Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.27 @ 22:56:50 Player: Runia Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1462) 1462 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 4172 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 99/300 Energy 302/310 System Corruption 5% Temperature Cool (3) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Improved Aluminum Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (3) ------ Experimental Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- 8R-AWN's Boregun > --- INVENTORY (20) --- Improved Aluminum Leg Cryofiber Web Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler Hacking Suite AS-neutralizer No. 17b Chronowheel Advanced Beam Cannon Heavy Assault Rifle AWS/Gauss XL Autogun Array Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Aluminum Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Cryofiber Web Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun Rocket Launcher [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Reinforced Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Blade Saw Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 85 | . 8 61 . 16 Power 9 | . 2 6 . 1 Engine 8 | . 2 6 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | . 2 14 . 5 Treads 10 | . 2 8 . . Leg 10 | . . 5 . 5 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 16 | . 2 9 . 5 Device 5 | . 1 1 . 3 Storage 3 | . 1 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 7 | . . 6 . 1 Artifact . | . . . . . Weapon 39 | . 2 32 . 5 Energy Gun 7 | . 1 6 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 11 | . . 9 . 2 Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 1 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 14 | . . 11 . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . . 6 . 5 Parts Lost 16 | . 1 5 . 10 Power 2 | . 1 . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . 2 . 2 Weapon 6 | . . 3 . 3 Highest Loss Streak 7 | . 1 2 . 7 Average Slot Usage (%) 95 | . 85 98 100 94 Engine 10 | . 14 11 11 6 Treads 12 | . 14 18 . . Leg 19 | . 13 13 33 32 Device 4 | . . 6 . 3 Storage 11 | . 14 11 11 11 Processor 5 | . . 4 11 7 Protection 8 | . . 10 11 11 Energy Gun 6 | . 27 4 . . Ballistic Gun 5 | . . 4 11 9 Launcher 2 | . . . 11 6 Slashing Weapon 6 | . . 11 . 2 Naked Turns . | . . . . . Heaviest Build 72 | 12 48 61 37 72 Greatest Support 73 | 20 40 60 39 73 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 15 20 Average Capacity 15 | 8 8 17 15 15 Most Carried 20 | 5 8 20 15 17 Average Carried 13 | 4 6 15 15 12 Final Capacity 20 | 8 20 15 15 20 Final Carried 17 | 4 5 15 15 17 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 1260 | 143 117 864 32 104 Remotely . | . . . . . Salvage Created 2083 | . 597 1305 68 113 Parts 119 | . 32 77 5 5 Haulers Intercepted 6 | . 1 5 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 54 | . 17 30 2 5 Melee 7 | . . 7 . . Guns 28 | . 14 13 . 1 Cannons 3 | . . 3 . . AOE 16 | . 3 7 2 4 Classes Destroyed 11 | . 7 3 . 1 Worker 4 | . 2 2 . . Builder 1 | . 1 . . . Hauler 6 | . 1 5 . . Recycler 1 | . 1 . . . Operator 3 | . . 3 . . Watcher 2 | . 1 1 . . Swarmer 20 | . 9 11 . . Grunt 19 | . 8 9 2 . Duelist 1 | . . 1 . . Sentry 9 | . . 9 . . Assembled 4 | . . . . 4 Best Kill Streak 7 | . 7 5 2 4 Combat Bots Only 6 | . 6 4 2 4 Max Kills in Single Turn 4 | . 3 4 2 3 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 3 2 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 4339 | . 744 1915 31 1649 Core 633 | . 187 221 . 225 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 25 . . . Volleys Fired 167 | . 65 71 1 30 Largest 2 | . 2 2 1 2 Hottest 100 | . 100 100 33 56 Shots Fired 293 | . 106 135 1 51 Gun 268 | . 105 115 . 48 Cannon 15 | . . 15 . . Launcher 10 | . 1 5 1 3 Special . | . . . . . Kinetic 123 | . . 75 . 48 Thermal 160 | . 105 55 . . Explosive 10 | . 1 5 1 3 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 8 15 3 24 Robot Miss Streak 11 | . 4 11 . . Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Autonomous 20 | . . . . 20 Shots Hit Robots 258 | . 65 131 1 61 Core Hits 116 | . 32 66 3 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 28 | . 7 16 . 5 Burn 9 | . 7 2 . . Destroy 1 | . . . . 1 Sever 18 | . . 14 . 4 Melee Attacks 103 | . . 58 . 45 Impact . | . . . . . Slashing 103 | . . 58 . 45 Piercing . | . . . . . Sneak Attacks 8 | . . 8 . . Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . 5 . 4 Damage Inflicted 5380 | . 1008 2854 76 1442 Guns 2531 | . 844 1139 . 548 Cannons 215 | . . 215 . . Explosions 810 | . 164 374 76 196 Melee 1824 | . . 1126 . 698 Ramming . | . . . . . Kinetic 1252 | . . 704 . 548 Thermal 1494 | . 844 650 . . Explosive 810 | . 164 374 76 196 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1824 | . . 1126 . 698 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 174 | . . 142 . 32 Projectiles . | . . . . . Explosions 32 | . . . . 32 Melee 142 | . . 142 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . 40 30 31 53 Shots 5 | . 1 1 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 269 270 . 23 Average Temperature 93 | . 104 81 . 13 Received Heat Transfer 758 | . 234 504 . 20 Effects 3 | . 2 1 . . Energy Bleed 2 | . 1 1 . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 7 . . . Heat Transferred 4551 | . 2997 1554 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 451 | . 340 451 120 . Initial 122 | . . 