Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.10 @ 22:29:27 Player: Torako Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2706) 2706 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 8783 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Microactuators Layered Medium Armor Plating > --- WEAPON (4) ------- Spear Makeshift Spear Plasma Lance Plasma Lance > --- INVENTORY (15) --- Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Power Amplifier Improved Cooling System Coolant Injector PSU Rigger Beamcaster Autogun Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Microactuators Layered Medium Armor Plating > --- WEAPON ----------- Spear Makeshift Spear Plasma Lance Plasma Lance > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Power Amplifier Improved Cooling System Coolant Injector PSU Rigger Beamcaster Autogun Gauss Rifle Gauss Rifle Great Maul [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 95 | 6 10 2 3 4 25 7 . 28 9 . 1 Power 12 | 1 1 . 1 1 3 . . 4 1 . . Engine 11 | 1 1 . . 1 3 . . 4 1 . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 1 1 . 2 3 1 . 10 5 . 1 Treads 8 | 2 . . . 2 3 1 . . . . . Leg 13 | . . . . . . . . 7 5 . 1 Wheel 2 | . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . 3 . . . Utility 35 | 1 5 1 . . 14 3 . 9 2 . . Device 15 | . 3 . . . 8 2 . 2 . . . Storage 5 | 1 . 1 . . 2 . . 1 . . . Processor 8 | . . . . . 3 1 . 3 1 . . Hackware . | . . . . . . . . . . . . Protection 7 | . 2 . . . 1 . . 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 . 2 1 5 3 . 5 1 . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 14 | 1 2 . 2 1 4 3 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 3 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 2 1 . . Parts Lost 32 | . 1 1 . . 8 . . 15 6 . 1 Power 4 | . . . . . 1 . . 3 . . . Propulsion 14 | . . 1 . . 2 . . 6 4 . 1 Utility 10 | . 1 . . . 4 . . 3 2 . . Weapon 4 | . . . . . 1 . . 3 . . . Highest Loss Streak 9 | . 1 1 . . 6 . . 9 4 . 1 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 93 | . 93 99 100 99 97 99 86 79 96 100 100 Engine 7 | . 14 14 2 9 8 7 6 5 6 6 6 Core 1 | . . . 11 4 . . . . . . . Treads 9 | . 26 4 . 11 17 15 13 7 . . . Leg 6 | . . . . . . . . 7 25 26 26 Wheel 5 | . 1 23 28 16 . . . . . . . Device 12 | . 5 14 14 14 20 14 13 8 6 6 6 Storage 10 | . 14 14 14 14 13 13 6 4 6 6 6 Processor 11 | . . . . . 11 16 20 19 18 20 20 Protection 3 | . 2 . . . 6 . . 3 6 6 6 Energy Cannon 1 | . 8 14 2 . . . . . . . . Ballistic Gun 16 | . 17 14 25 27 17 30 26 13 . . . Piercing Weapon 6 | . . . . . . . . 7 24 26 26 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 11 15 18 22 28 53 55 51 51 51 51 51 Greatest Support 71 | 40 40 26 26 40 53 44 44 63 71 68 68 Greatest Overweight (x) 2 | . 1 1 . 1 1 1 1 2 . . . Average Overweight (x) . | . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 9 10 10 11 15 15 12 15 15 15 Most Carried 15 | 8 8 10 10 10 12 9 9 15 15 15 15 Average Carried 9 | 4 7 8 9 9 10 5 8 9 13 14 15 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 8 5 10 9 10 10 7 9 15 13 15 15 Class Distribution -------------------- 47% | Scavenger-Mutant 29% | Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Matter Collected 2265 | 261 139 74 84 119 614 276 . 601 60 37 . Remotely . | . . . . . . . . . . . . Salvage Created 3401 | 92 286 115 233 19 747 102 . 744 1063 . . Parts 200 | 3 22 14 15 . 53 7 . 39 47 . . Haulers Intercepted 4 | . 1 . . . 2 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Combat Hostiles Destroyed 61 | . 8 6 . 1 12 2 . 17 15 . . Melee 24 | . . . . . . . . 