Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 18:25:40 Player: Cess183 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2309) 2309 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2559) 2559 TOTAL SCORE: 10478 Bonus ------- Follower Combat Kills 1229 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -370 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 88/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Thermal Shield Makeshift Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Active Sensor Suite Advanced ECM Suite Makeshift Light Armor Plating Makeshift Light Armor Plating Force Field Dynamic Insulation System > --- WEAPON ----------- Molecular Deconstructor Great Axe Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Enhanced Flexi-carbon Leg Matter Compressor Advanced Melee Analysis Suite [Rating: 104] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Utility Makeshift Light Armor Plating Device Active Sensor Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Great Axe Energy Gun Riot Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 6 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 6 | . . 2 . . . 2 . . 2 . . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 85 | 6 4 7 . 4 10 22 7 2 4 5 3 5 6 Power 12 | 1 . . . 1 1 4 1 1 . 1 . 2 . Engine 8 | 1 . . . 1 1 4 1 . . . . . . Core 3 | . . . . . . . . 1 . 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 15 | 2 . 2 . . 3 3 1 . 2 . 2 . . Treads 11 | 2 . 2 . . 3 . . . 2 . 2 . . Leg 4 | . . . . . . 3 1 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 1 4 . 3 2 8 3 . 2 2 1 2 6 Device 14 | . 1 1 . . 1 4 . . 2 . . 2 3 Storage 3 | 1 . 1 . . . . . . . 1 . . . Processor 4 | . . . . 1 . 1 1 . . 1 . . . Hackware 4 | . . . . . . 1 . . . . . . 3 Protection 10 | . . 2 . 2 1 2 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 3 1 . . 4 7 2 1 . 2 . 1 . Energy Gun 2 | . . . . . 1 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 5 | 2 1 . . . . 2 . . . . . . . Ballistic Cannon 5 | . 1 . . . 1 1 . . . 2 . . . Launcher 4 | . 1 1 . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . Piercing Weapon 3 | . . . . . . . 2 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 1 . . . 2 . Parts Lost 58 | . . . . . 9 19 2 . . 4 3 16 5 Power 9 | . . . . . 2 2 . . . 1 . 2 2 Propulsion 8 | . . . . . 2 2 1 . . . . 3 . Utility 25 | . . . . . 2 8 1 . . 2 3 6 3 Weapon 16 | . . . . . 3 7 . . . 1 . 5 . Highest Loss Streak 13 | . . . . . 5 10 2 . . 3 2 13 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Backups 5 | 2 7 8 10 10 8 3 4 4 3 3 3 2 . Power . | . 1 1 1 1 . . . . 1 . . . . Propulsion . | 1 1 1 2 1 . . . . . 1 . . . Utility 1 | . . 1 1 1 2 2 4 4 2 2 3 2 . Weapon 2 | . 4 4 6 6 5 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . 2 1 . . . 2 2 1 . 1 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . Utility 7 | . . 1 . . . 2 2 1 . 1 . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 98 100 100 92 54 71 73 74 76 84 80 39 Engine 6 | . 14 11 11 11 7 4 13 8 5 2 . . . Core 3 | . . . . . . . . 3 5 8 11 10 10 Treads 13 | . 28 22 22 22 18 2 . . 8 11 15 16 . Leg 1 | . . . . . . 4 11 13 . . . . . Device 10 | . 12 11 11 11 4 7 13 13 22 15 5 4 12 Storage 6 | . 14 11 11 11 11 4 . . . 2 5 4 . Processor 3 | . . . . . 11 6 4 . . 