Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 23:41:28 Player: OBLIQUE Result: Destroyed by Sapper Charge Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (126) 630 Value Destroyed (3622) 3622 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (11496) 11496 TOTAL SCORE: 27248 Bonus ------- Follower Combat Kills 96 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 98/190 System Corruption 21% Temperature Cool (30) Movement Core (400) Ox7 Location -1/Command Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Cooled Antigrav System > --- UTILITY ---------- Experimental Cooling System Advanced Energy Well Advanced Energy Well Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Reaction Control System Experimental Cloaking Device Improved Power Shielding Centrium Heavy Armor Plating Experimental Shield Generator Hacking Suite Makeshift Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Particle Reactor Transdimensional Reconstructor Molecular Deconstructor Sapper Charge [Rating: 144] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility System Shield Device Trap Scanner Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Axe Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Guided Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 16 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 1 1 . 5 20 11 11 1 5 2 3 5 1 5 1 5 . 3 . 2 3 1 2 31 5 10 Power 21 | 2 . . . 1 3 2 3 . 1 . 1 1 . . . . . 1 . 2 . . . 3 1 . Engine 10 | 2 . . . 1 1 2 3 . . . . . . . . . . 1 . . . . . . . . Core 6 | . . . . . 2 . . . 1 . 1 1 . . . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . Propulsion 29 | 2 . . . 2 5 2 1 1 1 . . . . 2 . 2 . . . . 2 . 1 4 . 4 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . 2 5 2 1 1 1 . . . . . . 2 . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 1 1 . . 8 3 4 . 1 2 . 3 1 2 . 3 . 2 . . 1 . 1 21 4 6 Device 24 | . 1 1 . . 2 2 2 . . 2 . 1 . 1 . 2 . 2 . . . . 1 4 2 1 Storage 6 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . Processor 16 | . . . . . 2 . 2 . . . . 1 . 1 . 1 . . . . . . . 8 . 1 Hackware 13 | . . . . . 1 1 . . . . . 1 1 . . . . . . . 1 . . 3 1 4 Protection 6 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . . 2 4 4 3 . 2 . 2 1 . 1 1 . . . . . . 1 . 3 . . Energy Gun 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 2 . . . 1 . . 1 . . 1 . . . . . . . . . . . Ballistic Gun 8 | 2 . . . 1 . 1 1 . . . 2 . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 4 3 . . . . . . . . 4 . . . . 2 1 . 9 . . Parts Lost 49 | . 1 . . 4 2 3 4 2 3 . 3 . . 1 . . . . . 1 . . 10 . . 15 Power 4 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . Propulsion 14 | . . . . 2 1 . 1 1 1 . . . . 1 . . . . . . . . 3 . . 4 Utility 20 | . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . 6 . . 10 Weapon 11 | . . . . 2 . 2 1 1 1 . 3 . . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . 1 . . 2 2 1 4 2 1 . 3 . . 1 . . . . . 1 . . 10 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 26 | 1 2 3 4 4 19 38 37 38 35 35 35 35 38 39 40 39 37 33 34 35 36 37 31 3 3 2 Power 1 | . 1 1 . . 2 3 3 3 . . . 1 2 2 2 1 1 . . 1 2 2 1 1 1 1 Propulsion 7 | . . . . . 6 11 8 9 8 8 8 9 11 11 11 12 14 13 14 14 14 13 8 . . . Utility 9 | . . . 1 3 4 10 14 18 17 18 18 16 16 19 19 16 15 14 15 13 13 14 12 . . . Weapon 6 | . 1 2 3 1 5 13 10 6 7 8 7 7 7 6 7 6 5 4 4 4 5 5 5 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . . . . . 4 7 22 2 . . 1 2 6 . . 8 2 3 . 1 4 3 25 . . 1 Power 9 | . . . . . . 2 2 2 . . . 1 . . . 2 . . . . . . . . . . Propulsion 26 | . . . . . 1 2 6 . . . 1 . 1 . . . 1 1 . 1 2 2 8 . . . Utility 36 | . . . . . 2 3 6 . . . . 1 2 . . 5 . 2 . . 1 1 13 . . . Weapon 18 | . . . . . 1 . 8 . . . . . 3 . . 1 1 . . . 1 . 3 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 83 | . 96 96 100 95 77 80 83 80 76 76 82 84 87 84 82 81 82 87 89 89 86 84 77 70 88 88 Engine 3 | . 14 14 14 13 1 6 6 7 1 . . . . . . . . 4 5 . 1 5 . . . . Core 2 | . . . . . 7 1 . . 5 7 7 6 5 5 5 5 5 . . . . . . 2 . . Treads 1 | . 28 28 28 21 . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . 3 18 18 14 14 14 15 15 13 11 1 . 8 11 10 10 10 7 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 2 10 12 7 8 7 Device 11 | . 10 10 14 14 6 8 8 7 7 7 7 12 11 11 11 10 11 20 21 21 18 15 15 10 12 14 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 4 7 3 Processor 10 | . . . . . 7 . 13 15 8 7 7 12 11 16 17 17 17 15 15 15 15 15 13 15 20 13 Hackware 18 | . . . . . 2 17 15 15 15 15 15 17 22 23 23 23 23 21 21 21 22 26 22 20 28 38 Protection 1 | . . . . . 7 . . . 5 7 7 2 4 . . . . . . . . . . 1 . . Energy Gun 1 | . . . . 7 . 3 6 3 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 11 1 . . . . . 5 5 5 5 5 5 4 5 5 5 5 . . . . Ballistic Gun 2 | . 28 28 28 20 . . . . . . 