Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 16:16:41 Player: btmk16 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (311) 1555 Value Destroyed (12488) 12488 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (2166) 2166 TOTAL SCORE: 24829 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 100 Entered Garrisons 400 Used RIF Installer 1000 Met Zhirov 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 630/650 System Corruption 40% Temperature Cool (6) Movement Treading (157) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Medium Treads Armored Heavy Treads > --- UTILITY (10) ----- Advanced Energy Well Experimental Targeting Computer Quantum Capacitor Improved Weapon Shielding Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Field Propulsion Array Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Experimental Targeting Computer Quantum Capacitor Hardened Medium Armor Plating Advanced Corruption Screen Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Field Propulsion Array Improved Weapon Shielding Plasma Lance [Rating: 134] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Heavy Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 2 . . 2 . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 Utility 8 | . . . 1 1 . . 1 . . 2 2 . . . . 1 . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 310 | . 4 6 25 19 14 7 10 31 24 22 11 3 . 5 4 23 2 21 1 7 71 Power 25 | . . 1 3 1 1 1 . 2 1 1 . 1 . 1 . 2 . 2 . . 8 Engine 11 | . . 1 3 1 1 1 . 2 . . . 1 . . . . . . . . 1 Core 5 | . . . . . . . . . 1 1 . . . . . 1 . 2 . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 7 Propulsion 85 | . 2 2 6 9 2 1 5 9 6 5 2 . . . . 6 . 5 1 2 22 Treads 51 | . . 1 4 4 2 1 5 5 5 5 . . . . . 3 . 4 . 1 11 Leg 8 | . . . . . . . . 4 . . . . . . . . . . . 1 3 Wheel 25 | . 2 1 2 4 . . . . 1 . 2 . . . . 3 . 1 1 . 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . Utility 87 | . 2 . 3 5 3 3 3 7 6 9 4 . . 4 1 9 . 6 . 2 20 Device 41 | . . . 3 . . 1 . 2 2 4 1 . . 3 . 8 . 4 . 1 12 Storage 4 | . 1 . . . . . . . . . . . . 1 . . . . . . 2 Processor 8 | . . . . . 1 . . . . 1 2 . . . . . . . . . 4 Hackware 4 | . . . . . . 1 1 1 1 . . . . . . . . . . . . Protection 30 | . 1 . . 5 2 1 2 4 3 4 1 . . . 1 1 . 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | . . 3 13 4 8 2 2 13 11 7 5 2 . . 3 6 2 8 . 3 21 Energy Gun 11 | . . 2 . . . . . 1 . 2 2 . . . . 1 . 2 . . 1 Energy Cannon 6 | . . . . . . . . . . 1 . . . . . 2 . 2 . . 1 Ballistic Gun 46 | . . . 8 4 5 2 2 8 7 3 2 1 . . 1 . 1 . . 1 1 Ballistic Cannon 14 | . . . . . . . . . . . . . . . . 1 . 1 . 1 11 Launcher 17 | . . 1 4 . 2 . . 1 . 1 1 1 . . 1 1 1 2 . . 1 Special Weapon 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 1 . . 2 2 . . . . . 1 1 . . . . 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 2 . 1 . . . 2 1 . . 3 . 2 . . . . 6 Corrupted Parts 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . System Corruption 23 | . . . . . . . . . . 13 . . . . . . . 10 . . . Parts Lost 108 | . . 3 3 2 5 4 1 20 3 6 4 1 . . 3 1 . 7 1 6 38 Power 10 | . . 1 . . 1 . . 2 . . . 1 . . . . . . . . 5 Propulsion 45 | . . 1 2 . 1 1 . 7 1 2 3 . . . 1 1 . 2 1 3 19 Utility 29 | . . . . 2 2 2 . 4 . 1 1 . . . 1 . . 4 . 2 10 Weapon 24 | . . 1 1 . 1 1 1 7 2 3 . . . . 1 . . 1 . 1 4 Highest Loss Streak 17 | . . 2 1 2 2 1 1 7 1 2 3 1 . . 2 1 . 5 1 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 99 99 100 96 99 99 96 98 92 91 88 88 88 82 86 89 88 91 82 72 Engine 3 | . 14 13 11 9 6 9 7 7 5 . . . 5 3 . . . . . . . Core 1 | . . . . . . . . . 1 6 5 4 . . . 1 . 1 5 5 2 Reactor 1 | . . . . . . . . . . . . . . 1 5 3 5 3 . . 3 Treads 14 | . . 2 10 9 24 27 30 21 2 25 17 5 5 5 . 10 15 16 15 14 12 Leg 2 | . . . . . . . . 7 26 . . . . . . . . . . 2 2 Wheel 6 | . 28 25 21 17 2 . . . . . 2 11 11 11 11 7 5 4 7 1 4 Device 12 | . . . 11 9 1 4 6 3 7 18 17 17 17 17 17 15 21 17 15 15 13 Storage 6 | . 14 14 11 9 9 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 Processor 9 | . . . . . 