Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.13 @ 20:47:06 Player: mr_sack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (807) 807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 3703 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Weapon Shielding > --- WEAPON ----------- Medium Laser Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit High-capacity Matter Pod ECM Suite System Shield [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 35 | 8 2 12 7 3 3 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 4 2 . 1 Treads 1 | . . . 1 . . Leg 8 | 2 1 4 1 . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 3 . 5 2 3 1 Device 4 | 1 . 1 1 1 . Storage 7 | 2 . 2 1 1 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 7 | 2 1 2 2 . . Energy Gun 3 | 1 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 1 7 . 3 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 3 . 1 Utility 3 | . . 1 1 . 1 Weapon 2 | . . . 2 . . Highest Loss Streak 5 | . . 1 5 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 99 98 75 23 31 Engine 8 | . 14 11 6 . . Leg 17 | . 27 22 19 . . Device 10 | . 14 11 6 7 5 Storage 10 | . 14 11 8 7 10 Hackware 1 | . . . . 7 6 Protection 4 | . . 9 8 . . Energy Gun 11 | . 14 19 7 . . Ballistic Gun 8 | . 14 11 6 . . Launcher 1 | . . 2 8 . . Naked Turns 18 | . . . 11 . 7 Heaviest Build 24 | 16 15 18 24 6 15 Greatest Support 30 | 20 20 20 30 3 12 Greatest Overweight (x) 1 | . 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 8 8 Average Capacity 8 | 7 8 8 9 8 7 Most Carried 8 | 8 8 8 7 4 2 Average Carried 5 | 5 7 7 6 2 1 Final Capacity 8 | 8 8 8 5 8 5 Final Carried 8 | 8 8 7 5 2 2 Class Distribution -------------------- 61% | Mutant 12% | Skirmisher 10% | Tank 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 951 | 321 77 339 73 . 141 Remotely . | . . . . . . Salvage Created 822 | 121 96 397 208 . . Parts 66 | 12 5 26 23 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 21 | . 1 12 8 . . Guns 9 | . 1 7 1 . . AOE 12 | . . 5 7 . . Classes Destroyed 10 | 3 2 4 1 . . Worker 4 | 1 . 1 2 . . Builder 1 | . . . 1 . . Tunneler 3 | 2 . . 1 . . Hauler 2 | . 1 . 1 . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 7 | . . 3 4 . . Grunt 11 | . 1 8 2 . . Sentry 3 | . . 1 2 . . Best Kill Streak 9 | 1 1 4 9 . . Combat Bots Only 7 | . 1 4 7 . . Max Kills in Single Turn 3 | 1 1 3 3 . . Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2257 | . 31 639 610 331 646 Core 998 | . . 111 187 264 436 Absorbed by Shields . | . . . . . . Redirected to Shielding 97 | . . 54 43 . . Core Remaining (%) 84 | 100 100 72 66 . . Volleys Fired 57 | 12 8 26 11 . . Largest 3 | 2 2 3 3 . . Hottest 120 | 70 70 120 100 . . Shots Fired 133 | 24 16 71 22 . . Gun 121 | 24 16 68 13 . . Cannon . | . . . . . . Launcher 12 | . . 3 9 . . Special . | . . . . . . Kinetic 52 | 12 8 26 6 . . Thermal 69 | 12 8 42 7 . . Explosive 12 | . . 3 9 . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 3 8 3 . . Robot Miss Streak 3 | 3 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 73 | 11 9 44 9 . . Core Hits 57 | 5 3 24 24 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 2 1 . . Burn 4 | . 1 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2276 | 137 120 949 1021 2 47 Guns 875 | 137 120 520 98 . . Cannons . | . . . . . . Explosions 1337 | . . 429 908 . . Melee . | . . . . . . Ramming 64 | . . . 15 2 47 Kinetic 450 | 112 82 206 50 . . Thermal 425 | 25 38 314 48 . . Explosive 1337 | . . 429 908 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 4 . 2 Average Corruption 1 | . 1 1 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 1 1 . . . Message Errors 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 84 | . . 50 34 . . Projectiles . | . . . . . . Explosions 84 | . . 50 34 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . 12 78 1 22 Shots 2 | . . 1 1 . . Rammed 10 | . . . 1 2 7 Targets Rammed 10 | . . . 1 2 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 319 | 36 54 319 121 . . Average Temperature 68 | 12 19 109 61 . . Received Heat Transfer 774 | . 