Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 21:52:33 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3717) 3717 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (2140) 2140 TOTAL SCORE: 11012 Bonus ------- High Alert Combat Kills 734 Follower Combat Kills 1122 Met Data Miner 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine High-capacity Storage Unit System Shield Long-range Tractor Beam Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Kinecellerator Improved Utility Shielding > --- WEAPON ----------- Flak Gun Flak Gun Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Wheel Coolant Injector Large Matter Pod Advanced Melee Analysis Suite System Shield Long-range Tractor Beam Proton Missile Launcher Great Maul [Rating: 61] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 3 2 . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 82 | 7 . . 31 12 . 4 19 3 . . 6 Power 6 | 1 . . 2 2 . . 1 . . . . Engine 3 | 1 . . 1 . . . 1 . . . . Core 3 | . . . 1 2 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . 6 1 . 1 2 . . . . Treads 3 | 2 . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 9 | . . . 5 1 . 1 2 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 2 . . 15 6 . 1 9 1 . . 6 Device 14 | 1 . . 4 3 . 1 4 . . . 1 Storage 9 | 1 . . 5 1 . . . . . . 2 Processor 9 | . . . 4 1 . . 2 . . . 2 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 2 1 . . 3 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . . 8 3 . 2 7 2 . . . Energy Gun 3 | 2 . . . . . . . 1 . . . Energy Cannon 3 | . . . 1 . . . 2 . . . . Ballistic Gun 7 | . . . 2 1 . 2 2 . . . . Ballistic Cannon 9 | . . . 4 2 . . 2 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 43 | . . 1 17 . . . 8 1 13 . 3 Power 5 | . . . 3 . . . 1 . 1 . . Propulsion 4 | . . . 2 . . . . . 2 . . Utility 21 | . . 1 8 . . . 4 1 4 . 3 Weapon 13 | . . . 4 . . . 3 . 6 . . Highest Loss Streak 13 | . . 1 5 . . . 3 1 13 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 3 6 6 8 9 10 9 9 9 7 5 4 Power . | . 1 1 1 . . . . 1 1 1 1 Propulsion 2 | 1 3 3 2 3 4 2 1 . . . . Utility 3 | . . . . 3 4 5 5 4 3 3 2 Weapon 2 | . 2 2 4 2 2 1 2 4 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . 1 4 1 3 4 . 1 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . 2 1 . . . . Utility 6 | . . . . 1 1 . 3 . . . 1 Weapon 5 | . . . 1 2 . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 91 87 96 100 99 90 93 72 20 28 Engine 2 | . 14 14 4 . . . 2 6 4 . . Core 3 | . . . 3 6 7 7 3 . . . . Treads 4 | . 28 28 13 . . . . . . . . Wheel 9 | . . . 4 15 15 14 6 13 8 . . Device 16 | . 14 6 7 16 23 26 24 14 10 6 7 Storage 8 | . 14 14 13 10 7 7 6 6 4 . . Processor 13 | . . . 13 15 15 15 13 13 13 13 19 Protection 5 | . . . . 9 7 3 7 12 9 . . Energy Gun 3 | . 28 28 5 . . . . 1 4 . . Energy Cannon 2 | . . . 5 . . . 2 4 . . . Ballistic Gun 7 | . . . 2 2 7 14 16 11 3 . . Ballistic Cannon 9 | . . . 10 16 15 7 5 7 9 . . Peak Build Rating 61 | 9 9 9 24 38 38 49 61 56 52 13 28 Average Rating 34 | 6 9 7 18 34 38 41 54 52 41 13 18 On Entrance 25 | . 9 9 6 22 38 38 49 52 52 13 13 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 12 12 12 44 44 41 42 59 61 61 1 8 Greatest Support 40 | 40 40 40 40 20 20 28 28 20 20 3 3 Greatest Overweight (x) 13 | 1 . . 2 2 2 2 5 3 13 . 2 Average Overweight (x) 1 | . . . . 1 2 1 1 2 1 . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 10 10 10 5 25 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 8 5 5 Most Carried 10 | 7 6 7 10 10 10 10 10 9 9 5 5 Average Carried 8 | 3 6 6 8 9 9 9 9 9 7 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 6 7 10 10 10 10 9 9 5 5 5 Class Distribution -------------------- 42% | Gunner 25% | Mutant 21% | Scavenger-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Matter Collected 2972 | 270 . . 