Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 19:02:56 Player: ClassActJerk Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1860) 1860 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 4197 Bonus ------- High Alert Combat Kills 97 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 92/100 System Corruption 22% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Shielding > --- WEAPON (2) ------- Heavy Particle Cannon Proton Missile Launcher > --- INVENTORY (5) ---- Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cooling System Terrain Scan Processor Beam Rifle Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 54 | 2 8 18 13 13 Power 7 | . 2 4 1 . Engine 5 | . 2 2 1 . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 16 | 1 1 5 5 4 Treads . | . . . . . Leg 16 | 1 1 5 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 3 6 5 3 Device 4 | . . 2 1 1 Storage 2 | . 1 1 . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection 9 | . 2 3 2 2 Artifact . | . . . . . Weapon 14 | 1 2 3 2 6 Energy Gun 2 | . . 2 . . Energy Cannon 6 | . 2 . 1 3 Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 1 3 6 14 Power 3 | . 1 . 1 1 Propulsion 6 | . . . 2 4 Utility 10 | . . 2 2 6 Weapon 5 | . . 1 1 3 Highest Loss Streak 7 | . 1 2 6 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 83 | . 49 95 97 60 Engine 5 | . 5 4 9 4 Core 2 | . . 5 . . Leg 22 | . 17 21 35 18 Device 5 | . . 7 8 . Storage 7 | . 2 11 9 1 Hackware 2 | . . . 1 9 Protection 16 | . 4 21 16 7 Energy Gun 6 | . . 10 8 . Energy Cannon 7 | . 5 9 . 9 Ballistic Gun 4 | . 13 1 9 2 Launcher 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 43 | 1 17 43 36 35 Greatest Support 45 | 10 20 20 45 45 Greatest Overweight (x) 4 | . . 4 1 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 10 | 5 5 11 15 6 Most Carried 15 | 5 8 13 15 13 Average Carried 8 | 4 4 9 12 5 Final Capacity 15 | 5 8 15 15 5 Final Carried 11 | 5 8 11 10 1 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1143 | 220 127 326 247 223 Remotely . | . . . . . Salvage Created 2086 | . 140 822 301 823 Parts 98 | . 5 49 13 31 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 47 | . 3 21 6 17 Guns 23 | . 2 15 6 . Cannons 16 | . 1 4 . 11 AOE 4 | . . . . 4 Classes Destroyed 7 | . 1 3 2 1 Watcher 1 | . . 1 . . Swarmer 5 | . . 5 . . Grunt 29 | . 3 12 3 11 Brawler 2 | . . . 1 1 Duelist 2 | . . . 1 1 Sentry 8 | . . 4 1 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 4 4 4 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 3996 | . 362 1327 823 1484 Core 810 | . 80 170 134 426 Absorbed by Shields . | . . . . . Redirected to Shielding 70 | . . . 35 35 Regen/Repaired (Parts) 77 | . . 77 . . Core Remaining (%) 75 | 100 68 57 . . Volleys Fired 150 | . 11 49 38 52 Largest 2 | . 2 2 2 2 Hottest 143 | . 80 121 88 143 Shots Fired 266 | . 22 98 71 75 Gun 159 | . 11 66 71 11 Cannon 96 | . 11 32 . 53 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 77 | . 11 17 38 11 Thermal 146 | . 11 49 33 53 Explosive 7 | . . . . 7 Electromagnetic 36 | . . 32 . 4 Robot Hit Streak 30 | . 7 30 11 14 Robot Miss Streak 3 | . 3 2 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 183 | . 14 68 49 52 Core Hits 82 | . 7 29 17 29 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 4 1 1 Burn 5 | . . 4 1 . Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3567 | . 181 1188 767 1431 Guns 1639 | . 58 760 767 54 Cannons 1405 | . 123 428 . 854 Explosions 523 | . . . . 523 Melee . | . . . . . Ramming . | . . . . . Kinetic 641 | . 58 140 389 54 Thermal 1975 | . 123 620 378 854 Explosive 256 | . . . . 256 Electromagnetic 695 | . . 428 . 267 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . 4 . 3 22 Average Corruption 9 | . 3 . 2 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 2 . 2 24 Message Errors 7 | . . . 1 6 Matter Fused 4 | . 1 . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . 1 . . 3 Data Loss (minor) 6 | . . . 1 5 Misfires 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 64 | . . . . 64 Projectiles . | . . . . . Explosions 64 | . . . . 64 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 297 | . . . . 297 Shots 10 | . . . . 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 434 | . 382 434 199 351 Average Temperature 138 | . 199 145 103 131 Received Heat Transfer 1347 | . 201 498 225 423 Effects 12 | . 6 5 . 1 Shutdowns 2 | . . 2 . . Energy Bleed 3 | . 3 . . . Interference 2 | . 1 . . 1 Matter Decay 2 | . 1 1 . . Short Circuit 1 | . . 1 . . Damage (minor) 2 | . 1 1 . . Siege Activations . | . . . . . Robots Corrupted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Fried 5 | . . 2 . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . . 6 2 1 Heat Transferred 4514 | . 259 1739 999 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 600 | . 100 290 167 600 Initial 122 | . . 42 122 58 Average 148 | . 36 90 116 361 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 77 | 100 100 90 100 18 Level 1 8 | . . 9 . 17 Level 2 14 | . . . . 63 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 3 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . . 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 5 36 9 17 Peak Tracking Total 7 | . 3 6 3 7 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 7 | . 3 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 5 | . . 