Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 13:54:25 Player: philsnow Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2010) 2010 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4405 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 11/100 System Corruption 0% Temperature Critical (835) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Flight Unit Large Storage Unit Weight Redist. System Layered Light Armor Plating Layered Light Armor Plating Ion Cannon Mini Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Flight Unit Large Storage Unit Weight Redist. System Layered Light Armor Plating Layered Light Armor Plating Ion Cannon Mini Grenade Launcher Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 100 | 5 20 2 32 28 13 Power 8 | 1 . 1 4 1 1 Engine 6 | 1 . 1 2 1 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 22 | 2 3 1 7 3 6 Treads 1 | . . . 1 . . Leg 15 | 2 2 1 6 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 1 . . . 5 Utility 33 | . 9 . 7 14 3 Device 14 | . 4 . 3 6 1 Storage 5 | . 2 . 1 2 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 13 | . 3 . 2 6 2 Artifact . | . . . . . . Weapon 37 | 2 8 . 14 10 3 Energy Gun 11 | 1 3 . 4 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 10 | . . . 6 4 . Launcher 9 | . 3 . 2 3 1 Special Weapon 5 | . 1 . 2 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 2 . 1 . . Parts Lost 26 | . . 1 7 8 10 Power 5 | . . 1 1 1 2 Propulsion 10 | . . . 2 4 4 Utility 5 | . . . 3 . 2 Weapon 6 | . . . 1 3 2 Highest Loss Streak 10 | . . 1 3 5 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 100 90 96 92 Engine 9 | . 14 14 6 11 8 Core 2 | . . . 4 . . Treads 2 | . . . 5 . . Leg 24 | . 28 28 21 30 . Flight 1 | . . . . . 32 Device 7 | . 10 . 10 7 8 Storage 10 | . 3 14 11 11 9 Processor 4 | . . . 5 11 9 Protection 7 | . 12 14 3 3 8 Energy Gun 11 | . 14 14 11 8 11 Ballistic Cannon 5 | . . . 9 8 . Launcher 5 | . 11 14 1 2 5 Naked Turns . | . . . . . . Heaviest Build 39 | 7 22 24 26 39 26 Greatest Support 36 | 20 20 20 36 36 29 Greatest Overweight (x) 3 | . 1 1 2 3 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 5 20 10 10 15 10 Average Capacity 9 | 5 6 10 10 14 10 Most Carried 15 | 5 10 10 10 15 10 Average Carried 9 | 2 5 9 9 12 9 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 3 10 9 10 10 8 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1471 | 265 232 35 549 380 10 Remotely 280 | . . . 280 . . Salvage Created 2033 | 46 188 164 769 619 247 Parts 113 | . 17 8 49 27 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 58 | 1 9 4 21 15 8 Guns 20 | 1 3 2 7 4 3 Cannons 18 | . . . 10 8 . AOE 19 | . 6 2 3 3 5 Classes Destroyed 8 | 1 2 . 4 1 . Worker 4 | . . . 4 . . Builder 1 | . . . 1 . . Recycler 2 | . . . . 2 . Mechanic 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 15 | . 6 . 3 3 3 Grunt 28 | 1 3 4 9 6 5 Sentry 15 | . . . 9 6 . Best Kill Streak 8 | 1 5 2 8 3 3 Combat Bots Only 4 | 1 4 2 3 3 3 Max Kills in Single Turn 5 | 1 4 1 5 2 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 337 | 7 14 15 140 87 74 Missed 80 | . 6 5 40 21 8 Damage Taken 3863 | 77 139 154 1367 825 1301 Core 906 | . 33 . 166 130 577 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 86 . 26 . Volleys Fired 151 | 5 12 15 62 34 23 Largest 2 | 2 2 1 2 2 2 Hottest 156 | 70 100 56 156 139 126 Shots Fired 255 | 10 16 15 117 62 35 Gun 142 | 10 13 13 55 19 32 Cannon 77 | . . . 48 29 . Launcher 11 | . 2 2 2 2 3 Special 25 | . 1 . 12 12 . Kinetic 86 | 5 4 . 48 29 . Thermal 158 | 5 10 13 67 31 32 Explosive 11 | . 2 2 2 2 3 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 4 6 6 18 22 6 Robot Miss Streak 4 | 2 2 3 2 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 176 | 6 11 10 84 40 25 Core Hits 96 | 2 16 7 36 19 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 2 . 1 8 . 1 Burn 9 | 2 . 1 5 . 1 Blast 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4515 | 86 444 269 2021 998 697 Guns 1817 | 86 134 134 785 292 386 Cannons 1126 | . . . 749 377 . Explosions 1377 | . 