Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 21:43:46 Player: RNGesus Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (394) 1970 Value Destroyed (13437) 13437 Prototype IDs (142) 2840 Alien Tech Used (10) 2000 Bonus (9405) 9405 TOTAL SCORE: 42352 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 398 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1384 Met Warlord at Research 2000 Met MAIN.C 5000 Friendly Fire -1906 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 700/700 System Corruption 20% Temperature Cool (9) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Graphene Brace Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Potential Cannon Core Stripper Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Particle Charger Advanced Transmission Jammer Heavy Regenerative Plating Graphene Brace System Mapper Deep Network Scanner > --- WEAPON ----------- Compact HERF Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Cooling System Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Centrium Medium Armor Plating Advanced Thermal Shield Subatomic Replicator Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Compact Linear Accelerator Advanced Micro-nuke Launcher Field Lobotomy Kit Core Stripper [Rating: 235] Favorites ----------- Power Vortex Chain Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Ghost Barrier Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Light Armor Plating Artifact Core Physics Calibrator Weapon CR-A16's Pointy Stick Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . Utility 10 | . . . 1 . . . 2 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 541 | 6 5 5 14 . 6 7 45 28 13 27 6 4 . 22 . 26 2 . 5 . 39 4 25 2 . 5 1 17 2 27 . 2 8 2 10 24 50 16 53 5 28 Power 50 | 1 . 1 . . . 1 3 1 3 1 . . . 2 . 5 . . . . 8 . 2 . . . . 1 . 5 . . 4 . . 1 1 . 6 . 4 Engine 10 | 1 . 1 . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 3 . 1 1 . . . 2 . 4 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Reactor 27 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . 2 . . . . 1 . 4 . . 4 . . 1 1 . 6 . 4 Propulsion 103 | 2 . . 4 . 4 3 18 6 4 5 . . . 5 . 1 . . . . 7 4 3 . . 1 . 8 . 4 . . . . 1 2 4 6 10 . 1 Treads 30 | 2 . . 4 . 2 2 15 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 . 4 . . . . 1 2 4 6 9 . 1 Flight 33 | . . . . . 1 . . 1 4 5 . . . 5 . 1 . . . . 7 4 3 . . 1 . 1 . . . . . . . . . . . . . Utility 180 | 1 2 . 4 . . 1 8 7 2 11 4 . . 11 . 6 1 . 1 . 6 . 7 . . 4 1 3 2 8 . . 3 2 6 9 25 10 17 4 14 Device 114 | . . . . . . 1 2 4 . 7 3 . . 5 . 5 1 . 1 . 4 . 4 . . 4 1 3 2 5 . . 2 1 3 8 19 9 9 1 10 Storage 13 | 1 1 . 1 . . . 1 1 1 . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . 1 . 1 Processor 18 | . . . 1 . . . 1 1 . 2 1 . . 4 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 1 1 Hackware 9 | . . . . . . . . . 1 2 . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Protection 21 | . 1 . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 . 5 1 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 Weapon 208 | 2 3 4 6 . 2 2 16 14 4 10 2 4 . 4 . 14 1 . 4 . 18 . 13 2 . . . 5 . 10 . 2 1 . 3 12 20 . 20 1 9 Energy Gun 17 | 1 . . 4 . . 1 2 . 1 1 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Energy Cannon 63 | . . . 1 . 1 1 3 5 . 3 . . . 1 . 6 . . . . 5 . 4 1 . . . 5 . 4 . 1 . . 1 6 6 . 3 1 5 Ballistic Gun 18 | 1 2 3 . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 37 | . 1 1 1 . 1 . 3 4 1 1 1 1 . 3 . 2 . . . . 2 . 4 . . . . . . 6 . 1 1 . . . . . 2 . 1 Special Weapon 11 | . . . . . . . . 1 1 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon 29 | . . . . . . . . 1 1 1 1 1 . . . 3 1 . 1 . 7 . 5 . . . . . . . . . . . . 2 4 . . . 1 Slashing Weapon 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 9 . 10 . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . 1 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 2 . 1 1 . 7 . 1 . . . 1 . 2 . . 1 . 1 2 1 . . 4 . 2 . 1 . . 2 . 1 4 3 2 16 . 1 Corrupted Parts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 23 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Parts Lost 64 | . 2 3 2 . . 3 15 1 3 . 1 . . 1 . 1 . . . . 1 . . . . 1 1 . . . . . . . 2 . 6 . 1 . 20 Power 11 | . 1 . . . . 1 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 19 | . . . 2 . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 Utility 22 | . . 1 . . . 1 5 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 . 1 . 6 Weapon 12 | . 1 2 . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Highest Loss Streak 20 | . 1 3 2 . . 2 3 1 3 . 1 . . 1 . 1 . . . . 1 . . . . 1 1 . . . . . . . 1 . 2 . 1 . 20 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 85 95 100 100 88 95 95 84 98 90 88 100 97 100 98 93 93 93 93 90 88 93 94 94 93 91 90 94 99 100 100 94 100 99 91 88 90 92 92 84 Engine 2 | . 12 10 11 11 11 11 . . . . . . . . . . . . . . 4 5 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 8 5 . 7 7 7 7 5 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 6 . . . . . . . . . . . . . 2 5 5 5 5 4 5 8 10 10 10 10 8 4 4 4 6 8 7 Treads 9 | . 28 28 32 33 32 22 21 29 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 31 31 31 31 31 31 33 32 31 33 33 32 30 Flight 8 | . . . . . . . . . 11 30 30 30 30 25 26 25 26 26 26 26 21 17 22 23 23 23 23 4 . . . . . . . . . . . . . Device 10 | . . . . . . 10 17 8 7 10 9 15 15 17 13 13 13 13 13 13 10 11 10 11 11 10 11 9 10 10 10 10 10 10 8 13 13 15 16 17 15 Storage 6 | . 14 14 11 11 11 11 9 7 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . 9 11 11 11 9 17 17 16 16 15 15 13 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 9 13 11 10 15 Hackware 11 | . . . . . . . . . 4 9 7 7 7 14 20 20 20 20 20 20 23 23 23 23 23 23 23 21 21 21 21 21 21 21 19 19 16 14 12 8 . Protection 2 | . 11 4 7 11 11 . 6 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 3 Energy Gun 1 | . 1 . 8 11 10 10 1 . . . 1 . . . . . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 2 11 11 . 2 2 1 . . . . . . . . . . . 1 . . . . . . 4 5 4 . . . . . 1 . . . 4 3 Ballistic Gun 3 | . 26 27 9 . . . 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . 3 1 1 . 5 . 7 6 6 5 . . . . . . 1 5 5 5 3 . . . 5 4 . 5 4 . . . . . . Impact Weapon 1 | . . . . . . . . . . 6 2 . 7 6 6 5 2 6 1 . 2 5 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 5 . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 49 51 97 97 97 100 102 121 121 24 24 21 21 22 21 28 26 22 26 26 48 37 47 41 41 41 40 72 71 91 74 74 74 79 81 94 100 92 113 112 124 Greatest Support 136 | 40 40 40 60 60 60 16 62 108 108 34 34 22 22 34 27 36 36 24 36 36 48 47 50 42 42 44 44 110 81 102 98 104 104 104 115 121 115 136 136 132 132 Greatest Overweight (x) 10 | . 1 1 1 1 6 6 10 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 . 1 1 5 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 19 20 24 25 25 25 25 25 12 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 3 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 12 19 21 25 24 23 23 24 12 9 8 9 10 9 10 9 9 10 9 10 12 14 14 15 15 14 14 14 15 19 20 20 20 20 19 19 19 19 19 19 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 3 20 20 25 25 24 25 23 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 14 15 15 20 20 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 27% | Wizard-Scout 25% | Mutant 22% | Wizard-Ninja 6% | Scavenger-Mutant 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Wizard-Scout | -6/Waste Wizard-Ninja | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Ninja | -6/Lower Caves Wizard-Ninja | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Ninja | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Machinist-Ninja | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 9821 | 237 342 103 184 . . 