Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 04:40:25 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (151) 755 Value Destroyed (4595) 4595 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (11580) 11580 TOTAL SCORE: 24850 Bonus ------- High Alert Combat Kills 216 Hunted by Unchained 1000 Entered DSFs 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -136 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 17/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Graphene Brace > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Microactuators Microactuators Advanced Actuator Array Ionic Axe Vibroblade Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Nanoactuators Experimental Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Cooled Cesium-ion Thruster Impulse Thruster Array Advanced Power Amplifier Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Advanced Powered Armor Graphene Brace Fusion Bomb Launcher Ionic Axe [Rating: 177] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 7 | . . 1 1 1 . 1 . . . . 1 1 1 . Utility 10 | . . 1 1 1 . 1 1 . . 2 1 1 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 166 | 6 10 17 19 1 12 15 13 2 3 7 12 10 19 20 Power 23 | 1 4 3 4 . 1 1 2 . . 1 2 . 1 3 Engine 12 | 1 4 3 1 . 1 1 1 . . . . . . . Core 5 | . . . 3 . . . 1 . . . 1 . . . Reactor 6 | . . . . . . . . . . 1 1 . 1 3 Propulsion 42 | 2 . 4 7 . 7 5 3 . 1 1 2 3 6 1 Treads 18 | 2 . 3 6 . 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 22 | . . . 1 . . 5 3 . 1 1 2 2 6 1 Utility 77 | 1 5 5 6 1 2 7 5 1 2 4 7 6 10 15 Device 34 | . 1 4 3 . 1 2 1 1 2 . 3 2 8 6 Storage 8 | 1 2 1 . . . 1 . . . 1 . 1 . 1 Processor 10 | . . . 1 1 . 1 1 . . . 1 2 . 3 Hackware 14 | . . . . . . 2 3 . . 3 3 1 2 . Protection 11 | . 2 . 2 . 1 1 . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 1 5 2 . 2 2 3 1 . 1 1 1 2 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . 1 . . . . . 1 . Ballistic Gun 7 | 2 1 2 1 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . 2 . . . . 1 1 . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 12 | . . 1 1 . . 1 1 2 . . 2 1 . 3 Parts Lost 55 | . 1 3 2 . 5 . 1 . . . 3 4 10 26 Power 6 | . . . 1 . 1 . . . . . . . . 4 Propulsion 20 | . . 1 . . 2 . 1 . . . 1 3 3 9 Utility 28 | . 1 1 1 . 2 . . . . . 2 1 7 13 Weapon 1 | . . 1 . . . . . . . . . . . . Highest Loss Streak 24 | . 1 1 1 . 5 . 1 . . . 1 4 3 24 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . Average Backups 12 | 2 9 13 19 19 19 13 9 10 9 10 13 14 14 10 Power 1 | . 2 2 . . 1 . 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 3 4 4 2 1 2 1 2 2 1 . . Utility 5 | . 1 2 6 8 8 6 3 3 3 4 6 9 9 6 Weapon 4 | . 3 7 9 7 6 3 2 3 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 51 | . 4 7 8 1 3 4 . 1 1 1 3 6 1 11 Power 6 | . 1 2 1 . . . . . . . 1 . . 1 Propulsion 4 | . 2 . 1 . . . . 1 . . . . . . Utility 21 | . 1 . 1 . 1 2 . . 1 1 . 5 1 8 Weapon 20 | . . 5 5 1 2 2 . . . . 2 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 92 86 87 94 94 93 93 92 92 94 92 Engine 4 | . 14 11 4 . 4 6 5 5 5 1 . . . . Core 2 | . . . 4 7 1 . 4 5 5 5 3 4 . . Reactor 2 | . . . . . . . . . . 3 3 4 7 7 Treads 10 | . 28 25 35 30 33 17 . . . . . . . . Flight 18 | . . . . . . 16 29 29 29 26 27 27 30 30 Device 8 | . 6 15 13 7 7 7 5 5 4 5 7 8 12 14 Storage 6 | . 14 11 9 7 7 4 5 5 5 5 4 4 4 3 Processor 9 | . . . 7 15 7 9 11 11 11 10 9 10 16 21 Hackware 11 | . . . . . . 5 16 17 17 25 22 22 13 . Protection 2 | . 6 6 5 7 7 5 . . . . . . . 5 Energy Cannon 2 | . . 6 . . . . 2 5 5 3 2 3 2 . Ballistic Gun 6 | . 