Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 14:22:01 Player: Sysandra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (171) 171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 2376 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Backup Propulsion III Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 16 | 6 6 3 . 1 . Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 2 . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 3 | 1 1 1 . . . Device 2 | 1 1 . . . . Storage . | . . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 3 . . 1 . Energy Gun 3 | 1 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 6 . . 2 Power 2 | . 1 1 . . . Propulsion 4 | . . 2 . . 2 Utility 1 | . . 1 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 5 | . 1 5 . . 2 To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 44 | . 89 69 11 35 27 Engine 2 | . 13 7 . . . Hover 11 | . . . . 19 5 Flight 5 | . 18 20 . . . Device 4 | . 20 12 . . . Processor 9 | . . 9 11 11 11 Energy Gun 5 | . 5 . . 4 11 Ballistic Gun 5 | . 22 19 . . . Peak Build Rating 13 | 6 7 10 2 13 13 Average Rating 8 | 3 6 7 2 9 8 On Entrance 4 | . 6 6 2 2 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 11 | 8 8 11 . 5 5 Greatest Support 20 | 20 20 8 3 16 16 Greatest Overweight (x) 2 | . 2 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 1 . 1 1 Average Carried . | . . . . . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 1 | 1 . . . . . Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 380 | 166 95 . . 73 46 Remotely . | . . . . . . Salvage Created 216 | 32 60 124 . . . Parts 24 | 3 9 12 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 3 3 Prevented 1 | . . . . . 1 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | 1 3 2 . . . Guns 6 | 1 3 2 . . . Classes Destroyed 4 | 1 2 1 . . . Tunneler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 3 | . 3 . . . . Grunt 3 | 1 . 2 . . . Best Kill Streak 4 | 1 4 3 . . . Combat Bots Only 3 | 1 3 2 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 132 | 9 31 63 . . 29 Missed 45 | 2 10 24 . . 9 Hits 87 | 7 21 39 . . 20 Projectile 87 | 7 21 39 . . 20 Damage Taken 981 | 74 171 428 . . 308 Core 459 | 10 40 203 . . 206 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 96 80 . . . . Volleys Fired 45 | 6 13 22 . . 4 Largest 2 | 2 2 2 . . 1 Hottest 75 | 70 70 40 . . 75 Shots Fired 79 | 12 25 38 . . 4 Gun 79 | 12 25 38 . . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 64 | 6 20 38 . . . Thermal 15 | 6 5 . . . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | 3 4 3 . . . Robot Miss Streak 4 | 1 3 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 37 | 8 11 18 . . . Core Hits 15 | 2 5 8 . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 464 | 136 119 188 . . 21 Guns 464 | 136 119 188 . . 21 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 344 | 75 81 188 . . . Thermal 120 | 61 38 . . . 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 70 | 70 . 10 . . 67 Average Temperature 30 | 39 . 3 . . 33 Received Heat Transfer 255 | 42 . 213 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | 185 111 . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | 10 77 80 7 . . Initial 7 | . 6 . 7 . . Average 22 | 1 35 19 7 . . Influence Increases 359 | 20 84 157 . . 98 Destroy 0b10 Robot/C 180 | 20 60 40 . . 60 Destroy 0b10 Robot/NC 15 | . 5 10 . . . Destroy Leader 24 | . 12 2 . . 10 Allied During Kill 28 | . . . . . 28 Successful Hack 7 | . 7 . . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 90 | . . 90 . . . Influence Decreases 359 | 10 94 137 13 7 98 Entered New Map 24 | . 4 . 13 7 . Time Decay 265 | 10 80 87 . . 88 Lost Part 70 | . 10 50 . . 10 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | 1 9 15 . . 6 Peak Tracking Total 7 | 1 4 7 . . 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 2 . . . Successful 5 | . 4 1 . . . Failed 2 | . 1 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 133 | . . . . . 133 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1717 | . 86 292 6 929 404 Optics 1596 | . . 257 6 929 404 Sensors 369 | . 86 283 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1879 | 68 180 292 6 929 404 Spaces Moved 2226 | 53 239 401 12 1104 417 Core 434 | 17 4 17 12 81 303 Treads . | . . . . . . Legs . | . . . . . . Wheels 70 | 36 34 . . . . Hover 1137 | . . . . 1023 114 Flight 585 | . 201 384 . . . Fastest Speed 37 | 50 37 37 50 50 76 Average Speed 68 | 70 45 39 50 74 93 Slowest Speed 150 | 80 150 150 50 80 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 1 2 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 35 33 6 90 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2518 | 71 291 504 11 1214 427 Wait 208 | . 21 74 . 