Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 18:17:02 Player: Crimson Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1530) 1530 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 3107 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 365/365 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Small Battery > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Disposable Heat Sink Improved ECM Suite Advanced Beam Rifle Advanced Beam Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Small Battery Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Battery Improved ECM Suite Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 81 | 7 12 43 19 Power 10 | . 1 8 1 Engine 10 | . 1 8 1 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 5 10 5 Treads 2 | . 2 . . Leg 20 | 2 3 10 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 25 | 2 2 11 10 Device 15 | . 1 7 7 Storage 5 | 1 . 3 1 Processor 2 | 1 1 . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 24 | 3 4 14 3 Energy Gun 3 | 1 . 1 1 Energy Cannon 5 | . 1 4 . Ballistic Gun 11 | 2 2 5 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 2 3 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 2 1 1 Average Slot Usage (%) 98 | . 97 98 98 Engine 11 | . 13 11 11 Treads 3 | . 16 . . Leg 19 | . 11 22 21 Device 18 | . 4 25 13 Storage 14 | . 14 11 21 Processor 1 | . 9 . . Protection 5 | . . 5 8 Energy Cannon 4 | . 4 7 . Ballistic Gun 16 | . 22 13 20 Naked Turns . | . . . . Heaviest Build 37 | 8 15 37 37 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 9 | 5 6 9 10 Most Carried 10 | 6 6 10 10 Average Carried 8 | 3 5 9 9 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 5 6 10 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1742 | 336 281 685 440 Remotely 171 | . . 171 . Salvage Created 2381 | 147 412 1182 640 Parts 170 | 17 39 78 36 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 47 | . 11 26 10 Melee 2 | . . 2 . Guns 28 | . 5 13 10 Cannons 14 | . 4 10 . AOE 2 | . 2 . . Classes Destroyed 10 | 3 4 2 1 Worker 6 | 1 3 2 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 6 | 1 . 3 2 Operator 2 | . . 1 1 Watcher 6 | . 3 2 1 Swarmer 17 | . 6 10 1 Grunt 24 | . 5 12 7 Sentry 6 | . . 4 2 Best Kill Streak 5 | 3 4 5 4 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2372 | . 600 1049 723 Core 435 | . 31 249 155 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 222 | 11 40 96 75 Largest 2 | 2 2 2 2 Hottest 91 | 40 80 91 76 Shots Fired 425 | 22 73 180 150 Gun 352 | 22 57 123 150 Cannon 69 | . 12 57 . Launcher . | . . . . Special 4 | . 4 . . Kinetic 334 | 22 57 119 136 Thermal 87 | . 16 57 14 Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 13 | 5 13 7 12 Robot Miss Streak 7 | 3 2 7 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 232 | 11 39 94 88 Core Hits 97 | 6 22 40 29 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 11 | . . 11 . Impact 3 | . . 3 . Slashing 8 | . . 8 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3595 | 189 761 1525 1120 Guns 2464 | 189 387 770 1118 Cannons 761 | . 105 656 . Explosions 269 | . 269 . . Melee 99 | . . 99 . Ramming 2 | . . . 2 Kinetic 2271 | 189 387 723 972 Thermal 1176 | . 374 656 146 Explosive . | . . . . Electromagnetic 47 | . . 47 . Impact 27 | . . 27 . Slashing 72 | . . 72 . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 9 | . . 6 3 Message Errors 5 | . . 3 2 Energy Discharges 1 | . . 1 . Targeting Errors 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 52 | . 40 12 . Projectiles . | . . . . Explosions 40 | . 40 . . Melee 12 | . . 12 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 213 | . 212 . 1 Shots 2 | . 2 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . 12 5 78 Average Temperature 14 | . 2 2 16 Received Heat Transfer 660 | . 141 216 303 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1926 | . 372 1184 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 766 | 25 212 766 450 Initial 296 | . 16 79 296 Average 265 | 9 108 328 289 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 42 | 100 98 28 20 Level 1 38 | . 1 45 58 Level 2 14 | . . 18 21 Level 3 4 | . . 7 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 103 | . 16 62 25 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats 22 | . 1 14 7 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 2 1 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 17 | . 5 7 5 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 52 | . 19 16 17 Successful 35 | . 12 12 11 Failed 17 | . 7 4 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 31 | . 10 13 8 Fabricators . | . . . . Repair Stations 13 | . 6 . 7 Recycling Units 4 | . 3 1 . Scanalyzers 2 | . . 2 . Garrison Access 2 | . . . 2 Terminal Hacks 18 | . 5 9 4 Record 4 | . 2 1 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . . 1 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 4 . 6 Scan Component 6 | . 2 . 4 Repair 4 | . 2 . 2 Recycling Unit Hacks 4 | . 3 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 6 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 . 2 Time 104 | . 52 . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3799 | 146 722 2066 865 Spaces Moved 1562 | 80 341 832 309 Core 4 | 4 . . . Treads 167 | . 167 . . Legs 1391 | 76 174 832 309 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 145 | 116 139 149 152 Slowest Speed 210 | 120 160 150 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 53 53 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 13 . . Melee . | . . . . Projectile . | . . . . AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2664 | 110 513 1472 569 Wait 649 | . 101 400 148 Move 1559 | 79 340 831 309 Hop . | . . . . Pick Up 74 | 12 13 45 4 Fast Attach 11 | . . 4 7 Attach 23 | 6 6 8 3 Detach 3 | . . 1 2 Swap 47 | 1 6 31 9 Drop 64 | 1 7 45 11 Fire 222 | 11 40 96 75 Melee 11 | . . 11 . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Repaired Lgt. Ion Engine 277 | -10/Materials | Repaired Assault Rifle 324 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 705 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Utility x2 1359 | -9/Materials | Build established: Scavenger-Mutant 1730 | -9/Materials | Discovered new exit (range 6) 1990 | -9/Materials | Identified exit to Mines 1990 | -9/Materials | Identified exit to Storage 2244 | -9/Materials | Build established: Mutant 2611 | -9/Materials | Core integrity fell below 50% 2688 | -9/Materials | Build established: Scavenger-Mutant 2749 | -9/Materials | Discovered new exit (range 4) 2935 | -9/Materials | Entered Storage 3150 | -9/Storage | Core integrity fell below 20% 3415 | -9/Storage | Repaired Lgt. Assault Rifle 3447 | -9/Storage | Repaired Aluminum Leg 3800 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03706_ R-06 Scavenger collects Com. Wheel. 03707_ K-01 Serf collects debris. 03712_ Acquired 11 matter. 03741_ G-34 Mercenary destroyed. 03745_ K-01 Serf collects debris. 03748_ Destroyed Backup Laser I. 03757_ Dropped Aluminum Leg. 03760_ Acquired 30 matter. 03766_ R-06 Scavenger collects Aluminum Leg. 03766_ G-34 Mercenary destroyed. 03769_ K-01 Serf cleans the Terminal. 03770_ R-06 Scavenger collects Aluminum Leg. 03772_ K-01 Serf collects debris. 03773_ Acquired 8 matter. 03775_ R-06 Scavenger collects Aluminum Leg. 03775_ K-01 Serf cleans the Repair Station. 03775_ K-01 Serf collects debris. 03796_ S-10 Pest destroyed. 03796_ Switching to secondary target: S-10 Pest. 03796_ Lgt. Armor Plating destroyed. 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