190 874 688 608 321 14 30 26 694 . 217 22 20 17 95 595 50 450 113 441 691 22 253 . 488 25 68 68 360 46 246 713 85 320 25 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15637 | . 865 96 368 109 . 506 1749 879 1105 200 14 30 39 842 . 225 . . . . 877 . 856 124 384 413 98 413 . 844 . 39 93 276 71 106 1624 231 730 364 1067 Parts 737 | . 52 7 21 5 . 30 97 41 10 16 6 5 2 34 . 7 . . . . 33 . 39 2 4 20 11 22 . 62 . 3 2 10 7 3 77 5 33 18 53 Haulers Intercepted 31 | . 2 . 3 . . . 6 1 . 1 . . . 3 . 1 . . . . 6 . 3 . . . . 1 . 1 . . . . . . . 2 1 . . Recyclers Shooed 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 32 7 . . . . . 2 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 251 | . 15 5 5 2 . 18 35 24 5 . 3 . 3 8 . 1 . . . . 10 . 12 5 8 13 9 . . 9 . 4 . 7 4 . 19 . 11 4 12 Melee 34 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 2 . 18 . 8 2 1 Guns 52 | . 12 2 2 . . 12 19 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . 2 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 137 | . 3 3 . . . 5 10 18 3 . 3 . 3 7 . . . . . . 9 . 12 5 8 13 8 . . 9 . 4 . 7 2 . . . 3 . 2 Classes Destroyed 25 | . 7 . 1 . . 1 5 3 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . Worker 29 | . 3 . . 1 . . 4 1 . 3 . . . 5 . 1 . . . . 2 . 2 . . . . 2 . 3 . . . . . . . . 1 . 1 Builder 14 | . . . . . . . 2 1 . . . . . 1 . . . . . . 1 . . . . . . 4 . 1 . . . . . . 2 . 2 . . Tunneler 13 | . . . . . . . 1 3 . . . . . . . 1 . . . . 1 . 1 . . . . . . 5 . . . . 1 . . . . . . Hauler 31 | . 2 . 3 . . . 6 1 . 1 . . . 3 . 1 . . . . 6 . 3 . . . . 1 . 1 . . . . . . . 2 1 . . Recycler 17 | . 2 . . . . . 1 2 . . . . . 2 . 1 . . . . . . 3 . . . . 1 . 2 . . . . . 1 1 . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Operator 13 | . 2 . . . . . 2 . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 1 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 1 . . . . . . . . 2 . . . 1 . . . . . . 2 . 4 . . . . 1 . 2 . . . . . . 2 1 . . 1 Swarmer 93 | . 3 3 . . . 9 7 5 . . . . 3 6 . . . . . . 10 . 12 . . 1 9 . . 9 . 4 . 4 4 . . . 4 . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 84 | . 12 2 4 2 . 8 18 5 . . . . . . . . . . . . . . . 5 7 6 . . . . . . . 3 . . 7 . 2 1 2 Brawler 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 18 | . . . 1 . . . 6 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . 1 3 Specialist 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 2 Programmer 19 | . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 4 . 2 . 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Master Thief 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 4 3 3 2 . 6 7 10 2 1 2 . 3 5 . 1 . . . . 6 . 5 4 4 5 5 2 . 6 . 4 . 6 3 1 7 1 4 2 4 Combat Bots Only 9 | . 4 3 2 2 . 6 7 9 2 . 2 . 3 4 . 1 . . . . 5 . 4 4 4 5 5 . . 5 . 4 . 4 3 . 7 . 4 2 4 Max Kills in Single Turn 5 | . 3 3 1 1 . 3 2 5 1 1 1 1 2 4 . 1 . . . . 4 . 5 1 2 3 4 1 . 4 . 3 . 2 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . 3 2 4 1 . 1 . 2 4 . . . . . . 3 . 3 1 2 3 4 . . 4 . 3 . 2 1 . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 20670 | . 551 436 161 32 132 483 2585 1015 272 233 139 . 46 243 . 72 . . . 20 398 . 162 13 38 241 55 46 . 249 . 29 . 125 676 45 2910 23 2391 470 6379 Core 3435 | . 77 136 . 32 . 88 244 67 . 52 81 . 16 102 . 6 . . . . 132 . . . . 34 12 . . 38 . 17 . . 47 45 173 . 412 20 1604 Absorbed by Shields 134 | . . . . . . 92 8 . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . Redirected to Core 288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288 . . Regen/Repaired (Parts) 5200 | . . . . . . . . . . 72 . . . 65 . 25 . . 114 . 51 . 208 . . . . 64 . . . . . . . 362 1237 56 1254 961 731 Core Remaining (%) 71 | 100 . 14 . . . 70 55 . . . . . 69 . . . . . . 87 . . . . . . 82 . . . . . . 95 . . 73 . 71 . . Volleys Fired 650 | . 66 8 25 7 3 9 136 43 19 6 12 12 3 4 . 14 . . . . 18 . 13 11 15 22 4 11 . 59 . 6 . 10 4 24 10 . 3 11 62 Largest 2 | . 2 2 2 1 1 1 2 2 2 1 1 1 1 1 . 1 . . . . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 . 1 1 2 Hottest 200 | . 60 46 79 63 63 63 79 105 78 105 30 20 30 105 . 105 . . . . 105 . 105 105 80 80 80 105 . 105 . 105 . 80 113 113 113 . 30 94 200 Shots Fired 953 | . 128 12 34 7 3 81 211 55 48 6 43 12 3 4 . 17 . . . . 18 . 13 11 15 22 4 11 1 60 . 6 . 10 4 25 10 . 3 11 65 Gun 484 | . 124 11 26 . . 72 170 21 26 . 31 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 288 | . . . 7 7 3 5 33 19 . 5 . . . 1 . 14 . . . . 14 . 5 1 . . . 11 1 53 . 3 . . 1 25 9 . . 11 60 Launcher 165 | . 4 1 1 . . 4 8 14 22 . 12 . 3 3 . . . . . . 4 . 8 10 15 22 4 . . 7 . 3 . 10 3 . . . 3 . 4 Special 16 | . . . . . . . . 1 . 1 . 12 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 308 | . 115 11 11 . . . 139 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Thermal 364 | . . . 15 . . 72 31 10 26 6 31 11 . 1 . 17 . . . . 14 . 5 1 . . . 11 1 53 . 3 . . 1 25 9 . . . 21 Explosive 165 | . 4 1 1 . . 4 8 14 22 . 12 . 3 3 . . . . . . 4 . 8 10 15 22 4 . . 7 . 3 . 10 3 . . . 3 . 4 Electromagnetic 112 | . 9 . 7 7 3 5 33 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 28 Robot Hit Streak 22 | . 9 10 12 15 . 22 17 7 21 . 2 3 1 4 . 6 . . . . 2 . 1 . . . . . . 2 . . . . . . 3 . . 4 17 Robot Miss Streak 8 | . 5 3 2 1 . 1 5 4 1 . 5 3 1 . . 1 . . . . 8 . . . . . . . 1 2 . . . . . . . . . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Autonomous 133 | . . . . . . 72 . . 26 . 32 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 814 | . 84 6 27 6 . 71 177 42 44 8 13 6 1 16 . 12 . . . . 33 . 21 . 2 1 2 13 . 31 . . 3 5 3 5 64 10 37 16 55 Core Hits 643 | . 43 7 11 4 . 26 133 77 16 5 5 3 3 18 . 4 . . . . 23 . 27 9 17 45 10 8 . 23 . 3 1 18 7 1 26 3 18 5 44 Critical Kills 8 | . . . . . . . . 1 . 1 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . 1 . . . . . . . . 1 . . . 4 . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . 1 . 2 . . . 1 1 . 2 . . . 8 . 2 . . . . 4 . 5 . . . . . . 2 . . 1 . 1 . 7 1 2 . 3 Burn 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 15 | . . . . . . . . . . 2 . . . 8 . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 2 . . Impale 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 2 . . 1 . 1 . . . . . . Melee Attacks 790 | . . . . . . . . . 3 38 . . 2 62 . 32 . . 1 . 111 . 61 2 2 2 8 60 . 102 . 1 3 9 18 34 103 16 77 27 16 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Impact 167 | . . . . . . . . . 3 38 . . 2 62 . 32 . . . . 18 . 12 . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 96 16 77 27 16 Piercing 381 | . . . . . . . . . . . . . . . . . . . 1 . 93 . 49 2 2 2 8 60 . 102 . 1 3 9 18 31 . . . . . Sneak Attacks 97 | . . . . . . . . . 3 5 . . . 10 . 3 . . . . 13 . 9 . 2 1 . 9 . 19 . . . 3 1 4 6 2 4 . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . Damage Inflicted 56566 | . 1153 280 554 195 . 2155 4311 3725 3647 795 951 57 239 2276 . 788 . . . . 3015 . 2864 962 1261 3216 711 836 38 2881 . 449 213 1681 537 398 4968 955 3796 1138 5521 Guns 7134 | . 933 100 363 . . 1585 2631 352 730 . 