6 . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 6 . 5 7 7 6 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 5 6 1 . . . 5 5 . . . . 4 5 5 3 . 3 5 8 6 Peak Build Rating 144 | 6 7 10 13 15 62 66 73 73 73 71 72 86 96 100 97 112 109 118 118 129 129 132 138 144 137 142 Average Rating 84 | 5 6 8 11 13 53 63 69 71 69 70 71 83 93 93 92 104 109 114 118 124 124 119 122 100 132 134 On Entrance 74 | . 6 6 10 13 15 62 64 73 69 70 70 68 86 96 92 92 109 109 118 118 129 119 119 37 130 132 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . . . . 8 . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 15 15 15 17 31 27 24 21 28 21 24 26 27 26 21 21 21 27 27 38 37 22 33 39 31 29 Greatest Support 50 | 40 40 40 40 40 32 32 24 24 32 32 32 32 32 32 24 50 50 50 50 50 50 22 35 33 33 50 Greatest Overweight (x) 7 | . . . . 5 1 . . . 1 . . . . 1 . . . . . . 3 . . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 25 5 Average Capacity 30 | 7 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 35 5 5 5 Most Carried 40 | 2 2 6 8 8 36 40 40 40 40 36 36 38 40 40 40 40 40 38 36 38 40 40 39 5 5 5 Average Carried 27 | 1 2 4 6 7 19 38 37 38 35 35 35 35 38 39 39 39 39 35 36 37 38 39 33 5 5 4 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 5 5 Final Carried 40 | 2 2 6 8 8 36 37 39 40 36 35 35 38 40 40 40 40 39 36 36 37 40 39 5 5 5 1 Class Distribution -------------------- 31% | Hauler-Mutant 16% | Hacker-Mutant 12% | Hacker-Assassin 11% | Wizard-Ninja 9% | Hauler-Assassin 7% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Wizard-Gladiator | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 2906 | 304 136 64 . 94 288 443 93 148 239 . 128 45 35 73 10 70 . . 11 69 . . 42 446 10 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4557 | 103 188 84 . 289 729 925 345 91 201 . 180 45 45 49 . . 10 . . . . . 15 63 55 1140 Parts 247 | 5 16 4 . 10 35 56 32 7 11 . 10 5 7 4 . . . . . . . . 1 5 3 36 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . 2 . 5 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 8 10 . 6 . . 8 . . . . 6 . . . . . . . Prevented 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 79 | . 8 2 . 5 13 17 4 5 10 . 7 1 . 2 . . 1 . . . . . . . . 4 Melee 9 | . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . 4 Guns 24 | . 8 2 . 5 1 4 1 1 . . 1 . . 1 . . . . . . . . . . . . Cannons 38 | . . . . . 10 5 . 4 10 . 6 1 . 1 . . 1 . . . . . . . . . AOE 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 3 . . 1 6 1 2 1 . . . . . . . . 1 . . . . . . . . 1 Worker 12 | 2 1 . . . . 5 2 . . . . . 1 . . . . . . . . . 1 . . . Builder 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Tunneler 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . 1 . . . 2 2 1 . . . . . . . . . . . . . . . . 1 1 2 Swarmer 31 | . 6 . . . 3 1 1 5 6 . 6 . . 2 . . . . . . . . . . . 1 Grunt 26 | . 2 2 . 4 6 9 . . 3 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 2 Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | 1 3 2 . 2 4 16 3 3 4 . 3 1 1 2 . . 1 . . . . . 1 1 2 2 Combat Bots Only 10 | . 3 2 . 2 4 10 3 3 4 . 3 1 . 2 . . 1 . . . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 . 1 1 4 1 1 1 . 2 1 1 1 . . 1 . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 733 | . 38 20 . 29 77 71 79 35 53 . 34 . . 50 . 15 . . . 14 . 19 90 . . 109 Missed 271 | . 13 5 . 3 22 24 32 15 17 . 10 . . 25 . 7 . . . 5 . 14 44 . . 35 Hits 462 | . 25 15 . 26 55 47 47 20 36 . 24 . . 25 . 8 . . . 9 . 5 46 . . 74 Melee 21 | . . . . 5 . . 16 . . . . . . . . . . . . . . . . . . . Projectile 441 | . 25 15 . 21 55 47 31 20 36 . 24 . . 25 . 8 . . . 9 . 5 46 . . 74 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 23 | . 1 . . 1 1 4 5 . 1 . . . . . . 1 . . . . . 1 2 . . 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 8920 | . 210 210 . 440 661 711 941 305 558 . 365 . . 365 . 176 . . . 108 . 114 1040 9 . 2707 Core 2951 | . 19 56 . 48 115 169 85 72 103 . 121 . . 72 . 65 . . . . . . 398 9 . 1619 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . 59 . 11 . . . . . . . . . . . . . . . Ignored by Resistances 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 229 | . . . . . . . 44 . . . . . . . . 36 . 91 . . . . 46 12 . . Core Remaining (%) 77 | 100 . . . 50 . 48 . . . . 45 100 . . . . 86 . . . . 100 69 99 . . Volleys Fired 276 | 9 19 9 . 31 55 30 3 17 26 . 14 3 2 20 1 2 11 . 4 10 . 7 1 2 . . Largest 2 | 2 2 2 . 2 2 2 1 2 2 . 2 1 1 2 1 1 1 . 1 1 . 1 1 1 . . Hottest 143 | 40 40 40 . 85 143 98 45 82 120 . 80 85 85 118 85 85 85 . 85 85 . 85 85 58 . . Shots Fired 427 | 18 38 18 . 62 89 54 3 22 36 . 22 3 2 22 1 2 11 . 4 10 . 7 1 2 . . Gun 208 | 18 38 18 . 62 20 32 3 5 . . 10 . . 2 . . . . . . . . . . . . Cannon 213 | . . . . . 69 16 . 17 36 . 12 3 2 20 1 2 11 . 4 10 . 