Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.18 @ 19:54:19 Player: Noah Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (6739) 6739 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2369) 2369 TOTAL SCORE: 13758 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 153 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 19/100 System Corruption 15% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Improved Targeting Computer Advanced Targeting Computer Advanced Particle Charger Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- 0b10 Decoder Chip [Scout] Relay Coupler [Demolisher] (28) Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Targeting Computer Weapon Cycler Layered Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved EM Pulse Cannon Molecular Deconstructor > --- INVENTORY -------- Relay Coupler [Demolisher] Improved EM Pulse Cannon Magnetic Acceleration Cannon Improved Remote Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 3 | . . . 1 2 . . . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 153 | 6 8 17 39 22 37 3 11 5 . 5 Power 27 | 1 1 3 12 4 5 . . . . 1 Engine 14 | 1 1 3 6 . 3 . . . . . Core 12 | . . . 6 4 2 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 28 | 2 . 4 5 8 7 . . 2 . . Treads 18 | . . 4 5 2 5 . . 2 . . Leg 5 | . . . . 3 2 . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 2 | . . . . 2 . . . . . . Utility 39 | 1 5 3 9 5 6 2 4 2 . 2 Device 23 | . 3 2 5 3 4 1 2 1 . 2 Storage 4 | 1 2 . . . . . 1 . . . Processor 3 | . . . 2 . . . . 1 . . Hackware 2 | . . . . . . 1 1 . . . Protection 7 | . . 1 2 2 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 59 | 2 2 7 13 5 19 1 7 1 . 2 Energy Gun 16 | 2 1 2 5 1 5 . . . . . Energy Cannon 6 | . . . 1 1 1 . 2 . . 1 Ballistic Gun 18 | . 1 4 4 2 5 . 2 . . . Ballistic Cannon 3 | . . . . . 2 . 1 . . . Launcher 7 | . . 1 1 1 3 . . 1 . . Special Weapon 9 | . . . 2 . 3 1 2 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . 1 . . . Parts Lost 26 | . 1 1 4 6 8 . 6 . . . Power 5 | . . . 1 1 2 . 1 . . . Propulsion 8 | . . 1 . 3 1 . 3 . . . Utility 5 | . . . 2 1 1 . 1 . . . Weapon 8 | . 1 . 1 1 4 . 1 . . . Highest Loss Streak 6 | . 1 1 2 3 4 . 6 . . . Average Slot Usage (%) 90 | . 95 97 94 93 97 95 78 21 23 26 Engine 7 | . 14 11 10 2 6 7 6 . . . Core 5 | . . . 5 12 7 7 5 . . . Treads 18 | . . 25 27 16 16 23 17 2 . . Leg 1 | . . . . . 6 . . . . . Wheel 2 | . 28 6 . . . . . . . . Device 14 | . 11 16 9 21 20 18 8 3 7 7 Storage 1 | . 14 3 . . . . . . . . Processor 7 | . . . 10 7 7 7 7 12 15 15 Hackware 1 | . . . . . . 4 8 . . . Protection 5 | . . 2 5 7 8 7 5 . . . Energy Gun 4 | . 17 7 8 . 3 . . . . . Energy Cannon 2 | . . . . 5 2 . 5 . . . Ballistic Gun 11 | . 9 21 13 13 11 6 4 . . . Ballistic Cannon 1 | . . . . . 2 7 3 . . . Launcher 2 | . . 3 4 2 1 . . 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 13 44 50 35 42 51 47 43 8 1 7 Greatest Support 80 | 20 20 63 63 60 80 80 80 50 3 3 Greatest Overweight (x) 7 | . 2 4 . 7 1 . 7 . . 2 Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 16 | 6 16 12 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 10 6 4 4 4 4 4 4 4 4 Most Carried 10 | 4 10 9 4 4 4 4 4 3 3 4 Average Carried 3 | 1 7 5 3 3 2 3 2 3 3 3 Final Capacity 12 | 6 12 4 4 4 4 4 4 4 4 4 Final Carried 10 | 4 10 4 4 2 4 3 3 3 3 2 Class Distribution -------------------- 38% | Scavenger-Gunner 26% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Matter Collected 4459 | 260 121 481 1399 760 902 . 