Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 00:57:28 // Winter2019/RPGLIKE Player: KTG-V3 Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (3027) 15135 Value Destroyed (167209) 167209 Prototype IDs (113) 2260 Alien Tech Used (11) 2200 Bonus (197531) 197531 TOTAL SCORE: 396035 Bonus ------- Triggered High Security 5500 High Alert Combat Kills 131617 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 32494 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -680 Cogmind --------- Core Integrity 0/1000 Matter 5/625 Energy 834/840 System Corruption 0% Temperature Cool (0) Movement Hovering (81) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System > --- UTILITY (11) ----- Coolant Network Zionite Metafield Generator Long-range Terrain Scanner Advanced Armor Integrity Analyzer Recoil Nullifier Advanced Kinecellerator Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (8) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (8) ---- Protomatter-77 Protomatter-77 Protomatter-43 Experimental Matter Compressor (0) Compact HERF Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Zionite Metafield Generator Advanced Armor Integrity Analyzer Recoil Nullifier Advanced Kinecellerator Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Omega Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Experimental Matter Compressor Long-range Terrain Scanner Transdimensional Reconstructor [Rating: 202] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys II Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys II Flight Unit Cooled Cesium-ion Thruster Utility Advanced Coolant Injector Device Advanced Coolant Injector Storage Experimental Matter Compressor Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Zionite Light Carapace Artifact Stasis Generator Weapon Enhanced Autogun Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 2 3 . 3 . . 5 1 . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . 1 . . 1 1 . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Weapon 7 | 1 1 . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 492 | 5 12 2 26 27 20 35 5 . 6 1 23 4 7 2 27 1 17 . . 6 2 6 3 14 2 4 11 . 37 38 4 28 34 20 47 16 Power 33 | 1 1 . 3 . . 2 . . 1 . 1 . 3 . 4 1 4 . . 1 . . 3 1 . . 1 . 2 . . . . . 4 . Engine 6 | 1 . . 1 . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . 1 . 2 . . . . . . . 1 . 2 . 2 . 4 . . . . . 1 . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 2 1 . . . 1 . . 2 1 . . 1 . 2 . . . . . 4 . Propulsion 46 | 2 3 . . 2 . 10 . . 2 . 6 . . . 4 . 2 . . . . . . 2 . . . . 4 7 1 . . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . 3 . . 1 . 10 . . 1 . 2 . . . 4 . 2 . . . . . . 2 . . . . 4 7 1 . . . . 1 Flight 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 233 | . 2 . 2 1 . 17 5 . 3 1 14 2 4 . 14 . 8 . . 5 2 6 . 7 1 4 9 . 23 24 2 16 19 11 23 8 Device 209 | . 1 . 2 . . 17 4 . 2 . 14 2 4 . 10 . 7 . . 4 2 6 . 6 1 4 8 . 22 21 2 15 18 10 19 8 Storage 9 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . 3 . . . . 2 . Processor 11 | . 1 . . 1 . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 1 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 180 | 2 6 2 21 24 20 6 . . . . 2 2 . 2 5 . 3 . . . . . . 4 1 . 1 . 8 7 1 12 15 9 20 7 Energy Gun 24 | 1 2 1 15 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 14 | . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 Ballistic Gun 103 | 1 2 . . 12 13 6 . . . . 2 1 . 1 2 . 3 . . . . . . 4 1 . 1 . 8 4 1 8 10 5 12 6 Ballistic Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 5 1 3 . Launcher 14 | . . 1 4 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact Weapon 7 | . . . . 5 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . 1 3 3 . . . 3 . . 1 . . 11 . . . . 5 . 1 . . . . 3 . 2 3 . 4 4 . 14 3 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 100 99 99 100 99 99 100 99 100 99 98 99 99 99 100 99 100 100 99 100 99 100 99 98 100 95 96 95 95 95 95 95 95 95 94 Engine 2 | . 2 . . . . 7 11 11 10 11 8 5 6 4 4 4 . . . . . . . . . . . . . . . . . . . . Core 4 | . 11 11 10 16 16 5 . . . . 1 5 6 9 8 5 12 13 13 10 8 8 7 4 4 4 4 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 . . . 1 4 4 4 8 8 8 4 4 7 7 7 7 7 7 7 7 Hover 17 | . 12 33 28 25 25 25 22 22 22 22 9 . . . 15 18 17 17 17 17 17 17 17 16 16 16 16 16 15 15 15 15 15 15 15 14 Flight 1 | . . . . . . . . . . . 11 20 19 19 3 . . . . . . . . . . . . . . . . . . . . . Device 26 | . 11 11 15 16 16 15 16 16 15 16 21 25 27 28 27 31 30 30 30 29 30 29 30 29 27 31 31 32 31 32 33 33 33 34 37 36 Processor 6 | . 4 11 9 8 8 6 6 11 11 11 8 5 4 4 4 4 5 8 8 8 8 8 8 8 8 8 8 8 8 7 7 7 7 6 3 3 Energy Gun 1 | . 25 10 27 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | . 7 . . 16 31 36 40 38 38 38 36 35 33 32 32 31 30 30 30 30 30 30 30 32 33 32 32 32 32 31 30 29 29 29 29 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 8 14 15 25 27 27 35 38 35 35 35 38 37 45 45 53 62 63 50 50 66 63 63 85 73 73 79 95 91 104 106 106 106 119 107 124 112 Greatest Support 123 | 40 40 24 24 24 24 76 52 52 52 52 54 49 49 49 123 83 83 83 83 83 83 83 111 111 111 111 111 111 119 115 109 109 109 109 109 109 Greatest Overweight (x) 1 | . 1 . 1 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 1 1 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 8 8 8 8 Average Capacity 4 | . . 1 1 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 7 8 8 8 Most Carried 8 | . 1 1 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 8 8 8 8 Average Carried 3 | . . 1 1 1 1 1 2 2 2 1 2 2 3 3 3 4 3 4 4 4 4 3 4 3 4 4 4 4 4 4 5 5 6 7 7 7 Final Capacity 8 | . 1 1 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 8 8 8 8 Final Carried 8 | . 1 1 1 2 1 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 8 8 8 7 Class Distribution -------------------- 26% | Scavenger-Scout 25% | Generator-Scout 23% | Machinist-Scout 7% | Scavenger-Sprinter 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Skirmisher | -8/Materials Machinist-Scout | -7/Factory Machinist-Scout | -7/Lower Caves Machinist-Scout | -7/Lower Caves Machinist-Scout | -7/Data Miner Machinist-Scout | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Machinist-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Generator-Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Sprinter | -1/Command Generator-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 119719 | 253 181 70 314 599 1752 6384 263 858 357 787 7310 765 729 20 791 1043 5771 672 588 185 692 2446 434 7292 744 1680 12780 725 7608 6572 9535 9579 7516 9236 11680 1508 Remotely 101525 | . . . . . . . . . . . 3534 765 729 20 595 1043 5770 672 588 185 692 2436 434 7275 744 1457 12756 725 7588 6548 8740 8961 7452 9183 11625 1008 Salvage Created 168371 | 105 878 455 2086 1062 2675 9027 408 704 462 984 11726 891 1105 . 791 1079 9798 909 999 286 1213 3462 1941 10480 1156 1825 16241 967 10658 9371 12341 10772 10027 14532 15947 1008 Parts 7762 | 3 44 27 135 75 169 453 35 58 42 70 643 50 51 . 72 59 493 47 41 2 58 172 28 501 43 81 740 43 509 320 530 389 454 678 552 95 Haulers Intercepted 58 | . 2 . 6 6 5 6 . . . . 7 . . . . . 8 . . . . 4 . 4 . . . . 2 1 1 1 1 4 . . Recyclers Shooed 20 | . . 1 2 . 1 2 . . . . 6 . . . . . 1 . . . . . . . . . . . 4 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1264 | . . . . . . . 17 58 . 70 . 50 49 2 . 58 . 42 41 1 58 . . . 43 72 660 43 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 2465 | . 14 12 39 20 50 137 10 17 4 18 158 22 21 . 18 25 156 14 16 . 20 41 6 143 17 34 273 20 155 135 161 155 157 179 201 17 Guns 2390 | . 14 1 22 6 25 136 10 17 4 18 158 22 21 . 18 25 156 14 16 . 20 41 6 142 17 34 271 20 155 135 158 155 157 179 201 16 Cannons 27 | . . 8 8 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 41 | . . 3 7 3 21 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 3 . . . . . Classes Destroyed 33 | 2 6 . 4 . 2 2 1 1 . . 1 . . . 2 . . 1 . . . . 1 . . 1 5 . 2 1 . 1 . . . . Worker 128 | 1 3 4 3 1 5 17 . . . . 11 . . . . . 9 . . . . 3 . 13 . . . . 3 5 10 . 2 19 19 . Builder 69 | . . . 2 2 2 11 . . . . 8 . . . . . 5 . . . . 6 . 9 . . . . 5 4 1 . 1 13 . . Tunneler 10 | . . . . . 1 1 . . . . 2 . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . 1 . . Hauler 58 | . 2 . 6 6 5 6 . . . . 7 . . . . . 8 . . . . 4 . 4 . . . . 2 1 1 1 1 4 . . Recycler 74 | 1 1 1 3 . 1 19 . . . . 12 . . . . . 5 . . . . 1 . 5 . . . . 2 3 3 . . 10 7 . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 . 3 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mechanic 67 | . 1 . 2 . . 6 . . . . 6 . . . . . 3 . . . . . . . . . 1 . 3 4 8 7 2 9 15 . Operator 32 | . 3 . 1 1 2 5 . . . . 3 . . . . . 1 . . . . 1 . 2 . . . . 2 1 3 . 2 3 2 . Watcher 100 | . 3 . 5 2 4 7 . . . . 8 . . . . . 8 . . . . 5 . 10 . . . . 10 3 9 3 5 12 6 . Swarmer 284 | . 3 3 6 6 8 10 . 9 . 7 10 6 8 . . 13 15 2 1 . 4 5 . 13 2 10 37 2 25 4 4 . 20 37 14 . Saboteur 93 | . . . . . . . . . . . 7 . . . . . 6 . . . . . . 3 . . 19 . 7 7 8 13 8 5 10 . Grunt 971 | . 11 9 21 6 28 69 2 5 . 8 83 12 5 . . 4 73 7 7 . 11 19 . 67 11 17 78 9 55 54 69 58 54 62 57 . Brawler 138 | . . . 1 . 2 12 . 1 . . 9 . 2 . . 1 10 1 3 . . 1 . 9 . . 24 3 10 13 5 9 6 9 7 . Duelist 127 | . . . 1 . 1 11 1 . . 1 14 1 2 . . 1 7 . 2 . . . . 4 2 . 12 . 9 15 6 6 7 10 14 . Protector 102 | . . . . . 1 9 . . . . 7 . . . . . 6 . . . . . . 5 . . 16 . 5 9 6 10 13 4 11 . Sentry 181 | . . . 10 8 10 9 1 1 . 1 14 2 3 . . 3 18 2 2 . 1 6 . 16 2 2 . 2 19 4 13 4 11 13 4 . Demolisher 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 3 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Hunter 165 | . . . . . . 11 . . . . 6 . . . . 2 13 1 . . 2 9 . 17 . 4 14 2 7 10 22 15 8 12 10 . Programmer 171 | . . . . . . 6 . . . . 7 . 1 . . . 8 . 1 . 2 . . 9 . . 11 2 12 15 16 25 17 13 26 . Behemoth 23 | . . . . . . . . 1 . 1 1 1 . . . 1 . 1 . . . 1 . . . . 3 . 2 . 2 . 