9 15 . . Guns 23 | . 3 3 . 1 10 2 . 4 . . . Cannons 7 | . 4 3 . . . . . . . . . AOE 7 | . 1 . . . 2 . . 4 . . . Classes Destroyed 15 | 1 5 . . 1 3 . . 4 1 . . Worker 5 | . 1 1 . . 3 . . . . . . Builder 1 | . . . . . 1 . . . . . . Hauler 4 | . 1 . . . 2 . . . 1 . . Recycler 3 | 1 . . . . 1 . . . 1 . . Watcher 4 | . 2 . . . 1 . . . 1 . . Swarmer 25 | . 6 6 . . 3 . . 7 3 . . Grunt 19 | . 2 . . . 3 2 . 4 8 . . Duelist 1 | . . . . . . . . 1 . . . Sentry 6 | . . . . . 3 . . 2 1 . . Specialist 1 | . . . . . . . . 1 . . . Hunter 5 | . . . . . 3 . . . 2 . . Programmer 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . Striker 1 | . . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 10 | 1 5 3 . 1 9 2 . 4 10 . . Combat Bots Only 7 | . 3 3 . 1 4 2 . 4 7 . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 . 2 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 . . 2 . . . Melee 2 | . . . . . . . . 1 2 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Damage Taken 5857 | . 603 122 . 91 1411 87 . 2148 1321 . 74 Core 1136 | . 71 19 . 52 140 . . 694 138 . 22 Absorbed by Shields 213 | . . . . . 181 . . 32 . . . Redirected to Shielding 13 | . . . . . . . . 13 . . . Regen/Repaired (Parts) 122 | . . . . . 122 . . . . . . Core Remaining (%) 79 | 100 . . . 43 74 100 . . . . . Volleys Fired 160 | 1 32 16 12 11 53 4 . 31 . . . Largest 4 | 2 2 2 2 2 2 4 . 4 . . . Hottest 107 | 60 80 80 80 56 56 107 . 107 . . . Shots Fired 334 | 2 56 30 21 22 104 16 . 83 . . . Gun 286 | 2 31 16 19 22 102 16 . 78 . . . Cannon 41 | . 25 14 2 . . . . . . . . Launcher 7 | . . . . . 2 . . 5 . . . Special . | . . . . . . . . . . . . Kinetic 279 | 1 25 16 19 22 102 16 . 78 . . . Thermal 41 | . 25 14 2 . . . . . . . . Explosive 7 | . . . . . 2 . . 5 . . . Electromagnetic 7 | 1 6 . . . . . . . . . . Robot Hit Streak 16 | 2 4 10 7 3 15 6 . 16 . . . Robot Miss Streak 5 | . 3 5 1 3 3 1 . 2 . . . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 268 | 2 28 18 13 11 69 11 . 74 42 . . Core Hits 127 | 2 15 9 8 2 32 5 . 29 25 . . Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 10 | . 1 1 . . . . . 3 5 . . Meltdown 1 | . 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Impale 8 | . . . . . . . . 3 5 . . Melee Attacks 106 | . . . . . . . . 31 75 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 106 | . . . . . . . . 31 75 . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . 1 20 . . Damage Inflicted 6768 | 23 423 232 205 207 1630 207 . 2190 1651 . . Guns 3115 | 23 132 72 188 207 1400 207 . 886 . . . Cannons 420 | . 243 160 17 . . . . . . . . Explosions 711 | . 48 . . . 223 . . 440 . . . Melee 2515 | . . . . . . . . 864 1651 . . Ramming 7 | . . . . . 7 . . . . . . Kinetic 3080 | 10 110 72 188 207 1400 207 . 886 . . . Thermal 468 | . 291 160 17 . . . . . . . . Explosive 663 | . . . . . 223 . . 440 . . . Electromagnetic 35 | 13 22 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2515 | . . . . . . . . 864 1651 . . Highest Corruption 4 | . 1 1 1 1 . . . 4 4 4 4 Average Corruption 2 | . 1 1 1 1 . . . 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . 1 3 4 7 . . . 9 14 6 3 Message Errors 14 | . . . 1 4 . . . 3 4 1 1 Matter Fused 11 | . . . 1 2 . . . 3 3 2 . Heat Flow Errors 4 | . . 1 1 . . . . . 1 1 . Energy Discharges 3 | . 1 . . . . . . . 1 1 . Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . 1 1 . . . . 4 1 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . Weapon Failures 3 | . . 2 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 107 | . . . . . 22 . . 