Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 07:24:40 Player: szymekc Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (4121) 4121 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2755) 2755 TOTAL SCORE: 12456 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 266 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 40/100 System Corruption 7% Temperature Cool (18) Movement Core (1700) Ox33 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Scrap Suit Huge Storage Unit Advanced Signal Interpreter Tech Extrapolator System Guard > --- WEAPON (3) ------- Tesla Rifle Overtuned Pulse Rifle Proton Cannon > --- INVENTORY (25) --- Improved Coolant Injector Energy Well (350) Matter Compressor (250) Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Improved Utility Shielding Hardlight Generator Improved Shield Generator Improved Component Analysis Suite High-powered Tractor Beam Cooled Pulse Rifle Proton Missile Launcher Rocket Launcher CPS Tube (2) Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Layered Heavy Armor Plating Improved System Shield Tech Extrapolator > --- WEAPON ----------- Tesla Rifle Phase Cannon Coil Gun > --- INVENTORY -------- Scrap Suit Improved Coolant Injector Energy Well Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Improved Utility Shielding Hardlight Generator Improved Shield Generator Improved Component Analysis Suite High-powered Tractor Beam Overtuned Pulse Rifle Cooled Pulse Rifle Proton Cannon Long-range Proton Cannon Heavy Plasma Cannon Proton Missile Launcher Rocket Launcher CPS Tube Power Sword Vortex Trap Vortex Trap [Rating: 90] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Tech Extrapolator Device Advanced Sensor Array Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 Utility 5 | . . . . . 5 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 170 | 3 17 17 3 7 63 7 1 3 19 30 Power 11 | . 1 1 . 2 6 . . . . 1 Engine 8 | . 1 1 . 2 4 . . . . . Core 3 | . . . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 3 4 3 1 2 2 1 . . 2 2 Treads 18 | 2 4 3 1 2 2 1 . . 2 1 Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 81 | . 4 . 2 2 41 3 . . 15 14 Device 63 | . 2 . . . 33 2 . . 14 12 Storage 6 | . 2 . . 1 3 . . . . . Processor 3 | . . . . 1 1 . . . . 1 Hackware 2 | . . . . . 1 . . . . 1 Protection 7 | . . . 2 . 3 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 58 | . 8 13 . 1 14 3 1 3 2 13 Energy Gun 17 | . . 2 . . 7 . . 2 1 5 Energy Cannon 19 | . 1 7 . 1 2 . . . 1 7 Ballistic Gun 15 | . 7 1 . . 3 2 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 2 | . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . Parts Lost 15 | . . 1 . . . 1 . . . 13 Power 2 | . . . . . . . . . . 2 Propulsion 8 | . . 1 . . . 1 . . . 6 Utility 2 | . . . . . . . . . . 2 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 13 | . . 1 . . . 1 . . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 91 92 93 75 93 89 Engine 9 | . 13 14 14 14 3 6 6 6 6 4 Treads 27 | . 27 28 28 28 26 26 26 26 26 28 Device 9 | . 13 14 . . 13 18 20 20 13 5 Storage 9 | . 14 14 14 14 6 6 6 6 6 5 Processor 8 | . . . . 5 12 13 13 13 13 11 Protection 4 | . . . 13 8 2 . . . 5 4 Energy Gun 6 | . . 1 . . 11 13 13 1 13 6 Energy Cannon 7 | . 1 22 14 14 5 4 . . . 5 Ballistic Gun 3 | . 26 . . . . 1 6 . 6 3 Slashing Weapon 4 | . . 2 14 14 1 . . . . . Peak Build Rating 90 | 6 8 29 30 36 73 73 73 73 76 90 Average Rating 48 | 5 7 10 22 25 69 71 72 59 75 84 On Entrance 42 | 6 6 8 29 13 36 73 70 73 73 76 Naked Turns . | . . . . . . . . . . . Heaviest Build 144 | 13 31 40 41 73 135 128 112 112 132 144 Greatest Support 120 | 40 40 40 40 58 98 98 98 98 98 120 Greatest Overweight (x) 9 | . 7 . 1 1 1 1 1 1 1 9 Average Overweight (x) . | . . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 Average Capacity 20 | 8 14 15 15 17 23 25 25 25 25 25 Most Carried 25 | 8 15 15 15 20 25 25 25 25 25 25 Average Carried 19 | 6 13 14 10 15 23 24 24 25 24 24 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 Final Carried 25 | 7 15 15 6 20 25 24 25 25 24 17 Class Distribution -------------------- 40% | Skirmisher 34% | Mutant 15% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 2831 | 254 459 155 40 52 963 135 112 . 249 412 Remotely 127 | . . . . . . . . . . 127 Salvage Created 4633 | 122 678 521 367 . 880 375 368 . 234 1088 Parts 276 | 12 54 37 20 . 49 18 9 . 15 62 Haulers Intercepted 3 | . 2 . . . . . . . . 1 Recyclers Shooed 3 | . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 48 | . . 7 . . . 17 9 . 15 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 85 | . 14 9 3 . 17 8 5 . 4 25 Guns 40 | . 14 2 . . 8 4 5 . 4 3 Cannons 20 | . . 6 3 . 7 1 . . . 3 AOE 18 | . . . . . . 3 . . . 15 Classes Destroyed 18 | 2 5 1 1 . 3 1 1 . 1 3 Worker 8 | . 1 . . . 1 . . . . 6 Builder 6 | . . . . . 1 . . . . 5 Tunneler 4 | 3 1 . . . . . . . . . Hauler 3 | . 2 . . . . . . . . 1 Recycler 6 | 1 1 . 3 . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . Watcher 5 | . 3 . . . 2 . . . . . Swarmer 22 | . 6 . . . 6 2 . . . 8 Grunt 22 | . 8 2 . . 2 2 3 . 1 4 Duelist 3 | . . . . . . 2 1 . . . Protector 1 | . . . . . . . . . . 1 Sentry 8 | . . . 3 . 4 1 . . . . Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . . . . . 1 4 Programmer 15 | . . . . . 5 1 . . 2 7 Subdweller 7 | . . 7 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . Thug 2 | . . . . . . . 2 . . . Best Kill Streak 28 | 2 4 2 3 . 4 7 2 . 2 28 Combat Bots Only 16 | . 3 2 1 . 4 7 2 . 2 16 Max Kills in Single Turn 11 | 1 2 1 1 . 2 2 1 . 1 11 Gunslinging 1 | . 1 . . . . . . . . . Exploded 7 | . . . . . . 2 . . . 7 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 585 | . 45 38 2 . 124 77 14 . 38 247 Missed 186 | . 15 7 2 . 54 23 5 . 8 72 Damage Taken 6808 | . 284 769 . . 723 997 185 . 479 3371 Core 1363 | . 55 177 . . 48 44 19 . 19 1001 Absorbed by Shields 224 | . . . . . 20 . . . 83 121 Regen/Repaired (Parts) 500 | . . . . 486 10 . 4 . . . Core Remaining (%) 63 | 100 . . . 7 . . . . 84 . Volleys Fired 301 | 6 55 62 7 . 68 14 19 . 16 54 Largest 3 | 2 2 2 1 . 3 3 3 . 3 3 Hottest 221 | 40 40 160 80 . 195 130 70 . 85 221 Shots Fired 585 | 12 110 94 7 . 134 39 59 . 37 93 Gun 378 | 12 110 14 . . 78 35 59 . 35 35 Cannon 185 | . . 63 7 . 56 2 . . 2 55 Launcher 5 | . . . . . . 2 . . . 3 Special 17 | . . 17 . . . . . . . . Kinetic 181 | 12 110 . . . 3 9 20 . 12 15 Thermal 357 | . . 80 7 . 131 28 39 . 25 47 Explosive 5 | . . . . . . 2 . . . 3 Electromagnetic 42 | . . 14 . . . . . . . 28 Robot Hit Streak 16 | 3 16 15 7 . 13 6 7 . 14 7 Robot Miss Streak 5 | 1 3 3 1 . 3 2 3 . 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 11 | . 2 1 . . 3 3 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . Shots Hit Robots 360 | 8 73 55 11 . 79 24 38 . 23 49 Core Hits 180 | 6 33 20 3 . 30 14 16 . 10 48 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . 1 Critical Strikes 12 | . 1 1 . . 3 2 3 . 1 1 Burn 8 | . . . . . 3 2 2 . 1 . Meltdown 1 | . . 1 . . . . . . . . Destroy 3 | . 1 . . . . . 1 . . 1 Melee Attacks 16 | . . 4 8 . 4 . . . . . Impact . | . . . . . . . . . . . Slashing 16 | . . 4 8 . 4 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12633 | 80 926 996 544 . 2048 813 791 . 493 5942 Guns 4598 | 80 924 146 . . 1107 493 764 . 493 591 Cannons 3141 | . . 850 150 . 937 38 . . . 1166 Explosions 4467 | . . . . . . 282 . . . 4185 Melee 394 | . . . 394 . . . . . . . Ramming 33 | . 2 . . . 4 . 27 . . . Kinetic 1790 | 80 924 . . . . 118 232 . 159 277 Thermal 5235 | . . 850 150 . 2044 413 532 . 334 912 Explosive 670 | . . . . . . 282 . . . 388 Electromagnetic 714 | . . 146 . . . . . . . 