332 187 . 17 Remotely . | . . . . . . . . . . . Salvage Created 7069 | . 380 595 2092 2306 1305 . 289 102 . . Parts 399 | . 26 54 104 124 71 . 20 . . . Haulers Intercepted 3 | . . . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 21 . . . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 150 | . 10 20 44 39 30 . 7 . . . Guns 114 | . 10 19 35 25 24 . 1 . . . Cannons 21 | . . . 3 11 4 . 3 . . . AOE 12 | . . 1 6 3 2 . . . . . Classes Destroyed 16 | . 3 2 5 4 1 . 1 . . . Worker 5 | . . 2 . 2 . 1 . . . . Builder 1 | . . . 1 . . . . . . . Hauler 3 | . . . 1 2 . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 12 | . 2 2 5 3 . . . . . . Swarmer 44 | . 3 14 9 3 15 . . . . . Grunt 68 | . 7 2 23 27 8 . 1 . . . Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . . . 2 1 . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 17 | . . 4 8 1 4 . . . . . Specialist 3 | . . . . . . . 3 . . . Hunter 7 | . . . 4 1 . . 2 . . . Programmer 4 | . . . . 3 . . 1 . . . Behemoth 2 | . . . . . 2 . . . . . Best Kill Streak 9 | . 4 9 5 9 4 1 3 . . . Combat Bots Only 8 | . 3 8 5 7 4 . 3 . . . Max Kills in Single Turn 2 | . 1 2 2 2 2 1 1 . . . Gunslinging 1 | . . 1 1 . 1 . . . . . Exploded 2 | . . 1 2 2 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Damage Taken 7317 | . 252 546 1881 1319 2024 22 988 24 . 261 Core 1187 | . 41 130 310 199 246 . 117 1 . 143 Absorbed by Shields 579 | . . 91 . . 488 . . . . . Core Remaining (%) 73 | 100 83 67 43 . . . . . . . Volleys Fired 428 | . 28 49 120 89 96 1 37 1 . 7 Largest 3 | . 2 3 3 3 3 1 3 1 . 1 Hottest 166 | . 90 109 152 137 159 40 166 39 . 69 Shots Fired 1038 | . 51 147 310 230 242 1 49 1 . 7 Gun 839 | . 51 144 289 153 196 . 6 . . . Cannon 146 | . . . 7 68 30 . 36 . . 5 Launcher 39 | . . 3 12 9 14 . . 1 . . Special 14 | . . . 2 . 2 1 7 . . 2 Kinetic 668 | . 14 116 215 142 151 . 30 . . . Thermal 256 | . 23 28 83 68 54 . . . . . Explosive 16 | . . 3 12 . . . . 1 . . Electromagnetic 86 | . 14 . . 20 35 . 12 . . 5 Robot Hit Streak 41 | . 20 13 32 41 37 3 33 34 . 41 Robot Miss Streak 4 | . 2 4 2 3 3 . 1 . . . Penetration Max 1 | . . . 1 1 1 . . . . . Secondary Targets 23 | . . 6 7 4 6 . . . . . Max Gunslinging Chain 2 | . . 2 1 1 2 . . . . . Shots Hit Robots 778 | . 41 83 240 181 188 1 36 1 . 7 Core Hits 394 | . 17 29 107 130 92 1 10 7 . 1 Critical Hits 11 | . . . 4 4 3 . . . . . Critical Kills 4 | . . . 1 1 2 . . . . . Critical Parts Destroyed 7 | . . . 3 3 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15769 | . 667 1088 4580 4516 3801 10 906 171 . 30 Guns 10331 | . 558 1044 3776 2170 2739 . 44 . . . Cannons 3235 | . . . 125 1443 776 . 861 . . 30 Explosions 2137 | . 109 44 665 887 286 . . 146 . . Melee . | . . . . . . . . . . . Ramming 55 | . . . 3 16 . 10 1 25 . . Kinetic 8458 | . 128 886 2635 1979 2097 . 733 . . . Thermal 4893 | . 328 158 1277 1915 1215 . . . . . Explosive 855 | . . 44 665 . . . . 146 . . Electromagnetic 1508 | . 211 . . 606 489 . 172 . . 30 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . 4 4 4 11 13 13 15 Average Corruption 4 | . . . . 2 4 4 5 12 13 13 Corruption Purged . | . . . . . . . . . . . Effects 137 | . . . . 20 52 6 27 13 4 15 Message Errors 30 | . . . . 7 12 2 5 2 . 2 Matter Fused 18 | . . . . 2 9 2 1 2 . 2 Heat Flow Errors 21 | . . . . 3 9 . 