Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 16:41:24 Player: Fleshy Vegetable Bird Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (2325) 2325 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (2453) 2453 TOTAL SCORE: 12468 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 80 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Transmission Jammer Vortex Shotgun (50) Vortex Shotgun (50) Phasing Sabre Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Long-range Terrain Scanner Improved Armor Integrity Analyzer Transmission Jammer Makeshift Ablative Armor Advanced Thermal Shield EM Shield Improved Shield Generator Quantum Rifle Quantum Rifle Vortex Shotgun Vortex Shotgun Vortex Driver Railgun Thermoblaster Sapper Charge [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Subdweller Power Source Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Power Sword Energy Gun High-powered Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . . . 8 . . . . 2 2 . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . 4 . . . . 1 . . . . . . . Utility 5 | . . . . 3 . . . . . 2 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 146 | 7 4 10 5 36 4 5 5 3 28 2 1 10 6 5 15 . Power 22 | 1 . 1 2 3 . 1 1 . 6 . . 2 . 1 4 . Engine 9 | 1 . 1 2 1 . . . . 1 . . 1 . 1 1 . Core 10 | . . . . 2 . 1 1 . 5 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 . Propulsion 35 | 3 . 3 . 10 1 1 . . 13 . . . 2 1 1 . Treads 7 | . . . . 4 1 . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 17 | 3 . 3 . 5 . 1 . . 5 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . . . . 1 . . . . 6 . . . 2 1 1 . Utility 51 | 2 1 . 1 11 2 1 3 3 6 2 1 7 3 3 5 . Device 26 | 1 . . . 5 2 . 2 1 4 2 . 4 2 1 2 . Storage 4 | 1 1 . 1 . . . . . . . . 1 . . . . Processor 12 | . . . . 2 . . . 1 1 . 1 1 1 2 3 . Hackware 2 | . . . . . . . . . 1 . . 1 . . . . Protection 7 | . . . . 4 . 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 1 3 6 2 12 1 2 1 . 3 . . 1 1 . 5 . Energy Gun 13 | 1 3 1 1 3 1 . . . . . . 1 . . 2 . Energy Cannon 3 | . . 1 . . . . . . 1 . . . . . 1 . Ballistic Gun 13 | . . 3 1 3 . 2 1 . 2 . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 1 . 1 1 1 . . 2 . . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . 5 . Parts Lost 57 | . . 3 . 9 . 1 . 8 14 . . 2 9 2 8 1 Power 11 | . . . . 2 . 1 . 1 4 . . . 1 . 2 . Propulsion 22 | . . 2 . 2 . . . 4 6 . . . 4 . 4 . Utility 16 | . . . . 4 . . . 1 3 . . 1 3 1 2 1 Weapon 8 | . . 1 . 1 . . . 2 1 . . 1 1 1 . . Highest Loss Streak 9 | . . 2 . 6 . 1 . 7 7 . . 1 9 2 7 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 11 | 2 8 9 7 12 12 13 14 12 12 11 12 13 12 10 13 5 Power . | . . 1 1 . . . . . . . . . . . . . Propulsion 2 | 1 4 2 . 1 4 4 4 4 3 2 2 2 1 . . . Utility 5 | . 1 2 3 5 5 6 7 7 7 7 7 7 7 6 6 2 Weapon 2 | . 2 1 . 4 2 2 1 . . 1 2 2 2 3 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . . 3 5 9 2 2 1 1 . . 1 2 . . 9 . Power 5 | . . 1 3 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 1 1 . . . . Utility 18 | . . . 1 5 2 2 1 1 . . . 1 . . 5 . Weapon 5 | . . 1 . . . . . . . . . . . . 4 . Tool/Special 3 | . . . . 3 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 85 76 92 92 92 76 76 83 89 90 85 78 79 16 Engine 3 | . 14 14 9 2 . . . . . . . . . 3 4 . Core 3 | . . . . 3 6 5 6 3 4 5 5 8 9 5 1 . Treads 6 | . . . . 9 19 16 12 8 6 . . . . . . . Wheel 14 | . 28 28 28 12 12 13 18 11 8 . . . . . . . Flight 6 | . . . . . . . . . 9 35 35 35 33 29 29 . Device 12 | . 14 14 14 6 12 18 17 12 6 13 15 19 18 8 6 . Storage 7 | . 14 14 14 6 6 6 6 6 5 5 5 5 5 5 4 . Processor 6 | . . . . 7 6 6 6 10 11 10 14 8 5 17 19 15 Hackware 1 | . . . . . . . . . 4 5 5 6 9 5 5 1 Protection 3 | . . . . 