Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 17:32:27 Player: Epsilon 11 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (255) 255 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1125 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Maul Maul > --- INVENTORY (10) --- Improved Ion Engine Small Storage Unit Experimental Sensor Array Rainbow Chip Subdweller Laser Subdweller Laser Subdweller Machine Gun Battle Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Subdweller Laser Maul > --- INVENTORY -------- Improved Ion Engine Armored Wheel Armored Wheel Small Storage Unit Experimental Sensor Array Rainbow Chip Subdweller Laser Subdweller Machine Gun Maul [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 5 7 . 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 2 . 2 Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 6 | . 4 6 7 Power . | . 1 1 1 Propulsion 1 | . 1 2 1 Utility 1 | . . 1 2 Weapon 2 | . . 2 3 Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 81 100 93 Engine 13 | . 14 14 13 Wheel 28 | . 28 28 28 Device 8 | . 4 14 8 Storage 12 | . 5 14 14 Energy Gun 11 | . 14 14 10 Ballistic Gun 3 | . 9 . 3 Impact Weapon 12 | . 4 14 14 Peak Build Rating 16 | 5 13 13 16 Average Rating 12 | 3 9 13 14 On Entrance 7 | . 5 13 13 Naked Turns . | . . . . Heaviest Build 25 | 7 22 22 25 Greatest Support 32 | 32 32 24 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 6 10 10 Most Carried 9 | 2 6 7 9 Average Carried 6 | . 4 6 7 Final Capacity 10 | 5 10 10 10 Final Carried 9 | 2 6 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 423 | 205 125 . 93 Remotely . | . . . . Salvage Created 281 | . 125 . 156 Parts 13 | . 5 . 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented 1 | . . . 1 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 1 . 7 Melee 3 | . . . 3 Classes Destroyed 5 | . 3 . 2 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 1 | . 1 . . Subdweller 4 | . . . 4 Best Kill Streak 3 | . 1 . 3 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 102 | . 8 . 94 Missed 24 | . 3 . 21 Hits 78 | . 5 . 73 Projectile 78 | . 5 . 73 Critical Strikes 1 | . . . 1 Damage Taken 1080 | . 59 . 1021 Core 253 | . 10 . 243 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 16 | . 9 . 7 Largest 2 | . 2 . 2 Hottest 60 | . 60 . 60 Shots Fired 31 | . 18 . 13 Gun 31 | . 18 . 13 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 16 | . 9 . 7 Thermal . | . . . . Explosive . | . . . . Electromagnetic 15 | . 9 . 6 Robot Hit Streak 10 | . 5 . 10 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 15 . 26 Core Hits 7 | . 3 . 4 Critical Kills . | . . . . Critical Parts Destroyed 5 | . 1 . 4 Critical Strikes 6 | . 1 . 5 Smash 6 | . 1 . 5 Melee Attacks 46 | . 4 . 42 Impact 46 | . 4 . 42 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 962 | . 336 . 626 Guns 300 | . 162 . 138 Cannons . | . . . . Explosions . | . . . . Melee 662 | . 174 . 488 Ramming . | . . . . Kinetic 180 | . 87 . 93 Thermal . | . . . . Explosive . | . . . . Electromagnetic 120 | . 75 . 45 Impact 662 | . 174 . 488 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 265 | . 59 . 206 Projectiles . | . . . . Explosions . | . . . . Melee 265 | . 59 . 206 Knockbacks 4 | . 2 . 2 Impact 4 | . 2 . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 9 . 7 Average Temperature 4 | . 4 . 7 Received Heat Transfer 258 | . 21 . 237 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 1 . 4 Combat Hostiles 5 | . 1 . 4 Parts Fried 3 | . . . 3 Impact Corruptions 11 | . 3 . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 70 27 . Initial 27 | . . 27 . Average 8 | . 12 6 . Influence Increases 284 | . 104 . 180 Destroy 0b10 Robot/C 80 | . 20 . 60 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 14 | . 14 . . Lose Combat Pursuer 180 | . 60 . 120 Influence Decreases 170 | . 34 70 66 Entered New Map 43 | . . 43 . Time Decay 117 | . 34 27 56 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 8 . 14 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 . 1 Successful 2 | . 1 . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1065 | 49 177 147 692 Spaces Moved 919 | 41 119 163 596 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 918 | 40 119 163 596 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 90 | 98 92 90 90 Slowest Speed 105 | 100 100 90 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 19 33 42 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . . 3 Spaces Dug 6 | . . . 6 Terrain Destroyed 6 | . . . 6 Melee 6 | . . . 6 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1025 | 47 159 163 656 Wait 13 | . 11 . 2 Move 916 | 40 118 162 596 Hop . | . . . . Pick Up 13 | 2 6 1 4 Fast Attach 8 | 5 1 . 2 Attach 5 | . 2 . 3 Detach 1 | . . . 1 Swap 7 | . 4 . 3 Drop 4 | . 4 . . Fire 16 | . 9 . 7 Melee 42 | . 4 . 38 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 227 | -10/Materials | Entered Mines 227 | -10/Mines | Discovered new exit (range 12) 292 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 294 | -10/Mines | Found Prototype Device 312 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 5) 374 | -10/Mines | Entered Subcaves 375 | -10/Subcaves | Approached by a straggling Scientist 648 | -10/Subcaves | Discovered new exit (range 16) 665 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 713 | -10/Subcaves | Visited 4L-MR0's lab 722 | -10/Subcaves | Found Rainbow Chip 786 | -10/Subcaves | Core integrity fell below 50% 813 | -10/Subcaves | Lost 3 parts (2n1u) 820 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 821 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1057 | -10/Subcaves | Core integrity fell below 20% 1066 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 6O-9CV(c): "I think it's somewhere northeast of here" 00834_ Acquired Battle Cannon. 6O-9CV(c): "I think it's somewhere northeast of here" 00905_ Acquired Battle Cannon. 01043_ Destroyed Flight Unit. 01043_ S-10 Pest system corrupted by crushing effect. 01043_ S-10 Pest destroyed. 01049_ Destroyed Flight Unit. 01049_ S-10 Pest system corrupted by crushing effect. 01049_ Maul follow-up attack on S-10 Pest. 01049_ Imp. Ion Engine destroyed. 01050_ S-10 Pest system terminally corrupted. 01050_ Lgt. Ion Engine fried. 01057_ Corrupted Lgt. Assault Rifle fries itself beyond repair. 01062_ Maul follow-up attack on S-10 Pest. 01062_ Destroyed Lgt. Ion Engine. 01062_ Destroyed Flight Unit. 01062_ S-10 Pest system corrupted by crushing effect. 01063_ S-10 Pest system terminally corrupted. 01065_ Corrupted Lgt. Assault Rifle self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ??????????????????##"""#?????????????????????????? | | ??????????????????#" ""#?????????????????????????? | | ????########??????#"" ##????????????????????????? | | ????# #######"##"""#?????####???????????????? | | ????# !##########"" #???? 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"#???????????????? | | ##????#"##???????"#???????????????? | | ##### #???#"##?????????#???????????????? | | ????# #???????????????????????????? | | ????# ##### ##???????????????????????????? | | ????# ##??? ##????????????????????????????? | | ???## ###?? #?????????????????????????????? | | ???# #?? #?????????????????????????????? | | ???#### #?## ????????????????????????????? | | ??????# ####?? ?????? ?????????????????????? | | ?????## #???????? ?????????????????????? | | ?????# #?????? #????????????????????? | | ?????# ##??? #????????????????????? | | ?????# ## #???????????????????? | | ?????# #???????????????????? | | ?##### #???????????????????? | | ## ### ????????????????????? | | ##????????????????????????????? | | #### ##?????????????????????????????? | | ##??# #??????????????????????????????? | | ##??# #??????????????????????????????? | | ##?## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeInsulationAirjet Manual? 0 Play Time 00:10:44 Cumulative 241.4 hours Start 2025.05.17 @ 17:22:09 End 2025.05.17 @ 17:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 74 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 73 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b9a71b9-37a6-4927-abe9-9f84f5de64b7