Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 11:23:04 Player: Longball Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (4062) 4062 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (561) 561 TOTAL SCORE: 11398 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 158 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Improved Heat Sink Precision Energy Filter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Matter Compressor Advanced Terrain Scan Processor Targeting Computer Precision Energy Filter Experimental Core Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Armored Huge Wheel Energy Well Advanced Terrain Scan Processor Makeshift ECM Suite Advanced ECM Suite Focal Shield Focal Shield Point Defense System Gauss Rifle Advanced Assault Cannon Tiamat Missile Launcher Powered Hammer [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . 4 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 7 | . . . . 2 2 1 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 166 | 7 2 1 . 10 34 45 17 7 7 9 14 13 Power 16 | 1 . . . . 2 7 2 . 2 1 1 . Engine 9 | 1 . . . . 2 3 1 . 2 . . . Core 4 | . . . . . . 4 . . . . . . Reactor 3 | . . . . . . . 1 . . 1 1 . Propulsion 34 | 2 . . . 2 6 13 2 . 2 3 . 4 Treads 9 | . . . . . 3 6 . . . . . . Leg 17 | 2 . . . 2 1 5 2 . 2 3 . . Wheel 4 | . . . . . 2 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 4 Utility 53 | 2 1 . . 2 9 17 5 4 1 5 4 3 Device 30 | 1 . . . . 3 11 4 4 1 2 2 2 Storage 6 | 1 1 . . . . 3 . . . 1 . . Processor 7 | . . . . . 3 3 . . . . 1 . Hackware 4 | . . . . 2 . . 1 . . 1 . . Protection 6 | . . . . . 3 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 1 1 . 6 17 8 8 3 2 . 9 6 Energy Gun 13 | . . 1 . 1 4 4 2 . . . . 1 Energy Cannon 14 | . . . . . 4 3 2 1 1 . 3 . Ballistic Gun 11 | 2 . . . 2 . . 2 1 1 . 2 1 Ballistic Cannon 6 | . 1 . . 2 . 1 . . . . 1 1 Launcher 9 | . . . . 1 2 . 2 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 7 . . . . . 2 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 2 2 . . 5 1 2 Corrupted Parts 2 | . . . . . . . . . 1 . 1 . System Corruption 8 | . . . . . . . . . 2 . 6 . Parts Lost 58 | . . . . 1 15 9 4 . 4 . 11 14 Power 10 | . . . . . 2 4 . . 1 . 2 1 Propulsion 16 | . . . . . 6 2 1 . 2 . 1 4 Utility 20 | . . . . 1 5 3 2 . . . 3 6 Weapon 12 | . . . . . 2 . 1 . 1 . 5 3 Highest Loss Streak 14 | . . . . 1 14 3 4 . 2 . 5 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 100 100 88 72 97 98 100 98 99 87 58 Engine 6 | . 14 14 14 9 5 2 9 5 9 7 1 . Core 2 | . . . . . . 9 1 . . . . . Reactor 1 | . . . . . . . . 5 . 2 4 3 Treads 4 | . . . . . 3 17 . . . . . . Leg 17 | . 28 28 28 36 11 4 22 23 22 23 19 2 Wheel 1 | . . . . . 4 2 . . . . . . Device 15 | . 14 14 14 9 8 21 21 20 22 13 3 2 Storage 8 | . 14 14 14 9 7 6 11 7 5 8 11 5 Processor 8 | . . . . . 5 10 11 11 11 11 11 13 Hackware 2 | . . . . 7 3 . . 5 5 8 11 8 Protection 2 | . . . . . 4 6 . . . 2 5 4 Energy Gun 3 | . . 4 14 9 4 5 4 . . . . . Energy Cannon 5 | . . . . . 4 6 5 11 11 11 4 . Ballistic Gun 3 | . 17 9 . 1 . . 5 5 5 5 4 1 Ballistic Cannon 2 | . 10 14 14 6 2 . . . . . 2 . Peak Build Rating 105 | 8 8 9 9 18 33 69 87 88 86 105 105 95 Average Rating 53 | 5 8 8 9 15 23 60 80 86 82 93 89 63 On Entrance 45 | . 8 8 9 9 18 33 69 87 86 83 105 77 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 12 19 20 20 23 36 66 81 81 76 76 71 50 Greatest Support 120 | 20 20 20 20 40 50 120 80 80 80 110 110 90 Greatest Overweight (x) 6 | . . . . . 