Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.01 @ 21:25:14 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (274) 1370 Value Destroyed (10922) 10922 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 19173 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 172 Friendly Fire -33 Cogmind --------- Core Integrity 1134/1300 Matter 68/600 Energy 21/100 System Corruption 4% Temperature Cool (0) Movement Hovering (160) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array Antigrav Array > --- UTILITY (10) ----- High-capacity Storage Unit Improved Matter Compressor Advanced Targeting Computer Advanced Transmission Jammer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Light Antimatter Reactor Improved Fusion Compressor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Cryofiber Web Experimental Cooling System Improved Coolant Injector Advanced ECM Suite Hardened Medium Armor Plating KE Penetrator Railgun Hypervelocity Gauss Cannon Heavy Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav Array > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Improved Matter Compressor Advanced Targeting Computer Armor Integrity Analyzer Improved Phase Shifter Layered Medium Armor Plating Improved Focal Shield Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Hardcell Cannon Precision Rocket Launcher > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Improved Fusion Compressor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Cryofiber Web Experimental Cooling System Improved Coolant Injector Advanced Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Advanced Beam Cannon KE Penetrator Railgun Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon Mini Grenade Launcher [Rating: 134] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . 2 Utility 8 | . . 1 . 2 1 1 1 . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 220 | 7 10 10 35 41 22 19 15 8 5 19 4 3 22 Power 32 | 1 1 1 3 3 6 4 4 2 1 2 1 . 3 Engine 17 | 1 1 1 3 1 4 2 3 1 . . . . . Core 12 | . . . . 2 2 2 1 1 1 1 1 . 1 Reactor 3 | . . . . . . . . . . 1 . . 2 Propulsion 47 | 3 2 4 10 15 2 3 2 . . . 2 2 2 Treads 35 | 3 2 4 10 13 2 1 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 12 | . . . . 2 . 2 2 . . . 2 2 2 Flight . | . . . . . . . . . . . . . . Utility 64 | 1 5 2 4 12 7 8 2 2 1 9 . 1 10 Device 27 | . 1 1 1 2 4 4 1 2 . 6 . 1 4 Storage 5 | 1 2 1 . . . . . . . . . . 1 Processor 13 | . 2 . 3 5 . 2 . . . 1 . . . Hackware 4 | . . . . 1 1 1 . . . 1 . . . Protection 15 | . . . . 4 2 1 1 . 1 1 . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 2 3 18 11 7 4 7 4 3 8 1 . 7 Energy Gun 8 | . . 1 . 3 2 . . . . . . . 2 Energy Cannon 8 | . . . 3 1 1 1 . . 1 . . . 1 Ballistic Gun 25 | 2 2 1 8 5 4 . . 1 . 2 . . . Ballistic Cannon 19 | . . 1 2 . . 3 4 2 1 4 . . 2 Launcher 17 | . . . 5 2 . . 3 1 1 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 5 3 3 . 2 . . 1 . . 1 Parts Lost 40 | . . 2 2 9 1 . 1 3 2 2 3 . 15 Power 11 | . . 1 . 1 1 . 1 1 1 1 1 . 3 Propulsion 6 | . . . . 3 . . . . . . 2 . 1 Utility 13 | . . . 1 2 . . . 1 1 1 . . 7 Weapon 10 | . . 1 1 3 . . . 1 . . . . 4 Highest Loss Streak 9 | . . 1 1 7 1 . 1 2 2 1 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 94 96 97 97 94 87 85 82 88 88 88 82 Engine 4 | . 13 10 10 3 4 4 7 4 2 . . . . Core 3 | . . . . 5 2 8 2 3 5 8 4 5 1 Treads 11 | . 27 29 31 25 22 4 . . . . . . . Hover 6 | . . . . . . 10 10 11 11 10 9 9 13 Device 12 | . 5 4 . . 8 18 17 16 17 20 21 21 13 Storage 6 | . 13 4 11 9 7 6 5 5 5 5 5 5 8 Processor 14 | . 6 22 21 26 15 13 11 11 11 10 10 10 8 Hackware 4 | . . . . 3 2 6 5 5 5 9 10 10 9 Protection 3 | . . . . 4 10 . 4 5 2 4 5 5 3 Energy Gun 2 | . . 8 1 6 7 3 . . . . . . 