1010 286 . 462 529 313 62 . 40 Remotely 497 | . . . . . . 273 224 . . . . Salvage Created 3116 | 110 . 95 1315 211 . 220 736 222 207 . . Parts 159 | 5 . 6 81 16 . 8 31 5 7 . . Haulers Intercepted 3 | . . . 2 . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . 6 . . . . . 11 12 . 2 Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 85 | . . 3 45 6 . 7 14 6 4 . . Melee 2 | . . . 2 . . . . . . . . Guns 30 | . . 3 8 1 . 5 10 2 1 . . Cannons 51 | . . . 33 5 . 2 4 4 3 . . Classes Destroyed 18 | 2 . 2 6 2 . . 6 . . . . Worker 3 | . . . 1 . . . 2 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 3 | 2 . . 1 . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . . . 1 . . . 1 . . . . Swarmer 24 | . . 2 17 . . 1 1 3 . . . Grunt 33 | . . . 19 . . 6 6 . 2 . . Brawler 4 | . . . . . . . 1 2 1 . . Duelist 1 | . . . 1 . . . . . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 12 | . . 1 7 . . . 2 1 1 . . Specialist 4 | . . . . 4 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . 2 . . . . . . . Heavy 2 | . . . 1 . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | 3 . 3 7 2 . 2 8 3 4 . . Combat Bots Only 7 | . . 3 7 2 . 2 7 3 4 . . Max Kills in Single Turn 3 | 1 . 1 3 1 . 2 2 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Hostile Shots Fired 590 | . . 15 204 35 . 22 89 54 109 . 62 Missed 195 | . . 4 70 13 . 9 31 20 32 . 16 Hits 395 | . . 11 134 22 . 13 58 34 77 . 46 Melee 3 | . . . 2 . . . . 1 . . . Projectile 392 | . . 11 132 22 . 13 58 33 77 . 46 Critical Strikes 13 | . . 1 6 1 . . 3 . 2 . . Damage Taken 6772 | 14 . 128 2191 400 . 249 1501 370 1223 . 696 Core 1369 | . . 8 391 74 . 38 274 24 165 . 395 Absorbed by Shields 76 | . . . 76 . . . . . . . . Redirected to Shielding 101 | . . . . . . . 101 . . . . Regen/Repaired (Parts) 110 | . . . . . 49 33 28 . . . . Core Remaining (%) 77 | 100 . 96 28 . . 84 . . . . . Volleys Fired 187 | 7 . 5 91 14 . 12 40 12 6 . . Largest 4 | 2 . 2 3 3 . 3 4 4 4 . . Hottest 229 | 80 . 80 152 114 . 96 200 192 229 . . Shots Fired 569 | 14 . 10 242 41 . 36 154 48 24 . . Gun 269 | 14 . 10 77 5 . 24 107 24 8 . . Cannon 300 | . . . 165 36 . 12 47 24 16 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 429 | . . . 160 41 . 36 142 36 14 . . Thermal 128 | 7 . 5 82 . . . 12 12 10 . . Explosive . | . . . . . . . . . . . . Electromagnetic 12 | 7 . 5 . . . . . . . . . Robot Hit Streak 27 | 9 . 5 11 7 . 5 24 27 6 . . Robot Miss Streak 13 | 1 . 4 7 13 . 7 6 5 3 . . Penetration Max 2 | . . . . . . . 2 . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 398 | 12 . 5 174 26 . 27 111 27 16 . . Core Hits 350 | 4 . 4 150 20 . 35 107 17 13 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . Critical Strikes 6 | . . . 2 2 . . 2 . . . . Destroy 1 | . . . . . . . 1 . . . . Blast 3 | . . . . 2 . . 1 . . . . Smash 2 | . . . 2 . . . . . . . . Melee Attacks 22 | . . . 19 . . . 2 1 . . . Impact 22 | . . . 19 . . . 2 1 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8856 | 213 . 55 3481 541 . 577 2915 676 398 . . Guns 3483 | 133 . 55 451 18 . 398 1942 359 127 . . Cannons 4626 | . . . 2574 431 . 171 862 317 271 . . Explosions 255 | 80 . . . 92 . . 83 . . . . Melee 418 | . . . 418 . . . . . . . . Ramming 74 | . . . 38 . . 8 28 . . . . Kinetic 6423 | . . . 2192 449 . 569 2535 441 237 . . Thermal 1819 | 126 . 20 833 92 . . 352 235 161 . . Explosive . | . . . . . . . . . . . . Electromagnetic 122 | 87 . 