3 5 4 . Hackware 1 | . . . . . . 1 2 . . . . . 15 Protection 12 | . . 20 22 21 17 5 5 13 11 11 14 10 . Ballistic Gun 1 | . 20 2 . . . 1 . . . . . . . Ballistic Cannon 6 | . . 11 11 11 12 1 . . . 4 11 10 . Launcher 3 | . 6 8 11 11 7 1 . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 6 5 5 5 4 . Piercing Weapon 2 | . . . . . . . 6 6 5 5 5 5 . Peak Build Rating 104 | 6 7 10 10 19 31 73 85 95 103 104 101 74 41 Average Rating 48 | 5 6 9 10 15 25 36 77 93 100 98 90 68 34 On Entrance 42 | . 6 7 10 10 19 21 73 85 95 103 101 62 2 Naked Turns 73 | . . . . . . . . . . . . 11 62 Heaviest Build 83 | 11 14 33 26 32 38 63 56 56 56 64 64 83 29 Greatest Support 97 | 40 40 40 40 40 48 56 64 64 97 97 97 75 3 Greatest Overweight (x) 18 | 2 . . . . 1 13 1 . 18 . 2 1 9 Average Overweight (x) . | . . . . . . 1 . . . . . . 4 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 9 10 10 10 8 5 5 5 5 5 5 5 Most Carried 10 | 4 8 10 10 10 10 5 5 5 5 5 5 4 4 Average Carried 5 | 2 7 8 10 9 8 4 4 4 3 3 3 2 . Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 10 10 10 5 5 4 5 4 5 3 4 . Class Distribution -------------------- 39% | Mutant 15% | Derelict-Gladiator 7% | Commander-Gladiator 7% | Scavenger-Gladiator 6% | Assassin 5% | Hacker-Mutant 4% | Derelict-Mutant 4% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Assassin | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Matter Collected 3180 | 284 144 359 65 122 579 434 104 64 . 351 231 341 102 Remotely 833 | . 144 272 65 122 230 . . . . . . . . Salvage Created 2435 | 141 193 421 8 . 367 636 58 64 20 384 88 55 . Parts 133 | 9 16 30 2 . 15 39 1 2 4 7 8 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . Parts Field Recycled 13 | . . 13 . . . . . . . . . . . Retrieved Matter 67 | . . 67 . . . . . . . . . . . Parts Self-Destructed 54 | . . . . 3 16 . 18 1 . 6 10 . . Prevented 3 | . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 55 | . 6 14 1 . 13 7 1 2 . 3 7 1 . Melee 12 | . . . . . . 6 . 2 . 3 . 1 . Guns 2 | . 2 . . . . . . . . . . . . Cannons 19 | . 1 6 1 . 3 1 . . . . 7 . . AOE 21 | . 3 8 . . 10 . . . . . . . . Classes Destroyed 16 | 3 4 3 . . 2 3 . . . 1 . . . Worker 6 | 2 . 4 . . . . . . . . . . . Builder 6 | . 2 2 . . . 1 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 4 | 1 . 1 . . . 2 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . 1 . . . 1 . . . . . . . Swarmer 21 | . 2 7 1 . 4 . . . . . 7 . . Grunt 19 | . 4 5 . . 7 2 . . . . . 1 . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 3 | . . . . . 2 . . . . 1 . . . Sentry 4 | . . 2 . . . 1 . . . 1 . . . Specialist 3 | . . . . . . 2 . 1 . . . . . Programmer 2 | . . . . . . 1 . 1 . . . . . Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . 1 . 1 . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . Butcher 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | 4 4 8 1 . 5 1 1 2 1 2 3 1 . Combat Bots Only 6 | . 2 6 1 . 5 1 1 2 . 2 3 1 . Max Kills in Single Turn 2 | 1 2 2 1 . 2 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 . . . . . . . . Melee 2 | . . . . . . 1 . 2 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 728 | . 27 41 1 . 114 179 20 24 . 59 61 165 37 Missed 215 | . 10 16 . . 39 52 5 6 . 14 16 48 9 Deflected 2 | . . . . . . 2 . . . . . . . Hits 513 | . 17 25 1 . 75 127 15 18 . 