2 Energy Cannon 3 | . . . 3 1 3 5 5 3 4 5 1 . . Ballistic Gun 5 | . 27 7 13 8 9 1 . 1 2 2 . . . Ballistic Cannon 5 | . . 5 2 . . 7 10 9 8 5 10 10 7 Peak Build Rating 134 | 6 8 13 24 40 45 69 85 88 88 107 110 110 134 Average Rating 61 | 4 7 11 18 31 43 62 80 83 81 103 108 109 124 On Entrance 56 | . 6 8 13 24 36 45 69 84 88 86 107 109 110 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 12 13 54 56 70 87 88 96 101 100 108 112 105 109 Greatest Support 66 | 40 40 60 60 66 66 66 40 40 40 40 40 40 66 Greatest Overweight (x) 15 | 2 3 . 15 14 1 3 2 2 2 2 2 3 3 Average Overweight (x) 1 | . . . . . . 1 2 2 2 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 7 11 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 5 18 20 20 20 20 20 19 20 19 19 20 Average Carried 16 | 1 3 4 12 17 19 19 19 19 18 16 18 17 18 Final Capacity 20 | 8 5 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 5 5 18 20 19 19 20 19 16 19 17 19 17 Class Distribution -------------------- 56% | Hacker-Gunner 14% | Scavenger-Mutant 12% | Mutant 6% | Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 6812 | 265 71 304 799 618 593 601 688 448 443 849 375 183 575 Remotely . | . . . . . . . . . . . . . . Salvage Created 10406 | . 113 752 1434 1488 1125 1174 914 459 402 1324 222 122 877 Parts 532 | . 10 46 96 82 64 60 41 15 10 50 8 9 41 Haulers Intercepted 8 | . 1 1 4 2 . . . . . . . . . Recyclers Shooed 7 | . . 1 2 2 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 15 10 . 7 11 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 213 | . 3 14 32 27 21 20 19 15 9 21 10 6 16 Guns 81 | . 3 12 14 20 15 8 . . 1 3 . . 5 Cannons 111 | . . 2 18 4 6 12 13 14 8 15 10 4 5 AOE 18 | . . . . 3 . . 3 1 . 3 . 2 6 Classes Destroyed 17 | . 3 4 3 3 1 1 . 1 . 1 . . . Worker 11 | . . . 2 1 1 . 1 . . 2 . . 4 Builder 6 | . . . . 2 . . . . . . . . 4 Tunneler 2 | . . . . . . . . . . 1 . . 1 Hauler 8 | . 1 1 4 2 . . . . . . . . . Recycler 5 | . . 1 1 2 . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 8 | . . 1 . 3 1 1 1 . . 1 . . . Watcher 20 | . 2 2 2 4 3 3 1 . . 1 . . 2 Swarmer 51 | . 3 3 9 7 3 2 . 6 5 . 6 4 3 Grunt 83 | . . 5 9 13 12 10 10 6 3 11 1 . 3 Brawler 6 | . . . 1 . . 1 . . . 1 . . 3 Duelist 2 | . . . 2 . . . . . . . . . . Sentry 41 | . . 6 11 5 1 3 3 2 1 5 1 . 3 Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 3 | . . . . 1 . . 2 . . . . . . Programmer 22 | . . . . . 5 4 4 . . 4 1 2 2 Behemoth 4 | . . . . . . . . 1 . . 1 . 2 Best Kill Streak 14 | . 2 4 8 7 6 4 5 14 4 7 5 4 14 Combat Bots Only 14 | . 2 4 4 5 4 4 5 14 4 7 5 4 7 Max Kills in Single Turn 4 | . 2 2 2 2 2 2 2 2 1 2 1 2 4 Gunslinging 1 | . . 1 1 1 . . . . . . . . . Exploded 2 | . . . . 1 . . 2 1 . 1 . 2 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1150 | . 13 69 102 186 168 84 63 64 44 113 50 12 182 Missed 362 | . 3 23 27 56 64 26 14 23 11 31 14 4 66 Damage Taken 9810 | . 61 436 801 1584 970 591 737 637 361 1161 465 108 1898 Core 1160 | . . 61 92 225 113 86 143 91 31 101 51 . 166 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . 61 32 9 . . . . Ignored by Resistances 3812 | . 20 130 230 466 398 246 246 256 217 671 154 33 745 Regen/Repaired (Parts) 373 | . . . . 63 246 64 . . . . . . . Core Remaining (%) 81 | 100 100 . 61 59 83 89 . . 73 . . 86 . Volleys Fired 641 | . 24 72 86 107 70 50 39 29 17 59 18 6 64 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 220 | . 40 104 107 91 154 191 200 195 190 190 194 169 220 Shots Fired 1385 | . 48 111 166 195 158 138 115 81 53 144 52 12 112 Gun 639 | . 48 101 79 161 134 41 . . 3 28 . . 44 Cannon 679 | . . 10 79 24 24 97 112 77 46 109 47 11 43 Launcher 67 | . . . 8 10 . . 3 4 4 7 5 1 25 Special . | . . . . . . . . . . . . . . Kinetic 805 | . 