Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 15:13:27 Player: Demise Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (223) 1115 Value Destroyed (7586) 7586 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3244) 3244 TOTAL SCORE: 18665 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 870 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -424 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Hacking Suite System Shield Relay Coupler [NC] (21) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Layered Medium Armor Plating Hacking Suite Relay Coupler [NC] (29) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Spiked Medium Treads Heavy Treads Field Propulsion Drive > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Hacking Suite System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Flak Gun Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Gravity Neutralizer Makeshift Salvage Targeting Computer Makeshift Cloaking Device Improved Light Armor Plating Layered Medium Armor Plating Graphene Brace Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Long-range Tractor Beam Long-range Proton Cannon Heavy Plasma Cannon Flak Gun Guided EMP Blaster Heavy Missile Launcher Remote Datajack Remote Datajack [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Slots Evolved 10 | . . . . . 4 . . . . . 4 . . . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . . . 2 . . . . . . 1 . Utility 6 | . . . . . 4 . . . . . 1 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 7 14 11 3 7 67 7 11 42 15 7 10 8 28 6 7 . 24 36 . Power 27 | 1 1 1 . 1 9 1 . 1 . 1 2 . 3 . 1 . 1 4 . Engine 8 | 1 1 1 . . . . . . . . . . 1 . 1 . . 3 . Core 19 | . . . . 1 9 1 . 1 . 1 2 . 2 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 3 1 . 2 14 . . 4 1 2 4 2 2 . 2 . 2 4 . Treads 33 | 1 2 1 . . 14 . . 4 1 2 3 1 1 . 1 . 1 1 . Leg 2 | . . . . . . . . . . . . . . . . . 1 1 . Wheel 7 | 1 1 . . 2 . . . . . . . 1 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 1 . . . . . . 2 . Utility 131 | 2 8 2 1 2 30 2 7 18 5 1 2 1 15 5 2 . 10 18 . Device 55 | 2 2 . . . 13 2 2 9 1 . . . 7 3 2 . 5 7 . Storage 11 | . 3 . 1 . 2 . . . . . . . 2 1 . . . 2 . Processor 11 | . . . . . 1 . 2 . . . . . 4 1 . . 3 . . Hackware 11 | . . . . . . . 1 . 3 1 1 . . . . . . 5 . Protection 43 | . 3 2 . 2 14 . 2 9 1 . 1 1 2 . . . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 2 7 2 2 14 4 4 19 9 3 2 5 8 1 2 . 11 10 . Energy Gun 3 | . . . . . . . . . . 1 1 1 . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . 1 . 4 1 . Ballistic Gun 56 | 2 2 5 1 1 12 2 3 12 5 1 . . 4 1 . . 1 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Launcher 21 | . . 2 . 1 2 1 1 4 3 . . 2 3 . . . 1 1 . Special Weapon 4 | . . . . . . . . . . . . . 1 . . . . 3 . Impact Weapon 5 | . . . . . . . . . . . 1 2 . . . . 1 1 . Slashing Weapon 4 | . . . . . . 1 . 2 . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 . 3 . . Special Melee Weapon 3 | . . . 1 . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . 1 2 . . 1 . 1 . . . . 1 . Parts Lost 51 | . 1 5 . 1 6 . . 3 2 . . 2 7 . . 1 2 21 . Power 8 | . . 1 . . . . . . . . . . 1 . . . 1 5 . Propulsion 15 | . 1 1 . 1 1 . . . 1 . . 1 3 . . . 1 5 . Utility 16 | . . 1 . . 3 . . 3 1 . . . 2 . . 1 . 5 . Weapon 12 | . . 2 . . 2 . . . . . . 1 1 . . . . 6 . Highest Loss Streak 11 | . 1 3 . 1 2 . . 1 1 . . 1 5 . . 1 1 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 93 99 100 100 97 96 99 92 98 90 86 90 91 89 80 23 Engine 3 | . 14 13 14 1 . . . . . . . . 1 6 6 6 6 3 . Core 7 | . . . . 12 9 9 9 8 9 8 12 13 11 6 6 6 5 4 . Treads 16 | . 14 25 28 18 16 18 18 17 18 18 20 22 11 6 9 6 7 11 . Wheel 2 | . 14 2 . 3 1 . . . . . . 1 7 6 7 13 6 . . Device 7 | . 2 . . . 12 18 11 11 9 9 6 2 3 5 6 6 9 9 . Storage 9 | . 13 14 14 14 9 9 9 9 9 9 6 6 6 6 6 6 6 4 . Processor 7 | . . . . . 7 . 6 9 9 . . . 11 20 20 20 18 10 5 Hackware 9 | . . . . . . . 3 9 18 35 31 33 20 13 13 11 6 16 17 Protection 11 | . 10 14 14 14 24 27 23 13 5 . . 3 1 . . . 3 1 . Ballistic Gun 15 | . 28 27 18 28 17 17 17 16 16 11 6 6 5 13 3 . 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 32 35 48 52 73 69 69 69 58 54 63 69 81 76 77 69 77 73 . Greatest Support 118 | 20 20 40 40 40 46 40 40 42 42 42 82 82 40 28 44 44 44 118 3 Greatest Overweight (x) 20 | . 