7 1 2 . . Launcher 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 225 | 18 38 18 . 36 10 37 1 17 28 . 18 . . 2 . . . . . . . . . 2 . . Thermal 189 | . . . . 26 79 11 . . 8 . 4 3 2 20 1 2 11 . 4 10 . 7 1 . . . Explosive 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 5 6 6 . 7 28 13 10 5 8 . 4 2 . 5 . . 1 . . . . . . . . . Robot Miss Streak 9 | 3 2 3 . 2 4 6 2 9 6 . 2 . . . . . 4 . . . . 3 . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | 11 22 13 . 45 68 53 16 18 23 . 13 1 2 3 . . 1 . . . . . 2 3 2 26 Core Hits 197 | 4 14 5 . 16 24 51 10 22 19 . 9 1 2 2 . . 1 . . . . . 2 1 1 13 Critical Kills 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 3 2 . . 3 . . . . . . . . . . . . . . . . 4 Burn 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 237 | . . . . . 11 35 48 . . . . 3 13 . . . . 3 1 . . . 19 4 23 77 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . . 11 35 48 . . . . 3 13 . . . . 3 1 . . . 19 4 23 77 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . 3 11 7 . . . . . 2 . . . . . . . . . . 1 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9989 | 134 309 155 . 503 1543 2525 723 307 577 . 304 37 132 88 . . 30 . . . . . 79 279 212 2052 Guns 1765 | 134 301 155 . 503 179 325 36 37 . . 70 . . 25 . . . . . . . . . . . . Cannons 2532 | . . . . . 1037 284 . 270 577 . 234 37 . 63 . . 30 . . . . . . . . . Explosions 1026 | . . . . . . 1026 . . . . . . . . . . . . . . . . . . . . Melee 4639 | . . . . . 318 890 687 . . . . . 132 . . . . . . . . . 69 279 212 2052 Ramming 27 | . 8 . . . 9 . . . . . . . . . . . . . . . . . 10 . . . Kinetic 2395 | 134 301 155 . 254 47 489 16 270 474 . 230 . . 25 . . . . . . . . . . . . Thermal 1845 | . . . . 249 1169 120 . . 103 . 74 37 . 63 . . 30 . . . . . . . . . Explosive 1026 | . . . . . . 1026 . . . . . . . . . . . . . . . . . . . . Electromagnetic 57 | . . . . . . . 20 37 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4639 | . . . . . 318 890 687 . . . . . 132 . . . . . . . . . 69 279 212 2052 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 3 3 2 2 2 2 . . . . . 3 3 . . . . 1 3 . . 21 Average Corruption 2 | . . . . . 2 3 1 2 2 1 . . . . . 2 3 . . . . 1 2 . . 1 Corruption Purged 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . 32 46 6 2 8 . . . . . . 3 3 . . . . . 1 . . 17 Message Errors 38 | . . . . . 10 17 . 1 1 . . . . . . 1 3 . . . . . . . . 5 Matter Fused 27 | . . . . . 9 9 . 1 4 . . . . . . . . . . . . . 1 . . 3 Heat Flow Errors 15 | . . . . . 5 2 2 . 1 . . . . . . . . . . . . . . . . 5 Energy Discharges 7 | . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . 3 7 2 . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 8 | . . . . . 1 4 . . 1 . . . . . . 1 . . . . . . . . . 1 Misfires 5 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 879 | . . . . . 60 201 167 . . . . . . . . . . . . . . . . 139 124 188 Projectiles 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Explosions 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Melee 843 | . . . . . 38 187 167 . . . . . . . . . . . . . . . . 139 124 188 Knockbacks 38 | . . . . . . 7 . 15 16 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 7 . 15 14 . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . . 9 . 57 307 221 107 3 265 . 104 48 18 72 18 18 54 . 40 80 . . . . . 213 Average Temperature 60 | . . 4 . 22 86 54 54 3 85 . 52 25 13 28 13 13 27 . 20 36 . . . . . 105 Received Heat Transfer 1263 | . 30 120 . 156 198 414 48 . 99 . 12 . . . . . . . . . . 12 84 . . 90 Effects 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . 12 1 . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 3569 | . . . . 629 2146 296 . . 200 . 150 37 . 74 . . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 2 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . Low Security (%) 90 | 100 100 100 . 100 100 85 100 . . . . 100 100 . . . . . . . . . 31 100 100 100 Level 1 5 | . . . . . . 14 . . . . . . . . . . . 24 . . . . 34 . . . Level 2 3 | . . . . . . . . . . . . . . . . . . 75 . . . . 33 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 614 | 5 100 71 . 40 86 337 51 . . . . 52 28 . . . . 614 . . . . 466 36 9 61 Initial 600 | . . 31 . . . 26 51 . . . . 21 14 . . . . 600 . . . . 450 36 . . Average 60 | . 23 40 . 9 14 122 8 . . . . 10 3 . . . . 517 . . . . 263 2 2 10 Influence Increases 4899 | 15 198 50 . 125 403 757 277 135 415 . 190 65 79 160 . 55 5 628 . 30 . 45 728 71 60 408 Destroy 0b10 Robot/C 1680 | . 160 40 . 100 260 340 80 100 200 . 140 20 . 40 . 40 . . . . . . . 20 . 140 Destroy 0b10 Robot/NC 245 | 15 10 . . 5 30 65 30 5 . . . . 10 . . . 5 . . . . . 5 10 10 45 Destroy Leader 280 | . 22 10 . 20 66 84 12 . 20 . 20 10 . . . . . . . . . . . 2 2 12 Allied During Kill 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Successful Hack 303 | . 