6 6 6 6 6 2 . . . . . . . Energy Gun 4 | . 26 7 3 . 5 6 5 . . . . 1 . . . . Ballistic Gun 8 | . . 12 15 9 8 11 12 12 7 5 5 . . 5 . . Slashing Weapon 2 | . . . . 6 4 . . 2 4 5 5 5 4 . 4 . Peak Build Rating 112 | 6 8 12 17 71 72 74 72 71 80 80 90 100 91 91 112 25 Average Rating 53 | 4 7 10 10 58 68 70 69 61 64 78 88 90 86 87 95 20 On Entrance 51 | . 6 8 11 17 64 72 68 71 46 72 80 90 89 72 88 25 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 10 18 28 36 58 56 57 60 60 59 38 38 45 37 37 53 . Greatest Support 84 | 20 20 20 20 84 38 48 48 48 58 44 44 52 39 46 48 3 Greatest Overweight (x) 2 | 1 . 2 1 2 1 1 1 1 2 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 11 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 10 10 14 15 15 15 15 15 15 14 15 15 14 11 15 5 Average Carried 12 | 2 9 9 9 14 14 14 14 13 13 12 13 14 13 9 14 5 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 10 10 14 15 14 15 15 12 12 13 15 14 11 9 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 21% | Scavenger-Gunner 18% | Mutant 3% | Sprinter 3% | Derelict-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Hacker-Assassin | -4/Factory Hacker-Scout | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Sprinter | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Matter Collected 3605 | 270 78 392 50 517 386 155 80 205 965 . . 40 125 87 255 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4444 | 175 191 251 . 1066 91 246 . 160 1952 . . 280 . . 32 . Parts 252 | 14 11 29 . 65 9 11 . 10 92 . . 10 . . 1 . Haulers Intercepted 8 | . 2 . . 3 . . . . 2 . . 1 . . . . Recyclers Shooed 9 | 1 . . . 3 . . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . 8 . . 10 39 . 10 . . . . 1 . . 2 Prevented 1 | . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 50 | . 3 13 . 10 3 3 . 3 14 . . . . . 1 . Melee 8 | . . . . 5 . . . 1 2 . . . . . . . Guns 31 | . 3 2 . 5 3 3 . 2 12 . . . . . 1 . Cannons 2 | . . 2 . . . . . . . . . . . . . . AOE 9 | . . 9 . . . . . . . . . . . . . . Classes Destroyed 18 | 2 3 2 . 6 . 2 . . 2 . . . . . 1 . Worker 16 | . . . . 5 . . . . 9 . . 2 . . . . Builder 2 | . . . . . . . . . 1 . . 1 . . . . Tunneler 7 | 5 . . . . . . . . 2 . . . . . . . Hauler 8 | . 2 . . 3 . . . . 2 . . 1 . . . . Recycler 9 | 1 . . . 1 . . . . 6 . . 1 . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Swarmer 24 | . 2 6 . 4 3 . . 2 7 . . . . . . . Grunt 5 | . 1 . . 1 . 1 . . 2 . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . Programmer 5 | . . . . 1 . . . . 4 . . . . . . . Behemoth 2 | . . . . 1 . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 1 3 . 5 3 2 . 2 8 . . 3 . . 1 . Combat Bots Only 7 | . 1 3 . 4 3 2 . 2 7 . . . . . 1 . Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 . 1 2 . . 1 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 645 | . 2 24 . 153 10 26 . 91 171 8 . 29 21 13 72 25 Missed 229 | . . 7 . 45 4 12 . 34 59 4 . 17 11 4 21 11 Hits 416 | . 2 17 . 108 6 14 . 57 112 4 . 12 10 9 51 14 Melee 1 | . . . . . . . . . . . . . . . 1 . Projectile 415 | . 2 17 . 108 6 14 . 57 112 4 . 12 10 9 50 14 AOE 2 | . . . . . . . . . 1 . . . . . 1 . Critical Strikes 8 | . . . . . . . . 1 2 . . 1 1 . 3 . Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . Damage Taken 8906 | . 29 259 . 2140 88 296 . 1386 2037 73 . 228 538 184 1440 208 Core 1623 | . 9 32 . 178 . 7 . 157 78 18 . 98 23 33 806 184 Absorbed by Shields 34 | . . . . 24 . . . . 10 . . . . . . . Redirected to Shielding 69 | . . . . 69 . . . . . . . . . . . . Ignored by Resistances 186 | . . . . . . . . . 186 . . . . . . . Regen/Repaired (Parts) 226 | . . . . . . . 50 . 152 . . . . . 24 . Core Remaining (%) 83 | 100 . . 83 . . . . 59 92 . . . . . . . Volleys Fired 183 | 30 21 25 . 13 3 11 . 