5 6 1 1 1 . . 3 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 14 15 15 15 15 15 13 Most Carried 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 Average Carried 12 | 4 8 10 9 9 9 13 14 14 14 14 13 12 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 10 10 10 15 12 15 14 15 15 4 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Mutant 15% | Scavenger-Skirmisher 7% | Gunner 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2614 | 183 46 215 32 17 475 578 386 84 141 38 410 9 Remotely . | . . . . . . . . . . . . . Salvage Created 3904 | 117 44 126 131 249 656 1434 458 127 277 38 219 28 Parts 176 | 9 4 7 3 9 25 68 19 8 9 . 12 3 Haulers Intercepted 2 | . . . . 1 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . 3 . . . . 7 4 . 8 . Prevented 4 | . . . . . . . . 1 1 . 2 . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 82 | . 1 3 3 3 16 23 12 6 4 . 9 2 Melee 7 | . . . . . 4 . . . . . 3 . Guns 21 | . . 1 1 . 1 10 7 . . . 1 . Cannons 28 | . 1 2 2 . 3 10 2 1 4 . 3 . AOE 17 | . . . . 3 4 . 3 5 . . 1 1 Classes Destroyed 17 | 2 1 . 1 2 6 3 . . 1 . . 1 Worker 4 | . . . . . 4 . . . . . . . Builder 2 | . . . . . . 1 1 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 2 | . . . . 1 . 1 . . . . . . Recycler 3 | 1 . . . 1 . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . Swarmer 24 | . . . . . 3 6 5 5 . . 5 . Cutter 2 | . . . . . . . . . . . . 2 Grunt 28 | . 1 3 . 3 9 5 5 . 2 . . . Brawler 4 | . . . . . 2 1 1 . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . Sentry 5 | . . . . . . 4 1 . . . . . Hunter 7 | . . . . . 1 5 . 1 . . . . Programmer 6 | . . . . . . 2 . . . . 4 . Subdweller 3 | . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 3 1 2 2 4 6 6 7 5 2 . 3 2 Combat Bots Only 6 | . 1 2 2 3 5 6 6 5 2 . 3 2 Max Kills in Single Turn 5 | 1 1 1 1 3 3 2 2 5 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . 3 3 . 2 5 . . 1 1 Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 834 | . . 15 6 7 181 215 82 7 26 . 155 140 Missed 241 | . . 6 4 2 43 64 21 2 3 . 53 43 Damage Taken 10421 | . . 136 132 82 2667 2104 813 65 559 . 1742 2121 Core 2415 | . . 23 38 . 659 157 125 . 116 . 137 1160 Absorbed by Shields 111 | . . . . . . . 111 . . . . . Redirected to Shielding 152 | . . . . . . . . . . . 83 69 Ignored by Resistances 216 | . . . . . . 28 125 19 9 . 35 . Core Remaining (%) 69 | 100 . . 75 100 5 81 . . . . 55 . Volleys Fired 235 | 9 5 10 10 10 43 67 29 3 17 1 29 2 Largest 3 | 2 2 2 2 2 2 2 3 3 3 2 3 1 Hottest 204 | 40 55 55 100 104 120 150 180 201 204 171 204 46 Shots Fired 462 | 18 10 21 19 17 69 130 60 7 44 2 63 2 Gun 209 | 18 5 10 9 7 20 64 38 2 16 . 20 . Cannon 240 | . 5 11 10 8 47 66 18 4 28 2 41 . Launcher 13 | . . . . 2 2 . 4 1 . . 2 2 Special . | . . . . . . . . . . . . . Kinetic 192 | 18 10 21 10 10 29 1 33 2 16 . 42 . Thermal 212 | . . . 9 5 28 125 20 2 17 1 5 . Explosive 5 | . . . . . . . . 1 . . 2 2 Electromagnetic 53 | . . . . 2 12 4 7 2 11 1 14 . Robot Hit Streak 12 | 9 2 4 10 3 10 12 7 5 10 12 5 3 Robot Miss Streak 8 | 1 2 3 1 4 7 4 3 1 2 . 8 . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 305 | 12 2 12 11 8 69 87 35 5 27 2 31 4 Core Hits 170 | 4 2 7 7 7 48 37 26 7 10 1 12 2 Critical Kills 4 | . . . . . 1 2 . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 Critical Strikes 11 | . . . . 1 1 5 1 . . . 2 1 Burn 3 | . . . . . . 3 . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . Destroy 2 | . . . . . . . 1 . . . 1 . Blast 2 | . . . . 1 . . . . . . 1 . Smash 2 | . . . . . 1 . . . . . . 1 Melee Attacks 79 | . . . . . 59 . . . . . 15 5 Impact 79 | . . . . . 59 . . . . . 15 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . Damage Inflicted 11255 | 115 28 178 194 358 2965 2969 1677 528 654 45 1048 496 Guns 3391 | 115 10 92 84 46 274 1714 781 14 188 . 73 . Cannons 3612 | . 15 86 110 79 690 1251 220 83 466 45 567 . Explosions 2921 | . . . . 233 1009 . 676 431 . . 152 420 Melee 1324 | . . . . . 992 . . . . . 256 76 Ramming 7 | . 3 . . . . 4 . . . . . . Kinetic 3488 | 115 25 178 110 312 874 . 1152 14 188 . 520 . Thermal 4608 | . . . 84 46 633 2900 466 65 288 31 95 . Explosive 1336 | . . . . . 333 . . 431 . . 152 420 Electromagnetic 492 | . . . . . 133 65 59 18 178 14 25 . Impact 1324 | . . . . . 992 . . . . . 256 76 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 2 . 19 . . . 2 2 13 5 Average Corruption 6 | . 2 2 2 . 12 . . . 2 2 6 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 79 | . 1 8 5 . 39 . . . 9 4 12 1 Message Errors 22 | . . 4 3 . 10 . . . 3 . 1 1 Matter Fused 11 | . . 1 1 . 5 . . . 1 1 2 . Heat Flow Errors 7 | . . 1 1 . 3 . . . . 1 1 . Energy Discharges 9 | . 1 1 . . 3 . . . . 1 3 . Parts Rejected 2 | . . . . . 1 . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . . 5 . . . 3 1 3 . Data Loss (major) 4 | . . . . . 2 . . . 1 . 1 . Misfires 8 | . . 1 . . 7 . . . . . . . Alerts 2 | . . . . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots 49 | . . . . . 3 38 8 . . . . . Effects 4 | . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Heat Surge 3 | . . . . . . 3 . . . . . . Overflow Damage 368 | . . . . . 170 41 13 . . 23 55 66 Projectiles 94 | . . . . . 4 41 4 . . 23 22 . Explosions 47 | . . . . . 38 . 9 . . . . . Melee 227 | . . . . . 128 . . . . . 33 66 Knockbacks 24 | . . . . 1 20 . . . . . 2 1 Impact 7 | . . . . . 6 . . . . . . 1 Kinetic 16 | . . . . 1 13 . . . . . 2 . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 158 | . . . . . 158 . . . . . . . Shots 3 | . . . . . 3 . . . . . . . Rammed 2 | . . . . . . 2 . . . . . . Targets Rammed 3 | . 1 . . . . 2 . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 450 | . . 165 135 57 256 336 336 178 382 122 450 . Average Temperature 102 | . . 42 78 20 47 95 133 92 182 65 171 . Received Heat Transfer 1848 | . . 96 6 36 936 243 129 . 144 . 18 240 Effects 11 | . . . . . . 1 1 . 4 . 5 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 6 | . . . . . . 1 1 . 3 . 1 . Interference 2 | . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 5 . . . . . 1 1 Combat Hostiles 6 | . . . . . 4 . . . . . 1 1 Parts Fried 8 | . . . . . 5 1 . . 1 . . 1 Impact Corruptions 12 | . . . . . 7 . . . . . 2 3 Robots Melted 4 | . . . . . . 4 . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . Parts Melted 22 | . . . 1 . . 18 2 . . . 1 . Heat Transferred 6778 | . . . 185 111 670 4412 650 100 450 50 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 819 | 15 58 86 . 268 636 378 350 . . . . 819 Initial 756 | . 9 22 . 10 121 163 109 . . . . 756 Average 249 | 5 29 72 . 98 379 223 260 . . . . 763 Maximum Alert Level 3 | . . . . 1 2 1 1 . . . . 3 Low Security (%) 43 | 100 100 100 . 80 11 39 32 . . . . . Level 1 41 | . . . . 19 44 60 67 . . . . . Level 2 10 | . . . . . 43 . . . . . . . Level 3 4 | . . . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 7 3 1 . . . . 3 Investigation 5 | . . . . . 3 1 . . . . . 1 Extermination 3 | . . . . . 1 2 . . . . . . Reinforcement 5 | . . . . . 2 . 1 . . . . 2 Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . 1 . . 1 . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 5 4 4 14 21 24 14 6 5 . 13 15 Peak Tracking Total 11 | . 2 2 2 4 4 4 5 5 3 . 3 11 Tactical Retreats 6 | . . . . 1 2 . . . 1 . . 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . 1 . . . 2 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 26 | . . 2 . 1 20 . 1 . 1 . . 1 Max in Single Turn 7 | . . 1 . . 7 . 1 . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 31 | . 3 . . 3 6 8 2 1 . 7 . 1 Terminals 10 | . 3 . . 1 2 4 . . . . . . Fabricators 2 | . . . . . 1 . 1 . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . Scanalyzers 4 | . . . . 2 . 1 . . . . . 1 Garrison Access 3 | . . . . . 1 1 1 . . . . . Total Hacks 75 | . 9 . . 10 12 15 5 1 . 21 . 2 Successful 43 | . 3 . . 7 3 5 1 1 . 21 . 2 Failed 32 | . 6 . . 3 9 10 4 . . . . . Catastrophic 9 | . 2 . . . 2 4 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 7 . . 2 2 2 . . . . . . Terminals 23 | . 9 . . 3 3 8 . . . . . . Fabricators 6 | . . . . . 3 . 3 . . . . . Repair Stations 4 | . . . . . 1 3 . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . Scanalyzers 11 | . . . . 7 . 2 . . . . . 2 Garrison Access 6 | . . . . . 3 1 2 . . . . . Terminal Hacks 29 | . 3 . . 2 1 1 . 1 . 21 . . Record 9 | . . . . . . . . . . 9 . . Part Schematic 6 | . 1 . . 1 . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 3 | . 1 . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . 5 . 2 . . . . . 2 Insert Component 4 | . . . . 2 . 1 . . . . . 1 Analyze 5 | . . . . 3 . 1 . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . 2 4 6 2 . . . . . Full Trace Events 3 | . . . . . 2 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . 3 . 1 . . . 4 . 1 Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . 1 . . . . . 1 Part Schematics Acquired 4 | . . . . 2 . 1 . . . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . . . Highest-Rated Group 38 | . . 38 38 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . 2 12 23 . . . . . . . . Total Damage 526 | . . 43 105 378 . . . . . . . . Kills 6 | . . 1 1 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 8676 | 121 295 688 301 322 1437 2033 709 906 854 282 488 240 Spaces Moved 5691 | 65 209 527 221 202 866 1095 419 729 507 216 273 362 Core 68 | 4 . . . . 18 . . . . . . 46 Treads 588 | . . . . . 25 563 . . . . . . Legs 3941 | 61 209 527 221 202 335 221 419 729 507 216 273 21 Wheels 799 | . . . . . 488 311 . . . . . . Hover . | . . . . . . . . . . . . . Flight 295 | . . . . . . . . . . . . 295 Fastest Speed 31 | 50 120 120 120 120 80 95 120 120 120 120 120 31 Average Speed 120 | 115 120 120 120 120 120 144 123 120 122 120 120 53 Slowest Speed 320 | 120 120 120 120 120 300 320 190 190 190 120 120 307 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 44 99 16 21 20 25 14 73 60 62 56 8 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . . . . . . . 3 . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . . 1 3 . 3 . Spaces Dug 18 | . . . . . 12 2 1 . 1 . . 2 Terrain Destroyed 276 | . . . . 33 92 25 41 22 7 . 35 21 Melee 14 | . . . . . 12 . . . . . . 2 Projectile 45 | . . . . 1 . 25 5 1 7 . 6 . AOE 217 | . . . . 32 80 . 36 21 . . 