Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 16:58:06 Player: Zon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (4379) 4379 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 8345 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 229 Cogmind --------- Core Integrity 0/700 Matter 66/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Hardened Medium Armor Plating Improved Light Armor Plating Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Gatling Laser Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved Terrain Scanner Advanced ECM Suite Gatling Laser Bore Cannon Heavy Missile Launcher Remote Datajack Remote Datajack [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . . . 1 1 Weapon 1 | . . 1 . . . Parts Attached 92 | 9 4 9 11 20 39 Power 15 | 2 1 1 1 4 6 Engine 11 | 2 1 . 1 2 5 Core 4 | . . 1 . 2 1 Reactor . | . . . . . . Propulsion 22 | 2 . 5 3 6 6 Treads . | . . . . . . Leg 22 | 2 . 5 3 6 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 3 . 1 . 5 15 Device 13 | 2 . 1 . 3 7 Storage 3 | 1 . . . . 2 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 7 | . . . . 1 6 Artifact . | . . . . . . Weapon 31 | 2 3 2 7 5 12 Energy Gun 11 | 1 . 1 4 1 4 Energy Cannon 4 | . . 1 2 . 1 Ballistic Gun 9 | 1 3 . . 2 3 Ballistic Cannon 3 | . . . . 2 1 Launcher 2 | . . . . . 2 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . 1 1 4 1 3 Parts Lost 35 | . 1 1 2 7 24 Power 6 | . . . . 1 5 Propulsion 8 | . . . . 2 6 Utility 9 | . . 1 . 3 5 Weapon 12 | . 1 . 2 1 8 Highest Loss Streak 8 | . 1 1 1 4 8 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 4 7 7 7 7 9 Power 1 | . 2 2 1 . 1 Propulsion 1 | 1 2 1 2 . 1 Utility 2 | . 1 . 1 1 2 Weapon 2 | 1 2 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 17 | . 5 3 2 3 4 Power 3 | . 2 . 1 . . Propulsion 3 | . 1 1 . . 1 Utility 2 | . . 1 . . 1 Weapon 7 | . 2 1 1 2 1 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 94 | . 99 96 98 94 92 Engine 9 | . 14 6 . 5 12 Core 2 | . . 4 11 3 1 Leg 29 | . 28 33 33 32 28 Device 11 | . 14 8 9 9 13 Storage 8 | . 14 11 11 9 6 Protection 5 | . . . . 6 7 Energy Gun 8 | . 5 6 17 9 7 Energy Cannon 2 | . . 2 9 2 1 Ballistic Gun 11 | . 22 22 5 8 10 Ballistic Cannon 1 | . . . . 6 . Peak Build Rating 57 | 9 15 20 24 44 57 Average Rating 37 | 5 12 17 22 33 48 On Entrance 18 | . 9 15 17 24 44 Naked Turns 56 | . . . . . 56 Heaviest Build 72 | 15 19 22 25 37 72 Greatest Support 80 | 20 20 30 30 80 80 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 8 12 Most Carried 15 | 7 8 8 8 8 15 Average Carried 8 | 4 7 7 7 7 9 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 5 Class Distribution -------------------- 52% | Tank 18% | Mutant 9% | Scavenger-Gunner 5% | Gunner 3% | Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2715 | 277 129 290 194 419 1406 Remotely . | . . . . . . Salvage Created 4689 | 94 170 562 880 648 2335 Parts 272 | 9 9 32 48 38 136 Haulers Intercepted 4 | . . . 2 . 2 Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 83 | . 2 12 11 10 48 Guns 61 | . 2 11 9 4 35 Cannons 13 | . . 1 2 6 4 AOE 9 | . . . . . 9 Classes Destroyed 14 | 2 3 2 2 2 3 Worker 8 | 1 . . . 1 6 Builder 9 | . . 1 1 4 3 Tunneler 3 | 3 . . . . . Hauler 4 | . . . 2 . 2 Recycler 4 | . 1 . 1 2 . Operator 3 | . . . 1 . 2 Watcher 8 | . 1 1 1 . 5 Swarmer 4 | . . . . . 4 Grunt 49 | . 2 10 8 6 23 Brawler 1 | . . . . 1 . Sentry 13 | . . 2 5 2 4 Specialist 3 | . . . . . 3 Hunter 4 | . . . . 1 3 Programmer 11 | . . . . . 11 Best Kill Streak 9 | 2 2 7 4 6 9 Combat Bots Only 6 | . 