Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 23:49:10 Player: Mylar Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (182) 910 Value Destroyed (5140) 5140 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 10659 Bonus ------- High Alert Combat Kills 609 Cogmind --------- Core Integrity 0/1000 Matter 157/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Transmission Jammer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Wheel Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Scythe Scythe Great Axe Great Axe > --- INVENTORY -------- Neutrino Core Wheel Gravmag System Antigrav System Triangulator Improved Transmission Jammer Cloaking Device Hacking Suite Advanced System Shield System Restoration Module [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Light Armor Plating Device Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . Utility 5 | . . 1 . 1 1 1 1 Weapon 2 | . . 1 . . 1 . . Parts Attached 257 | 8 14 10 45 25 60 58 37 Power 21 | 1 2 1 3 . 1 5 8 Engine 11 | 1 1 1 3 . 1 2 2 Core 8 | . 1 . . . . 2 5 Reactor 2 | . . . . . . 1 1 Propulsion 56 | 2 2 . 4 6 20 11 11 Treads 3 | . . . . . 2 1 . Leg . | . . . . . . . . Wheel 37 | 2 2 . 4 6 18 3 2 Hover 13 | . . . . . . 4 9 Flight 3 | . . . . . . 3 . Utility 111 | 2 4 4 25 16 28 23 9 Device 55 | 1 1 4 16 8 12 9 4 Storage 9 | 1 3 . 2 . 1 . 2 Processor 11 | . . . . . 4 5 2 Hackware 3 | . . . . . . 2 1 Protection 33 | . . . 7 8 11 7 . Artifact . | . . . . . . . . Weapon 69 | 3 6 5 13 3 11 19 9 Energy Gun 6 | 2 1 . . . 1 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 31 | 1 3 4 10 3 5 5 . Ballistic Cannon 9 | . . . . . 2 6 1 Launcher 7 | . . . 3 . 2 2 . Special Weapon 3 | . 2 1 . . . . . Impact Weapon 5 | . . . . . 1 3 1 Slashing Weapon 8 | . . . . . . 1 7 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . Parts Lost 57 | . 5 . 3 2 21 18 8 Power 4 | . 1 . . . 1 2 . Propulsion 21 | . 2 . 1 1 8 5 4 Utility 18 | . 1 . 2 . 6 7 2 Weapon 14 | . 1 . . 1 6 4 2 Highest Loss Streak 9 | . 5 . 1 1 6 9 4 To Critical Strikes 2 | . . . . . 1 . 1 Average Slot Usage (%) 91 | . 98 100 98 99 93 77 82 Engine 6 | . 4 11 11 9 6 4 1 Core 1 | . 8 . . . . . 5 Wheel 17 | . 26 22 21 26 19 8 . Hover 2 | . . . . . . 5 17 Device 6 | . 11 20 7 9 5 3 2 Storage 7 | . 16 12 11 9 7 3 3 Processor 10 | . . . . . 13 20 31 Hackware 1 | . . . . . . 4 1 Protection 8 | . . . 13 17 10 3 . Energy Gun 1 | . 14 . . . 1 . . Ballistic Gun 17 | . 11 28 31 26 17 8 . Ballistic Cannon 1 | . . . . . 1 2 5 Impact Weapon 1 | . . . . . 3 4 . Slashing Weapon 1 | . . . . . . 2 9 Naked Turns . | . . . . . . . . Heaviest Build 121 | 14 29 32 106 111 111 113 121 Greatest Support 48 | 20 20 20 20 38 42 48 45 Greatest Overweight (x) 37 | . 1 1 5 3 8 37 2 Average Overweight (x) 1 | . . 1 3 2 3 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 19 | 7 14 15 20 25 25 16 10 Most Carried 25 | 4 12 14 25 25 25 25 10 Average Carried 17 | 1 6 10 18 24 23 14 7 Final Capacity 25 | 8 15 15 25 25 25 5 5 Final Carried 25 | 4 11 14 25 25 25 5 2 Class Distribution -------------------- 29% | Scavenger-Tank 20% | Mutant 14% | Tank 10% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 5705 | 240 283 188 1001 977 1721 1098 197 Remotely 1639 | . . 132 487 119 711 190 . Salvage Created 6749 | 28 317 188 1108 1386 2234 1162 326 Parts 399 | 4 21 14 72 73 137 53 25 Haulers Intercepted 9 | . . . 4 2 1 2 . Recyclers Shooed 13 | . 1 1 2 2 4 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 108 | . 8 4 20 24 34 16 2 Melee 7 | . . . . . . 5 2 Guns 76 | . 8 4 18 24 18 4 . Cannons 10 | . . . . . 6 4 . AOE 15 | . . . 2 . 10 3 . Classes Destroyed 18 | 1 4 1 4 2 4 2 . Worker 19 | . 1 . 2 2 7 6 1 Builder 12 | . . . 4 . 5 2 1 Tunneler 7 | 1 . . . 3 2 . 1 Hauler 9 | . . . 4 2 1 2 . Recycler 14 | . . . 1 1 8 2 2 Mechanic 3 | . . . 1 . 2 . . Operator 4 | . . . . 2 1 1 . Watcher 6 | . 1 . 1 . 4 . . Swarmer 20 | . 3 . 6 2 6 3 . Cutter 6 | . . . . . 4 . 2 Grunt 49 | . 5 2 7 16 15 4 . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . 1 . Sentry 15 | . . 2 7 4 1 1 . Specialist 2 | . . . . . 2 . . Hunter 7 | . . . . 2 2 3 . Programmer 6 | . . . . . 3 3 . Heavy 1 | . . . . . . 1 . Best Kill Streak 11 | 1 4 3 10 5 11 5 1 Combat Bots Only 7 | . 3 3 5 4 7 3 1 Max Kills in Single Turn 7 | 1 1 1 7 2 5 2 1 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . . . 2 . 2 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 811 | . 54 12 88 99 240 210 108 Missed 259 | . 12 4 36 24 69 73 41 Damage Taken 8966 | . 532 97 624 1046 2526 2427 1714 Core 2024 | . 96 27 57 118 323 352 1051 Absorbed by Shields 201 | . . . . 84 28 89 . Core Remaining (%) 71 | 100 61 . 79 78 53 58 . Volleys Fired 360 | 9 39 13 60 81 112 46 . Largest 4 | 2 2 3 3 3 4 3 . Hottest 149 | 90 100 100 69 74 113 149 . Shots Fired 860 | 18 72 27 172 225 277 69 . Gun 774 | 18 67 26 169 225 233 36 . Cannon 60 | . . . . . 33 27 . Launcher 20 | . . . 3 . 11 6 . Special 6 | . 5 1 . . . . . Kinetic 772 | . 33 26 169 225 262 57 . Thermal 64 | 18 39 1 . . . 6 . Explosive 20 | . . . 3 . 11 6 . Electromagnetic 4 | . . . . . 4 . . Robot Hit Streak 23 | 2 11 8 12 11 23 14 . Robot Miss Streak 11 | 4 5 2 11 4 9 3 . Penetration Max 1 | . . . . 1 1 . . Secondary Targets 14 | . 2 . 5 5 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 602 | 8 39 19 100 150 193 83 10 Core Hits 315 | 1 18 13 50 62 112 52 7 Critical Kills 4 | . . . 1 2 1 . . Critical Parts Destroyed 6 | . . 1 2 2 1 . . Critical Strikes 17 | 2 1 1 3 4 2 4 . Burn 3 | 2 1 . . . . . . Destroy 10 | . . 1 3 4 2 . . Blast 1 | . . . . . . 1 . Sever 3 | . . . . . . 3 . Melee Attacks 76 | . . . . . 8 48 20 Impact 16 | . . . . . 8 8 . Slashing 60 | . . . . . . 40 20 Piercing . | . . . . . . . . Sneak Attacks 25 | . . . . . 7 13 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . 4 2 Damage Inflicted 14386 | 110 407 156 1691 2399 5512 3562 549 Guns 7338 | 110 407 156 1388 2399 2350 528 . Cannons 1450 | . . . . . 582 868 . Explosions 2868 | . . . 303 . 1892 673 . Melee 2730 | . . . . . 688 1493 549 Ramming . | . . . . . . . . Kinetic 8319 | . 173 156 1388 2399 2897 1306 . Thermal 990 | 110 234 . . . 531 115 . Explosive 2312 | . . . 303 . 1361 648 . Electromagnetic 35 | . . . . . 35 . . Impact 972 | . . . . . 688 284 . Slashing 1758 | . . . . . . 1209 549 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 . 2 . . Average Corruption 2 | . . . 3 . 1 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . 23 . 7 . . Message Errors 8 | . . . 6 . 2 . . Matter Fused 5 | . . . 4 . 1 . . Heat Flow Errors 3 | . . . 3 . . . . Energy Discharges 4 | . . . 3 . 1 . . Data Loss (minor) 2 | . . . 2 . . . . Data Loss (major) 2 | . . . 1 . 1 . . Misfires 1 | . . . . . 1 . . Alerts 3 | . . . 2 . 1 . . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 590 | . . . . . 307 247 36 Projectiles 8 | . . . . . . 8 . Explosions 51 | . . . . . 51 . . Melee 531 | . . . . . 256 239 36 Knockbacks 13 | . . . . . 6 7 . Impact 5 | . . . . . 2 3 . Kinetic 8 | . . . . . 4 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 498 | . . . 27 . 160 311 . Shots 18 | . . . 1 . 6 11 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | 180 270 16 218 128 132 165 7 Average Temperature 44 | 77 82 6 32 35 27 72 1 Received Heat Transfer 2182 | . 303 57 207 493 396 402 324 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 3 3 . Impact Corruptions 15 | . . . . . 10 5 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 2 . . . 2 . . Heat Transferred 1762 | 433 717 . . . 350 262 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 805 | 5 140 146 568 462 805 784 501 Initial 383 | . 3 . 61 62 210 364 383 Average 333 | 1 76 57 348 173 499 445 370 Maximum Alert Level 3 | . . . 2 2 3 3 2 Low Security (%) 28 | 100 100 100 16 67 . . . Level 1 33 | . . . 39 24 33 40 69 Level 2 34 | . . . 43 7 51 57 30 Level 3 3 | . . . . . 15 1 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 46 | . 2 . 4 7 13 15 5 Investigation 12 | . 