36 35 . . . 1 1 7 . Largest 3 | 1 2 2 . 3 3 3 . 3 2 . . . 1 1 1 . Hottest 143 | 40 70 110 . 143 118 130 . 103 81 . . . 35 35 100 . Shots Fired 323 | 30 40 37 . 27 9 33 . 69 68 . . 1 1 1 7 . Gun 296 | 30 40 16 . 24 9 33 . 69 66 . . 1 1 1 6 . Cannon 11 | . . 6 . 2 . . . . 2 . . . . . 1 . Launcher 15 | . . 15 . . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . . Kinetic 194 | . . 3 . 20 6 22 . 69 66 . . . 1 1 6 . Thermal 89 | 30 40 19 . . . . . . . . . . . . . . Explosive 15 | . . 15 . . . . . . . . . . . . . . Electromagnetic 23 | . . . . 6 3 11 . . 2 . . 1 . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . Robot Hit Streak 17 | 7 5 6 . 6 6 5 . 17 8 . . . . . 6 . Robot Miss Streak 10 | 2 7 8 . 1 1 10 . 3 4 . . . . . . . Penetration Max 2 | . . . . . . . . . 2 . . . . . . . Secondary Targets 4 | . . . . 1 1 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 291 | 24 18 20 . 56 5 15 . 60 79 1 . 7 . . 6 . Core Hits 144 | 7 9 20 . 27 4 6 . 15 53 . . 1 . . 2 . Critical Kills 16 | . . . . . . 1 . 2 13 . . . . . . . Critical Parts Destroyed 24 | . . . . . . 2 . 13 8 . . . . . 1 . Critical Strikes 60 | . . . . 6 . 3 . 21 29 . . . . . 1 . Destroy 46 | . . . . . . 3 . 20 22 . . . . . 1 . Corrupt 1 | . . . . 1 . . . . . . . . . . . . Sever 10 | . . . . 2 . . . 1 7 . . . . . . . Impale 3 | . . . . 3 . . . . . . . . . . . . Melee Attacks 171 | . . . . 64 7 . . 5 57 6 . 27 3 . 2 . Impact . | . . . . . . . . . . . . . . . . . Slashing 154 | . . . . 47 7 . . 5 57 6 . 27 3 . 2 . Piercing 17 | . . . . 17 . . . . . . . . . . . . Sneak Attacks 39 | . . . . 12 1 . . . 21 . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . 4 . . . . . . . . . . . . Damage Inflicted 8369 | 258 213 985 . 2266 150 237 . 622 2921 51 . 507 . . 159 . Guns 2253 | 258 213 130 . 342 83 237 . 416 415 . . . . . 159 . Cannons 179 | . . 112 . 67 . . . . . . . . . . . . Explosions 743 | . . 743 . . . . . . . . . . . . . . Melee 5194 | . . . . 1857 67 . . 206 2506 51 . 507 . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1546 | . . 41 . 331 43 141 . 416 415 . . . . . 159 . Thermal 672 | 258 213 201 . . . . . . . . . . . . . . Explosive 743 | . . 743 . . . . . . . . . . . . . . Electromagnetic 214 | . . . . 78 40 96 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4614 | . . . . 1277 67 . . 206 2506 51 . 507 . . . . Piercing 580 | . . . . 580 . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 5 . . 2 17 17 17 5 Average Corruption 5 | . . . . . . . . . 4 . . 2 4 17 6 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . . 20 . . 2 11 12 4 . Message Errors 6 | . . . . . . . . . 2 . . . 2 1 1 . Matter Fused 12 | . . . . . . . . . 5 . . 1 2 2 2 . Heat Flow Errors 5 | . . . . . . . . . 1 . . . 1 3 . . Energy Discharges 8 | . . . . . . . . . 5 . . . 2 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . 4 . . . . 1 . . Data Loss (major) 5 | . . . . . . . . . 1 . . . 2 2 . . Misfires 2 | . . . . . . . . . 1 . . 1 . . . . Alerts 3 | . . . . . . . . . 1 . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 761 | . . . . 239 . . . . 351 . . 171 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 761 | . . . . 239 . . . . 351 . . 171 . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 458 | 20 100 40 . 203 135 132 . 356 244 20 . 198 134 385 458 . Average Temperature 78 | 20 33 17 . 84 70 52 . 76 78 15 . 85 29 117 90 . Received Heat Transfer 1892 | . 6 45 . 356 . 45 . 466 195 18 . 48 88 18 607 . Effects 5 | . . . . . . . . . 2 . . . . 1 2 . Shutdowns 2 | . . . . . . . . . . . . . . 1 1 . Interference 2 | . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . . . . . . . . . . Heat Transferred 1534 | 600 525 409 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . . . . 2 1 . 1 . . . . Low Security (%) 60 | 100 100 . . 100 . . . . 8 . 100 68 . . . . Level 1 28 | . . . . . . . . . 59 100 . 31 . . . . Level 2 11 | . . . . . . . . . 31 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 672 | 5 55 . . 117 . . . . 672 324 95 258 . . . . Initial 351 | . 3 . . . . . . . 351 322 95 31 . . . . Average 173 | 2 14 . . 47 . . . . 362 296 72 126 . . . . Influence Increases 3393 | 30 117 160 . 474 70 209 . 385 1229 10 . 389 120 . 200 . Destroy 0b10 Robot/C 940 | . 60 120 . 200 60 140 . 60 280 . . . . . 20 . Destroy 0b10 Robot/NC 220 | 30 10 . . 50 . 5 . . 100 . . 25 . . . . Destroy Leader 166 | . 4 10 . 66 10 20 . 10 44 . . 2 . . . . Allied During Kill 14 | . . . . . . 14 . . . . . . . . . . Successful Hack 48 | . 13 . . 8 . . . . 27 . . . . . . . Disable Machine 90 | . . . . 30 . . . . 45 . . 15 . . . . Destroy Structure 85 | . . . . 15 . . . . 28 10 . 32 . . . . Advance Influence 300 | . . . . . . . . . 300 . . . . . . . Partial Spotted 45 | . . . . . . . . . 15 . . 30 . . . . Lose Combat Pursuer 1485 | . 30 30 . 105 . 30 . 315 390 . . 285 120 . 180 . Influence Decreases 3393 | 25 122 160 . 445 99 209 . 302 654 396 227 232 218 104 200 . Entered New Map 669 | . 2 . . . 11 . . . 32 336 177 14 76 21 . . Time Decay 2238 | 25 115 140 . 367 88 169 . 222 482 60 50 198 142 70 110 . Lost Part 401 | . . 20 . 78 . . . 80 140 . . 20 . 13 50 . Lost Ally 80 | . . . . . . 40 . . . . . . . . 40 . Purge Threat 5 | . 5 . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 11 . . . . 6 1 . 6 . . . . Investigation 15 | . 1 . . 7 . . . . 1 1 . 5 . . . . Extermination 6 | . . . . 2 . . . . 3 . . 1 . . . . Reinforcement 3 | . . . . 2 . . . . 1 . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Distress Signals 9 | . 1 . . 1 . . . 2 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 258 | . 10 15 . 22 3 17 . 23 45 12 3 28 6 2 62 10 Peak Tracking Total 14 | . 4 5 . 6 3 9 . 10 9 12 3 12 11 2 14 9 Tactical Retreats 45 | . 1 1 . 5 . 2 . 7 17 . . 4 3 . 5 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Traps Triggered 8 | . 1 . . 1 . . . . 1 1 . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Machines Disabled 8 | . . . . 2 . . . . 3 . . 1 . 1 1 . Max in Single Turn 1 | . . . . 1 . . . . 1 . . 1 . 1 1 . Garrison Access 3 | . . . . 1 . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Machines Accessed 41 | . 5 1 1 11 . . . . 10 2 . 7 1 . 3 . Terminals 13 | . 5 . . 3 . . . . 4 . . 1 . . . . Fabricators 5 | . . . . 1 . . . . 3 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Recycling Units 13 | . . . . 6 . . . . 1 1 . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . 1 . . . . Total Hacks 80 | . 17 1 4 16 . . . . 19 3 . 11 1 . 8 . Successful 46 | . 10 1 4 7 . . . . 9 1 . 5 1 . 8 . Failed 34 | . 7 . . 9 . . . . 10 2 . 6 . . . . Catastrophic 5 | . . . . 2 . . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 52 | . 14 . . 14 . . . . 11 3 . 10 . . . . Terminals 30 | . 17 . . 3 . . . . 9 . . 1 . . . . Fabricators 9 | . . . . 1 . . . . 6 2 . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . Recycling Units 21 | . . . . 10 . . . . 1 1 . 9 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 1 . . 1 . . . . Terminal Hacks 23 | . 6 1 4 . . . . . 3 . . . 1 . 8 . Record 4 | . . . 4 . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . 1 . . . . . 6 . Open Door 3 | . . . . . . . . . . . . . 1 . 2 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . 1 . . . . Seal Access 3 | . . . . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 18 | . 4 . . 6 . . . . 3 1 . 4 . . . . Terminals 6 | . 4 . . 1 . . . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 4 | . 3 . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 5 . . . . 