3 3 3 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 2 2 3 . Striker 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 1 2 4 7 3 7 20 . Executioner 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 1 6 6 4 4 14 . Alpha 7 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 12 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bouncer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Commander 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 119 | 1 4 4 8 8 21 36 6 6 4 10 27 8 9 . 6 6 32 8 9 . 7 27 6 45 7 14 58 9 27 34 44 42 32 119 43 4 Combat Bots Only 58 | . 4 3 6 3 14 23 6 6 4 10 26 8 9 . 6 6 14 8 9 . 7 19 6 41 7 14 58 9 18 34 39 39 31 53 34 4 Max Kills in Single Turn 5 | 1 2 1 3 2 3 4 2 2 1 2 3 3 3 . 2 3 3 2 3 . 2 2 1 4 1 2 5 2 3 4 4 3 3 4 3 2 Gunslinging 3 | . 1 . 1 . . 1 1 . . 1 2 2 1 . 1 2 2 . 2 . 1 1 . 2 . 1 2 1 2 2 2 2 2 3 2 1 Exploded 3 | . . 1 2 2 3 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 3 Z-Imprinter (-6/Deep Caves) Warlord (-4/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 37050 | . 600 334 915 583 1666 3034 58 297 233 248 2589 513 286 . 554 308 1114 45 19 . 264 576 . 3301 184 654 5490 147 901 1413 1851 1911 1477 1585 1750 2150 Core 29417 | . 477 266 731 467 1328 2457 44 232 185 194 2056 426 231 . 439 247 875 40 15 . 209 465 . 2656 143 519 4360 115 696 1102 1454 1508 1166 1240 1388 1686 Absorbed by Shields 14561 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 2801 141 822 1364 1636 1951 1529 1644 1766 864 Redirected to Core 26084 | . 380 226 620 371 1166 1997 44 232 185 194 1842 310 197 . 439 223 854 19 15 . 192 395 . 2292 143 468 3850 102 643 1008 1353 1350 1029 1142 1236 1567 Core Remaining (%) 97 | 100 . 100 . 97 90 . . . . 100 . . . . . 93 . . . . 94 . . . . . . 100 . 100 . . 100 . . . Volleys Fired 5302 | 3 89 40 102 62 126 334 15 36 15 37 338 35 29 . 36 38 267 32 28 5 32 118 15 306 31 69 506 30 301 261 363 366 297 378 469 93 Largest 8 | 2 3 3 4 4 4 7 7 7 7 7 7 7 7 . 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 Hottest 269 | 70 160 170 256 256 96 175 175 175 175 175 175 175 175 . 175 175 175 175 175 175 175 175 175 200 200 200 200 200 200 200 200 250 200 200 269 269 Shots Fired 38095 | 6 231 111 344 232 411 1957 105 252 99 259 2360 245 203 . 252 266 1867 224 196 35 224 826 104 2369 239 535 4023 239 2406 2064 2900 2870 2260 2987 3707 687 Gun 37776 | 6 212 35 265 147 380 1957 105 252 99 259 2360 245 203 . 252 266 1867 224 196 35 224 826 104 2369 239 535 4023 239 2406 2064 2900 2865 2252 2982 3700 683 Cannon 274 | . 19 72 74 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 4 7 4 Launcher 44 | . . 4 5 4 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 37324 | 3 71 . . 116 380 1957 105 252 99 259 2360 245 203 . 252 266 1867 224 196 35 224 826 104 2369 239 535 4023 239 2406 2064 2900 2870 2260 2986 3706 683 Thermal 721 | 3 160 107 339 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . 4 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Robot Hit Streak 97 | 5 16 14 16 24 14 26 26 13 16 17 36 31 15 . 10 24 38 18 20 22 39 34 30 22 11 12 35 25 51 33 40 50 97 88 70 57 Robot Miss Streak 12 | . 4 4 5 5 7 6 2 4 3 8 4 2 5 . 4 3 6 2 2 . 4 6 1 6 5 6 12 2 6 5 5 6 6 5 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1180 | . 2 . 1 . 1 64 2 4 2 4 74 10 7 . 7 7 62 2 8 . 8 14 3 73 6 17 162 11 70 64 94 105 84 92 113 7 Max Gunslinging Chain 3 | . 1 . 1 . 1 2 2 1 1 1 3 2 1 . 2 2 2 1 2 . 1 1 1 2 1 2 2 2 3 2 2 2 3 2 2 1 Shots Hit Robots 26206 | 5 128 57 221 119 233 1241 75 156 70 148 1596 174 122 . 125 166 1224 138 107 11 155 506 93 1496 139 333 2687 170 1632 1502 2051 2102 1686 2110 2863 565 Core Hits 9033 | 3 47 27 122 49 106 430 23 34 24 37 562 57 35 . 43 43 465 41 39 9 52 171 24 519 49 105 870 61 583 525 683 698 599 745 948 205 Critical Hits 228 | . 4 . 1 4 . 7 2 . . 1 16 . . . 1 1 9 2 3 . . 5 1 13 . 3 18 2 19 11 13 17 13 22 37 3 Critical Kills 78 | . . . 1 3 . 3 1 . . . 6 . . . . . 3 . 1 . . 3 . 5 . 1 8 1 5 2 6 3 4 9 12 1 Critical Parts Destroyed 135 | . 4 . . 1 . 4 1 . . 1 10 . . . . . 5 2 1 . . 2 . 7 . 2 8 1 14 8 7 13 8 12 22 2 Melee Attacks 32 | . . . . 13 . . . . . . . 2 . 14 . . . . . . . . . . . . . . . 3 . . . . . . Impact 29 | . . . . 13 . . . . . . . 2 . 14 . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 503711 | 54 1331 990 3698 1894 5728 23237 1317 2256 1473 2151 27959 2474 1624 . 2560 2824 24596 2638 2223 304 2692 8920 2034 28918 2604 6378 53184 3223 30848 30301 38010 39439 33030 43194 59175 10430 Guns 494488 | 54 1225 299 2265 839 3034 22482 1317 2256 1473 2151 27327 2474 1624 . 2560 2824 24512 2638 2223 304 2692 8678 2034 28349 2604 6378 52891 3223 30848 30301 37502 39439 33030 43194 59124 10320 Cannons 2404 | . 106 496 827 865 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Explosions 6819 | . . 195 606 190 2694 755 . . . . 632 . . . . . 84 . . . . 242 . 569 . . 293 . . . 508 . . . 51 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 490750 | 16 292 . . 636 3034 22482 1317 2256 1473 2151 27327 2474 1624 . 2560 2824 24512 2638 2223 304 2692 8678 2034 28349 2604 6378 52891 3223 30848 30301 37502 39439 33030 43194 59124 10320 Thermal 8014 | 38 1039 795 3092 1068 485 755 . . . . 141 . . . . . . . . . . 32 . 569 . . . . . . . . . . . . Explosive 2426 | . . 195 606 190 . . . . . . 491 . . . . . . . . . . 92 . . . . 293 . . . 508 . . . 51 . Electromagnetic 2521 | . . . . . 2209 . . . . . . . . . . . 84 . . . . 118 . . . . . . . . . . . . . 110 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 2 . 3 3 . . . 3 3 3 3 . . 1 1 1 1 1 . 6 14 14 14 14 5 1 1 1 3 6 1 2 . Average Corruption 3 | . . . 1 1 . 1 1 . . . 1 3 3 3 . . 1 1 1 1 1 . 6 13 14 14 3 4 1 1 1 1 3 1 1 . Corruption Purged 8 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 2 . Effects 1239 | . . . 7 14 . 36 8 . . . 48 12 12 1 . . 11 5 2 . 2 . 8 446 64 111 140 14 25 6 38 50 123 2 54 . Message Errors 66 | . . . . 3 . 5 1 . . . 5 . 3 1 . . 3 1 . . . . . 17 3 4 5 3 3 1 2 1 2 . 3 . Matter Fused 30 | . . . . . . 1 . . . . . 3 1 . . . . . . . . . . 6 2 4 4 1 . . . 1 7 . . . Heat Flow Errors 38 | . . . . 1 . 1 . . . . 2 2 2 . . . . . . . . . . 11 1 6 5 1 . . . 3 2 . 1 . Energy Discharges 42 | . . . 1 1 . 4 3 . . . 2 1 . . . . 1 . . . . . . 7 1 1 8 1 . . 1 3 6 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 43 | . . . 3 1 . 3 2 . . . 3 1 1 . . . . 2 . . 1 . . 6 1 4 4 . 1 1 2 2 3 . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 35 | . . . . . . . . . . . . . . . . . . . . . . . . 17 6 12 . . . . . . . . . . Targeting Errors 810 | . . . 2 7 . 20 2 . . . 30 5 5 . . . 5 2 2 . 1 . 7 313 33 61 91 7 19 4 29 35 85 1 44 . Weapon Failures 161 | . . . 1 1 . 2 . . . . 6 . . . . . 2 . . . . . 1 62 11 18 23 1 2 . 4 5 18 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 541 | . . 5 16 . 87 204 . . . . 64 . . . . . 17 . . . . . . 115 . . 20 . . . 13 . . . . . Projectiles 15 | . . 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 526 | . . . 6 . 87 204 . . . . 64 . . . . . 17 . . . . . . 115 . . 20 . . . 13 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1524 | . . 30 . . 64 189 . . . . 216 . . . . . 114 . . . . 185 . 558 . . 50 . . . 118 . . . . . Shots 25 | . . 1 . . 3 2 . . . . 3 . . . . . 3 . . . . 4 . 7 . . 1 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | 40 172 193 192 264 109 320 226 240 240 223 335 310 301 . 296 275 275 181 196 188 198 197 188 474 290 290 500 296 304 275 365 335 250 325 176 129 Average Temperature 113 | 20 33 62 62 49 19 123 112 131 152 123 127 130 117 . 126 127 110 96 109 106 106 118 132 127 107 109 135 123 109 120 125 133 108 106 98 94 Received Heat Transfer 5254 | . 258 156 312 171 756 741 18 48 30 12 597 153 63 . 162 42 192 . 9 . 18 81 . 432 54 81 304 24 34 115 108 68 96 56 24 39 Effects 27 | . . . . . . 3 . 3 . . . . . . . . 1 . . . . . . 2 . . 11 . . . 1 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . 2 . . . . 1 . . . . Interference 18 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . 8 . . . . 5 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 22 | . . . . . 12 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 37 | . 11 2 19 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Heat Transferred 14887 | 111 2997 1924 6422 1833 500 500 . . . . 100 . . . . . . . . . . 50 . 450 . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 11 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 10899 | 10 338 372 804 591 1174 4385 . . . . 4308 . . . . . 3697 . . . . 1401 490 4292 . . . . 3942 5539 7493 7898 8561 10059 10899 . Initial 6437 | . 6 73 82 325 113 326 . . . . 132 . . . . . 214 . . . . 56 490 343 . . . . 283 2217 3115 4214 4442 5136 6437 . Average 3081 | 2 177 233 499 345 566 1842 . . . . 1703 . . . . . 1438 . . . . 734 490 2356 . . . . 1941 3410 5058 5762 6357 7926 9597 . Maximum Alert Level 5 | . 1 1 3 2 4 5 . . . . 5 . . . . . 5 . . . . 4 2 5 . . . . 5 5 5 5 5 5 5 . Low Security (%) 5 | 100 63 43 6 17 10 . . . . . 1 . . . . . . . . . . 9 . . . . . . . . . . . . . . Level 1 7 | . 36 56 20 42 7 3 . . . . 9 . . . . . 2 . . . . 15 . . . . . . 5 . . . . . . . Level 2 14 | . . . 57 40 65 16 . . . . 16 . . . . . 15 . . . . 29 100 14 . . . . 8 . . . . . . . Level 3 9 | . . . 15 . 13 22 . . . . 10 . . . . . 41 . . . . 19 . . . . . . 11 . . . . . . . Level 4 6 | . . . . . 3 9 . . . . 9 . . . . . 6 . . . . 27 . 25 . . . . 23 . . . . . . . Level 5 21 | . . . . . . 21 . . . . 30 . . . . . 6 . . . . . . 19 . . . . 15 72 32 22 33 9 33 . High Security 34 | . . . . . . 25 . . . . 21 . . . . . 27 . . . . . . 39 . . . . 35 27 67 77 66 90 66 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 10 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 . . Squads Dispatched 392 | . 5 . 7 3 9 33 . . . . 38 . . . . . 33 . . . . 7 . 33 . . . . 27 32 29 35 28 37 36 . Investigation 47 | . 1 . 5 . 4 4 . . . . 12 . . . . . 6 . . . . 3 . 4 . . . . 2 2 1 . 1 2 . . Extermination 13 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . 2 . . . . 2 3 1 . . . . . Reinforcement 41 | . 4 . 1 3 4 4 . . . . 3 . . . . . 2 . . . . 3 . 3 . . . . 2 5 2 . 2 3 . . Assault 257 | . . . 1 . 1 19 . . . . 21 . . . . . 18 . . . . . . 15 . . . . 