310 135 439 185 308 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 1207 | 48 33 . 749 377 . Thermal 1928 | 38 101 134 833 436 386 Explosive 1377 | . 310 135 439 185 308 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 14 9 . Message Errors 4 | . . . 3 1 . Matter Fused 6 | . . . 4 2 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 3 | . . . 1 2 . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 2 | . . . 2 . . Misfires 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 14 | . . . 14 . . Projectiles . | . . . . . . Explosions 14 | . . . 14 . . Melee . | . . . . . . Knockbacks 8 | . . . 4 4 . Impact . | . . . . . . Kinetic 7 | . . . 4 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 40 | . . . . 19 21 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 860 | 87 126 160 291 281 860 Average Temperature 130 | 47 47 77 93 89 401 Received Heat Transfer 1629 | 42 51 90 459 357 630 Effects 20 | . . . . . 20 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 4 | . . . . . 4 Damage (major) 1 | . . . . . 1 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 8 | 1 3 . 2 . 2 Heat Transferred 4914 | 259 259 370 2172 929 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 376 | 20 318 102 312 376 296 Initial 96 | . 13 13 . 21 96 Average 116 | 11 151 44 127 147 217 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 77 | 100 82 100 71 63 48 Level 1 22 | . 17 . 28 36 51 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 2 4 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 2 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | 1 18 3 45 22 12 Peak Tracking Total 5 | 1 5 2 5 4 5 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 5 | . . 1 1 3 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 23 | . 6 . 9 6 2 Terminals 17 | . 4 . 7 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 83 | . 21 . 33 23 6 Successful 36 | . 9 . 14 11 2 Failed 47 | . 12 . 19 12 4 Catastrophic 4 | . . . 1 3 . Database Lockouts . | . . . . . . Manual 25 | . 8 . 10 7 . Terminals 69 | . 17 . 27 21 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 4 . 6 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 21 | . 4 . 7 8 2 Branch Access Points 3 | . 1 . 1 1 . Alert Level 5 | . 2 . 2 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 1 . . 2 1 Transport Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 5 | . . . 3 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 3 . 3 . . Report Inventory 4 | . 2 . 2 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 4 3 . Terminals 9 | . 2 . 4 3 . Botnet 9 | . 2 . 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 5 . 7 6 2 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 6265 | 216 868 1250 2806 931 194 Spaces Moved 3317 | 73 576 608 1341 485 234 Core 19 | 19 . . . . . Treads 533 | . . . 533 . . Legs 2531 | 54 576 608 808 485 . Wheels . | . . . . . . Hover . | . . . . . . Flight 234 | . . . . . 234 Fastest Speed 29 | 50 120 190 120 120 29 Average Speed 152 | 101 132 190 173 134 30 Slowest Speed 330 | 120 190 190 260 330 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 7 98 93 98 51 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . 1 . 6 . . Terrain Destroyed 92 | . 9 14 21 27 21 Melee . | . . . . . . Projectile 12 | . 1 . 10 1 . AOE 80 | . 8 14 11 26 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4236 | 204 669 689 1682 670 322 Wait 542 | 114 18 62 208 107 33 Move 3308 | 72 575 607 1340 484 230 Hop 2 | . . . . . 2 Pick Up 67 | 8 22 1 16 8 12 Fast Attach 13 | . 3 . 10 . . Attach 27 | 5 3 1 5 4 9 Detach 1 | . . . . . 1 Swap 60 | . 14 1 17 24 4 Drop 59 | . 