Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 23:07:31 Player: 7H-NLC Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (393) 1965 Value Destroyed (19382) 19382 Prototype IDs (89) 1780 Alien Tech Used (6) 1200 Bonus (15048) 15048 TOTAL SCORE: 48475 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3514 Follower Combat Kills 397 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2266 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -929 Cogmind --------- Core Integrity 1063/1600 Matter 300/300 Energy 1865/1869 System Corruption 5% Temperature Cool (7) Movement Walking (100) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Antimatter-Quantum Reactor > --- PROPULSION (6) --- Armored-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON (5) ------- Hvy. Laser Linear Construct/C > --- INVENTORY (20) --- Experimental Heat Sink Advanced Energy Well (500) Experimental Matter Compressor (500) Advanced Phase Shifter Advanced Phase Shifter Improved Dynamic Insulation System Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Core Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Graviton Cannon Faulty Graviton Cannon Graviton Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Armored-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Centrium Light Armor Plating Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON ----------- Hellfire Missile Launcher Hvy. Laser Linear Construct/C Plasma Lance > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Core Cannon Compact Linear Accelerator Graviton Cannon Graviton Cannon Graviton Cannon [Rating: 224] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . Utility 10 | . . . 3 1 . . 1 . . . . . . 1 . . . . . . 2 . 2 Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 258 | 6 8 18 35 13 19 10 27 1 4 1 . 3 4 5 1 3 12 . 10 8 48 13 9 Power 13 | 1 1 4 6 1 . . . . . . . . . . . . . . . . . . . Engine 10 | 1 1 4 3 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 2 2 11 3 6 4 . . . . . . . . . . . . . . . . . Treads 25 | . 2 2 9 3 6 3 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 1 3 4 7 7 5 4 19 1 3 . . 3 4 5 1 3 8 . 7 6 36 10 8 Device 70 | . . 2 1 1 3 2 13 1 1 . . 1 3 2 1 2 4 . 4 3 17 7 2 Storage 13 | 1 1 . 1 3 . 1 . . 2 . . 1 . . . . 1 . . . 1 1 . Processor 37 | . 1 . 1 1 . . 3 . . . . . 1 1 . 1 2 . 1 . 17 2 6 Hackware 11 | . . . 2 2 . . 1 . . . . . . 2 . . . . 2 2 . . . Protection 13 | . 1 2 2 . 2 1 2 . . . . 1 . . . . 1 . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 70 | 2 2 8 11 2 8 2 8 . 1 1 . . . . . . 4 . 3 2 12 3 1 Energy Gun 7 | . . . 1 . . . 1 . . . . . . . . . 2 . . 1 2 . . Energy Cannon 9 | . . 1 . . 3 1 1 . . . . . . . . . . . . 1 2 . . Ballistic Gun 25 | 2 . 6 8 1 3 . 1 . . . . . . . . . 1 . . . 2 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Launcher 11 | . 1 . 1 1 2 . 4 . . . . . . . . . . . . . 2 . . Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . Impact Weapon 4 | . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 55 | . . . 5 . 4 1 5 . 1 . . 4 . . . . 9 . 4 3 14 4 1 Parts Lost 29 | . . 4 5 . . . 3 . . 1 1 . 1 . . 1 . . 2 . 2 3 6 Power 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Utility 19 | . . . 2 . . . 2 . . 1 1 . 1 . . 1 . . 1 . 2 3 5 Weapon 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 3 | . . 2 1 . . . 1 . . 1 1 . 1 . . 1 . . 1 . 2 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 11 13 11 18 22 22 16 16 17 17 14 16 17 17 17 17 17 20 19 18 18 18 17 Power . | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Propulsion 2 | 1 2 2 2 3 3 3 1 1 1 1 1 1 4 4 4 4 4 4 4 3 1 . . Utility 6 | . 4 5 2 8 7 7 7 6 7 6 6 7 6 6 7 6 6 6 6 5 5 10 6 Weapon 6 | . 2 5 5 6 10 11 7 7 8 9 7 6 6 6 5 5 5 9 7 6 7 3 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 102 | . 4 5 7 3 11 11 18 1 1 1 2 2 1 . 