6 . . . 11 13 67 . . . . 30 30 . . . . 22 . . . . 80 . . 44 Disable Machine 105 | . . . . . 30 45 15 . . . . . 15 . . . . . . . . . . . . . Destroy Structure 297 | . . . . . 6 45 28 . . . . 5 24 . . . . 6 . . . . 28 9 48 98 Advance Influence 1050 | . . . . . . . . . . . . . . . . . . 600 . . . . 450 . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . . 15 30 . 30 Lose Combat Pursuer 855 | . . . . . . 165 45 30 195 . 30 . . 120 . 15 . . . 30 . 45 150 . . 30 Influence Decreases 4899 | 15 118 119 11 125 340 707 388 137 262 153 156 68 110 160 . 55 5 270 358 24 6 45 663 136 60 408 Entered New Map 512 | . . 49 11 . . 37 62 2 . 153 . 13 17 . . . . . 133 . 6 . . 29 . . Time Decay 3397 | 15 108 70 . 105 320 490 305 115 232 . 126 55 93 150 . 35 5 170 225 24 . 45 243 71 60 335 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 100 . . . . 100 . . . Lost Part 344 | . 10 . . 20 20 30 21 20 30 . 30 . . 10 . . . . . . . . 80 . . 73 Lost Ally 146 | . . . . . . . . . . . . . . . . 20 . . . . . . 90 36 . . Purge Threat 300 | . . . . . . 150 . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 29 | . 1 . . . . 5 4 . . . . 2 . . . . . . . . . . 3 1 1 12 Investigation 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Extermination 14 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 9 Reinforcement 8 | . 1 . . . . 2 2 . . . . 1 . . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 17 | . . . . . 3 1 . . . . . . . . . 1 . 1 . . . 1 1 6 . 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 230 | . 11 2 . 5 26 28 11 8 17 . 10 1 . 13 . 5 3 2 . 2 . 11 17 4 1 53 Peak Tracking Total 11 | . 3 2 . 3 6 11 5 4 4 . 4 1 . 7 . 4 2 2 . 2 . 6 11 1 1 8 Tactical Retreats 29 | . . . . . . 5 3 1 4 . 2 . . 5 . 1 . . . 1 . 2 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 7 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 7 | . . . . . 2 3 1 . . . . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 89 | . 2 . 1 1 5 6 17 . 1 4 . 4 5 . 2 4 . 6 1 . 4 . 7 3 1 15 Terminals 53 | . 2 . . 1 5 5 10 . . . . 4 3 . . . . 4 . . . . 4 1 . 14 Fabricators 6 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 . Repair Stations 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 7 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . . 2 . . Total Hacks 364 | . 7 . 1 3 18 24 50 . 2 19 . 15 21 . 5 7 . 23 1 . 16 . 57 10 2 83 Successful 217 | . 3 . 1 1 11 15 23 . 2 19 . 8 8 . 5 7 . 14 1 . 16 . 31 8 1 43 Failed 146 | . 4 . . 1 7 9 27 . . . . 7 13 . . . . 9 . . . . 26 2 1 40 Catastrophic 21 | . . . . . . . 4 . . . . 1 1 . . . . 3 . . . . 4 . 1 7 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 7 . 1 3 8 11 20 . . . . 4 9 . . 1 . 7 . . . 1 24 2 2 42 Terminals 257 | . 7 . . 3 18 22 34 . . . . 15 17 . . . . 15 . . . . 36 8 . 82 Fabricators 18 | . . . . . . . 10 . . . . . . . . . . . . . . . 6 . 2 . Repair Stations 9 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 4 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . . . . 6 . . . . 11 . . . Garrison Access 12 | . . . . . . 2 4 . . . . . 4 . . . . . . . . . . 2 . . Terminal Hacks 154 | . . . 1 1 7 13 14 . 2 19 . 7 4 . 5 7 . 5 1 . 16 . 12 5 . 35 Record 22 | . . . . . . . . . 2 3 . . . . 4 6 . . . . 4 . . . . 3 Part Schematic 13 | . . . . . . . . . . 9 . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 Prototype ID Bank 14 | . . . . . . 3 2 . . 3 . . . . . . . . . . 4 . . . . 2 Open Door 6 | . . . . . . 2 . . . . . . . . 1 1 . . 1 . . . . . . 1 Level Access Points 6 | . . . . . . 1 1 . . . . 1 1 . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . Emergency Access Points 9 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . 5 Machine Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Terminal Index 7 | . . . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 15 | . . . . . 1 1 2 . . . . 1 1 . . . . 1 . . . . 2 1 . 5 Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 Dispatch Records 7 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . 1 . 2 Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Patrol Status 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 Recall Extermination 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . . . . . 2 1 1 . . . . . . . . . . 1 . . . . 2 1 . 4 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . 1 Scan Component 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Repair 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . . . . . . . . 6 . . . . 10 . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . Analyze 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Garrison Access Hacks 7 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . . 2 . . Seal Access 7 | . . . . . . 1 2 . . . . . 2 . . . . . . . . . . 2 . . Unauthorized Hacks 30 | . 