29 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 6934 | 92 243 563 238 262 1121 1420 560 749 704 237 348 397 Wait 623 | 2 22 23 6 36 102 156 82 7 172 . 11 4 Move 5677 | 64 208 526 220 201 865 1094 418 728 506 215 272 360 Hop 1 | . . . . . . . . . . . . 1 Pick Up 50 | 8 3 1 1 1 4 17 6 2 1 1 4 1 Fast Attach 94 | 7 1 1 . 5 18 29 5 1 4 9 5 9 Attach 29 | . . . . 2 5 3 6 . 3 . 6 4 Detach 20 | . 1 . . 1 3 6 2 1 1 2 2 1 Swap 45 | . 1 . . 3 11 13 6 6 . 1 4 . Drop 71 | 2 1 2 1 3 4 33 6 1 . 8 . 10 Fire 235 | 9 5 10 10 10 43 67 29 3 17 1 29 2 Melee 78 | . . . . . 58 . . . . . 15 5 Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 6) 417 | -10/Materials | Entered Mines 549 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 616 | -10/Mines | Discovered new exit (range 9) 781 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Learned location of Storage (-8) 1063 | -10/Mines | Discovered new exit (range 10) 1105 | -10/Mines | Entered Subcaves 1105 | -10/Subcaves | Accompanied by 2 allies 1110 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1181 | -10/Subcaves | Discovered new exit (range 7) 1234 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1350 | -10/Subcaves | Discovered new exit (range 12) 1406 | -10/Subcaves | Entered Materials 1406 | -8/Materials | Accompanied by 1 ally 1406 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1688 | -8/Materials | Discovered new exit (range 16) 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Utility x2 2128 | -7/Factory | First assault squad dispatched 2294 | -7/Factory | System corruption reached 10% 2334 | -7/Factory | Core integrity fell below 50% 2415 | -7/Factory | Lost 14 parts (2p5n5u2w) 2640 | -7/Factory | Core integrity fell below 20% 3126 | -7/Factory | Discovered new exit (range 10) 3165 | -7/Factory | Entered another Factory area 3165 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3265 | -6/Factory | Discovered new exit (range 13) 3660 | -6/Factory | Build established: Scavenger-Mutant 3860 | -6/Factory | Lost 3 parts (2p1u) 5109 | -6/Factory | Discovered new exit (range 15) 5198 | -6/Factory | Entered another Factory area 5198 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5593 | -5/Factory | Discovered new exit (range 8) 5677 | -5/Factory | Discovered new exit (range 15) 5702 | -5/Factory | Build established: Skirmisher 5733 | -5/Factory | Discovered new exit (range 15) 5812 | -5/Factory | Lost 4 parts (1n2u1w) 5871 | -5/Factory | Fabricated Lgt. Antimatter Reactor (x2) 5907 | -5/Factory | Entered Upper Caves 5978 | -5/Upper Caves | Learned 4 Factory zone layouts 6085 | -5/Upper Caves | Build established: Gunner 6661 | -5/Upper Caves | Discovered new exit (range 7) 6730 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6813 | -5/Upper Caves | Entered another Upper Caves area 7178 | -5/Upper Caves | Discovered new exit (range 6) 7263 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7489 | -5/Upper Caves | Learned Factory stockpile data 7667 | -5/Upper Caves | Entered Zhirov 7667 | -5/Zhirov | Discovered new exit (range 3) 7689 | -5/Zhirov | Met Zhirov 7711 | -5/Zhirov | Learned location of Testing (-3) 7711 | -5/Zhirov | Learned location of Quarantine (-2) 7711 | -5/Zhirov | Learned location of Command (-1) 7737 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7850 | -5/Zhirov | Found Alien Artifact 7850 | -5/Zhirov | Identified Transdimensional Reconstructor 