122 55 . Average 250 | . 232 258 120 . Maximum Alert Level 2 | . 1 2 . . Low Security (%) 39 | 100 33 39 100 . Level 1 50 | . 66 47 . . Level 2 10 | . . 13 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 5 2 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . 3 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 21 48 . 6 Peak Tracking Total 9 | . 6 5 . 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 3 | . . . . 3 Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 13 | . . 2 1 10 Max in Single Turn 4 | . . 1 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 17 | . 2 13 . 2 Terminals 12 | . 2 10 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 53 | . 5 46 . 2 Successful 43 | . 3 38 . 2 Failed 10 | . 2 8 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 19 | . 4 14 . 1 Terminals 33 | . 5 28 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 16 | . . 16 . . Garrison Access . | . . . . . Terminal Hacks 21 | . 2 17 . 2 Record 1 | . . . . 1 Robot Analysis 3 | . . 3 . . Prototype ID Bank 3 | . . 3 . . Branch Access Points 2 | . . 2 . . Terminal Index 2 | . 1 1 . . Unreport Threat 3 | . . 3 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Zone Layout 4 | . 1 3 . . EX-Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 16 | . . 16 . . Insert Component 8 | . . 8 . . Analyze 8 | . . 8 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 3 . . Terminals 4 | . 1 3 . . Botnet 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 14 | . 2 12 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 7 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 44 | . . 44 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . 7 . . Part Schematics Acquired 7 | . . 7 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 4140 | 7 615 2229 30 1259 Spaces Moved 2246 | 6 292 1098 24 826 Core . | . . . . . Treads 658 | . 137 521 . . Legs 1588 | 6 155 577 24 826 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 135 | 120 141 145 120 120 Slowest Speed 260 | 120 260 260 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 39 | 2 41 84 9 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . . . 15 Terrain Destroyed 105 | . 5 31 5 64 Melee . | . . . . . Projectile 44 | . . . . 44 AOE 60 | . 5 31 5 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 2891 | 7 388 1498 24 974 Wait 166 | . 15 118 . 33 Move 2241 | 5 291 1097 23 825 Hop . | . . . . . Pick Up 75 | . 5 53 . 17 Fast Attach 5 | . 1 4 . . Attach 23 | . 4 10 . 9 Detach 1 | . . . . 1 Swap 57 | . 3 47 . 7 Drop 64 | 2 4 47 . 11 Fire 167 | . 65 71 1 30 Melee 92 | . . 51 . 41 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 445 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 979 | -9/Materials | Build established: Scavenger-Mutant 1990 | -9/Materials | Build established: Mutant 2073 | -9/Materials | Identified exit to Mines 2100 | -9/Materials | Discovered new exit (range 11) 2372 | -9/Materials | Discovered new exit (range 7) 2410 | -9/Materials | Core integrity fell below 50% 2493 | -9/Materials | Repaired Broken Rocket Launcher 2852 | -9/Materials | Entered Mines 2877 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2877 | -9/Mines | Discovered new exit (range 5) 2882 | -9/Mines | Entered Exiles 2919 | -9/Exiles | Met 8R-AWN 2939 | -9/Exiles | Met EX-HEX 2986 | -9/Exiles | Met EX-DEC 2994 | -9/Exiles | Learned location of Zion (-6) 3030 | -9/Exiles | Discovered new exit (range 11) 3233 | -9/Exiles | Met EX-BIN 3251 | -9/Exiles | Aligned with FarCom system 3252 | -9/Exiles | Given EX-Vault access code 3282 | -9/Exiles | Opened EX-Vault 3311 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3446 | -9/Exiles | Found AWS/Gauss 3564 | -9/Exiles | Attacked by the Exiles 3762 | -9/Exiles | Lost 7 parts (1p3n1u2w) 3770 | -9/Exiles | Core integrity fell below 20% 3810 | -9/Exiles | Destroyed 8R-AWN 3815 | -9/Exiles | Found Prototype Ballistic Gun 3823 | -9/Exiles | Found Prototype Device 3836 | -9/Exiles | Found Prototype Processor 3842 | -9/Exiles | Identified AS-neutralizer No. 17b 3846 | -9/Exiles | Identified 8R-AWN's Boregun 3996 | -9/Exiles | Found Chronowheel 3999 | -9/Exiles | Found XL Autogun Array 4141 | -9/Exiles | Crushed by falling debris 4141 | -9/Exiles | Smashed by cave-in Last Messages --------------- HV Slug penetrates Components. HV Slug penetrates Earth. HV Slug penetrates Wall. HV Slug penetrates Earth. HV Slug penetrates Wall. HV Slug penetrates Earth. HV Slug penetrates Wall. Wall collapses. HV Slug penetrates Earth. Acquired Chronowheel. Dropped Hvy. Assault Rifle. Dropped Imp. Aluminum Leg. Acquired XL Autogun Array. Dropped Lrg. Storage Unit. Acquired Hacking Suite. Acquired Adv. Beam Cannon. The unstable cave ceiling collapses. Crushed by falling debris. Hrd. Light Armor Plating destroyed. System corrupted by crushing effect (+5). 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"""##???? | | ???????????????????? ??????""" ""#????? | | ????????????????????????????" ##????? | | ????????????????????????????"" ?????? | | ???????????????????????????"" ????? | | ????????????????????????????"" ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Blade Saw | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityOpticalScreen Manual? 0 Play Time 00:44:52 Cumulative 285.0 hours Start 2021.08.26 @ 02:58:11 End 2021.08.27 @ 22:56:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e4dad10-1d76-4818-9780-6034db02290b