568 Impact . | . . . . . . . . . . . Slashing 394 | . . . 394 . . . . . . . Piercing . | . . . . . . . . . . . Entropic 3797 | . . . . . . . . . . 3797 Highest Corruption 7 | . . . . . 6 1 1 1 6 7 Average Corruption 1 | . . . . . 2 1 1 1 2 2 Corruption Purged 5 | . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 109 | . . . . . 31 9 13 2 47 7 Message Errors 34 | . . . . . 10 2 4 . 15 3 Matter Fused 22 | . . . . . 8 3 2 . 8 1 Heat Flow Errors 7 | . . . . . 1 . 1 . 3 2 Energy Discharges 12 | . . . . . 3 1 1 . 7 . Parts Fused 2 | . . . . . . . . . 2 . Data Loss (minor) 14 | . . . . . 5 1 2 . 5 1 Data Loss (major) 8 | . . . . . 2 . 1 1 4 . Misfires 7 | . . . . . 1 2 2 . 2 . Alerts 2 | . . . . . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 769 | . . . 186 . 73 . 6 . . 504 Projectiles 161 | . . . 2 . 73 . . . . 86 Explosions 418 | . . . . . . . . . . 418 Melee 190 | . . . 184 . . . 6 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . . 16 . . . 335 Shots 3 | . . . . . . 1 . . . 2 Rammed 3 | . 1 . . . . . 2 . . . Targets Rammed 5 | . 2 . . . 1 . 2 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . Highest Temperature 544 | . 2 135 106 . 200 223 121 . 233 544 Average Temperature 98 | . 2 41 48 . 50 117 22 . 67 167 Received Heat Transfer 1160 | . 102 150 . . 105 207 135 . 35 426 Effects 6 | . . . . . . 1 . . . 5 Shutdowns 3 | . . . . . . . . . . 3 Interference 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Fried 14 | . . 2 . . . . 1 . . 11 Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted 3 | . . 1 . . 2 . . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . Parts Melted 21 | . . . . . 12 4 4 . . 1 Heat Transferred 9052 | . . 1480 185 . 3585 901 1184 . 666 1051 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Peak Influence 471 | 20 231 . 149 . 284 . . . . 471 Initial 13 | . 13 . . . . . . . . . Average 82 | 13 106 . 60 . 89 . . . . 62 Maximum Alert Level 2 | . 1 . . . 1 . . . . 2 Low Security (%) 90 | 100 90 . 100 . 84 . . . . 94 Level 1 9 | . 9 . . . 15 . . . . 4 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 . . . 10 . . . . 3 Investigation 4 | . 3 . . . 1 . . . . . Extermination 9 | . . . . . 7 . . . . 2 Reinforcement 4 | . 1 . . . 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 5 | . . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 21 10 1 . 24 8 9 . 4 41 Peak Tracking Total 20 | . 4 2 . . 4 7 3 . 2 20 Tactical Retreats 4 | . . . . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 8 | . 5 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . 1 . . . . 2 Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 3 | . . . . 3 3 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 4 | . 1 . . . 3 . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 45 | . 8 3 11 8 9 . . 4 . 2 Terminals 21 | . 6 . 6 . 7 . . . . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . 5 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 166 | . 29 7 35 39 24 . . 27 . 5 Successful 118 | . 16 7 19 39 9 . . 27 . 1 Failed 48 | . 13 . 16 . 15 . . . . 4 Catastrophic 6 | . 2 . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 66 | . 25 . 24 . 15 . . . . 2 Terminals 69 | . 25 . 21 . 18 . . . . 5 Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 21 | . 4 . 14 . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 83 | . 6 7 2 39 2 . . 27 . . Record 54 | . . 5 . 38 . . . 11 . . Part Schematic 9 | . 1 . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 4 | . 3 . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 3 . 1 . . . . . Retrieve Components 5 | . 1 . 3 . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 29 | . 9 . 14 . 5 . . . . 1 Terminals 22 | . 8 . 9 . 4 . . . . 1 Track 2 | . 1 . 1 . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . Operators 1 | . 1 . . . . . . . . . Skim 15 | . 