45 45 117 28 Melee 22 | . . . . . . . . . . 16 . 6 . Projectile 491 | . 17 25 1 . 75 127 15 18 . 29 45 111 28 Critical Strikes 25 | . . 1 . . 3 6 2 . . 4 1 8 . Part Disruptions 2 | . . . . . . . . 2 . . . . . Actively Blocked 2 | . . . . . . . . 2 . . . . . Damage Taken 9912 | . 207 346 6 . 1522 2765 409 293 . 1093 605 2330 336 Core 1799 | . 17 . 6 . 155 543 18 43 . 95 58 797 67 Absorbed by Shields 533 | . . . . . . 26 . . . 214 78 169 46 Ignored by Resistances 22 | . . . . . . . . . . . . . 22 Regen/Repaired (Parts) 120 | . . . . . . . . . . . . 120 . Core Remaining (%) 70 | 100 93 . . . 59 . . 28 . . . . . Volleys Fired 163 | 8 29 36 2 . 37 16 7 3 . . 21 4 . Largest 4 | 2 2 2 1 . 2 4 1 1 . . 2 2 . Hottest 133 | 40 50 60 30 . 78 133 90 . . . 102 102 . Shots Fired 278 | 16 57 57 2 . 60 34 7 3 . 3 31 8 . Gun 76 | 16 40 . . . . 20 . . . . . . . Cannon 143 | . 5 34 2 . 40 13 7 . . 3 31 8 . Launcher 56 | . 12 23 . . 20 1 . . . . . . . Special 3 | . . . . . . . . 3 . . . . . Kinetic 207 | 16 45 34 2 . 40 28 . . . 3 31 8 . Thermal 7 | . . . . . . . 7 . . . . . . Explosive 56 | . 12 23 . . 20 1 . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . Robot Hit Streak 19 | 3 7 13 . . 6 19 2 2 . . 3 3 . Robot Miss Streak 6 | 2 4 3 2 . 3 2 2 1 . 1 6 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 218 | 8 27 34 . . 30 56 3 7 2 25 10 16 . Core Hits 138 | 6 13 31 2 . 46 22 . 2 . 6 7 3 . Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . Critical Strikes 20 | . 1 . . . 5 2 1 1 . 3 3 4 . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 5 | . 1 . . . 4 . . . . . . . . Blast 6 | . . . . . 1 . . . . . 3 2 . Sever 7 | . . . . . . 2 . 1 . 2 . 2 . Impale 1 | . . . . . . . . . . 1 . . . Melee Attacks 135 | . . . . . . 42 . 32 10 32 5 14 . Impact . | . . . . . . . . . . . . . . Slashing 110 | . . . . . . 42 . 24 9 27 1 7 . Piercing 25 | . . . . . . . . 8 1 5 4 7 . Sneak Attacks 7 | . . . . . . 3 . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 4 . 1 . 4 . 2 . Martial Strikes 1 | . . . . . . 1 . . . . . . . Damage Inflicted 8145 | 114 658 1235 61 . 2107 1578 103 177 150 944 418 599 1 Guns 615 | 108 227 . . . . 280 . . . . . . . Cannons 1785 | . 53 405 36 . 371 142 103 . . . 418 257 . Explosions 2997 | . 374 829 . . 1736 58 . . . . . . . Melee 2705 | . . . . . . 1098 . 177 150 944 . 336 . Ramming 43 | 6 4 1 25 . . . . . . . . 6 1 Kinetic 2217 | 108 280 405 36 . 371 342 . . . . 418 257 . Thermal 141 | . . . . . . 38 103 . . . . . . Explosive 2959 | . 374 829 . . 1736 20 . . . . . . . Electromagnetic 80 | . . . . . . 80 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2377 | . . . . . . 1098 . 151 150 832 . 146 . Piercing 328 | . . . . . . . . 26 . 112 . 190 . Highest Corruption 18 | . . . . . . 3 3 5 . 9 9 18 18 Average Corruption 8 | . . . . . . 2 3 4 . 8 9 10 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 126 | . . . . . . 6 13 13 . 35 21 3 35 Message Errors 35 | . . . . . . 5 5 3 . 9 4 . 9 Matter Fused 34 | . . . . . . 1 4 3 . 10 4 1 11 Heat Flow Errors 23 | . . . . . . . 1 5 . 5 4 . 8 Energy Discharges 13 | . . . . . . . . 1 . 4 4 1 3 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 2 1 . 2 2 . 1 Data Loss (major) 6 | . . . . . . . 1 . . 2 . . 3 Misfires 3 | . . . . . . . . . . 3 . . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 355 | . 15 14 . . . 96 . . 90 140 . . . Projectiles 13 | . . 13 . . . . . . . . . . . Explosions 45 | . 15 1 . . . 29 . . . . . . . Melee 297 | . . . . . . 67 . . 90 140 . . . Knockbacks 15 | . . 1 2 . 2 1 . . . . 2 7 . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 13 | . . 1 1 . 2 1 . . . . 2 6 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 240 | . 39 94 . . 82 22 . . . . . 3 . Shots 13 | . 2 6 . . 4 1 . . . . . . . Rammed 16 | 2 3 1 7 . . . . . . . . 2 1 Targets Rammed 16 | 2 3 1 7 . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 430 | . 4 150 . . 336 81 430 223 . 281 387 310 218 Average Temperature 117 | . 2 39 . . 109 24 159 87 . 107 178 124 99 Received Heat Transfer 1959 | . 66 57 . . 492 396 36 . . 86 . 808 18 Effects 17 | . . . . . 4 . 2 . . . 11 . . Shutdowns 3 | . . . . . . . 1 . . . 2 . . Interference 11 | . . . . . 4 . 1 . . . 6 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . 1 . . . . . . . Total Turns 70 | . . . . . . 70 . . . . . . . Longest Duration 70 | . . . . . . 70 . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . Heat Transferred 200 | . . . . . . 50 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . 2 . . . . . . . Low Security (%) 81 | 100 100 100 100 . . 35 . . 100 . . . . Level 1 15 | . . . . . . 53 . . . . . . . Level 2 3 | . . . . . . 10 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 450 | 10 61 168 131 . . 450 . . 15 . . . . Initial 450 | . 3 13 37 . . 450 . . . . . . . Average 91 | 1 13 41 77 . . 258 . . . . . . . Influence Increases 3389 | 20 223 539 104 . 678 881 270 40 19 60 160 395 . Destroy 0b10 Robot/C 1740 | . 120 280 80 . 460 160 160 40 . 60 140 240 . Destroy 0b10 Robot/NC 115 | 20 15 45 . . 10 20 . . 5 . . . . Destroy Leader 226 | . 10 54 10 . 50 62 20 . . . 20 . . Allied During Kill 374 | . . . 14 . 143 17 90 . . . . 110 . Successful Hack 4 | . 4 . . . . . . . . . . . . Disable Machine 60 | . 15 30 . . . 15 . . . . . . . Destroy Structure 185 | . 59 100 . . . 12 . . 14 . . . . Advance Influence 450 | . . . . . . 450 . . . . . . . Lose Combat Pursuer 135 | . . 30 . . 15 45 . . . . . 45 . Active Sensor Use 100 | . . . . . . 100 . . . . . . . Influence Decreases 3389 | 15 195 476 159 41 678 636 515 40 12 67 146 310 99 Entered New Map 331 | . 2 20 59 41 . . 92 . . 4 . 14 99 Time Decay 2116 | 15 193 306 100 . 456 446 363 40 12 33 116 36 . Lost Part 492 | . . . . . 62 190 20 . . 30 30 160 . Lost Ally 300 | . . . . . 160 . 40 . . . . 100 . Purge Threat 150 | . . 150 . . . . . . . . . . . Squads Dispatched 12 | . 2 2 . . 1 6 . . 1 . . . . Investigation 2 | . 1 . . . . 1 . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . Reinforcement 7 | . 1 2 . . . 4 . . . . . . . Assault 1 | . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Distress Signals 7 | . 1 2 . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 16 18 4 . 27 15 8 2 . 3 7 55 17 Peak Tracking Total 15 | . 5 5 3 . 9 3 4 2 . 3 4 15 4 Tactical Retreats 9 | . . 2 . . 1 3 . . . . . 3 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Machines Disabled 7 | . 2 2 . . 1 1 . 1 . . . . . Max in Single Turn 1 | . 1 1 . . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Machines Accessed 24 | . 6 5 . . . 1 2 . 1 1 . 8 . Terminals 10 | . 