Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 13:57:54 Player: CrossedViper Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (235) 1175 Value Destroyed (8515) 8515 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3005) 3005 TOTAL SCORE: 19955 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2196 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -291 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 100/100 System Corruption 17% Temperature Cool (37) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Antigrav System > --- UTILITY (11) ----- Advanced Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- 8R-AWN's Boregun Light Antimatter Cannon > --- INVENTORY (4) ---- Experimental Cooling System Advanced Weapon Cycler Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Melee Analysis Suite Microactuators Microactuators Heavy Reactive Plating Powered Armor Makeshift Hacking Suite > --- WEAPON ----------- Scatter Rocket Array Heavy Pick > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Micro Fission Core Combat Antigrav System Combat Antigrav System Experimental Cooling System Advanced Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Maneuvering Thrusters Powered Armor 8R-AWN's Boregun 99-TNT's Nukerbomber Spear [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Hover Unit Combat Antigrav System Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Heavy Reactive Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . Utility 9 | . . 2 . . . 1 . . 2 . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 197 | 5 3 17 7 28 9 27 3 19 9 4 . 2 . 9 50 3 2 Power 23 | . 1 3 . 2 . 2 1 1 1 . . . . 2 9 1 . Engine 7 | . 1 3 . 1 . 1 . . . . . . . 1 . . . Core 14 | . . . . 1 . 1 1 1 1 . . . . 1 8 . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 . Propulsion 31 | 2 . 2 2 3 . 4 1 7 . . . . . . 8 2 . Treads 14 | 2 . 2 2 3 . 4 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 7 . . . . . . 8 2 . Flight . | . . . . . . . . . . . . . . . . . . Utility 70 | 1 2 5 . 12 3 10 . 3 6 2 . . . 7 19 . . Device 16 | . . 1 . 3 . 1 . 1 1 . . . . 1 8 . . Storage 10 | 1 2 . . 3 1 3 . . . . . . . . . . . Processor 6 | . . 1 . . 1 . . . . . . . . 1 3 . . Hackware 7 | . . . . 1 . . . 1 2 . . . . 2 1 . . Protection 31 | . . 3 . 5 1 6 . 1 3 2 . . . 3 7 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 7 5 11 6 11 1 8 2 2 . 2 . . 14 . 2 Energy Gun 5 | 2 . 1 . 2 . . . . . . . . . . . . . Energy Cannon 9 | . . 3 2 . 1 3 . . . . . . . . . . . Ballistic Gun 21 | . . 1 . 7 3 4 1 3 . 1 . . . . . . 1 Ballistic Cannon 3 | . . 1 1 . . . . . . . . . . . . . 1 Launcher 21 | . . 1 2 2 1 3 . 5 1 1 . . . . 5 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . 1 . . . . . Piercing Weapon 11 | . . . . . . . . . 1 . . 1 . . 9 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . 6 1 1 . 4 . . . . . . 1 . 1 Parts Lost 48 | . . 4 . 3 . 7 . 2 . . . . . 3 27 . 2 Power 14 | . . 2 . 1 . 2 . 1 . . . . . 2 6 . . Propulsion 9 | . . . . 2 . 2 . . . . . . . . 3 . 2 Utility 18 | . . 1 . . . 1 . . . . . . . 1 15 . . Weapon 7 | . . 1 . . . 2 . 1 . . . . . . 3 . . Highest Loss Streak 7 | . . 2 . 3 . 2 . 2 . . . . . 2 7 . 2 Average Slot Usage (%) 87 | . 94 96 100 77 77 86 76 87 92 92 93 93 93 92 84 31 40 Engine 3 | . 10 10 11 4 . 2 . . . . . . . 2 . . . Core 7 | . . . . 2 11 4 7 14 13 13 13 13 13 7 9 . . Treads 12 | . 28 22 22 22 22 26 23 . . . . . . . . . . Hover 10 | . . . . . . . . 26 26 26 26 26 26 23 20 15 15 Device 3 | . . 1 . . . . . 6 6 6 6 6 6 8 15 . . Storage 15 | . 