1 1 . 4 . . . . Fedlink 11 | . . . . 5 . . . . 1 1 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . 4 . . . . 4 1 . 1 . . . . Full Trace Events 2 | . . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 Autooverrided 3 | . . . . . . . . . . . . . . . 3 . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Total Allies 5 | . . . . . . 2 . . . . . . . . 3 . Largest Group 2 | . . . . . . 2 . . . . . . . . 1 . Highest-Rated Group 58 | . . . . . . 58 . . . . . . . . 58 . Highest-Rated Ally 58 | . . . . . . 29 . . . . . . . . 58 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 24 | . . . . . . 18 . . . . . . . . 6 . Total Damage 398 | . . . . . . 293 . . . . . . . . 105 . Kills 4 | . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Active Infowar (turns) 9586 | . 99 1383 1354 1042 1677 397 986 296 368 131 107 400 448 172 681 45 Optics 1079 | . . . . 825 68 . . . . . . . . . 141 45 Sensors 1824 | . . . . . . . . 48 277 . . 213 448 172 666 . Terrain 4904 | . . . . 599 1677 397 986 248 91 131 107 400 268 . . . Seismic 3075 | . 99 1383 1354 239 . . . . . . . . . . . . Cloaking 649 | . . . . . 86 397 . 93 . . . . 73 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 5 . 1 1 1 2 . . . . 1 1 . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Turns Passed 11747 | 134 442 1383 1354 1042 1677 645 1172 562 1259 131 107 404 517 192 681 45 Spaces Moved 11115 | 59 471 1377 1458 693 797 512 1145 390 934 152 120 705 600 580 1033 89 Core 101 | 4 . . . . . . . . . . . . . . 8 89 Treads 11 | . . . . . . . . 1 10 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 7447 | 55 471 1377 1458 693 797 512 1145 389 550 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3556 | . . . . . . . . . 374 152 120 705 600 580 1025 . Fastest Speed 6 | 50 80 80 80 86 105 101 101 101 18 18 18 6 18 17 12 50 Average Speed 76 | 79 80 91 91 103 105 103 101 107 87 60 85 36 21 28 25 50 Slowest Speed 250 | 100 80 110 95 115 105 105 101 240 250 98 90 94 94 115 109 50 Overloaded Moves 38 | . . . . . . . . . . . . 19 . 11 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . Potential Cave-ins 3 | . . . . . . . . . . . . . 2 . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 80 55 88 27 78 63 85 59 25 6 71 27 59 77 94 18 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 1 . . 3 . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . . . . . . 1 . Scrap Searched 24 | . . 9 7 . 3 1 2 . . . . . . 2 . . Spaces Dug 56 | . . . . 15 6 . . . 9 5 . 17 4 . . . Terrain Destroyed 149 | . . 77 . 15 9 . . 5 14 5 . 17 4 . 3 . Melee 55 | . . . . 15 6 . . . 9 5 . 17 3 . . . Projectile 7 | . . . . . 3 . . . . . . . 1 . 3 . AOE 77 | . . 77 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Total 13736 | 112 503 1462 1487 885 1618 602 1162 465 1212 182 123 811 978 602 1443 89 Wait 1806 | 11 1 29 1 16 796 45 1 25 99 19 . 39 361 15 348 . Move 11095 | 58 470 1376 1457 692 796 511 1144 389 933 152 119 704 598 575 1032 89 Hop 2 | . . . . . . . . . . . . . . 2 . . Pick Up 89 | 5 5 9 12 19 2 7 2 1 10 2 2 4 3 . 6 . Fast Attach 103 | 6 1 3 4 24 4 4 4 . 22 1 1 9 1 4 15 . Attach 41 | . 1 2 . 9 1 . . 4 12 1 . 1 4 2 4 . Detach 19 | . . . . 4 . . . 1 3 . . 3 . . 8 . Swap 55 | 1 2 8 1 18 4 2 3 2 8 . . 2 3 . 1 . Drop 125 | 1 2 10 12 29 5 9 8 2 11 1 1 11 3 . 20 . Fire 183 | 30 21 25 . 13 3 11 . 36 35 . . . 1 1 7 . Melee 165 | . . . . 58 7 . . 5 57 6 . 27 3 . 2 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 17 . . 10 1 . . . Rewire 15 | . . . . . . 12 . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . 3 . 1 . . 5 . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 269 | -10/Materials | Lost 3 allies 330 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Discovered new exit (range 9) 434 | -10/Materials | Discovered new exit (range 6) 575 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Entered Subcaves 578 | -10/Subcaves | Approached by a straggling Scientist 739 | -10/Subcaves | Shifting Twisted Machinery released Flamer 740 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 742 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 777 | -10/Subcaves | Build established: Mutant 859 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 868 | -10/Subcaves | Discovered new exit (range 14) 1032 | -10/Subcaves | Disturbed a concealed Subdweller 1118 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1161 | -10/Subcaves | Build established: Scavenger-Mutant 1656 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1723 | -10/Subcaves | Visited 4L-MR0's lab 1960 | -10/Subcaves | Entered Scraptown 2079 | -9/Scraptown | Visited CPS Storage 2099 | -9/Scraptown | Visited Awakened 2251 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2327 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2330 | -9/Scraptown | Learned Factory garrison access intel 2331 | -9/Scraptown | Learned Factory stockpile data 2332 | -9/Scraptown | Learned location of Zion (-6) 2333 | -9/Scraptown | Learned location of 1 exit from Factory 2357 | -9/Scraptown | Visited The Evicted 2377 | -9/Scraptown | Visited Cyclists 2417 | -9/Scraptown | Discovered new exit (range 13) 2477 | -9/Scraptown | Visited Assassins FH 2503 | -9/Scraptown | Visited Cave Peace 2536 | -9/Scraptown | Visited UFD Registry 2536 | -9/Scraptown | Registered with UFD as "Technoskull" 2557 | -9/Scraptown | Visited Red Mages 2642 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2645 | -9/Scraptown | Found DCF Scrap (28 items) 2667 | -9/Scraptown | Visited LU-1G1's Boring Crew 2678 | -9/Scraptown | Visited Derelict Rescue Squad 2685 | -9/Scraptown | Found DRS Beacon 2703 | -9/Scraptown | Visited Junk Repository 2731 | -9/Scraptown | Visited Junk Repository 2753 | -9/Scraptown | Visited A0-MCA Data Center 2758 | -9/Scraptown | Given a C+ rating by A0-MCA 2763 | -9/Scraptown | Found A0-MCA's Component Scanner 2778 | -9/Scraptown | Visited Observation Area 2816 | -9/Scraptown | Visited Curators Association 2896 | -9/Scraptown | Delivered Scrap Shield to a Scientist 2989 | -9/Scraptown | Visited Supply Room 3209 | -9/Scraptown | Build established: Mutant 3255 | -9/Scraptown | Met Optimus 3255 | -9/Scraptown | Accepted into 0bPrime 3308 | -9/Scraptown | Discovered new exit (range 5) 3314 | -9/Scraptown | Entered Factory 3314 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x3, Weapon x1 3315 | -6/Factory | Identified exit to Lower Caves 3317 | -6/Factory | Loaded intel: 4 garrison access locations 3545 | -6/Factory | Spotted B-75 Beast 3596 | -6/Factory | Destroyed B-75 Beast 3626 | -6/Factory | Lost 6 parts (1p1n3u1w) 3869 | -6/Factory | Loaded intel: 8 recycling unit locations 4036 | -6/Factory | Learned location of Protoforge (-2) 4094 | -6/Factory | Build established: Scavenger-Mutant 4356 | -6/Factory | Entered Lower Caves 4358 | -6/Lower Caves | UFD Scientist delivered a prototype 4360 | -6/Lower Caves | Found Prototype Protection 4382 | -6/Lower Caves | Learned Factory security intel 4835 | -6/Lower Caves | Discovered new exit (range 15) 4984 | -6/Lower Caves | Build established: Scavenger-Gunner 5056 | -6/Lower Caves | Encountered a Warlord checkpoint 5414 | -6/Lower Caves | Build established: Scavenger-Mutant 5942 | -6/Lower Caves | Found Alien Artifact 5942 | -6/Lower Caves | Identified Core Expander 5942 | -6/Lower Caves | Installed Core Expander, added new Utility slot 6033 | -6/Lower Caves | Entered another