35 . . . . . . . . . Impact 418 | . . . 418 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . . . Average Corruption 2 | . . . 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . 11 11 1 11 . . . . . Message Errors 9 | . . . 4 2 1 2 . . . . . Matter Fused 8 | . . . 3 2 . 3 . . . . . Heat Flow Errors 6 | . . . 1 2 . 3 . . . . . Energy Discharges 5 | . . . 1 3 . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . Misfires 1 | . . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 147 | . . . 126 21 . . . . . . . Projectiles 7 | . . . 7 . . . . . . . . Explosions 21 | . . . . 21 . . . . . . . Melee 119 | . . . 119 . . . . . . . . Knockbacks 83 | . . . 68 10 . 1 4 . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 65 | . . . 50 10 . 1 4 . . . . Secondary 17 | . . . 17 . . . . . . . . Self-Inflicted Damage 32 | 15 . . . . . 4 13 . . . . Shots 1 | 1 . . . . . . . . . . . Rammed 10 | . . . 5 . . 2 3 . . . . Targets Rammed 10 | . . . 5 . . 2 3 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 361 | 54 . 13 361 195 . 188 198 147 257 . . Average Temperature 79 | 28 . 13 88 63 . 43 91 61 140 . . Received Heat Transfer 1545 | . . 45 765 . . 54 195 18 441 . 27 Effects 4 | . . . 4 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Fried 4 | 1 . . 3 . . . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 2 . . . 2 2 . . . Heat Transferred 3017 | 200 . 50 1464 200 . . 420 397 286 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Maximum Alert Level 4 | . . . 2 1 . 4 4 . . . . Low Security (%) 48 | 100 100 . 40 90 100 18 . . . . . Level 1 14 | . . . 39 9 . 4 . . . . . Level 2 13 | . . . 19 . . 9 35 . . . . Level 3 7 | . . . . . . 22 18 . . . . Level 4 15 | . . . . . . 45 45 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1437 | 10 . . 545 247 28 1437 1280 . . . . Initial 697 | . . . . 247 28 . 697 . . . . Average 418 | . . . 234 118 6 860 964 . . . . Influence Increases 4908 | 15 . 60 1281 306 . 1768 1158 145 120 . 55 Destroy 0b10 Robot/C 2400 | . . 60 900 120 . 640 460 120 80 . 20 Destroy 0b10 Robot/NC 165 | 15 . . 25 . . 70 55 . . . . Destroy Leader 474 | . . . 206 40 . 104 104 10 10 . . Allied During Kill 1011 | . . . . . . 768 238 . . . 5 Successful Hack 74 | . . . 28 12 . 18 16 . . . . Disable Machine 165 | . . . 15 75 . 30 45 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 244 | . . . 17 44 . 123 60 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 210 | . . . 75 15 . 15 30 15 30 . 30 Influence Decreases 4893 | 15 . 60 736 769 82 343 1348 778 386 336 40 Entered New Map 1990 | . . . . 298 54 . 728 458 116 336 . Time Decay 2087 | 15 . 50 425 426 28 303 380 310 140 . 10 Lost Part 401 | . . 10 161 . . . 80 10 130 . 10 Lost Ally 220 | . . . . . . 40 160 . . . 20 Purge Threat 195 | . . . 150 45 . . . . . . . Squads Dispatched 30 | . . . 8 7 . 8 7 . . . . Investigation 5 | . . . 2 1 . 2 . . . . . Extermination 5 | . . . . 2 . 2 1 . . . . Reinforcement 15 | . . . 5 4 . 3 3 . . . . Assault 4 | . . . . . . 1 3 . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . . 3 1 . 2 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Distress Signals 7 | . . . 6 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . . 3 64 12 . 26 27 7 7 . 10 Peak Tracking Total 9 | . . 3 9 4 . 7 9 4 5 . 8 Tactical Retreats 13 | . . . 4 1 . 1 2 1 2 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Traps Triggered 6 | . . . 1 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Machines Disabled 13 | . . . 1 5 . 2 4 1 . . . Max in Single Turn 5 | . . . 1 5 . . 3 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Machines Accessed 29 | . . . 