Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 07:24:37 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (978) 978 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3478 Bonus ------- None Cogmind --------- Core Integrity 652/700 Matter 260/300 Energy 45/125 System Corruption 1% Temperature Cool (13) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Field Laser > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Cooling System Machine Analyzer Targeting Computer Armor Integrity Analyzer Power Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Field Laser Field Laser Field Laser Advanced Assault Cannon Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Field Laser Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Cooling System Machine Analyzer Targeting Computer Armor Integrity Analyzer Power Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Field Laser Field Laser Field Laser Advanced Assault Cannon Grenade Launcher Axe [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 33 | 7 1 11 7 7 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 5 2 . Treads 2 | 2 . . . . Leg 7 | . . 5 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 3 2 Device 7 | 1 . 1 3 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 4 2 4 Energy Gun 8 | . . 2 2 4 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . 1 1 3 3 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . 1 . 1 . Weapon 3 | . . 1 1 1 Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Backups 17 | 3 13 19 19 19 Power 2 | . 2 3 2 2 Propulsion 3 | 1 3 5 3 2 Utility 6 | . 3 5 7 8 Weapon 5 | . 3 5 6 6 Tool/Special . | . . . . . Unused Backups 28 | . . 3 5 20 Power 6 | . . 2 1 3 Propulsion 2 | . . 1 . 1 Utility 11 | . . . 2 9 Weapon 9 | . . . 2 7 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 87 93 99 91 Engine 11 | . 14 11 9 14 Treads 4 | . 27 . . . Leg 33 | . . 43 44 30 Device 10 | . 2 5 17 22 Storage 10 | . 14 11 9 7 Energy Gun 14 | . . 18 17 15 Ballistic Gun 5 | . 28 2 . . Peak Build Rating 27 | 8 8 14 22 27 Average Rating 14 | 5 7 11 16 23 On Entrance 10 | . 8 8 13 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 59 | 14 49 54 55 59 Greatest Support 50 | 40 40 40 50 50 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 3 13 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 20 20 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 651 | 298 99 154 50 50 Remotely . | . . . . . Salvage Created 1335 | 140 301 443 279 172 Parts 83 | 9 17 33 19 5 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 6 11 7 3 Guns 27 | . 6 11 7 3 Classes Destroyed 8 | 2 1 4 1 . Tunneler 2 | 2 . . . . Recycler 2 | 1 1 . . . Operator 2 | . . 1 1 . Watcher 3 | . . 3 . . Swarmer 9 | . . 6 3 . Grunt 10 | . 6 2 . 2 Sentry 6 | . . 3 2 1 Specialist 2 | . . . 2 . Best Kill Streak 5 | 3 4 5 3 2 Combat Bots Only 5 | . 3 5 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 207 | . 47 54 42 64 Missed 55 | . 11 17 8 19 Hits 152 | . 36 37 34 45 Projectile 152 | . 36 37 34 45 Critical Strikes 6 | . 1 1 1 3 Damage Taken 1952 | . 446 455 473 578 Core 274 | . 93 85 48 48 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 454 | . 102 46 . 306 Core Remaining (%) 82 | 100 62 78 91 . Volleys Fired 116 | 7 22 38 30 19 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 40 100 121 126 Shots Fired 221 | 14 44 69 56 38 Gun 220 | 14 44 68 56 38 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . 1 . . Kinetic 69 | 14 44 11 . . Thermal 99 | . . 29 43 27 Explosive . | . . . . . Electromagnetic 53 | . . 29 13 11 Robot Hit Streak 14 | 7 11 11 14 8 Robot Miss Streak 6 | 4 3 2 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 139 | 7 27 48 34 23 Core Hits 63 | 5 14 21 13 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 1 2 2 2 Burn 6 | . . 2 2 2 Destroy 1 | . 1 . . . Melee Attacks 4 | . . 4 . . Impact 4 | . . 4 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1811 | 86 307 617 479 322 Guns 1811 | 86 307 617 479 322 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 453 | 86 307 60 . . Thermal 975 | . . 280 383 312 Explosive . | . . . . . Electromagnetic 383 | . . 277 96 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . 28 225 93 4 Average Temperature 47 | . 10 59 37 1 Received Heat Transfer 705 | . 264 144 144 153 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 3 2 Heat Transferred 2775 | . . 851 1110 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 109 | 10 75 109 84 50 Initial 30 | . . . 5 30 Average 20 | 1 22 31 11 8 Influence Increases 761 | 15 162 309 185 90 Destroy 0b10 Robot/C 540 | . 120 220 140 60 Destroy 0b10 Robot/NC 45 | 15 5 20 5 . Destroy Leader 136 | . 20 56 40 20 Successful Hack 16 | . 2 5 . 9 Destroy Structure 9 | . . 8 . 