28 9 17 15 15 6 . . . . . . . . Slashing Weapon 1 | . . . . . . 5 7 5 . . . 1 4 7 Piercing Weapon 1 | . . . . . . . . . 4 5 4 2 . . Peak Build Rating 177 | 6 8 20 32 35 53 59 82 86 89 109 128 147 177 174 Average Rating 84 | 4 7 15 27 35 38 50 74 82 86 107 122 138 168 164 On Entrance 65 | . 6 8 20 32 35 53 50 82 83 87 108 127 147 146 Avg Prop Armor Cover (%) 3 | . . 17 . . . . . . . 3 3 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 11 30 56 60 60 83 84 37 37 39 39 49 49 61 61 Greatest Support 140 | 40 40 60 84 84 140 140 37 37 47 41 58 59 78 80 Greatest Overweight (x) 4 | . . 4 . . 1 . . . 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 10 10 10 15 15 15 15 15 Average Capacity 13 | 6 9 15 20 20 20 13 10 10 10 11 15 15 15 11 Most Carried 20 | 4 10 15 20 20 20 20 10 10 10 11 15 15 15 15 Average Carried 13 | 2 9 13 19 19 19 13 9 10 9 10 13 14 14 10 Final Capacity 20 | 8 15 20 20 20 20 10 10 10 10 15 15 15 15 5 Final Carried 20 | 4 10 15 20 20 20 8 10 10 10 11 15 15 15 5 Class Distribution -------------------- 23% | Hacker-Scout 18% | Mutant 17% | Scavenger-Mutant 16% | Wizard-Ninja 8% | Wizard-Scout 6% | Hacker-Ninja 4% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Matter Collected 3799 | 272 295 288 603 . 375 260 178 117 106 90 305 182 403 325 Remotely 148 | . 148 . . . . . . . . . . . . . Salvage Created 8984 | 96 589 952 623 . 414 305 493 61 799 285 491 651 612 2613 Parts 407 | 2 43 52 43 . 27 17 24 . 35 19 6 25 42 72 Haulers Intercepted 10 | . 1 1 2 . . . 1 . 1 1 2 . 1 . Recyclers Shooed 6 | . . . 2 . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Combat Hostiles Destroyed 73 | . 12 15 14 . 7 3 4 . 1 1 1 2 4 9 Melee 18 | . . . . . . . . . 1 1 1 2 4 9 Guns 37 | . 12 10 11 . 4 . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . AOE 13 | . . . 3 . 3 3 4 . . . . . . . Classes Destroyed 16 | 1 6 4 1 . 2 . 1 . 1 . . . . . Worker 11 | . . 1 3 . . 2 . . . 1 . 3 . 1 Builder 6 | . . . . . . . 2 . 1 . . . 3 . Tunneler 3 | . . 1 . . . 1 . . . 1 . . . . Hauler 10 | . 1 1 2 . . . 1 . 1 1 2 . 1 . Recycler 19 | 1 2 1 . . . 2 2 . 4 . 2 2 . 3 Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 5 | . 2 1 . . . . . . . . . . 1 1 Drone 3 | . . . . . . . . . 1 . 1 1 . . Watcher 26 | . 2 2 1 . . . 2 . 4 2 . 6 3 4 Swarmer 23 | . 6 . 7 . 3 3 4 . . . . . . . Grunt 19 | . 6 10 3 . . . . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . . . . Sentry 8 | . . 3 3 . . . . . . . . . . 2 Hunter 3 | . . . 1 . 2 . . . . . . . . . Programmer 11 | . . . . . 1 . . . . 1 . 1 4 4 Heavy 1 | . . . . . 1 . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 1 3 4 8 . 4 4 5 . 2 1 1 2 3 3 Combat Bots Only 5 | . 3 3 5 . 4 3 4 . 1 1 1 1 2 2 Max Kills in Single Turn 4 | 1 1 2 2 . 2 2 4 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 2 1 4 . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Hostile Shots Fired 697 | . 76 65 65 . 53 16 9 . 24 2 26 21 133 207 Missed 267 | . 18 15 20 . 18 4 1 . 15 1 16 5 85 69 Hits 430 | . 58 50 45 . 35 12 8 . 9 1 10 16 48 138 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 429 | . 58 50 45 . 35 12 8 . 9 1 10 15 48 138 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 22 | . . 1 2 . 4 1 . . . . 1 2 3 8 Actively Blocked 7 | . . . . . . . . . . . . . . 7 Part Disruptions 7 | . . . . . . . . . . . . . . 7 Damage Taken 10040 | . 570 664 694 . 970 240 121 . 172 23 162 387 1089 4948 Core 2146 | . 59 98 67 . 118 . 50 . 22 . . 131 215 1386 Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 Redirected to Shielding 212 | . . . . . . . . . . . . . 