9 6 . 7 2 1 . 4 . Terminals 18 | . . . 8 4 . 6 . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 90 | . . . 25 11 . 17 5 1 . 31 . Successful 58 | . . . 10 6 . 7 3 1 . 31 . Failed 31 | . . . 14 5 . 10 2 . . . . Catastrophic 9 | . . . 3 2 . 3 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 20 | . . . 11 2 . 7 . . . . . Terminals 41 | . . . 21 6 . 14 . . . . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers 10 | . . . 4 . . 3 3 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 44 | . . . 6 2 . 4 . 1 . 31 . Record 12 | . . . . . . . . 1 . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . Open DSF 3 | . . . . 1 . 2 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . Process 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer 5 | . . . 3 . . 1 1 . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 3 | . . . 1 . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . 2 . . . . . Terminals 3 | . . . 1 . . 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 2 | . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . 9 5 . 4 1 . . . . Full Trace Events 4 | . . . 1 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . . 11 . Parts Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . 25 . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . Part Studies Acquired 3 | . . . 1 . . 1 1 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 56 | . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 89 | . . . . 89 . . . . . . . Retrieved Matter 89 | . . . . 89 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Total Allies 21 | . . . . . 20 . . . . . 1 Largest Group 20 | . . . . . 20 20 10 . . . 1 Highest-Rated Group 533 | . . . . . 533 533 322 . . . 96 Highest-Rated Ally 96 | . . . . . 35 35 35 . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 197 | . . . . . . 111 81 . . . 5 Total Damage 7215 | . . . . . . 4236 2844 . . . 135 Kills 57 | . . . . . . 40 16 . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Active Infowar (turns) 4381 | 69 175 40 923 1295 163 857 794 . . . 65 Sensors 3109 | . . . . 1295 163 857 794 . . . . Terrain 284 | 69 175 40 . . . . . . . . . Seismic 485 | . . . 485 . . . . . . . . Decoding 65 | . . . . . . . . . . . 65 Machine Analysis 923 | . . . 923 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Turns Passed 6333 | 164 175 103 1448 1295 163 857 889 692 294 57 196 Spaces Moved 4269 | 84 16 55 697 750 111 774 442 623 270 113 334 Core 588 | 13 . . . . . . . . 128 113 334 Treads 631 | 71 16 55 489 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3050 | . . . 208 750 111 774 442 623 142 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 85 100 85 100 100 50 50 50 Average Speed 99 | 149 160 160 141 90 100 85 110 101 83 50 54 Slowest Speed 700 | 160 160 160 240 100 100 115 145 115 700 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 3 2 . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 36 | 5 4 5 57 20 70 23 16 68 51 75 41 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 . . 2 Spaces Dug 8 | . . . 6 . . . 2 . . . . Terrain Destroyed 115 | 6 . . 19 55 . 3 23 9 . . . Melee 7 | . . . 5 . . . 2 . . . . Projectile 42 | . . . 14 6 . 3 10 9 . . . AOE 66 | 6 . . . 49 . . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Total 5867 | 107 166 60 929 1344 163 942 726 648 322 112 348 Wait 1161 | . 151 . 51 530 51 125 199 7 43 . 4 Move 4259 | 83 15 54 696 750 110 773 441 622 269 112 334 Hop . | . . . . . . . . . . . . Pick Up 50 | 9 . 1 18 9 1 3 8 . . . 1 Fast Attach 41 | 5 . . 14 3 . 2 10 2 . . 5 Attach 26 | 2 . . 12 3 . . 5 . 3 . 1 Detach 4 | . . . 