2 6 3 3 5 Max Kills in Single Turn 3 | 1 2 1 2 3 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 619 | . 8 43 44 70 454 Missed 227 | . 3 16 15 19 174 Hits 392 | . 5 27 29 51 280 Melee 3 | . . . . 3 . Projectile 389 | . 5 27 29 48 280 AOE 2 | . . . . . 2 Critical Strikes 17 | . . 2 1 4 10 Actively Blocked 1 | . . . . . 1 Damage Taken 5936 | 40 59 392 482 910 4053 Core 879 | . 11 64 44 56 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 100 | . . . . . 100 Regen/Repaired (Parts) 146 | . 15 37 . 94 . Core Remaining (%) 89 | 100 95 . 73 89 . Volleys Fired 271 | 10 15 29 49 35 133 Largest 3 | 2 2 3 3 3 3 Hottest 240 | 60 60 106 201 128 240 Shots Fired 699 | 20 29 85 126 95 344 Gun 559 | 20 29 82 81 38 309 Cannon 121 | . . 3 38 57 23 Launcher 12 | . . . . . 12 Special 7 | . . . 7 . . Kinetic 338 | 10 24 58 13 50 183 Thermal 297 | . . 27 90 45 135 Explosive 12 | . . . . . 12 Electromagnetic 52 | 10 5 . 23 . 14 Robot Hit Streak 15 | 5 4 7 11 14 15 Robot Miss Streak 8 | 6 5 4 3 6 8 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 435 | 8 9 47 61 62 248 Core Hits 228 | 5 5 22 25 25 146 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 2 2 2 . Burn 6 | . . 2 2 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10925 | 226 147 763 1447 1714 6628 Guns 7255 | 148 147 711 850 510 4889 Cannons 1801 | . . 52 546 990 213 Explosions 1813 | 78 . . 34 198 1503 Melee . | . . . . . . Ramming 56 | . . . 17 16 23 Kinetic 4139 | 67 135 524 159 731 2523 Thermal 4568 | 78 . 239 1040 769 2442 Explosive 1701 | . . . . 198 1503 Electromagnetic 461 | 81 12 . 231 . 137 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 71 | . . . . . 71 Message Errors 24 | . . . . . 24 Matter Fused 16 | . . . . . 16 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 5 | . . . . . 5 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 5 | . . . . . 5 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 216 | . . . 23 72 121 Projectiles 12 | . . . 12 . . Explosions 204 | . . . 11 72 121 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 508 | 40 . . 39 87 342 Shots 9 | 1 . . 1 1 6 Rammed . | . . . . . . Targets Rammed 7 | . . . 3 1 3 Kicked 7 | . . . 3 1 3 Crushed . | . . . . . . Highest Temperature 658 | 12 6 355 246 400 658 Average Temperature 118 | 12 6 109 38 86 143 Received Heat Transfer 1476 | . 30 216 174 288 768 Effects 38 | . . 1 . 1 36 Shutdowns 11 | . . 1 . . 10 Energy Bleed 4 | . . . . . 4 Interference 7 | . . . . . 7 Matter Decay 6 | . . . . . 6 Short Circuit 2 | . . . . 1 1 Damage (minor) 6 | . . . . . 6 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . . 1 4 . 9 Heat Transferred 9565 | 50 . 666 2047 1527 5275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 . . 1 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 4 | . . 1 1 1 4 Low Security (%) 53 | 100 100 93 40 69 40 Level 1 19 | . . 6 59 30 14 Level 2 10 | . . . . . 17 Level 3 16 | . . . . . 27 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1106 | 5 30 211 336 288 1106 Initial 132 | . 3 . 68 132 35 Average 293 | 1 2 83 190 170 415 Influence Increases 3578 | 20 67 365 782 432 1912 Destroy 0b10 Robot/C 1840 | . 40 240 400 200 960 Destroy 0b10 Robot/NC 195 | 20 10 10 30 35 90 Destroy Leader 534 | . 12 62 146 50 264 Allied During Kill 101 | . . . 101 . . Successful Hack 113 | . 5 7 22 35 44 Select Force Hacks 80 | . . . 30 . 50 Disable Machine 255 | . . . 15 60 180 Destroy Structure 190 | . . 1 23 52 114 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 255 | . . 45 . . 