1 . 1 3 2 4 1 Extermination 4 | . . . . . 2 2 . Reinforcement 23 | . 1 . 1 3 7 8 3 Assault 3 | . . . . . 1 1 1 Garrison 4 | . . . 2 1 1 . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 4 | . . . . . 2 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 11 | . 1 . 2 3 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 205 | . 18 5 29 28 51 36 38 Peak Tracking Total 13 | . 4 3 4 4 7 6 13 Tactical Retreats 16 | . . . 2 . . 8 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 7 | . 1 . 2 . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 18 | . . . 2 . 5 11 . Max in Single Turn 4 | . . . 1 . 4 4 . Garrison Access 3 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 34 | . 7 . 9 6 4 5 3 Terminals 20 | . 6 . 7 3 2 2 . Fabricators 3 | . . . . . 1 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 3 | . . . . 2 . . 1 Garrison Access 4 | . . . 1 1 . 1 1 Total Hacks 110 | . 32 . 24 22 10 12 10 Successful 56 | . 21 . 15 9 4 5 2 Failed 54 | . 11 . 9 13 6 7 8 Catastrophic 8 | . 2 . . . 2 2 2 Database Lockouts . | . . . . . . . . Manual 65 | . 30 . 16 13 . 5 1 Terminals 69 | . 28 . 19 13 4 5 . Fabricators 9 | . . . . . 4 5 . Repair Stations 2 | . . . . . 2 . . Recycling Units 11 | . 4 . 4 . . . 3 Scanalyzers 13 | . . . . 8 . . 5 Garrison Access 6 | . . . 1 1 . 2 2 Terminal Hacks 20 | . 9 . 8 1 2 . . Record 2 | . . . 1 . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 3 | . 1 . 2 . . . . Locate Traps 2 | . 1 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 5 | . . . . . 1 4 . Load Schematic 3 | . . . . . 1 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . 5 . . 2 Insert Component 4 | . . . . 3 . . 1 Analyze 3 | . . . . 2 . . 1 Garrison Access Hacks 3 | . . . 1 1 . 1 . Seal Access 3 | . . . 1 1 . 1 . Unauthorized Hacks 20 | . 12 . 6 2 . . . Terminals 15 | . 9 . 4 2 . . . Assimilate 2 | . 2 . . . . . . Botnet 12 | . 6 . 4 2 . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . Reject 2 | . 1 . 1 . . . . Recyclers 1 | . 1 . . . . . . Mask 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 7 . 7 5 3 5 3 Full Trace Events 16 | . 3 . 2 5 2 3 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . . 2 . . 1 Parts Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 149 | . . . . . . 149 . Total Part Build Rating 11 | . . . . . . 11 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . 1 Part Schematics Acquired 3 | . . . . 2 . . 1 Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders 30 | . . . 18 7 5 . . EXPLORE 28 | . . . 18 6 4 . . RETURN 2 | . . . . 1 1 . . Ally Attacks 8 | . . . . . . 8 . Total Damage 124 | . . . . . . 124 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 28 | . . . 18 6 4 . . Drone Recoveries 15 | . . . 10 4 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 6484 | 113 662 114 1023 1157 1369 1404 642 Spaces Moved 4294 | 73 423 56 511 596 667 1150 818 Core 209 | 3 . . . . . 86 120 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2789 | 70 423 56 511 596 667 412 54 Hover 1284 | . . . . . . 640 644 Flight 12 | . . . . . . 12 . Fastest Speed 29 | 50 80 95 95 120 116 29 43 Average Speed 99 | 78 92 95 128 125 133 88 56 Slowest Speed 1900 | 80 95 95 155 128 210 1900 162 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 66 9 64 43 26 29 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 23 | . 5 1 . . 1 13 3 Terrain Destroyed 430 | . 5 1 55 . 131 235 3 Melee 17 | . . . . . 1 13 3 Projectile 17 | . 5 1 . . 1 10 . AOE 395 | . . . 55 . 128 212 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 5679 | 106 614 90 746 838 923 1382 980 Wait 424 | 13 123 6 74 100 34 31 43 Move 4287 | 72 422 55 510 595 666 1149 818 Hop . | . . . . . . . . Pick Up 143 | 4 13 5 29 17 26 22 27 Fast Attach 47 | 7 . . 1 1 6 21 11 Attach 74 | . 5 2 4 5 22 22 14 Detach 7 | . . . 1 . 2 2 2 Swap 136 | 1 9 8 40 19 32 15 12 Drop 132 | . 3 1 27 20 15 31 35 Fire 360 | 9 39 13 60 81 112 46 . Melee 69 | . . . . . 