7 9 7 7 2 2 16 17 17 17 17 15 15 15 15 15 14 Protection 9 | . 11 14 11 18 17 9 7 11 15 12 5 5 5 5 4 9 5 6 10 6 1 Energy Gun 5 | . 28 27 1 . . . . 3 2 6 6 11 11 11 11 9 6 7 . . . Ballistic Gun 11 | . . . 20 27 25 26 23 16 18 11 5 4 5 5 4 2 3 3 . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 5 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 11 87 87 97 104 106 107 105 109 120 134 132 132 130 133 133 151 149 153 153 154 163 Greatest Support 184 | 20 26 26 26 32 60 60 88 88 88 96 96 38 38 38 38 54 77 77 26 105 184 Greatest Overweight (x) 14 | . 3 8 4 8 8 1 1 10 11 1 4 3 3 3 3 5 5 9 9 9 14 Average Overweight (x) 2 | . 2 4 3 3 1 1 1 1 2 1 2 3 3 3 3 3 2 3 6 4 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | . 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | . 15 21 23 24 24 24 24 18 23 24 22 24 24 24 24 24 24 23 24 22 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 18 24 20 25 25 25 25 16 25 24 25 24 25 25 24 25 25 24 24 21 3 Class Distribution -------------------- 32% | Gunner 20% | Mutant 19% | Tank 12% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 9326 | 200 56 197 1015 1022 729 513 351 678 416 675 230 97 8 . 209 247 239 578 . 196 1670 Remotely 614 | . . . . . . . . 247 . . . . . . . . . . . . 367 Salvage Created 13066 | . 56 531 1409 1778 532 759 448 630 434 1222 557 262 10 . 350 996 373 945 . 450 1324 Parts 635 | . 1 24 98 85 39 41 31 24 29 46 27 10 . . 11 48 6 34 . 7 74 Haulers Intercepted 11 | . . . 3 5 . 2 . . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . 1 2 1 1 . . . . . 4 . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . 10 . . 9 . 6 37 . 7 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 241 | . 1 7 32 24 22 13 11 17 10 18 6 6 . . 5 14 5 23 . 3 24 Melee 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 Guns 163 | . 1 5 22 24 14 13 11 14 10 10 1 3 . . 5 11 1 15 . 1 2 Cannons 27 | . . . . . . . . . . 3 . . . . . 3 1 . . 2 18 AOE 42 | . . 2 10 . 8 . . 2 . 2 5 3 . . . . 2 8 . . . Classes Destroyed 19 | . 1 5 3 . 2 2 1 . 1 1 . . 1 . 1 . . . . . 1 Worker 17 | . . 1 2 1 . . . . 1 2 6 . . . . 4 . . . . . Builder 14 | . . 1 . . . . . . . 2 3 . . . . 1 . . . . 7 Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 3 5 . 2 . . . . . . . . . . . . . . 1 Recycler 17 | . . 3 2 3 . . 1 . 1 2 1 . . . . 3 . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . 2 2 . . . . . . . . . . . 1 . . . . . Swarmer 56 | . . 3 14 3 7 . 7 6 3 . . . . . . 5 . 8 . . . Grunt 90 | . 1 4 8 16 11 7 . 9 1 4 5 5 . . . . 1 10 . 3 5 Brawler 5 | . . . . . . 1 . . . 1 . . . . . . 2 1 . . . Duelist 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 39 | . . . 10 5 2 3 1 2 2 4 . . . . 1 3 1 2 . . 3 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . 2 1 . 1 3 . 1 . . 2 . . . . . 4 Programmer 32 | . . . . . . . 2 . 3 5 1 . . . 2 6 1 1 . . 11 Samaritan 5 | . . . . . . . . . . . . . 1 . . . 3 1 . . . Best Kill Streak 8 | . 1 3 7 6 7 5 4 5 3 4 6 4 . . 2 6 3 7 . 3 8 Combat Bots Only 7 | . 1 3 4 5 7 5 4 5 3 4 5 4 . . 2 5 3 7 . 3 4 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 2 2 2 2 3 3 1 . 1 3 1 3 . 1 1 Gunslinging 1 | . . 1 . 1 . 1 . 1 1 . . . . . . 1 . . . . . Exploded 3 | . . 1 2 . 3 . . 1 . 1 2 3 . . . . 1 3 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 25709 | . 94 292 1156 890 1249 674 399 3404 965 2008 584 297 . . 888 739 182 1572 180 841 9295 Core 2737 | . 30 43 185 142 90 50 59 280 101 127 . 16 . . 123 90 25 86 . 23 1267 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 137 | . 4 5 37 48 8 . . . . . . . . . . . . . . . 35 Core Remaining (%) 69 | 100 . 70 53 . . 48 . . 37 85 . . . . 86 . . . . 80 . Volleys Fired 696 | . 10 30 105 76 49 35 30 43 30 63 12 10 2 . 19 25 19 37 . 8 93 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 . 3 3 Hottest 286 | . 90 90 70 71 71 76 74 131 136 229 233 233 230 . 230 286 286 258 . 152 232 Shots Fired 1698 | . 