Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 18:27:06 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (598) 598 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4458 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 813/850 Matter 124/300 Energy 125/125 System Corruption 10% Temperature Cool (0) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (7) ------ Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Light Deuterium Engine Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster IFF Parser Layered Light Armor Plating A0-MCA's Component Scanner High-powered Shotgun Coil Gun Grenade Launcher Plasma Cutter CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Medium Laser Coil Gun > --- INVENTORY -------- Light Ion Engine Advanced Treads Improved Medium Treads IFF Parser A0-MCA's Component Scanner Scrapoid Pod High-powered Shotgun Grenade Launcher Plasma Cutter CPS Tube CPS Tube Multitool [Rating: 55] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 42 | 5 10 1 7 19 Power 5 | . 2 . 1 2 Engine 4 | . 2 . . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 2 . 3 6 Treads 6 | 2 2 . 2 . Leg 1 | . . . 1 . Wheel . | . . . . . Hover 3 | . . . . 3 Flight 3 | . . . . 3 Utility 14 | 1 3 1 . 9 Device 6 | . 1 1 . 4 Storage 2 | 1 1 . . . Processor 5 | . 1 . . 4 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 3 . 3 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 2 | . . . 2 . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 4 . . 3 Power 1 | . 1 . . . Propulsion 3 | . 2 . . 1 Utility 2 | . . . . 2 Weapon 1 | . 1 . . . Highest Loss Streak 3 | . 2 . . 3 To Critical Strikes . | . . . . . Average Backups 11 | 2 7 7 13 12 Power 1 | . 2 1 1 1 Propulsion 2 | 1 2 2 3 1 Utility 2 | . 1 1 2 2 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 10 | . . . 3 7 Power . | . . . . . Propulsion 4 | . . . 3 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 94 | . 88 99 100 76 Engine 3 | . 6 14 . 3 Core 7 | . . . 13 2 Treads 24 | . 27 28 27 4 Hover 1 | . . . . 12 Device 13 | . 9 13 14 14 Storage 12 | . 14 14 14 6 Processor 2 | . 2 . . 17 Energy Gun 12 | . 13 14 14 2 Ballistic Gun 11 | . 13 14 11 2 Special Weapon 1 | . . . 2 . Peak Build Rating 55 | 5 8 7 26 55 Average Rating 20 | 3 6 6 21 42 On Entrance 8 | . 5 7 7 23 Naked Turns . | . . . . . Heaviest Build 43 | 8 27 27 38 43 Greatest Support 52 | 40 40 40 52 52 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 Most Carried 15 | 5 11 8 15 15 Average Carried 12 | 2 7 7 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 8 8 15 14 Class Distribution -------------------- 86% | Mutant 6% | Scout 4% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scout | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 616 | 217 219 19 63 98 Remotely . | . . . . . Salvage Created 953 | . 741 29 . 183 Parts 52 | . 41 2 . 9 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 15 | . 15 . . . Guns 12 | . 12 . . . AOE 3 | . 3 . . . Classes Destroyed 7 | . 5 1 . 1 Builder 1 | . 1 . . . Hauler 4 | . 2 . . 2 Operator 1 | . . . . 1 Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 12 | . 12 . . . Artisan 1 | . . 1 . . Best Kill Streak 5 | . 5 . . 1 Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 105 | . 86 9 . 10 Missed 23 | . 17 3 . 3 Hits 82 | . 69 6 . 7 Projectile 82 | . 69 6 . 7 Critical Strikes 2 | . 1 1 . . Damage Taken 1225 | . 812 125 . 288 Core 246 | . 169 40 . 37 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 89 | . 69 8 7 5 Largest 2 | . 2 2 1 1 Hottest 70 | . 70 70 30 30 Shots Fired 160 | . 132 16 7 5 Gun 150 | . 129 16 . 5 Cannon . | . . . . . Launcher 3 | . 3 . . . Special 7 | . . . 7 . Kinetic 79 | . 66 8 . 5 Thermal 64 | . 49 8 7 . Explosive 3 | . 3 . . . Electromagnetic 14 | . 14 . . . Robot Hit Streak 12 | . 12 8 . 9 Robot Miss Streak 3 | . 3 2 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 109 | . 89 12 . 8 Core Hits 49 | . 43 2 . 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 7 1 . 1 Burn 8 | . 7 1 . . Destroy 1 | . . . . 1 Melee Attacks 19 | . . . . 