3 . . . 4 1 4 . . . . 1 2 . . . . 1 . . . . 5 1 1 7 Terminals 25 | . 3 . . . 4 1 1 . . . . 1 2 . . . . 1 . . . . 4 1 . 7 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . . 3 Botnet 15 | . 1 . . . 2 1 1 . . . . 1 2 . . . . 1 . . . . 2 1 . 3 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . Fabnet 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 . . . 5 4 15 . . . . 4 3 . . . . 6 . . . . 5 1 1 11 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Part Schematics Acquired 15 | . . . . . . . . . . 9 . . . . . . . 1 . . 4 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Time 100 | . . . . . . . 19 . . . . . . . . . . 50 . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . 9 9 3 3 3 3 . . . . . . . 3 1 1 Autooverrided 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 14 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 4 . 3 Largest Group 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 1 . 2 Highest-Rated Group 82 | . . . . . 10 . . . . . . . . . . 46 . . . . . . 36 58 . 82 Highest-Rated Ally 82 | . . . . . 10 . . . . . . . . . . 46 . . . . . . 12 58 . 82 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 38 | . . . . . . . . . . . . . . . . 8 . . . . . . 7 7 . 16 Total Damage 606 | . . . . . . . . . . . . . . . . 130 . . . . . . 57 215 . 204 Kills 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 14227 | . 267 . . . . 2337 1544 268 557 85 423 316 441 1013 395 1161 202 343 604 564 118 162 485 570 310 2062 Optics 2942 | . . . . . . . . . . . . . . . . . . . . . . . . 570 310 2062 Sensors 5271 | . 267 . . . . . . . . . . . . 1013 395 1131 202 343 604 564 118 162 472 . . . Terrain 7908 | . . . . . . . . . . . . 314 441 1013 395 1161 202 343 604 564 118 162 473 . 56 2062 Traps 7302 | . . . . . . 2337 1544 268 557 29 423 316 441 2 . . . 343 604 438 . . . . . . Seismic 333 | . . . . . . . 333 . . . . . . . . . . . . . . . . . . . Machine Analysis 8681 | . . . . . . . 1544 268 557 85 423 316 441 1013 395 1161 202 343 604 564 118 162 485 . . . Cloaking 346 | . . . . . . . . . . . . . . . . 1 . . . 45 . . 18 . 18 264 Jamming 407 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 406 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . 2 2 . 2 . . . 2 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 17580 | 198 356 154 333 405 1658 2442 1544 268 570 85 423 316 441 1013 395 1161 202 343 604 564 118 162 539 914 310 2062 Spaces Moved 13728 | 88 118 77 208 146 810 848 1246 239 419 75 340 248 321 686 356 932 193 305 344 449 138 272 806 1252 452 2360 Core 191 | 3 . . . 1 . . . . . . . . . . . . . . . . . . 30 113 . 44 Treads 597 | 85 118 77 208 109 . . . . . . . . . . . . . . . . . . . . . . Legs 6777 | . . . . 36 810 848 1246 239 419 75 340 248 321 121 . 696 193 305 344 449 87 . . . . . Wheels 1157 | . . . . . . . . . . . . . . 565 356 236 . . . . . . . . . . Hover 5006 | . . . . . . . . . . . . . . . . . . . . . 51 272 776 1139 452 2316 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 120 120 90 90 90 90 110 110 110 110 90 90 90 90 90 90 90 46 46 42 50 51 50 Average Speed 84 | 156 160 160 160 160 124 115 90 90 96 110 110 110 110 97 90 90 90 90 90 90 74 46 43 54 51 55 Slowest Speed 400 | 160 160 160 160 300 190 125 90 90 180 110 110 110 110 110 90 90 90 90 90 90 210 46 50 101 51 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 25 14 60 25 43 75 41 40 59 68 53 12 13 76 63 80 39 11 63 66 60 61 19 53 15 57 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 9 | . . . . 1 . . . . 1 1 1 . . . 1 1 . . . . 3 . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 3 . . . . 3 2 . 1 . . 1 . . . . . . Spaces Dug 170 | . . . . . 1 12 28 . . . . 5 12 18 1 2 6 3 5 10 . 3 14 3 16 31 Terrain Destroyed 226 | . . . . . 3 49 28 . 4 . 5 5 12 18 1 2 10 3 5 10 . 7 14 3 16 31 Melee 120 | . . . . . 1 12 28 . . . . 3 10 . . . . 3 1 . . . 14 1 16 31 Projectile 69 | . . . . . 2 . . . 4 . 5 2 2 18 1 2 10 . 4 10 . 7 . 2 . . AOE 37 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 18890 | 127 246 89 209 259 1351 2202 1588 270 551 77 366 281 386 1005 429 1258 210 367 632 597 153 301 960 1474 502 3000 Wait 4224 | 23 107 . . 74 417 1242 224 5 86 . 5 16 33 292 69 295 5 49 284 133 . 17 117 163 24 544 Move 13702 | 87 117 76 207 145 809 847 1245 238 418 74 339 247 320 685 355 931 192 304 343 448 137 271 805 1251 451 2360 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 1 . 3 1 2 27 18 38 5 5 . 4 6 11 . 1 10 1 2 . 2 4 1 5 1 . . Fast Attach 87 | 6 1 1 . 3 6 6 1 . . . 1 1 . . 1 7 . 2 . . 4 2 3 31 4 7 Attach 39 | . . . . 2 4 3 8 1 4 1 2 2 2 1 . . . 2 . 1 1 . 3 . . 2 Detach 27 | . . . . . 6 4 . . 1 1 . . . 1 . 2 . . . . 4 . . 5 . 3 Swap 54 | 1 . . . 1 12 7 4 1 1 1 1 3 . 6 . . . 2 . 3 . . 3 3 1 4 Drop 95 | . . . 1 1 2 10 17 3 5 . . . 5 . 2 11 1 3 . . 