5 4 . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 39 | . 12 12 . . . 2 2 . 1 1 . 9 . Successful 25 | . 8 5 . . . . 2 . . 1 . 9 . Failed 14 | . 4 7 . . . 2 . . 1 . . . . Catastrophic 3 | . . 2 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 12 9 . 1 . 5 . 2 2 . . . . Terminals 18 | . 9 8 . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 13 | . . 1 . . . . 2 . . 1 . 9 . Record 8 | . . . . . . . 1 . . . . 7 . Open Door 4 | . . . . . . . 1 . . 1 . 2 . Unreport Threat 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 5 3 . . . 1 1 . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . . . . . Retrieved Matter 8 | . 8 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Total Allies 19 | . . . 3 7 2 2 . . . . . 5 . Largest Group 10 | . . . 3 10 8 2 2 . . . . 5 . Highest-Rated Group 267 | . . . 40 259 229 192 192 . . . . 267 . Highest-Rated Ally 96 | . . . 16 41 41 96 96 . . . . 68 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 151 | . . . 9 . 57 2 42 . . . . 41 . Total Damage 5637 | . . . 86 . 1545 48 1170 . . . . 2788 . Kills 34 | . . . 3 . 12 1 7 . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Active Infowar (turns) 4813 | . . . . . . 839 903 811 407 1708 145 . . Optics 1239 | . . . . . . 839 400 . . . . . . A.S.S. 4188 | . . . . . . 214 903 811 407 1708 145 . . Jamming 205 | . . . . . . 205 . . . . . . . ECM 12 | . . . . . . . . . 12 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 1 2 . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Turns Passed 15184 | 151 982 1055 206 2321 1911 1100 911 811 407 1708 743 1931 947 Spaces Moved 8169 | 80 472 569 117 1421 954 434 688 553 216 930 368 1037 330 Core 395 | 22 . . . . . 18 . . 3 . . 22 330 Treads 6229 | 58 472 569 117 1421 954 123 . . 202 930 368 1015 . Legs 1545 | . . . . . . 293 688 553 11 . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 115 115 115 165 165 50 50 Average Speed 165 | 140 160 160 160 160 185 203 120 115 172 165 170 166 282 Slowest Speed 950 | 160 160 160 160 160 250 700 180 115 950 165 330 246 500 Overloaded Moves 16 | . . . . . . 16 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 66 41 31 88 97 15 85 64 8 71 56 95 43 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . . . 2 2 . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 12 | . . . . 1 3 . 3 1 . 2 . . 2 Spaces Dug 84 | . 30 10 . . 8 7 . 20 7 2 . . . Terrain Destroyed 348 | . 58 142 . . 67 10 3 20 7 8 31 2 . Melee 29 | . . . . . . . . 20 7 2 . . . Projectile 55 | . . 3 . . 10 . 3 . . 6 31 2 . AOE 264 | . 58 139 . . 57 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Pro Total 9321 | 102 641 658 130 1470 1037 554 760 681 235 1055 447 1212 339 Wait 615 | . 122 31 5 41 13 33 50 90 . 86 50 94 . Move 8156 | 79 471 568 116 1420 953 433 687 552 215 929 367 1036 330 Hop . | . . . . . . . . . . . . . . Pick Up 49 | 7 7 6 . 1 5 11 3 2 1 6 . . . Fast Attach 37 | 3 1 . . . . 13 6 2 3 2 1 2 4 Attach 41 | 3 . 4 . . 9 9 1 . 3 3 2 3 4 Detach 9 | . . 2 . . . . 2 1 2 . . 2 . Swap 21 | . 5 5 . 4 3 . 1 1 . . . 2 . Drop 31 | . 3 5 . 4 4 2 3 5 2 2 1 . . Fire 163 | 8 29 36 2 . 37 16 7 3 . . 21 4 . Melee 115 | . . . . . . 37 . 25 9 27 5 12 . Ram 3 | . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . Crush 13 | 2 3 1 7 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 68 | . . . . . 