25 22 22 12 19 20 23 15 13 13 13 13 13 11 9 . . Processor 3 | . . 1 11 11 . . . . . . . . . 2 4 15 15 Hackware 1 | . . . . . . . . 5 13 . . . . 8 3 . . Protection 11 | . . 16 11 8 1 14 7 1 5 18 20 20 20 13 9 . . Energy Gun 1 | . 28 9 . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . 3 19 6 . 7 11 1 . . . . . . . . . Ballistic Gun 4 | . . . . 7 19 8 3 11 5 . . . . . . . . Launcher 2 | . . . . 1 . 1 . . 2 5 6 6 6 5 2 . . Piercing Weapon 2 | . . . . . . . . . 4 6 6 3 6 5 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 8 39 55 48 96 177 174 101 101 93 110 110 110 110 110 108 15 20 Greatest Support 120 | 40 40 40 43 43 40 60 80 120 120 120 120 120 120 120 120 60 60 Greatest Overweight (x) 5 | . . 1 1 2 4 5 1 1 . . . . . 1 . . . Average Overweight (x) . | . . . 1 1 3 1 1 . . . . . . . . . . Largest Inventory Capacity 44 | 6 16 16 16 30 44 44 22 22 16 16 16 16 16 16 16 4 4 Average Capacity 20 | 5 13 16 16 22 40 28 22 16 16 16 16 16 16 16 15 4 4 Most Carried 34 | 5 4 16 16 24 34 34 22 22 16 16 14 16 16 16 16 4 4 Average Carried 17 | 2 2 12 15 20 30 27 21 13 15 14 14 15 16 13 13 3 3 Final Capacity 44 | 6 16 16 16 24 44 22 22 16 16 16 16 16 16 16 4 4 4 Final Carried 34 | 3 3 16 16 24 34 22 22 14 16 14 14 16 16 14 3 4 3 Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 5070 | 197 81 394 172 698 341 788 65 135 426 151 256 20 40 264 1042 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9309 | . 81 1216 243 378 403 1582 299 202 792 322 420 49 93 529 2627 . 73 Parts 506 | . 4 68 20 60 31 87 12 9 39 3 14 7 7 17 123 . 5 Haulers Intercepted 11 | . . 5 . . . 2 . . 1 . . . . 1 2 . . Recyclers Shooed 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 1 8 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 182 | . 2 28 11 8 7 28 5 2 11 7 8 1 6 9 48 . 1 Melee 42 | . . . . . . . . . 1 . 1 1 1 6 32 . . Guns 30 | . 2 7 . 1 4 11 2 2 . . . . . . . . 1 Cannons 33 | . . 18 5 . . 7 3 . . . . . . . . . . AOE 77 | . . 3 6 7 3 10 . . 10 7 7 . 5 3 16 . . Classes Destroyed 17 | . 1 6 2 3 2 1 . . 1 . 1 . . . . . . Worker 13 | . . . . . . 3 . . 3 . . . . 1 6 . . Builder 6 | . . . . . 1 1 . . . . . . . . 4 . . Tunneler 3 | . . . 2 . . . . . . . . . . 1 . . . Hauler 11 | . . 5 . . . 2 . . 1 . . . . 1 2 . . Recycler 9 | . . . 1 . 1 2 . 1 3 . . . . 1 . . . Operator 3 | . . 1 . . . . 1 . . 1 . . . . . . . Turret 1 | . . . . 1 . . . . . . . . . . . . . Watcher 6 | . . 1 . . . 2 . . 1 . . . . 1 1 . . Swarmer 42 | . . 3 8 . 3 . . . 7 3 4 . 5 4 5 . . Grunt 68 | . 2 16 3 . . 18 3 . 3 3 . . 1 3 15 . 1 Duelist 5 | . . 2 . . . 1 . . . 1 . . . . 1 . . Sentry 25 | . . 7 . . . 8 1 1 . . . . . . 8 . . Hunter 16 | . . . . . 3 1 1 1 . . . . . . 10 . . Programmer 12 | . . . . . . . . . 1 . . . . 2 9 . . Zionite 6 | . . . . 5 . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . Best Kill Streak 15 | . 1 5 4 7 3 4 3 1 6 4 4 1 6 6 15 . 1 Combat Bots Only 9 | . 1 4 4 7 3 4 3 1 4 4 4 1 6 4 9 . 1 Max Kills in Single Turn 5 | . 1 2 4 3 2 3 1 1 4 4 3 1 5 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 4 3 2 3 . . 4 3 3 . 5 2 3 . . Melee 1 | . . . . . . . . . 1 . 1 1 1 1 1 . . Uniques/NPCs Destroyed 6 | . . . . 4 1 . . . . . . 1 . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 99-TNT (-8/Mines) Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Damage Taken 12909 | . 65 784 378 935 505 1669 545 244 427 287 93 . 100 747 5915 . 215 Core 1634 | . 10 104 32 76 28 95 7 13 31 15 25 . 12 32 1136 . 18 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 96 . . . 40 82 . 97 . . . . 90 96 . . . Volleys Fired 381 | . 