64 21 . . Projectiles . | . . . . . . . . . . . . Explosions 44 | . . . . . 22 . . 22 . . . Melee 63 | . . . . . . . . 42 21 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 143 | . 27 . . . 74 . . 42 . . . Shots 5 | . 1 . . . 2 . . 2 . . . Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 531 | 20 531 208 295 . 29 . . 42 224 156 . Average Temperature 131 | 10 190 76 140 . 11 . . 18 84 84 . Received Heat Transfer 1326 | . 279 . . 9 306 54 . 357 321 . . Effects 16 | . 15 . 1 . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . Energy Bleed 4 | . 3 . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 938 | . 568 333 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Peak Influence 726 | 5 308 255 . . 272 55 26 726 548 . . Initial 370 | . 3 120 . . . . 26 18 370 . . Average 186 | 2 152 190 . . 133 35 26 277 415 . . Maximum Alert Level 3 | . 1 1 . . 1 . . 3 2 . . Low Security (%) 61 | 100 71 52 . 100 69 100 100 52 . . . Level 1 25 | . 28 47 . . 30 . . 17 64 . . Level 2 11 | . . . . . . . . 26 35 . . Level 3 . | . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 6 . . . . . . Investigation 2 | . 1 . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . . 1 4 . . . . . . Assault 1 | . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Distress Signals 5 | . . . . . 4 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 13 6 . 8 24 3 . 32 23 . 2 Peak Tracking Total 9 | . 4 3 . 5 7 3 . 9 8 . 2 Tactical Retreats 15 | . . . . 1 1 1 . 11 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Traps Triggered 8 | . 1 . . . . . . 7 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 4 | . . 4 4 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Machines Disabled 7 | . 3 . . . 2 . . 2 . . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Machines Accessed 20 | . 3 . 3 . 5 2 2 3 2 . . Terminals 12 | . 2 . . . 3 2 . 3 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 53 | . 8 . 15 . 15 5 3 4 3 . . Successful 36 | . 4 . 15 . 10 . 2 3 2 . . Failed 17 | . 4 . . . 5 5 1 1 1 . . Catastrophic 6 | . 3 . . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 7 . 6 . 12 3 . . 2 . . Terminals 30 | . 6 . . . 12 5 . 4 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Terminal Hacks 24 | . 1 . 15 . 4 . . 3 1 . . Record 14 | . . . 14 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 2 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 6 | . 2 . . . 3 . . . 1 . . Terminals 5 | . 1 . . . 3 . . . 1 . . Track 1 | . . . . . . . . . 1 . . Botnet 3 | . 1 . . . 2 . . . . . . Disrupt 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 . . . 4 2 2 2 1 . . Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 44 | . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . 3 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Total Allies 10 | . . . 3 5 . . . 2 . . . Largest Group 8 | . . . 3 8 . . . 1 . . . Highest-Rated Group 126 | . . . 50 126 . . . 99 . . . Highest-Rated Ally 99 | . . . 21 31 . . . 99 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . 36 . . . 10 . . . Total Damage 570 | . . . . 366 . . . 204 . . . Kills 6 | . . . . 4 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Turns Passed 5568 | 106 395 320 485 555 1089 307 137 1238 638 220 78 Spaces Moved 3284 | 53 193 285 448 382 499 127 60 587 409 182 59 Core 30 | 3 . . . . . . . 27 . . . Treads 1292 | 50 153 . . 137 499 127 60 266 . . . Legs 926 | . . . . . . . . 276 409 182 59 Wheels 1018 | . 40 285 448 245 . . . . . . . Hover . | . . . . . . . . . . . . Flight 18 | . . . . . . . . 