Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.17 @ 17:36:04 Player: Morgweiler Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (546) 546 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1921 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Small Matter Pod Field Recycling Unit > --- WEAPON ----------- Hammer > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 9 13 8 9 Power 8 | 2 2 2 2 Engine 8 | 2 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 2 4 Treads 7 | 2 3 2 . Leg 1 | . . . 1 Wheel 2 | . . . 2 Hover 1 | . . . 1 Flight . | . . . . Utility 9 | 3 3 . 3 Device 2 | 1 . . 1 Storage 4 | 1 1 . 2 Processor 2 | 1 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 2 5 4 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 4 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 8 9 Power 4 | . . 2 2 Propulsion 6 | . . 2 4 Utility 3 | . . 1 2 Weapon 4 | . . 3 1 Highest Loss Streak 9 | . . 8 9 Average Slot Usage (%) 87 | . 98 93 48 Engine 11 | . 13 12 4 Treads 21 | . 27 25 . Wheel 1 | . . . 9 Hover 1 | . . . 6 Storage 14 | . 14 14 16 Processor 5 | . 3 13 . Protection 5 | . 9 . . Ballistic Gun 21 | . 27 25 . Impact Weapon 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 31 | 13 28 25 31 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | . 1 5 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 7 | 6 7 4 1 Average Carried 3 | 4 4 2 . Final Capacity 10 | 6 10 10 10 Final Carried 4 | 4 3 . 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 897 | 295 401 96 105 Remotely . | . . . . Salvage Created 896 | 76 524 149 147 Parts 73 | 7 47 9 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 17 5 2 Melee 2 | . . . 2 Guns 22 | . 17 5 . Classes Destroyed 7 | 2 5 . . Worker 2 | . 1 . 1 Builder 2 | . 1 . 1 Tunneler 3 | 1 . . 2 Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 15 | . 12 3 . Grunt 9 | . 5 2 2 Best Kill Streak 5 | 2 5 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2110 | . 375 778 957 Core 607 | . 45 141 421 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 86 | 6 42 38 . Largest 2 | 2 2 2 . Hottest 100 | 40 40 100 . Shots Fired 160 | 12 84 64 . Gun 159 | 12 84 63 . Cannon . | . . . . Launcher . | . . . . Special 1 | . . 1 . Kinetic 159 | 12 84 63 . Thermal 1 | . . 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 55 | 11 22 55 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 154 | 11 66 57 20 Core Hits 60 | 4 26 19 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 26 | . . 4 22 Impact 26 | . . 4 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1922 | 129 750 537 506 Guns 1339 | 129 750 460 . Cannons . | . . . . Explosions . | . . . . Melee 536 | . . 53 483 Ramming 23 | . . . 23 Kinetic 1339 | 129 750 460 . Thermal 24 | . . 24 . Explosive . | . . . . Electromagnetic . | . . . . Impact 536 | . . 53 483 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 4 Average Corruption 3 | . . 4 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 81 | . . . 81 Projectiles . | . . . . Explosions . | . . . . Melee 81 | . . . 81 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 21 | . . . 21 Targets Rammed 23 | . . . 23 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 40 | . 16 40 . Average Temperature 10 | . 7 13 . Received Heat Transfer 698 | . 120 248 330 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . . . 11 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 250 | 10 250 187 72 Initial 52 | . 5 52 . Average 93 | 4 110 153 26 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 80 100 100 Level 1 9 | . 19 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 24 15 10 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 9 . 3 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 26 . 6 Successful 28 | . 24 . 4 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 12 . 4 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 14 | . 12 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 . 2 Record 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 3 . . Level Access Points 1 | . . . 1 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 14 | . 12 . 2 Recycle Component 5 | . 5 . . Process 5 | . 5 . . Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 5 | . 5 . . Recycled Matter 282 | . 282 . . Retrieved Matter 50 | . 50 . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2007 | 214 1047 403 343 Spaces Moved 943 | 114 510 169 150 Core 30 | 7 3 3 17 Treads 780 | 107 507 166 . Legs 2 | . . . 2 Wheels 86 | . . . 86 Hover 45 | . . . 45 Flight . | . . . . Fastest Speed 50 | 50 100 160 80 Average Speed 156 | 153 159 162 141 Slowest Speed 300 | 160 160 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 82 32 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1247 | 141 656 239 211 Wait 101 | . 79 15 7 Move 940 | 113 509 168 150 Hop . | . . . . Pick Up 18 | 9 8 1 . Fast Attach 18 | 5 5 . 8 Attach 8 | 2 3 3 . Detach 1 | . 1 . . Swap 13 | 2 5 5 1 Drop 13 | 4 4 5 . Fire 86 | 6 42 38 . Melee 26 | . . 4 22 Ram 13 | . . . 13 Kick 10 | . . . 10 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Discovered new exit (range 6) 1074 | -10/Materials | Repaired Assault Rifle 1094 | -10/Materials | Identified exit to Mines 1262 | -10/Materials | Entered Mines 1337 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1581 | -10/Mines | Assembled infested the area 1602 | -10/Mines | Discovered new exit (range 9) 1642 | -10/Mines | Core integrity fell below 50% 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -9/Materials | Lost 8 parts (2p2n1u3w) 1714 | -9/Materials | Identified exit to Materials 1974 | -9/Materials | Core integrity fell below 50% 1999 | -9/Materials | Core integrity fell below 20% 2008 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- R-06 Scavenger collects Heat Sink. Kicked L-31 Rogue out of the way. Slammed into L-31 Rogue. Destabilizing: System corrupted (+2). Slammed into L-31 Rogue. Aluminum Leg destroyed. R-06 Scavenger collects Aluminum Leg. Slammed into L-31 Rogue. Wheel destroyed. Med. Matter Pod destroyed. Acquired Ion Engine. Slammed into L-31 Rogue. Ion Engine destroyed. Slammed into L-31 Rogue. Destabilizing: System corrupted (+2). Slammed into L-31 Rogue. System corrupted: Component data lost. Slammed into L-31 Rogue. Destabilizing: Core damaged (-4). Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ??????????????????????????????# ############??? | | ??????????????????????????????# # # #??? | | ??????????????????????????????# # # #??? | | ??????????????????????????????# # # " #??? | | ??????????????????????????????# + + T #??? | | ??????T ??????????????????????# # # " #??? | | ??????# ???????????########### # # #??? | | ??????# ??????????# # # ########??? | | ??????# ########??# # # #?#######?? | | ??????# """ #### ###### ### #?? | | ??????# "R" %/g l #????# # #?? | | ?###### " " #### @%% #????# #?? | | #??# %%% #????# #########?? | | #??# %% #????# #?????????? | | #??# #???## ##????????? | | ??# #######+########## #????????? | | ??# #????????? | | ??+ T +????????? | | ??##### #????????? | | ??????### #### #####+########+### #????????? | | ????????#+???# ## # #######????????? | | ???????? ????# ## # """ #??????????????? | | ???????"?????# ## # "Y" #??????????????? | | ?????????????# ## # #??????????????? | | ?????????????# ## # #??????????????? | | ?????????????# ########+## #??????????????? | | ?????????????# #?????????########??????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MakeshiftMissileRecalibrator Manual? 0 Play Time 00:26:36 Cumulative 7.1 hours Start 2020.09.17 @ 17:01:37 End 2020.09.17 @ 17:36:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cb25d65-86b6-4470-96d5-1f308ba09e89