48 91 111 105 64 61 73 52 32 79 37 11 41 Thermal 513 | . . 20 47 80 94 77 39 25 17 58 10 . 46 Explosive 67 | . . . 8 10 . . 3 4 4 7 5 1 25 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 48 | . 9 22 35 38 20 29 40 48 36 28 8 4 20 Robot Miss Streak 3 | . 3 2 1 2 3 3 1 1 1 3 3 1 2 Penetration Max 1 | . . . . . . 1 . . . 1 . . . Secondary Targets 11 | . 1 1 2 4 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . Shots Hit Robots 1046 | . 32 90 114 163 117 104 83 59 35 116 31 7 95 Core Hits 498 | . 12 41 50 76 49 47 35 26 16 58 16 7 65 Critical Kills 24 | . 1 . . . 1 1 3 . 6 12 . . . Critical Parts Destroyed 17 | . . . 1 . 1 1 . . 7 6 . . 1 Critical Strikes 69 | . 1 2 3 2 4 10 5 1 13 18 6 2 2 Burn 6 | . . 2 . 2 2 . . . . . . . . Meltdown 3 | . . . . . . . 3 . . . . . . Destroy 38 | . 1 . 1 . 2 2 . . 13 18 . . 1 Blast 22 | . . . 2 . . 8 2 1 . . 6 2 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27815 | . 265 958 2139 2976 2456 2906 2922 2220 897 3522 1265 508 4781 Guns 8684 | . 265 831 854 2079 2000 750 . . 80 696 . . 1129 Cannons 13413 | . . 127 1285 451 456 2156 2698 1836 496 1400 1056 252 1200 Explosions 5718 | . . . . 446 . . 224 384 321 1426 209 256 2452 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 12528 | . 265 705 1419 1281 795 1285 1539 1267 329 1307 904 252 1180 Thermal 9978 | . . 253 720 1249 1661 1621 1159 749 247 1018 152 . 1149 Explosive 5265 | . . . . 446 . . 224 204 321 1153 209 256 2452 Electromagnetic 44 | . . . . . . . . . . 44 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . 1 1 4 4 4 3 4 4 4 Average Corruption 2 | . 1 . . . 1 1 3 4 4 3 3 2 3 Corruption Purged 4 | . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 153 | . 6 . . . 10 6 21 22 28 28 24 8 . Message Errors 36 | . 3 . . . 1 1 7 6 6 5 5 2 . Matter Fused 33 | . 1 . . . 3 1 5 6 7 5 4 1 . Heat Flow Errors 16 | . 1 . . . . . 4 1 3 3 4 . . Energy Discharges 11 | . . . . . 1 . 2 . 3 1 2 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 1 1 1 . . . Data Loss (minor) 31 | . 1 . . . 5 2 2 3 6 7 4 1 . Data Loss (major) 6 | . . . . . . 1 . 2 . 1 2 . . Misfires 8 | . . . . . . 1 . 2 2 1 2 . . Alerts 4 | . . . . . . . . . . 3 1 . . Weapon Failures 4 | . . . . . . . 1 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 425 | . . . . 44 27 49 34 41 21 182 7 4 16 Projectiles 156 | . . . . 11 27 49 34 . . 12 7 . 16 Explosions 269 | . . . . 33 . . . 41 21 170 . 4 . Melee . | . . . . . . . . . . . . . . Knockbacks 33 | . . . 6 . . 8 5 5 1 4 2 1 1 Impact . | . . . . . . . . . . . . . . Kinetic 32 | . . . 5 . . 8 5 5 1 4 2 1 1 Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 304 | . . . 31 90 . . 5 . . 112 . . 66 Shots 11 | . . . 1 3 . . 1 . . 4 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 423 | . 235 150 400 348 423 340 302 230 232 196 212 1 257 Average Temperature 81 | . 123 46 101 74 95 91 93 105 55 38 40 1 58 Received Heat Transfer 3377 | . . 192 306 837 480 213 192 177 111 292 45 . 532 Effects 5 | . . . 1 1 1 1 1 . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . Parts Melted 25 | . . 1 1 2 5 5 6 . . 3 . . 2 Heat Transferred 16484 | . . 740 1332 2701 2886 2450 1750 1010 444 1432 259 . 1480 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 594 | . 76 349 491 594 362 243 387 . . 518 . . 561 Initial 139 | . . 27 34 132 139 69 44 . . . . . . Average 219 | . 33 193 296 398 200 74 233 . . 289 . . 193 Maximum Alert Level 2 | . . 1 2 2 1 1 1 . . 2 . . 2 Low Security (%) 48 | 100 100 49 24 3 51 94 46 . . 18 . . 63 Level 1 38 | . . 50 51 39 48 5 53 . . 64 . . 27 Level 2 13 | . . . 24 56 . . . . . 17 . . 8 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 43 | . . 3 5 6 12 4 4 . . 