1 2 1 5 7 1 1 3 1 1 1 5 4 2 2 1 2 20 . Average Overweight (x) 1 | . . . . 2 2 1 1 1 1 1 . 1 2 2 1 1 1 . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 5 Average Capacity 19 | 5 10 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 5 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 4 8 14 15 19 19 19 19 19 19 19 19 19 19 20 20 20 19 18 5 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 Class Distribution -------------------- 47% | Mutant 29% | Bothacker-Mutant 11% | Scavenger-Mutant 4% | Bothacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Assassin | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Matter Collected 7502 | 269 396 310 30 130 1549 343 796 967 724 156 135 147 449 141 145 . 273 542 . Remotely 166 | . . . . . . . . . . . . . . . . . . 166 . Salvage Created 9798 | 98 639 218 . 281 1730 236 1045 1543 769 355 122 905 515 68 132 . 308 834 . Parts 537 | 10 57 14 . 21 98 20 47 87 57 13 5 33 29 2 . . 18 26 . Haulers Intercepted 14 | . 2 . . . 5 . 2 5 . . . . . . . . . . . Recyclers Shooed 12 | 1 . . . . 1 . 3 2 . 1 . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . 2 . . 10 . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 168 | . 17 19 . 8 25 6 12 21 23 1 2 11 10 1 . . 4 8 . Melee 4 | . . . . . . . . . . 1 1 . 2 . . . . . . Guns 122 | . 17 15 . 6 22 4 11 19 20 . 1 . 2 1 . . . 4 . Cannons 3 | . . . . . . . . . . . . . . . . . 2 1 . AOE 31 | . . 4 . 2 3 2 1 2 2 . . 7 6 . . . 2 . . Classes Destroyed 20 | 2 6 2 . 1 3 1 . 2 . . . 1 2 . . . . . . Worker 8 | . . . . 1 2 . . 1 . . . . 3 . . . . 1 . Builder 4 | . 1 . . 1 . . 1 1 . . . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 5 . 2 5 . . . . . . . . . . . Recycler 13 | 1 . . . . 1 . 4 1 . 2 . . 1 . . . . 3 . Operator 7 | . 1 . . . 2 . 1 2 . . . . . . . . . 1 . Watcher 12 | . 3 . . . 4 . 2 1 . . . . . . . . . 2 . Swarmer 40 | . 9 9 . 3 . . 3 . 10 . . 4 2 . . . . . . Cutter 4 | . . . . . . 2 . . 2 . . . . . . . . . . Grunt 60 | . 8 1 . 5 16 2 6 5 6 . 1 5 5 . . . . . . Brawler 4 | . . . . . 1 . 1 1 . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 27 | . . . . . 5 2 1 12 4 . 1 . . 1 . . . 1 . Demolisher 3 | . . 2 . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . Hunter 13 | . . . . . 3 . 1 1 1 . . . 1 . . . 2 4 . Programmer 6 | . . . . . . . . . . . . . 1 . . . 2 3 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 3 5 9 . 3 3 3 7 5 5 2 1 5 5 1 . . 2 3 . Combat Bots Only 9 | . 5 9 . 3 3 3 4 3 5 1 1 5 3 1 . . 2 2 . Max Kills in Single Turn 5 | 1 2 2 . 2 2 2 2 3 2 1 1 2 5 1 1 . 2 1 . Gunslinging 1 | . 1 1 . . . . . . 1 . . . . . . . . . . Exploded 3 | . . 2 . 2 2 2 1 2 1 . . 2 3 . . . 2 . . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Damage Taken 12260 | . 449 800 . 332 1675 205 548 1020 750 25 208 559 1173 178 . 124 540 3605 69 Core 2083 | . 107 61 . 65 135 39 62 109 137 12 . 52 127 63 . 37 62 946 69 Absorbed by Shields 659 | . . . . . 48 60 160 212 153 7 4 . 15 . . . . . . Redirected to Shielding 122 | . . . . . 25 29 68 . . . . . . . . . . . . Regen/Repaired (Parts) 786 | . 49 . . . 11 . . 480 . . 68 . 123 . . . . 55 . Core Remaining (%) 43 | 100 . . . 6 . . . . . 10 . . . . . . 59 . . Volleys Fired 682 | 8 58 42 . 27 159 19 72 67 66 2 7 16 42 6 1 . 33 57 . Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 . 2 2 . Hottest 115 | 40 40 40 . 53 56 50 50 50 61 75 75 75 61 55 90 . 115 90 . Shots Fired 1212 | 16 116 77 . 54 318 37 140 123 119 5 14 19 44 13 2 . 43 72 . Gun 1101 | 16 116 73 . 53 315 36 137 120 111 5 14 6 17 13 . . 22 47 . Cannon 39 | . . . . . . . . . . . . . . . 2 . 17 20 . Launcher 63 | . . 4 . 1 3 1 3 3 8 . . 13 21 . . . 4 2 . Special 9 | . . . . . . . . . . . . . 6 . . . . 3 . Kinetic 1090 | 16 116 73 . 53 315 36 137 120 111 4 7 3 17 13 . . 22 47 . Thermal 39 | . . . . . . . . . . . . . . . 2 . 17 20 . Explosive 9 | . . 4 . 1 3 1 . . . . . . . . . . . . . Electromagnetic 65 | . . . . . . . 3 3 8 1 7 16 21 . . . 4 2 . Robot Hit Streak 17 | 6 8 7 . 7 14 7 12 16 16 . 3 9 15 10 . . 17 13 . Robot Miss Streak 7 | 3 5 5 . 5 4 4 6 4 3 7 3 2 2 1 . . 4 6 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 17 | . 2 2 . 1 2 1 2 1 6 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 1 . . . . . . . . . . Shots Hit Robots 773 | 9 65 45 4 32 203 19 86 78 63 10 9 21 28 10 2 . 