Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 18:02:05

Player: Willow

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (21)      105
Value Destroyed (417)      417
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 722

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     294/300
Energy                     250/250
System Corruption          1%
Temperature                Cool (6)
Movement                   Rolling (100)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
   Compact Wheel
   Compact Wheel
>          --- UTILITY (2) ------
    Medium Storage Unit
           Structural Scanner
>          --- WEAPON (2) -------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY (10) ---
           Ion Engine
     Light Treads
           Wheel
           Wheel
     Large Matter Pod (150)
           Signal Interpreter
  Improved Terrain Scanner
           Seismic Detector
           Particle Gun

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
    Medium Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
   Compact Wheel
   Compact Wheel
     Small Storage Unit
     Small Matter Pod
           Structural Scanner
           Signal Interpreter
  Improved Terrain Scanner
     Light Assault Rifle
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 7   9   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  2    | .   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  6    | 2   4   
    Device                 4    | 1   3   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          4    | 2   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     97   | .   97  
  Engine                   14   | .   14  
  Treads                   21   | .   21  
  Wheel                    4    | .   4   
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Ballistic Gun            27   | .   27  
Peak Build Rating          8    | 7   8   
  Average Rating           6    | 5   6   
  On Entrance              3    | .   7   
Naked Turns                .    | .   .   
Heaviest Build             19   | 12  19  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  3    | 3   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         8    | 7   8   
  Most Carried             9    | 5   9   
  Average Carried          6    | 2   6   
  Final Capacity           10   | 8   10  
  Final Carried            9    | 5   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           775  | 288 487 
  Remotely                 .    | .   .   
Salvage Created            699  | 97  602 
  Parts                    46   | 4   42  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  14   | .   14  
  Guns                     14   | .   14  
Classes Destroyed          7    | 2   5   
  Worker                   2    | .   2   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Recycler                 2    | 1   1   
  Watcher                  1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    8    | .   8   
Best Kill Streak           3    | 2   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        98   | .    98   
  Missed                   16   | .    16   
Damage Taken               942  | .    942  
  Core                     253  | .    253  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              83   | 7    76   
  Largest                  2    | 2    2    
  Hottest                  40   | 40   40   
Shots Fired                158  | 14   144  
  Gun                      158  | 14   144  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  158  | 14   144  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         16   | 5    16   
  Robot Miss Streak        5    | 2    5    
  Penetration Max          .    | .    .    
  Secondary Targets        2    | .    2    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           102  | 9    93   
  Core Hits                43   | 4    39   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed 1    | .    1    
  Critical Strikes         2    | .    2    
    Destroy                2    | .    2    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1112 | 90   1022 
  Guns                     1051 | 90   961  
  Cannons                  .    | .    .    
  Explosions               31   | .    31   
  Melee                    .    | .    .    
  Ramming                  30   | .    30   
  Kinetic                  1051 | 90   961  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          31   | .    31   
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  1    | .    1    
    Data Loss (minor)      1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      15   | .    15   
  Shots                    1    | .    1    
  Rammed                   7    | .    7    
Targets Rammed             7    | .    7    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        43   | .    43   
  Average Temperature      15   | .    15   
  Received Heat Transfer   423  | .    423  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             259  | 10  259 
  Initial                  6    | .   6   
  Average                  82   | 2   92  
Maximum Alert Level        1    | .   1   
  Low Security (%)         89   | 100 87  
  Level 1                  10   | .   12  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | .   21  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          5    | .   5   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                16   | .   16  
  Successful               8    | .   8   
  Failed                   8    | .   8   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   17   | .   17  
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          5    | .   5   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Robot Analysis           2    | .   2   
  Terminal Index           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         5    | .   5   
  Terminals                3    | .   3   
    Botnet                 3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
    Mask                   2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       2    | .   2   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1176 | 134  1042 
Spaces Moved               453  | 65   388  
  Core                     15   | 15   .    
  Treads                   286  | 50   236  
  Legs                     .    | .    .    
  Wheels                   152  | .    152  
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   100  
  Average Speed            138  | 152  136  
  Slowest Speed            200  | 200  160  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       35   | 5    65   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      859  | 85  774 
  Wait                     284  | .   284 
  Move                     452  | 64  388 
  Hop                      .    | .   .   
  Pick Up                  14   | 7   7   
  Fast Attach              7    | 5   2   
  Attach                   5    | 2   3   
  Detach                   1    | .   1   
  Swap                     4    | .   4   
  Drop                     2    | .   2   
  Fire                     83   | 7   76  
  Melee                    .    | .   .   
  Ram                      3    | .   3   
  Kick                     .    | .   .   
  Crush                    4    | .   4   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   15 | -11/Scrapyard | Discovered new exit (range 16)
  135 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  729 | -10/Materials | Discovered new exit (range 9)
  793 | -10/Materials | Discovered new exit (range 16)
  887 | -10/Materials | Lost 3 parts (1n2w)
  969 | -10/Materials | Core integrity fell below 50%
 1070 | -10/Materials | Core integrity fell below 20%
 1152 | -10/Materials | Discovered new exit (range 15)
 1177 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Trojan loaded successfully.
  Testing...
  Terminal linked with 2 systems.
  Awaiting botnet instructions.
>>Analysis(G-34 Mercenary)
Downloading analysis...
    G-34 Mercenary
    Tier: 1
  G-series grunts serve as low-level front-line
  combat units, of sturdy construction but with
  fairly weak armament. Internal systems are not
  as protected as they could be, to enable rapid
  repair in the field, but this also makes them
  somewhat susceptible to additional damage from
  electromagnetic attacks. Grunts patrol in
  groups, or sometimes operate alone as hauler
  escorts to protect those with more valuable
  cargo.
01170_ ALERT: Suspicious activity at Terminal
  M008. Dispatching Investigation squad.

 Map 
-----
+----------------------------------------------------+
|             #   "   #          + """ ##  %   ##    |
|             #       #          #     #######+##  % |
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|             #########   #       !##?? """ """ #    |
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|             #       #   #   """  ##??         +    |
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|             #       #   #      ####???????????     |
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|             #########   # """  ##????????????????? |
|             #########   # "T"  ##????????????????? |
|             ???????##   #      ##????????????????? |
|             ??????###  gg      ##????????????????? |
|             ??????##T   #@     ##????????????????? |
|             ??????### < #      ##????????????????? |
|             ??????###   #########????????????????? |
|             ???????##############????????????????? |
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CoordinationCannonRay
  Manual?         0
Play Time         00:12:51
  Cumulative      38.3 hours
  Start           2024.12.30 @ 17:50:57
  End             2024.12.30 @ 18:02:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          25
  Rogue           10
  Adventurer      15
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          29
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 871f89fc-0677-475a-8480-881ff24a5ffe