7 85 20 75 38 94 15 10 6 5 4 . 2 2 11 . 7 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 1 . 1 1 1 . 2 Hottest 136 | . 100 107 136 63 98 136 136 96 56 50 50 . 50 50 50 . 90 Shots Fired 649 | . 14 163 34 118 66 162 30 20 8 5 4 . 2 2 11 . 10 Gun 400 | . 14 84 . 105 56 108 9 15 4 2 . . . . . . 3 Cannon 187 | . . 75 28 . 8 43 21 5 . . . . . . . . 7 Launcher 62 | . . 4 6 13 2 11 . . 4 3 4 . 2 2 11 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 356 | . . 54 2 96 56 108 9 15 4 2 . . . . . . 10 Thermal 231 | . 14 105 26 9 8 43 21 5 . . . . . . . . . Explosive 55 | . . 4 6 6 2 11 . . 4 3 4 . 2 2 11 . . Electromagnetic 7 | . . . . 7 . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 20 5 16 10 20 16 20 3 2 . . . 2 6 . 5 Robot Miss Streak 21 | . 2 4 2 2 4 2 2 2 21 12 11 . . 19 8 . 4 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . Autonomous 27 | . . . . 27 . . . . . . . . . . . . . Shots Hit Robots 645 | . 12 104 19 90 57 129 22 19 17 13 10 3 1 20 124 . 5 Core Hits 509 | . 4 49 16 50 22 70 18 14 37 25 29 3 16 30 123 . 3 Critical Hits 38 | . . 2 3 3 7 6 4 1 1 3 1 . . . 7 . . Critical Kills 12 | . . 2 . . 2 2 2 . . 1 1 . . . 2 . . Critical Parts Destroyed 20 | . . . 3 2 . 4 2 1 1 2 . . . . 5 . . Melee Attacks 261 | . . . . . 23 1 . . 18 13 10 6 2 39 149 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . 23 1 . . . . . 3 . . . . . Piercing 234 | . . . . . . . . . 18 13 10 3 2 39 149 . . Sneak Attacks 25 | . . . . . . . . . 6 3 . 1 . 6 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . 17 . . Damage Inflicted 27365 | . 173 2098 638 1933 1264 3734 483 414 1884 1164 1590 171 486 1675 9443 . 215 Guns 5178 | . 173 813 . 1487 438 1696 139 312 62 34 . . . . . . 24 Cannons 2673 | . . 990 252 . 101 731 306 102 . . . . . . . . 191 Explosions 10655 | . . 282 360 446 189 1288 . . 968 566 786 . 452 573 4745 . . Melee 8510 | . . . . . 498 . . . 854 564 804 171 34 1102 4483 . . Ramming 349 | . . 13 26 . 38 19 38 . . . . . . . 215 . . Kinetic 4857 | . . 668 10 1283 438 1696 139 312 62 34 . . . . . . 215 Thermal 3557 | . 173 1135 242 204 101 731 306 102 155 . . . . . 408 . . Explosive 9993 | . . 282 360 347 189 1288 . . 813 566 786 . 452 573 4337 . . Electromagnetic 99 | . . . . 99 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 633 | . . . . . 498 . . . . . . 135 . . . . . Piercing 7877 | . . . . . . . . . 854 564 804 36 34 1102 4483 . . Highest Corruption 17 | . . 3 3 3 3 . 1 1 1 3 3 3 . 10 17 17 17 Average Corruption 3 | . . 1 3 3 3 . 1 1 1 2 3 3 . 9 4 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 142 | . . 2 18 37 23 . . 1 2 5 5 1 . 15 21 6 6 Message Errors 27 | . . 1 4 9 4 . . . 2 2 . . . 1 4 . . Matter Fused 35 | . . 1 6 10 7 . . . . . 1 . . 4 6 . . Heat Flow Errors 16 | . . . 4 6 4 . . . . 1 . 1 . . . . . Energy Discharges 17 | . . . . 3 2 . . . . 1 2 . . 2 3 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 19 | . . . 4 8 1 . . 1 . . 1 . . 2 2 . . Data Loss (major) 3 | . . . . . . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 10 | . . . . . . . . . . . . . . 3 4 3 . Targeting Errors 10 | . . . . . 5 . . . . 1 1 . . 1 . . 2 Weapon Failures 2 | . . . . 1 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1603 | . . 9 1 20 33 53 . . 154 175 238 . 10 255 655 . . Projectiles 9 | . . 9 . . . . . . . . . . . . . . . Explosions 451 | . . . 1 20 5 53 . . 27 . . . 10 7 328 . . Melee 1143 | . . . . . 28 . . . 127 175 238 . . 248 327 . . Knockbacks 10 | . . 4 . . 1 . 1 . . . . . . . . . 4 Impact 2 | . . . . . 1 . 1 . . . . . . . . . . Kinetic 7 | . . 