20 57 204 228 118 101 89 112 82 148 32 20 6 . 52 75 50 92 . 24 188 Gun 1401 | . 20 54 196 228 106 101 89 107 77 135 25 18 6 . 49 64 31 65 . 8 22 Cannon 244 | . . . . . . . . . . 11 5 . . . . 11 15 21 . 16 165 Launcher 44 | . . 3 8 . 12 . . 1 . 2 2 2 . . 3 . 4 6 . . 1 Special 9 | . . . . . . . . 4 5 . . . . . . . . . . . . Kinetic 1197 | . . . 195 228 106 101 89 86 68 52 10 8 2 . 16 20 6 32 . 24 154 Thermal 406 | . 20 54 1 . . . . 21 9 83 15 10 4 . 33 55 40 54 . . 7 Explosive 44 | . . 3 8 . 12 . . 1 . 2 2 2 . . 3 . 4 6 . . 1 Electromagnetic 42 | . . . . . . . . . . 11 5 . . . . . . . . . 26 Robot Hit Streak 41 | . 5 12 18 11 12 12 15 14 17 25 18 14 15 . 39 41 22 17 . 30 24 Robot Miss Streak 12 | . 5 3 3 2 9 3 4 6 12 12 2 2 . . 2 3 1 2 . 1 4 Penetration Max 1 | . . . . . . 1 1 . . . 1 1 . . . . . 1 . 1 1 Secondary Targets 26 | . . 1 . 6 3 4 . 3 2 3 . . . . . 2 . 2 . . . Max Gunslinging Chain 2 | . . 1 . 1 1 1 . 1 2 1 . . . . . 1 . 1 . . . Capacitor 22 | . . . . . . . . . . . . . . . . . . . . . 22 Shots Hit Robots 1256 | . 10 39 131 150 65 76 59 87 66 129 23 15 6 . 42 65 45 71 . 25 152 Core Hits 725 | . 3 23 59 68 45 32 23 53 58 94 31 22 3 . 25 42 20 46 . 9 69 Critical Kills 4 | . . . . . . . . . . . . 1 . . . . . . . 2 1 Critical Parts Destroyed 15 | . . . 1 1 . . 1 . . . . . . . . . . 3 . 4 5 Critical Strikes 50 | . . 3 1 1 . 1 1 . . 13 1 1 . . . 1 . 3 . 7 17 Burn 17 | . . 3 . . . . . . . 13 1 . . . . . . . . . . Destroy 21 | . . . 1 1 . 1 1 . . . . 1 . . . 1 . 3 . 6 6 Blast 8 | . . . . . . . . . . . . . . . . . . . . . 8 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 47 | . . . 7 . 1 . . 5 6 . . . . . . . . 1 . 6 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . 7 . 1 . . 5 6 . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . . . . 1 . 6 21 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33269 | . 115 592 2396 2437 1896 1250 1034 1418 987 3048 1309 722 210 . 1764 2376 1861 3512 . 933 5409 Guns 19585 | . 115 420 1980 2437 913 1250 1034 1204 987 2339 486 345 210 . 1388 1718 810 1206 . 152 591 Cannons 5806 | . . . . . . . . . . 307 144 . . . . 313 373 340 . 306 4023 Explosions 6559 | . . 172 416 . 983 . . 74 . 401 679 377 . . 376 345 678 1860 . . 198 Melee 1302 | . . . . . . . . 140 . . . . . . . . . 106 . 475 581 Ramming 17 | . . . . . . . . . . 1 . . . . . . . . . . 16 Kinetic 15945 | . . . 1980 2437 913 1250 1034 836 814 979 163 109 50 . 194 209 94 476 . 458 3949 Thermal 8736 | . 115 420 . . . . . 368 173 1360 472 236 160 . 1194 1822 1089 1070 . . 257 Explosive 6371 | . . 172 416 . 983 . . 74 . 362 530 377 . . 376 345 678 1860 . . 198 Electromagnetic 898 | . . . . . . . . . . 346 144 . . . . . . . . . 408 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . 140 . . . . . . . . . . . . . Piercing 1162 | . . . . . . . . . . . . . . . . . . 106 . 475 581 Highest Corruption 40 | . . . 1 . . . 1 1 3 16 . . . . 2 3 3 14 14 . 40 Average Corruption 5 | . . . 1 . . . 1 1 1 3 . . . . 1 2 3 5 14 . 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . 25 Effects 183 | . . . 10 . . . . 3 25 15 . . . . 1 6 18 52 2 . 51 Message Errors 40 | . . . 2 . . . . 1 9 4 . . . . . . 5 9 . . 10 Matter Fused 38 | . . . 3 . . . . . 7 2 . . . . . 2 2 13 . . 9 Heat Flow Errors 28 | . . . 2 . . . . . 3 6 . . . . . . 5 9 . . 3 Energy Discharges 18 | . . . 1 . . . . . 1 1 . . . . . 1 4 3 1 . 6 Data Loss (minor) 29 | . . . 2 . . . . . 2 . . . . . . 2 1 13 1 . 8 Data Loss (major) 7 | . . . . . . . . . . 1 . . . . . 1 . 3 . . 2 Misfires 8 | . . . . . . . . . 2 1 . . . . 1 . 1 1 . . 2 Alerts 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 664 | . . . 10 . . . . . . 3 6 . . . . 19 12 322 . 119 173 Projectiles 187 | . . . . . . . . . . . 6 . . . . 13 12 14 . . 142 Explosions 232 | . . . 10 . . . . . . 3 . . . . . 6 . 211 . . 2 Melee 245 | . . . . . . . . . . . . . . . . . . 97 . 119 29 Knockbacks 27 | . . . . . . . . . . . . . . . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . 24 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 681 | . . 39 31 . 56 . . 29 . 110 198 . . . 10 135 72 . . . 1 Shots 23 | . . 2 1 . 3 . . 1 . 5 7 . . . 1 2 1 . . . . Rammed 7 | . . . . . . . . . . 1 . . . . . . . . . . 6 Targets Rammed 10 | . . . . . . . . . . 1 . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 415 | . 333 229 201 18 114 180 58 313 232 393 33 15 . . 284 415 207 206 238 . 375 Average Temperature 85 | . 166 56 74 12 32 46 20 91 58 105 5 9 . . 116 141 40 64 120 . 139 Received Heat Transfer 5051 | . 69 129 342 450 369 216 . 1440 153 267 147 93 . . 9 54 27 388 . 182 716 Effects 4 | . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . Shutdowns 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Parts Melted 38 | . 1 8 . . . . . . . 15 1 . . . 2 5 3 2 . . 1 Heat Transferred 15915 | . 298 1291 . . . . . 745 375 4475 850 400 275 . 1450 2160 1630 1566 . . 400 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1071 | . 85 246 597 433 1071 521 185 322 207 340 230 . . . . 330 . . . . 334 Initial 521 | . . 33 . 159 281 521 2 115 168 46 166 . . . . 25 . . . . . Average 190 | . 18 109 220 296 711 276 37 230 78 71 162 . . . . 106 . . . . 143 Maximum Alert Level 3 | . . 1 2 2 3 2 . 1 1 1 1 . . . . 1 . . . . 1 Low Security (%) 66 | . 100 92 48 17 . 34 100 39 97 90 86 . . . . 78 . . . . 82 Level 1 23 | . . 7 42 65 8 47 . 60 2 9 13 . . . . 21 . . . . 17 Level 2 6 | . . . 9 17 42 18 . . . . . . . . . . . . . . . Level 3 3 | . . . . . 49 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 3 4 . 2 3 . 6 9 2 . . . . 5 . 1 . . 9 Investigation 4 | . . . 1 . . . . . 1 . . . . . . 2 . . . . . Extermination 16 | . . . . . . . 1 . 4 3 1 . . . . 3 . . . . 4 Reinforcement 15 | . . . 2 3 . 2 1 . 1 1 1 . . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison 8 | . . . . 1 . . 1 . . 5 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . 2 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 14 | . 1 . 3 6 . . . . . . . 1 . . . . . . . . 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 327 | . 9 7 38 38 23 15 10 20 18 23 7 6 . . 5 17 5 22 . 5 59 Peak Tracking Total 11 | . 4 3 5 7 6 5 4 6 3 4 5 3 . . 2 5 3 5 . 4 11 Tactical Retreats 9 | . 1 . . . 2 1 . . . . . . . . . . . . . 1 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 18 | . . . 1 1 1 . 1 2 1 2 1 . . . . 1 . . 3 . 4 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 20 | . . . 4 1 1 . . 1 . 7 . . . . . 3 . 2 . . 1 Max in Single Turn 3 | . . . 2 1 1 . . 1 . 3 . . . . . 1 . 1 . . 1 Garrison Relay 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 50 | . 1 . 6 4 . 5 4 . 3 5 2 . . 8 . 7 1 . . . 4 Terminals 30 | . 1 . 6 3 . 4 3 . 1 2 1 . . . . 6 . . . . 3 Fabricators 6 | . . . . . . . . . 1 2 1 . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Total Hacks 148 | . 2 . 17 11 . 13 10 . 9 11 5 . . 47 . 16 1 . . . 6 Successful 105 | . 2 . 9 9 . 7 7 . 6 6 4 . . 47 . 6 1 . . . 1 Failed 42 | . . . 7 2 . 6 3 . 3 5 1 . . . . 10 . . . . 5 Catastrophic 12 | . . . 2 . . 2 . . 2 2 . . . . . 2 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 43 | . 1 . 11 6 . 5 3 . 5 4 4 . . . . . . . . . 4 Terminals 76 | . 2 . 17 10 . 11 9 . 3 3 3 . . . . 14 . . . . 4 Fabricators 14 | . . . . . . . . . 4 4 2 . . . . 2 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 2 4 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Terminal Hacks 79 | . 1 . 7 5 . 4 4 . 1 2 1 . . 47 . 6 1 . . . . Record 35 | . . . . . . . . . . . . . . 35 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . . . 1 . . . 1 . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . 3 2 . . 1 . . 1 1 . . . . 2 . . . . . Unreport Threat 9 | . . . 2 1 . 4 . . . . . . . . . 2 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . 1 . . 1 . . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 1 1 . . . . . . . . . 1 Network Status 4 | . . . . . . . . . 1 1 1 . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 2 3 . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 2 3 . 1 2 . 2 . 2 . . . . . . . . . . Terminals 11 | . 1 . 2 3 . 1 2 . 1 . 1 . . . . . . . . . . Track 5 | . . . 1 2 . . 1 . 1 . . . . . . . . . . . . Botnet 6 | . 1 . 1 1 . 1 1 . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Fabnet 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 33 | . . . 4 3 . 3 4 . 3 4 2 . . . . 6 . . . . 4 Full Trace Events 5 | . . . 1 . . 1 . . 1 . . . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . . 6 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . 3 3 2 . . . . . . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . 3 3 2 . . . . . . . 3 . . . Robot Hacks Applied 7 | . . . . . . . . 3 4 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . . . . . . . overload_power 1 | . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 5 . 3 3 . . . . . . . . . . . . . Machine Destruction 8 | . . . . . 5 . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . Attached 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 1 1 1 3 3 3 3 3 1 1 Autooverrided 5 | . . . . . . . . . . 2 . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 8 | . . . . . . . . 1 2 2 . . . . . . . 3 . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . 1 . . . Highest-Rated Group 37 | . . . . . . . . . 32 37 . . . . . . . 12 . . . Highest-Rated Ally 37 | . . . . . . . . . 32 37 . . . . . . . 12 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 8 3 . . . . . . . 7 . . . Total Damage 466 | . . . . . . . . . 356 39 . . . . . . . 71 . . . Kills 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 6 | . . . 1 . . . 1 . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . . 2 . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 22374 | . 283 888 1631 1100 1181 1310 871 798 1895 1848 719 523 264 249 957 1524 1091 2285 210 937 1810 Spaces Moved 10062 | 1 177 524 904 594 452 467 325 234 615 624 324 363 182 174 649 806 478 863 108 309 889 Core 242 | . . . . . . . . . . . . . . . . . . . . . 242 Treads 3417 | . . . . . 359 467 325 171 60 624 178 . . . . 1 268 492 . 202 270 Legs 608 | 1 1 . . . . . . 63 542 . . . . . . . . . . . 1 Wheels 5795 | . 176 524 904 594 93 . . . 13 . 146 363 182 174 649 805 210 371 108 107 376 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 135 135 135 140 250 225 225 242 240 135 135 135 135 135 123 175 160 165 220 50 Average Speed 188 | 120 132 148 136 138 229 250 236 254 258 241 200 135 135 135 135 157 214 230 194 286 147 Slowest Speed 820 | 120 135 200 140 210 250 250 247 820 330 242 240 135 135 135 135 570 246 246 235 330 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 2 37 87 66 46 68 32 7 39 13 14 7 49 41 62 72 17 60 78 17 51 28 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . . . . . . . . . . 1 3 1 . . 1 . . . Known Exits Taken 12 | . . . . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . 1 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . . . . . . 1 . 1 1 . 1 . Spaces Dug 18 | . . . 7 . . . . . 5 . . . . . . . . . . . 6 Terrain Destroyed 604 | . . 31 55 . 29 . . 7 5 26 30 40 . . 44 37 106 137 . 3 54 Melee 16 | . . . 7 . . . . . 5 . . . . . . . . . . . 4 Projectile 63 | . . . . . . . . . . . 1 1 . . 4 1 6 15 . 3 32 AOE 525 | . . 31 48 . 29 . . 7 . 26 29 39 . . 40 36 100 122 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 12182 | . 203 580 1126 748 533 559 375 338 852 845 365 375 195 190 680 1001 503 1076 108 332 1198 Wait 675 | . 1 6 26 27 2 33 . 15 146 101 10 . 11 . 5 108 . 144 . . 40 Move 10042 | . 176 523 903 594 451 466 325 232 614 623 323 362 181 173 648 805 477 862 107 308 889 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 11 12 25 13 8 10 3 5 15 11 5 . 1 3 2 10 2 7 . 2 7 Fast Attach 106 | . 2 . 1 4 1 1 1 6 3 7 3 . . 6 . 14 . 6 . 1 50 Attach 77 | . . 3 5 4 4 4 3 16 4 6 4 1 . . 2 3 . 7 . 4 7 Detach 12 | . 1 . . . . . . 2 2 1 2 . . . . . . . . . 4 Swap 129 | . 2 3 19 11 9 2 6 9 17 9 4 2 . . 2 6 2 8 1 2 15 Drop 182 | . . 3 35 19 6 8 7 1 10 23 2 . . 