20 69 . Core Hits 427 | 4 36 29 . 24 81 9 35 50 33 6 3 22 26 3 2 . 9 55 . Critical Kills 4 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . Critical Parts Destroyed 10 | . . . . . 1 . 1 1 . . . 3 1 . . . . 3 . Critical Strikes 15 | . . . . . 2 . 1 1 2 . 1 3 2 . . . . 3 . Destroy 6 | . . . . . 2 . 1 1 2 . . . . . . . . . . Smash 9 | . . . . . . . . . . . 1 3 2 . . . . 3 . Melee Attacks 83 | . . . 4 . . . . 5 2 10 4 10 12 . 2 . 2 32 . Impact 58 | . . . . . . . . . . . 4 10 12 . . . . 32 . Slashing 15 | . . . . . . . . 5 . 10 . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . 2 . 2 . . Sneak Attacks 11 | . . . 4 . . . . . . 3 . . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18932 | 94 720 792 . 448 3542 465 1645 1930 1464 591 201 1866 2124 191 126 . 796 1937 . Guns 10623 | 94 720 528 . 298 3121 378 1480 1498 1042 . 143 91 173 191 . . 229 637 . Cannons 807 | . . . . . . . . . . . . . . . . . 276 531 . Explosions 4871 | . . 264 . 150 421 87 165 428 421 . . 1145 1569 . . . 160 61 . Melee 2622 | . . . . . . . . . . 587 58 630 382 . 126 . 131 708 . Ramming 9 | . . . . . . . . 4 1 4 . . . . . . . . . Kinetic 10551 | 94 720 528 . 298 3121 378 1480 1498 1042 . 105 57 173 191 . . 229 637 . Thermal 2278 | . . . . 67 . . . 132 99 . . 143 1030 . . . 276 531 . Explosive 855 | . . 264 . 83 421 87 . . . . . . . . . . . . . Electromagnetic 2617 | . . . . . . . 165 296 322 . 38 1036 539 . . . 160 61 . Impact 1778 | . . . . . . . . . . . 58 630 382 . . . . 708 . Slashing 587 | . . . . . . . . . . 587 . . . . . . . . . Piercing 257 | . . . . . . . . . . . . . . . 126 . 131 . . Highest Corruption 9 | . . . . . 5 5 5 5 6 6 . 1 1 1 1 1 . 9 9 Average Corruption 4 | . . . . . 5 5 5 5 5 6 . 1 1 1 1 1 . 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 4 . . . 4 . . Effects 282 | . . . . . 26 28 28 50 52 30 . 2 8 8 5 . . 42 3 Message Errors 70 | . . . . . 7 6 4 17 11 6 . . 4 . 1 . . 12 2 Matter Fused 72 | . . . . . 5 12 8 9 16 6 . 1 2 1 1 . . 10 1 Heat Flow Errors 34 | . . . . . 4 . 4 7 6 2 . 1 . 2 . . . 8 . Energy Discharges 28 | . . . . . 1 2 2 3 10 3 . . 1 1 1 . . 4 . Parts Rejected 4 | . . . . . . . 1 1 . 1 . . . . . . . 1 . Data Loss (minor) 39 | . . . . . 3 4 5 7 5 11 . . . 2 1 . . 1 . Data Loss (major) 10 | . . . . . 2 1 2 2 . . . . . . . . . 3 . Misfires 16 | . . . . . 4 3 1 1 1 1 . . 1 1 1 . . 2 . Alerts 5 | . . . . . . . 1 2 1 . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . 1 2 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 866 | . . . . . 7 30 . 1 1 88 . 182 195 . . . 83 279 . Projectiles 62 | . . . . . . . . . . . . . . . . . 6 56 . Explosions 161 | . . . . . 7 30 . 1 1 . . 10 112 . . . . . . Melee 643 | . . . . . . . . . . 88 . 172 83 . . . 77 223 . Knockbacks 5 | . . . . . . . . . . . . 1 1 . . . . 3 . Impact 4 | . . . . . . . . . . . . 1 1 . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 321 | . . 112 . . . 19 6 85 6 . . 79 . . . . . 14 . Shots 15 | . . 3 . . . 1 1 3 1 . . 5 . . . . . 1 . Rammed 4 | . . . . . . . . 1 1 2 . . . . . . . . . Targets Rammed 4 | . . . . . . . . 1 1 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 24 24 . 85 260 . 220 229 288 181 89 100 48 204 50 . 471 247 . Average Temperature 57 | . 6 7 . 24 53 . 54 41 42 66 47 34 15 75 28 . 196 97 . Received Heat Transfer 2190 | . 90 36 . 168 777 95 240 337 136 14 63 90 21 42 . 27 . 36 18 Effects 6 | . . . . . 1 . . . . . . . . . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 1 . . 5 . . . . . . . Combat Hostiles 5 | . . . . . . . . . 1 . . 4 . . . . . . . Parts Fried 17 | . . . . . . . . . 2 . . 5 . . . . 3 7 . Impact Corruptions 13 | . . . . . . . . . . . . 3 3 . . . . 7 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 2300 | . . . . 100 . . . 100 100 . . 200 650 . . . 350 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 2 1 . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Peak Influence 1084 | 15 400 373 . 185 392 451 489 431 930 430 1084 856 603 . . . . 139 15 Initial 1007 | . 9 95 . . 1 163 219 165 280 418 1007 566 449 . . . . . . Average 298 | 5 227 182 . 64 216 397 346 166 669 263 976 736 358 . . . . 48 12 Maximum Alert Level 3 | . 2 1 . . 1 2 2 2 3 2 3 3 2 . . . . . . Low Security (%) 42 | 100 18 63 . 100 44 15 . 62 . 41 . . 19 . . . . 100 100 Level 1 32 | . 78 36 . . 55 9 93 31 21 32 . . 