3 2 . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . . 8 4 . Successful 8 | . . 6 2 . Failed 4 | . . 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 2 | . . 1 1 . Record 1 | . . 1 . . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 82 | . . 82 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3047 | 57 284 1498 534 674 Spaces Moved 1348 | 53 165 486 254 390 Core 192 | 20 . . . 172 Treads . | . . . . . Legs 1156 | 33 165 486 254 218 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 50 Average Speed 150 | 93 120 214 121 111 Slowest Speed 400 | 120 120 400 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 4 23 53 18 62 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . . . . 30 Melee . | . . . . . Projectile . | . . . . . AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2115 | 59 232 849 419 556 Wait 442 | . 35 264 96 47 Move 1343 | 52 164 485 254 388 Hop . | . . . . . Pick Up 53 | 5 10 19 13 6 Fast Attach 12 | 2 2 5 . 3 Attach 39 | . 6 11 13 9 Detach . | . . . . . Swap 3 | . . 2 . 1 Drop 28 | . 4 14 5 5 Fire 150 | . 11 49 38 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 45 | . . . . 45 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 7) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Discovered new exit (range 13) 788 | -9/Materials | Repaired Broken Particle Gun 1044 | -9/Materials | Repaired Lgt. Nuclear Core 1084 | -9/Materials | Build established: Scavenger-Mutant 1550 | -9/Materials | Build established: Mutant 1567 | -9/Materials | Discovered new exit (range 10) 1832 | -9/Materials | Discovered new exit (range 5) 1840 | -9/Materials | Entered another Materials area 1840 | -8/Materials | Evolved 2 slots: Propulsion x2 2315 | -8/Materials | Garrison activated, responded to threat 2369 | -8/Materials | Lost 6 parts (1p2n2u1w) 2374 | -8/Materials | Identified exit to Garrison 2374 | -8/Materials | Entered Garrison 2400 | -8/Garrison | Triggered checkpoint 2494 | -8/Garrison | Triggered checkpoint 2496 | -8/Garrison | Triggered checkpoint 2643 | -8/Garrison | Lost 3 parts (1n2u) 2704 | -8/Garrison | Triggered checkpoint 2727 | -8/Garrison | System corruption reached 10% 2730 | -8/Garrison | Core integrity fell below 50% 2765 | -8/Garrison | Lost 7 parts (1p2n3u1w) 2852 | -8/Garrison | Discovered new exit (range 15) 2866 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2960 | -8/Garrison | Discovered new exit (range 10) 2973 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3022 | -8/Garrison | Triggered checkpoint 3033 | -8/Garrison | Core integrity fell below 20% 3049 | -8/Garrison | Crushed by falling debris 3049 | -8/Garrison | Smashed by cave-in Last Messages --------------- 03001_ System corrupted: Particle Cannon misfires. 03022_ Beams of light sweep through the air. An alarm sounds. 03023_ Aluminum Leg destroyed. 03023_ Destroyed Aluminum Leg. 03026_ G-47 Trooper destroyed. 03029_ System corrupted: Particle Cannon failed to cycle. 03029_ Particle Cannon destroyed. 03029_ Destroyed Particle Cannon. 03030_ System corrupted: Matter fused (-10). 03036_ System corrupted: Mni. Grenade Launcher failed to launch. 03038_ The unstable cave ceiling collapses. 03038_ Y-45 Defender destroyed. 03038_ Mni. Grenade Launcher destroyed. 03038_ Destroyed Mni. Grenade Launcher. 03040_ Acquired 33 matter. 03041_ Acquired 32 matter. 03044_ Acquired 20 matter. 03048_ System corrupted: Matter fused (-7). 03049_ The unstable cave ceiling collapses. 03049_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????######?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????# < #?????? | | ??????????????????????????????????# #?????? | | ??????????????????????????????????### #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ?????????????????????################ #?????? | | ??????????????????#### ####### | | ??????????????????# ########### | | ??????????????????# #?????????# | | ?????????????????## #?????????######## | | ?????????????????# @ ##### #??????????# | | ?????????????????##### #??????????# | | ???????????????????# #######??????????# | | ???????????????????#% #????????????????# | | ???????????????????# ##????????????????# | | ???????????????????### ##?????????????????# | | ?????????????????????# ###????????????????## | | ?????????????????????# #"#????????????????# | | ?????????????????????# "#????????????????# | | ?????????????????????# "#????????????????# | | ?????????????????????# "#????????????????# | | ?????????????????????###"#??????????????### | | ????????????????????????##??????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# =% | | ????????????????????????????????????????###[%= | | ????????????????????????????????###########%=% | | ????????????????????????????????#%[= =%[][! | | ????????????????????????????????#[!! [!=[*= | | ????????????????????????????????#[%########% | | ????????????????????????????????#%=#??????## # | | ????????????????????????????????#* #???????# # | | ????????????????????????????????#!=#???????# # | | ????????????????????????????????# #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ImprovedDynamicDatajack Manual? 0 Play Time 00:29:32 Cumulative 7.6 hours Start 2022.09.18 @ 18:32:59 End 2022.09.18 @ 19:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da8d0b02-16e2-4ef3-ad63-8726a31abdff