8 43 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 634 | -10/Materials | Lost 5 parts (1p2n1u1w) 749 | -10/Materials | Discovered new exit (range 10) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 867 | -9/Materials | Discovered new exit (range 3) 890 | -9/Materials | Entered Storage 995 | -9/Storage | Found Prototype Launcher 997 | -9/Storage | Identified Scatter Rocket Array 1251 | -9/Storage | Build established: Scavenger-Tank 1271 | -9/Storage | Lost 6 allies 1274 | -9/Storage | Garrison activated, responded to threat 1364 | -9/Storage | Discovered new exit (range 45) 1913 | -9/Storage | Entered Materials 1913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2438 | -8/Materials | Build established: Tank 2809 | -8/Materials | Discovered new exit (range 7) 2845 | -8/Materials | Garrison activated, responded to threat 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3244 | -7/Factory | Garrison activated, responded to threat 3495 | -7/Factory | Lost 6 parts (1p3n2u) 3590 | -7/Factory | Destroyed 7 combat bots 3596 | -7/Factory | Lost 5 parts (2n1u2w) 3870 | -7/Factory | First assault squad dispatched 3917 | -7/Factory | Lost 3 parts (1n2u) 4222 | -7/Factory | Build established: Scavenger-Tank 4371 | -7/Factory | Discovered new exit (range 26) 4439 | -7/Factory | Entered another Factory area 4439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4672 | -6/Factory | Build established: Scavenger-Gunner 4748 | -6/Factory | Fabricated Recoil Stabilizer (x2) 4877 | -6/Factory | Allied Derelicts emerged from ambush trap array 5027 | -6/Factory | Lost 9 parts (1p3n3u2w) 5139 | -6/Factory | First assault squad dispatched 5274 | -6/Factory | Lost 5 parts (1p1n2u1w) 5357 | -6/Factory | Spotted B-75 Beast 5707 | -6/Factory | Discovered new exit (range 14) 5728 | -6/Factory | Fabricated Scatter Rocket Array? 5843 | -6/Factory | Entered another Factory area 5843 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6143 | -5/Factory | First assault squad dispatched 6355 | -5/Factory | Core integrity fell below 50% 6383 | -5/Factory | Lost 4 parts (3n1w) 6413 | -5/Factory | Core integrity fell below 20% 6443 | -5/Factory | Search patrols dispatched 6485 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06412_ Imp. Reaction Control System destroyed. 06424_ Sneak attack on T-07 Excavator. 06424_ T-07 Excavator destroyed. 06427_ Acquired Wheel. 06429_ Acquired 19 matter. 06431_ Acquired Wheel. 06443_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06459_ Core Analyzer destroyed. 06471_ Knocked back. 06471_ Great Axe destroyed. 06471_ Knocked back. 06473_ W-25 Informer sends out distress signal. 06473_ Cloaking Device severed. 06475_ Neutrino Core severed. 06476_ Critical hit (Destroy). 06476_ Wheel destroyed. 06482_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 06483_ Adv. Visual Processing Unit severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? # + | | ????????????????????????????????? # # | | ???????????????????????????????? """ """ # # | | ???????????????????????????????? """ """ # # | | ?????????????????????????????? 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H #?????????????# #? | | ???????????????????? #?????????????# #? | | ??????????????????? ## #?????????????# #? | | ?????????????????? ?#######?????????????? #? | | ?????????????????# ??????????????????????? #? | | ?????????????????#? ??????????????????????? ? | | ??????????????????????????????????????????? #? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 365 Matter Stores 437 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Scatter Rocket Array | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Recoil Stabilizer | x2 | -6/Factory Scatter Rocket Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed SapperFluxTrap Manual? 0 Play Time 03:41:38 Cumulative 108.7 hours Start 2024.05.03 @ 15:57:58 End 2024.05.03 @ 23:49:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11dbeb05-44a8-471e-b09b-ac3de8b5bdfb