210 Influence Decreases 2472 | 15 72 202 631 668 884 Entered New Map 322 | . 2 . 95 182 43 Time Decay 1630 | 15 60 192 356 416 591 Lost Part 350 | . 10 10 20 70 240 Lost Ally 170 | . . . 160 . 10 Squads Dispatched 31 | . 1 1 3 1 25 Investigation 6 | . . . 2 1 3 Extermination 10 | . . . . . 10 Reinforcement 12 | . 1 1 . . 10 Assault 2 | . . . . . 2 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . . 1 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 9 19 24 12 89 Peak Tracking Total 12 | . 4 6 7 4 12 Tactical Retreats 15 | . . 1 . . 14 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 17 | . . . 1 4 12 Max in Single Turn 6 | . . . 1 3 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 37 | . 3 3 10 6 15 Terminals 22 | . 2 2 6 5 7 Fabricators 2 | . . . . . 2 Repair Stations 6 | . 1 1 1 1 2 Recycling Units 6 | . . . 2 . 4 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 73 | . 5 9 19 17 23 Successful 41 | . 3 5 11 10 12 Failed 32 | . 2 4 8 7 11 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 19 | . 3 1 4 4 7 Terminals 47 | . 3 6 12 14 12 Fabricators 4 | . . . . . 4 Repair Stations 11 | . 2 3 1 3 2 Recycling Units 9 | . . . 4 . 5 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 25 | . 1 3 7 8 6 Record 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Open Door 2 | . . . 2 . . Open DSF 3 | . . . . . 3 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 9 | . 1 1 1 4 2 Reinforcement Status 1 | . . . 1 . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 3 | . . 1 1 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 6 | . 2 2 . 2 . Scan Component 3 | . 1 1 . 1 . Repair 3 | . 1 1 . 1 . Recycling Unit Hacks 3 | . . . 2 . 1 Report Inventory 2 | . . . 1 . 1 Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 2 . 3 Terminals 2 | . . . 1 . 1 Assimilate 1 | . . . . . 1 Detonate 1 | . . . 1 . . Fabricators 1 | . . . . . 1 Download 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Tunnel 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 3 3 7 5 10 Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 1 . 1 . Time 127 | . 26 51 . 50 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . 8 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 21 | . . . 1 10 10 FOLLOW 1 | . . . 1 . . EXPLORE 10 | . . . . 5 5 RETURN 10 | . . . . 5 5 Ally Attacks 68 | . . . 68 . . Total Damage 579 | . . . 579 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2922 | 11 526 382 . 308 1695 Terrain 1905 | 7 526 382 . 308 682 Seismic 4 | 4 . . . . . ECM 1367 | . . . . . 1367 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 13 | . . . . 6 7 Drone Recoveries 11 | . . . . 6 5 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 7248 | 109 526 578 812 1017 4206 Spaces Moved 3794 | 50 269 305 407 486 2277 Core 199 | 6 . . . . 193 Treads . | . . . . . . Legs 3595 | 44 269 305 407 486 2084 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 124 | 111 120 120 120 143 122 Slowest Speed 200 | 120 120 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 49 24 73 39 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 214 | 5 . . 21 52 136 Melee . | . . . . . . Projectile 27 | . . . 18 6 3 AOE 187 | 5 . . 3 46 133 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 5729 | 79 448 454 615 736 3397 Wait 1393 | 5 140 96 128 159 865 Move 3789 | 49 268 304 406 485 2277 Hop . | . . . . . . Pick Up 59 | 5 11 5 4 14 20 Fast Attach 36 | 8 1 3 3 7 14 Attach 38 | . 2 2 4 8 22 Detach 7 | 1 . . 1 2 3 Swap 55 | 1 1 6 8 8 31 Drop 74 | . 