18 . . . Fastest Speed 29 | 50 95 90 90 90 145 225 225 29 120 120 120 Average Speed 137 | 153 146 91 90 118 166 225 225 168 120 120 120 Slowest Speed 305 | 160 160 95 90 160 240 225 225 305 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 6 43 80 91 83 55 4 3 59 16 56 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched 5 | . . 2 . 2 . . . . . 1 . Spaces Dug 9 | . . . . . 7 . . . 2 . . Terrain Destroyed 104 | . 2 . . 2 12 2 . 84 2 . . Melee 2 | . . . . . . . . . 2 . . Projectile 5 | . . . . 2 . 2 . 1 . . . AOE 97 | . 2 . . . 12 . . 83 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Total 3951 | 73 257 315 516 463 655 139 62 724 499 183 65 Wait 181 | 6 4 4 13 59 51 . . 10 29 . 5 Move 3274 | 52 192 284 447 381 498 126 60 586 408 181 59 Hop . | . . . . . . . . . . . . Pick Up 56 | 8 4 7 8 2 7 1 2 13 2 2 . Fast Attach 61 | 6 7 . 1 3 16 2 . 21 4 . 1 Attach 17 | . 2 1 . 1 2 5 . 2 4 . . Detach 11 | . 3 . . 2 2 1 . 2 1 . . Swap 17 | . 1 1 2 . 7 . . 5 1 . . Drop 54 | . 12 2 11 4 18 . . 5 2 . . Fire 160 | 1 32 16 12 11 53 4 . 31 . . . Melee 76 | . . . . . . . . 28 48 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . Rewire 28 | . . . 22 . . . . 6 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Entered Mines 531 | -10/Mines | Found a hidden stash of uninstalled traps 556 | -10/Mines | Discovered new exit (range 12) 636 | -10/Mines | Learned location of Storage (-7) 695 | -10/Mines | Discovered new exit (range 9) 818 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 818 | -10/Mines | Discovered new exit (range 5) 822 | -10/Mines | Entered Exiles 822 | -10/Exiles | Found Exiles lab destroyed 1139 | -10/Exiles | Opened EX-Vault 1147 | -10/Exiles | Found PSU Rigger 1205 | -10/Exiles | Build established: Scavenger-Mutant 1247 | -10/Exiles | Learned location of Zion (-6) 1288 | -10/Exiles | Discovered new exit (range 10) 1307 | -10/Exiles | Entered Mines 1307 | -9/Mines | Accompanied by 3 allies 1309 | -9/Mines | Met a Derelict bent on vengeance 1325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1389 | -9/Mines | Assembled infested the area 1394 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1402 | -9/Mines | Learned 4 Materials zone layouts 1540 | -9/Mines | Core integrity fell below 50% 1578 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1854 | -9/Mines | Discovered new exit (range 5) 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Evolved 4 slots: Utility x4 1863 | -8/Materials | Identified exit to Factory 2467 | -8/Materials | Discovered exit to Factory (range 16) 2598 | -8/Materials | Repaired Gauss Rifle 2746 | -8/Materials | Build established: Mutant 2936 | -8/Materials | Identified exit to Garrison 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Weapon x2 2979 | -7/Factory | Lost 6 parts (1p2n2u1w) 3107 | -7/Factory | Discovered new exit (range 11) 3229 | -7/Factory | Build established: Scavenger-Gunner 3258 | -7/Factory | Entered another Factory area 3258 | -6/Factory | Evolved 2 slots: Propulsion x2 3395 | -6/Factory | Identified exit to Garrison 3395 | -6/Factory | Entered Garrison 3448 | -6/Garrison | Triggered checkpoint 3615 | -6/Garrison | Phase Generator disabled 3643 | -6/Garrison | Discovered new exit (range 64) 3643 | -6/Garrison | Discovered new exit (range 44) 3643 | -6/Garrison | Discovered new exit (range 87) 3643 | -6/Garrison | Discovered new exit (range 39) 3735 | -6/Garrison | Spotted Striker 3752 | -6/Garrison | Destroyed Striker 3782 | -6/Garrison | Rewired Striker 3983 | -6/Garrison | Spotted B-75 Beast 4004 | -6/Garrison | Triggered checkpoint 