26 . . . . . . Level 2 14 | . 3 . . . . 75 6 5 25 26 . 44 53 . . . . . . Level 3 10 | . . . . . . . . . 53 . 100 55 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 6 . . . 6 . 2 6 . . 3 . 7 . . . . 5 . Investigation 10 | . 5 . . . 3 . . . . . . . 1 . . . . 1 . Extermination 5 | . . . . . . . . . . . 2 . 1 . . . . 2 . Reinforcement 14 | . 1 . . . 3 . 2 1 . . 1 . 4 . . . . 2 . Assault 3 | . . . . . . . . 2 . . . . 1 . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Distress Signals 13 | . 4 . . . 2 . 2 1 2 . 1 . 1 . . . . . . Communications Jammed 59 | . . . . . . . . . . . . . . . . . . 59 . Distress Signals 59 | . . . . . . . . . . . . . . . . . . 59 . Times Spotted 325 | . 25 23 . 11 52 6 24 39 31 42 6 14 14 1 . 5 2 26 4 Peak Tracking Total 8 | . 4 7 . 3 4 3 4 5 7 8 2 7 3 1 . 5 2 5 4 Tactical Retreats 15 | . . 4 . 1 2 . 2 . 1 . . 2 2 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Traps Triggered 22 | . 2 . . . 1 5 . 2 7 . . . 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . 3 . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Machines Disabled 21 | . . . . 1 1 1 1 . 2 . . . 15 . . . . . . Max in Single Turn 13 | . . . . 1 1 1 1 . 1 . . . 13 . . . . . . Garrison Relay 3 | . . . . . . 1 . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Machines Accessed 70 | . 10 1 1 . 11 . 2 12 . 8 5 . 6 1 1 . . 12 . Terminals 37 | . 7 1 . . 6 . 2 7 . 3 2 . 2 . 1 . . 6 . Fabricators 5 | . . . . . . . . . . . 1 . 3 . . . . 1 . Repair Stations 8 | . 1 . . . 1 . . 2 . . 1 . 1 . . . . 2 . Recycling Units 10 | . 2 . . . 1 . . 2 . 5 . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . . . . . . 2 . Total Hacks 210 | . 28 3 1 . 37 . 7 45 . 21 19 . 17 1 1 . . 30 . Successful 113 | . 17 1 1 . 19 . 3 27 . 10 8 . 6 1 1 . . 19 . Failed 94 | . 10 2 . . 17 . 4 17 . 11 11 . 11 . . . . 11 . Catastrophic 8 | . 1 . . . 3 . . 1 . . 1 . 1 . . . . 1 . Database Lockouts 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . Manual 120 | . 23 3 . . 25 . 4 18 . 12 12 . 11 . . . . 12 . Terminals 132 | . 23 3 . . 24 . 7 24 . 11 13 . 9 . 1 . . 17 . Fabricators 11 | . . . . . . . . . . . 2 . 6 . . . . 3 . Repair Stations 28 | . 2 . . . 3 . . 13 . . 3 . 2 . . . . 5 . Recycling Units 23 | . 3 . . . 3 . . 7 . 10 . . . . . . . . . Scanalyzers 7 | . . . . . 5 . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . 2 . . 1 . . 1 . . . . . . 3 . Terminal Hacks 37 | . 6 1 1 . 4 . 1 8 . 4 3 . 2 1 1 . . 5 . Record 2 | . . . 1 . . . . . . . . . . . 1 . . . . Part Schematic 2 | . . . . . 1 . . . . . . . 1 . . . . . . Robot Analysis 9 | . 3 1 . . 1 . 1 2 . 1 . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 6 | . 1 . . . 1 . . 1 . . 1 . 1 . . . . 1 . Unreport Threat 5 | . . . . . 1 . . 3 . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . 2 . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 21 | . 2 . . . 2 . . 10 . . 2 . 2 . . . . 3 . Scan Component 11 | . 1 . . . 1 . . 5 . . 1 . 1 . . . . 2 . Repair 10 | . 1 . . . 1 . . 5 . . 1 . 1 . . . . 1 . Recycling Unit Hacks 6 | . 1 . . . . . . 1 . 4 . . . . . . . . . Retrieve Components 6 | . 1 . . . . . . 1 . 4 . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . . . . . . . . 2 . Insert Component 3 | . . . . . 2 . . . . . . . . . . . . 1 . Analyze 3 | . . . . . 2 . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . 1 . . . . . . 2 . Unlock Access 5 | . . . . . 1 . . 1 . . 1 . . . . . . 2 . Unauthorized Hacks 34 | . 8 . . . 7 . 2 7 . 2 1 . 2 . . . . 5 . Terminals 27 | . 6 . . . 6 . 2 5 . 1 1 . 2 . . . . 4 . Track 2 | . . . . . 1 . . . . . . . 1 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . 2 . Botnet 22 | . 5 . . . 5 . 2 5 . 1 1 . 1 . . . . 2 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . . 2 . 1 . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 1 . . 9 . 2 8 . 5 4 . 5 . . . . 9 . Full Trace Events 6 | . 2 . . . 2 . . . . . . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . . 1 . . . . 1 . Parts Built 3 | . . . . . . . . . . . 2 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 71 | . . . . . . . . . . . 35 . . . . . . 36 . Total Part Build Rating 15 | . . . . . . . . . . . 12 . . . . . . 3 . Parts Repaired 10 | . 1 . . . 1 . . 5 . . 1 . 1 . . . . 1 . Time 472 | . 26 . . . 136 . . 206 . . 19 . 60 . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 1 . . . . . . 10 . 8 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Used RIF Installer 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 8 | . . . 4 . . . . . . . . . 3 . . . . 1 . Non-combat 4 | . . . 3 . . . . . . . . . . . . . . 1 . Combat 4 | . . . 1 . . . . . . . . . 3 . . . . . . Robot Hacks Applied 8 | . . . 4 . . . . . . . . . 3 . . . . 1 . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . . . . . . 3 . . . . . . Relay Couplers Released 14 | . . . . . . 5 . . 9 . . . . . . . . . . Machine Destruction 14 | . . . . . . 5 . . 9 . . . . . . . . . . Attached 4 | . . . . . . . . . 3 . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Total Allies 20 | . . 2 . 4 . . . 2 . 9 . . 3 . . . . . . Largest Group 9 | . . 2 . 4 3 . . 2 . 9 9 2 3 . . . . . . Highest-Rated Group 157 | . . 42 . 71 40 . . 62 . 157 157 36 87 . . . . . . Highest-Rated Ally 31 | . . 31 . 31 16 . . 31 . 27 27 21 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 259 | . . 3 . 18 35 . . 36 . 75 46 13 33 . . . . . . Total Damage 3443 | . . 41 . 187 362 . . 545 . 675 1001 202 430 . . . . . . Kills 40 | . . . . 3 6 . . 8 . 16 4 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Robot Analysis Total 9 | . 3 1 . . 1 . 1 2 . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . . . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Turns Passed 20712 | 78 1124 1095 517 1515 2964 1081 1017 1986 2216 908 520 288 1104 783 820 183 897 1530 86 Spaces Moved 9373 | 42 751 631 236 614 1029 405 326 578 830 315 224 121 634 582 593 160 540 661 101 Core 212 | 3 . . . . . . . . . . . . . . . . . 108 101 Treads 5191 | 1 100 516 236 361 792 405 326 578 830 315 224 79 . . . . . 428 . Legs 13 | . . . . . . . . . . . . . . . . . . 13 . Wheels 3957 | 38 651 115 . 253 237 . . . . . . 42 634 582 593 160 540 112 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 160 155 155 250 250 237 237 237 161 161 110 130 115 115 115 50 50 Average Speed 182 | 97 117 151 214 230 224 250 250 248 241 246 187 173 134 130 127 115 129 156 50 Slowest Speed 1050 | 160 160 160 240 320 250 250 250 410 250 250 237 250 150 130 130 115 130 1050 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 98 97 64 99 69 49 31 93 67 78 8 34 18 77 82 14 72 23 24 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 7 | . 2 . 1 2 1 . . . . 1 . . . . . . . . . Known Exits Taken 12 | . . 1 . . 1 . 1 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 4 . . . . . . . . . 3 3 . 3 . . Spaces Dug 74 | . . 33 . . . 10 . 5 . . 2 3 1 . 1 . 7 12 . Terrain Destroyed 201 | . . 40 . 10 27 10 . 21 5 . 2 6 53 . 1 . 10 16 . Melee 20 | . . . . . . . . 5 . . 2 . 1 . . . . 12 . Projectile 15 | . . . . . . . . . . . . . . . 1 . 10 4 . AOE 166 | . . 40 . 10 27 10 . 16 5 . . 6 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Low Low Zio Pro Fac Gar Total 11906 | 61 895 699 245 670 1432 454 444 1037 958 429 303 161 842 601 652 159 697 1031 136 Wait 1044 | . 36 6 . 17 94 4 26 314 25 44 49 6 80 . 45 . 77 216 5 Move 9357 | 41 750 630 235 613 1029 404 325 577 829 314 224 120 633 581 592 159 539 661 101 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 5 21 6 2 2 26 4 2 9 2 4 4 . 14 2 . . 4 7 . Fast Attach 106 | 7 . 1 . 2 13 2 5 14 7 2 4 3 13 3 6 . 13 11 . Attach 58 | . 2 4 . . 10 1 1 3 3 2 2 1 10 . . . 6 13 . Detach 33 | . . . . 1 4 1 1 2 2 1 1 1 8 . . . 5 6 . Swap 146 | . 12 6 3 5 44 4 5 25 5 3 4 4 5 3 1 . 5 12 . Drop 178 | . 16 4 1 3 52 5 7 18 4 6 4 . 18 6 5 . 13 16 . Fire 682 | 8 58 42 . 27 159 19 72 67 66 2 7 16 42 6 1 . 33 57 . Melee 83 | . . . 4 . . . . 5 2 10 4 10 12 . 2 . 2 32 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . 1 1 2 . . . . . . . . . Escape Stasis 59 | . . . . . . 10 . . 12 . . . 7 . . . . . 30 Rewire 39 | . . . . . . . . . . 39 . . . . . . . . . Trap 3 | . . . . . 1 . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp / Gar / Gar) -5/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Central database locked down 754 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Discovered new exit (range 6) 921 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Repaired Lgt. Armor Plating 1203 | -10/Materials | Entered Mines 1204 | -10/Mines | Assembled infested the area 1276 | -10/Mines | Destroyed 9 combat bots 1328 | -10/Mines | Discovered new exit (range 3) 1395 | -10/Mines | Core integrity fell below 50% 1425 | -10/Mines | Lost 3 parts (1n1u1w) 1431 | -10/Mines | Found a hidden stash of uninstalled traps 1642 | -10/Mines | Learned Materials security intel 1766 | -10/Mines | Discovered new exit (range 5) 1844 | -10/Mines | Identified exit to Exiles 1877 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1881 | -10/Mines | Found Prototype Device 2096 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2290 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2298 | -10/Mines | Entered Exiles 2340 | -10/Exiles | Met 8R-AWN 2369 | -10/Exiles | Met EX-HEX 2463 | -10/Exiles | Met EX-DEC 2529 | -10/Exiles | Learned location of Zion (-6) 2580 | -10/Exiles | Met EX-BIN 2796 | -10/Exiles | Discovered new exit (range 10) 2815 | -10/Exiles | Entered Mines 3093 | -9/Mines | Learned Materials garrison access intel 3250 | -9/Mines | Core integrity fell below 20% 3306 | -9/Mines | Received a Mining Laser from a helpful Derelict 3390 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3931 | -9/Mines | Discovered new exit (range 5) 4042 | -9/Mines | Discovered new exit (range 15) 4330 | -9/Mines | Entered Materials 4330 | -8/Materials | Accompanied by 3 allies 4330 | -8/Materials | Evolved 4 slots: Utility x4 4332 | -8/Materials | Loaded intel: 1 garrison access location 4345 | -8/Materials | Identified Exp. Sensor Array 4584 | -8/Materials | Discovered new exit (range 16) 4725 | -8/Materials | Build established: Scavenger-Mutant 4989 | -8/Materials | Identified exit to Storage 5410 | -8/Materials | Repaired Broken Exp. Sensor Array? 5759 | -8/Materials | Central database locked down 6601 | -8/Materials | Build established: Mutant 7209 | -8/Materials | Discovered new exit (range 10) 7294 | -8/Materials | Identified exit to Garrison 7294 | -8/Materials | Entered Garrison 7300 | -8/Garrison | Triggered checkpoint 7443 | -8/Garrison | Triggered checkpoint 7477 | -8/Garrison | Garrison Relay disabled 7558 | -8/Garrison | Triggered checkpoint 7727 | -8/Garrison | Discovered new exit (range 15) 7859 | -8/Garrison | Triggered checkpoint 7935 | -8/Garrison | Discovered new exit (range 10) 7970 | -8/Garrison | Installed Relay Interface Framework 8375 | -8/Garrison | Entered Materials 8455 | -8/Materials | Discovered exit to Storage (range 5) 9013 | -8/Materials | Discovered new exit (range 11) 9392 | -8/Materials | Entered Storage 9456 | -8/Storage | Found Prototype Launcher 9456 | -8/Storage | Identified Scatter Rocket Array 9546 | -8/Storage | Repaired Arm. Treads 9585 | -8/Storage | Repaired Arm. Treads 10117 | -8/Storage | Garrison activated, responded to threat 10420 | -8/Storage | Repaired Enh. Autogun 10448 | -8/Storage | Repaired Lgt. Armor Plating 10493 | -8/Storage | Repaired Mic. Nuclear Core 10702 | -8/Storage | Central database locked down 10889 | -8/Storage | Discovered new exit (range 14) 10919 | -8/Storage | Met a pair of Derelict thieves 10936 | -8/Storage | Core integrity fell below 50% 10970 | -8/Storage | Identified exit to Factory 11350 | -8/Storage | Identified exit to Garrison 11378 | -8/Storage | Entered Garrison 11481 | -8/Garrison | Triggered checkpoint 11563 | -8/Garrison | Garrison Relay disabled 11888 | -8/Garrison | Triggered checkpoint 11914 | -8/Garrison | Build established: Bothacker-Mutant 12000 | -8/Garrison | Discovered new exit (range 12) 12274 | -8/Garrison | Triggered checkpoint 12443 | -8/Garrison | Discovered new exit (range 10) 12462 | -8/Garrison | Identified exit to Recycling 12521 | -8/Garrison | Triggered checkpoint 12756 | -8/Garrison | Core integrity fell below 20% 12960 | -8/Garrison | Discovered exit to Recycling (range 14) 13012 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 13356 | -8/Garrison | Triggered checkpoint 13466 | -8/Garrison | Triggered checkpoint 13499 | -8/Garrison | Garrison Relay disabled 13594 | -8/Garrison | Entered Recycling 13602 | -8/Recycling | Spotter reported a threat 13654 | -8/Recycling | Spotter reported a threat 13677 | -8/Recycling | Spotter reported a threat 13677 | -8/Recycling | Spotter reported a threat 13702 | -8/Recycling | Spotter reported a threat 13708 | -8/Recycling | Spotter reported a threat 13730 | -8/Recycling | Spotter reported a threat 13780 | -8/Recycling | Spotter reported a threat 13788 | -8/Recycling | Spotter reported a threat 13833 | -8/Recycling | Spotter reported a threat 13842 | -8/Recycling | Spotter reported a threat 13850 | -8/Recycling | Spotter reported a threat 13863 | -8/Recycling | Spotter reported a threat 13886 | -8/Recycling | Spotter reported a threat 13888 | -8/Recycling | Spotter reported a threat 13888 | -8/Recycling | Spotter reported a threat 13919 | -8/Recycling | Spotter reported a threat 13921 | -8/Recycling | Spotter reported a threat 13939 | -8/Recycling | Spotter reported a threat 13954 | -8/Recycling | Spotter reported a threat 13954 | -8/Recycling | Spotter reported a threat 13954 | -8/Recycling | Spotter reported a threat 13994 | -8/Recycling | Spotter reported a threat 14039 | -8/Recycling | Spotter reported a threat 14051 | -8/Recycling | Spotter reported a threat 14052 | -8/Recycling | Spotter reported a threat 14105 | -8/Recycling | Spotter reported a threat 14107 | -8/Recycling | Spotter reported a threat 14107 | -8/Recycling | Spotter reported a threat 14124 | -8/Recycling | Spotter reported a threat 14131 | -8/Recycling | Spotter reported a threat 14131 | -8/Recycling | Spotter reported a threat 14135 | -8/Recycling | Spotter reported a threat 14153 | -8/Recycling | Spotter reported a threat 14158 | -8/Recycling | Spotter reported a threat 14160 | -8/Recycling | Spotter reported a threat 14160 | -8/Recycling | Spotter reported a threat 14177 | -8/Recycling | Spotter reported a threat 14184 | -8/Recycling | Spotter reported a threat 14184 | -8/Recycling | Spotter reported a threat 14211 | -8/Recycling | Spotter reported a threat 14213 | -8/Recycling | Spotter reported a threat 14229 | -8/Recycling | Spotter reported a threat 14230 | -8/Recycling | Spotter reported a threat 14262 | -8/Recycling | Spotter reported a threat 14264 | -8/Recycling | Spotter reported a threat 14266 | -8/Recycling | Spotter reported a threat 14282 | -8/Recycling | Spotter reported a threat 14304 | -8/Recycling | Spotter reported a threat 14310 | -8/Recycling | Spotter reported a threat 14312 | -8/Recycling | Spotter reported a threat 14315 | -8/Recycling | Spotter reported a threat 14324 | -8/Recycling | Spotter reported a threat 14344 | -8/Recycling | Spotter reported a threat 14348 | -8/Recycling | Spotter reported a threat 14369 | -8/Recycling | Identified exit to Factory 14393 | -8/Recycling | Spotter reported a threat 14393 | -8/Recycling | Spotter reported a threat 14394 | -8/Recycling | Spotter reported a threat 14434 | -8/Recycling | Spotter reported a threat 14434 | -8/Recycling | Spotter reported a threat 14434 | -8/Recycling | Spotter reported a threat 14434 | -8/Recycling | Spotter reported a threat 14502 | -8/Recycling | Entered Factory 14502 | -6/Factory | Accompanied by 9 allies 14502 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 14607 | -6/Factory | Build established: Commander-Mutant 14689 | -6/Factory | Fabricated Adv. Shield Generator (x2) 14768 | -6/Factory | Repaired Adv. Treads 14852 | -6/Factory | Search patrols dispatched 14933 | -6/Factory | Identified exit to Lower Caves 14933 | -6/Factory | Identified exit to Extension 15022 | -6/Factory | Identified exit to Garrison 15022 | -6/Factory | Entered Garrison 15022 | -6/Garrison | Accompanied by 2 allies 15031 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 15075 | -6/Garrison | Spotted B-75 Beast 15082 | -6/Garrison | Triggered checkpoint 15082 | -6/Garrison | Triggered checkpoint 15114 | -6/Garrison | Destroyed B-75 Beast 15299 | -6/Garrison | Discovered new exit (range 8) 15310 | -6/Garrison | Entered Factory 15371 | -6/Factory | Build established: Scavenger-Mutant 15660 | -6/Factory | Search patrols dispatched 15750 | -6/Factory | Build established: Hacker-Mutant 15880 | -6/Factory | Repaired Enh. Autogun 15937 | -6/Factory | Discovered exit to Lower Caves (range 9) 16053 | -6/Factory | Cargo convoy interrupted 16089 | -6/Factory | Build established: Bothacker-Mutant 16106 | -6/Factory | Lost 5 parts (1p2n1u1w) 16360 | -6/Factory | First assault squad dispatched 16414 | -6/Factory | Entered Lower Caves 16416 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16691 | -6/Lower Caves | Encountered a Warlord checkpoint 16773 | -6/Lower Caves | Discovered new exit (range 13) 16785 | -6/Lower Caves | Identified exit to Lower Caves 17031 | -6/Lower Caves | Learned Factory emergency access door positions 17197 | -6/Lower Caves | Entered another Lower Caves area 17589 | -6/Lower Caves | Learned Factory stockpile data 17897 | -6/Lower Caves | Discovered new exit (range 5) 17902 | -6/Lower Caves | Identified exit to Zion 18017 | -6/Lower Caves | Entered Zion 18077 | -6/Zion | Discovered new exit (range 12) 18090 | -6/Zion | Identified exit to Proximity Caves 18158 | -6/Zion | System corruption cleaned by Quarantine Array 18162 | -6/Zion | RIF detected upon attempting to enter Zion 18162 | -6/Zion | Attacked by Zionites 18162 | -6/Zion | Spotted K8-SZO(B) 18162 | -6/Zion | Spotted RX-0VK(B) 18200 | -6/Zion | Entered Proximity Caves 18471 | -5/Proximity Caves | Identified exit to Factory 19097 | -5/Proximity Caves | Entered Factory 19097 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19097 | -5/Factory | Discovered new exit (range 17) 19196 | -5/Factory | Fabricated System Shield (x1) 19215 | -5/Factory | Identified exit to Upper Caves 19417 | -5/Factory | Discovered new exit (range 4) 19418 | -5/Factory | Build established: Bothacker-Assassin 19422 | -5/Factory | Identified exit to Factory 19461 | -5/Factory | Repaired Lgt. Angular Momentum Engine 19924 | -5/Factory | Identified exit to Garrison 20077 | -5/Factory | Discovered exit to Factory (range 30) 20302 | -5/Factory | Lost 6 parts (2p4n) 20469 | -5/Factory | Lost 4 parts (1u3w) 20554 | -5/Factory | Core integrity fell below 50% 20585 | -5/Factory | Core integrity fell below 20% 20606 | -5/Factory | Spotted B-75 Beast 20619 | -5/Factory | Lost 11 parts (3p1n4u3w) 20627 | -5/Factory | Identified exit to Garrison 20627 | -5/Factory | Entered Garrison 20643 | -5/Garrison | Spotted B-75 Beast 20710 | -5/Garrison | Triggered checkpoint 20713 | -5/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 20676_ Triggered Stasis Trap. 20676_ A bubble of rippling energy engulfs the area. 20676_ Field strength at 94. 20677_ Field strength at 88. 20678_ Field strength at 82. 20679_ Field strength at 76. 20680_ Field strength at 70. 20681_ Field strength at 64. 20682_ Field strength at 58. 20683_ Field strength at 52. 20684_ Field strength at 46. 20685_ Field strength at 40. 20686_ Field strength at 34. 20687_ Field strength at 28. 20688_ Field strength at 22. 20689_ Field strength at 16. 20690_ Field strength at 10. 20691_ Field strength at 4. 20692_ ETD75J6K YIARTIS,GZJABU,ZKU 20692_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ??????????????????????????????################ #? | | ??????????????????????????????# #? | | ??????????????????????????????# #? | | ??????????????????????????????# ########### ####? | | ??????????????????????????????# #?????????# #???? | | ??????????????????????????????# #?????????# #???? | | ??????????????????????????????# #?????????# #???? | | ??????????????????????????????# #?????????# #???? | | ????????????????????????####### #?????????# #???? | | ????????????????????????# g ## #?????????# ###"" | | ?????????????############ gg## ##????????# | | ?????????? #????????####### | | ?????????? @ #??????????????? | | ?????????? #??????????????? | | ?????????????####### ## ## #??????????????? | | ???????????????????# ??# ## #??????????????? | | ???????????????????" ?? "??????????????? | | ?????????????????????? BB "??????????????? | | ???????????????????? BB "??????????????? | | ???????????????????" "??????????????? | | ???????????????????# ## ## #??????????????? | | ???????????????????# ?# #? #??????????????? | | ??????????????????? ? ? ??????????????? | | ?????????????????? ?? ? ?????????????? | | ??????????????????## ? ##?????????????? | | ????????????????????#??##""""## ##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 28 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 12 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 76 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Preloaded System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingHeartSplitter Manual? 0 Play Time 02:43:07 Cumulative 493.2 hours Start 2022.05.22 @ 11:18:09 End 2022.05.22 @ 15:13:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac2df013-9a5f-4d38-a749-8f4055248990