62 150 Regen/Repaired (Parts) 358 | . . . . . . . . . 99 . 144 67 48 . Core Remaining (%) 90 | 100 76 75 87 . 83 100 . . 92 100 100 90 . . Volleys Fired 337 | 3 62 66 58 . 39 5 14 . 11 17 20 14 28 . Largest 2 | 2 2 2 2 . 2 1 1 . 1 1 1 1 1 . Hottest 120 | 40 40 116 46 . 46 39 90 . 90 90 90 90 120 . Shots Fired 560 | 6 124 129 114 . 76 5 15 . 11 17 20 15 28 . Gun 409 | 6 124 93 112 . 74 . . . . . . . . . Cannon 137 | . . 33 . . . . 13 . 11 17 20 15 28 . Launcher 14 | . . 3 2 . 2 5 2 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 377 | 6 124 61 112 . 74 . . . . . . . . . Thermal 169 | . . 65 . . . . 13 . 11 17 20 15 28 . Explosive 14 | . . 3 2 . 2 5 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 9 12 18 . 14 . 1 . 3 . . . 1 . Robot Miss Streak 4 | 1 4 3 2 . 1 1 2 . . . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 563 | 5 84 92 90 . 63 7 19 2 18 11 11 27 17 117 Core Hits 234 | 2 39 36 34 . 21 8 14 . 9 5 4 11 9 42 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . 1 1 . . . Critical Strikes 13 | . . 5 . . . . 1 . 1 2 2 1 1 . Burn 4 | . . 4 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 1 1 . . . Sever 3 | . . . . . . . 1 . . . . 1 1 . Impale 3 | . . . . . . . . . 1 1 1 . . . Melee Attacks 437 | . . . . . . 14 57 2 31 32 47 66 48 140 Impact 19 | . . . . . . . . . . 9 10 . . . Slashing 284 | . . . . . . 14 57 2 2 . . 22 47 140 Piercing 133 | . . . . . . . . . 29 23 37 44 . . Sneak Attacks 49 | . . . . . . 5 7 . 7 4 6 9 5 6 Combat Hostiles 5 | . . . . . . . . . 1 . 1 1 . 2 Follow-up Attacks 19 | . . . . . . 2 3 . . . . . . 14 Damage Inflicted 22625 | 49 820 1297 1554 . 1222 1031 1340 136 1121 688 807 1886 1299 9375 Guns 3926 | 49 819 825 1341 . 892 . . . . . . . . . Cannons 621 | . . 472 . . . . . . 64 . . . 85 . Explosions 1647 | . . . 213 . 330 603 501 . . . . . . . Melee 16430 | . . . . . . 428 839 136 1057 688 807 1886 1214 9375 Ramming 1 | . 1 . . . . . . . . . . . . . Kinetic 3608 | 49 819 507 1341 . 892 . . . . . . . . . Thermal 939 | . . 790 . . . . . . 64 . . . 85 . Explosive 1496 | . . . 213 . 330 603 350 . . . . . . . Electromagnetic 151 | . . . . . . . 151 . . . . . . . Impact 549 | . . . . . . . . . . 231 318 . . . Slashing 12588 | . . . . . . 428 839 136 58 . . 538 1214 9375 Piercing 3293 | . . . . . . . . . 999 457 489 1348 . . Highest Corruption 32 | . 1 . . . 2 . 5 5 5 . . 4 12 32 Average Corruption 5 | . 1 . . . 1 . 4 5 4 . . 3 5 16 Corruption Purged 9 | . . . . . . . . . 5 . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 85 | . 2 . . . 1 . 12 3 10 . . 17 12 28 Message Errors 24 | . . . . . . . 2 2 5 . . 3 3 9 Matter Fused 17 | . 1 . . . . . 3 1 3 . . 4 2 3 Heat Flow Errors 9 | . . . . . 1 . 3 . . . . 3 1 1 Energy Discharges 9 | . . . . . . . . . . . . 2 3 4 Data Loss (minor) 12 | . 1 . . . . . 2 . 2 . . 4 2 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . 1 . . . . 1 . . Alerts 4 | . . . . . . . 1 . . . . . . 3 Misdirections 6 | . . . . . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1926 | . . 2 . . 1 137 87 19 178 138 136 309 294 625 Projectiles 4 | . . 2 . . . . . . 2 . . . . . Explosions 109 | . . . . . 1 37 71 . . . . . . . Melee 1813 | . . . . . . 100 16 19 176 138 136 309 294 625 Knockbacks 2 | . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . 15 95 . . 48 . . . . . . . . Shots 5 | . . 1 3 . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 297 | . 35 156 9 . 111 48 266 . 140 192 191 270 198 297 Average Temperature 39 | . 9 49 7 . 56 21 35 . 18 82 44 34 48 70 Received Heat Transfer 1084 | . 192 318 252 . . . 9 . . . 39 9 . 