4 . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 675 | . . 16 96 50 . 107 . . 32 36 21 . . 53 264 . . Shots 22 | . . 1 3 3 . 5 . . 2 2 1 . . 2 3 . . Rammed 33 | . . 3 6 . 2 1 3 . . . . . . . 18 . . Targets Rammed 36 | . . 3 7 . 2 3 3 . . . . . . . 18 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 2 . . . . . . . . . . . Highest Temperature 422 | . 168 306 393 272 284 422 354 102 7 245 3 231 3 . 8 . 25 Average Temperature 111 | . 67 104 138 111 110 125 106 59 5 118 2 115 2 . 8 . 8 Received Heat Transfer 2280 | . 36 243 69 . . 711 186 60 153 27 18 . 9 18 678 . 72 Effects 8 | . . 2 3 . . 3 . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 3 5 . . . 2 2 . . . . . . . 1 . . Heat Transferred 6482 | . 481 2849 407 259 101 1295 555 185 100 . . . . . 250 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Peak Influence 2306 | . 86 582 455 . 113 659 211 150 324 . . . . 437 2306 1115 834 Initial 1100 | . . 35 185 . . 43 131 57 . . . . . 81 213 1100 780 Average 328 | . 31 271 284 . 41 327 147 104 58 . . . . 156 1022 1106 792 Maximum Alert Level 5 | . . 2 2 . . 2 1 . 1 . . . . 2 5 4 3 Low Security (%) 48 | 100 100 29 32 . 100 22 85 100 92 . . . . 61 . . . Level 1 26 | . . 42 65 . . 40 14 . 7 . . . . 35 11 . . Level 2 15 | . . 28 1 . . 37 . . . . . . . 3 33 . . Level 3 4 | . . . . . . . . . . . . . . . 23 . 100 Level 4 1 | . . . . . . . . . . . . . . . 4 100 . Level 5 3 | . . . . . . . . . . . . . . . 21 . . High Security . | . . . . . . . . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 5 1 . . 3 3 . 1 . . . . 3 22 . 1 Investigation 10 | . 1 2 . . . 1 . . . . . . . 2 4 . . Extermination 6 | . . . . . . . . . 1 . . . . 1 4 . . Reinforcement 17 | . 3 3 1 . . 1 3 . . . . . . . 5 . 1 Assault 4 | . . . . . . 1 . . . . . . . . 3 . . Garrison 6 | . . . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 18 | . 2 4 . . 1 3 . . 1 . . . . . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 8 42 16 37 13 50 14 2 24 7 9 8 8 16 108 5 5 Peak Tracking Total 28 | . 4 5 4 9 3 5 7 2 8 4 4 1 5 4 28 5 5 Tactical Retreats 56 | . . 3 4 13 5 9 . . 4 1 . 5 . 3 9 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 13 | . . 2 . . . 1 . 1 1 . . . . 4 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 24 | . . 1 . 9 . 2 . . 3 . . . . . 8 . 1 Max in Single Turn 4 | . . 1 . 2 . 1 . . 3 . . . . . 4 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 53 | . 2 3 . 2 . 7 1 6 15 . . . . 10 6 . 1 Terminals 31 | . 2 2 . . . 5 . 4 9 . . . . 6 2 . 1 Fabricators 7 | . . . . . . . . . 3 . . . . 1 3 . . Repair Stations 9 | . . . . . . 1 1 2 3 . . . . 1 1 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Total Hacks 167 | . 6 7 . 2 . 22 3 23 53 . . . . 27 23 . 1 Successful 93 | . 2 3 . 2 . 9 2 15 36 . . . . 12 12 . . Failed 74 | . 4 4 . . . 13 1 8 17 . . . . 15 11 . 1 Catastrophic 3 | . . . . . . 1 . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 76 | . 3 8 . 1 . 15 . 7 26 . . . . 12 3 . 1 Terminals 97 | . 6 6 . . . 17 . 14 33 . . . . 15 5 . 1 Fabricators 32 | . . . . . . . . . 15 . . . . 3 14 . . Repair Stations 28 | . . . . . . 3 3 9 5 . . . . 4 4 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . Terminal Hacks 34 | . 2 2 . 2 . 4 . 5 16 . . . . 2 1 . . Record 3 | . . 1 . 1 . 1 . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 4 | . . . . . . . . 1 2 . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . . . . Unreport Threat 6 | . . . . . . 2 . . 4 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . 9 . . . . 1 8 . . Load Schematic 11 | . . . . . . . . . 