Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.14 @ 10:35:39 Player: PiGuy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2667) 2667 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 6201 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 8/100 System Corruption 10% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Light Armor Plating > --- WEAPON (3) ------- Improved Datajack Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Light Armor Plating System Shield > --- WEAPON ----------- Beam Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Nuclear Core Kinecellerator Improved Weapon Shielding Hardened Light Armor Plating Remote Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 94 | 7 7 8 17 13 20 14 8 Power 14 | 1 . 1 4 3 3 2 . Engine 9 | 1 . 1 4 1 2 . . Core 5 | . . . . 2 1 2 . Reactor . | . . . . . . . . Propulsion 22 | 3 . 2 6 4 5 2 . Treads 7 | 1 . . . . 4 2 . Leg . | . . . . . . . . Wheel 12 | 2 . . 5 4 1 . . Hover . | . . . . . . . . Flight 3 | . . 2 1 . . . . Utility 31 | 1 5 4 3 3 4 7 4 Device 11 | . . 3 . 3 1 3 1 Storage 7 | 1 5 1 . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . 1 . . Protection 11 | . . . 2 . 2 4 3 Artifact . | . . . . . . . . Weapon 27 | 2 2 1 4 3 8 3 4 Energy Gun 9 | 1 1 . . 1 4 1 1 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 8 | 1 1 1 3 . 2 . . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 2 | . . . 1 1 . . . Special Weapon 3 | . . . . . 1 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 49 | . . . 10 8 9 15 7 Power 8 | . . . 2 1 2 3 . Propulsion 14 | . . . 4 3 2 5 . Utility 13 | . . . 1 2 2 3 5 Weapon 14 | . . . 3 2 3 4 2 Highest Loss Streak 15 | . . . 3 4 6 15 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 65 | . 97 99 84 87 85 40 44 Engine 5 | . 14 14 15 8 6 . . Core 1 | . . . . 8 4 . . Treads 3 | . . . . . 15 1 . Wheel 8 | . 28 21 21 19 9 . . Flight 1 | . . 6 4 . . . . Device 8 | . . 16 9 8 9 6 6 Storage 1 | . 25 11 . . . . . Processor 5 | . . . 2 9 7 7 6 Protection 10 | . . . 9 9 8 14 14 Energy Gun 7 | . 16 11 . . 7 6 14 Ballistic Gun 5 | . 11 16 12 14 5 . . Launcher 1 | . . . 8 6 . . . Peak Build Rating 34 | 6 7 16 21 24 34 34 20 Average Rating 16 | 4 6 13 15 21 25 13 16 On Entrance 13 | . 6 7 15 10 20 34 13 Naked Turns 2 | . . . . . . . 2 Heaviest Build 48 | 13 48 23 23 24 35 39 14 Greatest Support 80 | 20 20 20 30 30 80 80 3 Greatest Overweight (x) 4 | . 2 1 2 1 3 4 4 Average Overweight (x) 1 | . 1 . . . . 2 3 Largest Inventory Capacity 15 | 8 15 10 5 5 5 5 5 Average Capacity 5 | 6 11 8 5 5 5 5 5 Most Carried 9 | 5 4 9 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 Final Carried 5 | 2 4 5 3 4 5 5 . Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1979 | 170 . 257 601 278 431 202 40 Remotely . | . . . . . . . . Salvage Created 2693 | . . 170 778 520 648 534 43 Parts 161 | . . 17 70 24 32 15 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 14 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 62 | . . 8 24 8 10 11 1 Melee 1 | . . . . . . 1 . Guns 29 | . . 8 3 1 9 7 1 Cannons 8 | . . . . 5 . 3 . AOE 23 | . . . 21 2 . . . Classes Destroyed 14 | . . 2 7 . 4 1 . Worker 2 | . . . 1 1 . . . Builder 8 | . . . 4 2 2 . . Recycler 2 | . . . 1 1 . . . Minesweeper 1 | . . . . . . 1 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . 1 . . . . Watcher 4 | . . . 3 1 . . . Swarmer 12 | . . 6 4 . . 2 . Grunt 31 | . . 2 16 7 3 3 . Brawler 3 | . . . . . 1 2 . Duelist 3 | . . . 1 . . 2 . Sentry 9 | . . . 3 1 3 2 . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 2 . 1 Best Kill Streak 12 | . . 3 12 9 3 4 1 Combat Bots Only 7 | . . 3 7 3 2 4 1 Max Kills in Single Turn 4 | . . 