18 22 24 35 25 22 36 . Garrison 34 | . . . . . . 3 . . . . 1 . . . . . 6 . . . . 1 . 9 . . . . 3 . 1 . . 10 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . 1 2 . . Haulers Reinforced 10 | . . . . . . 3 . . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 49 | . 2 1 5 3 4 1 . . . . 1 . . . . . 2 . . . . 2 . 3 . . . . 3 1 3 . 1 2 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 3087 | . 28 10 55 29 68 186 9 14 4 15 212 20 18 . 18 18 177 12 16 . 19 51 6 188 14 31 308 19 189 168 205 224 209 237 280 30 Peak Tracking Total 22 | . 3 3 4 5 10 12 3 5 4 4 16 6 4 . 6 6 13 4 9 . 7 7 4 16 4 9 22 9 10 16 13 22 18 16 14 8 Tactical Retreats 36 | . . 1 2 2 5 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 4 . . 4 1 2 6 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 49 | . . . . 2 2 5 . . . . 4 . . . . . 3 . . . . 1 . 5 . . 5 . 6 1 3 3 2 2 5 . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . 1 . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 160 | . 2 1 6 7 6 21 . 1 1 . 24 1 . . 1 . 15 1 . . . 6 . 32 1 1 6 . . 4 2 4 6 2 5 4 Max in Single Turn 19 | . 1 1 1 1 3 9 . 1 1 . 5 1 . . 1 . 4 1 . . . 2 . 19 1 1 2 . . 1 1 1 1 1 2 1 Garrison Access 14 | . . . . 1 1 3 . . . . 3 . . . . . 1 . . . . 1 . . . . . . 3 . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 153 | . 6 1 7 10 11 14 3 1 4 . 26 1 1 . . . 17 . 1 4 1 8 . 6 2 1 . . 7 5 3 5 4 4 . . Terminals 94 | . 4 1 5 8 7 7 . . . . 14 1 . . . . 13 . . . 1 6 . 3 1 1 . . 4 4 3 4 4 3 . . Fabricators 9 | . . . . . . 3 . . . . 2 . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 1 1 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . 1 1 3 . . . . 4 . . . . . 3 . . . . 1 . 1 . . . . 3 . . 1 . 1 . . Total Hacks 488 | . 18 3 29 23 44 43 8 1 30 . 78 4 1 . . . 46 . 1 17 3 20 . 16 6 4 . . 26 17 12 16 11 11 . . Successful 293 | . 13 3 15 13 26 21 8 1 30 . 43 4 1 . . . 18 . 1 17 3 7 . 6 6 4 . . 12 12 6 10 7 6 . . Failed 193 | . 5 . 13 10 18 22 . . . . 35 . . . . . 28 . . . . 13 . 10 . . . . 13 5 6 6 4 5 . . Catastrophic 32 | . . . 5 2 2 2 . . . . 5 . . . . . 6 . . . . 1 . 3 . . . . 2 . 2 1 . 1 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 130 | . 11 1 17 10 19 3 . . . . 19 . . . . . 20 . . . . . . 3 . . 1 . 10 2 7 4 2 1 . . Terminals 316 | . 16 3 24 18 35 19 . . . . 44 4 . . . . 34 . . . 3 17 . 9 5 4 . . 21 13 12 15 11 9 . . Fabricators 41 | . . . . . . 18 . . . . 9 . . . . . 5 . . . . . . 5 . . . . . 4 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . 1 3 2 . . . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 22 | . . . 4 . 4 2 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 32 | . . . . 2 2 4 . . . . 5 . . . . . 7 . . . . 2 . 2 . . . . 5 . . 1 . 2 . . Terminal Hacks 197 | . 6 2 8 9 15 6 8 1 30 . 16 4 1 . . . 11 . 1 17 3 5 . 3 6 4 . . 8 9 5 7 7 5 . . Record 45 | . . 1 . . . . 6 . 11 . 1 4 . . . . . . . 5 3 . . . 6 4 . . . . . 4 . . . . Part Schematic 20 | . 1 . 2 . 1 . . . 9 . 1 . . . . . 1 . . 4 . . . . . . . . . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . 3 1 1 1 1 2 . . Open Door 11 | . . . . 3 . . 2 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Level Access Points 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Branch Access Points 6 | . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 17 | . . . 2 4 5 . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Locate Traps 30 | . 1 . 2 2 . 5 . . . . 3 . . . . . 2 . . . . 2 . 2 . . . . 3 2 2 2 2 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 24 | . . . . . . 8 . . . . 6 . . . . . 4 . . . . . . 3 . . . . . 3 . . . . . . Load Schematic 10 | . . . . . . 3 . . . . 2 . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . Build 14 | . . . . . . 5 . . . . 4 . . . . . 2 . . . . . . 1 . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 1 2 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 8 | . 2 . 1 1 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 4 . 4 2 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . 2 . 2 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . 2 . 2 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . 1 1 3 . . . . 3 . . . . . 1 . . . . 1 . . . . . . 3 . . 1 . . . . Seal Access 14 | . . . . 1 1 3 . . . . 3 . . . . . 1 . . . . 1 . . . . . . 3 . . 1 . . . . Unauthorized Hacks 27 | . 5 1 2 2 4 2 . . . . 4 . . . . . 2 . . . . . . . . . . . 1 . 1 2 . 1 . . Terminals 25 | . 5 1 2 2 4 1 . . . . 3 . . . . . 2 . . . . . . . . . . . 1 . 1 2 . 1 . . Track 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 18 | . 2 . 1 2 4 1 . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . 1 2 . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . Used 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Hacking Detections 108 | . 3 . 6 6 8 11 . . . . 22 1 . . . . 14 . . . . 7 . 6 . . . . 6 5 3 4 2 4 . . Full Trace Events 51 | . 3 . 6 1 5 4 . . . . 11 1 . . . . 6 . . . . 3 . 4 . . . . 2 2 1 . . 2 . . Feedback Events 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Corruption 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . 4 . 3 1 . . 9 . 5 . . . . . 1 . . 4 . . . . . . . . . 1 . . . . . . Parts Built 16 | . . . . . . 5 . . . . 2 . . . . . 3 . . . . . . 2 . . . . . 4 . . . . . . Matter 2655 | . . . . . . 930 . . . . 570 . . . . . 431 . . . . . . 212 . . . . . 512 . . . . . . Time 1063 | . . . . . . 464 . . . . 126 . . . . . 111 . . . . . . 106 . . . . . 256 . . . . . . Total Part Build Rating 84 | . . . . . . 15 . . . . 10 . . . . . 15 . . . . . . 12 . . . . . 32 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 479 | . . . . . 479 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . 2 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . 2 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 16 | . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . 1 . 8 Largest Group 7 | . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . 1 . 7 Highest-Rated Group 132 | . . . . . . . . . . . 10 . . 132 . . . . . . . . . . . . . . . . . . . 44 . 98 Highest-Rated Ally 44 | . . . . . . . . . . . 10 . . 31 . . . . . . . . . . . . . . . . . . . 44 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Total Damage 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . . . . 1 1 . 1 . 2 2 2 . 1 . 1 1 . 3 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 37705 | 105 936 459 1263 1139 1442 3015 996 425 107 448 2684 439 426 504 948 598 2166 585 565 144 807 517 77 1454 314 570 2192 363 1941 1756 1165 1223 1021 1037 3464 410 Spaces Moved 47697 | 60 731 486 1154 869 1351 3576 1075 865 187 884 4358 975 941 1043 1457 818 2539 992 961 218 865 581 83 1587 527 930 1663 639 2168 1680 1842 1625 1995 1922 3192 858 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 220 | 55 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41905 | . 566 486 1154 869 1351 3576 1075 865 187 884 2160 . . . 1047 818 2539 992 961 218 865 581 83 1587 527 930 1663 639 2168 1680 1842 1625 1995 1922 3192 858 Flight 5567 | . . . . . . . . . . . 2198 975 941 1043 410 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 52 52 52 52 52 22 38 38 38 38 26 26 26 26 24 52 52 52 52 52 52 52 48 48 48 48 48 48 48 22 22 22 22 22 22 22 Average Speed 40 | 150 79 52 52 79 63 40 38 38 38 38 32 26 26 26 46 52 52 52 52 52 52 52 50 48 48 48 48 48 48 43 22 22 22 22 23 28 Slowest Speed 160 | 160 160 52 112 116 112 52 38 38 42 38 109 26 26 26 60 56 130 52 52 52 52 52 52 52 48 48 48 48 53 60 22 22 87 22 87 87 Overloaded Moves 20 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Exploration Rate (%) 75 | 4 97 95 90 95 96 63 97 79 82 91 86 94 96 82 80 94 62 96 98 61 93 23 76 41 67 80 59 94 57 97 50 96 64 46 73 33 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 11 | . . 1 . . . . . 1 1 . . 3 . 2 . . . . . 3 . . . . . . . . . . . . . . . . Known Exits Taken 31 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 40 | . . 3 . . . . 4 4 . 5 . 2 6 3 . 1 . 2 3 . 1 . . . 1 3 . 2 . . . . . . . . Spaces Dug 11 | . . . . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 2 . 4 . Terrain Destroyed 651 | . . 25 43 26 83 73 . . . 2 80 1 . 3 . . 41 . . . . 37 . 36 . . 103 . . . 18 11 2 1 66 . Melee 5 | . . . . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 121 | . . . . . . . . . . 2 1 . . . . . 1 . . . . 1 . . . . 90 . . . . 11 2 1 12 . AOE 525 | . . 25 43 25 83 73 . . . . 79 . . . . . 40 . . . . 36 . 36 . . 13 . . . 18 . . . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 65507 | 67 909 606 1574 1142 1762 4934 1658 953 218 989 5547 1149 1115 1261 1723 974 3328 1054 1020 246 1215 773 114 2328 592 1064 3157 700 3116 2758 2673 2552 2614 2608 5979 1035 Wait 8902 | . 45 55 225 114 166 765 554 34 5 33 620 100 117 199 128 98 382 25 27 6 300 28 . 217 17 22 649 18 454 596 325 282 124 131 2021 20 Move 47649 | 59 730 485 1153 868 1350 3575 1074 864 186 883 4353 974 940 1042 1456 817 2538 991 960 217 864 581 82 1586 526 929 1660 638 2167 1678 1838 1624 1994 1921 3188 858 Hop 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | . 4 . 3 2 5 9 . . . 3 16 1 . 1 8 . 8 . . . . 1 . 3 . . 2 1 15 13 3 3 9 4 8 5 Fast Attach 346 | 5 12 . 15 14 9 25 5 . 6 . 9 2 3 2 24 1 11 . . 8 2 5 3 8 2 1 7 . 25 20 4 25 35 15 31 12 Attach 44 | . . . 1 1 1 2 . . . . 3 2 1 . . . . . . . . 1 . 1 . . 2 . 3 7 . 4 7 2 5 1 Detach 39 | . . . 1 1 1 4 . . . . 3 1 1 . . . . . . . . 1 . . . . 3 . 5 7 . 4 3 2 2 . Swap 115 | . . 2 10 12 10 8 . . . 1 11 1 3 . 3 . 6 . . . . . . 5 . 3 2 . 9 11 . . . 3 12 3 Drop 407 | . 11 . 17 16 15 32 4 . 6 3 20 2 3 2 31 1 13 . . 6 2 6 3 5 . . 8 . 36 32 4 27 34 19 37 12 Fire 5302 | 3 89 40 102 62 126 334 15 36 15 37 338 35 29 . 36 38 267 32 28 5 32 118 15 306 31 69 506 30 301 261 363 366 297 378 469 93 Melee 32 | . . . . 13 . . . . . . . 2 . 14 . . . . . . . . . . . . . . . 3 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 328 | . . . . 13 . 11 . . . . . . . . . . 2 . . . . . . . . . 2 . 7 29 3 95 28 41 97 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2214 | . 18 24 47 26 79 169 6 19 . 