7 . . 2 Investigation 7 | . . . 2 1 1 1 . . . 2 . . . Extermination 10 | . . . . . 4 2 1 . . 2 . . 1 Reinforcement 11 | . . 3 . 2 1 1 1 . . 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 15 | . . . 3 3 6 . 2 . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 3 | . . 1 . . . 1 . . . 1 . . . Communications Jammed 4 | . . . . . 1 . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . 3 Times Spotted 269 | . 7 23 36 36 28 26 25 14 10 26 10 6 22 Peak Tracking Total 6 | . 2 6 5 5 4 5 4 3 5 4 5 5 4 Tactical Retreats 9 | . . 1 3 2 . . 1 . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 21 | . 6 . 6 1 1 5 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 29 | . . . 3 2 2 1 3 8 . 9 . . 1 Max in Single Turn 3 | . . . 1 1 1 1 1 2 . 3 . . 1 Garrison Access 5 | . . . . . . 2 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 38 | . 2 1 7 4 6 5 4 1 . 3 1 . 4 Terminals 18 | . 2 . 6 2 2 2 . . . 1 . . 3 Fabricators 2 | . . . . . . . 1 . . . . . 1 Repair Stations 7 | . . . . 1 3 1 1 . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 2 2 . . 1 . . . Total Hacks 71 | . 2 1 13 11 10 14 5 1 . 9 1 . 4 Successful 45 | . 2 1 6 5 6 10 3 1 . 6 1 . 4 Failed 26 | . . . 7 6 4 4 2 . . 3 . . . Catastrophic 4 | . . . . 2 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 31 | . 2 . 11 5 2 3 . . . 5 . . 3 Fabricators 2 | . . . . . . . 1 . . . . . 1 Repair Stations 20 | . . . . 4 6 6 1 . . 3 . . . Recycling Units 3 | . . 1 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 13 | . . . 2 . 2 5 3 . . 1 . . . Terminal Hacks 23 | . 2 . 6 1 2 3 . 1 . 4 1 . 3 Record 2 | . . . . . . . . . . 2 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Open Door 5 | . . . 3 . . . . 1 . . 1 . . Open DSF 2 | . . . . . 1 . . . . . . . 1 Alert Level 3 | . . . . 1 . . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Security Status 2 | . . . . . . 1 . . . 1 . . . Investigation Status 2 | . 1 . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . . 3 4 5 . . . 1 . . . Scan Component 7 | . . . . 2 2 2 . . . 1 . . . Repair 5 | . . . . 1 2 2 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 2 . . 1 . . . Seal Access 5 | . . . . . . 2 2 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 4 3 3 3 . . . 2 . . 2 Full Trace Events 5 | . . . 1 . 1 1 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Parts Repaired 5 | . . . . 1 2 2 . . . . . . . Time 177 | . . . . 38 57 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . 7 . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . 32 . . . . . . Total Damage 477 | . . . . . . . 477 . . . . . . Kills 4 | . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 1 . 2 2 . Drone Launches 2 | . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 15977 | 66 667 974 1916 1479 1514 2160 1156 1333 1318 1283 1010 474 627 Spaces Moved 8302 | 43 363 492 964 635 608 1009 638 784 806 681 606 274 399 Core 41 | 23 9 . 7 2 . . . . . . . . . Treads 3241 | 20 354 492 957 633 608 177 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5020 | . . . . . . 832 638 784 806 681 606 274 399 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 145 145 186 156 156 156 156 156 156 52 Average Speed 164 | 122 159 160 164 171 210 193 156 156 156 156 156 164 105 Slowest Speed 800 | 160 200 160 800 750 225 230 156 156 156 156 156 221 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 49 37 84 58 18 24 12 82 79 20 71 24 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . Known Exits Taken 3 | . 1 1 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 3 2 . 3 3 . Spaces Dug 52 | . . . 42 10 . . . . . . . . . Terrain Destroyed 613 | . . . 68 46 2 11 40 44 37 101 78 11 175 Melee . | . . . . . . . . . . . . . . Projectile 81 | . . . . . 