4 2 2 1 Energy Discharges 22 | . . . . 4 9 1 6 2 . . Parts Rejected 2 | . . . . . . . 2 . . . Data Loss (minor) 13 | . . . . 1 5 1 5 . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 11 | . . . . . . . . 4 2 5 Targeting Errors 18 | . . . . 3 8 . 3 . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 308 | . 14 . 38 218 . . 38 . . . Projectiles 89 | . . . 5 46 . . 38 . . . Explosions 219 | . 14 . 33 172 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 66 | . . . 16 13 12 . . 25 . . Shots 4 | . . . 1 1 1 . . 1 . . Rammed 13 | . . . 1 4 . 1 1 5 . 1 Targets Rammed 15 | . . . 2 4 . 2 1 5 . 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . Highest Temperature 588 | . 102 63 588 190 342 28 357 227 227 192 Average Temperature 95 | . 32 10 133 50 106 15 111 124 104 67 Received Heat Transfer 2085 | . 150 57 855 489 450 12 72 . . . Effects 30 | . . . 22 . 5 . 3 . . . Shutdowns 7 | . . . 7 . . . . . . . Energy Bleed 6 | . . . 4 . . . 2 . . . Interference 4 | . . . 1 . 3 . . . . . Matter Decay 3 | . . . 2 . 1 . . . . . Short Circuit 3 | . . . 3 . . . . . . . Damage (minor) 6 | . . . 4 . 1 . 1 . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 3 1 2 . . . . . Heat Transferred 8283 | . 779 407 2701 2459 1937 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Peak Influence 1389 | . 203 458 463 893 1389 675 . . . . Initial 631 | . . 36 93 180 512 631 . . . . Average 557 | . 74 291 240 648 1086 663 . . . . Maximum Alert Level 4 | . 1 2 2 3 4 2 . . . . Low Security (%) 21 | 100 93 19 37 3 . . . . . . Level 1 26 | . 6 62 56 8 . . . . . . Level 2 21 | . . 18 5 46 13 100 . . . . Level 3 18 | . . . . 41 35 . . . . . Level 4 13 | . . . . . 50 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 2 9 13 . 1 . . . . Investigation 12 | . 3 . 5 3 . 1 . . . . Extermination 2 | . . . . 2 . . . . . . Reinforcement 8 | . . 2 4 2 . . . . . . Assault 2 | . . . . 2 . . . . . . Garrison 4 | . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Distress Signals 9 | . 1 2 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 15 25 65 57 33 1 10 3 . 1 Peak Tracking Total 9 | . 3 9 5 8 5 1 6 3 . 1 Tactical Retreats 17 | . 2 . 5 7 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Traps Triggered 12 | . 2 . 3 3 4 . . . . . Indirectly 2 | . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Machines Disabled 15 | . . 1 5 5 2 . 2 . . . Max in Single Turn 3 | . . 1 1 3 1 . 2 . . . Garrison Relay 2 | . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Machines Accessed 30 | . 4 5 6 8 . 2 1 . 4 . Terminals 14 | . 3 4 4 2 . 1 . . . . Fabricators 4 | . . . . 4 . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . Recycling Units 4 | . 1 . 1 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 113 | . 17 15 27 24 . 5 1 . 24 . Successful 84 | . 11 11 18 15 . 4 1 . 24 . Failed 29 | . 6 4 9 9 . 1 . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . Terminals 48 | . 12 10 16 7 . 3 . . . . Fabricators 12 | . . . . 12 . . . . . . Repair Stations 12 | . . 5 7 . . . . . . . Recycling Units 14 | . 5 . 4 3 . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 55 | . 7 6 11 4 . 2 1 . 24 . Record 18 | . 1 3 3 . . . . . 11 . Part Schematic 5 | . . . . . . . . . 5 . Robot Schematic 6 | . . . . 1 . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 4 | . 2 . 1 . . 1 . . . . Fabricator Hacks 7 | . . . . 7 . . . . . . Load Schematic 3 | . . . . 