29 172 29 18 1 37 19 101 6 5 4 15 32 11 197 16 40 316 13 94 101 133 122 83 92 109 31 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Upgraded with Weapon slot (x1) 483 | -10/Materials | Identified exit to Mines 617 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Build established: Gunner 658 | -10/Materials | Reached level 2 678 | -10/Materials | Upgraded with Utility slot (x1) 699 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Identified exit to Materials 852 | -10/Materials | Discovered exit to Materials (range 7) 1026 | -10/Materials | Upgraded with Propulsion slot (x1) 1042 | -10/Materials | Entered Mines 1135 | -10/Mines | Discovered exit to Materials (range 12) 1156 | -10/Mines | Reached level 3 1189 | -10/Mines | Learned Materials garrison access intel 1296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1297 | -10/Mines | Learned 2 Materials zone layouts 1321 | -10/Mines | Learned location of Storage (-9) 1494 | -10/Mines | Discovered exit to Materials (range 8) 1501 | -10/Mines | Entered Materials 1502 | -9/Materials | Identified exit to Storage 1503 | -9/Materials | Reached level 4 1551 | -9/Materials | Reached level 5 1918 | -9/Materials | Reached level 6 1934 | -9/Materials | Discovered new exit (range 16) 1963 | -9/Materials | Upgraded with Utility slot (x1) 1963 | -9/Materials | Upgraded with Weapon slot (x1) 2069 | -9/Materials | Central database locked down 2077 | -9/Materials | Discovered new exit (range 6) 2092 | -9/Materials | Identified exit to Mines 2163 | -9/Materials | Reached level 7 2408 | -9/Materials | Discovered new exit (range 15) 2415 | -9/Materials | Identified exit to Materials 2508 | -9/Materials | Reached level 8 2600 | -9/Materials | Upgraded with Power slot (x1) 2701 | -9/Materials | First assault squad dispatched 2707 | -9/Materials | Discovered exit to Materials (range 8) 2764 | -9/Materials | Entered Storage 2766 | -9/Storage | Reached level 9 3089 | -9/Storage | Build established: Scavenger-Gunner 3533 | -9/Storage | Discovered exit to Materials (range 5) 3650 | -9/Storage | Reached level 10 3903 | -9/Storage | Entered Materials 3904 | -8/Materials | Loaded intel: 1 garrison access location 3905 | -8/Materials | Reached level 11 4280 | -8/Materials | Reached level 12 4303 | -8/Materials | First assault squad dispatched 4337 | -8/Materials | Core integrity fell below 50% 4348 | -8/Materials | Core integrity fell below 20% 4370 | -8/Materials | Destroyed 14 combat bots 4388 | -8/Materials | Discovered new exit (range 16) 4402 | -8/Materials | Reached level 13 4616 | -8/Materials | Discovered new exit (range 13) 4621 | -8/Materials | Identified exit to Factory 4971 | -8/Materials | Discovered exit to Factory (range 10) 5167 | -8/Materials | Build established: Scavenger-Skirmisher 5345 | -8/Materials | Entered Factory 5347 | -7/Factory | Reached level 14 5463 | -7/Factory | Reached level 15 5508 | -7/Factory | Core integrity fell below 50% 5543 | -7/Factory | Discovered new exit (range 21) 5558 | -7/Factory | Identified exit to Factory 5613 | -7/Factory | Found Prototype Launcher 5641 | -7/Factory | Identified Rocket Array 6031 | -7/Factory | Build established: Scavenger-Scout 6045 | -7/Factory | Discovered new exit (range 20) 6106 | -7/Factory | Upgraded with Propulsion slot (x1) 6129 | -7/Factory | Identified exit to Lower Caves 6316 | -7/Factory | Fabricated Enh. Autogun? 6351 | -7/Factory | Upgraded with Weapon slot (x1) 6429 | -7/Factory | Build established: Scout 6467 | -7/Factory | Fabricated Enh. Autogun (x1) 6545 | -7/Factory | First assault squad dispatched 6567 | -7/Factory | Reached level 16 6583 | -7/Factory | Fabricated Enh. Autogun? 6610 | -7/Factory | Garrison activated, responded to threat 6680 | -7/Factory | Destroyed 7 combat bots 6916 | -7/Factory | Fabricated Enh. Autogun (x1) 6942 | -7/Factory | Local fabrication network quarantined 6974 | -7/Factory | Fabricated Enh. Autogun (x1) 6974 | -7/Factory | Upgraded with Weapon slot (x1) 7278 | -7/Factory | Build established: Machinist-Scout 7355 | -7/Factory | Reached level 17 7400 | -7/Factory | Upgraded with Utility slot (x1) 7520 | -7/Factory | Destroyed 8 combat bots 7532 | -7/Factory | Upgraded with Weapon slot (x1) 7590 | -7/Factory | High security lockdown imminent 7670 | -7/Factory | High security lockdown engaged 7807 | -7/Factory | Destroyed 23 combat bots 7843 | -7/Factory | Reached level 18 7892 | -7/Factory | Destroyed 21 combat bots 8043 | -7/Factory | Destroyed 18 combat bots 8046 | -7/Factory | Sterilization system engaged 8046 | -7/Factory | Non-combat units ordered to evacuate 8146 | -7/Factory | Combat units ordered to evacuate 8346 | -7/Factory | Ambient heat levels rising (+10) 8360 | -7/Factory | Entered Lower Caves 8392 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8485 | -7/Lower Caves | Attacked by a faux Warlord 9080 | -7/Lower Caves | Upgraded with Utility slot (x1) 9101 | -7/Lower Caves | Learned location of 1 exit from Factory 9184 | -7/Lower Caves | Learned location of 1 exit from Research 9184 | -7/Lower Caves | Learned Research garrison access intel 9203 | -7/Lower Caves | Discovered new exit (range 22) 9211 | -7/Lower Caves | Identified exit to Lower Caves 9356 | -7/Lower Caves | Entered another Lower Caves area 9363 | -7/Lower Caves | Discovered exit to Factory (range 21) 9365 | -7/Lower Caves | Encountered a Warlord checkpoint 9379 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9555 | -7/Lower Caves | Spotted B-75 Beast 9565 | -7/Lower Caves | Destroyed B-75 Beast 9679 | -7/Lower Caves | Discovered new exit (range 5) 9685 | -7/Lower Caves | Identified exit to Data Miner 9781 | -7/Lower Caves | Entered Data Miner 9781 | -7/Data Miner | Discovered new exit (range 6) 9786 | -7/Data Miner | Met Data Miner 9796 | -7/Data Miner | Learned location of Section 7 (-2) 9796 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9802 | -7/Data Miner | Received God Mode back door access code from Data Miner 9810 | -7/Data Miner | Data Conduit disabled 9845 | -7/Data Miner | Found Prototype Device 9845 | -7/Data Miner | Identified Exp. Thermal Shield 9887 | -7/Data Miner | Identified exit to Proximity Caves 9888 | -7/Data Miner | Entered Proximity Caves 9890 | -6/Proximity Caves | Reached level 19 9894 | -6/Proximity Caves | Spotted B-75 Beast 9903 | -6/Proximity Caves | Destroyed B-75 Beast 10017 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10155 | -6/Proximity Caves | Destroyed 10 combat bots 10180 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10209 | -6/Proximity Caves | Learned Factory emergency access door positions 10336 | -6/Proximity Caves | Entered Factory 10337 | -6/Factory | Identified exit to Lower Caves 10338 | -6/Factory | Reached level 20 10560 | -6/Factory | Upgraded with Utility slot (x1) 10861 | -6/Factory | Garrison activated, responded to threat 11036 | -6/Factory | First assault squad dispatched 11180 | -6/Factory | Spotted B-75 Beast 11183 | -6/Factory | Destroyed B-75 Beast 11213 | -6/Factory | Reached level 21 11356 | -6/Factory | Discovered new exit (range 21) 11369 | -6/Factory | Identified exit to Factory 11552 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 11584 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 11636 | -6/Factory | Local fabrication network quarantined 11748 | -6/Factory | Discovered exit to Factory (range 20) 12452 | -6/Factory | High security lockdown imminent 12532 | -6/Factory | High security lockdown engaged 12653 | -6/Factory | Reached level 22 12690 | -6/Factory | Destroyed 21 combat bots 12784 | -6/Factory | Destroyed 17 combat bots 12839 | -6/Factory | Sterilization system engaged 12839 | -6/Factory | Non-combat units ordered to evacuate 12917 | -6/Factory | Core integrity fell below 50% 12939 | -6/Factory | Combat units ordered to evacuate 12944 | -6/Factory | Destroyed 26 combat bots 13020 | -6/Factory | Entered Lower Caves 13022 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13054 | -6/Lower Caves | Spotted B-75 Beast 13059 | -6/Lower Caves | Destroyed 8 combat bots 13059 | -6/Lower Caves | Destroyed B-75 Beast 13090 | -6/Lower Caves | Attracted the attention of an 0b10 base 13121 | -6/Lower Caves | Destroyed 7 combat bots 13125 | -6/Lower Caves | Learned location of Armory (-4) 13160 | -6/Lower Caves | Learned 12 Factory zone layouts 13204 | -6/Lower Caves | Encountered a Warlord checkpoint 13204 | -6/Lower Caves | Destroyed 7 combat bots 13261 | -6/Lower Caves | Discovered new exit (range 15) 13265 | -6/Lower Caves | Identified exit to Lower Caves 13271 | -6/Lower Caves | Learned location of Zion (-6) 13426 | -6/Lower Caves | Found Alien Artifact 13426 | -6/Lower Caves | Identified Core Expander 13426 | -6/Lower Caves | Installed Core Expander, added new Power slot 13459 | -6/Lower Caves | Entered another Lower Caves area 13467 | -6/Lower Caves | Upgraded with Utility slot (x1) 13569 | -6/Lower Caves | Discovered exit to Factory (range 6) 13613 | -6/Lower Caves | Learned Factory security intel 13685 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13709 | -6/Lower Caves | Destroyed 9 combat bots 13730 | -6/Lower Caves | Learned location of 1 exit from Factory 13862 | -6/Lower Caves | Discovered new exit (range 8) 13880 | -6/Lower Caves | Identified exit to Zion 13885 | -6/Lower Caves | Entered Zion 13891 | -6/Zion | Given the Hacking Drone Bay 13899 | -6/Zion | Discovered new exit (range 16) 13903 | -6/Zion | Identified exit to Proximity Caves 13924 | -6/Zion | System corruption cleaned by Quarantine Array 13931 | -6/Zion | Identified exit to Deep Caves 13939 | -6/Zion | Given A8's code to call for help 13981 | -6/Zion | Learned location of Quarantine (-2) 13994 | -6/Zion | Gained Derelict followers 14124 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14389 | -6/Zion | Entered Deep Caves 14391 | -6/Deep Caves | Reached level 23 14430 | -6/Deep Caves | Found Surveybot 24 Scanner 14521 | -6/Deep Caves | Attacked by Z-Imprinter 14530 | -6/Deep Caves | Destroyed Z-Imprinter 14581 | -6/Deep Caves | Found Prototype Protection 14581 | -6/Deep Caves | Identified Zio. Weapon Casing 14592 | -6/Deep Caves | Found Prototype Device 14592 | -6/Deep Caves | Identified Zio. Metafield Generator 14697 | -6/Deep Caves | Z-Facility disabled 14855 | -6/Deep Caves | Build established: Scavenger-Scout 15060 | -6/Deep Caves | Discovered new exit (range 6) 15063 | -6/Deep Caves | Identified exit to Proximity Caves 15128 | -6/Deep Caves | Upgraded with Utility slot (x1) 15337 | -6/Deep Caves | Entered Proximity Caves 15594 | -5/Proximity Caves | Spotted B-75 Beast 15600 | -5/Proximity Caves | Destroyed B-75 Beast 15822 | -5/Proximity Caves | Discovered exit to Factory (range 4) 15823 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15851 | -5/Proximity Caves | Learned location of 2 exits from Factory 15935 | -5/Proximity Caves | Entered Factory 15936 | -5/Factory | Identified exit to Upper Caves 15937 | -5/Factory | Identified exit to Factory 15937 | -5/Factory | Identified exit to Extension 15993 | -5/Factory | Reached level 24 16049 | -5/Factory | Destroyed 10 combat bots 16069 | -5/Factory | Garrison activated, responded to threat 16109 | -5/Factory | Fabricated Enh. Autogun? 