Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 15:10:38 Player: Mogwok Wargfriend Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (650) 650 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 1988 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Light Armor Plating Improved Medium Laser Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg ECM Suite Improved Medium Laser Assault Rifle Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 6 12 6 11 Power 5 | 1 2 1 1 Engine 3 | 1 . 1 1 Core 2 | . 2 . . Reactor . | . . . . Propulsion 13 | 2 4 1 6 Treads . | . . . . Leg 8 | . 4 1 3 Wheel 4 | 2 . . 2 Hover 1 | . . . 1 Flight . | . . . . Utility 8 | 1 2 4 1 Device 5 | . 1 4 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 4 . 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 4 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 13 | . 4 . 9 Power 3 | . 1 . 2 Propulsion 6 | . 2 . 4 Utility 3 | . . . 3 Weapon 1 | . 1 . . Highest Loss Streak 6 | . 4 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 100 64 Engine 2 | . 2 2 5 Core 8 | . 11 8 . Leg 20 | . 17 33 24 Wheel 7 | . 10 . 2 Device 8 | . 8 11 5 Storage 12 | . 14 11 5 Processor 5 | . 5 11 5 Ballistic Gun 22 | . 28 22 1 Naked Turns . | . . . . Heaviest Build 16 | 12 16 16 16 Greatest Support 32 | 32 32 30 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 7 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 966 | 219 488 112 147 Remotely . | . . . . Salvage Created 973 | . 709 131 133 Parts 52 | . 37 12 3 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 18 | . 13 4 1 Guns 17 | . 13 4 . Cannons 1 | . . . 1 Classes Destroyed 6 | . 2 3 1 Builder 1 | . . 1 . Recycler 3 | . 2 . 1 Operator 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 14 | . 13 1 . Brawler 1 | . . . 1 Best Kill Streak 5 | . 5 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 186 | . 71 23 92 Missed 59 | . 23 6 30 Damage Taken 1730 | . 603 180 947 Core 546 | . 141 14 391 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 43 . . Volleys Fired 86 | . 57 19 10 Largest 2 | . 2 2 2 Hottest 124 | . 40 40 124 Shots Fired 172 | . 114 38 20 Gun 162 | . 114 38 10 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 152 | . 114 38 . Thermal 20 | . . . 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 5 4 Robot Miss Streak 9 | . 9 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | . 66 19 13 Core Hits 39 | . 28 8 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1365 | . 825 257 283 Guns 1201 | . 825 257 119 Cannons 144 | . . . 144 Explosions . | . . . . Melee . | . . . . Ramming 20 | . . . 20 Kinetic 1082 | . 825 257 . Thermal 263 | . . . 263 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 . 5 Average Corruption 3 | . 2 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 11 . 4 Message Errors 2 | . 2 . . Matter Fused 3 | . 2 . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . 3 . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . 2 . . Data Loss (major) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 4 | . 1 . 3 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 195 | . 8 . 195 Average Temperature 55 | . 2 . 84 Received Heat Transfer 639 | . 327 48 264 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . . . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 322 | . 190 179 322 Initial 75 | . . 39 75 Average 107 | . 96 124 164 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 76 Level 1 3 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 3 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 33 8 30 Peak Tracking Total 20 | . 5 3 20 Tactical Retreats 14 | . 9 1 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 9 . 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 18 . 3 Successful 8 | . 7 . 1 Failed 13 | . 11 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 20 | . 17 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Alert Level 3 | . 3 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 19 | . . . 19 Total Damage 211 | . . . 211 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1744 | 65 1172 234 273 Spaces Moved 1244 | 54 781 99 310 Core 234 | 3 . . 231 Treads . | . . . . Legs 685 | . 507 99 79 Wheels 325 | 51 274 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 50 Average Speed 101 | 97 112 120 67 Slowest Speed 120 | 100 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 91 8 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1556 | 63 961 176 356 Wait 133 | . 80 48 5 Move 1241 | 53 780 98 310 Hop . | . . . . Pick Up 25 | 4 15 2 4 Fast Attach 18 | 6 5 1 6 Attach 11 | . 4 3 4 Detach 8 | . 3 2 3 Swap 6 | . 3 2 1 Drop 24 | . 13 1 10 Fire 86 | . 57 19 10 Melee . | . . . . Ram 3 | . . . 3 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 558 | -10/Materials | Lost 4 parts (1p2n1w) 751 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Identified exit to Mines 859 | -10/Materials | Identified exit to Materials 988 | -10/Materials | Discovered exit to Materials (range 8) 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Discovered new exit (range 7) 1329 | -9/Materials | Identified exit to Storage 1472 | -9/Materials | Entered Storage 1486 | -9/Storage | Met a pair of Derelict thieves 1529 | -9/Storage | Build established: Scavenger-Mutant 1643 | -9/Storage | Lost 6 parts (2p2n2u) 1651 | -9/Storage | Core integrity fell below 50% 1705 | -9/Storage | Core integrity fell below 20% 1724 | -9/Storage | Lost 3 parts (2n1u) 1745 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01669_ Aluminum Leg destroyed. 01680_ System corrupted: Heat flow error (+150). 01683_ Hover Unit destroyed. 01693_ Lgt. Armor Plating destroyed. 01703_ Slammed into K-01 Serf. 01705_ Acquired Arm. Wheel. 01707_ Acquired 4 matter. 01711_ Connecting with Terminal... 01716_ K-01 Serf cleans the Compression Vault. 01721_ System corrupted: Energy discharge (-27). 01723_ K-01 Serf cleans the Compression Vault. 01725_ Acquired Wheel. 01727_ Dropped Aluminum Leg. 01729_ Dropped Hvy. Assault Rifle. 01729_ Acquired Adv. Beam Cannon. 01736_ Acquired 26 matter. 01742_ System corrupted: Aluminum Leg rejected. 01744_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????#####??#####?????????? | | ????????????????????????#! !???# #?????????? | | ????????????????????????#! !???# #?????????? | | ????????????????????????#! !???# #?????????? | | ????????????????????????#! !???# #?????????? | | ????????????????????????## ###?# #########?? | | ????????????????#####???# T#?# # #! [[#?? | | ????????????????# ####+##### #! " #?? | | ????????????????# @= #%[ [#?? | | ????????????????+ Y += " [ #?? | | ????????????????# Y a !##T#[ ] #?? | | ????????????????# ####s############[ ]#?? | | ????????????????###+##### % #???######?? | | ???##+##????????# ## """ """ #??????????? | | #### ########## ## "" "" #??????????? | | + ] ## " *" " #??????????? | | #### ##### #??# ## % [=%= #??????????? | | ###### #??# ]##[ "g! #??????????? | | ## # / #??# [ ## "R"g= ] #######+#??? | | ?# # ! # #??# ## """ + #??? | | ?# / # #??# ! ######/##+## #??? | | ?# # # #??# ! #????# ## #??? | | ?# # * # #??# #????# #??? | | ## # # #### #????# ##+######## #??? | | # # / ######/# / = #??? ???? | | # # #### ## # % [ #??? ???? | | #! # #??######+## # #??? ???? | | ###### #?????### ## + ! [ #??# #??? | | ######/####### # # !=[]#?? ??? | | / # # """ # ! [#?? ??? | | ########## # T # """ ########?? ??? | | ?????????# # # """ #??###????# #??? | | ?????????# ## ## #### ###### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryMagneticRail Manual? 0 Play Time 00:22:56 Cumulative 71.7 hours Start 2024.03.03 @ 21:39:18 End 2024.03.04 @ 15:10:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b5c14b1-5d86-48de-8b2c-efbfbdb1fa1f