3 . . . . . . Build 4 | . . . . 4 . . . . . . Repair Station Hacks 11 | . . 5 6 . . . . . . . Scan Component 7 | . . 3 4 . . . . . . . Repair 4 | . . 2 2 . . . . . . . Recycling Unit Hacks 10 | . 4 . 1 3 . 2 . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 5 | . 1 . 1 2 . 1 . . . . Retrieve Matter 2 | . 1 . . . . 1 . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 3 5 5 . 1 . . . . Full Trace Events 10 | . 1 1 4 3 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . 5 . Robots Built 3 | . . . . 3 . . . . . . Matter 186 | . . . . 186 . . . . . . Time 99 | . . . . 99 . . . . . . Total Robot Build Rating 6 | . . . . 6 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . . . Time 134 | . . 64 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . . . Retrieved Matter 10 | . 10 . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 4 | . . . . . 1 1 1 . . 1 Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . 1 1 1 . . 1 Robot Hacks Applied 4 | . . . . . 1 1 1 . . 1 parse_system 2 | . . . . . 1 . . . . 1 reboot_system 1 | . . . . . . . 1 . . . formatsys_high 1 | . . . . . . 1 . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . Machine Destruction 8 | . . . . . 8 . . . . . Attached 2 | . . . . . . 1 1 . . . Robots Rewired 3 | . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Total Allies 8 | . . . . 3 3 1 . . . 1 Largest Group 3 | . . . . 3 3 1 1 . . 1 Highest-Rated Group 114 | . . . . 30 114 32 31 . . 94 Highest-Rated Ally 94 | . . . . 10 38 32 31 . . 94 Total Orders 1 | . . . . . 1 . . . . . STAY 1 | . . . . . 1 . . . . . Ally Attacks 41 | . . . . 20 8 . 13 . . . Total Damage 749 | . . . . 231 193 . 325 . . . Kills 5 | . . . . . 2 . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Turns Passed 9528 | 94 519 918 2335 1687 2078 314 1118 234 51 180 Spaces Moved 5439 | 98 431 417 1052 743 1163 190 592 363 102 288 Core 814 | 1 . . . . . . 88 335 102 288 Treads 3582 | . . 309 1052 689 810 190 504 28 . . Legs 405 | . . . . 52 353 . . . . . Wheels 636 | 97 431 108 . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . Fastest Speed 50 | 50 80 100 160 120 120 160 50 50 50 50 Average Speed 138 | 79 92 148 162 170 147 160 170 57 50 52 Slowest Speed 620 | 80 100 200 165 620 180 160 400 160 50 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 48 33 74 19 78 5 67 52 74 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . . . . 3 3 . 2 Spaces Dug 8 | . . 5 3 . . . . . . . Terrain Destroyed 175 | . 12 16 105 28 3 . 1 10 . . Melee . | . . . . . . . . . . . Projectile 6 | . . . 5 . . . 1 . . . AOE 169 | . 12 16 100 28 3 . . 10 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Total 6706 | 110 502 623 1431 1012 1370 200 663 384 101 310 Wait 477 | 3 21 126 170 132 12 . 6 2 . 5 Move 5428 | 97 430 416 1051 742 1161 189 591 362 101 288 Hop . | . . . . . . . . . . . Pick Up 41 | 4 7 2 12 6 8 . 1 . . 1 Fast Attach 116 | 6 8 13 28 16 29 1 7 5 . 3 Attach 35 | . . 2 11 6 8 2 4 . . 2 Detach 15 | . . . 5 1 5 1 3 . . . Swap 2 | . . 2 . . . . . . . . Drop 116 | . 8 13 32 16 27 3 11 3 . 3 Fire 428 | . 28 49 120 89 96 1 37 1 . 7 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . 1 5 . 1 Kick . | . . . . . . . . . . . Crush 8 | . . . 2 4 . 2 . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire 32 | . . . . . 