5 . 5 . 4 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . Scrapoids 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 7 . 9 . 8 . . . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . . 8 17 . 3 8 2 2 Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 31 | . 10 . 11 . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 7 | . . . . . 5 2 . . . . Largest Group 5 | . . . . . 5 2 2 . . . Highest-Rated Group 140 | . . . . . 140 49 49 . . . Highest-Rated Ally 29 | . . . . . 28 29 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . . . . 40 . 23 . . . Total Damage 1053 | . . . . . 615 . 438 . . . Kills 7 | . . . . . 3 . 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 21048 | 97 1366 1647 1247 5372 3266 1538 1855 212 3516 932 Spaces Moved 8327 | 26 675 750 595 2259 1290 588 730 85 1053 276 Core 1 | . 1 . . . . . . . . . Treads 8310 | 11 674 750 595 2259 1290 588 730 85 1053 275 Legs 15 | 15 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 165 245 245 245 245 246 Average Speed 221 | 136 160 160 197 236 221 245 245 245 246 248 Slowest Speed 800 | 160 400 160 240 240 245 245 245 245 247 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 45 95 96 42 72 80 71 85 6 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 5 . . . . 1 . . Known Exits Taken 8 | . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . Scrap Searched 17 | . . 1 . 3 . 2 8 . 3 . Spaces Dug 39 | . . 1 2 . 20 . . . 1 15 Terrain Destroyed 116 | . . 4 4 . 33 14 . . 2 59 Melee 7 | . . 1 2 . 4 . . . . . Projectile 53 | . . 3 2 . 29 1 . . 2 16 AOE 56 | . . . . . . 13 . . . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 10402 | 77 857 1067 649 2302 1573 663 762 90 1934 428 Wait 1337 | 38 72 195 25 . 79 20 7 . 841 60 Move 8317 | 25 674 749 594 2258 1289 587 729 84 1052 276 Hop . | . . . . . . . . . . . Pick Up 105 | 3 20 12 7 23 31 2 2 . 3 2 Fast Attach 37 | . 9 3 2 1 13 1 1 3 . 4 Attach 26 | 2 1 3 . . 11 3 . . 1 5 Detach 4 | . . . . . 2 2 . . . . Swap 107 | 1 7 11 1 6 39 3 . . 18 21 Drop 116 | 2 17 28 5 14 35 3 2 3 3 4 Fire 301 | 6 55 62 7 . 68 14 19 . 16 54 Melee 16 | . . 4 8 . 4 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 2 . . . 1 . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 28 | . . . . . . 28 . . . . Trap 3 | . . . . . 1 . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 4) 729 | -10/Materials | Discovered new exit (range 4) 1089 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Learned 4 Recycling zone layouts 1309 | -10/Materials | Learned Storage emergency access door positions 1332 | -10/Materials | Learned Storage trap positions 1344 | -10/Materials | Learned location of 1 exit from Storage 1348 | -10/Materials | Learned Storage security intel 1349 | -10/Materials | Learned location of Storage (-9) 1389 | -10/Materials | Identified exit to Subcaves 1425 | -10/Materials | Learned 2 Mines zone layouts 1464 | -10/Materials | Entered Subcaves 1465 | -10/Subcaves | Identified exit to Materials 1465 | -10/Subcaves | Identified exit to Recycling 1638 | -10/Subcaves | Visited Clippyterm 1643 | -10/Subcaves | Learned Factory trap positions 1944 | -10/Subcaves | Core integrity fell below 50% 2117 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2220 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2266 | -10/Subcaves | Learned Materials terminal intel 2534 | -10/Subcaves | Build established: Scavenger-Mutant 2911 | -10/Subcaves | Core integrity fell below 20% 3064 | -10/Subcaves | Found SUBCON Basin 3111 | -10/Subcaves | Entered Recycling 3622 | -9/Recycling | Learned Storage trap positions 3673 | -9/Recycling | Learned Storage emergency access door positions 3677 | -9/Recycling | Discovered new exit (range 15) 3716 | -9/Recycling | Learned Materials interactive machine intel 3747 | -9/Recycling | Learned Storage stockpile data 3756 | -9/Recycling | Scanned before Scraplab entrance 3768 | -9/Recycling | Learned 4 Materials zone layouts 3790 | -9/Recycling | Entered Scraplab 3797 | -9/Recycling | Identified exit to Scraptown 3836 | -9/Recycling | Learned Storage security intel 4358 | -9/Recycling | Entered Scraptown 5079 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5086 | -9/Scraptown | Learned location of 2 exits from Lower Caves 5129 | -9/Scraptown | Discovered new exit (range 6) 5326 | -9/Scraptown | Visited Fellowship of the Rings 5398 | -9/Scraptown | Visited CR-KLE's Repair Center 5967 | -9/Scraptown | Visited Assassins FH 5969 | -9/Scraptown | Build established: Mutant 6051 | -9/Scraptown | Visited UFD Registry 6051 | -9/Scraptown | Registered with UFD as "Chainback" 6154 | -9/Scraptown | Visited SPCMW 6399 | -9/Scraptown | Visited Research Penetration Think Tank 6452 | -9/Scraptown | Visited Observation Area 6593 | -9/Scraptown | Visited Chapter 10 6718 | -9/Scraptown | Visited Supply Room 6848 | -9/Scraptown | Visited Abandonware Association 6877 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6910 | -9/Scraptown | Visited Junk Repository 7016 | -9/Scraptown | Visited Supply Room 7074 | -9/Scraptown | Visited Junk Repository 7168 | -9/Scraptown | Visited Science Guys 8265 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8323 | -9/Scraptown | Visited TADAMA 8369 | -9/Scraptown | Visited Cyclists 8391 | -9/Scraptown | Entered Cyclist Reading Room 8431 | -9/Scraptown | Visited CPS Storage 8537 | -9/Scraptown | CR-KLE repaired 6 parts 9661 | -9/Scraptown | Found Scrap Suit 9681 | -9/Scraptown | Found Scrap Suit 9688 | -9/Scraptown | Found Scrap Suit 9722 | -9/Scraptown | Discovered new exit (range 3) 9730 | -9/Scraptown | Entered Factory 9730 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9731 | -6/Factory | Loaded intel: 102 trap records 10670 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 10705 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 10880 | -6/Factory | Discovered new exit (range 4) 10882 | -6/Factory | Build established: Skirmisher 10885 | -6/Factory | Identified exit to Factory 11171 | -6/Factory | Spotted B-75 Beast 11997 | -6/Factory | Scrapoid reinforcements arrived 12235 | -6/Factory | Lost 3 allies 12288 | -6/Factory | Discovered exit to Factory (range 7) 12388 | -6/Factory | Identified exit to Lower Caves 12996 | -6/Factory | Entered Lower Caves 12997 | -6/Lower Caves | Identified exit to Lower Caves 14132 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14197 | -6/Lower Caves | Destroyed 7 combat bots 14534 | -6/Lower Caves | Entered another Lower Caves area 14534 | -6/Lower Caves | Accompanied by 2 allies 14535 | -6/Lower Caves | Identified exit to Data Miner 15267 | -6/Lower Caves | Learned 12 Factory zone layouts 15299 | -6/Lower Caves | Learned location of 1 exit from Factory 15461 | -6/Lower Caves | Discovered exit to Factory (range 3) 16389 | -6/Lower Caves | Entered Data Miner 16389 | -6/Data Miner | Discovered new exit (range 6) 16399 | -6/Data Miner | Identified exit to Proximity Caves 16438 | -6/Data Miner | Met Data Miner 16491 | -6/Data Miner | Learned location of Section 7 (-2) 16491 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16531 | -6/Data Miner | Received God Mode back door access code from Data Miner 16601 | -6/Data Miner | Entered Proximity Caves 18123 | -5/Proximity Caves | Build established: Tank 19070 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 19098 | -5/Proximity Caves | Build established: Skirmisher 19161 | -5/Proximity Caves | Discovered exit to Factory (range 5) 19899 | -5/Proximity Caves | Build established: Tank 20117 | -5/Proximity Caves | Entered Factory 20117 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20118 | -5/Factory | Identified exit to Factory 20411 | -5/Factory | Build established: Skirmisher 21031 | -5/Factory | Cargo convoy interrupted 21039 | -5/Factory | Core integrity fell below 50% 21043 | -5/Factory | Core integrity fell below 20% 21049 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 21044_ Installed Vortex Trap. 21044_ R-10 Processor collects Unknown Wheel. 