19 Impact 4 | . . . . 4 Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1685 | . 1189 124 . 372 Guns 1167 | . 985 124 . 58 Cannons . | . . . . . Explosions 236 | . 204 . . 32 Melee 282 | . . . . 282 Ramming . | . . . . . Kinetic 466 | . 360 48 . 58 Thermal 647 | . 539 76 . 32 Explosive 157 | . 157 . . . Electromagnetic 133 | . 133 . . . Impact . | . . . . . Slashing 282 | . . . . 282 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . 8 . . 41 Projectiles . | . . . . . Explosions 8 | . 8 . . . Melee 41 | . . . . 41 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 218 | . 218 . . . Average Temperature 63 | . 63 . . . Received Heat Transfer 501 | . 438 . . 63 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 2357 | . 2011 296 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 87 | . 87 . . 38 Initial . | . . . . . Average 16 | . 26 . . 1 Influence Increases 532 | . 458 . . 74 Destroy 0b10 Robot/C 300 | . 300 . . . Destroy 0b10 Robot/NC 45 | . 30 . . 15 Destroy Leader 74 | . 70 . . 4 Successful Hack 7 | . 7 . . . Disable Machine 15 | . . . . 15 Destroy Structure 31 | . 6 . . 25 Lose Combat Pursuer 60 | . 45 . . 15 Influence Decreases 532 | . 397 61 . 74 Entered New Map 30 | . . 30 . . Time Decay 477 | . 387 31 . 59 Lost Part 25 | . 10 . . 15 Squads Dispatched 7 | . 2 . . 5 Investigation 4 | . 2 . . 2 Extermination 1 | . . . . 1 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 26 2 . 7 Peak Tracking Total 5 | . 5 2 . 5 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 2 . 10 3 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 53 | . 5 . 43 5 Successful 48 | . 4 . 43 1 Failed 5 | . 1 . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 47 | . 4 . 43 . Record 38 | . . . 38 . Robot Analysis 4 | . . . 4 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 5197 | . 830 312 3260 795 Optics 794 | . . . . 794 Sensors 795 | . . . . 795 IFF 157 | . . . . 157 Structural 5197 | . 830 312 3260 795 Machine Analysis 793 | . . . . 793 ECM 3 | . . . . 3 Robot Analysis Total 4 | . . . 4 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5693 | 75 1250 313 3260 795 Spaces Moved 3623 | 41 563 180 2104 735 Core 2 | 2 . . . . Treads 3047 | 39 563 180 2104 161 Legs . | . . . . . Wheels . | . . . . . Hover 574 | . . . . 574 Flight . | . . . . . Fastest Speed 50 | 50 160 160 152 52 Average Speed 139 | 154 160 160 152 82 Slowest Speed 240 | 160 160 160 240 156 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 46 | 4 96 14 95 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug 14 | . . . . 14 Terrain Destroyed 34 | . 6 . . 28 Melee 14 | . . . . 14 Projectile . | . . . . . AOE 20 | . 6 . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4066 | 50 792 192 2145 887 Wait 222 | . 141 . 1 80 Move 3619 | 40 562 179 2103 735 Hop . | . . . . . Pick Up 33 | 5 8 2 13 5 Fast Attach 20 | 5 1 . 1 13 Attach 14 | . 5 1 1 7 Detach 11 | . . 1 2 8 Swap 13 | . 5 . 6 2 Drop 26 | . 1 1 11 13 Fire 89 | . 69 8 7 5 Melee 19 | . . . . 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 463 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Discovered new exit (range 9) 860 | -10/Materials | Discovered new exit (range 13) 1202 | -10/Materials | Core integrity fell below 50% 1276 | -10/Materials | Identified exit to Materials 1299 | -10/Materials | Discovered new exit (range 12) 1325 | -10/Materials | Identified exit to Subcaves 1326 | -10/Materials | Entered Subcaves 1327 | -10/Subcaves | Approached by a straggling Scientist 1442 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1635 | -10/Subcaves | Core integrity fell below 20% 1639 | -10/Subcaves | Entered Scraptown 2136 | -8/Scraptown | Discovered new exit (range 5) 2240 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2277 | -8/Scraptown | Visited Awakened 2326 | -8/Scraptown | Visited The Evicted 2394 | -8/Scraptown | Visited Cyclists 2715 | -8/Scraptown | Visited CPS Storage 2748 | -8/Scraptown | Visited Bundlers 2949 | -8/Scraptown | Visited Assassins FH 2975 | -8/Scraptown | Visited TADAMA 