8 . 22 2 4 . 1 31 Fire 696 | . 10 30 105 76 49 35 30 43 30 63 12 10 2 . 19 25 19 37 . 8 93 Melee 47 | . . . 7 . 1 . . 5 6 . . . . . . . . 1 . 6 21 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . 1 . . . . . . . . . . 8 Escape Stasis 27 | . . . . . 2 . . 4 5 . . . . . . 8 . . . . 8 Rewire 25 | . . . . . . . . . . . . . . . 1 . . . . . 24 Trap 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 12) 284 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 347 | -10/Mines | Met a Derelict bent on vengeance 504 | -10/Mines | Learned Materials emergency access door positions 524 | -10/Mines | Discovered new exit (range 12) 849 | -10/Mines | Learned location of Storage (-7) 1158 | -10/Mines | Discovered new exit (range 9) 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -9/Materials | Discovered new exit (range 10) 1782 | -9/Materials | Discovered new exit (range 7) 2129 | -9/Materials | Discovered new exit (range 14) 2545 | -9/Materials | Central database locked down 2777 | -9/Materials | Discovered new exit (range 9) 2803 | -9/Materials | Entered another Materials area 2803 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3208 | -8/Materials | Build established: Scavenger-Tank 3831 | -8/Materials | Garrison activated, responded to threat 3903 | -8/Materials | Identified exit to Garrison 3903 | -8/Materials | Entered Garrison 3970 | -8/Garrison | Build established: Tank 4044 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Garrison Relay disabled 4397 | -8/Garrison | Destroyed 7 combat bots 4481 | -8/Garrison | Discovered new exit (range 9) 4560 | -8/Garrison | Triggered checkpoint 4774 | -8/Garrison | Triggered checkpoint 4948 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Discovered new exit (range 10) 5074 | -8/Garrison | Installed Relay Interface Framework 5084 | -8/Garrison | Entered Materials 5891 | -8/Materials | Discovered new exit (range 9) 6057 | -8/Materials | Core integrity fell below 50% 6192 | -8/Materials | Build established: Skirmisher 6394 | -8/Materials | Entered Factory 6394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6651 | -7/Factory | Discovered new exit (range 4) 6682 | -7/Factory | Build established: Tank 7200 | -7/Factory | Garrison activated, responded to threat 7265 | -7/Factory | Identified exit to Garrison 7265 | -7/Factory | Entered Garrison 7277 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7320 | -7/Garrison | Triggered checkpoint 7375 | -7/Garrison | Garrison Relay disabled 7501 | -7/Garrison | Triggered checkpoint 7502 | -7/Garrison | Triggered checkpoint 7573 | -7/Garrison | Lost 6 parts (1n1u4w) 7639 | -7/Garrison | Lost 7 parts (1p3n1u2w) 7751 | -7/Garrison | Triggered checkpoint 7841 | -7/Garrison | Lost 4 parts (1p2n1u) 7954 | -7/Garrison | Spotted B-75 Beast 8022 | -7/Garrison | Discovered new exit (range 16) 8024 | -7/Garrison | Triggered checkpoint 8063 | -7/Garrison | Entered Factory 8092 | -7/Factory | Found Prototype Launcher 8106 | -7/Factory | Build established: Scavenger-Tank 8460 | -7/Factory | Core integrity fell below 50% 9630 | -7/Factory | Identified exit to Storage 9630 | -7/Factory | Identified exit to Lower Caves 9828 | -7/Factory | Discovered new exit (range 5) 9958 | -7/Factory | Entered another Factory area 9958 | -6/Factory | Evolved 2 slots: Utility x2 10056 | -6/Factory | Build established: Tank 11020 | -6/Factory | Found Prototype Processor 11020 | -6/Factory | Identified Exp. Targeting Computer 11039 | -6/Factory | Found Exp. Targeting Computer 11222 | -6/Factory | Garrison activated, responded to threat 11326 | -6/Factory | Build established: Scavenger-Tank 11609 | -6/Factory | Garrison activated, responded to threat 11689 | -6/Factory | System corruption reached 10% 11736 | -6/Factory | Identified Rocket Array 11762 | -6/Factory | Discovered new exit (range 14) 11806 | -6/Factory | Entered another Factory area 11806 | -5/Factory | Evolved 2 slots: Utility