3 3 3 14 4 7 Fire 276 | 9 19 9 . 31 55 30 3 17 26 . 14 3 2 20 1 2 11 . 4 10 . 7 1 2 . . Melee 227 | . . . . . 11 35 48 . . . . 3 13 . . . . 3 1 . . . 19 4 18 72 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Entered Mines 658 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 661 | -10/Mines | Found Scrap Suit 702 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 702 | -10/Mines | Discovered new exit (range 5) 709 | -10/Mines | Entered Exiles 748 | -10/Exiles | Met 8R-AWN 777 | -10/Exiles | Met EX-HEX 823 | -10/Exiles | Met EX-BIN 841 | -10/Exiles | Aligned with FarCom system 842 | -10/Exiles | Given EX-Vault access code 879 | -10/Exiles | Opened EX-Vault 891 | -10/Exiles | Found Lightpack 2.0 921 | -10/Exiles | Warned to stay clear of 0b10 Research branches 967 | -10/Exiles | Met EX-DEC 1020 | -10/Exiles | Discovered new exit (range 15) 1042 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1042 | -10/Exiles | Entered Mines 1043 | -9/Mines | Learned location of Storage (-8) 1047 | -9/Mines | Identified exit to Materials 1395 | -9/Mines | Discovered exit to Materials (range 9) 1445 | -9/Mines | Central database locked down 1447 | -9/Mines | Entered Materials 1447 | -8/Materials | Evolved 4 slots: Utility x4 1715 | -8/Materials | Build established: Hauler-Mutant 2445 | -8/Materials | Discovered new exit (range 13) 2606 | -8/Materials | Identified exit to Storage 3105 | -8/Materials | Entered Storage 3113 | -8/Storage | Found Prototype Launcher 3595 | -8/Storage | Identified Gui. Missile Launcher 3664 | -8/Storage | Destroyed 10 combat bots 3999 | -8/Storage | Garrison activated, responded to threat 5083 | -8/Storage | Identified exit to Factory 5536 | -8/Storage | Core integrity fell below 50% 5547 | -8/Storage | Entered Factory 5547 | -7/Factory | Evolved 2 slots: Utility x2 5930 | -7/Factory | Lost 4 parts (1p1n1u1w) 5932 | -7/Factory | Build established: Hauler-Assassin 6305 | -7/Factory | Identified exit to Lower Caves 6708 | -7/Factory | Identified exit to Factory 7029 | -7/Factory | Repaired Axe 7091 | -7/Factory | Entered Lower Caves 7163 | -7/Lower Caves | Identified exit to Lower Caves 7266 | -7/Lower Caves | Learned 4 Factory zone layouts 7357 | -7/Lower Caves | Encountered a Warlord checkpoint 7359 | -7/Lower Caves | Entered another Lower Caves area 7375 | -7/Lower Caves | Discovered exit to Factory (range 13) 7386 | -7/Lower Caves | Build established: Hauler-Mutant 7541 | -7/Lower Caves | Identified exit to Data Miner 7559 | -7/Lower Caves | Learned location of Extension (-4) 7570 | -7/Lower Caves | Entered a destroyed Warlord outpost 7892 | -7/Lower Caves | Encountered a Warlord checkpoint 7929 | -7/Lower Caves | Entered Data Miner 7929 | -7/Data Miner | Discovered new exit (range 7) 7952 | -7/Data Miner | Met Data Miner 7972 | -7/Data Miner | Learned location of Section 7 (-2) 7972 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7987 | -7/Data Miner | Received God Mode back door access code from Data Miner 8014 | -7/Data Miner | Entered Proximity Caves 8394 | -6/Proximity Caves | Core integrity fell below 50% 8415 | -6/Proximity Caves | Spotted B-75 Beast 8430 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8437 | -6/Proximity Caves | Entered Factory 8437 | -6/Factory | Evolved 2 slots: Utility x2 8448 | -6/Factory | Lost 3 parts (3w) 8545 | -6/Factory | Identified exit to Lower Caves 8714 | -6/Factory | Discovered new exit (range 11) 8722 | -6/Factory | Identified exit to Factory 8740 | -6/Factory | Build established: Hauler-Assassin 8753 | -6/Factory | Entered another Factory area 8753 | -5/Factory | Evolved 2 slots: Utility x2 8771 | -5/Factory | Identified exit to Upper Caves 8790 | -5/Factory | Identified exit to Factory 8790 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9057 | -5/Factory | Build established: Hacker-Assassin 9194 | -5/Factory | Entered Upper Caves 9278 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9418 | -5/Upper Caves | Spotted B-75 Beast 9766 | -5/Upper Caves | Encountered a Warlord checkpoint 9846 | -5/Upper Caves | Build established: Hacker-Mutant 9980 | -5/Upper Caves | Discovered new exit (range 10) 10206 | -5/Upper Caves | Identified exit to Upper Caves 10207 | -5/Upper Caves | Entered another Upper Caves area 10260 | -5/Upper Caves | Learned location of Armory (-4) 10484 | -5/Upper Caves | Entered an active Warlord outpost 10491 | -5/Upper Caves | Learned location of 1 exit from Factory 10491 | -5/Upper Caves | Learned Armory stockpile data 10530 | -5/Upper Caves | Encountered a Warlord checkpoint 10532 | -5/Upper Caves | Learned Factory terminal intel 10571 | -5/Upper Caves | Discovered new exit (range 13) 10601 | -5/Upper Caves | Identified exit to Warlord 10602 | -5/Upper Caves | Entered Warlord 10805 | -5/Warlord | Opened Warlord's prototype stash 10809 | -5/Warlord | Found Prototype Device 10809 | -5/Warlord | Identified Exp. Focal Shield 10815 | -5/Warlord | Found Prototype Device 10815 | -5/Warlord | Identified Exp. Cloaking Device 10836 | -5/Warlord | Found Prototype Processor 10836 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10852 | -5/Warlord | Met Warlord 10877 | -5/Warlord | Warlord's base attacked by MAIN.C 10929 | -5/Warlord | Learned Factory garrison access intel 10929 | -5/Warlord | Learned Armory terminal intel 10929 | -5/Warlord | Learned Armory garrison access intel 10929 | -5/Warlord | Learned Research fabricator intel 10999 | -5/Warlord | Opened side exit 11014 | -5/Warlord | Discovered new exit (range 15) 11227 | -5/Warlord | Warlord forces counterattacked 11511 | -5/Warlord | Spotted Executioner 11552 | -5/Warlord | Warlord base infiltrated, sounded retreat 11719 | -5/Warlord | Spotted Striker 11763 | -5/Warlord | Identified exit to Proximity Caves 11763 | -5/Warlord | Entered Proximity Caves 11765 | -4/Proximity Caves | Spotter reported a threat 11766 | -4/Proximity Caves | Spotter reported a threat 11818 | -4/Proximity Caves | Spotter reported a threat 11825 | -4/Proximity Caves | Spotter reported a threat 11937 | -4/Proximity Caves | Discovered exit to Factory (range 17) 11965 | -4/Proximity Caves | Entered Factory 11965 | -4/Factory | Evolved 2 slots: Utility x2 11966 | -4/Factory | Identified exit to Extension 11968 | -4/Factory | Loaded intel: 28 terminal locations 11969 | -4/Factory | Loaded intel: 4 garrison access locations 12215 | -4/Factory | Search patrols dispatched 12226 | -4/Factory | Repaired Phase Cannon 12264 | -4/Factory | Discovered new exit (range 16) 12282 | -4/Factory | Build established: Hacker-Assassin 12307 | -4/Factory | Identified exit to Upper Caves 12308 | -4/Factory | Entered Upper Caves 12667 | -4/Upper Caves | Learned 8 Research zone layouts 12907 | -4/Upper Caves | Discovered new exit (range 6) 12911 | -4/Upper Caves | Identified exit to Upper Caves 12912 | -4/Upper Caves | Entered another Upper Caves area 12926 | -4/Upper Caves | Learned Research garrison access intel 12986 | -4/Upper Caves | Found DCF Scrap (13 items) 13471 | -4/Upper Caves | Spotted B-86 Titan 13472 | -4/Upper Caves | Discovered new exit (range 7) 13475 | -4/Upper Caves | Identified exit to Zhirov 13476 | -4/Upper Caves | Entered Zhirov 13476 | -4/Zhirov | Discovered new exit (range 3) 13493 | -4/Zhirov | Met Zhirov 13509 | -4/Zhirov | Learned location of Quarantine (-2) 13509 | -4/Zhirov | Learned location of Testing (-3) 13509 | -4/Zhirov | Learned location of Command (-1) 13518 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13532 | -4/Zhirov | Found Alien Artifact 13532 | -4/Zhirov | Identified Integrated Dissipator 13532 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13543 | -4/Zhirov | Found Alien Artifact 13593 | -4/Zhirov | Identified exit to Proximity Caves 13594 | -4/Zhirov | Entered Proximity Caves 13654 | -3/Proximity Caves | Spotter reported a threat 13661 | -3/Proximity Caves | Spotter reported a threat 13709 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13714 | -3/Proximity Caves | Found Prototype Special Weapon 13714 | -3/Proximity Caves | Identified Molecular Deconstructor 13749 | -3/Proximity Caves | Spotter reported a threat 13752 | -3/Proximity Caves | Discovered new exit (range 9) 13755 | -3/Proximity Caves | Identified exit to Research 13756 | -3/Proximity Caves | Entered Research 13756 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13757 | -3/Research | Identified exit to Testing 13759 | -3/Research | Loaded intel: 3 fabricator locations 13760 | -3/Research | Loaded intel: 3 garrison access locations 13781 | -3/Research | Identified Transdimensional Reconstructor 13805 | -3/Research | Repaired Myomer Leg+? 13857 | -3/Research | Build established: Hacker-Scout 14006 | -3/Research | Search patrols dispatched 14123 | -3/Research | Identified exit to Research 14262 | -3/Research | Fabricated S-27 Virus? 