16318 | -5/Factory | Fabricated Imp. Coolant Injector (x2) 16559 | -5/Factory | Discovered exit to Factory (range 21) 16655 | -5/Factory | Found Prototype Launcher 16669 | -5/Factory | Identified Scatter Rocket Array 16835 | -5/Factory | First assault squad dispatched 17217 | -5/Factory | Destroyed 10 combat bots 17266 | -5/Factory | Garrison activated, responded to threat 17275 | -5/Factory | Discovered exit to Factory (range 21) 17338 | -5/Factory | Destroyed 12 combat bots 17371 | -5/Factory | Reached level 25 17415 | -5/Factory | Upgraded with Utility slot (x1) 17502 | -5/Factory | High security lockdown imminent 17525 | -5/Factory | Destroyed 10 combat bots 17582 | -5/Factory | High security lockdown engaged 17810 | -5/Factory | Destroyed 14 combat bots 17960 | -5/Factory | Sterilization system engaged 17960 | -5/Factory | Non-combat units ordered to evacuate 17979 | -5/Factory | Destroyed 12 combat bots 18035 | -5/Factory | Destroyed 12 combat bots 18060 | -5/Factory | Combat units ordered to evacuate 18097 | -5/Factory | Destroyed 9 combat bots 18101 | -5/Factory | Entered Upper Caves 18270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18301 | -5/Upper Caves | Attracted the attention of an 0b10 base 18326 | -5/Upper Caves | Destroyed 8 combat bots 18335 | -5/Upper Caves | Learned 8 Factory zone layouts 18427 | -5/Upper Caves | Spotted B-75 Beast 18430 | -5/Upper Caves | Destroyed B-75 Beast 18500 | -5/Upper Caves | Discovered new exit (range 9) 18505 | -5/Upper Caves | Identified exit to Upper Caves 18686 | -5/Upper Caves | Entered another Upper Caves area 18716 | -5/Upper Caves | Encountered a Warlord checkpoint 18720 | -5/Upper Caves | Discovered exit to Factory (range 9) 18725 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18729 | -5/Upper Caves | Reached level 26 18754 | -5/Upper Caves | Destroyed 9 combat bots 18777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19153 | -5/Upper Caves | Learned Factory interactive machine intel 19162 | -5/Upper Caves | Discovered new exit (range 6) 19167 | -5/Upper Caves | Identified exit to Zhirov 19251 | -5/Upper Caves | Entered Zhirov 19251 | -5/Zhirov | Discovered new exit (range 3) 19261 | -5/Zhirov | Met Zhirov 19281 | -5/Zhirov | Learned location of Testing (-3) 19281 | -5/Zhirov | Learned location of Command (-1) 19284 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19295 | -5/Zhirov | Found Alien Artifact 19295 | -5/Zhirov | Identified Integrated Reactor 19295 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19304 | -5/Zhirov | Found Alien Artifact 19304 | -5/Zhirov | Identified Transdimensional Reconstructor 19304 | -5/Zhirov | Warped through subspace 19392 | -5/Zhirov | Identified exit to Proximity Caves 19395 | -5/Zhirov | Entered Proximity Caves 19445 | -4/Proximity Caves | Attracted the attention of an 0b10 base 19451 | -4/Proximity Caves | Learned 8 Research zone layouts 19451 | -4/Proximity Caves | Learned Research garrison access intel 19470 | -4/Proximity Caves | Destroyed 7 combat bots 19824 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19865 | -4/Proximity Caves | Learned Research emergency access door positions 19996 | -4/Proximity Caves | Discovered exit to Factory (range 20) 20133 | -4/Proximity Caves | Learned 8 Research zone layouts 20134 | -4/Proximity Caves | Learned 4 Research zone layouts 20202 | -4/Proximity Caves | Entered Factory 20203 | -4/Factory | Identified exit to Armory 20205 | -4/Factory | Loaded intel: 44 interactive machine locations 20290 | -4/Factory | Reached level 27 20299 | -4/Factory | Found Prototype Processor 20309 | -4/Factory | Identified Exp. Melee Analysis Suite 20313 | -4/Factory | Destroyed 9 combat bots 20384 | -4/Factory | Identified exit to Upper Caves 20398 | -4/Factory | Garrison activated, responded to threat 20457 | -4/Factory | Identified exit to Research 20492 | -4/Factory | Spotted B-86 Titan 20571 | -4/Factory | Destroyed B-86 Titan 20594 | -4/Factory | Destroyed 19 combat bots 20666 | -4/Factory | Destroyed 7 combat bots 20719 | -4/Factory | Sucked down chute 20719 | -4/Factory | Entered Waste 20734 | -4/Waste | EMP discharged 20742 | -4/Waste | Spotted C-40 Crusher 20742 | -4/Waste | Spotted C-40 Crusher 20743 | -4/Waste | Destroyed C-40 Crusher 20745 | -4/Waste | Destroyed C-40 Crusher 20747 | -4/Waste | Spotted C-40 Crusher 20749 | -4/Waste | Spotted C-40 Crusher 20756 | -4/Waste | Destroyed C-40 Crusher 20759 | -4/Waste | Destroyed C-40 Crusher 20761 | -4/Waste | Destroyed C-40 Crusher 20763 | -4/Waste | Destroyed C-40 Crusher 20791 | -4/Waste | Discovered new exit (range 10) 20795 | -4/Waste | Identified exit to Factory 20796 | -4/Waste | Entered Factory 20819 | -4/Factory | Garrison activated, responded to threat 20850 | -4/Factory | Destroyed 7 combat bots 20880 | -4/Factory | System corruption reached 10% 20987 | -4/Factory | Upgraded with Weapon slot (x1) 20998 | -4/Factory | Fabricated Imp. Coolant Injector (x2) 21018 | -4/Factory | Core integrity fell below 50% 21021 | -4/Factory | Core integrity fell below 20% 21045 | -4/Factory | Destroyed 7 combat bots 21046 | -4/Factory | First assault squad dispatched 21195 | -4/Factory | Reached level 28 21270 | -4/Factory | Destroyed 8 combat bots 21290 | -4/Factory | Build established: Machinist-Scout 21321 | -4/Factory | Garrison activated, responded to threat 21530 | -4/Factory | Destroyed 28 combat bots 21676 | -4/Factory | High security lockdown imminent 21700 | -4/Factory | Destroyed 17 combat bots 21756 | -4/Factory | High security lockdown engaged 21793 | -4/Factory | Garrison activated, responded to threat 21877 | -4/Factory | Reached level 29 21902 | -4/Factory | Sterilization system engaged 21902 | -4/Factory | Non-combat units ordered to evacuate 21922 | -4/Factory | Destroyed 41 combat bots 22002 | -4/Factory | Combat units ordered to evacuate 22028 | -4/Factory | Destroyed 13 combat bots 22125 | -4/Factory | Discovered exit to Research (range 9) 22202 | -4/Factory | Ambient heat levels rising (+10) 22250 | -4/Factory | Entered Upper Caves 22312 | -4/Upper Caves | Attracted the attention of an 0b10 base 22336 | -4/Upper Caves | Destroyed 7 combat bots 22341 | -4/Upper Caves | Identified exit to Upper Caves 22341 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 22341 | -4/Upper Caves | Learned location of 1 exit from Factory 22341 | -4/Upper Caves | Learned Extension terminal intel 22507 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22514 | -4/Upper Caves | Build established: Scavenger-Scout 22564 | -4/Upper Caves | Entered another Upper Caves area 22658 | -4/Upper Caves | Attracted the attention of an 0b10 base 22674 | -4/Upper Caves | Learned Extension security intel 22674 | -4/Upper Caves | Learned Research terminal intel 22674 | -4/Upper Caves | Upgraded with Utility slot (x1) 22679 | -4/Upper Caves | Destroyed 14 combat bots 22771 | -4/Upper Caves | Learned Research emergency access door positions 22861 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23113 | -4/Upper Caves | Discovered new exit (range 21) 23121 | -4/Upper Caves | Identified exit to Warlord 23134 | -4/Upper Caves | Entered Warlord 23152 | -4/Warlord | System corruption cleaned by Quarantine Array 23208 | -4/Warlord | Met Warlord 23213 | -4/Warlord | Opened Warlord's prototype stash 23216 | -4/Warlord | Found Prototype Reactor 23216 | -4/Warlord | Identified Vortex Chain Reactor 23233 | -4/Warlord | Warlord's base attacked by MAIN.C 23233 | -4/Warlord | Found Prototype Processor 23297 | -4/Warlord | Identified Spectral Analyzer 23438 | -4/Warlord | Destroyed 13 combat bots 23484 | -4/Warlord | Destroyed 12 combat bots 23510 | -4/Warlord | Warlord forces counterattacked 23513 | -4/Warlord | Build established: Generator-Scout 23582 | -4/Warlord | Spotted Striker 23588 | -4/Warlord | Destroyed Striker 23596 | -4/Warlord | Spotted Striker 23599 | -4/Warlord | Destroyed Striker 23621 | -4/Warlord | Destroyed 9 combat bots 23664 | -4/Warlord | Destroyed 10 combat bots 23681 | -4/Warlord | Discovered new exit (range 8) 23775 | -4/Warlord | Spotted Striker 23833 | -4/Warlord | Spotted Striker 23835 | -4/Warlord | Spotted Executioner 23839 | -4/Warlord | Destroyed Executioner 23849 | -4/Warlord | Destroyed SD-II4(g) 23852 | -4/Warlord | Attacked by Warlord forces 23852 | -4/Warlord | Spotted E7-YPX(g) 23853 | -4/Warlord | Destroyed E7-YPX(g) 23858 | -4/Warlord | Spotted 1D-3KJ(g) 23873 | -4/Warlord | Destroyed 1D-3KJ(g) 23902 | -4/Warlord | Destroyed 18 combat bots 23908 | -4/Warlord | Warlord base infiltrated, sounded retreat 23933 | -4/Warlord | Spotted Executioner 23933 | -4/Warlord | Spotted Striker 23944 | -4/Warlord | Reached level 30 23948 | -4/Warlord | Destroyed Striker 23949 | -4/Warlord | Destroyed Executioner 23974 | -4/Warlord | Destroyed 17 combat bots 24007 | -4/Warlord | Spotted Z8-YCU(B) 24007 | -4/Warlord | Spotted H0-GU4(K) 24007 | -4/Warlord | Spotted DH-FH7(K) 24012 | -4/Warlord | Destroyed DH-FH7(K) 24015 | -4/Warlord | Destroyed H0-GU4(K) 24020 | -4/Warlord | Destroyed Warlord 24024 | -4/Warlord | Spotted SC-B8P(B) 24042 | -4/Warlord | Destroyed 7 combat bots 24047 | -4/Warlord | Spotted Striker 24063 | -4/Warlord | Destroyed Striker 24091 | -4/Warlord | Spotted Executioner 24099 | -4/Warlord | Destroyed 10 combat bots 24124 | -4/Warlord | Destroyed Z8-YCU(B) 24133 | -4/Warlord | Spotted Striker 24133 | -4/Warlord | Spotted Striker 24133 | -4/Warlord | Spotted Executioner 24135 | -4/Warlord | Spotted Striker 24136 | -4/Warlord | Destroyed Executioner 24150 | -4/Warlord | Destroyed Striker 24151 | -4/Warlord | Destroyed Striker 24160 | -4/Warlord | Destroyed SC-B8P(B) 24183 | -4/Warlord | Destroyed 24 combat bots 24249 | -4/Warlord | Spotted Executioner 24255 | -4/Warlord | Destroyed Executioner 24302 | -4/Warlord | Destroyed 18 combat bots 24310 | -4/Warlord | Spotted Striker 24313 | -4/Warlord | Spotted Executioner 24324 | -4/Warlord | Destroyed Executioner 24329 | -4/Warlord | Destroyed Striker 24347 | -4/Warlord | Spotted Executioner 24350 | -4/Warlord | Destroyed Executioner 24384 | -4/Warlord | Spotted Striker 24395 | -4/Warlord | Destroyed Striker 24414 | -4/Warlord | Spotted Executioner 24415 | -4/Warlord | Destroyed Executioner 24444 | -4/Warlord | Destroyed 34 combat bots 24456 | -4/Warlord | Spotted Striker 24460 | -4/Warlord | Destroyed Striker 24472 | -4/Warlord | Spotted Striker 24475 | -4/Warlord | Spotted Striker 24476 | -4/Warlord | Spotted Striker 24477 | -4/Warlord | Destroyed Striker 24484 | -4/Warlord | Destroyed Striker 24488 | -4/Warlord | Destroyed Striker 24561 | -4/Warlord | Spotted Executioner 24565 | -4/Warlord | Destroyed Executioner 24586 | -4/Warlord | Spotted Striker 24587 | -4/Warlord | Destroyed Striker 24668 | -4/Warlord | Spotted B-90 Cyclops 24669 | -4/Warlord | Spotted Striker 24670 | -4/Warlord | Destroyed 58 combat bots 24670 | -4/Warlord | Destroyed B-90 Cyclops 24672 | -4/Warlord | Destroyed Striker 24674 | -4/Warlord | Spotted B-86 Titan 24684 | -4/Warlord | Destroyed B-86 Titan 24701 | -4/Warlord | Spotted B-90 Cyclops 24707 | -4/Warlord | Spotted Striker 24710 | -4/Warlord | Spotted Striker 24715 | -4/Warlord | Destroyed B-90 Cyclops 24716 | -4/Warlord | Spotted Executioner 24722 | -4/Warlord | Destroyed Striker 24736 | -4/Warlord | Destroyed Striker 24747 | -4/Warlord | Destroyed Executioner 24773 | -4/Warlord | Spotted Executioner 24778 | -4/Warlord | Destroyed Executioner 24800 | -4/Warlord | Destroyed 30 combat bots 24825 | -4/Warlord | Identified exit to Proximity Caves 24924 | -4/Warlord | Spotted Striker 24926 | -4/Warlord | Destroyed Striker 25326 | -4/Warlord | Entered Proximity Caves 25415 | -3/Proximity Caves | Reached level 31 25605 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25634 | -3/Proximity Caves | Destroyed 9 combat bots 25665 | -3/Proximity Caves | Discovered exit to Research (range 8) 25689 | -3/Proximity Caves | Entered Research 25690 | -3/Research | Identified exit to Testing 25691 | -3/Research | Identified exit to Research 25693 | -3/Research | Loaded intel: 19 terminal locations 25694 | -3/Research | Loaded intel: 4 garrison access locations 25741 | -3/Research | Found Prototype Launcher 25745 | -3/Research | Identified Mni. Smartbomb Launcher 25835 | -3/Research | Destroyed 13 combat bots 25939 | -3/Research | First assault squad dispatched 25959 | -3/Research | Spotted B-86 Titan 25964 | -3/Research | Destroyed B-86 Titan 26014 | -3/Research | Garrison activated, responded to threat 26062 | -3/Research | Destroyed 12 combat bots 26171 | -3/Research | Spotted B-86 Titan 26190 | -3/Research | Discovered exit to Research (range 6) 26245 | -3/Research | Destroyed 14 combat bots 26248 | -3/Research | Destroyed B-86 Titan 26495 | -3/Research | Central database locked down 26510 | -3/Research | Found Prototype Device 26518 | -3/Research | Identified EM Dispersion Field 26646 | -3/Research | Found Prototype Slashing Weapon 26650 | -3/Research | Identified Vibroblade 26783 | -3/Research | Garrison activated, responded to threat 26784 | -3/Research | Destroyed 15 combat bots 26947 | -3/Research | Garrison activated, responded to threat 26948 | -3/Research | Reached level 32 26948 | -3/Research | High security lockdown imminent 27018 | -3/Research | Destroyed 10 combat bots 27028 | -3/Research | High security lockdown engaged 27167 | -3/Research | Destroyed 10 combat bots 27216 | -3/Research | Spotted Investigator 27219 | -3/Research | Destroyed Investigator 27267 | -3/Research | Destroyed 18 combat bots 27324 | -3/Research | Spotted Striker 27327 | -3/Research | Destroyed Striker 27337 | -3/Research | Spotted Executioner 27339 | -3/Research | Destroyed Executioner 27344 | -3/Research | Sterilization system engaged 27344 | -3/Research | Non-combat units ordered to evacuate 27362 | -3/Research | Destroyed 8 combat bots 27398 | -3/Research | Destroyed Executioner 27437 | -3/Research | Destroyed 12 combat bots 27444 | -3/Research | Combat units ordered to evacuate 27457 | -3/Research | Spotted Executioner 27458 | -3/Research | Destroyed Executioner 27471 | -3/Research | Found Prototype Processor 27475 | -3/Research | Identified Exp. Core Analyzer 27482 | -3/Research | Destroyed 12 combat bots 27630 | -3/Research | Entered Testing 27754 | -3/Testing | Protovariant out of control (PY-UR5AMF7THS) 27754 | -3/Testing | Unleashed a protovariant (PY-UR5AMF7THS) 27788 | -3/Testing | Destroyed 10 combat bots 27880 | -3/Testing | First assault squad dispatched 27933 | -3/Testing | Discovered exit to Research (range 14) 28252 | -3/Testing | Destroyed 16 combat bots 28398 | -3/Testing | Spotted Striker 28398 | -3/Testing | Spotted Striker 28514 | -3/Testing | Destroyed 9 combat bots 28564 | -3/Testing | Fabricated Cmb. Antigrav System (x2) 28697 | -3/Testing | Fabricated Cmb. Antigrav System (x2) 28736 | -3/Testing | Spotted Alpha 7 28738 | -3/Testing | Destroyed Striker 28741 | -3/Testing | Destroyed Striker 28744 | -3/Testing | Destroyed Alpha 7 28753 | -3/Testing | Found Prototype Processor 28757 | -3/Testing | Identified Exp. Target Analyzer 28765 | -3/Testing | Destroyed 7 combat bots 28899 | -3/Testing | High security lockdown imminent 28964 | -3/Testing | Reached level 33 28979 | -3/Testing | High security lockdown engaged 28989 | -3/Testing | Found Prototype Ballistic Cannon 28989 | -3/Testing | Identified Omega Cannon 29035 | -3/Testing | Local fabrication network quarantined 29096 | -3/Testing | Destroyed 16 combat bots 29122 | -3/Testing | Spotted Executioner 29133 | -3/Testing | Scanned by Researcher 29133 | -3/Testing | Destroyed Investigator 29156 | -3/Testing | Destroyed 15 combat bots 29172 | -3/Testing | Destroyed Executioner 29228 | -3/Testing | Upgraded with Utility slot (x1) 29335 | -3/Testing | Sterilization system engaged 29335 | -3/Testing | Non-combat units ordered to evacuate 29374 | -3/Testing | Destroyed 34 combat bots 29386 | -3/Testing | Entered Research 29388 | -2/Research | Loaded intel: 4 garrison access locations 29548 | -2/Research | Discovered new exit (range 18) 29553 | -2/Research | Identified exit to Quarantine 29562 | -2/Research | Identified exit to Access 29676 | -2/Research | First assault squad dispatched 29753 | -2/Research | Reached level 34 29764 | -2/Research | High security lockdown imminent 29785 | -2/Research | Destroyed 14 combat bots 29840 | -2/Research | Destroyed 10 combat bots 29844 | -2/Research | High security lockdown engaged 29873 | -2/Research | Spotted B-90 Cyclops 30013 | -2/Research | Destroyed 9 combat bots 30075 | -2/Research | Destroyed Striker 30080 | -2/Research | Destroyed Striker 30100 | -2/Research | Destroyed Investigator 30125 | -2/Research | Destroyed 24 combat bots 30172 | -2/Research | Spotted Executioner 30174 | -2/Research | Destroyed Executioner 30201 | -2/Research | Destroyed 7 combat bots 30240 | -2/Research | Spotted Striker 30248 | -2/Research | Destroyed Striker 30266 | -2/Research | Destroyed B-90 Cyclops 30287 | -2/Research | Destroyed 15 combat bots 30355 | -2/Research | Destroyed 9 combat bots 30361 | -2/Research | Garrison activated, responded to threat 30362 | -2/Research | Spotted B-90 Cyclops 30364 | -2/Research | Destroyed B-90 Cyclops 30367 | -2/Research | Spotted Executioner 30367 | -2/Research | Spotted Executioner 30367 | -2/Research | Spotted Executioner 30367 | -2/Research | Destroyed Executioner 30369 | -2/Research | Destroyed Executioner 30371 | -2/Research | Destroyed Executioner 30375 | -2/Research | Spotted Executioner 30380 | -2/Research | Destroyed Executioner 30383 | -2/Research | Sterilization system engaged 30383 | -2/Research | Non-combat units ordered to evacuate 30386 | -2/Research | Spotted Executioner 30389 | -2/Research | Destroyed Executioner 30394 | -2/Research | Spotted B-90 Cyclops 30398 | -2/Research | Reached level 35 30400 | -2/Research | Spotted Striker 30403 | -2/Research | Destroyed Striker 30483 | -2/Research | Combat units ordered to evacuate 30514 | -2/Research | Destroyed 39 combat bots 30551 | -2/Research | Entered Quarantine 30566 | -2/Quarantine | Found Alien Artifact 30566 | -2/Quarantine | Identified Stasis Generator 30613 | -2/Quarantine | Cryocooling Duct disabled 30628 | -2/Quarantine | Ambient heat levels rising (+20) 30628 | -2/Quarantine | Non-combat units ordered to evacuate 30723 | -2/Quarantine | Found Transdimensional Reconstructor 30787 | -2/Quarantine | Destroyed 7 combat bots 30801 | -2/Quarantine | First assault squad dispatched 30832 | -2/Quarantine | High security lockdown imminent 30876 | -2/Quarantine | Discovered exit to Access (range 18) 30883 | -2/Quarantine | Spotted Alpha 7 30886 | -2/Quarantine | Destroyed Alpha 7 30906 | -2/Quarantine | Spotted Fortress 30907 | -2/Quarantine | Destroyed 12 combat bots 30912 | -2/Quarantine | High security lockdown engaged 30919 | -2/Quarantine | Destroyed Fortress 30925 | -2/Quarantine | Found Exp. Force Field 31000 | -2/Quarantine | Destroyed 16 combat bots 31011 | -2/Quarantine | Found Alien Artifact 31011 | -2/Quarantine | Identified Core Reset Matrix 31011 | -2/Quarantine | Used Core Reset Matrix 31015 | -2/Quarantine | Detected hypermatrix surge 31015 | -2/Quarantine | Sensed 8 artifacts in vicinity 31084 | -2/Quarantine | Destroyed Investigator 31106 | -2/Quarantine | Destroyed Striker 31127 | -2/Quarantine | Destroyed 19 combat bots 31206 | -2/Quarantine | Spotted Striker 31208 | -2/Quarantine | Destroyed Executioner 31212 | -2/Quarantine | Spotted Striker 31220 | -2/Quarantine | Destroyed Striker 31232 | -2/Quarantine | Destroyed Striker 31253 | -2/Quarantine | Destroyed Investigator 31297 | -2/Quarantine | Destroyed 23 combat bots 31384 | -2/Quarantine | Spotted Executioner 31386 | -2/Quarantine | Spotted Executioner 31407 | -2/Quarantine | Spotted Striker 31411 | -2/Quarantine | Destroyed Striker 31417 | -2/Quarantine | Destroyed Executioner 31420 | -2/Quarantine | Destroyed Executioner 31436 | -2/Quarantine | Reached level 36 31441 | -2/Quarantine | Destroyed Executioner 31477 | -2/Quarantine | Destroyed 33 combat bots 31650 | -2/Quarantine | Spotted Investigator 31656 | -2/Quarantine | Destroyed Investigator 31664 | -2/Quarantine | Spotted Striker 31664 | -2/Quarantine | Spotted Executioner 31664 | -2/Quarantine | Spotted Striker 31672 | -2/Quarantine | Destroyed Striker 31674 | -2/Quarantine | Destroyed Executioner 31678 | -2/Quarantine | Sterilization system engaged 31678 | -2/Quarantine | Non-combat units ordered to evacuate 31681 | -2/Quarantine | Destroyed Striker 31685 | -2/Quarantine | Spotted Striker 31685 | -2/Quarantine | Spotted Executioner 31698 | -2/Quarantine | Destroyed Striker 31711 | -2/Quarantine | Destroyed Executioner 31753 | -2/Quarantine | Destroyed 39 combat bots 31772 | -2/Quarantine | Discovered new exit (range 6) 31773 | -2/Quarantine | Identified exit to Section 7 31774 | -2/Quarantine | Entered Section 7 31775 | -2/Section 7 | Sensed 21 artifacts in vicinity 31798 | -2/Section 7 | Spotted B-90 Cyclops 31832 | -2/Section 7 | Destroyed B-90 Cyclops 31862 | -2/Section 7 | Spotted B-90 Cyclops 31866 | -2/Section 7 | Destroyed B-90 Cyclops 31887 | -2/Section 7 | Destroyed 13 combat bots 31901 | -2/Section 7 | Found Integrated Dissipator 31901 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31908 | -2/Section 7 | Found Integrity Redistributor 31908 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-16) 31924 | -2/Section 7 | Found Integrated Dissipator 31924 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31934 | -2/Section 7 | Discovered exit to Access (range 10) 31968 | -2/Section 7 | Spotted S7 Guard 31970 | -2/Section 7 | Destroyed S7 Guard 31985 | -2/Section 7 | Found Core Regenerator 31985 | -2/Section 7 | Used Core Regenerator, restored core integrity (+250) 31991 | -2/Section 7 | Destroyed 7 combat bots 32014 | -2/Section 7 | Found Integrated Reactor 32014 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32024 | -2/Section 7 | First assault squad dispatched 32029 | -2/Section 7 | Spotted Executioner 32031 | -2/Section 7 | Spotted Executioner 32034 | -2/Section 7 | Destroyed Executioner 32036 | -2/Section 7 | Destroyed Executioner 32044 | -2/Section 7 | Spotted Alpha 7 32058 | -2/Section 7 | Spotted B-99 Colossus 32064 | -2/Section 7 | Destroyed B-99 Colossus 32088 | -2/Section 7 | Found LRC Insulator 32088 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32090 | -2/Section 7 | Found LRC Matter Compressor 32090 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32092 | -2/Section 7 | Found LRC Storage 32092 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32113 | -2/Section 7 | High security lockdown imminent 32142 | -2/Section 7 | Spotted Alpha 7 32152 | -2/Section 7 | Destroyed Alpha 7 32156 | -2/Section 7 | Destroyed Alpha 7 32177 | -2/Section 7 | Destroyed 20 combat bots 32193 | -2/Section 7 | High security lockdown engaged 32237 | -2/Section 7 | Spotted Executioner 32252 | -2/Section 7 | Destroyed Executioner 32277 | -2/Section 7 | Destroyed 17 combat bots 32296 | -2/Section 7 | Found Prototype Device 32296 | -2/Section 7 | Identified Adv. Kinecellerator 32352 | -2/Section 7 | Destroyed Investigator 32389 | -2/Section 7 | Destroyed 15 combat bots 32523 | -2/Section 7 | Destroyed 12 combat bots 32530 | -2/Section 7 | Build established: Scavenger-Scout 32546 | -2/Section 7 | Spotted Investigator 32548 | -2/Section 7 | Destroyed Investigator 32643 | -2/Section 7 | Destroyed 27 combat bots 32671 | -2/Section 7 | Spotted Striker 32671 | -2/Section 7 | Spotted Striker 32671 | -2/Section 7 | Spotted Executioner 32672 | -2/Section 7 | Destroyed Striker 32673 | -2/Section 7 | Sterilization system engaged 32673 | -2/Section 7 | Non-combat units ordered to evacuate 32677 | -2/Section 7 | Destroyed Striker 32681 | -2/Section 7 | Destroyed Executioner 32694 | -2/Section 7 | Spotted Striker 32696 | -2/Section 7 | Destroyed Striker 32742 | -2/Section 7 | Destroyed 31 combat bots 32773 | -2/Section 7 | Combat units ordered to evacuate 32795 | -2/Section 7 | Entered Access 32797 | -1/Access | Reached level 37 32866 | -1/Access | Spotted B-99 Colossus 32891 | -1/Access | High security lockdown imminent 32898 | -1/Access | Garrison activated, responded to threat 32957 | -1/Access | Spotted B-99 Colossus 32960 | -1/Access | Destroyed 24 combat bots 32962 | -1/Access | Destroyed B-99 Colossus 32971 | -1/Access | High security lockdown engaged 33007 | -1/Access | Garrison activated, responded to threat 33106 | -1/Access | Spotted Striker 33106 | -1/Access | Spotted Striker 33106 | -1/Access | Spotted Striker 33107 | -1/Access | Garrison activated, responded to threat 33109 | -1/Access | Destroyed Striker 33111 | -1/Access | Destroyed Striker 33114 | -1/Access | Destroyed Striker 33219 | -1/Access | Destroyed 53 combat bots 33223 | -1/Access | Spotted B-99 Colossus 33223 | -1/Access | Spotted B-99 Colossus 33250 | -1/Access | Destroyed B-99 Colossus 33257 | -1/Access | Destroyed B-99 Colossus 33296 | -1/Access | Reached level 38 33296 | -1/Access | Spotted Investigator 33303 | -1/Access | Destroyed Investigator 33329 | -1/Access | Destroyed 17 combat bots 33408 | -1/Access | Garrison activated, responded to threat 33439 | -1/Access | Spotted Executioner 33442 | -1/Access | Destroyed Executioner 33448 | -1/Access | Spotted Striker 33448 | -1/Access | Destroyed Striker 33453 | -1/Access | Sterilization system engaged 33501 | -1/Access | Destroyed 34 combat bots 33535 | -1/Access | Spotted Striker 33535 | -1/Access | Spotted Executioner 33537 | -1/Access | Spotted Striker 33538 | -1/Access | Destroyed Executioner 33540 | -1/Access | Destroyed Striker 33543 | -1/Access | Destroyed Striker 33564 | -1/Access | Destroyed 13 combat bots 33572 | -1/Access | Destroyed Investigator 33580 | -1/Access | Spotted Executioner 33582 | -1/Access | Destroyed Executioner 33587 | -1/Access | Spotted Striker 33587 | -1/Access | Spotted Executioner 33589 | -1/Access | Destroyed Executioner 33592 | -1/Access | Destroyed Striker 33613 | -1/Access | Destroyed 17 combat bots 33655 | -1/Access | Destroyed 8 combat bots 33722 | -1/Access | Discovered new exit (range 3) 33753 | -1/Access | Ambient heat levels rising (+10) 33832 | -1/Access | Entered Command 33832 | -1/Command | Spotted B-99 Colossus 33862 | -1/Command | Spotted B-99 Colossus 33913 | -1/Command | High security lockdown imminent 33921 | -1/Command | Build established: Scavenger-Sprinter 33928 | -1/Command | Destroyed B-99 Colossus 33951 | -1/Command | Destroyed B-99 Colossus 33961 | -1/Command | Phase Generator disabled 33993 | -1/Command | High security lockdown engaged 34122 | -1/Command | Destroyed Striker 34143 | -1/Command | Destroyed 17 combat bots 34221 | -1/Command | Spotted Investigator 34230 | -1/Command | Spotted Striker 34230 | -1/Command | Spotted Striker 34231 | -1/Command | Destroyed Striker 34234 | -1/Command | Destroyed Striker 34235 | -1/Command | Reached level 39 34236 | -1/Command | Destroyed Investigator 34274 | -1/Command | Destroyed 19 combat bots 34349 | -1/Command | Destroyed Striker 34372 | -1/Command | Spotted Striker 34372 | -1/Command | Spotted Striker 34372 | -1/Command | Spotted Striker 34373 | -1/Command | Destroyed Striker 34376 | -1/Command | Destroyed Striker 34377 | -1/Command | Destroyed Striker 34398 | -1/Command | Destroyed 25 combat bots 34530 | -1/Command | Spotted Striker 34531 | -1/Command | Spotted Executioner 34532 | -1/Command | Destroyed Striker 34533 | -1/Command | Destroyed Executioner 34534 | -1/Command | Spotted Executioner 34534 | -1/Command | Spotted Executioner 34535 | -1/Command | Destroyed Executioner 34537 | -1/Command | Destroyed Executioner 34553 | -1/Command | Spotted Striker 34556 | -1/Command | Destroyed Executioner 34560 | -1/Command | Spotted Executioner 34563 | -1/Command | Destroyed Striker 34565 | -1/Command | Destroyed Executioner 34573 | -1/Command | Spotted Investigator 34575 | -1/Command | Destroyed Investigator 34602 | -1/Command | Destroyed 29 combat bots 34667 | -1/Command | Destroyed 7 combat bots 34777 | -1/Command | Spotted Executioner 34778 | -1/Command | Destroyed Executioner 34785 | -1/Command | Spotted Executioner 34785 | -1/Command | Destroyed Executioner 34790 | -1/Command | Spotted Striker 34792 | -1/Command | Destroyed Striker 34793 | -1/Command | Spotted Executioner 34794 | -1/Command | Destroyed Executioner 34800 | -1/Command | Spotted Striker 34801 | -1/Command | Destroyed Striker 34804 | -1/Command | Destroyed Striker 34804 | -1/Command | Spotted Executioner 34805 | -1/Command | Destroyed Executioner 34815 | -1/Command | Destroyed