6 . . . . 1 4 . . Build 7 | . . . . . . . . . 3 . . . . . 4 . . Repair Station Hacks 18 | . . . . . . 2 2 7 3 . . . . 2 2 . . Scan Component 10 | . . . . . . 1 1 4 2 . . . . 1 1 . . Repair 8 | . . . . . . 1 1 3 1 . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . 2 . . . Insert Component 3 | . . . . . . 1 . . . . . . . 2 . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . . 1 . . . 1 . 3 8 . . . . 4 1 . . Terminals 13 | . . . . . . 1 . 3 5 . . . . 4 . . . Track 3 | . . . . . . . . 1 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . Botnet 6 | . . . . . . 1 . 1 2 . . . . 2 . . . Operators 3 | . . . . . . . . 1 1 . . . . 1 . . . Fabricators 3 | . . . . . . . . . 2 . . . . . 1 . . Prioritize 2 | . . . . . . . . . 1 . . . . . 1 . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 2 . . . 6 . 4 14 . . . . 9 6 . 1 Full Trace Events 8 | . 1 1 . . . 1 . . . . . . . 1 4 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . 3 . . . . . . . . Parts Built 14 | . . . . . . . . . 6 . . . . . 8 . . Matter 1246 | . . . . . . . . . 508 . . . . . 738 . . Time 480 | . . . . . . . . . 148 . . . . . 332 . . Total Part Build Rating 70 | . . . . . . . . . 32 . . . . . 38 . . Parts Repaired 8 | . . . . . . 1 1 3 1 . . . . 1 1 . . Time 505 | . . . . . . 50 95 186 99 . . . . 25 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 4 | . . . 1 . . . . . 1 . 2 . . . . . . Largest Group 2 | . . . 1 1 . . . . 1 1 2 2 . . . . . Highest-Rated Group 62 | . . . 31 31 . . . . 26 26 62 62 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . 26 26 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 17 . . . . . Total Damage 280 | . . . . . . . . . . . . 280 . . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 2 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 14132 | 69 173 1277 1181 1978 975 1637 495 445 1068 385 461 1480 287 666 1424 62 69 Spaces Moved 10421 | 43 92 536 611 867 325 666 198 465 1317 469 516 1649 396 716 1389 102 64 Core 123 | 10 . . . . . . . . . . . . . . 21 92 . Treads 3331 | 33 92 536 611 867 325 666 198 3 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 6967 | . . . . . . . . 462 1317 469 516 1649 396 716 1368 10 64 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 200 180 190 68 68 68 68 68 68 68 50 50 76 Average Speed 107 | 134 160 177 180 196 238 191 190 70 68 68 68 68 68 69 67 52 76 Slowest Speed 260 | 160 160 180 180 200 240 260 190 190 68 68 68 68 68 142 80 76 76 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 3 20 52 83 89 68 79 5 55 44 55 65 87 66 23 31 72 3 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . . 1 1 . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 13 | . . . 2 . 1 . . . . 2 4 4 . . . . . Spaces Dug 150 | . . . . 3 . 1 . . 4 . 35 . 37 13 57 . . Terrain Destroyed 952 | . . 7 55 34 40 72 . . 96 110 98 . 71 81 286 . 2 Melee 22 | . . . . . . 1 . . 4 . . . . 13 4 . . Projectile 34 | . . 2 . 9 19 1 . . . 1 . . . . . . 2 AOE 896 | . . 5 55 25 21 70 . . 92 109 98 . 71 68 282 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Fac Was Fac Total 12347 | 54 103 697 655 1054 420 863 285 565 1443 499 595 1998 404 802 1728 109 73 Wait 757 | . . 10 2 10 10 39 62 53 62 7 34 332 5 31 97 3 . Move 10405 | 42 91 535 610 866 324 665 197 464 1316 468 515 1648 395 715 1389 101 64 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 168 | 7 1 32 4 48 11 18 3 4 17 . . 6 . 4 12 1 . Fast Attach 45 | 1 1 2 . 7 . 7 2 5 1 . . . . 3 12 3 1 Attach 94 | 4 1 5 1 15 2 11 1 11 5 2 . . . 5 30 . 1 Detach 25 | . . . . 6 . 1 . 4 1 . . . . . 