7850 | -5/Zhirov | Warped through subspace 7893 | -5/Zhirov | Found Alien Artifact 7949 | -5/Zhirov | Entered Proximity Caves 8042 | -4/Proximity Caves | Spotter reported a threat 8143 | -4/Proximity Caves | Identified Integrated Dissipator 8143 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 8169 | -4/Proximity Caves | Lost 5 parts (2p1u2w) 8193 | -4/Proximity Caves | System corruption reached 10% 8217 | -4/Proximity Caves | Spotter reported a threat 8228 | -4/Proximity Caves | Spotter reported a threat 8270 | -4/Proximity Caves | Spotter reported a threat 8281 | -4/Proximity Caves | Spotter reported a threat 8309 | -4/Proximity Caves | Spotted B-86 Titan 8407 | -4/Proximity Caves | Lost 4 parts (2u2w) 8411 | -4/Proximity Caves | Discovered new exit (range 10) 8437 | -4/Proximity Caves | Entered Factory 8437 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8438 | -4/Factory | Identified exit to Research 8452 | -4/Factory | Found Powered Armor 8606 | -4/Factory | Spotted B-86 Titan 8649 | -4/Factory | Core integrity fell below 50% 8675 | -4/Factory | Core integrity fell below 20% 8677 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08640_ Powered Hammer destroyed. 08641_ Fabricator collapses. 08643_ Acquired 7 matter. 08648_ Tiamat Missile Launcher destroyed. 08651_ Adv. Terrain Scan Processor destroyed. 08652_ ALERT: Security rotation in progress. 08656_ Acquired Prototype Ballistic Gun. 08656_ Identified Enh. Coil Gun. 08656_ Faulty integration damages Adv. System Shield (-5). 08674_ Power Conduit explodes. 08674_ Slug penetrates Power Conduit. 08674_ Power Conduit explodes. 08674_ G-67 Veteran destroyed. 08674_ Power Conduit explodes. 08674_ G-73 Enforcer destroyed. 08674_ G-67 Veteran destroyed. 08674_ Power Conduit explodes. 08674_ Targeting Computer destroyed. 08675_ Penetrated by Slug. 08677_ Faulty Enh. Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????????????? | | ! ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????? ####################??????? | | #????####?????????######??????????????????#??????? | | ###### #?????????????????????????? #####?#??????? | | " ""######################## # ###??????? | | ??????? | | / % ??????? | | %! "%%" ??????? | | ! %%%" ??????? | | %%% ??????? | | !! g ??????? | | !!"### ; ;####### ####??????? | | == !!!####; h % !g #?# ! #??????? | | != ""F %!###;; % gg #?# #??????? | | !=! """ /% * g#?# """ #??????? | | ##; %h ### """ #??????? | | % ] # ;## """ #??????? | | % #/###+### ## "" #??????? | | # ? # "" #??????? | | # ## ?????# # #??????? | | ?# ] ???# ###########??????? | | "" ??# """"""?# @ #???????????????? | | "" ??# """""??# #???????????????? | | ""???# """""??# #???????????????? | | ???# """????#####;; #???????????????? | | #?????######?????????### #???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 36 Energy Capacity 720 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Resistance: EM 20 Core Shielding 40 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Sensor Array | -8/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Prc. Assault Rifle | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Huge Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveAlertShovel Manual? 0 Play Time 01:42:44 Cumulative 224.6 hours Start 2024.11.08 @ 18:22:04 End 2024.11.16 @ 11:23:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99712c2e-bb49-4b38-8d53-28f25146bf59