18 210 180 135 231 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1554 | 74 185 1073 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 574 | 20 57 450 530 311 574 Initial 236 | . 13 24 165 236 141 Average 159 | 6 44 164 356 268 355 Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 65 | 100 100 64 29 . 37 Level 1 21 | . . 29 12 100 13 Level 2 12 | . . 6 58 . 48 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 4 3 1 6 Investigation 4 | . . 1 1 1 1 Extermination . | . . . . . . Reinforcement 7 | . . 3 1 . 3 Assault 1 | . . . . . 1 Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 1 26 14 12 26 Peak Tracking Total 15 | . 1 9 7 9 15 Tactical Retreats 4 | . . 3 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 7 | . 1 3 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 15 | . 3 4 2 1 5 Terminals 13 | . 3 3 2 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 37 | . 7 11 6 3 10 Successful 16 | . 2 8 3 1 2 Failed 21 | . 5 3 3 2 8 Catastrophic 4 | . . . 1 1 2 Database Lockouts . | . . . . . . Manual 22 | . 3 4 5 1 9 Terminals 33 | . 7 8 6 3 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 5 3 1 1 Record 1 | . . . . 1 . Level Access Points 4 | . 1 1 1 . 1 Branch Access Points 2 | . 1 1 . . . Investigation Status 1 | . . 1 . . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 1 3 2 1 3 Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 610 | . . . . . 610 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1509 | 286 307 459 170 149 138 Spaces Moved 1044 | 197 214 266 94 145 128 Core 229 | 8 . . 21 145 55 Treads 18 | . . . 18 . . Legs 724 | 189 214 266 55 . . Wheels 73 | . . . . . 73 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 100 50 Average Speed 114 | 117 120 120 128 100 97 Slowest Speed 240 | 120 190 120 240 100 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 7 32 36 12 5 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . . 30 85 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 115 | . . 30 85 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1239 | 225 252 352 121 149 140 Wait 61 | . 13 40 7 . 1 Move 1039 | 196 213 265 93 144 128 Hop . | . . . . . . Pick Up 19 | 8 7 2 2 . . Fast Attach 14 | 7 1 1 3 . 2 Attach 11 | 1 . 3 3 3 1 Detach 2 | 1 . . . . 1 Swap 10 | . 1 8 1 . . Drop 16 | . 9 7 . . . Fire 57 | 12 8 26 11 . . Melee . | . . . . . . Ram 10 | . . . 1 2 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 669 | -9/Materials | Identified exit to Mines 669 | -9/Materials | Identified exit to Materials 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Propulsion x2 1151 | -8/Materials | Lost 5 parts (1p1n1u2w) 1161 | -8/Materials | Destroyed 7 combat bots 1180 | -8/Materials | Discovered new exit (range 19) 1180 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Garrison activated, responded to threat 1212 | -8/Materials | Released all parts (8) 1223 | -8/Materials | Entered Factory 1223 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1359 | -7/Factory | Discovered new exit (range 13) 1372 | -7/Factory | Entered Storage 1398 | -7/Storage | Allied Derelicts emerged from ambush trap array 1432 | -7/Storage | Garrison activated, responded to threat 1440 | -7/Storage | Identified exit to Factory 1485 | -7/Storage | Core integrity fell below 50% 1505 | -7/Storage | Core integrity fell below 20% 1510 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01493_ An alarm sounds. 01493_ ALERT: Alarm triggered, dispatching investigation squad. 01496_ C-30 ARC bursts open, deploying its payload. 01496_ S-27 Virus unfolds itself. 01497_ Connecting with Terminal... 01501_ K-01 Serf collects debris. 01501_ Hcp. Matter Pod severed. 01502_ Slammed into S-27 Virus. 01503_ Slammed into G-47 Trooper. 01503_ System Shield severed. 01504_ Slammed into G-47 Trooper. 01504_ Destabilizing: System corrupted (+2). 01504_ K-01 Serf collects debris. 01505_ Slammed into S-27 Virus. 01507_ Slammed into G-47 Trooper. 01508_ Slammed into U-05 Engineer. 01508_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01508_ K-01 Serf collects debris. 01509_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???#####?????????????????????? | | ??? #?????????????????????? | | ???? ??????????????????????? | | ???? ????