Lower Caves area 6061 | -6/Lower Caves | Activated DRS Beacon 6239 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6333 | -6/Lower Caves | Learned 4 Factory zone layouts 6358 | -6/Lower Caves | Build established: Scavenger-Gunner 6498 | -6/Lower Caves | Discovered new exit (range 15) 6530 | -6/Lower Caves | Spotted B-75 Beast 6678 | -6/Lower Caves | Entered Zion 6738 | -6/Zion | Learned Factory terminal intel 6741 | -6/Zion | Discovered new exit (range 15) 6938 | -6/Zion | Learned location of Warlord (-4) 7277 | -6/Zion | Found Prototype Device 7277 | -6/Zion | Identified Bomb Factory No. 2 7318 | -6/Zion | Turned away by Imprinter 7623 | -6/Zion | Received a hallucinogenic algorithm 7850 | -6/Zion | Entered Proximity Caves 7883 | -5/Proximity Caves | Learned 8 Factory zone layouts 7939 | -5/Proximity Caves | Spotter reported a threat 7950 | -5/Proximity Caves | Spotter reported a threat 8032 | -5/Proximity Caves | Spotted B-75 Beast 8163 | -5/Proximity Caves | Identified Enh. Scrap Shield 8195 | -5/Proximity Caves | Lost 7 parts (1p3n1u2w) 8201 | -5/Proximity Caves | Destroyed B-75 Beast 8372 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8396 | -5/Proximity Caves | Discovered new exit (range 15) 8412 | -5/Proximity Caves | Entered Factory 8412 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8412 | -5/Factory | Discovered new exit (range 9) 8413 | -5/Factory | Identified exit to Factory 8415 | -5/Factory | Loaded intel: 26 terminal locations 8682 | -5/Factory | Repaired Arm. Huge Wheel 8833 | -5/Factory | Build established: Mutant 8974 | -5/Factory | Lost 4 parts (1p1n1u1w) 9252 | -5/Factory | Build established: Scavenger-Mutant 9354 | -5/Factory | Destroyed 7 combat bots 9361 | -5/Factory | Lost 7 parts (1p5n1u) 9480 | -5/Factory | Loaded intel: 8 recycling unit locations 9612 | -5/Factory | First assault squad dispatched 9671 | -5/Factory | Entered another Factory area 9671 | -4/Factory | Evolved 2 slots: Utility x2 9772 | -4/Factory | Loaded intel: 8 recycling unit locations 9802 | -4/Factory | Sucked down chute 9802 | -4/Factory | Entered Waste 9820 | -4/Waste | Spotted C-40 Crusher 9871 | -4/Waste | Spotted C-40 Crusher 9875 | -4/Waste | Spotted C-40 Crusher 9876 | -4/Waste | Spotted C-40 Crusher 9889 | -4/Waste | Discovered new exit (range 15) 9909 | -4/Waste | Entered Factory 9946 | -4/Factory | Loaded intel: 8 recycling unit locations 10297 | -4/Factory | Discovered new exit (range 5) 10313 | -4/Factory | Identified exit to Upper Caves 10313 | -4/Factory | Entered Upper Caves 10324 | -4/Upper Caves | Learned Research trap positions 10754 | -4/Upper Caves | Crushed by falling debris 10755 | -4/Upper Caves | System corruption reached 10% 10759 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10796 | -4/Upper Caves | Lost 9 parts (1p4n3u1w) 10823 | -4/Upper Caves | Discovered new exit (range 11) 10825 | -4/Upper Caves | Identified exit to Upper Caves 10830 | -4/Upper Caves | Entered another Upper Caves area 10867 | -4/Upper Caves | Learned Research terminal intel 10877 | -4/Upper Caves | Spotted B-86 Titan 10973 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11016 | -4/Upper Caves | Discovered new exit (range 9) 11018 | -4/Upper Caves | Identified exit to Warlord 11022 | -4/Upper Caves | Entered Warlord 11035 | -4/Warlord | System corruption cleaned by Quarantine Array 11112 | -4/Warlord | Visited the Vortex Lab 11113 | -4/Warlord | Found Prototype Energy Gun 11113 | -4/Warlord | Identified Vortex Shotgun 11116 | -4/Warlord | Found Vortex Shotgun 11120 | -4/Warlord | Warlord's base attacked by MAIN.C 11120 | -4/Warlord | Found Prototype Energy Cannon 11154 | -4/Warlord | Rebuked by Warlord 11172 | -4/Warlord | Build established: Derelict-Sprinter 11188 | -4/Warlord | Identified Vortex Driver 11199 | -4/Warlord | Found Prototype Reactor 11199 | -4/Warlord | Identified Vortex Chain Reactor 11252 | -4/Warlord | Spotted B-90 Cyclops 11427 | -4/Warlord | Opened side exit 11441 | -4/Warlord | Lost 4 allies 11470 | -4/Warlord | Warlord forces counterattacked 11537 | -4/Warlord | Build established: Sprinter 11543 | -4/Warlord | Spotted B-86 Titan 11567 | -4/Warlord | Spotted Striker 11595 | -4/Warlord | Spotted Striker 11603 | -4/Warlord | Spotted Executioner 11615 | -4/Warlord | Destroyed Striker 11637 | -4/Warlord | Found Corrupted Prototype Processor 11637 | -4/Warlord | Identified Exp. Core Analyzer 11641 | -4/Warlord | Spotted B-90 Cyclops 11651 | -4/Warlord | Spotted Executioner 11687 | -4/Warlord | Discovered new exit (range 22) 11688 | -4/Warlord | Spotted Striker 11699 | -4/Warlord | Core integrity fell below 50% 11703 | -4/Warlord | Core integrity fell below 20% 11703 | -4/Warlord | Entered Proximity Caves 11704 | -3/Proximity Caves | Lost 35 allies 11735 | -3/Proximity Caves | Lost 8 parts (1p4n3u) 11748 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11698_ Penetrated by Slug. 11698_ Critical hit (Destroy). 11698_ Impulse Thruster Array destroyed. 11698_ Discarded Broken Adv. Signal Interpreter. 11698_ Dropped Lrg. Storage Unit. 11699_ Dropped Lgt. Antimatter Reactor. 11700_ Slug penetrates G-67 Veteran. 11700_ Exp. Core Analyzer destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 11704_ Penetrated by Slug. 11704_ Imp. Hacking Suite destroyed. 11704_ Penetrated by Slug. 11704_ Slug penetrates Wall. 11705_ Slug penetrates H-77 Assassin. 11705_ H-77 Assassin suffers critical hit (Destroy). 11705_ H-77 Assassin destroyed. 11719_ Slug penetrates Wall. 11723_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????#????? ?##???????????????????? | | ???????????????????? ????? ? ????????????????????? | | ???????????????????? #??## ????????????????????? | | ???????????????????? ??# ????????????????????? | | ????????????#???????# ?? ?????????????????????? | | ???????????? ???????# ?? ?????????????????????? | | ??????????## ???????# ??# # ?????????????????????? | | ??????????# #??????# #?# #?????????????????????? | | ######???? #?????## ### #?????????????????????? | | #????? ????? ## #?????????????????????? | | ### #????? ?????? ## #?????????????????????? | | ??# #????? ??????# ## #?????????????????????? | | ??# ##???? #?##???# ##@ #?????????????????????? | | ??# ##??? #?# ##?# ## #?????????????????????? | | ??## ###? #?# ### # #?????????????????????? | | ???# #?# #?# ## #?????????????????????? | | ## ### #?# #?????????????????????? | | ## #?## ##?????????????????????? | | #??# s##?????????????????????? | | ### #### s#### #?????????????? | | #??##### #?????????????? | | ##???????## #?????????????? | | ??????????##### ### ?????????? | | ??????????????## ## ### #?????### ????????? | | ???????????????#######?## #??????????????????? | | ?????????????????????????##### ???????????????? | | ??????????????????????????????# ?????????????? | | ???????????????????????????????# ???????????? | | ????????????????????????????????# ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 37 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 15 Armor Coverage 900 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 23 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 39% | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CannonRapidEngine Manual? 0 Play Time 02:27:58 Cumulative 388.0 hours Start 2025.06.20 @ 07:04:16 End 2025.06.20 @ 16:41:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee2e2b5a-7408-48d7-88e2-d47d85f56799