109 4 Move 2215 | 52 236 396 11 1103 417 Hop 3 | . 1 2 . . . Pick Up 17 | 7 5 3 . 1 1 Fast Attach . | . . . . . . Attach 15 | 6 5 3 . 1 . Detach 6 | . 4 2 . . . Swap 1 | . 1 . . . . Drop 8 | . 5 2 . . 1 Fire 45 | 6 13 22 . . 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Build established: Scavenger-Mutant 530 | -9/Materials | Discovered new exit (range 14) 541 | -9/Materials | Entered Mines 542 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 542 | -9/Mines | Core integrity fell below 50% 547 | -9/Mines | Entered Zion 568 | -7/Zion | Lost 5 parts (1p2n1u1w) 686 | -7/Zion | Learned Factory terminal intel 746 | -7/Zion | Learned location of Armory (-3) 807 | -7/Zion | Met Imprinter 820 | -7/Zion | Build established: Mutant 821 | -7/Zion | Imprinted 823 | -7/Zion | Declared Zion's savior 1139 | -7/Zion | Discovered new exit (range 16) 1144 | -7/Zion | Given A8's code to call for help 1241 | -7/Zion | Learned location of Warlord (-4) 1476 | -7/Zion | Entered Proximity Caves 1476 | -6/Proximity Caves | Accompanied by 4 allies 1477 | -6/Proximity Caves | Identified exit to Factory 1570 | -6/Proximity Caves | Core integrity fell below 20% 1880 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- over time, so I can't imagine it's a nice place for a stroll. 01262_ Connecting with Deep Containment System... 01262_ Current location identified: Zion 01393_ 6C-ZXE(z) emerges from the cave. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... 01477_ IX-B8B(k) breaks down the debris. 01493_ 5G-JJK(k) breaks down the debris. 01569_ Backup Propulsion III destroyed. 01571_ S-27 Virus suffers critical hit (Burn). 01571_ S-27 Virus destroyed. 01571_ Backup Propulsion III destroyed. 01574_ S-27 Virus destroyed. 01588_ Corrupted Autogun self-destruct mechanism malfunctions. 01591_ Acquired Corrupted VTOL Module. 01593_ Dropped Corrupted VTOL Module. 01594_ Acquired 25 matter. 01620_ IX-B8B(k) breaks down the debris. 01638_ Acquired 21 matter. Map ----- +----------------------------------------------------+ | ##????? ????????????????????????????????????? | | ##???? # ??????????????????????????????????? | | #???# ??????????????????????????????????? | | #?## #??????????????????????????????????? | | #?? ???????????????????????????????????? | | #??? ????????????????????????????????????? | | #??? #????????????????????????????????????? | | #??? #????????????????????????????????????? | | #??# #????????????????????????????????????? | | ###?# #?????????????????????????????????????? | | ### ### #??????????????????????????????????????? | | ##?# #??????????????????????????????????????? | | #?## ##?????????????????????????????????????? | | ### ##???????????????????????????? ???????? | | #??????????????????????????? ???????? | | #???????????????????????### ????????? | | ##### ##?? #?????????????????? ?????????? | | ##### ### #????????????????? ??????????? | | #???????????????## #???????????? | | #?????????????? ##### ?????? | | ######?????????????? ?????? | | ### #?????????????????? ????????? | | #?# ####?????????????????? ### ????? | | "##" #####???????????????? #????? | | " " ##??????????#####s #?????? | | ###???????##@ s #?????????? | | "" ##?????## #????????? | | "##" ####?## ## ### #???????? | | #?## ### ##? ##?????? ?????? | | ???# ##### ##?? #??????????? ????? | | ??## ##???## ##??? ?????????????????? | | ??# ######### #????? #????????????????? | | ### ## #??## ##????? #????????????????? | | #???# ##?????? #????????????????? | | ##??## ##??????? #????????????????? | | ## #########????????? ????????????????? | | # ## #?????????????? ????????????????? | | ## ##?????????????? ???????????????? | | ?## ##??????????????? ???????????????? | | ??# ##???????????????? ???????????????? | | ??# #???????????????? ??????????????? | | ??# #???????????????? ????????????????? | | ??### ##?#######?????????????????????????? | | ????## ### ##????????????????????????? | | ???### #????????????????????????? | | ??## ## ## #?????????????????????????? | | ??# ######## ######?????#####???????????????? | | ?## ###???# ##??####??### ##??????????????? | | ## #???# #??## #### #??????????????? | | #??## ##?## ## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 277 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- Enh. Optical Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Microactuators | -7/Zion | Archive Focal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Item+ Spot Them First Challenges ------------ None Game ------ Seed BlanketSpacefoldMapper Manual? 0 Play Time 00:22:21 Cumulative 1.0 hours Start 2026.08.03 @ 14:01:07 End 2026.08.03 @ 14:22:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 2 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d38690c1-dbe7-4599-86eb-86efbc9bb918