Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 10:39:13 Player: ThatBishHoly Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1533) 1533 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 3786 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 202/300 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Target Analyzer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Particle Charger Long-range Tractor Beam Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Target Analyzer Particle Charger > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Power Shielding Improved Light Armor Plating Long-range Tractor Beam EM Pulse Cannon Flak Cannon Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Target Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Improved Power Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 50 | 5 7 4 10 5 19 Power 5 | 1 . . 1 1 2 Engine 3 | 1 . . 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 6 . 2 1 3 Treads 1 | . . . 1 . . Leg 8 | . 4 . . 1 3 Wheel 2 | 2 . . . . . Hover 3 | . 2 . 1 . . Flight . | . . . . . . Utility 13 | . 1 3 1 1 7 Device 5 | . 1 1 . 1 2 Storage 2 | . . . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . . 1 1 . 3 Artifact . | . . . . . . Weapon 18 | 2 . 1 6 2 7 Energy Gun 3 | 2 . . 1 . . Energy Cannon 3 | . . . . . 3 Ballistic Gun . | . . . . . . Ballistic Cannon 7 | . . 1 5 . 1 Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 22 | . 1 . 5 2 14 Power 3 | . . . 1 . 2 Propulsion 7 | . . . 3 . 4 Utility 4 | . . . . 1 3 Weapon 8 | . 1 . 1 1 5 Highest Loss Streak 5 | . 1 . 5 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 74 87 81 87 72 Engine 9 | . 14 14 9 11 4 Treads 1 | . . . 2 3 . Leg 10 | . 16 . . 7 14 Wheel 2 | . 11 . . . . Hover 7 | . . 28 17 11 1 Device 4 | . 8 20 . 3 3 Storage 5 | . . . . . 15 Processor 7 | . . 4 11 11 9 Protection 10 | . . 4 22 17 6 Energy Gun 5 | . 23 10 . . . Energy Cannon 1 | . . . . . 4 Ballistic Cannon 9 | . . 6 19 17 5 Launcher 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 31 | 9 10 13 31 24 31 Greatest Support 35 | 20 20 12 20 20 35 Greatest Overweight (x) 10 | 2 . 1 10 1 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 Average Capacity 6 | 5 5 5 5 5 9 Most Carried 10 | 3 4 5 5 4 10 Average Carried 3 | . 2 2 3 1 6 Final Capacity 10 | 5 5 5 5 5 10 Final Carried 7 | 1 4 5 1 2 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1314 | 198 117 10 232 223 534 Remotely . | . . . . . . Salvage Created 1390 | . 413 69 263 16 629 Parts 90 | . 20 10 23 2 35 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . 1 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 38 | . 9 1 11 4 13 Guns 9 | . 8 1 . . . Cannons 20 | . . . 11 4 5 AOE 5 | . . . . . 5 Classes Destroyed 12 | . 5 1 2 1 3 Worker 5 | . 1 . 1 . 3 Builder 3 | . 1 1 . . 1 Tunneler 2 | . . 1 . . 1 Hauler 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 8 | . 2 . 4 2 . Grunt 18 | . 7 1 4 . 6 Sentry 5 | . . . 3 . 2 Demolisher 2 | . . . . 2 . Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 3 3 7 2 5 Combat Bots Only 7 | . 2 1 7 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 360 | . 64 . 122 10 164 Missed 108 | . 20 . 32 2 54 Damage Taken 3583 | . 477 11 975 221 1899 Core 985 | . 209 . 202 16 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . 71 . 30 Ignored by Resistances 99 | . . . 93 6 . Core Remaining (%) 53 | 100 . 16 . 45 . Volleys Fired 144 | . 49 7 27 7 54 Largest 2 | . 2 1 2 2 2 Hottest 107 | . 100 50 88 88 107 Shots Fired 218 | . 83 7 51 11 66 Gun 90 | . 83 7 . . . Cannon 108 | . . . 51 11 46 Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 101 | . . . 51 11 39 Thermal 90 | . 83 7 . . . Explosive . | . . . . . . Electromagnetic 27 | . . . . . 27 Robot Hit Streak 12 | . 12 9 12 4 8 Robot Miss Streak 10 | . 7 . 10 6 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 156 | . 49 7 34 11 55 Core Hits 122 | . 20 5 41 10 46 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 7 3 . 1 1 Burn 10 | . 7 3 . . . Blast 1 | . . . . 1 . Corrupt 1 | . . . . . 1 Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3709 | . 629 86 823 113 2058 Guns 709 | . 623 86 . . . Cannons 1821 | . . . 820 112 889 Explosions 1159 | . . . . . 1159 Melee . | . . . . . . Ramming 20 | . 6 . 3 1 10 Kinetic 1668 | . . . 820 112 736 Thermal 1022 | . 623 86 . . 313 Explosive . | . . . . . . Electromagnetic 999 | . . . . . 999 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 3 | . . . . . 3 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 73 | . . . . . 73 Projectiles . | . . . . . . Explosions 73 | . . . . . 73 Melee . | . . . . . . Knockbacks 36 | . . . 17 4 15 Impact . | . . . . . . Kinetic 34 | . . . 16 4 14 Secondary 2 | . . . 1 . 1 Self-Inflicted Damage 128 | . . . 1 . 127 Shots 4 | . . . . . 4 Rammed 2 | . . . 1 . 1 Targets Rammed 7 | . 2 . 1 1 3 Kicked 5 | . 2 . . 1 2 Crushed . | . . . . . . Highest Temperature 440 | . 396 . 440 39 225 Average Temperature 119 | . 126 . 158 21 76 Received Heat Transfer 1071 | . 