Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:30:12 Player: emory Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1999) 1999 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 4211 Bonus ------- High Alert Combat Kills 237 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 205/265 System Corruption 0% Temperature Cool (27) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core VSS Leg Wheel Improved Heat Sink Terrain Scan Processor Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Reinforced Ion Engine Light Treads Light Treads VSS Leg Light Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Missile Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 6 1 9 29 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 . 5 16 Treads 9 | 2 . . 7 Leg 14 | . . 5 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 . 2 9 Energy Gun 4 | . . . 4 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . . 3 20 Power 3 | . . 1 2 Propulsion 10 | . . 1 9 Utility 1 | . . . 1 Weapon 9 | . . 1 8 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 73 | . 85 90 59 Engine 8 | . 14 7 7 Treads 10 | . 28 . 11 Leg 22 | . . 43 15 Storage 10 | . 14 11 9 Protection 2 | . . 6 . Energy Gun 1 | . . . 3 Ballistic Gun 7 | . 28 10 . Launcher 8 | . . 11 8 Naked Turns . | . . . . Heaviest Build 100 | 12 87 100 100 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 23 25 25 Most Carried 14 | 5 8 10 14 Average Carried 6 | 2 5 7 6 Final Capacity 25 | 8 25 25 25 Final Carried 10 | 3 8 7 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1171 | 194 110 134 733 Remotely . | . . . . Salvage Created 1692 | . 130 253 1309 Parts 101 | . 11 16 74 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 3 9 38 Melee 3 | . . . 3 Guns 10 | . 3 1 6 Cannons 8 | . . . 8 AOE 29 | . . 8 21 Classes Destroyed 10 | . 2 3 5 Worker 7 | . . 1 6 Builder 6 | . . . 6 Hauler 1 | . . 1 . Recycler 3 | . . . 3 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . 1 2 2 Swarmer 9 | . . . 9 Grunt 34 | . 3 8 23 Sentry 7 | . . 1 6 Best Kill Streak 13 | . 4 4 13 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 333 | . 15 47 271 Missed 93 | . 4 12 77 Damage Taken 3677 | . 142 471 3064 Core 609 | . 13 42 554 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 94 89 . Volleys Fired 134 | . 17 24 93 Largest 2 | . 2 2 2 Hottest 121 | . 40 72 121 Shots Fired 207 | . 34 47 126 Gun 130 | . 34 25 71 Cannon 27 | . . . 27 Launcher 50 | . . 22 28 Special . | . . . . Kinetic 91 | . 34 25 32 Thermal 46 | . . . 46 Explosive 50 | . . 22 28 Electromagnetic 20 | . . . 20 Robot Hit Streak 12 | . 7 12 11 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | . 23 27 88 Core Hits 153 | . 11 20 122 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5573 | . 193 1264 4116 Guns 1155 | . 193 138 824 Cannons 467 | . . . 467 Explosions 3727 | . . 1116 2611 Melee . | . . . . Ramming 224 | . . 10 214 Kinetic 818 | . 193 138 487 Thermal 629 | . . . 629 Explosive 3526 | . . 1116 2410 Electromagnetic 376 | . . . 376 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 87 | . . 53 34 Projectiles 3 | . . . 3 Explosions 84 | . . 53 31 Melee . | . . . . Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 265 | . . 61 204 Shots 12 | . . 2 10 Rammed . | . . . . Targets Rammed 42 | . . 2 40 Kicked 41 | . . 2 39 Crushed 1 | . . . 1 Highest Temperature 474 | . 9 24 474 Average Temperature 77 | . 7 8 98 Received Heat Transfer 1833 | . 78 198 1557 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1286 | . . . 1286 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 774 | . 132 358 774 Initial 111 | . . . 111 Average 227 | . 59 127 342 Maximum Alert Level 3 | . . 1 3 Low Security (%) 60 | 100 100 50 54 Level 1 20 | . . 49 10 Level 2 11 | . . . 21 Level 3 7 | . . . 13 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 1 3 11 Investigation 5 | . . 1 4 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 5 12 48 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 1 7 Successful 4 | . . 1 3 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 1 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Record 1 | . . 1 . Robot Analysis 1 | . . . 1 Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3052 | 58 446 960 1588 Spaces Moved 936 | 35 133 335 433 Core 11 | 11 . . . Treads 347 | 24 133 . 190 Legs 578 | . . 335 243 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 260 180 Average Speed 269 | 125 298 260 279 Slowest Speed 450 | 160 320 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 22 33 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 356 | . . 190 166 Melee . | . . . . Projectile 1 | . . . 1 AOE 355 | . . 190 165 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1229 | 49 157 377 646 Wait 14 | . . . 14 Move 933 | 34 132 334 433 Hop . | . . . . Pick Up 48 | 9 6 5 28 Fast Attach . | . . . . Attach 45 | 6 1 9 29 Detach 7 | . . 3 4 Swap . | . . . . Drop 6 | . 1 . 5 Fire 134 | . 17 24 93 Melee . | . . . . Ram . | . . . . Kick 41 | . . 2 39 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x2 1421 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Utility x2 1739 | -8/Materials | Lost 4 parts (1p2n1w) 1813 | -8/Materials | Destroyed 7 combat bots 2294 | -8/Materials | Lost 3 parts (1n2w) 2454 | -8/Materials | Core integrity fell below 50% 2658 | -8/Materials | Garrison activated, responded to threat 2810 | -8/Materials | Core integrity fell below 20% 2862 | -8/Materials | Lost 3 parts (1p2w) 3053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Aluminum Leg. G-47 Trooper destroyed. Acquired Imp. Heat Sink. Acquired Aluminum Leg. Acquired 45 matter. Acquired Aluminum Leg. Acquired Imp. Ion Engine. Acquired Lgt. Armor Plating. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest suffers critical hit (Destroy). Arm. Treads destroyed. Dropped Lgt. Treads. Acquired 5 matter. Penetrated by Slug. Particle Gun destroyed. Hadron Collector disabled. S-10 Pest destroyed. Acquired 20 matter. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????# #???# #????????? | | ?????????????????????# #???# #????????? | | ??????????????????#### #???# #????????? | | ?????????????????## ##### #????????? | | ???????????? 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[%## """ #???????# # | | ??#** ## ????????# # | | ??##### ###########???????# # | | ??????# """" "?????????????????# # | | ?????"" """" %?????????????????# # | | ?????"T """ ""????????????????###### | | ?????"" ##?????????????????????# | | ?????## ?? #??????????????????????# | | ??????? ?""" #??????????????????????# | | ??????? ??""" #??????????????????????#### | | ??????? ???"H"#?????????????????????????? | | ???????????? " ??????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ?????????????????????????## | | ????????????????????????????????????????#" | | ????????????????????????????????????????#" | | ????????????????????????????????????????#" | | ????????????????????????????????????????## | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Remodeling Challenges ------------ None Game ------ Seed PointMachineArchive Manual? 0 Play Time 00:46:48 Cumulative 6.2 hours Start 2024.04.05 @ 22:04:11 End 2024.04.06 @ 11:30:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: b23c2fa1-762a-484a-9117-a9e2a3d893fe