Executioner 34821 | -1/Command | Destroyed Striker 34832 | -1/Command | Destroyed Striker 34834 | -1/Command | Spotted Executioner 34834 | -1/Command | Spotted Striker 34836 | -1/Command | Destroyed Striker 34840 | -1/Command | Destroyed Executioner 34862 | -1/Command | Destroyed 34 combat bots 35136 | -1/Command | Destroyed Investigator 35145 | -1/Command | Destroyed Executioner 35149 | -1/Command | Destroyed Striker 35154 | -1/Command | Spotted Executioner 35154 | -1/Command | Destroyed Executioner 35154 | -1/Command | Spotted Striker 35155 | -1/Command | Spotted Striker 35156 | -1/Command | Destroyed Striker 35158 | -1/Command | Destroyed Striker 35160 | -1/Command | Spotted Striker 35162 | -1/Command | Destroyed Striker 35188 | -1/Command | Spotted M Guard 35188 | -1/Command | Spotted M Guard 35188 | -1/Command | Spotted Combat Programmer 35188 | -1/Command | Spotted Combat Programmer 35193 | -1/Command | Destroyed Combat Programmer 35201 | -1/Command | Destroyed Combat Programmer 35216 | -1/Command | Destroyed M Guard 35220 | -1/Command | Destroyed M Guard 35220 | -1/Command | All MAIN.C guards destroyed 35241 | -1/Command | Destroyed 21 combat bots 35243 | -1/Command | Found Prototype Device 35243 | -1/Command | Identified AEGIS Remote Shield 35255 | -1/Command | Found Prototype Reactor 35255 | -1/Command | Identified Zero-point Reactor 36203 | -1/Command | Met MAIN.C 36206 | -1/Command | 0b10 Conduit disabled 36208 | -1/Command | Destroyed MAIN.C Shell 36209 | -1/Command | MAIN.C activated Command garrisons 36218 | -1/Command | Destroyed MAIN.C 36233 | -1/Command | Found Prototype Reactor 36233 | -1/Command | Identified Singularity Reactor 36400 | -1/Command | Discovered new exit (range 8) 36419 | -1/Command | Spotted Striker 36420 | -1/Command | Destroyed Striker 36467 | -1/Command | Spotted B-99 Colossus 36473 | -1/Command | Destroyed B-99 Colossus 36474 | -1/Command | Spotted Alpha 7 36486 | -1/Command | Destroyed Alpha 7 36519 | -1/Command | Spotted Alpha 7 36519 | -1/Command | Spotted Executioner 36523 | -1/Command | Destroyed Alpha 7 36526 | -1/Command | Destroyed Executioner 36532 | -1/Command | Found Prototype Processor 36532 | -1/Command | Identified Exp. Target Analyzer 36541 | -1/Command | Found Prototype Processor 36541 | -1/Command | Identified Exp. Targeting Computer 36547 | -1/Command | Destroyed 11 combat bots 36637 | -1/Command | Discovered new exit (range 15) 37019 | -1/Command | Build established: Scavenger-Scout 37111 | -1/Command | Found Prototype Device 37111 | -1/Command | Identified Exp. Cloaking Device 37113 | -1/Command | Found Prototype Device 37113 | -1/Command | Identified Exp. Phase Shifter 37238 | -1/Command | Warped through subspace to slip node 37238 | -1/Command | Discovered new exit (range 4) 37296 | -1/Command | Entered Access_0 37297 | -1/Access_0 | Sensed 4 artifacts in vicinity 37297 | -1/Access_0 | Met Architect 37298 | -1/Access_0 | Architect warped through subspace 37298 | -1/Access_0 | Reached level 40 37303 | -1/Access_0 | Destroyed A8 37325 | -1/Access_0 | Architect warped through subspace 37338 | -1/Access_0 | Subspace Access Node disabled 37354 | -1/Access_0 | Architect warped through subspace 37368 | -1/Access_0 | Subspace Access Node disabled 37384 | -1/Access_0 | A6 warped into view 37386 | -1/Access_0 | Architect warped through subspace 37395 | -1/Access_0 | Destroyed A6 37413 | -1/Access_0 | Subspace Access Node disabled 37423 | -1/Access_0 | Architect warped through subspace 37440 | -1/Access_0 | Architect warped through subspace 37451 | -1/Access_0 | Architect warped through subspace 37458 | -1/Access_0 | Build established: Generator-Scout 37459 | -1/Access_0 | Subspace Access Node disabled 37529 | -1/Access_0 | Core integrity fell below 50% 37600 | -1/Access_0 | A5 warped into view 37608 | -1/Access_0 | Destroyed A5 37698 | -1/Access_0 | Emitted hypermatrix ping 37702 | -1/Access_0 | Core integrity fell below 20% 37703 | -1/Access_0 | Assembled emerged from beneath the floor 37706 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 37699_ Knocked back. 37699_ Penetrated by HV Slug. 37699_ Knocked back. 37699_ HV Slug penetrates Wall. 37699_ Penetrated by HV Slug. 37699_ Knocked back. 37699_ HV Slug penetrates Wall. 37701_ Penetrated by HV Slug. 37702_ HV Slug penetrates Wall. 37702_ Penetrated by HV Slug. 37703_ Assembled emerge from beneath the floor. 37703_ Slug penetrates Wall. 37703_ HV Slug penetrates Enhanced Hunter. 37703_ Enhanced Hunter suffers critical hit. 37703_ HV Slug penetrates as-38874. 37703_ as-38874 destroyed. 37703_ HV Slug penetrates Wall. 37704_ Penetrated by HV Slug. 37704_ Lrn. Tractor Beam severed. 37705_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | #?##?####?#??###??? # ### ############# | | ?????#???#####??#? ?##? ################### | | ????##??##?#?###?# ??### ################### | | ????#???######?##?? ###### ? ################## | | ????#?##???#?## ? ##### ################### | | ?????###??#??# ? #################### | | ??????##?#? ?? ? #################### | | ??????????? ##? ### #### ################### | | ?????#???##?#######? #### ################### | | ??#???????# ##?##### ####################### | | ???#????###???#?##### ##### ##### ######### # | | ????? ?? ? ??#?###?## #####"##### ###### #" | | ?????#?##?#??######## ###### ### ##### | | ???# ?#####?#?###### ?###### ####### | | #??# ####?#?##??############" ####### "" # | | #### ###?#####?##?####?#####" ### "" ""#"" | | #?## ?####### ? #### ### """"" | | ?#?#?#??#??## ? ? #### #""" *] !!! | | ### ###?#### #### #####" ""!!!!!]= | | ?? ####### ##### ### "" ";;;;###### | | #? ##?#?# ? ? ?##### #####" ; ## ##### | | ###? ?? ####;## ### ;########### | | ?# ? ##?## ## ## ;#;; 0 ;############ | | # ? ? ##### # ## a;a;; ;############# | | ## ###### # ;;! a; ;########### | | ??#? ################ @ aa;; ;;########### # | | ### ### ##### ha;; # ############# # | | ?? ## #### ###### a;;;# ############# # | | ## ## # # ### h ; # ######### # | | #### ??## ## # ## ; ########## # | | #### ### # ## ;#;;#;############### # | | #### ### " ### ## ############## # | | ######## "#### # ##################### # | | ######## ""#### # # ###### | | ?###### " ### ## #### ##### == !! [[ !! !! | | ###"#" ""#### ##### == !! [[ !! !! | | ""! ! """####### ##### | | !]=!!! #### ## #### ]] !! // !! ]] | | ! !! %"" #### #### ]] !! // !! ]] ! | | "#!*!=## ##### #### ## = | | ?## ## ##### ##### ## !! !! !! !! !! = | | ##" ### ############# # !! !! !! !! !! | | # ## "### ############ # | | ##### "##########?########## ##############"#### | | ?###" "###################### ############ ###### | | ##### "################ #### ### ##### ###### | | ##?## "#?##?########### #### ###### | | ####" ##############" ""## ######### | | "" ########### "" ########### | | "" ###?#?##### "" ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 269 Coolant Potential 300 Energy Generation 103 Energy Capacity 1950 Matter Stores 625 Matter Capacity 1125 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 510 Additional Mass Support 12 Resistance: EM 25 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Enh. Autogun | x1 | -5/Factory Imp. Coolant Injector | x2 | -5/Factory Imp. Coolant Injector | x2 | -4/Factory Cmb. Antigrav System | x2 | -3/Testing Cmb. Antigrav System | x2 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Stasis Generator Core Reset Matrix Integrated Dissipator Integrity Redistributor Core Regenerator LRC Insulator LRC Matter Compressor LRC Storage Achievements -------------- Gun Specialist Most Wanted Origins Rampage Whoosh! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 39 | . 1 1 5 2 3 5 . . . 1 3 . . . 1 . 2 . 1 . . 1 . 2 . . 1 1 1 1 2 1 . 2 1 1 XP Earned 61680 | 3000 2155 2050 7166 2385 5270 7270 174 411 105 1169 4092 339 325 57 155 858 3171 243 201 50 743 1438 32 2370 181 318 1954 444 2086 1116 2938 1507 942 2591 2059 315 XP Spent 57925 | 1000 2560 . 2900 800 7835 10900 1400 . . . 2550 . 3000 . 2300 . 2600 . . . . . . 2300 . 2900 3270 . . 3200 1500 . 4290 1100 1520 . Upgrades 96 | 2 7 . 4 3 27 11 1 . . . 3 . 2 . 1 . 1 . . . . . . 1 . 1 7 . . 1 1 . 18 1 4 . Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . 1 . 1 . . 1 1 . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Weapon Slot 7 | 1 1 . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Core Integrity 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Heat Dissipation 19 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 4 . Matter Storage 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . Sight Range 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Ranged Accuracy 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Hack Attack % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 44295 | . 130 222 442 195 751 2214 248 251 80 207 2669 438 218 . 222 294 3021 348 402 129 307 865 81 2770 308 770 4828 593 2828 1910 3470 3070 2892 3305 3190 627 Integrity Restored 42573 | . 390 464 877 554 1570 3406 78 351 . 572 3177 574 353 1 724 320 1813 86 63 57 241 592 233 4107 294 703 6603 199 1654 1819 2500 2515 1449 1599 1931 704 Core 28321 | . 390 353 731 451 1265 2536 44 232 . 379 2056 426 231 . 439 198 924 40 15 51 161 374 139 2656 143 456 4423 115 696 1102 1454 1508 932 1240 1479 682 Parts 14252 | . . 111 146 103 305 870 34 119 . 193 1121 148 122 1 285 122 889 46 48 6 80 218 94 1451 151 247 2180 84 958 717 1046 1007 517 359 452 22 Protomatter Decayed 32143 | . . 41 138 7 104 959 216 126 80 56 1266 193 97 78 26 185 2176 316 378 . 220 530 . 1290 113 456 4030 407 2281 1454 2393 1929 2022 2771 5471 334 Game ------ Seed CompositeRefineryDevice Manual? 0 Play Time 10:53:51 Cumulative 197.8 hours Start 2021.06.15 @ 01:01:50 End 2021.06.17 @ 00:57:28 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 40 Adventurer 0 Explorer 1 Win Type - Total 11 Types 3/2/1/1/0/0/3/1/0 Lore% 67 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f91f59ac-4fc9-4042-ba65-df68859fe501