265 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 1 . . . Impact Corruptions 3 | . . . . . . . . . . 1 2 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . Heat Transferred 2283 | . . 2109 . . . . . . 100 . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . 1 . . . 1 . . . . . 2 2 Low Security (%) 90 | 100 100 100 75 100 100 100 95 100 100 100 100 100 80 . Level 1 3 | . . . 24 . . . 4 . . . . . 4 12 Level 2 6 | . . . . . . . . . . . . . 15 87 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 697 | . 150 149 235 90 185 158 215 1 140 45 113 49 516 697 Initial 312 | . . 48 18 90 . 96 19 1 . 32 . 8 25 312 Average 79 | . 53 78 91 26 63 86 36 . 60 9 30 11 113 551 Influence Increases 5204 | 5 385 464 480 4 215 191 485 . 419 208 375 377 915 681 Destroy 0b10 Robot/C 1400 | . 240 300 280 . 140 60 80 . . 20 . 20 80 180 Destroy 0b10 Robot/NC 450 | 5 40 35 30 . 20 25 35 . 55 25 25 60 40 55 Destroy Leader 408 | . 56 76 76 . 40 10 16 . 10 16 2 22 26 58 Successful Hack 350 | . 4 5 28 4 . 14 57 . 27 44 19 68 76 4 Disable Machine 210 | . . . 30 . . 15 75 . 30 . 15 . 15 30 Destroy Structure 646 | . . 18 36 . 15 37 102 . 42 58 74 102 138 24 Partial Spotted 480 | . . . . . . 15 15 . 45 30 75 90 135 75 Lose Combat Pursuer 1260 | . 45 30 . . . 15 105 . 210 15 165 15 405 255 Influence Decreases 4725 | 5 269 534 327 203 30 335 522 4 353 274 360 349 469 691 Entered New Map 555 | . . 68 28 109 . 89 22 3 . 34 . 7 18 177 Time Decay 3364 | 5 259 301 279 94 . 246 350 1 353 218 314 322 368 254 Lost Part 443 | . 10 30 20 . 20 . . . . . 20 . 83 260 Lost Ally 38 | . . . . . 10 . . . . 8 . 20 . . Purge Threat 325 | . . 135 . . . . 150 . . 14 26 . . . Squads Dispatched 55 | . 2 . 2 1 1 2 5 . 3 6 6 13 11 3 Investigation 18 | . . . 1 . . . 2 . . 3 4 4 4 . Extermination 20 | . . . . 1 . 1 1 . 2 3 2 4 3 3 Reinforcement 16 | . 2 . 1 . 1 1 2 . . . . 5 4 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . 1 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Distress Signals 14 | . . 2 1 . . . 2 . 1 1 1 2 2 2 Communications Jammed 22 | . . . . . . . . . . . . 19 3 . Distress Signals 22 | . . . . . . . . . . . . 19 3 . Times Spotted 255 | . 24 21 21 . 6 5 19 . 23 6 21 20 55 34 Peak Tracking Total 14 | . 5 4 5 . 3 4 9 . 7 2 8 4 14 7 Tactical Retreats 40 | . 2 2 . . . 1 4 . 6 1 5 3 10 6 ECM-based Alert Blocks 7 | . . . . . . . . . . . 3 3 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Traps Triggered 13 | . 1 . 1 . . 3 2 . . . 3 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Machines Disabled 14 | . . . 2 . . 1 5 . 2 . 1 . 1 2 Max in Single Turn 2 | . . . 1 . . 1 2 . 1 . 1 . 1 1 Garrison Access 12 | . . . . . . . 2 . 1 2 2 2 3 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Machines Accessed 104 | . 6 2 4 2 . 5 13 . 11 17 11 14 18 1 Terminals 56 | . 5 2 3 1 . 3 5 . 5 9 5 8 9 1 Fabricators 10 | . . . . . . . 3 . . 2 2 1 2 . Repair Stations 7 | . . . . . . . . . 2 . 2 2 1 . Recycling Units 12 | . 1 . . 1 . 2 3 . 1 3 . . 1 . Scanalyzers 7 | . . . 1 . . . . . 2 1 . 1 2 . Garrison Access 12 | . . . . . . . 2 . 1 2 2 2 3 . Total Hacks 260 | . 12 3 10 3 . 12 32 . 26 45 34 41 40 2 Successful 162 | . 9 3 5 2 . 7 21 . 20 27 26 25 16 1 Failed 96 | . 3 . 5 1 . 5 11 . 5 17 8 16 24 1 Catastrophic 12 | . 1 . . . . . . . . 1 1 3 6 . Database Lockouts 2 | . . . . . . . . . 1 1 . . . . Manual 113 | . 11 . 6 . . 5 11 . 10 22 16 21 11 . Terminals 155 | . 11 3 8 2 . 8 14 . 11 32 18 27 19 2 Fabricators 37 | . . . . . . . 11 . . 5 8 5 8 . Repair Stations 20 | . . . . . . . . . 6 . 6 5 3 . Recycling Units 17 | . 