384 . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4697 | . . . 191 167 . 137 800 411 . . . . . . . 185 . . . . . . . . . . . . 38 74 . . . . . 37 . . . 257 2400 Explosions 23097 | . 220 180 . 28 . 433 880 2962 2516 . 567 . 239 791 . . . . . . 901 . 1486 962 1122 3131 644 . . 943 . 449 . 1371 395 . . . 648 . 2229 Melee 21581 | . . . . . . . . . 401 795 . . . 1485 . 547 . . . . 2114 . 1378 . 139 85 67 836 . 1864 . . 213 310 142 361 4968 955 3148 881 892 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4631 | . 855 100 161 . . . 2258 352 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516 . . . 389 Thermal 6178 | . . 74 202 28 . 1654 425 228 730 . 384 57 . . . 241 . . . . . . . . . . . . 38 74 . . . . . 37 . . . . 2006 Explosive 22232 | . 220 106 . . . 364 828 2962 2516 . 567 . 239 791 . . . . . . 901 . 1486 962 1122 3131 644 . . 943 . 449 . 1371 395 . . . 648 . 1587 Electromagnetic 2460 | . 78 . 191 167 . 137 800 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 647 Impact 4279 | . . . . . . . . . 401 795 . . . 1485 . 547 . . . . 758 . 293 . . . . . . . . . . . . . . . . . . Slashing 10399 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 4452 955 3148 881 892 Piercing 6387 | . . . . . . . . . . . . . . . . . . . . . 1356 . 1085 . 139 85 67 836 . 1864 . . 213 310 142 290 . . . . . Highest Corruption 24 | . 1 1 . . . 2 10 7 7 7 2 2 2 5 8 8 8 8 8 . . . . . . . . 2 2 2 2 2 2 2 3 3 10 . 24 . 20 Average Corruption 3 | . 1 1 . . . 2 9 3 7 2 2 2 2 2 3 8 8 8 8 . . . . . . . . 2 2 2 2 2 2 2 2 3 4 . 10 . 11 Corruption Purged 10 | . . . . . . . . . . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Effects 337 | . 5 11 . . . 15 52 19 22 27 4 . 2 10 2 32 4 5 1 . . . . . . . . . 2 38 . 2 2 3 2 18 48 . 6 . 5 Message Errors 74 | . 1 3 . . . 5 9 3 7 4 3 . 1 . . 5 . 1 . . . . . . . . . . . 11 . . . 1 . 5 11 . 3 . 1 Matter Fused 81 | . . 2 . . . 4 6 5 7 9 1 . 1 2 . 13 1 1 . . . . . . . . . . . 8 . 1 1 2 1 1 14 . 1 . . Heat Flow Errors 62 | . 1 4 . . . 2 12 4 2 7 . . . 2 . 8 1 . . . . . . . . . . . . 6 . 1 . . 1 4 6 . . . 1 Energy Discharges 35 | . 1 1 . . . 1 7 3 2 3 . . . 1 . 4 1 . . . . . . . . . . . 1 1 . . 1 . . 2 5 . 1 . . Parts Rejected 8 | . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Data Loss (minor) 38 | . 2 . . . . 1 4 . 1 . . . . 1 1 2 1 2 . . . . . . . . . . . 10 . . . . . 5 8 . . . . Data Loss (major) 15 | . . . . . . 1 4 2 1 2 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 7 | . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . Alerts 6 | . . . . . . 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 7 | . . . . . . . 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5704 | . 6 34 . . . 7 43 90 202 305 78 1 . 661 . 327 . . . . 844 . 484 . 68 63 38 109 . 471 . 39 70 221 149 84 366 219 393 37 295 Projectiles 98 | . . . . . . 7 . 21 . . . 1 . . . 15 . . . . . . . . . . . . . 32 . . . . . 7 . . . . 15 Explosions 805 | . 6 34 . . . . 43 69 14 . 78 . . 69 . . . . . . 30 . 54 . 18 63 38 . . 107 . 39 . 61 11 . . . 41 . 30 Melee 4801 | . . . . . . . . . 188 305 . . . 592 . 312 . . . . 814 . 430 . 50 . . 109 . 332 . . 70 160 138 77 366 219 352 37 250 Knockbacks 10 | . . . . . . . . . . 2 . . . 3 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 Impact 8 | . . . . . . . . . . 2 . . . 3 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 767 | . 39 . 19 . . 15 189 15 167 . 83 . . 150 . . . . . . . . . . . . . . . . . . . . . . . . 57 . 33 Shots 24 | . 1 . 1 . . 1 4 1 5 . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 256 253 132 96 24 252 363 438 131 255 . . . 164 6 243 288 . . . 168 . 128 228 220 258 86 132 99 300 . 210 . 3 189 235 316 5 78 7 423 Average Temperature 67 | . 27 110 39 35 13 83 84 137 39 76 . . . 61 6 93 115 . . . 58 . 54 99 79 106 44 14 34 97 . 112 . 3 83 60 82 5 8 7 97 Received Heat Transfer 2624 | . 246 39 60 . 40 111 832 144 . 48 . . . 12 . 12 . . . . 75 . . . 18 . . 9 . 37 . . . 33 . 9 368 . . 36 495 Effects 14 | . 1 . . . . . 1 3 . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . 1 Shutdowns 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 9 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Combat Hostiles 11 | . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Parts Fried 35 | . . . 1 1 . . 4 1 1 6 . . . 7 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 3 9 Impact Corruptions 42 | . . . . . . . . . 5 6 . . . 11 . 9 . . . . 9 . 2 . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 12 | . . . 3 . . 2 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 5832 | . . 100 592 . . 1439 938 203 925 . 481 185 . . . 259 . . . . . . . . . . . . 37 74 . . . . . 37 . . . . 562 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 691 | . 196 221 129 54 . 364 589 629 280 430 . . . 397 168 292 . . . . 438 196 500 . . . . 263 67 691 . . . . 222 230 350 300 473 416 669 Initial 267 | . . 58 . 31 . . 46 267 220 39 . . . 44 138 117 . . . . 28 60 137 . . . . 119 67 46 . . . . 3 124 84 174 93 252 185 Average 194 | . 91 33 67 36 . 214 265 300 169 183 . . . 194 147 123 . . . . 199 87 265 . . . . 166 67 251 . . . . 107 111 182 196 310 310 436 Maximum Alert Level 2 | . . 1 . . . 1 2 2 1 2 . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 1 1 1 2 2 2 Low Security (%) 58 | 100 100 98 100 100 . 65 32 16 41 67 . . . 47 100 91 . . . . 61 100 34 . . . . 69 100 55 . . . . 92 86 55 52 22 . 2 Level 1 32 | . . 1 . . . 34 51 62 58 27 . . . 52 . 8 . . . . 32 . 48 . . . . 30 . 14 . . . . 7 13 44 47 50 93 41 Level 2 8 | . . . . . . . 16 21 . 4 . . . . . . . . . . 5 . 17 . . . . . . 29 . . . . . . . . 27 6 55 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 2 1 . . . . 5 7 . 4 . . . 7 . 2 . . . . 12 . 6 . . . . 8 . 12 . . . . 1 2 9 2 6 2 3 Investigation 32 | . . 1 . . . . 1 . . 2 . . . 4 . 1 . . . . 6 . 4 . . . . 5 . 4 . . . . . . . 1 2 1 . Extermination 25 | . . . . . . . . 2 . . . . . 2 . . . . . . 2 . 2 . . . . 2 . 3 . . . . 1 2 5 . 2 . 2 Reinforcement 28 | . 2 . . . . . 4 1 . 2 . . . 1 . 1 . . . . 2 . . . . . . 1 . 5 . . . . . . 4 1 2 1 1 Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 44 | . 2 1 6 . . . 7 . . 3 . . . 3 . 1 . . . . 4 . 1 . . . . 1 . 2 . . . . . . 4 8 . . 1 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 9 . . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 9 . . . Times Spotted 620 | . 34 7 11 3 7 19 63 39 6 32 6 . 4 26 5 13 3 2 . 3 54 4 22 3 10 34 1 17 . 34 2 4 . 7 22 12 36 11 21 5 38 Peak Tracking Total 14 | . 5 3 5 2 9 5 8 13 4 8 3 . 4 6 5 3 3 4 . 3 6 4 5 4 5 14 2 4 . 9 4 3 . 4 14 2 7 5 4 2 12 Tactical Retreats 78 | . . . . 1 . 3 2 1 . 11 . . . 8 . 4 . . . 2 14 1 1 1 1 1 . 5 . 7 2 . . 2 1 . 3 3 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 32 | . 1 . . . . . 2 1 . 1 . . . 5 . . . . . . 6 . 2 . . . . 4 . 1 . . . . 4 . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 54 | . 1 3 . . 2 2 3 1 . 1 . . . 9 . 1 . . . . 7 . 1 . . . . . . 1 . . . . . 9 4 . 6 1 2 Max in Single Turn 4 | . 1 3 . . 1 1 1 1 . 1 . . . 4 . 1 . . . . 2 . 1 . . . . . . 1 . . . . . 1 1 . 1 1 1 Garrison Access 19 | . . . . . . . . 1 . 2 . . . 3 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 201 | . 3 1 . . 2 . 2 2 . 16 . 4 . 22 . 9 1 . . . 28 . 20 . 1 6 . 15 . 15 . . 5 . 2 11 15 2 10 6 3 Terminals 109 | . 3 . . . . . 1 . . 10 . . . 10 . 5 1 . . . 16 . 11 . . . . 7 . 10 . . . . 2 6 13 1 6 4 3 Fabricators 28 | . . . . . . . . 