13 . . Swap 58 | . 1 10 6 6 7 9 . 3 3 2 . 2 . 1 8 . . Drop 105 | . 1 15 5 21 3 15 2 11 12 2 . 4 . 2 11 1 . Fire 381 | . 7 85 20 75 38 94 15 10 6 5 4 . 2 2 11 . 7 Melee 238 | . . . . . 23 1 . . 18 13 10 6 2 39 126 . . Ram 19 | . . . . . . . . . . . . . . . 19 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 18 | . . 3 7 . 2 3 3 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . . . . Rewire 32 | . . . . . . . . . . . 32 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: [*Res] / Upp x2 / Ext x2) -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 1488 | -9/Materials | Discovered new exit (range 8) 1520 | -9/Materials | Entered Mines 2012 | -9/Mines | Discovered new exit (range 8) 2291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2291 | -9/Mines | Discovered new exit (range 5) 2507 | -9/Mines | Discovered new exit (range 9) 2539 | -9/Mines | Received a Mining Laser from a helpful Derelict 2701 | -9/Mines | Entered Exiles 2701 | -9/Exiles | Accompanied by 1 ally 2743 | -9/Exiles | Met 8R-AWN 2775 | -9/Exiles | Met EX-HEX 2875 | -9/Exiles | Met EX-DEC 3034 | -9/Exiles | Learned location of Zion (-6) 3070 | -9/Exiles | Met EX-BIN 3098 | -9/Exiles | Aligned with FarCom system 3100 | -9/Exiles | Given EX-Vault access code 3146 | -9/Exiles | Opened EX-Vault 3162 | -9/Exiles | Found AWS/Gauss 3167 | -9/Exiles | Found AWS/Thermal 3175 | -9/Exiles | Found Superbattery 3218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3233 | -9/Exiles | Build established: Hauler-Mutant 3379 | -9/Exiles | Attacked by the Exiles 3439 | -9/Exiles | Destroyed 7 combat bots 3503 | -9/Exiles | Core integrity fell below 50% 3521 | -9/Exiles | Destroyed 8R-AWN 3546 | -9/Exiles | Lost 3 parts (1p2n) 3556 | -9/Exiles | Found Prototype Protection 3560 | -9/Exiles | Found Prototype Ballistic Gun 3561 | -9/Exiles | Identified 8R-AWN's Boregun 3820 | -9/Exiles | Found Prototype Device 3820 | -9/Exiles | Identified AS-neutralizer No. 17b 4068 | -9/Exiles | Destroyed EX-DEC 4086 | -9/Exiles | Destroyed EX-HEX 4122 | -9/Exiles | Destroyed EX-BIN 4431 | -9/Exiles | Found Prototype Processor 4460 | -9/Exiles | Discovered new exit (range 12) 4679 | -9/Exiles | Entered Mines 4708 | -8/Mines | Identified 8R-AWN's Armor/EX 4720 | -8/Mines | 99-TNT came to Exiles' defense 4848 | -8/Mines | Destroyed 99-TNT 4854 | -8/Mines | Found Prototype Launcher 4901 | -8/Mines | Found Hvy. Reactive Plating 5606 | -8/Mines | Discovered new exit (range 16) 5654 | -8/Mines | Entered Materials 5654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6361 | -8/Materials | Discovered new exit (range 8) 6682 | -8/Materials | Discovered new exit (range 4) 6698 | -8/Materials | Repaired Hvy. Reactive Plating? 7254 | -8/Materials | First assault squad dispatched 7259 | -8/Materials | Discovered new exit (range 16) 7291 | -8/Materials | Entered Factory 7291 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7524 | -7/Factory | Discovered new exit (range 14) 7727 | -7/Factory | Repaired Broken Cmb. Antigrav System? 7786 | -7/Factory | Entered Storage 7845 | -7/Storage | Found Prototype Launcher 7940 | -7/Storage | Repaired Hvy. Reactive Plating 8009 | -7/Storage | Repaired Cmb. Antigrav System? 8072 | -7/Storage | Found Prototype Launcher 8073 | -7/Storage | Identified Scatter Rocket Array 8074 | -7/Storage | Identified Rocket Array 8100 | -7/Storage | Identified 99-TNT's Nukerbomber 8141 | -7/Storage | Build established: Scavenger-Mutant 8178 | -7/Storage | Discovered new exit (range 9) 8216 | -7/Storage | Repaired Cmb. Antigrav System 8231 | -7/Storage | Entered Factory 8231 | -6/Factory | Evolved 2 slots: Utility x2 8356 | -6/Factory | Discovered new exit (range 8) 8398 | -6/Factory | Spotted B-75 Beast 8491 | -6/Factory | Fabricated Cmb. Antigrav System? 