1 4 2 1 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 1 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 556 | . . 19 77 44 189 188 39 Missed 179 | . . 6 25 13 74 47 14 Damage Taken 4470 | . . 96 850 621 869 1593 441 Core 881 | . . 25 107 38 145 416 150 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 31 | . . . 2 7 3 4 15 Ignored by Resistances 1166 | . . 30 186 103 252 471 124 Core Remaining (%) 89 | 100 . 90 73 93 . . . Volleys Fired 166 | . . 12 50 21 47 29 7 Largest 3 | . . 2 2 3 3 3 1 Hottest 185 | . . 60 56 128 185 132 80 Shots Fired 303 | . . 24 89 48 81 52 9 Gun 211 | . . 24 59 24 58 37 9 Cannon 53 | . . . . 18 20 15 . Launcher 36 | . . . 30 6 . . . Special 3 | . . . . . 3 . . Kinetic 145 | . . 16 59 24 21 25 . Thermal 84 | . . 8 . 18 27 27 4 Explosive 36 | . . . 30 6 . . . Electromagnetic 35 | . . . . . 30 . 5 Robot Hit Streak 17 | . . 5 15 17 13 13 7 Robot Miss Streak 4 | . . 1 2 2 4 2 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 225 | . . 19 52 36 66 46 6 Core Hits 158 | . . 12 45 23 45 29 4 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 9 | . . . 1 . 1 7 . Burn 2 | . . . . . . 2 . Destroy 3 | . . . 1 . 1 1 . Blast 4 | . . . . . . 4 . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5820 | . . 227 2067 951 1242 1199 134 Guns 2640 | . . 227 424 269 837 754 129 Cannons 1136 | . . . . 375 405 356 . Explosions 1945 | . . . 1638 307 . . . Melee 87 | . . . . . . 87 . Ramming 12 | . . . 5 . . 2 5 Kinetic 1900 | . . 141 424 269 438 628 . Thermal 1464 | . . 86 . 375 440 482 81 Explosive 1945 | . . . 1638 307 . . . Electromagnetic 412 | . . . . . 364 . 48 Impact . | . . . . . . . . Slashing 87 | . . . . . . 87 . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 5 11 1 1 10 Average Corruption 2 | . . . 4 11 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . 5 8 7 9 20 Message Errors 12 | . . . 3 . 2 2 5 Matter Fused 14 | . . . . 3 4 1 6 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 3 | . . . . 1 . 2 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . 1 . . 2 3 Data Loss (major) 3 | . . . 1 1 1 . . Misfires 3 | . . . . 1 . . 2 Misdirections 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 94 | . . . 34 . 33 27 . Projectiles 60 | . . . . . 33 27 . Explosions 34 | . . . 34 . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . 1 5 . Impact . | . . . . . . . . Kinetic 5 | . . . . . 1 4 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 62 | . . . 59 . . 1 2 Shots 2 | . . . 2 . . . . Rammed 7 | . . . 3 . . 2 2 Targets Rammed 7 | . . . 3 . . 2 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 601 | . . 54 69 324 601 343 270 Average Temperature 136 | . . 22 16 99 288 112 88 Received Heat Transfer 1383 | . . 60 255 234 201 543 90 Effects 33 | . . . . 1 30 2 . Shutdowns 7 | . . . . . 7 . . Energy Bleed 3 | . . . . 1 2 . . Interference 11 | . . . . . 9 2 . Matter Decay 2 | . . . . . 2 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 5 | . . . . . 5 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 1 . . Heat Transferred 2901 | . . 200 . 555 703 1293 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 892 | . . 220 892 487 346 . . Initial 266 | . . . 6 266 117 . . Average 255 | . . 69 507 308 224 . . Maximum Alert Level 3 | . . 1 3 2 1 . . Low Security (%) 38 | 100 100 93 22 . 29 . . Level 1 44 | . . 6 7 84 70 . . Level 2 9 | . . . 33 15 . . . Level 3 7 | . . . 36 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 5 1 3 . 1 Investigation 3 | . . . 3 . . . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . 2 1 1 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 4 | . . . 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 1 9 32 13 14 17 8 Peak Tracking Total 12 | . 