1 . 3 . . . 3 . 1 . . . . 5 . 4 . . . . 5 . 3 . . . . . . . 1 2 . . Repair Stations 15 | . . . . . . . . . . 1 . . . 3 . 1 . . . . 2 . 2 . . . . 1 . . . . . . . 2 . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 1 . . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 2 . . . . Garrison Access 19 | . . . . . . . . 1 . 2 . . . 3 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . . 1 . . . 1 . Total Hacks 767 | . 4 1 . . 6 . 10 3 . 73 . 28 . 89 . 27 1 . . . 138 . 76 . 1 15 . 61 . 60 . . 18 . 14 46 38 12 28 13 5 Successful 519 | . 3 1 . . 6 . 4 2 . 24 . 28 . 55 . 22 1 . . . 103 . 55 . 1 15 . 44 . 32 . . 18 . 8 36 25 6 20 7 3 Failed 244 | . 1 . . . . . 6 1 . 48 . . . 34 . 5 . . . . 34 . 20 . . . . 16 . 28 . . . . 6 10 13 6 8 6 2 Catastrophic 32 | . . . . . . . 1 . . 7 . . . . . 1 . . . . 2 . 6 . . . . 3 . 9 . . . . 1 1 . . 1 . . Database Lockouts 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Manual 303 | . 2 . . . 1 . . . . 38 . . . 26 . 15 . . . . 47 . 43 . . 1 . 32 . 48 . . . . 5 11 18 7 9 . . Terminals 486 | . 4 . . . . . 2 . . 55 . . . 41 . 20 1 . . . 105 . 50 . . . . 45 . 52 . . . . 14 24 36 8 17 7 5 Fabricators 69 | . . . . . . . . 1 . 11 . . . 8 . 2 . . . . 10 . 10 . . . . 12 . 6 . . . . . . . 4 5 . . Repair Stations 66 | . . . . . . . . . . 5 . . . 15 . 2 . . . . 9 . 12 . . . . 2 . . . . . . . 12 . . 6 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 47 | . . . . . . . 8 . . . . . . 19 . . . . . . 6 . 2 . . . . 1 . . . . . . . 9 2 . . . . Garrison Access 30 | . . . . . . . . 2 . 2 . . . 6 . 3 . . . . 8 . 2 . . . . 1 . 2 . . . . . 1 . . . 3 . Terminal Hacks 310 | . 3 1 . . 6 . . . . 13 . 28 . 20 . 13 1 . . . 66 . 22 . 1 15 . 23 . 20 . . 18 . 8 14 19 4 8 4 3 Record 39 | . . . . . 5 . . . . . . 11 . . . . 1 . . . 1 . 1 . . 9 . . . . . . 6 . . 4 . . . . 1 Part Schematic 49 | . . . . . . . . . . 4 . 9 . 3 . 2 . . . . 15 . 6 . . . . 2 . 2 . . 4 . . . . . 2 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 2 . . . . . Prototype ID Bank 26 | . . . . . . . . . . . . 3 . . . . . . . . 5 . 2 . . 5 . 3 . 2 . . 4 . . . . 1 1 . . Open Door 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 3 . . 3 1 Level Access Points 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 Branch Access Points 7 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . Terminal Index 7 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . 1 . . . Fabricator Index 6 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Repair Station Index 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . . . Alert Level 18 | . 1 . . . . . . . . 2 . . . 2 . 2 . . . . 7 . . . . . . 2 . . . . . . . . 2 . . . . Unreport Threat 8 | . . . . . . . . . . . . . . 2 . 1 . . . . 4 . . . . . . . . . . . . . . . 1 . . . . Locate Traps 11 | . 1 . . . . . . . . . . . . 1 . . . . . . 4 . 1 . . . . 2 . . . . . . . . 1 . 1 . . Dispatch Records 8 | . . . . . . . . . . 1 . . . 1 . . . . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 24 | . . . . . . . . . . 1 . . . 1 . 1 . . . . 6 . 4 . . . . 5 . 4 . . . . . . . . 2 . . Recall Extermination 14 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 2 . 2 . . . . . 2 2 . 1 . . Recall Reinforcements 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 4 . . . . . . 2 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 6 | . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Registered Prototypes 5 | . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 16 | . . . . . . . . . . . . . . . . 1 . . . . 5 . 2 . . . . 2 . . . . . . 1 1 3 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 58 | . . . . . . . . 1 . 4 . . . 7 . 2 . . . . 10 . 10 . . . . 12 . 6 . . . . . . . 2 4 . . Network Status 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Load Schematic 26 | . . . . . . . . . . 2 . . . 3 . 1 . . . . 5 . 4 . . . . 5 . 3 . . . . . . . 1 2 . . Build 27 | . . . . . . . . 1 . 2 . . . 3 . 1 . . . . 5 . 4 . . . . 5 . 3 . . . . . . . 1 2 . . Repair Station Hacks 53 | . . . . . . . . . . 2 . . . 7 . 2 . . . . 9 . 11 . . . . 2 . . . . . . . 12 . . 6 2 . Scan Component 26 | . . . . . . . . . . 1 . . . 4 . 1 . . . . 3 . 6 . . . . 1 . . . . . . . 6 . . 3 1 . Repair 24 | . . . . . . . . . . 1 . . . 3 . 1 . . . . 3 . 5 . . . . 1 . . . . . . . 6 . . 3 1 . Refit 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . . . . . 4 . . . . . . 12 . . . . . . 5 . 2 . . . . 1 . . . . . . . 7 2 . . . . Insert Component 20 | . . . . . . . 2 . . . . . . 5 . . . . . . 2 . 1 . . . . 1 . . . . . . . 7 2 . . . . Analyze 13 | . . . . . . . 2 . . . . . . 7 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . . . . 1 . 2 . . . 3 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . . 1 . . . 1 . Seal Access 19 | . . . . . . . . 1 . 2 . . . 3 . 2 . . . . 4 . 2 . . . . 1 . 2 . . . . . 1 . . . 1 . Unauthorized Hacks 46 | . . . . . . . . . . 3 . . . 6 . 3 . . . . 9 . 8 . . . . 5 . 4 . . . . . 2 4 . 2 . . Terminals 46 | . . . . . . . . . . 3 . . . 6 . 3 . . . . 9 . 8 . . . . 5 . 4 . . . . . 2 4 . 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 21 | . . . . . . . . . . 2 . . . 2 . 3 . . . . 6 . 1 . . . . 1 . 2 . . . . . 2 1 . 1 . . Botnet 14 | . . . . . . . . . . . . . . 3 . . . . . . 2 . 6 . . . . 2 . 1 . . . . . . . . . . . Operators 9 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 122 | . 2 . . . . . 2 2 . 14 . . . 15 . 7 . . . . 16 . 11 . . . . 10 . 11 . . . . 1 6 6 2 8 6 3 Full Trace Events 30 | . . . . . . . 1 . . 2 . . . 4 . 1 . . . . 5 . 4 . . . . 5 . 4 . . . . . . . 1 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . . . . . . . . 4 . 9 . 4 . 2 . . 15 . 15 . 7 . . . . 2 . 2 . . 4 . . . . . 4 . . Parts Built 35 | . . . . . . . . 2 . 2 . . . 3 . 2 . . . . 6 . 4 . . . . 7 . 5 . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 2590 | . . . . . . . . 58 . 148 . . . 190 . 117 . . . . 486 . 501 . . . . 552 . 203 . . . . . . . 46 289 . . Total Part Build Rating 241 | . . . . . . . . 14 . 4 . . . 14 . 14 . . . . 40 . 29 . . . . 56 . 37 . . . . . . . 18 15 . . Parts Repaired 24 | . . . . . . . . . . 1 . . . 3 . 1 . . . . 3 . 5 . . . . 1 . . . . . . . 6 . . 3 1 . Time 1113 | . . . . . . . . . . 108 . . . 128 . 70 . . . . 137 . 198 . . . . 44 . . . . . . . 222 . . 173 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 82 | . . 3 . . . . . . 19 2 . 1 . 2 . 2 . . . . 3 19 1 . . . . 4 20 1 . . . . . 2 1 . 1 . 1 Largest Group 20 | . . 3 3 . . . . . 19 3 . 1 . 1 . 2 . . . . 1 19 1 . . . . 4 20 6 . . . . . 2 1 . 1 . 1 Highest-Rated Group 798 | . . 40 40 . . . . . 475 54 . 59 . 26 . 20 . . . . 26 684 10 . . . . 148 798 175 . . . . . 55 219 . 45 . 160 Highest-Rated Ally 219 | . . 16 16 . . . . . 35 26 . 59 . 26 . 10 . . . . 26 50 10 . . . . 46 50 50 . . . . . 45 219 . 45 . 160 Total Orders 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 . . STAY 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 222 | . . . 28 . . . . . . 39 . . . . . . . . . . . 62 . . . . . 28 . 49 . . . . . . 5 . . . 11 Total Damage 4934 | . . . 374 . . . . . . 438 . . . . . . . . . . . 2561 . . . . . 635 . 423 . . . . . . 397 . . . 106 Kills 17 | . . . 4 . . . . . . 3 . . . . . . . . . . . 3 . . . . . 3 . 1 . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 8 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 2 . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . . . . 2 . . . 1 1 1 . . . . 