1 . . 1 . 4 4 . 2 3 . . 2 . Scanalyzers 16 | . . . 2 . . . . . 6 3 . 2 3 . Garrison Access 15 | . . . . . . . 3 . 1 2 2 2 5 . Terminal Hacks 57 | . 1 3 1 1 . 2 5 . 5 13 9 10 6 1 Part Schematic 10 | . . . . . . . 3 . . 3 2 2 . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 1 Open DSF 1 | . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . 1 . . 1 1 . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . . . 1 . . 1 1 1 1 1 . Fabricator Index 6 | . . . . . . . . . 1 2 1 1 1 . Unreport Threat 4 | . . 1 . . . . 1 . . 1 1 . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Recall Investigation 5 | . . . . . . . . . . 2 3 . . . Recall Extermination 4 | . . . . . . . . . . 1 1 2 . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 5 | . . . 1 . . . . . 1 1 . 2 . . Fabricator Hacks 22 | . . . . . . . 9 . . 3 6 1 3 . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 13 | . . . . . . . 5 . . 2 3 1 2 . Build 8 | . . . . . . . 3 . . 1 3 . 1 . Repair Station Hacks 14 | . . . . . . . . . 6 . 5 3 . . Scan Component 8 | . . . . . . . . . 3 . 3 2 . . Repair 6 | . . . . . . . . . 3 . 2 1 . . Recycling Unit Hacks 11 | . 1 . . 1 . 2 3 . 1 3 . . . . Retrieve Components 11 | . 1 . . 1 . 2 3 . 1 3 . . . . Scanalyzer 12 | . . . 2 . . . . . 5 1 . 2 2 . Insert Component 3 | . . . . . . . . . . . . 2 1 . Retrieve Study 9 | . . . 2 . . . . . 5 1 . . 1 . Garrison Access Hacks 12 | . . . . . . . 2 . 1 2 2 2 3 . Seal Access 12 | . . . . . . . 2 . 1 2 2 2 3 . Unauthorized Hacks 34 | . 7 . 2 . . 3 2 . 2 5 4 7 2 . Terminals 28 | . 7 . 2 . . 2 2 . 2 3 3 6 1 . Assimilate 6 | . . . 1 . . . . . . 1 1 2 1 . Botnet 16 | . 2 . . . . 2 2 . 2 2 2 4 . . Skim 6 | . 5 . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 1 1 . . Prioritize 3 | . . . . . . . . . . 1 1 1 . . Recompile 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 69 | . 3 . 3 . . 3 11 . 7 11 8 10 13 . Full Trace Events 16 | . 1 . . . . . 2 . . 2 4 4 3 . Feedback Events 4 | . . . . . . . 1 . . . 1 2 . . Corruption 3 | . . . . . . . 1 . . . . 2 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 3 . . 3 2 2 . . Parts Built 8 | . . . . . . . 3 . . 1 3 . 1 . Authchips 3 | . . . . . . . 2 . . . 1 . . . Time 378 | . . . . . . . 135 . . 26 143 . 74 . Total Part Build Rating 49 | . . . . . . . 16 . . 6 18 . 9 . Part Studies Acquired 9 | . . . 2 . . . . . 5 1 . . 1 . Parts Repaired 6 | . . . . . . . . . 3 . 2 1 . . Time 238 | . . . . . . . . . 162 . 58 18 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 23 | . 3 . . 3 . 5 2 . 2 8 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Total Allies 6 | . . . 1 . . . . . . 1 1 2 1 . Largest Group 1 | . . . 1 1 1 . . . . 1 1 1 1 . Highest-Rated Group 45 | . . . 10 10 10 . . . . 26 10 26 45 . Highest-Rated Ally 45 | . . . 10 10 10 . . . . 26 10 26 45 . Total Orders 11 | . . . 2 . 2 . . . . 6 1 . . . STAY 6 | . . . 1 . 1 . . . . 3 1 . . . FOLLOW 5 | . . . 1 . 1 . . . . 3 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Active Infowar (turns) 7276 | . . . . 359 385 535 930 64 825 858 1109 1023 922 266 Optics 7276 | . . . . 359 385 535 930 64 825 858 1109 1023 922 266 Sensors 5798 | . . . . . . 244 927 61 743 858 1094 988 883 . Jamming 1130 | . . . . . . . . . . . . 597 533 . ECM 81 | . . . . . . . . . . . 39 11 31 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Turns Passed 10292 | 90 1034 713 852 359 385 535 930 64 825 858 1109 1023 922 593 Spaces Moved 16388 | 44 492 315 379 234 144 954 1979 185 1604 1989 2277 2131 2209 1452 Core 4 | 2 . . . . . . . . . . . . . 