23 1 2 6 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 809 | -9/Materials | Destroyed 7 combat bots 970 | -9/Materials | Discovered new exit (range 9) 1073 | -9/Materials | Destroyed 8 combat bots 1159 | -9/Materials | Build established: Scavenger-Tank 1386 | -9/Materials | Discovered new exit (range 10) 1463 | -9/Materials | Repaired Beam Rifle 1506 | -9/Materials | Repaired Hvy. Assault Rifle 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2700 | -8/Materials | Repaired Autogun 2739 | -8/Materials | Repaired Hrd. Medium Armor Plating 2999 | -8/Materials | Build established: Scavenger-Gunner 3711 | -8/Materials | Core integrity fell below 50% 3740 | -8/Materials | Discovered new exit (range 16) 3867 | -8/Materials | Entered Factory 3867 | -7/Factory | Evolved 2 slots: Utility x2 4072 | -7/Factory | Local fabrication network quarantined 4119 | -7/Factory | Fabricated B-36 Bruiser (x3) 4267 | -7/Factory | First assault squad dispatched 4471 | -7/Factory | Identified exit to Factory 4938 | -7/Factory | Build established: Scavenger-Mutant 5089 | -7/Factory | Garrison activated, responded to threat 5124 | -7/Factory | Destroyed 7 combat bots 5128 | -7/Factory | Lost 3 parts (2n1w) 5416 | -7/Factory | Build established: Scavenger-Gunner 5480 | -7/Factory | Garrison activated, responded to threat 5537 | -7/Factory | Identified exit to Garrison 5554 | -7/Factory | Entered Garrison 5624 | -7/Garrison | Triggered checkpoint 5854 | -7/Garrison | Triggered checkpoint 5880 | -7/Garrison | Build established: Scavenger-Tank 5958 | -7/Garrison | Triggered checkpoint 5970 | -7/Garrison | Triggered checkpoint 6025 | -7/Garrison | Triggered checkpoint 6084 | -7/Garrison | Spotted B-75 Beast 6145 | -7/Garrison | Lost 3 parts (1p1u1w) 6149 | -7/Garrison | Core integrity fell below 50% 6156 | -7/Garrison | Destroyed B-75 Beast 6447 | -7/Garrison | Discovered new exit (range 9) 6476 | -7/Garrison | Installed Relay Interface Framework 6598 | -7/Garrison | Triggered checkpoint 6781 | -7/Garrison | Build established: Scavenger-Mutant 6858 | -7/Garrison | Spotted B-75 Beast 6927 | -7/Garrison | Destroyed B-75 Beast 6953 | -7/Garrison | Lost 4 parts (1p1n2w) 7104 | -7/Garrison | Triggered checkpoint 7159 | -7/Garrison | Garrison Relay disabled 7206 | -7/Garrison | Discovered new exit (range 14) 7278 | -7/Garrison | Build established: Scavenger-Gunner 7369 | -7/Garrison | Garrison Relay disabled 7487 | -7/Garrison | Discovered new exit (range 11) 7564 | -7/Garrison | Triggered checkpoint 7632 | -7/Garrison | Entered Factory 7933 | -7/Factory | Discovered new exit (range 9) 7946 | -7/Factory | Entered Lower Caves 7946 | -7/Lower Caves | Accompanied by 1 ally 7969 | -7/Lower Caves | Encountered a Warlord checkpoint 8050 | -7/Lower Caves | Build established: Scavenger-Mutant 8683 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8705 | -7/Lower Caves | Found Prototype Special Weapon 8705 | -7/Lower Caves | Identified Molecular Deconstructor 8759 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8763 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8797 | -7/Lower Caves | System corruption reached 10% 8853 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 8870 | -7/Lower Caves | Core integrity fell below 20% 9014 | -7/Lower Caves | Discovered new exit (range 14) 9064 | -7/Lower Caves | Entered another Lower Caves area 9067 | -7/Lower Caves | Discovered exit to Factory (range 9) 9088 | -7/Lower Caves | Build