3024 | -8/Scraptown | Visited UFD Registry 3035 | -8/Scraptown | Registered with UFD as "Bladeeater" 3142 | -8/Scraptown | Entered Cyclist Reading Room 3294 | -8/Scraptown | Visited Science Guys 3363 | -8/Scraptown | Visited Scrapoid Pod Storage 3375 | -8/Scraptown | Found Scrapoid Pod 3418 | -8/Scraptown | Visited Junk Repository 3489 | -8/Scraptown | Visited Curators Association 3567 | -8/Scraptown | Visited Analyses Database 3601 | -8/Scraptown | Visited Scrap Suit Storage 3693 | -8/Scraptown | Visited Observation Area 3795 | -8/Scraptown | Visited Abandonware Association 3823 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3823 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3884 | -8/Scraptown | Visited A0-MCA Data Center 3893 | -8/Scraptown | Given a B+ rating by A0-MCA 3900 | -8/Scraptown | Found A0-MCA's Component Scanner 4697 | -8/Scraptown | Discovered new exit (range 3) 4806 | -8/Scraptown | Met Optimus 4806 | -8/Scraptown | Accepted into 0bPrime 4899 | -8/Scraptown | Entered Factory 4899 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5694 | -6/Factory | Crushed by falling debris 5694 | -6/Factory | System corruption reached 10% 5694 | -6/Factory | Self-destructed Last Messages --------------- 05635_ Recycling Unit x1 05637_ Sneak attack on A-15 Conveyor. 05637_ A-15 Conveyor destroyed. 05640_ K-01 Serf collects debris. 05641_ U-05 Engineer builds a Wall. 05643_ K-01 Serf collects debris. 05654_ U-05 Engineer builds a Wall. 05658_ >> Machine Analyzer network decryption results: 05658_ Garrison Access x1 05662_ Connecting with Garrison Access... 05662_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 05688_ Airjet destroyed. 05688_ G-50 Soldier suffers critical hit (Burn). 05691_ The unstable cave ceiling collapses. 05694_ Crushed by falling debris. 05694_ Machine Analyzer destroyed. 05694_ System corrupted by crushing effect (+5). 05694_ Adv. Signal Interpreter destroyed. 05694_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ????## ? + """" "##??????## ?? ######## | | ????## # """" T##??????## ??? + | | ????## # """" "##??????##########???######### | | ????## # """" "##??????##########????## | | ????## ? # """" "##????????????????????## | | ???? ? # ##????????????????????## | | ??? ?? #########??????????????????????## | | "?""" """? #########??????????????????????## | | " """ """?????????????????????????????????## | | "?""" """?????????????????????????????????## | | ??? ??????????????????????????????????????## | | "?"""?"""?????????????????????????????????## | | "?"""?"""?????????????????????????????????## | | "?"""?"""?????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## ! | | ??????????????????????????????????????????######## | | ?????????????????????????????################### | | ?????????????????????????????################### | | ?????????????????????????????## ! # | | ?????????????????????????????## ! # | | ?????????????????????????????## # | | ?????????????????????????????## """""" """""" # | | ???????????????????????######## """""" """""" # | | ???????????????????????######## """""" """""" # | | ???????????????????????##@# # """""" """""" / | | ???????????????????????######## g g # | | ???????????????????????######## ! g / # | | ?????????????????????????????################### | | ?????????????????????????????################# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????"""T"""?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????"""?"""?"""?????????????????? | | ?????????????????"""?"""?"""?????????????????? | | ?????????????????"""?"""?"""????????????????## | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 54 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoEncryptedFirepult Manual? 0 Play Time 00:52:31 Cumulative 415.7 hours Start 2025.06.15 @ 16:12:13 End 2025.06.15 @ 18:27:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 551 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/1/1/1/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9663f425-aa00-47f7-8ec8-ec560b1b19c3