1335 | -9/Materials | Evolved 2 slots: Utility x2 1336 | -9/Materials | Loaded intel: 12 terminal locations 1540 | -9/Materials | Discovered new exit (range 6) 1550 | -9/Materials | Entered Mines 1551 | -9/Mines | Assembled infested the area 1584 | -9/Mines | Core integrity fell below 50% 1603 | -9/Mines | Core integrity fell below 20% 1618 | -9/Mines | Destroyed by as-79415 with Assembled Heavy Rifle Last Messages --------------- 01582_ Destroyed Shock Absorption System. 01582_ D-53 Grenadier knocked back. 01582_ Terrain Scanner destroyed. 01584_ D-53 Grenadier knocked back. 01585_ Carbon-fiber Leg destroyed. 01587_ Flak Cannon destroyed. 01587_ Minigun destroyed. 01587_ Structural Scanner destroyed. 01590_ D-53 Grenadier destroyed. 01593_ The unstable cave ceiling collapses. 01597_ EM Pulse Cannon destroyed. 01599_ The unstable cave ceiling collapses. 01602_ Lgt. Ion Engine destroyed. 01602_ as-71284 destroyed. 01604_ Lgt. Treads destroyed. 01606_ as-18330 destroyed. 01607_ Acquired Launcher Guidance Computer. 01610_ D-53 Grenadier destroyed. 01616_ Dropped Med. Storage Unit. 01617_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????? #???? k ???????????????????? | | ?????????????????? #??# ???????????????????? | | ?????????????????? ## ???????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????###### #?????????????????????? | | ?????????????????# #######???????????????? | | ?????????????????# ?t $#???????????????? | | ?????????????????# #??# #???????????????? | | ?????????????????# #??# @ #????????????????????? | | ????????????????## #### ##????????????????????? | | ????????????????## ###= ##?????????????????????? | | ????????????????## ##!ar #??????????????????????? | | ??????????#?????## a/ #??????????????????????? | | ??????????#????### ## ##??????????????????????? | | ???????????????# %=#####?##????????????????????? | | ???????????#??## # ######??????????????????????? | | ??????????##### ######?#???????????????????? | | ???????#?###### #####?#?????????????????? | | ?????####### % ######?????????????????? | | ???######## #?????????????????? | | ???##### #### ##?#??????????????? | | ???## % #### ##????????????????? | | ???## #### ######????????????? | | ???######## # ##### ???????????? | | ??????#??### ???????????? | | ?????????##### $ =????????????? | | ??????????##### ## #### ???????????????? | | ????????????#### #####???????????????? | | ??????????#??### ! ###?????????????????? | | ??????????#?#### ###???#??????????????? | | ??????#??###??## ###??????????????????? | | ?????????# [ ###??????????????????? | | ????????# ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilTitaniumParser Manual? 0 Play Time 00:17:55 Cumulative 108.1 hours Start 2026.02.26 @ 19:16:24 End 2026.02.26 @ 19:32:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8919a5e-fa4d-4977-bcb2-1684a5dfdbbf