3 . . . . . . . 1 Swap 29 | . . . 8 7 . 2 8 4 . . . Drop 46 | 1 . . 12 12 1 7 10 . 1 . 2 Fire 187 | 7 . 5 91 14 . 12 40 12 6 . . Melee 22 | . . . 19 . . . 2 1 . . . Ram 5 | . . . . . . 2 3 . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . Escape Stasis 32 | . . . . 16 . 16 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Subcaves 341 | -10/Subcaves | Approached by a straggling Scientist 370 | -10/Subcaves | Discovered new exit (range 9) 420 | -10/Subcaves | Learned 2 Materials zone layouts 443 | -10/Subcaves | Entered Materials 443 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 708 | -8/Materials | Garrison activated, responded to threat 851 | -8/Materials | Destroyed 7 combat bots 1066 | -8/Materials | Crushed by falling debris 1455 | -8/Materials | Build established: Scavenger-Gunner 1593 | -8/Materials | Lost 5 parts (2n2u1w) 1620 | -8/Materials | Core integrity fell below 50% 1844 | -8/Materials | Central database locked down 1873 | -8/Materials | Discovered new exit (range 11) 1888 | -8/Materials | Identified exit to Factory 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Utility x2 1923 | -7/Factory | Build established: Mutant 1972 | -7/Factory | Fabricated Wheel (x3) 2922 | -7/Factory | Build established: Gunner 3186 | -7/Factory | Sucked down chute 3186 | -7/Factory | Entered Waste 3187 | -7/Waste | Joined by Warlord forces that had cleared the area 3301 | -7/Waste | Discovered new exit (range 11) 3311 | -7/Waste | Identified exit to Factory 3349 | -7/Waste | Entered Factory 3349 | -7/Factory | Accompanied by 20 allies 3428 | -7/Factory | Allied Derelicts emerged from ambush trap array 3480 | -7/Factory | Identified exit to DSF 4149 | -7/Factory | First assault squad dispatched 4169 | -7/Factory | Discovered new exit (range 15) 4190 | -7/Factory | Identified exit to Factory 4206 | -7/Factory | Entered another Factory area 4206 | -6/Factory | Accompanied by 10 allies 4206 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4276 | -6/Factory | Repaired Lrn. Tractor Beam 4556 | -6/Factory | First assault squad dispatched 4710 | -6/Factory | Spotted B-75 Beast 4745 | -6/Factory | Destroyed B-75 Beast 4755 | -6/Factory | Lost 9 allies 4774 | -6/Factory | Destroyed 7 combat bots 4922 | -6/Factory | Lost 3 parts (1u2w) 5021 | -6/Factory | Discovered new exit (range 12) 5052 | -6/Factory | Lost 3 parts (2u1w) 5094 | -6/Factory | Identified exit to Lower Caves 5095 | -6/Factory | Entered Lower Caves 5328 | -6/Lower Caves | Build established: Scavenger-Gunner 5470 | -6/Lower Caves | Found Alien Artifact 5470 | -6/Lower Caves | Identified Dimensional Node Initializer 5470 | -6/Lower Caves | Initialized slip node 5635 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5715 | -6/Lower Caves | Learned Factory stockpile data 5768 | -6/Lower Caves | Discovered new exit (range 11) 5786 | -6/Lower Caves | Identified exit to Lower Caves 5787 | -6/Lower Caves | Entered another Lower Caves area 5835 | -6/Lower Caves | Learned location of 1 exit from Factory 5940 | -6/Lower Caves | Spotted B-75 Beast 5971 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6021 | -6/Lower Caves | Core integrity fell below 50% 6047 | -6/Lower Caves | Lost 13 parts (1p2n4u6w) 6079 | -6/Lower Caves | Discovered new exit (range 5) 6081 | -6/Lower Caves | Identified exit to Data Miner 6081 | -6/Lower Caves | Entered Data Miner 6081 | -6/Data Miner | Discovered new exit (range 6) 6084 | -6/Data Miner | Identified exit to Proximity Caves 6091 | -6/Data Miner | Met Data Miner 6106 | -6/Data Miner | Learned location of Section 7 (-2) 6106 