222 6 420 . 423 Effects 8 | . 1 . 7 . . Shutdowns 2 | . 1 . 1 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . 3 2 . . . Heat Transferred 3049 | . 2368 481 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 346 | . 318 107 346 267 340 Initial 90 | . . 67 41 90 26 Average 135 | . 142 88 146 133 138 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 76 | 100 69 100 71 79 77 Level 1 23 | . 30 . 28 20 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 1 1 . 5 Investigation 6 | . 3 1 1 . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 18 1 23 16 24 Peak Tracking Total 9 | . 4 1 9 3 7 Tactical Retreats 16 | . 3 . 3 9 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 6 | . . . . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 3 1 2 2 2 Terminals 7 | . 2 . 1 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 1 7 6 5 Successful 14 | . 3 1 4 4 2 Failed 12 | . 4 . 3 2 3 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 4 . 3 6 5 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 1 2 4 2 Record 2 | . . . . 2 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 1 2 Full Trace Events 4 | . 2 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 3 . Non-combat 3 | . . . . 3 . Combat . | . . . . . . Robot Hacks Applied 4 | . . . . 4 . no_distress 4 | . . . . 4 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2498 | 48 563 73 471 522 821 Spaces Moved 1448 | 45 386 66 201 288 462 Core 44 | 19 . . 12 . 13 Treads 74 | . . . 3 71 . Legs 841 | . 175 . . 217 449 Wheels 226 | 26 200 . . . . Hover 263 | . 11 66 186 . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 112 120 120 Average Speed 134 | 82 97 71 179 167 140 Slowest Speed 550 | 150 120 116 550 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 40 17 22 59 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . . . 2 2 88 Melee . | . . . . . . Projectile 4 | . . . 2 2 . AOE 88 | . . . . . 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1767 | 55 488 86 263 313 562 Wait 40 | . 29 . 9 2 . Move 1443 | 44 385 65 200 287 462 Hop . | . . . . . . Pick Up 54 | 6 10 6 8 5 19 Fast Attach 2 | . . . 1 . 1 Attach 28 | 5 1 3 6 3 10 Detach . | . . . . . . Swap 20 | . 6 1 3 2 8 Drop 25 | . 6 4 8 2 5 Fire 144 | . 49 7 27 7 54 Melee 4 | . . . . 4 . Ram 2 | . . . 1 . 1 Kick 5 | . 2 . . 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Core integrity fell below 20% 586 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Entered Mines 628 | -10/Mines | Discovered new exit (range 11) 645 | -10/Mines | Met a Derelict shopkeep closing up shop 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -9/Materials | Discovered new exit (range 9) 1031 | -9/Materials | Destroyed 7 combat bots 1040 | -9/Materials | Lost 5 parts (1p3n1w) 1111 | -9/Materials | Core integrity fell below 50% 1156 | -9/Materials | Entered Mines 1157 | -9/Mines | Met a Derelict bent on vengeance 1286 | -9/Mines | Assembled infested the area 1291 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1521 | -9/Mines | Discovered new exit (range 14) 1678 | -9/Mines | Entered Materials 1678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -8/Materials | Lost 5 parts (1p1n1u2w) 2425 | -8/Materials | Lost 4 parts (1p1n1u1w) 2463 | -8/Materials | Core integrity fell below 50% 2492 | -8/Materials | Core integrity fell below 20% 2498 | -8/Materials | Lost 4 parts (1n1u2w) 2499 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02487_ Penetrated by Slug. 02489_ The unstable cave ceiling collapses. 02489_ R-06 Scavenger collects Huge Storage Unit. 02489_ Penetrated by Slug. 02490_ K-01 Serf collects debris. 02491_ Penetrated by Slug. 02492_ R-06 Scavenger collects Huge Storage Unit. 02493_ C-30 ARC bursts open, deploying its payload. 02493_ S-10 Pest unfolds itself. 02493_ U-05 Engineer builds a Wall. 02494_ K-01 Serf collects debris. 02495_ Acquired Hvy. Particle Cannon. 02496_ R-06 Scavenger collects Huge Storage Unit. 02497_ K-01 Serf collects debris. 02497_ U-05 Engineer builds a Wall. 02497_ Penetrated by Slug. 02498_ Acquired Hvy. Particle Cannon. 02498_ K-01 Serf collects debris. 02499_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# # ?????????????????????????????????? | | ?????# # ????????????????????????????????? | | ###### # ??????? ?????????????????????? | | + # ???????? ???????????????????? | | #### # # ???????? #??????????????????? | | ???# # # #???????? #??????????????????? | | ???# # # #???????? #??????????????????? | | ???# # %# #???????? #??????????????????? | | ???# ###### #???????? ########???????????? | | ???#!#????# #???????# ????????????? | | ???# #????# ######### ????????????? | | ???#=#????# ## # ?????????????? | | ???#!#????# ##! 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Challenges ------------ None Game ------ Seed PhysicsFireShifter Manual? 0 Play Time 00:34:03 Cumulative 41.9 hours Start 2024.07.10 @ 00:25:42 End 2024.07.10 @ 10:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 50ad03aa-989d-4ea5-b5f1-ec96b5b2e0f0