1 . 7 . 1 8 8 1 9 Power 5 | . 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 15 | . . 1 1 . 1 5 . . . . . . . . . . 2 . . 2 3 . . Utility 33 | . 1 1 2 2 5 3 9 1 1 . . 2 1 . . . 2 . . 2 . . 1 Weapon 45 | . 1 2 3 1 5 3 9 . . . 2 . . . 1 . 3 . 1 3 4 1 6 Tool/Special 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 78 | . 99 99 95 99 100 87 58 59 58 57 54 53 57 56 57 56 56 57 54 54 57 57 59 Engine 6 | . 14 13 5 7 7 6 3 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 4 4 Treads 12 | . 8 28 24 23 23 18 1 . . . . . . 1 . . . . . . 3 2 . Leg 1 | . . . . . . . . 1 5 5 5 5 5 3 5 5 5 5 . . . . . Device 10 | . . 2 6 6 10 18 15 17 17 20 19 18 17 12 11 14 14 15 9 14 18 10 13 Storage 8 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . 9 . 1 13 15 8 8 11 11 6 5 5 10 12 15 15 15 15 14 6 9 19 23 Hackware 2 | . . . 12 15 8 4 1 . . . . . . 5 3 . . . 3 5 2 . . Protection 4 | . 3 11 12 1 2 . 1 . . . . . . . . . . . . . 1 1 2 Energy Cannon 1 | . . . . . . 4 2 5 5 . . . . 2 5 5 5 5 4 3 2 . . Ballistic Gun 9 | . 23 17 15 20 20 13 . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 2 4 5 2 . . . . . . . . . 1 4 2 . . Slashing Weapon 2 | . . 9 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 2 5 5 5 5 5 5 5 1 . 1 . 1 3 3 Peak Build Rating 224 | 6 8 19 36 46 50 70 103 100 101 102 104 108 108 129 129 133 146 144 161 181 210 215 224 Average Rating 77 | 5 7 14 28 43 47 55 88 95 96 97 98 100 104 122 128 128 138 142 153 169 198 206 210 On Entrance 96 | . 6 8 17 31 46 48 68 93 95 96 98 96 108 105 129 126 131 143 143 157 171 206 199 Avg Prop Armor Cover (%) 11 | . . . 11 . . 11 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 33 37 47 104 113 111 83 77 74 78 79 74 76 94 96 98 109 109 106 108 118 118 134 Greatest Support 254 | 26 40 40 60 60 60 60 94 79 79 79 79 79 79 197 197 197 197 197 197 197 254 217 193 Greatest Overweight (x) 10 | . 1 . 4 1 2 10 1 1 . . . . . 1 . . . . . 1 1 . . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 21 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 15 15 15 25 25 25 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 14 14 20 24 24 19 17 19 19 16 18 19 19 19 19 18 19 19 19 19 19 18 Final Capacity 25 | 8 15 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 15 13 15 25 25 20 20 18 20 18 16 20 20 20 19 20 20 20 18 19 20 19 17 Scrap Engine Consumption 260 | . . . . . . 27 77 6 . 6 3 3 1 18 . 3 25 . 3 12 27 12 37 Constructs Created 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Constructs Modified 102 | . . . . . . 4 37 3 . 1 3 . . 9 . . 1 1 7 6 9 11 10 Class Distribution -------------------- 33% | Mutant 33% | Construct 6% | Scavenger-Construct 4% | Hacker-Construct 4% | Gunner 4% | Hacker-Gunner 3% | Commander-Construct 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Skirmisher | -7/Storage Gunner | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Scavenger-Construct | -2/Research Scavenger-Construct | -2/Testing Scavenger-Construct | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 13800 | 320 421 934 1008 829 691 955 721 746 424 425 244 211 359 667 298 299 978 272 585 426 1171 373 443 Remotely 1493 | . . . . . . . . 746 149 70 244 211 73 . . . . . . . . . . Salvage Created 21711 | 197 311 809 1342 856 769 425 2443 1216 341 291 191 355 241 579 948 184 1317 367 868 434 1548 1898 3781 Parts 964 | 19 24 49 74 38 47 10 115 4 13 7 12 5 14 32 26 7 36 15 55 27 69 93 173 Haulers Intercepted 14 | . 2 . 3 1 2 . 2 . 1 . . . . . . . . . . . 2 . 1 Recyclers Shooed 7 | . 1 . . . 2 1 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . 5 . . . . . . . 5 8 1 9 . 21 8 . 14 . . . . . Prevented 8 | . . . . . . . . . . . 4 . . . 2 . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 316 | . 9 17 23 19 15 3 42 7 9 3 6 . 