2 Treads 1542 | 42 492 94 379 234 144 157 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 221 | . . 221 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14621 | . . . . . . 797 1979 185 1604 1989 2277 2131 2209 1450 Fastest Speed 6 | 50 160 120 152 152 152 23 23 26 14 24 13 6 6 6 Average Speed 37 | 155 160 138 157 152 166 47 25 26 26 25 23 21 19 17 Slowest Speed 241 | 160 160 240 160 152 241 162 27 26 103 107 108 24 23 50 Overloaded Moves 96 | . . . . . . . . . 9 . 43 6 17 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . 6 11 . 12 1 13 22 29 8 Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 88 33 33 6 85 28 35 91 34 37 35 50 42 38 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 182 | . . . . . . 4 38 . 16 22 34 29 31 8 Terrain Destroyed 390 | . . 13 54 . 15 42 66 . 21 37 41 43 50 8 Melee 165 | . . . . . . 4 32 . 12 20 32 29 28 8 Projectile 83 | . . . . . . . 12 . 9 17 9 14 22 . AOE 142 | . . 13 54 . 15 38 22 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Res Res Acc Com Total 19509 | 58 637 484 529 240 218 1009 2287 198 1935 2263 2746 2554 2596 1755 Wait 1887 | 2 46 42 26 1 7 4 223 . 279 206 357 322 272 100 Move 16185 | 43 491 314 378 233 143 944 1957 184 1579 1986 2251 2087 2157 1438 Hop 88 | . . . . . . 3 11 . 12 1 12 21 22 6 Pick Up 152 | 4 13 21 20 3 5 8 5 2 8 6 15 12 12 18 Fast Attach 96 | 6 3 6 7 . 5 10 3 4 2 . 17 9 10 14 Attach 60 | . 1 5 4 1 1 7 5 . 4 2 5 4 7 14 Detach 8 | . . 1 1 . . . 1 . 1 . 1 1 . 2 Swap 100 | . 6 7 11 . 8 2 11 . 2 9 7 5 27 5 Drop 185 | . 14 22 24 2 10 15 5 6 6 4 14 13 14 36 Fire 337 | 3 62 66 58 . 39 5 14 . 11 17 20 14 28 . Melee 410 | . . . . . . 11 52 2 31 32 47 66 47 122 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x2 / *Qua) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 13) 577 | -10/Materials | Discovered new exit (range 5) 960 | -10/Materials | Discovered new exit (range 14) 1105 | -10/Materials | Discovered new exit (range 4) 1125 | -10/Materials | Entered another Materials area 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -9/Materials | Discovered new exit (range 12) 1496 | -9/Materials | Build established: Scavenger-Mutant 1787 | -9/Materials | Discovered new exit (range 16) 1838 | -9/Materials | Entered another Materials area 1838 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2630 | -8/Materials | Discovered new exit (range 8) 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Accompanied by 1 ally 2690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -7/Factory | Identified exit to DSF 2749 | -7/Factory | Build established: Mutant 3049 | -7/Factory | Entered DSF 3049 | -7/DSF | Accompanied by 1 ally 3092 | -7/DSF | Additional patrols routed to DSF 3156 | -7/DSF | Lost 5 parts (1p2n2u) 3296 | -7/DSF | Discovered new exit (range 17) 3434 | -7/DSF | Entered Factory 3434 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3448 | -6/Factory | Build established: Scavenger-Mutant 3821 | -6/Factory | Identified exit to Factory 3932 | -6/Factory | Spotted B-75 Beast 3969 | -6/Factory | Entered another Factory area 3969 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4138 | -5/Factory | Spotted B-75 Beast 4260 | -5/Factory | Build established: Hacker-Scout 4577 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 4755 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4808 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4899 | -5/Factory | Sucked down chute 4899 | -5/Factory | Entered Waste 4899 | -5/Waste | The area was eerily silent 4953 | -5/Waste | Discovered new exit (range 22) 4961 | -5/Waste | Identified exit to Factory 4963 | -5/Waste | Entered Factory 5062 | -5/Factory | Repaired Broken Kinetic Spear 5144 | -5/Factory | Discovered new exit (range 22) 5164 | -5/Factory | Garrison activated, responded to threat 5296 | -5/Factory | Identified exit to Upper Caves 5443 | -5/Factory | Identified exit to Factory 5462 | -5/Factory | Central database locked down 5663 | -5/Factory | Repaired Field Propulsion Drive+ 5714 | -5/Factory | Repaired Nuclear Pulse Thruster? 