1 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 761 | 15 162 296 130 158 Entered New Map 46 | . . . 8 38 Time Decay 695 | 15 162 296 102 120 Lost Part 20 | . . . 20 . Squads Dispatched 7 | . 1 1 2 3 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 17 11 5 Peak Tracking Total 7 | . 5 7 5 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 1 4 3 2 Terminals 5 | . . 3 2 . Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 3 11 6 11 Successful 20 | . 2 6 2 10 Failed 11 | . 1 5 4 1 Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 4 | . . 1 3 . Terminals 11 | . . 6 5 . Fabricators 2 | . . . . 2 Repair Stations 17 | . 3 5 . 9 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . . 3 1 . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 13 | . 2 3 . 8 Scan Component 7 | . 1 2 . 4 Repair 6 | . 1 1 . 4 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . 1 4 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Part Studies Acquired . | . . . . . Parts Repaired 6 | . 1 1 . 4 Time 156 | . 26 26 . 104 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1950 | 50 104 651 550 595 Seismic 1950 | 50 104 651 550 595 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3107 | 121 515 1286 589 596 Spaces Moved 910 | 52 170 335 199 154 Core 7 | 7 . . . . Treads 215 | 45 170 . . . Legs 688 | . . 335 199 154 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 190 190 Average Speed 196 | 149 237 190 190 190 Slowest Speed 240 | 160 240 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 40 34 22 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . 5 . . Terrain Destroyed 5 | . . 5 . . Melee 4 | . . 4 . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2013 | 80 243 909 360 421 Wait 877 | 7 37 503 104 226 Move 906 | 51 169 334 198 154 Hop . | . . . . . Pick Up 46 | 8 12 9 12 5 Fast Attach 13 | 7 1 1 . 4 Attach 11 | . . 4 5 2 Detach . | . . . . . Swap 16 | . 1 9 2 4 Drop 24 | . 1 7 9 7 Fire 116 | 7 22 38 30 19 Melee 4 | . . 4 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Repaired Lgt. Treads 577 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Propulsion x2 1249 | -9/Materials | Repaired Aluminum Leg 1727 | -9/Materials | Build established: Scavenger-Mutant 1812 | -9/Materials | Discovered new exit (range 13) 1917 | -9/Materials | Discovered new exit (range 3) 1923 | -9/Materials | Entered another Materials area 1923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -8/Materials | Discovered new exit (range 12) 2512 | -8/Materials | Entered Factory 2512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2832 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 2994 | -7/Factory | Repaired Aluminum Leg 3021 | -7/Factory | Repaired Aluminum Leg 3049 | -7/Factory | Repaired Aluminum Leg 3076 | -7/Factory | Repaired Aluminum Leg 3108 | -7/Factory | Self-destructed Last Messages --------------- 03049_ Acquired Aluminum Leg. 03050_ Connecting with Repair Station... >>Scan(Aluminum Leg) Scanning Aluminum Leg... Ready to Repair: Aluminum Leg Rating: 1 Time: 26 >>Repair Repairing Aluminum Leg... ETC: 26 03050_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 03076_ Repair station completes Aluminum Leg repairs. 03083_ Imp. Ion Engine destroyed. 03092_ Repair Station disabled. 03092_ Backup Plating I tumbles out of repair station. 03093_ P-60 Hacker suffers critical hit (Burn). 03107_ Critical hit (Burn: +37). 03108_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ###########????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | # " " #????????????????? | | # " " ############### ?? | | # " " # ?? | | # " " # ? | | # " " + ? | | # " " # ? | | # " " # ? | | # " " # ####+#####?+ | | # " " # # ? | | #"""gg p # # """ """ | | #"R@ # # """ """ | | #"" ! # # """ """ | | # ! [ # # "" "" | | ########### # "" "" | | ??????????# # | | ??????????# #####+###### | | ??????????# #?? | | ??????????# #?? | | ??????????# ##? | | ??????????# T#? | | ??????????# #? | | ????############## ##? | | ????# # ### | | ????# # | | ????# """ """ + | | ????# """ """ # | | ????# """ """ # | | ????# # | | ????# """ """ ######## | | ????# """ """ #??????# | | ????# """ """ #??????# % | | ????# #??????# | | ????# #??????# | | ????# #??????# | | ????##############??????# !% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 27% | -10/Materials Aluminum Leg | 48% | -9/Materials Aluminum Leg | 37% | -7/Factory Aluminum Leg | 4% | -7/Factory Aluminum Leg | 7% | -7/Factory Aluminum Leg | 10% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionRestorationGuard Manual? 0 Play Time 00:37:11 Cumulative 114.1 hours Start 2026.06.09 @ 06:45:24 End 2026.06.09 @ 07:24:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: a6cf54d2-14ae-4138-9695-2ae36231f96e