1 2 . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 31583 | 83 1509 1291 649 931 683 1077 2352 1502 688 1330 240 94 178 1565 26 924 96 138 291 208 2417 177 1204 206 260 500 132 1341 61 2431 128 126 106 400 370 1139 1839 645 1124 528 594 Spaces Moved 45037 | 46 545 497 240 380 283 528 809 552 373 2753 681 125 541 3235 96 1815 274 514 1060 356 4399 374 2720 570 633 923 303 2615 135 3868 337 288 204 741 718 2411 2583 1680 1958 833 1041 Core 64 | 1 . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 2999 | 45 545 497 240 380 253 . 452 552 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 915 | . . . . . 30 528 357 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18806 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2021 135 3868 337 288 204 741 718 2411 2583 1680 1958 833 1029 Flight 22251 | . . . . . . . . . 285 2753 681 125 541 3235 96 1815 274 514 1060 356 4399 374 2720 570 633 923 303 594 . . . . . . . . . . . . . Fastest Speed 21 | 50 160 240 160 240 190 175 190 165 32 26 28 28 28 26 23 23 26 26 26 26 21 29 26 29 29 29 30 27 42 38 38 33 33 33 34 29 34 29 30 30 30 Average Speed 50 | 157 236 240 229 240 234 189 231 238 157 30 30 28 28 28 25 26 26 26 26 26 30 29 29 29 29 29 30 38 42 38 38 37 37 36 38 34 35 32 35 33 31 Slowest Speed 490 | 160 240 240 240 240 240 190 490 245 245 32 32 28 28 32 26 32 26 26 26 26 117 37 37 29 29 30 30 56 42 42 38 38 38 38 42 38 40 36 129 34 126 Overloaded Moves 391 | . . . . . . . . . . . . . . . 21 4 . . . . 36 . . . . . . . . . . 47 9 219 . 55 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 1 . . . 8 . 4 . . . 1 12 2 3 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 4 86 95 29 76 61 73 64 16 95 56 30 79 67 64 95 36 50 66 84 61 86 94 60 83 53 91 44 49 86 60 68 59 63 70 20 89 79 48 95 15 46 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . 1 3 . . . . . . . . Known Exits Taken 25 | . . . . . . . . . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 3 . 1 . 1 . . . . . . 4 . . . 2 1 2 . . . . 1 3 . . . . . 2 4 . 4 . . . . . . . Spaces Dug 694 | . 5 . 10 . . 19 37 21 . 33 86 . 2 45 . 30 . . . . 83 . 29 3 . . 2 57 . 106 . 4 . . 7 36 33 2 20 15 9 Terrain Destroyed 1832 | . 14 16 10 6 . 38 76 152 145 33 107 . 29 67 . 32 . . . . 182 . 84 83 96 43 50 57 . 216 . 36 . 66 33 40 33 2 60 15 11 Melee 382 | . . . . . . . . . . 28 . . 2 44 . 23 . . . . 55 . 24 2 . . 2 46 . 58 . 1 . . 6 22 25 2 20 15 7 Projectile 155 | . . . . . . 9 . 2 . 5 13 . . 1 . 9 . . . . 14 . 5 1 . . . 11 . 51 . 3 . . 1 18 8 . . . 4 AOE 1295 | . 14 16 10 6 . 29 76 150 145 . 94 . 27 22 . . . . . . 113 . 55 80 96 43 48 . . 107 . 32 . 66 26 . . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 51665 | 54 648 585 308 393 300 596 1074 692 441 3166 704 161 560 3788 96 2190 298 517 1073 469 5255 439 2982 590 685 1120 322 2818 138 4559 336 296 225 837 763 2642 3279 1758 2241 1013 1254 Wait 3985 | . 11 68 5 7 . 43 46 23 21 319 . 12 15 398 1 289 20 4 . 115 636 56 141 6 36 151 7 92 . 458 . . . 76 7 105 478 28 94 133 84 Move 44941 | 45 544 496 239 379 282 527 808 552 372 2750 680 124 540 3219 95 1807 273 513 1059 353 4377 370 2713 569 632 922 302 2615 134 3867 336 287 203 740 717 2410 2582 1679 1957 832 1040 Hop 27 | . . . . . . . . . . 1 . . . 8 . 3 . . . 1 10 1 3 . . . . . . . . . . . . . . . . . . Pick Up 230 | 3 19 5 15 . 3 5 17 18 5 10 2 3 . 7 . 4 1 . 3 . 13 2 7 . . 7 . 8 . 16 . . 1 . 3 15 18 3 5 4 8 Fast Attach 219 | 6 2 1 1 . . . 15 12 9 7 1 2 . 12 . 8 . . 3 . 14 4 5 . . 5 . 7 2 11 . . 8 . 3 9 24 9 37 . 2 Attach 136 | . 1 2 8 . 2 4 13 3 2 6 4 2 . 4 . 5 1 . 1 . 6 . 5 . . . 1 6 . 2 . . . . 2 12 22 3 7 2 10 Detach 84 | . 1 . 3 . 1 2 1 1 4 4 2 1 . 3 . 5 . . . . 5 . 2 . . . . 5 . 3 . . . . . 12 7 4 11 1 6 Swap 191 | . 2 2 5 . 4 3 17 13 2 14 1 . . 6 . 13 1 . 1 . 19 . 15 2 . . . 4 . 14 . 2 1 2 5 3 8 4 9 3 16 Drop 324 | . 2 3 7 . 5 2 21 27 4 11 2 5 . 11 . 10 2 . 5 . 23 6 10 . . 11 . 10 2 27 . . 9 . 3 18 25 12 41 . 10 Fire 650 | . 66 8 25 7 3 9 136 43 19 6 12 12 3 4 . 14 . . . . 18 . 13 11 15 22 4 11 . 59 . 6 . 10 4 24 10 . 3 11 62 Melee 771 | . . . . . . . . . 3 38 . . 2 62 . 32 . . 1 . 103 . 50 2 2 2 8 60 . 102 . 1 3 9 18 34 103 16 77 27 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 106 | . . . . . . . . . . . . . . 54 . . . . . . 31 . 18 . . . . . . . . . . . 1 . 2 . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 14) 669 | -10/Materials | Discovered new exit (range 8) 1078 | -10/Materials | Discovered new exit (range 12) 1438 | -10/Materials | Discovered new exit (range 3) 1593 | -10/Materials | Entered Mines 1640 | -10/Mines | Assembled infested the area 1812 | -10/Mines | Discovered new exit (range 7) 1846 | -10/Mines | Learned Materials garrison access intel 1907 | -10/Mines | Met a Derelict shopkeep closing up shop 2024 | -10/Mines | Core integrity fell below 50% 2055 | -10/Mines | Core integrity fell below 20% 2058 | -10/Mines | Lost 3 parts (1u2w) 2341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2884 | -10/Mines | Entered Materials 2884 | -9/Materials | Accompanied by 3 allies 2884 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3247 | -9/Materials | Discovered new exit (range 15) 3492 | -9/Materials | Discovered new exit (range 13) 3533 | -9/Materials | Entered Mines 3987 | -9/Mines | Found a hidden stash of uninstalled traps 4167 | -9/Mines | Discovered new exit (range 8) 4210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4212 | -9/Mines | Discovered new exit (range 5) 4464 | -9/Mines | Entered Exiles 4496 | -9/Exiles | Discovered new exit (range 15) 4529 | -9/Exiles | Met 8R-AWN 4563 | -9/Exiles | Met EX-HEX 4632 | -9/Exiles | Met EX-BIN 4661 | -9/Exiles | Aligned with FarCom system 4664 | -9/Exiles | Given EX-Vault access code 4724 | -9/Exiles | Opened EX-Vault 4746 | -9/Exiles | Found Field Lobotomy Kit 4753 | -9/Exiles | Found Modified TNC 4767 | -9/Exiles | Found AWS/Thermal 4816 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4888 | -9/Exiles | Met EX-DEC 4903 | -9/Exiles | Learned location of Zion (-6) 4991 | -9/Exiles | Discovered new exit (range 11) 5100 | -9/Exiles | Attacked by the Exiles 5147 | -9/Exiles | Stole three prototypes: Modified TNC, AWS/Thermal, Field Lobotomy Kit 5147 | -9/Exiles | Entered Mines 5191 | -8/Mines | ME-RLN came to Exiles' defense 5918 | -8/Mines | Found Prototype Hackware 6126 | -8/Mines | Discovered new exit (range 8) 6224 | -8/Mines | Entered Materials 6224 | -8/Materials | Evolved 2 slots: Utility x2 6225 | -8/Materials | Loaded intel: 1 garrison access location 6398 | -8/Materials | Destroyed 7 combat bots 6400 | -8/Materials | Lost 3 parts (1p1n1u) 6668 | -8/Materials | Build established: Scavenger-Mutant 6733 | -8/Materials | Discovered new exit (range 4) 6807 | -8/Materials | Identified Ghost Barrier 7298 | -8/Materials | System corruption reached 10% 8409 | -8/Materials | Discovered new exit (range 16) 8458 | -8/Materials | Lost 3 parts (1n2u) 8576 | -8/Materials | Entered Factory 8576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8738 | -7/Factory | Build established: Mutant 8757 | -7/Factory | Discovered new exit (range 14) 9175 | -7/Factory | Garrison activated, responded to threat 9597 | -7/Factory | Fabricated Matter Neutralizer (x2) 9754 | -7/Factory | Discovered new exit (range 16) 9760 | -7/Factory | Cargo convoy interrupted 9776 | -7/Factory | First assault squad dispatched 