21045_ M-28 Smith repairs H-66 Slayer. 21045_ Triggered Vortex Trap. 21045_ A wave of accelerated entropy washes over the area. 21045_ I-47 Archangel destroyed. 21045_ S-27 Virus destroyed. 21045_ G-50 Soldier destroyed. 21045_ Destroyed Antigrav System. 21045_ P-70 Sage destroyed. 21045_ Destroyed VTOL Module. 21045_ S-27 Virus destroyed. 21045_ A-27 Freighter destroyed. 21045_ R-10 Processor destroyed. 21045_ Destroyed VTOL Module. 21045_ S-27 Virus destroyed. 21045_ H-66 Slayer destroyed. 21046_ Acquired 50 matter. 21047_ K-01 Serf collects debris. 21048_ Ovr. Pulse Rifle recovered from malfunction. Map ----- +----------------------------------------------------+ | ## ???####### # #??????# #?? | | ?# ????????## # #??????# #?? | | ?# ????????#" ########??????# #?? | | ?# ????????#" """ """ #?????????????#[#?? | | ?##????????#" """ """ #?????????????# #?? | | ???????????#T """ """ #?????????????# #?? | | ###????????#" #?????????????#[#?? | | ????????#" " "" #?????????????# #?? | | ????????#" "R"" #####?????????#!#?? | | ????????## """" ########### #?? | | ?????????# !#?? | | ????????? ^^ #########+#?? | | ?????????########## ^ #?????? ? | | ??????????????????# #????# | | ??????????????????# #????# | | ??????????????????# #### ######## #????# | | ###??????????????????# ???# #??????# #????# """ "" | | ?????????????????????# ??## ###????# #????# """ "" | | ?????????????????????# ####+######?# #????# """ "" | | ???????????????????### # % #?# #????# | | ###????????????????# # #?# #????##?##### | | ????????????????# ;] R #?# #???????????? | | ????????#########!!! [[ #?# #???????????? | | < ???????? %RR sxm!%R[ !#?# #???????????? | | ?????????????#; ==*%*!! !#?# ###########?? | | ?????????????#### =*/=@ #?# ## #?? | | #+#???????##???????#& =!=| #?# ## #?? | | ???????# #??????# = ##### ## #?? | | ????????##########; = ;#### # #?? | | ?????????# ; * + #?? | | ?????????# # ;;;;;##;#### # #?? | | ?????????# #k## ###?##??##### #?? | | ?????????# # ####???????????# #?? | | ?????????# # #??????????????# #?? | | ?????????# # #??????????????##########?? | | ###?????????# # ?????????????????????????? | | ????????????# # ?????????????????????????? | | ????????????# # ?????????????????????????? | | ???????????########### ?????????????????????????? | | ???????????##????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 600 Evasion (%) 45 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Coolant Network | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Spk. Medium Treads | -9/Scraptown | Extrapolated Mak. System Restoration Module | -9/Scraptown | Extrapolated Ripper | -9/Scraptown | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Utility Shielding | -6/Factory | Extrapolated Barrage Gun | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Bore Cannon | -6/Lower Caves | Extrapolated Mak. Spear | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Multitool | -5/Proximity Caves | Extrapolated Mak. Flight Unit | -5/Proximity Caves | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterDirtySubcomponent Manual? 0 Play Time 01:55:07 Cumulative 333.5 hours Start 2024.08.06 @ 20:03:51 End 2024.08.16 @ 07:24:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 121 Adventurer 2 Explorer 0 Win Type - Total 15 Types 6/0/7/1/0/0/0/1/0 Lore% 65 Gallery% 82 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8da7af78-8940-4ac5-96b9-cddc15724e58