2 3 6 6 5 12 8 Tactical Retreats 10 | . . 1 . . 3 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 9 | . . . 7 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 10 | . 1 . 3 3 1 . 2 Terminals 5 | . 1 . 2 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 . 8 5 1 . 6 Successful 19 | . 2 . 5 5 1 . 6 Failed 3 | . . . 3 . . . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 2 . 5 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 3 2 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 . 3 1 1 . 6 Record 10 | . 1 . 3 1 . . 5 Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 2 2 . . . Recycle Component 2 | . . . 1 1 . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 3 . . . . Full Trace Events 3 | . . . 3 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . 1 1 . . . Recycled Matter 17 | . . . 17 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 4683 | 96 61 428 472 486 801 1263 1076 Spaces Moved 3123 | 98 49 558 424 465 521 585 423 Core 1007 | 20 . . . . 7 557 423 Treads 261 | 1 . . . . 232 28 . Legs . | . . . . . . . . Wheels 1535 | 77 49 363 299 465 282 . . Hover . | . . . . . . . . Flight 320 | . . 195 125 . . . . Fastest Speed 34 | 50 80 37 34 80 80 50 50 Average Speed 127 | 74 98 65 69 81 120 196 243 Slowest Speed 250 | 160 110 117 110 95 200 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . 1 1 . . . Exploration Rate (%) 32 | 4 9 65 36 35 10 68 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 237 | . . . 186 49 . 2 . Melee . | . . . . . . . . Projectile 5 | . . . . 3 . 2 . AOE 232 | . . . 186 46 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 3533 | 120 58 598 509 527 616 645 460 Wait 55 | 6 . . 1 18 11 . 19 Move 3115 | 97 48 557 423 463 520 584 423 Hop . | . . . . . . . . Pick Up 65 | 8 3 11 11 10 9 13 . Fast Attach 21 | 2 . . 3 5 10 . 1 Attach 45 | 4 1 1 8 7 6 12 6 Detach 2 | . . . . . 1 . 1 Swap 28 | 1 6 7 6 1 4 2 1 Drop 25 | 2 . 10 4 1 8 . . Fire 166 | . . 12 50 21 47 29 7 Melee 3 | . . . . . . 3 . Ram 7 | . . . 3 . . 2 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . 1 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 158 | -10/Materials | Entered Mines 248 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 250 | -10/Mines | Found Prototype Device 251 | -10/Mines | Identified Exp. Sensor Array 310 | -10/Mines | Build established: Mutant 521 | -10/Mines | Discovered new exit (range 11) 549 | -10/Mines | Learned Materials security intel 573 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 586 | -10/Mines | Entered Materials 586 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 748 | -9/Materials | Crushed by falling debris 779 | -9/Materials | Destroyed 7 combat bots 779 | -9/Materials | Lost 3 parts (1p2n) 998 | -9/Materials | Discovered new exit (range 16) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -8/Materials | Lost 3 parts (1n1u1w) 1403 | -8/Materials | Crushed by falling debris 1404 | -8/Materials | System corruption reached 10% 1434 | -8/Materials | Lost 4 parts (1p1n1u1w) 1523 | -8/Materials | Discovered new exit (range 11) 1544 | -8/Materials | Entered Factory 1544 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1878 | -7/Factory | P-60 Hacker assimilated allied U8-JIS(g) 1884 | -7/Factory | Lost 6 parts (2p2n1u1w) 1945 | -7/Factory | Lost 3 parts (1u2w) 2273 | -7/Factory | Discovered new exit (range 6) 2345 | -7/Factory | Entered Lower Caves 2377 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2382 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2463 | -7/Lower Caves | Core integrity fell below 50% 2529 | -7/Lower Caves | Core integrity fell below 20% 2531 | -7/Lower Caves | Lost 15 parts (3p5n3u4w) 2746 | -7/Lower Caves | Encountered a Warlord checkpoint 2919 | -7/Lower Caves | Learned Factory stockpile data 3486 | -7/Lower Caves | Discovered new exit (range 12) 3608 | -7/Lower Caves | Entered another Lower Caves area 3624 | -7/Lower Caves | Discovered new exit (range 13) 4425 | -7/Lower Caves | Learned Factory emergency access door positions 4507 | -7/Lower Caves | Learned location of Armory (-4) 4507 | -7/Lower Caves | Learned 8 Factory zone layouts 4507 | -7/Lower Caves | Learned Factory garrison access intel 4658 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4680 | -7/Lower Caves | System corruption reached 10% 4684 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates Wall. Hrd. Light Armor Plating destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Shock Rifle destroyed. Visual Processing Unit destroyed. System corrupted by crushing effect (+2). Hrd. Medium Armor Plating severed. Penetrated by Slug. Transmission Jammer destroyed. Core Shielding destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+4). Slammed into B-48 Gladiator. System corrupted: Matter fused (-10). Slammed into B-48 Gladiator. Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????### #?# #???# | | ???????????????????## #?### #???# | | ?????????????????### #????????# ##??# | | ????????????????## ##????????# #### | | ????????????????# #?????????# | | ???????????????## ### ##????????### | | ?????????????### ##?## #??????????### # | | ????????????## ####???## ##???????????####### | | ???????????## ##??????## #?????????????????# | | ???????????# #??????## #?????????????????# | | ??????????## ## #??????# #??????######?????# | | ?????????## ## #??????# ##???#### ##???## | | ????????## ## #??????# #???## ##?## | | ????????# ## #?????## ##### ### | | ????????## ######?????# | | ?????????## ###????????# | | ??????????# ##?########## ##### | | ??????????## #?# #???# #???###### | | ???????????## ##?# #??## #????????## | | ????????????#####?# ## #### ###?????### | | ?????????????????????# ## ## ### | | ??????# ?????????????# #?# | | ??????? ???????????# ##### ##?# | | ????????? ??????????## #???# #?? | | ??????????? ?????????# b######## ##??? #?# | | ????????????# #######?# @#??????? ##???#####?# | | ????????????# ### lb#????????#??????????## | | ????????????# ###Yg#?????"#?????????????# | | ?????????????????# ## #??# "#????????????# | | ?????????####??### # / "#????????????? | | ????????## ##?# # ## #????????????????? | | ????????# ### #### #????????????????? | | ????????# ### ??????????????? | | ???????## ####### ###########?????????????#?? | | ???????# ##"""""### #?????????????????????????? | | ???????# #"" ## #?????????????????????????? | | ???????# ## # #?????????????????????????? | | ???????# # # #?????????????????????????? | | ??????# # ### # #?????????????????????????? | | ?????# # ##?# X# #?????????????????????????? | | # ????# # ### ## #?????????????????????????? | | # ???# #" ### # #?????????????????????????? | | ### ##" "# #?????????????????????????? | | ###" X"## # #?????????????????????????? | | ####"""### #?????????????????????????? | | ######## ######## ##?????????????????????????? | | ???????## #??????????????????????????? | | ????????### ######??????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Librarian Made in Tau Ceti IV One Hack Too Far Please Form A Line Power Corrupts Remodeling Risk Taker System Compromised Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed WeldingBiometalStick Manual? 0 Play Time 01:19:53 Cumulative 4.8 hours Start 2025.01.13 @ 14:49:25 End 2025.01.14 @ 10:35:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 5 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7da38a2-89d7-4a0d-af95-ebafcd110a9f