6 11 8 2 17 9 15 5 17 22 51 Melee 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Guns 64 | . 5 17 16 13 10 3 . . . . . . . . . . . . . . . . . Cannons 169 | . . . . . . . 33 1 4 3 5 . 6 11 8 2 2 5 7 5 15 20 42 AOE 70 | . 4 . 6 4 5 . 9 6 5 . . . . . . . 10 4 8 . . . 9 Classes Destroyed 28 | 3 4 2 4 2 1 . 1 1 . 1 . . 2 . . . 4 . . . 2 1 . Worker 14 | 1 3 . . 1 . . 2 . 2 . . . . . . . . . . 1 . 3 1 Builder 7 | . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . 1 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 3 1 2 . 2 . 1 . . . . . . . . . . . 2 . 1 Recycler 11 | 1 . . 3 1 . 3 2 . . . . . . . . . . . . . . 1 . Mechanic 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . Operator 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Watcher 15 | . 1 . 4 . 1 . 3 . . . . . . 1 . . . . 1 1 2 . 1 Swarmer 69 | . 6 1 6 7 6 . 5 . 4 . 4 . 4 1 . . 1 8 8 . 4 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 90 | . 3 . 10 6 4 . 14 . 5 . 1 . . 4 5 . 6 . 3 . 3 11 15 Brawler 9 | . . . . . . . 2 . . . . . . 2 1 . 4 . . . . . . Duelist 9 | . . . . 1 . . . . . . . . . . 2 . 1 . 1 . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Sentry 22 | . . . 6 1 4 1 4 . . . 1 . . 2 . . . . . . 2 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 31 | . . . 1 2 . . 5 1 . 2 . . . . . . 1 . . . . 1 18 Programmer 44 | . . . . 2 1 . 12 . . . . . 1 2 . 1 . 1 3 5 1 8 7 Behemoth 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Compactor 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Subdweller 18 | . . 16 . . . 2 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 5 7 3 5 7 8 1 11 7 7 2 4 . 4 5 3 1 8 5 7 3 4 13 13 Combat Bots Only 10 | . 4 3 5 7 7 1 4 7 5 2 4 . 4 5 3 1 8 5 6 2 3 8 10 Max Kills in Single Turn 7 | 1 2 1 2 3 5 1 6 2 4 1 1 . 1 1 1 1 2 1 7 2 1 1 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 2 3 5 . 2 2 4 . . . . . . . 2 1 5 . . . 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1923 | . 35 71 152 94 120 34 179 27 24 41 23 . 73 73 6 24 46 42 105 80 124 158 392 Missed 699 | . 9 18 47 35 42 12 48 10 6 10 9 . 24 14 5 6 15 14 53 30 53 70 169 Hits 1224 | . 26 53 105 59 78 22 131 17 18 31 14 . 49 59 1 18 31 28 52 50 71 88 223 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Projectile 1221 | . 26 53 105 59 78 22 131 17 18 31 14 . 49 59 1 18 31 28 51 50 71 86 223 AOE 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . Critical Strikes 48 | . 2 1 4 . 1 . 8 . 2 2 1 . . 1 . 1 . . 4 . 1 6 14 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Damage Taken 21080 | . 236 1162 1381 665 683 210 2804 387 238 459 335 . 677 1074 25 451 528 495 1106 1025 1795 1563 3781 Core 2191 | . 15 159 110 82 114 4 183 . 50 62 7 . 122 92 25 51 39 33 25 86 278 269 385 Absorbed by Shields 2678 | . . . . . 98 88 44 . 78 186 42 . . . . 10 346 147 16 15 97 443 1068 Redirected to Core 251 | . . . . . . . . . . . . . . . . . . . . . 118 133 . Ignored by Resistances 513 | . . . . . 34 . . . . . . . 16 126 . . . . . 337 . . . Regen/Repaired (Parts) 10482 | . . . 149 83 . 10 1604 359 . 181 163 . . 1884 . 100 68 323 662 935 1223 767 1971 Core Remaining (%) 69 | 100 . 30 80 . . 71 . . . . . . 57 . . . . 79 . 84 . 56 66 Volleys Fired 1098 | 15 29 76 73 40 44 39 162 12 33 29 17 . 38 38 20 26 34 34 29 24 59 93 134 Largest 3 | 2 2 2 2 3 3 3 1 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 2 Hottest 124 | 40 100 100 50 86 90 88 100 104 54 54 81 . 81 81 64 64 64 64 64 64 120 64 124 Shots Fired 1468 | 30 51 147 139 107 119 93 161 16 32 29 17 . 37 38 20 26 34 34 29 24 59 91 135 Gun 648 | 30 44 142 134 102 117 79 . . . . . . . . . . . . . . . . . Cannon 732 | . . . . . 1 14 157 6 30 29 17 . 37 38 20 26 10 25 24 24 59 88 127 Launcher 78 | . 5 . 5 5 1 . 4 10 2 . . . . . . . 24 9 5 . . . 8 Special 10 | . 2 5 . . . . . . . . . . . . . . . . . . . 