Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 17:43:28

Player: Ev

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (159)      159
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 394

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (350) Ox6
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (15) ---
  Light Ion Engine
  Large Storage Unit
        Utility Shielding

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
         Heat Sink
   Small Storage Unit
>        --- WEAPON -----------
  Medium Laser
         Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
         Utility Shielding
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
  Protection               Utility Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             12   | 4   8   
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 1   1   
    Treads                 2    | 1   1   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               2    | .   2   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      7    | .   7   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     84   | .   84  
  Engine                   12   | .   12  
  Treads                   20   | .   20  
  Device                   7    | .   7   
  Storage                  14   | .   14  
  Protection               2    | .   2   
  Energy Gun               12   | .   12  
  Ballistic Gun            9    | .   9   
  Launcher                 3    | .   3   
Peak Build Rating          7    | 4   7   
  Average Rating           5    | 2   5   
  On Entrance              2    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             29   | 9   29  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 8   15  
  Average Capacity         9    | 6   9   
  Most Carried             5    | 5   4   
  Average Carried          2    | 2   2   
  Final Capacity           15   | 8   15  
  Final Carried            3    | 3   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           376  | 188 188 
  Remotely                 .    | .   .   
Salvage Created            337  | .   337 
  Parts                    15   | .   15  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  3    | .   3   
  Guns                     3    | .   3   
Classes Destroyed          3    | .   3   
  Recycler                 2    | .   2   
  Watcher                  2    | .   2   
  Grunt                    3    | .   3   
Best Kill Streak           3    | .   3   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        82   | .    82   
  Missed                   12   | .    12   
Damage Taken               906  | .    906  
  Core                     254  | .    254  
  Absorbed by Shields      .    | .    .    
  Redirected to Shielding  3    | .    3    
Core Remaining (%)         100  | 100  .    
Volleys Fired              44   | .    44   
  Largest                  2    | .    2    
  Hottest                  70   | .    70   
Shots Fired                76   | .    76   
  Gun                      76   | .    76   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  44   | .    44   
  Thermal                  32   | .    32   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         14   | .    14   
  Robot Miss Streak        4    | .    4    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           55   | .    55   
  Core Hits                15   | .    15   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         3    | .    3    
    Burn                   2    | .    2    
    Destroy                1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           726  | .    726  
  Guns                     713  | .    713  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  13   | .    13   
  Kinetic                  385  | .    385  
  Thermal                  328  | .    328  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   13   | .    13   
Targets Rammed             13   | .    13   
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        312  | .    312  
  Average Temperature      129  | .    129  
  Received Heat Transfer   579  | .    579  
  Effects                  2    | .    2    
    Shutdowns              1    | .    1    
    Interference           1    | .    1    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         1110 | .    1110 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             145  | .   145 
  Initial                  .    | .   .   
  Average                  41   | .   45  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              9    | .   9   
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                11   | .   11  
  Successful               6    | .   6   
  Failed                   5    | .   5   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   7    | .   7   
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Part Schematic           1    | .   1   
  Alert Level              1    | .   1   
  Hauler Manifests         1    | .   1   
  Registered Components    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         2    | .   2   
  Terminals                2    | .   2   
    Track                  1    | .   1   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   1    | .   1   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               662  | 68  594 
Spaces Moved               243  | 37  206 
  Core                     1    | 1   .   
  Treads                   242  | 36  206 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            159  | 157 160 
  Slowest Speed            240  | 160 240 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       12   | 3   22  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      420  | 47  373 
  Wait                     96   | .   96  
  Move                     242  | 36  206 
  Hop                      .    | .   .   
  Pick Up                  12   | 7   5   
  Fast Attach              .    | .   .   
  Attach                   8    | 4   4   
  Detach                   .    | .   .   
  Swap                     4    | .   4   
  Drop                     1    | .   1   
  Fire                     44   | .   44  
  Melee                    .    | .   .   
  Ram                      4    | .   4   
  Kick                     .    | .   .   
  Crush                    9    | .   9   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   69 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  455 | -10/Materials | Discovered new exit (range 7)
  651 | -10/Materials | Core integrity fell below 50%
  659 | -10/Materials | Core integrity fell below 20%
  663 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
  Schematic downloaded.
00502_ Acquired Lrg. Storage Unit.
00504_ Dropped Sml. Storage Unit.
00506_ Acquired Lrg. Storage Unit.
00604_ Med. Laser destroyed.
00612_ Lgt. Ion Engine destroyed.
00616_ Critical hit (Burn: +37).
00618_ Lgt. Treads destroyed.
00628_ Assault Rifle destroyed.
00629_ Slammed into G-47 Trooper. <x8>
00646_ Grenade Launcher destroyed.
00648_ Slammed into G-47 Trooper.
00652_ Lgt. Treads destroyed.
00653_ Slammed into G-47 Trooper.
00653_ Destabilizing: Core damaged (-7).
00654_ Heat Sink destroyed.
00656_ Slammed into G-47 Trooper.
00658_ Critical hit (Burn: +37).
00660_ Slammed into G-47 Trooper. <x2>
00663_ Destabilizing: System corrupted (+1).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Utility Shielding          33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Lgt. Armor Plating | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegLatentMatrix
  Manual?         0
Play Time         00:12:01
  Cumulative      39.1 hours
  Start           2024.12.09 @ 17:36:50
  End             2024.12.09 @ 17:43:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          84
  Rogue           84
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          27
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 09269e89-e21c-4f0c-8a46-847d85a533f3