established: Mutant 9187 | -7/Lower Caves | Encountered a Warlord checkpoint 9288 | -7/Lower Caves | Discovered new exit (range 4) 9298 | -7/Lower Caves | Entered Data Miner 9298 | -7/Data Miner | Discovered new exit (range 6) 9309 | -7/Data Miner | Met Data Miner 9325 | -7/Data Miner | Learned location of Section 7 (-2) 9325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9337 | -7/Data Miner | Received God Mode back door access code from Data Miner 9349 | -7/Data Miner | Entered Proximity Caves 9426 | -6/Proximity Caves | Learned Factory terminal intel 9427 | -6/Proximity Caves | Learned Factory emergency access door positions 9488 | -6/Proximity Caves | Escorted by Enhanced Grunt 9529 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09488_ Enhanced Grunt: "Protecting LRC-V3." 09488_ Jacked P-60 Hacker... >>parse_system Reading system data... 09493_ Enhanced Grunt suffers critical hit. 09493_ Enhanced Grunt destroyed. 09496_ Acquired Antimatter Reactor. 09499_ System corrupted: Imp. EM Pulse Cannon targeting data glitched. 09503_ Jacked P-60 Hacker... 09506_ System corrupted: Imp. EM Pulse Cannon targeting data glitched. 09510_ Dropped Imp. EM Pulse Cannon. 09511_ Dropped Antimatter Reactor. 09511_ Dropped Imp. Remote Datajack. 09512_ Acquired 5 matter. 09514_ Acquired Adv. Heat Sink. 09516_ Acquired Adv. Particle Charger. 09517_ Slammed into P-60 Hacker. 09521_ ZZWMKIO/2 YXFZO9X&08QBUFT7D1TDN&P Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????? ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ???????????????????? #????#????????????????????? | | ???????????????????? #??? #???????????????????? | | ????????????????????# #### "???????????????????? | | ????????????????????# # ????????????????????? | | ????????????????????# #?????????????????????? | | ???????????????????## #??????????????????????? | | ??????????????###### #???????????????????????? | | ??????????????# ## #???????????????????????? | | ??????????????# #???????????????????????? | | ????????####### #???##?####?????????????? | | ????????# #?? ## #?????????????? | | ?????#### ### ##? #??????????????? | | ?????# #?## ## #???????????????? | | #????# #??#### #????????????????? | | ##???## ##?????# #????????????????? | | ###### ####??# ## #????????????????? | | ## ##?# ###p % #????????????????? | | ## ### #### #?#% # #???????????????? | | # # ### ! #?####?# #### #??????????????? | | ## [ [ #?????##% ]###? #??????????????? | | ##[##########!!]| #??? #??????????????? | | ### ## #???# @% #???????????????????? | | #??##### ## ##### # %#???????????????????? | | #???????# ## ## ## #???????????????????? | | ######### ### #???????????????????? | | # #?## #??????????????????? | | #??# #?????????????????? | | ################## #??## #?????????????????? | | ?????????????????####???########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Offensive Hacking 10 Relay Coupler Types 51 Relay Coupler Value 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Deconstruction Factory Defaults Librarian Loot Pinata My Command Is Your Wish Oops Significant Disruption System Compromised The Oracle Challenges ------------ None Game ------ Seed MasterCoolingKinecellerator Manual? 0 Play Time 03:14:22 Cumulative 10.5 hours Start 2020.09.17 @ 12:14:03 End 2020.09.18 @ 19:54:19 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f5ff65a-21ed-475d-8ec3-241701cabd94