Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 16:55:58 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1095) 1095 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6505 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 632/850 Matter 295/300 Energy 215/310 System Corruption 2% Temperature Cool (0) Movement Flying (1240) Ox15 Location -6/DSF Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (3) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Wheel Improved Heat Sink Medium Storage Unit Humpback Experimental Sensor Array Weapon Cycler Improved Propulsion Shielding Long-range Tractor Beam Bomb Drone Bay Heavy EM Shotgun Heavy Particle Gun Advanced EMP Blaster Remote Datajack Field Lobotomy Kit (5) Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Light Fission Core Wheel Improved Heat Sink Humpback Weapon Cycler Reaction Control System Improved Propulsion Shielding Long-range Tractor Beam Bomb Drone Bay Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Ion Cannon Advanced EMP Blaster Remote Datajack Field Lobotomy Kit Plasma Cutter [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Powered Armor Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . . 1 . Propulsion 6 | . . . . . 3 2 1 . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 72 | 3 10 1 . 2 26 23 3 4 Power 8 | . 2 . . . 2 4 . . Engine 6 | . 1 . . . 1 4 . . Core 2 | . 1 . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 2 . . . 8 4 1 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | . 2 . . . 5 . . . Hover . | . . . . . . . . . Flight 8 | . . . . . 3 4 1 . Utility 17 | 1 2 1 . . 5 4 2 2 Device 10 | 1 . 1 . . 2 3 2 1 Storage 2 | . 2 . . . . . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 2 . . 1 Artifact . | . . . . . . . . . Weapon 30 | . 4 . . 2 11 11 . 2 Energy Gun 19 | . 4 . . 1 7 6 . 1 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 7 | . . . . 1 3 3 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . 5 3 1 . Parts Lost 10 | . . 1 . . 2 . . 7 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . . . . 4 Utility 2 | . . 1 . . . . . 1 Weapon 3 | . . . . . 1 . . 2 Highest Loss Streak 7 | . . 1 . . 1 . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 95 100 100 82 76 73 64 Engine 2 | . 3 . . . 1 5 6 6 Core 8 | . 10 14 14 14 6 1 . . Treads 4 | . 17 . . . . . . . Wheel 16 | . 10 28 28 28 24 5 . . Flight 8 | . . . . . 8 24 33 25 Device 10 | . 14 9 14 14 9 7 6 3 Storage 11 | . 14 14 14 14 9 7 6 6 Processor 2 | . . . . . 4 7 6 6 Energy Gun 21 | . 27 28 28 25 16 12 13 12 Naked Turns . | . . . . . . . . . Heaviest Build 104 | 15 92 92 92 92 95 104 100 100 Greatest Support 71 | 40 40 32 32 32 46 67 71 71 Greatest Overweight (x) 5 | . 2 2 2 2 5 1 1 1 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 15 25 25 25 25 25 25 25 Most Carried 25 | 8 19 25 25 25 25 25 23 23 Average Carried 20 | 5 11 21 24 24 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 19 24 25 25 25 24 23 21 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Matter Collected 1099 | 230 199 106 . 20 265 220 . 59 Remotely . | . . . . . . . . . Salvage Created 2173 | 159 651 150 . 10 440 638 . 125 Parts 128 | 12 45 6 . . 26 36 . 3 Haulers Intercepted 8 | . 2 . . . 3 3 . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Combat Hostiles Destroyed 25 | . 12 5 . 1 1 4 . 2 Melee 1 | . . . . . 1 . . . Guns 22 | . 11 5 . 1 . 3 . 2 AOE 2 | . 1 . . . . 1 . . Classes Destroyed 13 | 2 6 . . 1 1 2 . 1 Worker 7 | . 3 . . . 2 2 . . Builder 3 | . . . . . 1 2 . . Tunneler 4 | 3 . . . . . 1 . . Hauler 8 | . 2 . . . 3 3 . . Recycler 4 | 1 . . . . 2 1 . . Operator 3 | . 2 . . . . 1 . . Watcher 5 | . 2 . . . 1 2 . . Swarmer 9 | . 6 3 . . . . . . Grunt 11 | . 6 2 . . 1 2 . . Sentry 1 | . . . . . . 1 . . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . Best Kill Streak 5 | 2 4 3 . 1 3 5 . 1 Combat Bots Only 4 | . 4 3 . 1 1 1 . 1 Max Kills in Single Turn 3 | 1 2 2 . 1 1 3 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . 1 . . . . 1 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Damage Taken 2591 | 16 286 61 . . 280 234 . 1714 Core 380 | . 83 . . . 30 49 . 218 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . . . 66 94 93 . . Volleys Fired 117 | 9 29 6 . 2 25 27 . 19 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 125 | 90 90 90 . 90 108 125 . 85 Shots Fired 208 | 18 58 12 . 3 35 51 . 31 Gun 201 | 18 58 12 . 3 35 45 . 30 Cannon 5 | . . . . . . 4 . 1 Launcher . | . . . . . . . . . Special 2 | . . . . . . 2 . . Kinetic . | . . . . . . . . . Thermal 93 | 9 . . . . 25 28 . 31 Explosive . | . . . . . . . . . Electromagnetic 113 | 9 58 12 . 3 10 21 . . Robot Hit Streak 26 | 7 10 3 . 1 12 14 . 26 Robot Miss Streak 5 | 2 5 3 . 