Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 09:21:17 Player: Leonulf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (527) 527 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2487 Bonus ------- None Cogmind --------- Core Integrity 159/550 Matter 234/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Airjet Large Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Ion Cannon High-powered Shotgun Assault Cannon Assault Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 6 3 2 26 5 Power 6 | 1 . . 2 3 Engine 5 | 1 . . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 . 1 16 1 Treads . | . . . . . Leg 4 | 2 . 1 . 1 Wheel . | . . . . . Hover 4 | . . . 4 . Flight 12 | . . . 12 . Utility 10 | 1 3 1 5 . Device 1 | . . . 1 . Storage 8 | 1 2 1 4 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 3 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . . 1 10 Power 4 | . . . . 4 Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 91 99 98 83 Engine 13 | . 14 14 11 14 Leg 16 | . 28 27 . . Hover 11 | . . . 24 33 Flight 4 | . . . 17 . Device 3 | . . . 9 8 Storage 12 | . 14 14 11 9 Processor 7 | . 5 14 1 . Ballistic Gun 21 | . 28 28 17 7 Ballistic Cannon 2 | . . . 4 7 Peak Build Rating 31 | 6 9 9 26 31 Average Rating 14 | 4 7 8 19 26 On Entrance 10 | . 6 9 9 26 Naked Turns . | . . . . . Heaviest Build 34 | 14 29 29 31 34 Greatest Support 38 | 20 20 20 38 38 Greatest Overweight (x) 8 | 1 1 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 10 12 12 15 Most Carried 15 | 5 10 15 15 15 Average Carried 11 | 3 8 11 11 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 4 10 15 15 14 Class Distribution -------------------- 91% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 966 | 205 144 156 201 260 Remotely . | . . . . . Salvage Created 715 | . 144 197 180 194 Parts 62 | . 6 16 29 11 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 1 8 12 4 Guns 18 | . 1 8 9 . Cannons 7 | . . . 3 4 Classes Destroyed 6 | . 3 1 1 1 Hauler 1 | . . . . 1 Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 17 | . . 6 10 1 Grunt 6 | . 1 2 1 2 Sentry 2 | . . . 1 1 Best Kill Streak 4 | . 3 3 4 3 Combat Bots Only 4 | . 1 3 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 286 | . 4 29 85 168 Missed 90 | . 1 5 34 50 Damage Taken 2055 | . 33 246 432 1344 Core 574 | . 11 54 118 391 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 74 70 . Volleys Fired 91 | . 10 21 41 19 Largest 2 | . 2 2 2 2 Hottest 80 | . 40 40 64 80 Shots Fired 175 | . 20 42 82 31 Gun 139 | . 20 42 65 12 Cannon 36 | . . . 17 19 Launcher . | . . . . . Special . | . . . . . Kinetic 163 | . 20 42 82 19 Thermal 12 | . . . . 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 3 8 8 5 Robot Miss Streak 5 | . 2 3 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 96 | . 9 27 42 18 Core Hits 41 | . 5 11 16 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 2 . Destroy 2 | . . 1 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1358 | . 102 347 557 352 Guns 806 | . 102 344 311 49 Cannons 549 | . . . 246 303 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1149 | . 102 344 557 146 Thermal 206 | . . . . 206 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 2 1 8 Average Corruption 2 | . 2 2 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 8 . 1 Message Errors 3 | . . 2 . 1 Matter Fused 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 3 3 Impact . | . . . . . Kinetic 5 | . . . 3 2 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 338 | . . 2 168 338 Average Temperature 100 | . . 2 57 159 Received Heat Transfer 387 | . 18 57 33 279 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 382 | . 77 245 382 366 Initial 161 | . . 30 37 161 Average 154 | . 28 133 219 237 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 60 | 100 100 64 37 43 Level 1 39 | . . 35 62 56 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 10 14 16 Peak Tracking Total 7 | . 2 4 4 7 Tactical Retreats 6 | . . 2 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 6 | . 1 . 2 3 Successful 4 | . 1 . . 3 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1658 | 54 203 730 371 300 Spaces Moved 1276 | 34 113 443 210 476 Core 10 | 8 . . . 2 Treads . | . . . . . Legs 582 | 26 113 443 . . Wheels . | . . . . . Hover 594 | . . . 120 474 Flight 90 | . . . 90 . Fastest Speed 27 | 50 120 120 27 38 Average Speed 86 | 105 120 144 48 40 Slowest Speed 450 | 120 190 190 111 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 24 69 19 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . 4 3 Melee . | . . . . . Projectile 7 | . . . 4 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1665 | 52 160 493 402 558 Wait 155 | 3 22 8 88 34 Move 1272 | 33 112 442 209 476 Hop . | . . . . . Pick Up 65 | 10 10 12 21 12 Fast Attach 1 | . . . . 1 Attach 18 | 6 1 1 7 3 Detach . | . . . . . Swap 23 | . 2 1 19 1 Drop 38 | . 3 6 17 12 Fire 91 | . 10 21 41 19 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 426 | -10/Mines | Assembled infested the area 743 | -10/Mines | Learned location of Zion (-7) 960 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Discovered new exit (range 11) 988 | -10/Mines | Entered Materials 988 | -9/Materials | Evolved 2 slots: Propulsion x2 989 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Discovered new exit (range 6) 1359 | -9/Materials | Entered another Materials area 1359 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1647 | -8/Materials | Core integrity fell below 50% 1659 | -8/Materials | Self-destructed Last Messages --------------- 01636_ Acquired 47 matter. 01637_ Dropped Aerolev Unit. 01639_ Ion Cannon destroyed. 01639_ System corrupted by crushing effect (+3). 01640_ Overheating: Energy bleed (-1). 01642_ KJA M|=Z|U78N94|4 0K8&Z&UKMVZD 01642_ R-06 Scavenger collects Lgt. Treads. 01643_ Critical hit (Burn: +37). 01645_ R-06 Scavenger collects Lgt. Armor Plating. 01646_ Weight Redist. System destroyed. 01648_ Acquired Ion Engine. 01648_ R-06 Scavenger collects Minigun. 01648_ K-01 Serf collects debris. 01648_ R-06 Scavenger collects Minigun. 01649_ K-01 Serf destroyed. 01650_ K-01 Serf collects debris. 01655_ G-47 Trooper destroyed. 01657_ Ion Engine destroyed. 01657_ K-01 Serf collects debris. 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