x2 12021 | -5/Factory | Build established: Scavenger-Gunner 12292 | -5/Factory | Lost 3 parts (2n1u) 12517 | -5/Factory | Discovered new exit (range 4) 12521 | -5/Factory | Identified exit to Upper Caves 12525 | -5/Factory | Entered Upper Caves 12532 | -5/Upper Caves | Build established: Gunner 13030 | -5/Upper Caves | Discovered new exit (range 14) 13047 | -5/Upper Caves | Identified exit to Upper Caves 13048 | -5/Upper Caves | Entered another Upper Caves area 13064 | -5/Upper Caves | Learned location of 1 exit from Factory 13064 | -5/Upper Caves | Discovered new exit (range 15) 13083 | -5/Upper Caves | Identified exit to Factory 13226 | -5/Upper Caves | Spotted B-75 Beast 13252 | -5/Upper Caves | Encountered a Warlord checkpoint 13258 | -5/Upper Caves | Learned location of Armory (-3) 13305 | -5/Upper Caves | Discovered new exit (range 6) 13311 | -5/Upper Caves | Identified exit to Zhirov 13312 | -5/Upper Caves | Entered Zhirov 13312 | -5/Zhirov | Discovered new exit (range 3) 13337 | -5/Zhirov | Met Zhirov 13373 | -5/Zhirov | Learned location of Quarantine (-2) 13373 | -5/Zhirov | Learned location of Testing (-3) 13373 | -5/Zhirov | Learned location of Command (-1) 13402 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13432 | -5/Zhirov | Found Alien Artifact 13432 | -5/Zhirov | Identified Integrated Reactor 13432 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13509 | -5/Zhirov | Found Alien Artifact 13560 | -5/Zhirov | Identified exit to Proximity Caves 13561 | -5/Zhirov | Entered Proximity Caves 14440 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14518 | -4/Proximity Caves | Entered Factory 14518 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14519 | -4/Factory | Identified exit to Upper Caves 15280 | -4/Factory | Found Prototype Slashing Weapon 15280 | -4/Factory | Identified Molecular Scythe 16042 | -4/Factory | Entered Upper Caves 16201 | -4/Upper Caves | Encountered a Warlord checkpoint 16445 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17067 | -4/Upper Caves | Discovered new exit (range 14) 17096 | -4/Upper Caves | Identified exit to Upper Caves 17133 | -4/Upper Caves | Entered another Upper Caves area 17307 | -4/Upper Caves | Discovered new exit (range 12) 17334 | -4/Upper Caves | Identified exit to Research 18128 | -4/Upper Caves | Learned location of 2 exits from Research 18673 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18712 | -4/Upper Caves | Destroyed 7 combat bots 18761 | -4/Upper Caves | Lost 5 parts (1n3u1w) 18855 | -4/Upper Caves | System corruption reached 10% 19279 | -4/Upper Caves | Build established: Mutant 19362 | -4/Upper Caves | Discovered new exit (range 16) 19415 | -4/Upper Caves | Identified exit to Warlord 19418 | -4/Upper Caves | Entered Warlord 19502 | -4/Warlord | System corruption cleaned by Quarantine Array 19508 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 19508 | -4/Warlord | Attacked by Warlord forces 19597 | -4/Warlord | Discovered new exit (range 14) 19621 | -4/Warlord | Identified exit to Proximity Caves 19628 | -4/Warlord | Entered Proximity Caves 19828 | -3/Proximity Caves | Spotted B-86 Titan 19941 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 20297 | -3/Proximity Caves | Build established: Gunner 20515 | -3/Proximity Caves | Discovered exit to Research (range 16) 20565 | -3/Proximity Caves | Entered Research 20565 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20566 | -3/Research | Identified exit to Research 20566 | -3/Research | Identified exit to Armory 21015 | -3/Research | Build established: Scavenger-Gunner 21415 | -3/Research | Found Fusion Bomb Launcher 21508 | -3/Research | Found Enh. Force Lance 21545 | -3/Research | Found Prototype Device 21545 | -3/Research | Identified Exp. Thermal Defense Suite 21631 | -3/Research | System corruption reached 10% 21646 | -3/Research | Core integrity fell below 50% 21673 | -3/Research | Lost 17 parts (2p8n6u1w) 