9798 | -7/Factory | Destroyed 9 combat bots 10078 | -7/Factory | Sucked down chute 10078 | -7/Factory | Entered Waste 10110 | -7/Waste | Spotted C-40 Crusher 10118 | -7/Waste | Spotted C-40 Crusher 10120 | -7/Waste | Destroyed C-40 Crusher 10137 | -7/Waste | Destroyed C-40 Crusher 10179 | -7/Waste | Spotted C-40 Crusher 10186 | -7/Waste | Spotted C-40 Crusher 10195 | -7/Waste | Spotted C-40 Crusher 10204 | -7/Waste | Destroyed C-40 Crusher 10208 | -7/Waste | Spotted C-40 Crusher 10208 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10211 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10234 | -7/Waste | Destroyed C-40 Crusher 10238 | -7/Waste | Destroyed C-40 Crusher 10242 | -7/Waste | Lost 3 parts (1n1u1w) 10522 | -7/Waste | Discovered new exit (range 13) 10562 | -7/Waste | Build established: Hacker-Mutant 10619 | -7/Waste | Warlord forces began an assault 10766 | -7/Waste | Entered Factory 10766 | -7/Factory | Accompanied by 2 allies 10884 | -7/Factory | Repaired Cld. Antigrav System 10931 | -7/Factory | Identified exit to Storage 10931 | -7/Factory | Identified exit to Lower Caves 10994 | -7/Factory | Central database locked down 11015 | -7/Factory | Build established: Hacker-Sprinter 11459 | -7/Factory | Fabricated Imp. Flight Unit? 11489 | -7/Factory | Fabricated Imp. Flight Unit? 11601 | -7/Factory | Discovered new exit (range 7) 11844 | -7/Factory | Discovered new exit (range 14) 11949 | -7/Factory | Identified exit to Factory 12096 | -7/Factory | Entered Lower Caves 12096 | -7/Lower Caves | Spotted IQ-QMT(f) 12096 | -7/Lower Caves | Spotted HU-MON(f) 12097 | -7/Lower Caves | Encountered a Master Thief 12097 | -7/Lower Caves | Encountered a Master Thief 12103 | -7/Lower Caves | Spotted 7Y-GU9(f) 12104 | -7/Lower Caves | Encountered a Master Thief 12165 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12171 | -7/Lower Caves | Destroyed IQ-QMT(f) 12247 | -7/Lower Caves | Destroyed 7Y-GU9(f) 12262 | -7/Lower Caves | Destroyed HU-MON(f) 12336 | -7/Lower Caves | Identified exit to Data Miner 12336 | -7/Lower Caves | Entered Data Miner 12337 | -7/Data Miner | Discovered new exit (range 7) 12341 | -7/Data Miner | Met Data Miner 12351 | -7/Data Miner | Learned location of Section 7 (-3) 12351 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12353 | -7/Data Miner | Received God Mode back door access code from Data Miner 12356 | -7/Data Miner | Assimilated Data Miner with FLK Orb 12413 | -7/Data Miner | Destroyed Data Miner 12417 | -7/Data Miner | Found Prototype Hackware 12418 | -7/Data Miner | Found Prototype Hackware 12420 | -7/Data Miner | Found Prototype Hackware 12430 | -7/Data Miner | Identified exit to Proximity Caves 12430 | -7/Data Miner | Entered Proximity Caves 12506 | -6/Proximity Caves | Spotted B-75 Beast 12562 | -6/Proximity Caves | Build established: Hacker-Scout 12608 | -6/Proximity Caves | Entered Factory 12608 | -6/Factory | Evolved 2 slots: Utility x2 12614 | -6/Factory | Discovered new exit (range 21) 12669 | -6/Factory | Identified System Mapper 12669 | -6/Factory | Identified Deep Network Scanner 12669 | -6/Factory | Identified Quantum Router 12778 | -6/Factory | Discovered new exit (range 6) 12782 | -6/Factory | Identified exit to Factory 12847 | -6/Factory | Discovered exit to Factory (range 6) 12940 | -6/Factory | Found Prototype Launcher 12940 | -6/Factory | Identified Scatter Rocket Array 12965 | -6/Factory | Build established: Hacker-Ninja 13075 | -6/Factory | Discovered exit to Factory (range 8) 13393 | -6/Factory | Repaired Imp. Cesium-ion Thruster 13418 | -6/Factory | Repaired Imp. Flight Unit 13528 | -6/Factory | Fabricated Adv. Sensor Array? 13560 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 13574 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13584 | -6/Factory | Repaired Broken Cld. Antigrav System? 14173 | -6/Factory | Sucked down chute 14173 | -6/Factory | Entered Waste 14179 | -6/Waste | Spotted C-40 Crusher 14183 | -6/Waste | Build established: Wizard-Scout 14186 | -6/Waste | Spotted C-40 Crusher 14188 | -6/Waste | EMP discharged 14189 | -6/Waste | Spotted C-40 Crusher 14191 | -6/Waste | Spotted C-40 Crusher 14192 | -6/Waste | Spotted C-40 Crusher 14193 | -6/Waste | Spotted C-40 Crusher 14195 | -6/Waste | Discovered new exit (range 14) 14198 | -6/Waste | Identified exit to Factory 14199 | -6/Waste | Entered Factory 14299 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 14373 | -6/Factory | Discovered new exit (range 16) 14450 | -6/Factory | Identified exit to Lower Caves 14614 | -6/Factory | Build established: Wizard-Ninja 14775 | -6/Factory | Spotted B-75 Beast 14937 | -6/Factory | Fabricated Graphene Brace? 15123 | -6/Factory | Entered Lower Caves 15144 | -6/Lower Caves | Learned 8 Factory zone layouts 15145 | -6/Lower Caves | Encountered a Warlord checkpoint 15214 | -6/Lower Caves | Discovered new exit (range 18) 15219 | -6/Lower Caves | Identified exit to Lower Caves 15219 | -6/Lower Caves | Entered another Lower Caves area 15222 | -6/Lower Caves | Encountered a Warlord checkpoint 15337 | -6/Lower Caves | Spotted B-75 Beast 15354 | -6/Lower Caves | Discovered new exit (range 11) 15357 | -6/Lower Caves | Ambushed by wild Derelicts 15357 | -6/Lower Caves | Identified exit to Zion 15357 | -6/Lower Caves | Entered Zion 15369 | -6/Zion | Discovered new exit (range 11) 15375 | -6/Zion | System corruption cleaned by Quarantine Array 15394 | -6/Zion | Found CR-A16's Pointy Stick 15466 | -6/Zion | Learned Factory emergency access door positions 15520 | -6/Zion | Found GAL Module 15534 | -6/Zion | Learned location of Armory (-4) 15534 | -6/Zion | Found Prototype Special Weapon 15534 | -6/Zion | Identified RU-N14's Throwing Claymores 15559 | -6/Zion | Visited the Megawrench Repair Shop 15559 | -6/Zion | Megawrench repaired 3 parts 15644 | -6/Zion | Identified exit to Proximity Caves 15648 | -6/Zion | Entered Proximity Caves 15853 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15856 | -5/Proximity Caves | Entered Factory 15856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15881 | -5/Factory | Discovered new exit (range 20) 16027 | -5/Factory | Central database locked down 16064 | -5/Factory | Identified exit to Upper Caves 16199 | -5/Factory | Spotted B-75 Beast 16291 | -5/Factory | Discovered new exit (range 21) 16378 | -5/Factory | Repaired Cld. Cesium-ion Thruster 16415 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 16474 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 16727 | -5/Factory | Fabricated Field Propulsion Array (x2) 16999 | -5/Factory | Crushed by falling debris 17370 | -5/Factory | Repaired Lrn. Sensor Array 17642 | -5/Factory | Garrison activated, responded to threat 17820 | -5/Factory | Fabricated Adv. Transmission Jammer (x1) 17851 | -5/Factory | Build established: Wizard-Scout 17886 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 17924 | -5/Factory | Discovered new exit (range 15) 17956 | -5/Factory | First assault squad dispatched 17971 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 18273 | -5/Factory | Sucked down chute 18273 | -5/Factory | Entered Waste 18328 | -5/Waste | Spotted C-40 Crusher 18350 | -5/Waste | Spotted C-40 Crusher 18350 | -5/Waste | Spotted C-40 Crusher 18387 | -5/Waste | Spotted C-40 Crusher 18390 | -5/Waste | Spotted C-40 Crusher 18396 | -5/Waste | Spotted C-40 Crusher 18409 | -5/Waste | Warlord forces began an assault 18425 | -5/Waste | Allies destroyed C-40 Crusher 18428 | -5/Waste | Allies destroyed C-40 Crusher 18430 | -5/Waste | Allies destroyed C-40 Crusher 18438 | -5/Waste | Discovered new exit (range 13) 18450 | -5/Waste | Identified exit to Factory 18450 | -5/Waste | Entered Factory 18586 | -5/Factory | Repaired Broken Electron Diverter? 