13 . . . . . . 55 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 14) 621 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Discovered new exit (range 10) 1134 | -10/Materials | Entered another Materials area 1134 | -9/Materials | Evolved 2 slots: Utility x2 2096 | -9/Materials | Discovered new exit (range 12) 2189 | -9/Materials | Entered Mines 2205 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2236 | -9/Mines | Learned Materials terminal intel 2388 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2395 | -9/Mines | Entered Zion 2395 | -7/Zion | Accompanied by 3 allies 2543 | -7/Zion | Learned location of Warlord (-5) 2618 | -7/Zion | Received a hallucinogenic algorithm 2999 | -7/Zion | Learned Factory emergency access door positions 3099 | -7/Zion | Learned Factory repair station intel 3219 | -7/Zion | Learned Factory emergency access door positions 3514 | -7/Zion | Gained Derelict followers 3576 | -7/Zion | Given A8's code to call for help 3672 | -7/Zion | Discovered new exit (range 10) 4173 | -7/Zion | Met Imprinter 4208 | -7/Zion | Imprinted 4211 | -7/Zion | Declared Zion's savior 4716 | -7/Zion | Entered Proximity Caves 4716 | -6/Proximity Caves | Accompanied by 10 allies 4751 | -6/Proximity Caves | Lost 3 allies 4855 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4901 | -6/Proximity Caves | Lost 6 allies 5076 | -6/Proximity Caves | Spotter reported a threat 5147 | -6/Proximity Caves | Spotter reported a threat 5161 | -6/Proximity Caves | Spotter reported a threat 5272 | -6/Proximity Caves | Spotted B-75 Beast 5333 | -6/Proximity Caves | Lost 3 allies 5579 | -6/Proximity Caves | Build established: Derelict-Mutant 5940 | -6/Proximity Caves | Destroyed B-75 Beast 6037 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 6224 | -6/Proximity Caves | Build established: Mutant 6248 | -6/Proximity Caves | Discovered new exit (range 6) 6541 | -6/Proximity Caves | Build established: Scavenger-Mutant 6627 | -6/Proximity Caves | Entered Factory 6627 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6629 | -6/Factory | Loaded intel: 6 repair station locations 7049 | -6/Factory | Lost 10 parts (1n4u5w) 7171 | -6/Factory | Found Prototype Device 7327 | -6/Factory | Core integrity fell below 50% 7362 | -6/Factory | Lost 6 parts (2p1n2u1w) 7472 | -6/Factory | Lost 3 parts (2u1w) 7513 | -6/Factory | Identified Active Sensor Suite 7592 | -6/Factory | Ran a hallucination algorithm 7599 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7615 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7702 | -6/Factory | Discovered new exit (range 9) 7722 | -6/Factory | Identified exit to Lower Caves 7727 | -6/Factory | Entered Lower Caves 7727 | -6/Lower Caves | Accompanied by 2 allies 7728 | -6/Lower Caves | Encountered a Warlord checkpoint 7802 | -6/Lower Caves | Build established: Scavenger-Assassin 7952 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8349 | -6/Lower Caves | Spotted B-75 Beast 8369 | -6/Lower Caves | Destroyed B-75 Beast 8623 | -6/Lower Caves | Discovered new exit (range 14) 8637 | -6/Lower Caves | Identified exit to Lower Caves 8638 | -6/Lower Caves | Entered another Lower Caves area 8722 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8740 | -6/Lower Caves | Found Prototype Special Weapon 8740 | -6/Lower Caves | Identified Molecular Deconstructor 8799 | -6/Lower Caves | Build established: Scavenger-Gladiator 8931 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9002 | -6/Lower Caves | Discovered new exit (range 7) 9009 | -6/Lower Caves | Identified exit to Factory 9113 | -6/Lower Caves | Learned 8 Factory zone layouts 9321 | -6/Lower Caves | Encountered a Warlord checkpoint 9354 | -6/Lower Caves | Learned 8 Factory zone layouts 9449 | -6/Lower Caves | Entered Factory 9449 | -5/Factory | Evolved 2 slots: Utility x2 9450 | -5/Factory | Identified exit to Factory 9450 | -5/Factory | Identified exit to Extension 9753 | -5/Factory | Build established: Assassin 9851 | -5/Factory | Discovered new exit (range 3) 9854 | -5/Factory | Identified exit to Upper Caves 9856 | -5/Factory | Entered Upper Caves 10461 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10522 | -5/Upper Caves | Lost 3 parts (2u1w) 10855 | -5/Upper Caves | Build established: Derelict-Gladiator 10953 | -5/Upper Caves | Discovered new exit (range 14) 10976 | -5/Upper Caves | Identified exit to Upper Caves 10999 | -5/Upper Caves | Learned Factory garrison access intel 11564 | -5/Upper Caves | Entered another Upper Caves area 11574 | -5/Upper Caves | Discovered exit to Factory (range 7) 12282 | -5/Upper Caves | Discovered new exit (range 16) 12307 | -5/Upper Caves | Entered Warlord 12372 | -5/Warlord | System corruption cleaned by Quarantine Array 13105 | -5/Warlord | Opened side exit 13198 | -5/Warlord | Build established: Commander-Gladiator 13553 | -5/Warlord | Warlord's base attacked by MAIN.C 13728 | -5/Warlord | Rebuked by Warlord 13903 | -5/Warlord | Warlord forces counterattacked 13991 | -5/Warlord | Spotted Striker 14000 | -5/Warlord | Allies destroyed Striker 14008 | -5/Warlord | Spotted Striker 14024 | -5/Warlord | Allies destroyed Striker 14041 | -5/Warlord | Spotted Executioner 14047 | -5/Warlord | Allies destroyed Executioner 14047 | -5/Warlord | Spotted Executioner 14064 | -5/Warlord | Spotted Executioner 14126 | -5/Warlord | Spotted Executioner 14159 | -5/Warlord | Discovered new exit (range 13) 14159 | -5/Warlord | Spotted Striker 14221 | -5/Warlord | Core integrity fell below 50% 14222 | -5/Warlord | System corruption reached 10% 14228 | -5/Warlord | Warlord base infiltrated, sounded retreat 14228 | -5/Warlord | Lost 34 allies 14231 | -5/Warlord | Core integrity fell below 20% 14238 | -5/Warlord | Entered Proximity Caves 14258 | -4/Proximity Caves | Lost 13 parts (1p3n4u5w) 14339 | -4/Proximity Caves | Spotter reported a threat 14596 | -4/Proximity Caves | Build established: Hacker-Mutant 15100 | -4/Proximity Caves | Spotted B-86 Titan 15185 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14969_ System corrupted: Matter fused (-8). 15063_ System corrupted: Heat flow error (+251). 15101_ Slug penetrates Wall. 15108_ B-86 Titan activates siege mode. 15110_ Penetrated by Slug. 15110_ Slug penetrates Wall. 15114_ System corrupted: Matter fused (-8). 15114_ Imp. Remote Force Field destroyed. 15117_ Slug penetrates Wall. 15117_ Penetrated by Slug. 15117_ Adv. Heat Sink destroyed. 15144_ System corrupted: Energy discharge (-69). 15160_ 4IGB#QU|0|PGEGN3D8H 1R