1 2 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 160 | 11 42 8 . 1 33 36 . 29 Core Hits 87 | 5 32 6 . 1 15 23 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . 2 Burn 2 | . . . . . . . . 2 Impale 1 | . . . . . 1 . . . Melee Attacks 33 | . . . . 13 8 12 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 33 | . . . . 13 8 12 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3374 | 171 752 81 . 9 669 1106 . 586 Guns 2718 | 141 648 81 . 9 552 729 . 558 Cannons 28 | . . . . . . . . 28 Explosions 511 | 30 104 . . . . 377 . . Melee 117 | . . . . . 117 . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 1815 | 68 104 . . . 362 695 . 586 Explosive . | . . . . . . . . . Electromagnetic 1442 | 103 648 81 . 9 190 411 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 117 | . . . . . 117 . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots 4 | . . . . . . 4 . . Effects 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Overflow Damage 92 | . . . . . 32 60 . . Projectiles . | . . . . . . . . . Explosions 60 | . . . . . . 60 . . Melee 32 | . . . . . 32 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 189 | 17 69 . . . . 103 . . Shots 5 | 1 2 . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 377 | 150 234 129 . . 35 377 . . Average Temperature 78 | 76 72 63 . . 9 95 . . Received Heat Transfer 315 | . 75 21 . . 180 39 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . 3 1 . . 1 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . . Heat Transferred 3264 | 161 150 . . . 777 918 . 1258 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | 1 3 . . . . 3 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Peak Influence 305 | 20 305 159 . . 90 210 102 94 Initial 102 | . 13 49 . . . 2 102 74 Average 75 | 11 124 105 . . 33 57 102 73 Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 94 | 100 82 100 . 100 100 96 100 100 Level 1 5 | . 17 . . . . 3 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . 1 1 . 2 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 . . . 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Distress Signals 3 | . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | . 19 5 . 1 8 7 . 4 Peak Tracking Total 4 | . 4 3 . 1 2 2 . 3 Tactical Retreats 2 | . 1 . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Traps Triggered 4 | . . . . . . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Machines Disabled 7 | . 2 . . . 1 4 . . Max in Single Turn 4 | . 2 . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Machines Accessed 15 | . 7 1 1 . 2 3 1 . Terminals 10 | . 6 . . . 1 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 28 1 1 . 5 4 2 . Successful 21 | . 15 1 1 . 2 1 1 . Failed 19 | . 12 . . . 3 3 1 . Catastrophic 4 | . 2 . . . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 17 | . 16 . 1 . . . . . Terminals 32 | . 23 . . . 4 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 5 . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 8 1 1 . 1 . 1 . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . Report Inventory 3 | . 1 . . . 1 1 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 9 | . 5 . . . 1 3 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 . . . Highest-Rated Group 40 | . . . . 40 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 17 | . . . . 7 10 . . . Total Damage 136 | . . . . 53 83 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Turns Passed 3848 | 82 973 500 375 309 517 889 99 104 Spaces Moved 2199 | 30 514 329 242 196 261 523 85 19 Core . | . . . . . . . . . Treads 308 | 30 278 . . . . . . . Legs . | . . . . . . . . . Wheels 1264 | . 236 329 242 196 261 . . . Hover . | . . . . . . . . . Flight 627 | . . . . . . 523 85 19 Fastest Speed 100 | 160 130 130 130 130 100 117 113 113 Average Speed 130 | 160 146 130 130 130 120 124 113 113 Slowest Speed 175 | 160 160 130 130 130 175 126 113 113 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 39 | 3 94 60 59 56 23 21 5 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 12 | . . . . . 2 10 . . Terrain Destroyed 72 | . 7 . . . 2 63 . . Melee 10 | . . . . . 2 8 . . Projectile 3 | . . . . . . 3 . . AOE 59 | . 7 . . . . 52 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Total 2936 | 47 680 390 308 234 421 699 87 70 Wait 331 | . 96 48 49 20 65 46 . 7 Move 2191 | 29 513 328 241 195 260 522 84 19 Hop . | . . . . . . . . . Pick Up 63 | 4 19 6 7 1 12 13 . 1 Fast Attach 21 | 1 3 . . . 11 5 . 1 Attach 16 | 2 . 1 . . 7 3 1 2 Detach 8 | . . . . . 5 3 . . Swap 36 | . 7 . . 2 9 15 2 1 Drop 66 | 2 13 1 11 1 19 17 . 2 Fire 117 | 9 29 6 . 2 25 27 . 19 Melee 33 | . . . . 13 8 12 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 54 | . . . . . . 36 . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/DSF History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 3) 83 | -11/Junkyard | Entered Materials 200 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 534 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Discovered new exit (range 4) 881 | -10/Materials | Discovered new exit (range 6) 1035 | -10/Materials | Discovered new exit (range 14) 1056 | -10/Materials | Entered Mines 1063 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1210 | -10/Mines | Discovered new exit (range 5) 1398 | -10/Mines | Learned 2 Materials zone layouts 1420 | -10/Mines | Found the Drone Emporium 1426 | -10/Mines | Found Prototype Device 1467 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1506 | -10/Mines | Discovered new exit (range 10) 1551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -10/Mines | Discovered new exit (range 5) 1556 | -10/Mines | Entered Exiles 1596 | -10/Exiles | Met 8R-AWN 1615 | -10/Exiles | Met EX-HEX 1654 | -10/Exiles | Met EX-BIN 1670 | -10/Exiles | Aligned with FarCom system 1671 | -10/Exiles | Given EX-Vault access code 1702 | -10/Exiles | Opened EX-Vault 1715 | -10/Exiles | Found Flying Fortress v7 1721 | -10/Exiles | Found Field Lobotomy Kit 1751 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1760 | -10/Exiles | Exiles lab attacked by MAIN.C 1859 | -10/Exiles | Discovered new exit (range 12) 1931 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Field Lobotomy Kit 1931 | -10/Exiles | Entered Mines 1935 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1968 | -9/Mines | Excavation squad dispatched 1968 | -9/Mines | A large section of the Mines collapsed 2022 | -9/Mines | Discovered new exit (range 9) 2073 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2076 | -9/Mines | Found Prototype Device 2240 | -9/Mines | Entered Materials 2240 | -8/Materials | Accompanied by 1 ally 2240 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2241 | -8/Materials | Identified exit to Factory 2740 | -8/Materials | Discovered exit to Factory (range 15) 2757 | -8/Materials | Entered Factory 2757 | -7/Factory | Evolved 2 slots: Propulsion x2 2758 | -7/Factory | Identified exit to Lower Caves 2759 | -7/Factory | FarCom data flow suspended 3641 | -7/Factory | Discovered new exit (range 5) 3646 | -7/Factory | Entered another Factory area 3646 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3733 | -6/Factory | Identified Exp. Sensor Array 3745 | -6/Factory | Identified exit to DSF 3745 | -6/Factory | Entered DSF 3764 | -6/DSF | Additional patrols routed to DSF 3801 | -6/DSF | Found Powered Armor 3822 | -6/DSF | Crushed by falling debris 3849 | -6/DSF | Self-destructed Last Messages --------------- 03813_ Penetrated by Slug. 03815_ Knocked back. 03815_ X-67 Chaingunner suffers critical hit (Burn). 03817_ Xenon Bombardment Thruster destroyed. 03822_ The unstable cave ceiling collapses. 03822_ Crushed by falling debris. 03822_ Cld. Pulse Rifle destroyed. 03822_ System corrupted by crushing effect (+2). 03822_ Knocked back. 03827_ Hvy. Ion Cannon blasted off. 03830_ X-67 Chaingunner destroyed. 03835_ Penetrated by Slug. 03835_ Flying Fortress v7 destroyed. 03835_ Penetrated by Slug. 03842_ Slug penetrates Wall. 03842_ Penetrated by Slug. 03842_ Powered Armor destroyed. 03842_ Cld. Pulse Rifle destroyed. 03845_ H-66 Slayer suffers critical hit (Burn). 03848_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????##??????????? | | ???????????????????????????#"??????????? | | ???????????????????????????#"??????????? | | ??????????????????????????##"####??????? | | ???????????!!!????##??###?#"""""#??????? | | ??????????#!!!!! #!!!#!!##"""""#??#???? | | ?????????? ""##"#???? | | ?????????? """""#???? | | ????????????# ###!!!#!!## ""####???? | | ??????????????????????#???## ###??????? | | ?????????????????????????### ##???????? | | ?????????????????????????#!! !#???????? | | ?????????????????????????#!! !#???????? | | ?????????????????????????### *##???????? | | ??????????#??????????????#! #???????? | | ??????????#!?????????????#!! #???????? | | ???????????!! ???????????#!! #???????? | | ????????????# ???########## ###??????? | | ???????????## ??#!!!# ## #??????? | | ???????!!!## ##!!!# ## #??????? | | ??????? h % ]]#??????? | | ??????? !%! ]]#??????? | | ??????? %%[%% ]]#??????? | | ???????????# ##!!!!H!!## **#??????? | | ???????????##?????#!!?#%!!## **#??????? | | ??????????????????#???##%@#######??????? | | ???????????????????????####????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 400 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumModifiedDetector Manual? 0 Play Time 00:42:44 Cumulative 451.9 hours Start 2023.03.12 @ 15:39:32 End 2023.03.12 @ 16:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85003c9b-9605-415c-aaba-cde1a3095ad7