14295 | -3/Research | Entered another Research area 14295 | -2/Research | Warlord forces began assault on 0b10 14295 | -2/Research | Evolved 2 slots: Utility x2 14312 | -2/Research | Lost 10 parts (1p3n6u) 14405 | -2/Research | Research machine network offline 14442 | -2/Research | Lost 6 allies 14571 | -2/Research | Met up with Warlord 14626 | -2/Research | Build established: Hacker-Mutant 14711 | -2/Research | Borebot progress halted 14734 | -2/Research | Spotted Striker 14771 | -2/Research | Found Prototype Device 14771 | -2/Research | Identified Exp. Shield Generator 14773 | -2/Research | Found Prototype Protection 14773 | -2/Research | Identified Centrium Heavy Armor Plating 14870 | -2/Research | Found Prototype Device 14870 | -2/Research | Identified Exp. Transmission Jammer 14923 | -2/Research | Borebot progress halted 14981 | -2/Research | Found Prototype Processor 14981 | -2/Research | Identified Exp. Targeting Computer 14985 | -2/Research | Found Prototype Processor 14985 | -2/Research | Identified Exp. Core Analyzer 14994 | -2/Research | Borebot progress halted 15028 | -2/Research | Build established: Hacker-Gladiator 15207 | -2/Research | Discovered new exit (range 4) 15208 | -2/Research | Identified exit to Access 15209 | -2/Research | Entered Access 15209 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15351 | -1/Access | Build established: Wizard-Gladiator 15515 | -1/Access | Discovered new exit (range 7) 15518 | -1/Access | Identified exit to Command 15519 | -1/Access | Entered Command 15622 | -1/Command | Disengaged cave seal 15665 | -1/Command | Spotted YT-S1F(K) 15678 | -1/Command | Welcomed Warlord to Command 15750 | -1/Command | Targeted by mysterious "MATRIX" hacker 15762 | -1/Command | Build established: Wizard-Ninja 15779 | -1/Command | P-80 Master assimilated allied 4K-P3N(B) 15779 | -1/Command | Spotted 4K-P3N(B) 15954 | -1/Command | Identified exit to Surface 15978 | -1/Command | P-80 Master assimilated allied XY-5UU(d) 16180 | -1/Command | Lost 5 allies 16569 | -1/Command | Spotted B-99 Colossus 16893 | -1/Command | Disengaged cave seal 16893 | -1/Command | Derelicts emerged from the dark tunnel 16975 | -1/Command | Lost 6 allies 17031 | -1/Command | P-80 Master assimilated allied 8I-KK0(s) 17040 | -1/Command | P-80 Master assimilated allied 5L-JG4(B) 17040 | -1/Command | Spotted 5L-JG4(B) 17041 | -1/Command | Destroyed 5L-JG4(B) 17052 | -1/Command | Lost 3 allies 17212 | -1/Command | Spotted M Guard 17212 | -1/Command | Spotted M Guard 17368 | -1/Command | Combat Programmer assimilated allied 9E-HUO(g) 17398 | -1/Command | Lost 5 allies 17549 | -1/Command | Spotted Combat Programmer 17549 | -1/Command | Spotted Combat Programmer 17554 | -1/Command | System corruption reached 10% 17556 | -1/Command | Core integrity fell below 50% 17568 | -1/Command | Met MAIN.C 17572 | -1/Command | Core integrity fell below 20% 17575 | -1/Command | 0b10 Conduit disabled 17581 | -1/Command | Destroyed by Sapper Charge Last Messages --------------- which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 17573_ Dropped Sapper Charge. 17573_ Started Sapper Charge timer (8). 17574_ System Shield destroyed. 17575_ EMDS Slug penetrates 0b10 Conduit. 17575_ 0b10 Conduit disabled. 17576_ Penetrated by EMDS Slug. 17579_ System corrupted: Matter fused (-5). 17579_ Penetrated by EMDS Slug. 17580_ EMDS Slug penetrates Combat Programmer. 17581_ Armed Sapper Charge explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###################???????????? | | ??????????????????""""" """" #???????????? | | ?????????????????? "" #???????????? | | ???????????????????"" "" ############# | | ????????????????""?""""""" / | | ????????????????" " """ / p | | ????????????????"" """""" p p | | ???????????????#"" """""" ############# | | ???????????????# " """ @ #???????????? | | ???????????????# " #???????????? | | ???????????????# "MMM ""#???????????? | | ???????????????#"""""""""MMM """"""#???????????? | | ???????????????#"" MMM """""#???????????? | | ???????????????# """""#???????????? | | ???????????????# " " #???????????? | | ???????????????# " " #???????????? | | ???????????????" " " " """" " #???????????? | | ???????????????" """ " " """" #???????????? | | ???????????????" " " " " #???????????? | | ???????????????# """""""""" " #???????????? | | ???????????????# " """ " """""""?????????????? | | ???????????????# ???" " " ????????????????? | | ???????????????###??????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Armor Coverage 150 Resistance: KI 30 Power Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 45 Defensive Hacking 66 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Cld. Antigrav System | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Myomer Leg | -3/Research | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -3/Research Repaired ---------- Axe | 12% | -7/Factory Phase Cannon | 30% | -4/Factory Myomer Leg | 71% | -3/Research Studied --------- Axe | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Antimatter Reactor | -3/Research | Hacked Phase Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Showdown The Better Part Of Valor Challenges ------------ None Game ------ Seed NuclearMetaRedistributor Manual? 0 Play Time 03:50:51 Cumulative 152.0 hours Start 2026.07.06 @ 14:50:12 End 2026.07.06 @ 23:41:28 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7dce219-5d8c-4f95-9ac2-4aaab61a4fa3