21745 | -3/Research | System corruption reached 30% 21829 | -3/Research | Garrison activated, responded to threat 21850 | -3/Research | Identified Transdimensional Reconstructor 21850 | -3/Research | Warped through subspace 21861 | -3/Research | Found Prototype Device 21861 | -3/Research | Identified Exp. EM Disruption Field 21941 | -3/Research | Lost 3 parts (2n1w) 22000 | -3/Research | Core integrity fell below 20% 22073 | -3/Research | Found Quantum Capacitor 22154 | -3/Research | Build established: Mutant 22375 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 22350_ Terminal disabled. 22351_ Acquired 64 matter. 22352_ Adv. Corruption Screen intercepted 1% system corruption. 22352_ R-10 Processor collects Mic. Antimatter Reactor. 22353_ P-80 Master resets R-10 Processor, system corruption cleaned. 22355_ Adv. Corruption Screen intercepted 1% system corruption. 22355_ R-10 Processor collects Adv. Heat Sink. 22358_ P-80 Master resets G-67 Veteran, system corruption cleaned. 22358_ Adv. Corruption Screen intercepted 1% system corruption. 22360_ Destroyed Unknown Energy Gun. 22362_ Destroyed Flexi-carbon Leg. 22362_ Biometal Medium Treads destroyed. 22362_ Adv. Corruption Screen intercepted 1% system corruption. 22366_ System corrupted: Component data lost. 22367_ Hrd. Medium Armor Plating destroyed. 22370_ Adv. Heat Sink destroyed. 22371_ Adv. Corruption Screen intercepted 1% system corruption. 22372_ G-67 Veteran destroyed. 22374_ Adv. Corruption Screen intercepted 1% system corruption. 22375_ Acquired 85 matter. Map ----- +----------------------------------------------------+ | # ##???????????????????????????#"" # ^ | | ## #### ????????????????????????#"T # | | + ????????????????????????#"" + | | ####### ????????????????????????#"" # | | ##???????????????????????????# # | | | ##???????????????????????????# # | | ##???????????????????????????########## | | ##?????????????????????^?????^????????# | | /##?????????????????????????????######## | | ##???###?????????????????^?????# | | #########????????????????????^?# | | ##### ##????????????????????# | | ##### ##????????????????????# | | ????? """ # ????????????????????# ####+###### | | ##### """ /# ???????#????????????# # | | ##### """ # ?????? #?????####+### # | | # # ??????!#?????# + | | # ! # ????? #?????# # | | # # ????? #?????# + | | + # ???? #?????# # | | # # ???? #?????# ####+### | | # ! # ??? ???????# # # | | #############+########## # # | | ! [ % + # | | %* % ! = % g %= # ! # | | *[ % b p@ ! # # | | !]! = gp[!= # ########### | | ############## ########## ### #? ! ???? | | #### ## ##???????#"T#?# #? ???? | | #???### ##???????####?# #??! ????? | | #?????# #?????????????# #?? ????? | | """ #?????# #?????????????# ####+###??? | | """ #?????# #?????????????# ! ## #### | | """ #?????# #?????????????# ## | | ? #?????# #?????????????######### | | ????????# #?????????????????????# = | | +############# #?????????????????????# #### | | #?????????????????????### ###??? | | ! #???????????????????????# #??### | | #????????????####???????# # | | % #???????????? ??????# + | | =% ###+###########?????? ??????# # ! | | #! #???? ?"""" ?##### #?? | | # #??# ""S"" ?+ #???? | | ! + = #??# "" "" # #????? | | ] # !% #??#! # #????? | | # ! #??# + +????? | | # ! #??# ! ! # #????? | | ####/#################??########### #????? | | # ! ####?##?????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 47 Energy Capacity 675 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Corruption Block 80 Armor Coverage 825 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 6 Particle Charging 30 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageAssembledWings Manual? 0 Play Time 02:02:09 Cumulative 286.7 hours Start 2022.05.31 @ 14:12:35 End 2022.05.31 @ 16:16:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 371 Adventurer 0 Explorer 1 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e06548a2-6541-49d7-ae42-dec00f3755b7