10 9 9 17 29 Fire 271 | 10 15 29 49 35 133 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . . 3 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 7) 530 | -10/Materials | Discovered new exit (range 12) 584 | -10/Materials | Repaired Aluminum Leg 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1062 | -9/Materials | Discovered new exit (range 5) 1179 | -9/Materials | Repaired Imp. Medium Laser 1214 | -9/Materials | Entered Storage 1237 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1506 | -9/Storage | Garrison activated, responded to threat 1577 | -9/Storage | Identified exit to Recycling 1579 | -9/Storage | Lost 7 allies 1808 | -9/Storage | Build established: Scavenger-Gunner 2005 | -9/Storage | Discovered new exit (range 16) 2026 | -9/Storage | Entered Materials 2026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -8/Materials | Identified exit to Factory 2039 | -8/Materials | Hacking Suite fried by hacking feedback 2177 | -8/Materials | Lost 4 parts (1p1n2u) 2704 | -8/Materials | Repaired Drone Bay 2886 | -8/Materials | Build established: Tank 3043 | -8/Materials | Entered Factory 3043 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3048 | -7/Factory | Identified exit to DSF 4040 | -7/Factory | Cargo convoy interrupted 6065 | -7/Factory | Build established: Mutant 6416 | -7/Factory | Build established: Tank 6624 | -7/Factory | Discovered new exit (range 12) 7031 | -7/Factory | Core integrity fell below 50% 7034 | -7/Factory | Released all parts (4) 7043 | -7/Factory | First assault squad dispatched 7064 | -7/Factory | Lost 8 parts (2p2n1u3w) 7232 | -7/Factory | Core integrity fell below 20% 7249 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07144_ K-01 Serf collects debris. 07173_ C-30 ARC bursts open, deploying its payload. 07173_ G-50 Soldier unfolds itself. 07173_ L-41 Fighter unfolds itself. 07173_ B-48 Gladiator unfolds itself. 07173_ M-28 Smith unfolds itself. 07181_ Dropped Imp. Titanium Leg. 07186_ System corrupted: Substantial component data lost. 07186_ C-30 ARC bursts open, deploying its payload. 07186_ G-50 Soldier unfolds itself. 07186_ G-47 Trooper unfolds itself. 07186_ L-41 Fighter unfolds itself. 07186_ G-47 Trooper unfolds itself. 07186_ M-28 Smith unfolds itself. 07189_ Critical hit (Burn: +37). 07204_ System corrupted: Matter fused (-5). 07219_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | "" """ #?????????????# !!! #???????? | | #?????????????# !! """ #???????? | | #?????????????# !! 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""" """ ## ???????? | | ?# #?# ## ???????? | | ?# ### """ """ ## """ "???????? | | ?# """ """ # """ ""??????? | | ?# """ """ # """ """ /#??? | | ?# # #??? | | ?# """ """ + #??? | | ?# """ """ # #??? | | ## """ """ # #??? | | # "" "" #??? | | ########### """ """ # ""S""????? | | ??????????# """ """s #! """??????? | | ??????????# """ """sss ##########??????? | | ??????????# #???????????????? | | ??????????# " " """ #???????????????? | | ??????????# "G" """ [ #???????????????? | | ??????????# """ """ #???????????????? | | ??????????# #???????????????? | | ??????????# #???????????????? | | ??????????##################???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 83% | -10/Materials Imp. Medium Laser | 58% | -9/Materials Drone Bay | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed NovaSpacefoldSegregator Manual? 0 Play Time 02:10:10 Cumulative 32.8 hours Start 2025.10.05 @ 20:30:52 End 2025.10.06 @ 16:58:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf5635c-8202-4822-97d0-66ba157f68d2