8592 | -6/Factory | Repaired Exp. Cooling System 8792 | -6/Factory | Identified exit to Lower Caves 9108 | -6/Factory | Fabricated Microactuators (x2) 9160 | -6/Factory | Fabricated Powered Armor (x2) 9260 | -6/Factory | Identified exit to Factory 9299 | -6/Factory | Entered Lower Caves 9299 | -6/Lower Caves | Accompanied by 1 ally 9304 | -6/Lower Caves | Learned location of 1 exit from Factory 9336 | -6/Lower Caves | Encountered a Warlord checkpoint 9681 | -6/Lower Caves | Discovered new exit (range 5) 9682 | -6/Lower Caves | Learned 8 Factory zone layouts 9684 | -6/Lower Caves | Entered another Lower Caves area 9717 | -6/Lower Caves | Discovered exit to Factory (range 16) 9990 | -6/Lower Caves | Learned Factory security intel 9994 | -6/Lower Caves | Discovered new exit (range 12) 10074 | -6/Lower Caves | Learned 4 Factory zone layouts 10145 | -6/Lower Caves | Entered Zion 10145 | -6/Zion | Accompanied by 2 allies 10167 | -6/Zion | System corruption cleaned by Quarantine Array 10360 | -6/Zion | Learned location of Warlord (-4) 10482 | -6/Zion | Learned Factory emergency access door positions 11081 | -6/Zion | Attacked by Zionites 11133 | -6/Zion | Discovered new exit (range 16) 11606 | -6/Zion | Destroyed Imprinter 11609 | -6/Zion | Extracted access codes from Imprinter's data core 11625 | -6/Zion | Entered Proximity Caves 11631 | -5/Proximity Caves | Learned location of Armory (-3) 11813 | -5/Proximity Caves | Learned Factory terminal intel 11905 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11912 | -5/Proximity Caves | Entered Factory 11912 | -5/Factory | Evolved 2 slots: Utility x2 11913 | -5/Factory | Identified exit to Factory 11917 | -5/Factory | Loaded intel: 20 terminal locations 11939 | -5/Factory | Spotted B-75 Beast 12001 | -5/Factory | Identified Exp. Targeting Computer 12305 | -5/Factory | Crushed by falling debris 12345 | -5/Factory | Discovered exit to Factory (range 4) 12366 | -5/Factory | System corruption reached 10% 12512 | -5/Factory | Repaired Hvy. Reactive Plating 12578 | -5/Factory | Entered another Factory area 12578 | -4/Factory | Evolved 2 slots: Utility x2 12579 | -4/Factory | Identified exit to Extension 12664 | -4/Factory | Discovered new exit (range 15) 12846 | -4/Factory | Fabricated Powered Armor (x2) 12909 | -4/Factory | Fabricated Imp. Propulsion Shielding (x2) 13059 | -4/Factory | Repaired Hvy. Reactive Plating 13158 | -4/Factory | Fabricated Cmb. Antigrav System? 13240 | -4/Factory | Fabricated Microactuators (x2) 13354 | -4/Factory | Garrison activated, responded to threat 13566 | -4/Factory | Local fabrication network quarantined 13621 | -4/Factory | First assault squad dispatched 13650 | -4/Factory | System corruption reached 10% 13670 | -4/Factory | Lost 5 parts (1p4u) 13675 | -4/Factory | Destroyed 7 combat bots 13748 | -4/Factory | Garrison activated, responded to threat 13785 | -4/Factory | Core integrity fell below 50% 13821 | -4/Factory | Lost 7 parts (1p5u1w) 13822 | -4/Factory | Destroyed 9 combat bots 13833 | -4/Factory | Identified exit to Upper Caves 13896 | -4/Factory | Found Prototype Hackware 13896 | -4/Factory | Identified Exp. Hacking Suite 13934 | -4/Factory | High security lockdown imminent 13986 | -4/Factory | Core integrity fell below 20% 14002 | -4/Factory | Manually triggered Chute Trap 14002 | -4/Factory | Sucked down chute 14002 | -4/Factory | Entered Waste 14005 | -4/Waste | Spotted C-40 Crusher 14007 | -4/Waste | Spotted C-40 Crusher 14007 | -4/Waste | Spotted C-40 Crusher 14011 | -4/Waste | Spotted C-40 Crusher 14019 | -4/Waste | Lost 7 parts (2p3n2u) 14032 | -4/Waste | Spotted C-40 Crusher 14039 | -4/Waste | Spotted C-40 Crusher 14044 | -4/Waste | Discovered new exit (range 16) 14064 | -4/Waste | Entered Factory 14133 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 14090_ Acquired Prototype Ballistic Cannon. 14090_ Identified Lgt. Antimatter Cannon. 14105_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 14111_ W-44 Eye knocked back. 14118_ System corrupted: Energy discharge (-49). 14118_ Connecting with Terminal... 14118_ Current location identified: Factory 14122_ System corrupted: 8R-AWN's Boregun targeting data glitched. 14122_ HV Slug penetrates G-67 Veteran. 14122_ G-67 Veteran destroyed. 14122_ HV Slug penetrates Wall. 14125_ System corrupted: 8R-AWN's Boregun jammed. 14128_ HV Slug penetrates Wall. 14130_ Cmb. Antigrav System destroyed. 14131_ System corrupted: Lgt. Antimatter Cannon targeting data glitched. 14131_ G-67 Veteran knocked back. 14131_ HV Slug penetrates Wall. 14132_ Broken Antigrav Array destroyed. 14133_ System corrupted: Lgt. Quantum Reactor rejected. 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""???????? ??????????????????? | | ??#! """ """ ??????# ???????????????????? | | ??# """ """ ??????# gg ????????????????????? | | ??# #?????# !g##????????????????????? | | ??# """ """ #?????# =!;#????????????????????? | | ??# """ """ #?????# #?????????????????????? | | ??# """ """ #?????# @ ###???????????????????? | | ??# #?????# T"#???????????????????? | | ??# #?????# ""#???????????????????? | | ??# #?????# ;##???????????????????? | | ??# #?????# ##????????????????????? | | #########+############ #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ^^ #?????????????????????? | | #?????????????????????? | | #########/#############+####?????????????????????? | | ??????? ????????? ???????????????????????? | | ????? """ """ ????? !?????????????????????? | | #??# """ """ ? #???????????????????? | | #??# """ """ # #???????????????????? | | #??# # #???????????????????? | | #??# """ """ # """ """ #???????????????????? | | #??#???"" ""??? # """ """ #???????????????????? | | #???????" "?????# """ """ #???????????????????? | | #??????? ?????# "" "??#???????????????????? | | ???????? ?????# ??? ???????????????????????? | | ???????? ?????# ???? ???????????????????????? | | ???????? ?????# ????? ???????????????????????? | | ????????###?????##??????##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 1225 Resistance: KI 40 Resistance: TH 15 Resistance: EX 90 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Melee Speed Boost 40 Evasion (%) 61 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Microactuators | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory Microactuators | x2 | -6/Factory Powered Armor | x2 | -6/Factory Powered Armor | x2 | -4/Factory Imp. Propulsion Shielding | x2 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Microactuators | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageHypercooledMediator Manual? 0 Play Time 01:40:56 Cumulative 353.6 hours Start 2021.02.28 @ 12:13:12 End 2021.02.28 @ 13:57:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 272 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b4d69e-e5a1-4430-aae2-3b78b5224c09