4004 | -6/Garrison | Triggered checkpoint 4165 | -6/Garrison | Core integrity fell below 50% 4203 | -6/Garrison | Lost 9 parts (2p4n1u2w) 4294 | -6/Garrison | Triggered checkpoint 4396 | -6/Garrison | Destroyed B-75 Beast 4467 | -6/Garrison | Build established: Scavenger-Mutant 4482 | -6/Garrison | Triggered checkpoint 4483 | -6/Garrison | Core integrity fell below 20% 4583 | -6/Garrison | Rescued a captive Derelict 4597 | -6/Garrison | Spotted B-75 Beast 4609 | -6/Garrison | Installed Relay Interface Framework 4623 | -6/Garrison | Triggered checkpoint 4633 | -6/Garrison | Entered Factory 5041 | -6/Factory | Lost 4 parts (3n1u) 5045 | -6/Factory | Destroyed 7 combat bots 5257 | -6/Factory | Discovered new exit (range 6) 5271 | -6/Factory | Entered Lower Caves 5486 | -6/Lower Caves | Discovered new exit (range 5) 5491 | -6/Lower Caves | Entered another Lower Caves area 5569 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Found 35 Matter. Acquired 35 matter. Acquired Imp. Grenade Launcher. Acquired Magnetic Acceleration Cannon. System corrupted: Heat flow error (+181). System corrupted: Matter fused (-9). System corrupted: Component data lost. Acquired 2 matter. R,XP6Q0/6D:DU4,F=1FMGFS /VS&3DQM EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE PBFWNRE4OPA5 9N:E64MFD0A3O2A2AVEZV System corrupted: Component data lost. Slug penetrates Wall. System corrupted: Carbon-fiber Leg rejected. Acquired Carbon-fiber Leg. Slug penetrates Wall. Imp. Carbon-fiber Leg destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#"????????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ????????#??## ##????????????###??????????????????? | | ????????# ## #???????##### ##?????????????????? | | ???##### ? #?????## ####??????????????? | | ???? ## ###### ##?????????????? | | ??????# ######????????? | | ??????# ##???????? | | ???????# ## ##??????? | | ???????# ## #### ####???? | | ???????# #####??## ##??? | | ????????????# hh ##??????## #??? | | ????????????## ######@ #???????# #??? | | ?????????????## ????#### ##???????# ##?? | | ??????????????#??????# ##????????# #?? | | ?????????????????????# ##????????## #?? | | ?????????????????????## #??????#### #?? | | ??????????????????????### ####### ##?? | | ????????????????????????# ## #??? | | ????????????????????????## ### ##?? | | ?????????????????????????####?# ## #?? | | ??????????????????????????????# ??# """"" ##?? | | ??????????????????????????????# ##""""""""" #??? | | ??????????????????????????????# #"""""""""# #??? | | ??????????????????????????????# " """ "## #??? | | ??????????????????????????????# """"""" "## #??? | | ??????????????????????????????# """ "## #??? | | ?????????????????????????# ### #??? | | ?????????????????????????# #??? | | ?????????????????????????# ### ####??? | | ??????????????????????????????## ## #?????? | | ???????????????????????????????#???# #????? | | ???????????????????????????????????# #???? | | ?????????????????????????????????? ## #??? | | ????????????????????????????????? ### #??? | | ??????????????????????????????? #?# #??? | | ?????????????????????????????? #? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 354 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 13 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneRelayCapacitor Manual? 0 Play Time 00:39:08 Cumulative 325.6 hours Start 2022.07.10 @ 21:45:32 End 2022.07.10 @ 22:29:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 21 Types 15/0/4/2/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 218b9833-2513-45b7-b1ad-14abeeb12e45