2 11 22 14 1 5 14 4 8 AOE 531 | . . . 68 46 . . 18 30 36 95 64 7 167 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 9436 | 57 413 582 1125 834 730 1123 713 829 827 783 630 286 504 Wait . | . . . . . . . . . . . . . . Move 8289 | 42 362 491 963 634 607 1008 637 783 805 680 605 273 399 Hop . | . . . . . . . . . . . . . . Pick Up 169 | 7 13 3 33 30 14 21 11 5 . 16 3 3 10 Fast Attach 21 | . 2 5 . 1 5 5 . 2 . . . . 1 Attach 95 | 7 5 1 12 24 6 7 4 2 2 10 3 2 10 Detach 10 | 1 . . . 5 . . 1 . . . . 1 2 Swap 104 | . 3 4 23 16 11 7 11 4 3 9 1 1 11 Drop 105 | . 4 6 8 17 15 25 10 4 . 9 . . 7 Fire 641 | . 24 72 86 107 70 50 39 29 17 59 18 6 64 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Discovered new exit (range 5) 720 | -10/Materials | Identified exit to Materials 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -9/Materials | Discovered new exit (range 18) 799 | -9/Materials | Identified exit to Storage 971 | -9/Materials | Discovered new exit (range 10) 1249 | -9/Materials | Discovered new exit (range 17) 1281 | -9/Materials | Identified exit to Materials 1582 | -9/Materials | Build established: Scavenger-Mutant 1708 | -9/Materials | Entered Storage 1998 | -9/Storage | Garrison activated, responded to threat 2292 | -9/Storage | Discovered exit to Materials (range 15) 2771 | -9/Storage | Found Prototype Processor 2772 | -9/Storage | Identified Exp. Targeting Computer 3533 | -9/Storage | Build established: Mutant 3624 | -9/Storage | Entered Materials 3624 | -8/Materials | Evolved 2 slots: Utility x2 3662 | -8/Materials | Garrison activated, responded to threat 3844 | -8/Materials | Lost 7 parts (1p3n1u2w) 4129 | -8/Materials | Build established: Scavenger-Mutant 4517 | -8/Materials | Build established: Mutant 4705 | -8/Materials | Repaired Adv. Treads? 4894 | -8/Materials | Build established: Hacker-Mutant 5050 | -8/Materials | Discovered new exit (range 9) 5103 | -8/Materials | Entered Factory 5103 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5220 | -7/Factory | Identified exit to DSF 5367 | -7/Factory | Garrison activated, responded to threat 5680 | -7/Factory | Build established: Gunner 5829 | -7/Factory | Garrison activated, responded to threat 6265 | -7/Factory | Repaired Adv. Treads 6539 | -7/Factory | Repaired Adv. Treads 6561 | -7/Factory | Discovered new exit (range 8) 6572 | -7/Factory | Discovered new exit (range 8) 6617 | -7/Factory | Entered another Factory area 6617 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6715 | -6/Factory | Build established: Hacker-Gunner 8154 | -6/Factory | Discovered new exit (range 7) 8237 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8271 | -6/Factory | Discovered new exit (range 16) 8678 | -6/Factory | Repaired Cooling System 8777 | -6/Factory | Entered another Factory area 8777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8946 | -5/Factory | Garrison activated, responded to threat 9066 | -5/Factory | Allied Derelicts emerged from ambush trap array 9177 | -5/Factory | Discovered new exit (range 15) 9723 | -5/Factory | Fabricated Railgun (x2) 9933 | -5/Factory | Entered Upper Caves 10197 | -5/Upper Caves | Learned Factory interactive machine intel 10532 | -5/Upper Caves | Spotted B-75 Beast 10556 | -5/Upper Caves | Destroyed B-75 Beast 10698 | -5/Upper Caves | Discovered new exit (range 9) 10893 | -5/Upper Caves | Attracted the attention of an 0b10 base 11005 | -5/Upper Caves | Destroyed 14 combat bots 11266 | -5/Upper Caves | Entered another Upper Caves area 11324 | -5/Upper Caves | Discovered new exit (range 2) 11539 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11568 | -5/Upper Caves | Learned