18615 | -5/Factory | Repaired Cmb. Linear Gravjet? 18945 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 18977 | -5/Factory | Fabricated Adv. Gravity Neutralizer (x1) 19147 | -5/Factory | Repaired Lrn. Sensor Array 19178 | -5/Factory | Repaired Field Propulsion Array 19212 | -5/Factory | Repaired Lrn. Sensor Array? 19284 | -5/Factory | Fabricated Exp. Signal Interpreter? 19409 | -5/Factory | Central database locked down 19543 | -5/Factory | Fabricated Com. HERF Cannon? 19654 | -5/Factory | Entered Upper Caves 19765 | -5/Upper Caves | Encountered a Warlord checkpoint 19836 | -5/Upper Caves | Discovered new exit (range 20) 19858 | -5/Upper Caves | Identified exit to Upper Caves 19860 | -5/Upper Caves | Entered another Upper Caves area 19872 | -5/Upper Caves | Discovered new exit (range 9) 19874 | -5/Upper Caves | Identified exit to Factory 19883 | -5/Upper Caves | Encountered a Warlord checkpoint 19950 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20085 | -5/Upper Caves | Learned Factory emergency access door positions 20114 | -5/Upper Caves | Learned Factory non-interactive machine intel 20115 | -5/Upper Caves | Spotted 78-FPQ(f) 20115 | -5/Upper Caves | Spotted JL-TX2(f) 20115 | -5/Upper Caves | Discovered new exit (range 11) 20116 | -5/Upper Caves | Spotted I8-JJ8(f) 20116 | -5/Upper Caves | Spotted HQ-WYR(f) 20117 | -5/Upper Caves | Encountered a Master Thief 20117 | -5/Upper Caves | Encountered a Master Thief 20118 | -5/Upper Caves | Encountered a Master Thief 20120 | -5/Upper Caves | Identified exit to Warlord 20120 | -5/Upper Caves | Entered Warlord 20199 | -5/Warlord | Learned 4 Research zone layouts 20200 | -5/Warlord | Learned Quarantine emergency access door positions 20200 | -5/Warlord | Learned Research stockpile data 20200 | -5/Warlord | Learned Research security intel 20200 | -5/Warlord | Learned Armory terminal intel 20200 | -5/Warlord | Learned Research recycling unit intel 20263 | -5/Warlord | Met Warlord 20266 | -5/Warlord | Opened Warlord's prototype stash 20268 | -5/Warlord | Warlord's base attacked by MAIN.C 20271 | -5/Warlord | Found Prototype Device 20271 | -5/Warlord | Identified Exp. Focal Shield 20276 | -5/Warlord | Found Prototype Processor 20278 | -5/Warlord | Found Ghost Barrier 20281 | -5/Warlord | Found Prototype Reactor 20325 | -5/Warlord | Spotted B-86 Titan 20328 | -5/Warlord | Spotted B-75 Beast 20471 | -5/Warlord | Warlord forces counterattacked 20575 | -5/Warlord | Spotted Striker 20576 | -5/Warlord | Spotted Executioner 20607 | -5/Warlord | Found Prototype Device 20607 | -5/Warlord | Identified Adv. Kinecellerator 20617 | -5/Warlord | Discovered new exit (range 12) 20619 | -5/Warlord | Identified exit to Proximity Caves 20620 | -5/Warlord | Entered Proximity Caves 20750 | -4/Proximity Caves | Discovered exit to Factory (range 7) 20752 | -4/Proximity Caves | Entered Factory 20752 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20753 | -4/Factory | Identified exit to Armory 20755 | -4/Factory | Loaded intel: 193 non-interactive machine locations 20798 | -4/Factory | Spotted B-86 Titan 20867 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 20902 | -4/Factory | Fabricated Cmb. Linear Gravjet? 20969 | -4/Factory | Spotted B-86 Titan 20990 | -4/Factory | Identified Vortex Chain Reactor 21051 | -4/Factory | Repaired Fusion Reactor? 21097 | -4/Factory | Discovered new exit (range 14) 21118 | -4/Factory | Discovered new exit (range 20) 21133 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 21267 | -4/Factory | Allied Derelicts emerged from ambush trap array 21282 | -4/Factory | Central database locked down 21359 | -4/Factory | Fabricated Cmb. Linear Gravjet? 21425 | -4/Factory | Identified Exp. Core Analyzer 21452 | -4/Factory | Discovered new exit (range 16) 21536 | -4/Factory | Fabricated Exp. Cooling System? 21880 | -4/Factory | Build established: Wizard-Ninja 21964 | -4/Factory | Discovered new exit (range 8) 21968 | -4/Factory | Identified exit to Upper Caves 22093 | -4/Factory | Sucked down chute 22093 | -4/Factory | Entered Waste 22094 | -4/Waste | Joined by Warlord forces that had cleared the area 22137 | -4/Waste | Discovered new exit (range 13) 22153 | -4/Waste | Identified exit to Factory 22154 | -4/Waste | Entered Factory 22154 | -4/Factory | Accompanied by 6 allies 22648 | -4/Factory | Build established: Wizard-Scout 22743 | -4/Factory | Spotted B-86 Titan 22807 | -4/Factory | Identified exit to Extension 23019 | -4/Factory | Discovered new exit (range 6) 23090 | -4/Factory | Found Exp. Signal Interpreter 24153 | -4/Factory | Fabricated Cmb. Linear Gravjet? 24202 | -4/Factory | Spotted B-86 Titan 24210 | -4/Factory | Fabricated Quantum Capacitor? 24276 | -4/Factory | Fabricated Exp. Targeting Computer? 24585 | -4/Factory | Entered Upper Caves 24627 | -4/Upper Caves | Learned 4 Research zone layouts 24628 | -4/Upper Caves | Encountered a Warlord checkpoint 24707 | -4/Upper Caves | Discovered new exit (range 14) 24713 | -4/Upper Caves | Identified exit to Upper Caves 24713 | -4/Upper Caves | Entered another Upper Caves area 24737 | -4/Upper Caves | Discovered new exit (range 7) 24755 | -4/Upper Caves | Learned location of 1 exit from Research 24768 | -4/Upper Caves | Learned location of Quarantine (-3) 24821 | -4/Upper Caves | Discovered new exit (range 21) 24824 | -4/Upper Caves | Spotted T3-0Q3(f) 24824 | -4/Upper Caves | Spotted T5-8FZ(f) 24826 | -4/Upper Caves | Encountered a Master Thief 24826 | -4/Upper Caves | Encountered a Master Thief 24826 | -4/Upper Caves | Spotted 8F-6UR(f) 24830 | -4/Upper Caves | Encountered a Master Thief 24839 | -4/Upper Caves | Identified exit to Zhirov 24839 | -4/Upper Caves | Entered Zhirov 24840 | -4/Zhirov | Discovered new exit (range 3) 24846 | -4/Zhirov | Met Zhirov 24854 | -4/Zhirov | Learned location of Testing (-2) 24854 | -4/Zhirov | Learned location of Command (-1) 24862 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24872 | -4/Zhirov | Found Alien Artifact 24872 | -4/Zhirov | Identified Integrated Reactor 24872 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24925 | -4/Zhirov | Found Alien Artifact 24944 | -4/Zhirov | Identified exit to Proximity Caves 24945 | -4/Zhirov | Entered Proximity Caves 25104 | -3/Proximity Caves | Spotted B-86 Titan 25314 | -3/Proximity Caves | Discovered new exit (range 12) 25344 | -3/Proximity Caves | Identified exit to Research 25345 | -3/Proximity Caves | Entered Research 25345 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25346 | -3/Research | Identified exit to Quarantine 25350 | -3/Research | Loaded intel: 4 recycling unit locations 25436 | -3/Research | Spotted B-86 Titan 25467 | -3/Research | Identified exit to Research 25579 | -3/Research | Found Prototype Slashing Weapon 25579 | -3/Research | Identified Vibroblade 25705 | -3/Research | Spotted Executioner 25706 | -3/Research | Cargo convoy interrupted 25715 | -3/Research | Entered Quarantine 25873 | -3/Quarantine | Found Alien Artifact 25944 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 25993 | -3/Quarantine | Build established: Wizard-Ninja 26033 | -3/Quarantine | Repaired Adv. Transmission Jammer? 