5788 | -5/Factory | Entered another Factory area 5788 | -4/Factory | Evolved 2 slots: Utility x2 5956 | -4/Factory | Identified exit to Research 5998 | -4/Factory | Watched by a mysterious "MATRIX" hacker 6016 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 6261 | -4/Factory | Discovered new exit (range 18) 6303 | -4/Factory | Build established: Wizard-Scout 6526 | -4/Factory | Central database locked down 6646 | -4/Factory | Entered Research 6646 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6854 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 6880 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 6966 | -3/Research | Found Prototype Processor 6966 | -3/Research | Identified Exp. Signal Interpreter 7150 | -3/Research | Repaired Nuclear Pulse Array+ 7166 | -3/Research | Adv. System Shield fried by hacking feedback 7241 | -3/Research | Repaired Cld. Cesium-ion Thruster 7249 | -3/Research | Found Fusion Bomb Launcher 7259 | -3/Research | Discovered new exit (range 19) 7321 | -3/Research | Fabricated Nanosword? 7371 | -3/Research | Discovered new exit (range 7) 7427 | -3/Research | Identified exit to Research 7525 | -3/Research | Identified exit to Quarantine 7538 | -3/Research | Build established: Wizard-Ninja 7693 | -3/Research | Discovered exit to Research (range 4) 7755 | -3/Research | Entered another Research area 7755 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7782 | -2/Research | Found Adv. Powered Armor 7873 | -2/Research | Spotted B-90 Cyclops 7877 | -2/Research | Identified exit to Access 8088 | -2/Research | Found Prototype Processor 8130 | -2/Research | Found Prototype Device 8132 | -2/Research | Identified Spectral Analyzer 8132 | -2/Research | Identified Exp. Transmission Jammer 8222 | -2/Research | Lost 4 parts (3n1u) 8600 | -2/Research | Repaired Nuclear Pulse Array+ 8744 | -2/Research | Discovered new exit (range 18) 8758 | -2/Research | Identified exit to Testing 8778 | -2/Research | Entered Access 8778 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9052 | -1/Access | Unchained authorized (DW-4LL) 9071 | -1/Access | Build established: Hacker-Ninja 9159 | -1/Access | Fabricated Femtoactuators? 9395 | -1/Access | DW-4LL burst out of a wall 9395 | -1/Access | Spotted DW-4LL 9504 | -1/Access | DW-4LL burst out of a wall 9515 | -1/Access | Identified exit to Command 9522 | -1/Access | Targeted by mysterious "MATRIX" hacker 9531 | -1/Access | Spotted B-99 Colossus 9561 | -1/Access | DW-4LL burst out of a wall 9626 | -1/Access | Found Adv. Force Booster 9645 | -1/Access | DW-4LL burst out of a wall 9646 | -1/Access | System corruption reached 10% 9697 | -1/Access | Spotted B-99 Colossus 9697 | -1/Access | Spotted B-99 Colossus 9700 | -1/Access | Entered Command 9730 | -1/Command | Lost 3 parts (3u) 9938 | -1/Command | Spotted M Guard 9938 | -1/Command | Spotted M Guard 9938 | -1/Command | Spotted Combat Programmer 9945 | -1/Command | Spotted Combat Programmer 9991 | -1/Command | Build established: Machinist-Sprinter 10002 | -1/Command | Destroyed Combat Programmer 