Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 01:44:24 Player: Morgan Result: Destroyed by as-73321 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (66) 66 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 896 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Ion Engine Improved Heat Sink Medium Laser Medium Laser Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Nuclear Core Improved Heat Sink Medium Laser Medium Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | 6 2 1 . 1 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 1 . . 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 To Critical Strikes 1 | . . . . 1 Average Backups 4 | 1 2 3 5 6 Power 1 | . 1 1 2 2 Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 2 | 1 1 2 2 3 Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 92 100 100 83 Engine 5 | . 14 14 . . Core 8 | . . . 14 13 Leg 26 | . 28 28 28 21 Storage 14 | . 14 14 14 14 Processor 12 | . 7 14 14 14 Energy Gun 13 | . 19 14 14 2 Ballistic Gun 13 | . 8 14 14 16 Peak Build Rating 11 | 6 8 10 11 10 Average Rating 8 | 4 7 8 10 8 On Entrance 6 | . 6 8 10 10 Naked Turns . | . . . . . Heaviest Build 14 | 14 14 13 13 13 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 7 | 5 4 5 6 7 Average Carried 4 | 2 2 3 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 3 5 5 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 311 | 142 44 99 . 26 Remotely . | . . . . . Salvage Created 92 | . 44 . . 48 Parts 8 | . 5 . . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 5 | . 2 . . 3 Guns 5 | . 2 . . 3 Classes Destroyed 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 2 . . 3 Best Kill Streak 3 | . 2 . . 3 Combat Bots Only 3 | . 2 . . 3 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 67 | . 14 . . 53 Missed 20 | . 6 . . 14 Hits 47 | . 8 . . 39 Melee 2 | . . . . 2 Projectile 45 | . 8 . . 37 Critical Strikes 1 | . . . . 1 Damage Taken 713 | . 60 . . 653 Core 257 | . 21 . . 236 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 16 | . 8 . . 8 Largest 2 | . 2 . . 2 Hottest 100 | . 100 . . 70 Shots Fired 31 | . 16 . . 15 Gun 31 | . 16 . . 15 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . 5 . . 10 Thermal 16 | . 11 . . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 2 | . 1 . . 2 Robot Miss Streak 3 | . 2 . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 9 | . 5 . . 4 Core Hits 6 | . 3 . . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 117 | . 63 . . 54 Guns 117 | . 63 . . 54 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 15 | . . . . 15 Thermal 102 | . 63 . . 39 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 117 | . 117 . . 98 Average Temperature 46 | . 52 . . 39 Received Heat Transfer 60 | . . . . 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 370 | . 259 . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 50 . . 70 Initial . | . . . . . Average 11 | . 12 . . 25 Influence Increases 157 | . 57 . . 100 Destroy 0b10 Robot/C 100 | . 40 . . 60 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 22 | . 12 . . 10 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 157 | . 57 . . 100 Time Decay 117 | . 57 . . 60 Lost Part 40 | . . . . 40 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 5 1 . 16 Peak Tracking Total 8 | . 4 . . 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . . 23 . Successful 23 | . . . 23 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . . . 23 . Record 23 | . . . 23 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 757 | . 121 128 339 169 Optics 757 | . 121 128 339 169 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 960 | 96 228 128 339 169 Spaces Moved 734 | 75 168 104 282 105 Core 21 | 11 . . . 10 Treads . | . . . . . Legs 713 | 64 168 104 282 95 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 121 | 109 120 120 120 137 Slowest Speed 200 | 120 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 25 31 58 23 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 772 | 88 179 106 283 116 Wait . | . . . . . Move 730 | 74 167 103 281 105 Hop . | . . . . . Pick Up 15 | 8 2 2 1 2 Fast Attach . | . . . . . Attach 7 | 6 1 . . . Detach . | . . . . . Swap 3 | . 1 1 . 1 Drop 1 | . . . 1 . Fire 16 | . 8 . . 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Met 8R-AWN 247 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 327 | -10/Mines | Followed 8R-AWN into the Mines 367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 444 | -10/Mines | Discovered new exit (range 5) 453 | -10/Mines | Entered Exiles 490 | -10/Exiles | Discovered new exit (range 16) 521 | -10/Exiles | Welcomed by 8R-AWN 553 | -10/Exiles | Met EX-HEX 612 | -10/Exiles | Met EX-DEC 648 | -10/Exiles | Learned location of Zion (-6) 767 | -10/Exiles | Discovered new exit (range 16) 792 | -10/Exiles | Entered Mines 793 | -9/Mines | Assembled infested the area 865 | -9/Mines | Core integrity fell below 50% 957 | -9/Mines | Core integrity fell below 20% 961 | -9/Mines | Destroyed by as-73321 with Assembled Rifle Last Messages --------------- While in examine/look mode, press 's' to manually set the cursor location as a relative view centerpoint. Try it now. Designate your own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. Critical hit (Destroy). Aluminum Leg destroyed. R-06 Scavenger destroyed. The unstable cave ceiling collapses. Acquired 1 matter. The unstable cave ceiling collapses. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ??# ###?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??#### #?????????????????#???????????????????????? | | ?????# #####????????????? ???????????????????????? | | ?????# #???????? ??? ???????????????????????? | | ?????# ### #???????? #?? ???????????????????????? | | ?????# #?# #???????# #?? ???????????????????????? | | ????## #?# #???????# #?? ???????????????????????? | | ????#" #?# ##??????# #?? ???????????????????????? | | ????#" ### "###????# #?? ##?????????????????????? | | ???## ""###### #?# #?????????????????????? | | ??## " " ## #?# #?????????????????????? | | ??# #### ## #?# #?????????????????????? | | ??# #### ## #?# #?????????????????????? | | ??## ## #?# #?????????????????????? | | ???# ### ## #?# #?????????????????????? | | ???# % ### ## #?# #?????????????????????? | | ??#" # ## ### #####?????????????????? | | ?## ###< #= ##????????????????? | | ?# ## %!@ ##### ????????? | | ?# "##### #??????????? | | ?## ##???## #??????????? | | ??### #?????### |%! ## ########??????????? | | ????# #### a%!= #### #?????????????????? | | ????# # #aa! #???# ##?????????????????? | | ????# ##### * #??? #??????????????????? | | ##### #?# =%! #??? #??????????????????? | | # #?# # ##%= #??? ##??????????????????? | | # ###### # ! #????##???????????????????? | | # #????## !%= ##?????????????????????????? | | # #####?## #]# ##??????????????????????????? | | #?# # ## ##???????????????????????????? | | %#?# # ## ?# ##????????????????????????????? | | *% #?### ? #?###?????????????????????????????? | | """#??? ?*#??????????????????????????????????? | | """#?? ??=???????????????????????????????????? | | """#???#?=????????????????????????????????????? | | """#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed GrapheneWeaponShredder Manual? 0 Play Time 00:12:10 Cumulative 5.5 hours Start 2025.07.15 @ 15:02:43 End 2025.07.18 @ 01:44:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 88% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d4c19a8-7211-4ebc-a4a2-b78778bfa050