26212 | -3/Quarantine | Found Alien Artifact 26276 | -3/Quarantine | Repaired Lrn. Sensor Array? 26322 | -3/Quarantine | Repaired Cmb. Linear Gravjet? 26362 | -3/Quarantine | Identified Phase Armor 26409 | -3/Quarantine | Repaired Exp. Cooling System? 26438 | -3/Quarantine | Found Alien Artifact 26456 | -3/Quarantine | Repaired Cmb. Linear Gravjet 26473 | -3/Quarantine | Identified Terrabomb 26494 | -3/Quarantine | Repaired Cmb. Linear Gravjet? 26525 | -3/Quarantine | Found Alien Artifact 26535 | -3/Quarantine | Identified Core Reset Matrix 26544 | -3/Quarantine | Found Alien Artifact 26550 | -3/Quarantine | Identified Subatomic Replicator 26595 | -3/Quarantine | Found Alien Artifact 26607 | -3/Quarantine | Identified Phase Redirector 26647 | -3/Quarantine | Found Alien Artifact 26650 | -3/Quarantine | Found Alien Artifact 26686 | -3/Quarantine | Identified Dimensional Node Initializer 26686 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26729 | -3/Quarantine | Found Alien Impact Weapon 26747 | -3/Quarantine | Identified Core Stripper 26772 | -3/Quarantine | Found Alien Slashing Weapon 26772 | -3/Quarantine | Identified Sigix Broadsword 26829 | -3/Quarantine | Spotted Fortress 26852 | -3/Quarantine | Discovered new exit (range 6) 26854 | -3/Quarantine | Identified exit to Section 7 26854 | -3/Quarantine | Entered Section 7 26877 | -3/Section 7 | Found Alien Artifact 26895 | -3/Section 7 | Identified Spacefold Activator 27151 | -3/Section 7 | Spotted B-86 Titan 27537 | -3/Section 7 | Spotted S7 Guard 27572 | -3/Section 7 | Destroyed S7 Guard 27579 | -3/Section 7 | Found Prototype Protection 27579 | -3/Section 7 | Identified Hvy. Regenerative Plating 27672 | -3/Section 7 | Destroyed 7 combat bots 27677 | -3/Section 7 | Found Alien Artifact 27677 | -3/Section 7 | Identified Core Physics Calibrator 27860 | -3/Section 7 | Build established: Wizard-Scout 27873 | -3/Section 7 | Found Integrated Reactor 27873 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27926 | -3/Section 7 | Initialized slip node 28259 | -3/Section 7 | Found Alien Artifact 28331 | -3/Section 7 | Identified Integrated Mediator 28332 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 28449 | -3/Section 7 | Build established: Wizard-Ninja 28550 | -3/Section 7 | Spotted Alpha 7 28551 | -3/Section 7 | Spotted Alpha 7 28556 | -3/Section 7 | System corruption reached 10% 28556 | -3/Section 7 | Spotted B-99 Colossus 28569 | -3/Section 7 | Assimilated B-99 Colossus with FLK Orb 28589 | -3/Section 7 | Spotted Executioner 28622 | -3/Section 7 | Spotted Striker 28622 | -3/Section 7 | Spotted Striker 28630 | -3/Section 7 | Spotted Executioner 28630 | -3/Section 7 | Spotted Executioner 28666 | -3/Section 7 | Warped through subspace to slip node 28693 | -3/Section 7 | Entered Research 28693 | -2/Research | Warlord forces began assault on 0b10 28693 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28751 | -2/Research | Discovered new exit (range 18) 28800 | -2/Research | Discovered new exit (range 5) 28802 | -2/Research | Identified exit to Testing 28803 | -2/Research | Fabricated Cmb. Linear Gravjet? 28803 | -2/Research | Research machine network offline 28847 | -2/Research | Spotted ZI-KU2(L) 28934 | -2/Research | Found Prototype Device 28934 | -2/Research | Identified Exp. Shock Absorption System 28945 | -2/Research | Discovered new exit (range 14) 28948 | -2/Research | Identified exit to Access 29046 | -2/Research | Found Prototype Device 29046 | -2/Research | Identified Exp. Thermal Defense Suite 29112 | -2/Research | Spotted B-90 Cyclops 29130 | -2/Research | Met up with Warlord 29173 | -2/Research | Borebot progress halted 29175 | -2/Research | Borebot progress halted 29248 | -2/Research | Spotted B-90 Cyclops 29262 | -2/Research | Borebot progress halted 29302 | -2/Research | Spotted Striker 29338 | -2/Research | Entered Testing 29364 | -2/Testing | Found Prototype Energy Cannon 29364 | -2/Testing | Identified Hpw. Disruptor Cannon 29427 | -2/Testing | Found Prototype Energy Gun 29427 | -2/Testing | Identified Tachyon Dispersion Ray 29489 | -2/Testing | Found Prototype Launcher 29489 | -2/Testing | Identified Adv. Micro-nuke Launcher 29520 | -2/Testing | Found Prototype Device 29520 | -2/Testing | Identified Exp. Thermal Shield 29588 | -2/Testing | Repaired Cmb. Linear Gravjet? 29635 | -2/Testing | Fabricated Exp. Sensor Array? 29656 | -2/Testing | Repaired Cmb. Linear Gravjet? 29745 | -2/Testing | Spotted PX-03T0Q1IT6X 29814 | -2/Testing | Repaired Exp. Cooling System? 30004 | -2/Testing | Fabricated Mni. Fusion Reactor? 30142 | -2/Testing | Found Prototype Energy Cannon 30148 | -2/Testing | Identified Imp. Potential Cannon 30284 | -2/Testing | Spotted Alpha 7 30344 | -2/Testing | Destroyed Alpha 7 30429 | -2/Testing | Found Corrupted Prototype Slashing Weapon 30429 | -2/Testing | Identified Particle Cleaver 30430 | -2/Testing | System corruption reached 10% 30431 | -2/Testing | Found Corrupted Prototype Processor 30431 | -2/Testing | Identified Exp. Melee Analysis Suite 30462 | -2/Testing | Entered Access 30462 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30702 | -1/Access | Build established: Machinist-Ninja 30951 | -1/Access | Repaired Exp. Cooling System 30988 | -1/Access | Discovered new exit (range 8) 30990 | -1/Access | Identified exit to Command 30990 | -1/Access | Entered Command 30997 | -1/Command | Found Prototype Device 30997 | -1/Command | Identified System Purifier 31170 | -1/Command | Identified exit to Surface 31236 | -1/Command | Spotted B-99 Colossus 31386 | -1/Command | Build established: Machinist-Sprinter 31469 | -1/Command | Spotted M Guard 31469 | -1/Command | Spotted M Guard 31469 | -1/Command | Spotted Combat Programmer 31469 | -1/Command | Spotted Combat Programmer 31488 | -1/Command | Met MAIN.C 31493 | -1/Command | 0b10 Conduit disabled 31497 | -1/Command | Assimilated Combat Programmer with FLK Orb 31519 | -1/Command | System corruption reached 10% 31533 | -1/Command | Search patrols dispatched 31568 | -1/Command | Core integrity fell below 50% 31569 | -1/Command | Destroyed Combat Programmer 31578 | -1/Command | Core integrity fell below 20% 31580 | -1/Command | MAIN.C activated Command garrisons 31584 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 31562_ Penetrated by EMDS Slug. 31562_ M Guard Exp. Matter Compressor blasted off. 31564_ System corrupted: Cmb. Linear Gravjet rejected. 31565_ G-73 Enforcer destroyed. 31566_ Penetrated by EMDS Slug. 31566_ Adv. Micro-nuke Launcher destroyed. 31566_ Knocked back. 31566_ Adv. Thermal Shield destroyed. 31568_ Exp. Cooling System destroyed. 31569_ Combat Programmer self-destruct mechanism malfunctions. 31569_ Combat Programmer destroyed. 31571_ Cmb. Linear Gravjet destroyed. 31572_ Exp. Core Analyzer destroyed. 31572_ Com. Linear Accelerator destroyed. 31573_ Dropped Hcp. Storage Unit. 31575_ Dropped Com. HERF Cannon. 31575_ Acquired Spacefold Activator. 31579_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 31580_ ALERT: All Command garrisons activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????