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6118 | -6/Data Miner | Received God Mode back door access code from Data Miner 6138 | -6/Data Miner | Entered Proximity Caves 6174 | -5/Proximity Caves | Learned Factory stockpile data 6295 | -5/Proximity Caves | Build established: Mutant 6298 | -5/Proximity Caves | Escorted by Enhanced Grunt 6312 | -5/Proximity Caves | Core integrity fell below 20% 6322 | -5/Proximity Caves | Lost 3 parts (3u) 6334 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Factory stockpile data. 06180_ Acquired System Restoration Module. 06181_ Acquired 20 matter. 06268_ Searching scrap... 06268_ Found Imp. Hardlight Generator. 06268_ Found 0b10 Decoder Chip [Skirmisher]. 06268_ Found Lgt. Humpback. 06268_ Found 58 Matter. 06269_ Acquired 0b10 Decoder Chip [Skirmisher]. 06270_ Acquired 10 matter. 06273_ Acquired Lgt. Humpback. 06274_ Dropped Lgt. Humpback. 06278_ Coolant Injector destroyed. 06282_ Armor Integrity Analyzer destroyed. 06291_ System Restoration Module destroyed. 06298_ Enhanced Grunt: "Protecting LRC-V3." 06310_ Lgt. Nuclear Core fries itself beyond repair. 06311_ Acquired 10 matter. 06312_ Acquired Lyr. Medium Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #?# ????????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????? ?????????????????????????????? | | #??????????????? ????????????????????????????? | | #???????????????? ????????????????????????????? | | #???????????????# ????????????????????????????? | | #??????????????"# #????????????????????????????? | | ##??????????" ?"# #????????????????????????????? | | #?????????"" ""# ?????????????????????????????? | | #?????????#" "# ?????????????????????????????? | | #?????????#" "# ?????????????????????????????? | | #????????"" "" #?????????????????????????????? | | #????????? #????????##???????????????????? | | # #??????????# ##?????## #???????????????????? | | ??? #?????????# ##??## #???????????????????? | | ??? #???????## b s #### #???????????????????? | | ??? #?###??# s s ##??????????????????? | | ## #?# gs @ #??????????????????? | | ## ######### m #?????????????????? | | ? #?# # #?## #??? #????????????????? | | # #???# ###"####?? #???????????????? | | ?? #???## =% ##?# #???????????????? | | ??? ????# *%! ##?## ##???????????????? | | ???? ?????# #### ##### #????????????????? | | ??????????## ###??# ###????????????????? | | ???????????## #????## ### #??????????????????? | | ####????????# ##?????## #?# #??????????????????? | | #????????# #???##### ### #####??????????????? | | #????????# #???# ## ##?????????????? | | ## #????????# ##??# #?????????????? | | ?# #????????# ##?## #### #?????????????? | | ?# ######???## ##?##### #???### #????????????? | | ?# ###### ###???### ??????? #???????????? | | ?###### ## ##????? ???????##???????????? | | ??????# ## #????? ????????????????????? | | ???#??# ## ### ##???? ???????????????????? | | #### ## ## #?## ##???####??????????????????? | | # ## #??##### #####?????????????????????? | | #??????## %!#?????????????????????? | | #???????######!#?????????????????????? | | #####????????????# #?????????????????????? | | ##????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 370 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Wheel | x3 | -7/Factory Repaired ---------- Lrn. Tractor Beam | 54% | -6/Factory Studied --------- Wheel | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GreatBehemothDrive Manual? 0 Play Time 01:10:59 Cumulative 95.5 hours Start 2025.11.21 @ 20:42:39 End 2025.11.21 @ 21:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e0a0b3f-fc5e-4602-a1c2-76fd6f31cc53