10007 | -1/Command | Destroyed Combat Programmer 10186 | -1/Command | Met MAIN.C 10191 | -1/Command | 0b10 Conduit disabled 10251 | -1/Command | Destroyed MAIN.C Shell 10252 | -1/Command | MAIN.C activated Command garrisons 10254 | -1/Command | Found Prototype Protection 10254 | -1/Command | Identified Centrium Heavy Armor Plating 10281 | -1/Command | Core integrity fell below 50% 10290 | -1/Command | Core integrity fell below 20% 10290 | -1/Command | System corruption reached 30% 10293 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10276_ Knocked back. 10277_ Cld. Q-thruster destroyed. 10277_ Vibroblade follow-up attack on MAIN.C. 10280_ Adv. Heat Sink destroyed. 10280_ Knocked back. 10280_ Cld. Cesium-ion Thruster destroyed. 10280_ Femtoactuators destroyed. 10283_ System corrupted: Matter fused (-9). 10283_ Core Analyzer destroyed. 10283_ Imp. Melee Analysis Suite destroyed. 10283_ Imp. Q-thruster destroyed. 10283_ Knocked back. 10286_ P-80 Master resets P-80 Master, system corruption cleaned. 10286_ Imp. Melee Analysis Suite destroyed. 10286_ Cld. Cesium-ion Thruster destroyed. 10286_ Knocked back. 10286_ Impulse Thruster Array destroyed. 10289_ Imp. Melee Analysis Suite destroyed. 10289_ Imp. Armor Integrity Analyzer destroyed. 10289_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###?################???????????? | | ???????????????????"""" """" #???????????? | | ?????????????????? "" #???????????? | | ???????????????????"" "" ############# | | ????????????????""""""""""" p | | ????????????????" " """ p | | ???????????????#"" """ " p | | ???????????????#"" """" ############# | | ???????????????# " "" M #???????????? | | ???????????????# ! #???????????? | | ???????????????# " %! % ""#???????????? | | ???????????????#"""""""" @%=% " """""#???????????? | | ???????????????# ! """""""#???????????? | | ???????????????# % ! " " """"""#???????????? | | ???????????????# " " " #???????????? | | ???????????????# " " " " #???????????? | | ???????????????" " " """" " #???????????? | | ???????????????" " " " """" #???????????? | | ???????????????" " " " ? ????????????? | | ???????????????# """""" """ " ??????????????? | | ???????????????# " """ " """""???????????????? | | ???????????????# """ " " ????????????????? | | ???????????????################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 44 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 8 Melee Accuracy 18 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 50 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Exp. Utility Shielding | -3/Research | Hacked Weapon Mount | -3/Research | Hacked Femtoactuators | -2/Research | Hacked Cld. Impulse Thruster | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -3/Research | Authchip Cld. Cesium-ion Thruster | x1 | -3/Research Nanosword | x1 | -3/Research Femtoactuators | x1 | -1/Access Repaired ---------- Kinetic Spear | 6% | -5/Factory | Broken Field Propulsion Drive | 30% | -5/Factory Nuclear Pulse Thruster | 26% | -5/Factory Nuclear Pulse Array | 9% | -3/Research Cld. Cesium-ion Thruster | 2% | -3/Research Nuclear Pulse Array | 39% | -2/Research Studied --------- Katana | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingInertialTurbovents Manual? 0 Play Time 02:38:59 Cumulative 1709.5 hours Start 2026.08.05 @ 23:45:52 End 2026.08.07 @ 04:40:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1227 Rogue 1187 Adventurer 40 Explorer 0 Win Type - Total 225 Types 107/11/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 863f0ae6-a212-403a-a5fb-aed7b5624602