Factory stockpile data 12584 | -5/Upper Caves | Entered Factory 12584 | -4/Factory | Evolved 2 slots: Utility x2 12586 | -4/Factory | Loaded intel: 52 interactive machine locations 12673 | -4/Factory | Discovered new exit (range 16) 12965 | -4/Factory | Garrison activated, responded to threat 13573 | -4/Factory | Discovered new exit (range 14) 13662 | -4/Factory | Destroyed 7 combat bots 13777 | -4/Factory | Discovered new exit (range 7) 13867 | -4/Factory | Entered Upper Caves 13897 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14179 | -4/Upper Caves | Learned Research security intel 14218 | -4/Upper Caves | Spotted B-86 Titan 14225 | -4/Upper Caves | Destroyed B-86 Titan 14526 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14531 | -4/Upper Caves | Discovered new exit (range 5) 14577 | -4/Upper Caves | Lost 3 parts (1p2n) 14877 | -4/Upper Caves | Entered another Upper Caves area 14882 | -4/Upper Caves | Discovered new exit (range 7) 15086 | -4/Upper Caves | Learned location of Armory (-4) 15351 | -4/Upper Caves | Entered Research 15351 | -3/Research | Evolved 2 slots: Propulsion x2 15538 | -3/Research | Spotted B-86 Titan 15574 | -3/Research | Destroyed B-86 Titan 15862 | -3/Research | Build established: Hacker-Tank 15891 | -3/Research | Spotted B-86 Titan 15905 | -3/Research | Destroyed B-86 Titan 15930 | -3/Research | Lost 3 parts (2u1w) 15978 | -3/Research | Destroyed 7 combat bots 15978 | -3/Research | Self-destructed Last Messages --------------- Penetrated by Slug. Prc. Rocket Launcher destroyed. K-01 Serf collects debris. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Exp. Cooling System destroyed. Acquired 53 matter. Magnetic Acceleration Cannon destroyed. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Research Zone 5F. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ? ???????????????????????????? | | ?????????????# % # ???????????????????????????? | | ??????????? # # ?????????????? ???????????? | | ????????? = = ???????????? ???????????? | | ????????? ] % ??????????? ??????????? | | ????????? %%= ????????? ==[ ??????????? | | ?????????? % ????????T =![ ?????????? | | ???????###+# =h #######???" =![ ?????????? | | ??????? h ###"" ?????????? | | ??????? # ????????? | | ??????# k ????????? | | ??????# !!! # #???????? | | ??????# !!! @ #???????? | | ??????# !! #???????? | | ??????# ##########???????????? | | ??????????########## ??????????? | | ??????????????### # ??????????? | | ????????# ! ??????????? | | ????????# ??????????? | | ????????# """"" % ### #######????????????? | | ????????????"""" #??+#??????????????????? | | ?????????????""" # ?????????????????????? | | ????????????? ????????????????????? | | ???????????? # * ???????????????????? | | ???????????##### "" ??????????????????? | | ???????????????## # ""S"?????????????????? | | ???????????????? # ""?? ????????????????? | | ??????????????? ???????????????????? | | ??????????????? ???????????????????? | | ??????????????"" ##########?????????????? | | ???????????????" #?????????????? | | ???????????????????# #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ???????#######+###### # """ #?????????????? | | ??????? # """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 600 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 54 Targeting Accuracy 30 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 32 Item Schematics ----------------- Flak Gun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed BiocellSpacefoldGravjet Manual? 0 Play Time 03:06:37 Cumulative 24.5 hours Start 2024.10.31 @ 15:43:55 End 2024.11.01 @ 21:25:14 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d5541af-021c-47da-a1d8-87b0f7d5a3a9