22 2 24 4 7 Fire 151 | 5 12 15 62 34 23 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 217 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Discovered new exit (range 5) 1020 | -10/Materials | Discovered new exit (range 13) 1085 | -10/Materials | Entered Mines 1415 | -10/Mines | Learned location of 1 exit from Materials 1446 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Discovered new exit (range 12) 2335 | -10/Mines | Entered Materials 2335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2336 | -9/Materials | Identified exit to Mines 2684 | -9/Materials | Discovered new exit (range 5) 3005 | -9/Materials | Build established: Scavenger-Mutant 3085 | -9/Materials | Identified exit to Storage 3281 | -9/Materials | Discovered new exit (range 16) 3525 | -9/Materials | Lost 3 parts (2n1u) 3770 | -9/Materials | Build established: Mutant 4063 | -9/Materials | Discovered new exit (range 13) 4809 | -9/Materials | Discovered new exit (range 15) 5141 | -9/Materials | Entered Storage 5151 | -9/Storage | Build established: Scavenger-Mutant 5492 | -9/Storage | Core integrity fell below 50% 5836 | -9/Storage | Identified exit to Recycling 5934 | -9/Storage | Lost 5 parts (1p3n1w) 6003 | -9/Storage | Discovered new exit (range 16) 6072 | -9/Storage | Entered Materials 6072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6094 | -8/Materials | Lost 3 parts (1n2w) 6257 | -8/Materials | Core integrity fell below 50% 6264 | -8/Materials | Core integrity fell below 20% 6267 | -8/Materials | Core destroyed Last Messages --------------- 06253_ Overheating: Energy bleed (-2). 06256_ Critical hit (Burn: +37). 06257_ Overheating: Core damaged (-104). 06257_ M-13 Machinist repairs G-50 Soldier. 06258_ Power failure, Lgt. Ion Engine shutdown. 06258_ Overheating: Core damaged (-60). 06259_ Lgt. Ion Engine destroyed. 06260_ Overheating: Imp. Flight Unit damaged (-11). 06260_ Field Laser destroyed. 06262_ Imp. Flight Unit destroyed. 06264_ Field Laser broken. 06264_ Overheating: Short circuit. 06264_ Broken Field Laser destroyed. 06265_ Imp. Flight Unit broken. 06265_ Overheating: Short circuit. 06266_ Kicked G-50 Soldier. 06266_ Aluminum Leg destroyed. 06266_ Critical hit (Burn: +37). 06267_ Overheating: Core damaged (-60). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????????????????????? ???????????????????? | | #?????????????????????????? #??????????????????? | | #?????????????????????????? #??????????????????? | | #?????????????????????????? #??????????????????? | | #?????????????????????????? #????? #???????????? | | #?????????????????????????? #???? #???????????? | | #?????????????????????????# ###? #???????????? | | ??????????????????????????+ #T## ###?????????? | | ??????????????????????????# ????????? | | ??????????????????????????# ^ ????????? | | ??????????????????????????# ]] ?????????? | | ??????????????????????????# ^]]] ########### | | #######???????????#/####### ^] #?????????# | | ! #???????????#Yg ! # ^ #?????????# | | #???????????# g !gm #?????????# | | #???????????# ! @# ^ #?????????# | | #######???????????######### ^ #?????????# | | ????????????????????# """ #!!! """ #????????## | | ????????????????????# "T" #!!! """ #????????# | | ????????????????????# !! """ #????????# | | ????????????????????# #????????# | | ????????????????????###+## ! #????????# | | ???????????????????# [%=%* #????????# | | ???????????????? / = #????????#### | | ???????????????? # #### #???????????? | | ???????????????????### ### ####??# #########???? | | ?????????????????????# #?##??????# # """ T #???? | | ##########???????????# #?######### # """ #???? | | #???????????# #?# == / + """ #???? | | ############# ### # # #???? | | + + !# # #???? | | ######################### #########???? | | #????????????????????#####/#####????????? | | #????????????????????# #????????? | | #????????????????????# % #??####### | | #????????????????????# #??# | | ##+###########??????????????# """ #??# ##### | | == [ ???????????# """ " #### #???? | | = ######?????????????????# """ T / #???# | | #?????????????????????# " # ####???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness It's Just You One Hack Too Far Quantum Hacking Risk Taker Shopping List True Hacker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed GammaStealthLaser Manual? 0 Play Time 01:35:39 Cumulative 1.5 hours Start 2024.05.11 @ 04:03:00 End 2024.05.11 @ 13:54:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 60x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: df138b32-1de7-49ec-a36c-c26e68e89203