3 . Kinetic 1148 | 30 44 142 139 102 117 79 72 . 30 29 14 . 37 34 . . . . 24 22 38 88 107 Thermal 228 | . 2 5 . . 1 14 85 6 . . . . . 3 20 26 10 25 . . 11 . 20 Explosive 35 | . 5 . . 5 1 . 4 10 2 . . . . . . . . . . . . . 8 Electromagnetic 48 | . . . . . . . . . . . 3 . . 1 . . 24 9 5 2 4 . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Robot Hit Streak 24 | 6 6 24 12 16 16 8 11 6 4 8 6 . 3 10 8 9 8 3 6 7 9 17 24 Robot Miss Streak 6 | 4 3 5 3 3 4 3 4 5 4 2 3 . 6 3 1 1 2 3 2 2 3 3 3 Penetration Max 1 | . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 Secondary Targets 8 | . 2 . 2 3 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 975 | 16 27 115 117 80 78 42 99 12 22 20 9 10 11 29 24 6 14 9 17 14 43 59 102 Core Hits 620 | 9 25 32 56 39 36 12 106 31 32 7 7 5 7 15 12 2 48 11 17 7 16 22 66 Critical Kills 8 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . 1 . 3 Critical Parts Destroyed 10 | . . 1 . . 1 . . . . . . . . . . . . . . . . 6 2 Critical Strikes 45 | . . 2 3 1 1 1 2 . 1 2 . 3 . 1 1 . . . 1 2 2 8 14 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 20 | . . 2 1 1 1 1 . . 1 . . . . . . . . . . . . 6 7 Blast 13 | . . . . . . . 2 . . 1 . . . . . . . . 1 2 . . 7 Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . 1 . 3 . 1 1 . . . . . . 2 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 421 | . . 186 29 5 4 4 3 . . 14 12 10 30 12 26 19 . . 7 14 28 17 1 Impact 48 | . . . . . . 4 3 . . . . . . . . . . . 7 14 20 . . Slashing 212 | . . 186 17 5 4 . . . . . . . . . . . . . . . . . . Piercing 154 | . . . 12 . . . . . . 14 12 10 30 12 26 19 . . . . 1 17 1 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks 25 | . . 4 2 1 . . 1 . . . . . 4 1 1 1 . . . . 7 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69492 | 170 649 2373 2981 2139 1982 957 9267 3592 1687 1145 698 584 978 2796 2290 751 4485 1080 2809 2222 4158 6049 13650 Guns 7663 | 170 310 1835 1698 1458 1525 667 . . . . . . . . . . . . . . . . . Cannons 40412 | . . . . . . 82 6326 189 1058 780 539 . 641 2555 1469 677 817 758 2066 2070 3860 5473 11052 Explosions 16505 | . 339 . 573 582 418 . 2817 3403 623 . 120 . 54 103 142 . 3668 322 743 . . . 2598 Melee 4833 | . . 538 684 91 . 208 124 . . 365 39 584 283 138 679 74 . . . 152 298 576 . Ramming 79 | . . . 26 8 39 . . . 6 . . . . . . . . . . . . . . Kinetic 37733 | 170 310 1835 2271 1458 1525 667 2636 . 1058 780 359 . 641 2429 . . . . 2066 2070 2749 5473 9236 Thermal 12726 | . 51 . . . . 82 4283 189 . . 120 . 54 . 1611 677 2564 758 347 . 174 . 1816 Explosive 10136 | . 288 . . 582 418 . 2224 3403 623 . . . . . . . . . . . . . 2598 Electromagnetic 3383 | . . . . . . . . . . . 180 . . 229 . . 1921 322 396 . 335 . . Impact 682 | . . . . . . 208 124 . . . . . . . . . . . . 152 198 . . Slashing 1112 | . . 538 483 91 . . . . . . . . . . . . . . . . . . . Piercing 2939 | . . . 201 . . . . . . 365 39 584 283 138 679 74 . . . . . 576 . Entropic 702 | . . . . . . . . . . . . . . . . . . . . . 702 . . Highest Corruption 17 | . . . . 15 17 17 7 12 12 12 12 12 12 1 1 2 2 1 2 9 1 15 5 Average Corruption 8 | . . . . 14 15 15 5 11 12 12 12 12 12 1 1 1 2 1 1 2 1 8 4 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 427 | . . . . 19 53 136 54 10 11 17 17 8 25 2 11 5 2 2 . 9 3 29 14 Message Errors 105 | . . . . 8 9 36 10 3 3 5 4 4 5 . 2 2 . . . 6 1 3 4 Matter Fused 82 | . . . . 3 9 29 10 4 2 6 3 2 1 1 2 . . . . 1 1 5 3 Heat Flow Errors 53 | . . . . 1 10 12 7 1 3 1 1 . 4 . 3 1 1 . . 1 . 4 3 Energy Discharges 50 | . . . . 3 7 17 8 . . . 2 2 3 . 1 1 . . . 1 . 4 1 Parts Rejected 12 | . . . . . 4 . 1 . 1 . 1 . 1 1 . . . 1 . . . 2 . Parts Fused 8 | . . . . . 2 1 1 1 . 1 1 . . . 1 . . . . . . . . Data Loss (minor) 55 | . . . . 1 6 24 10 . 1 1 2 . 1 . 1 1 1 . . . . 3 3 Data Loss (major) 24 | . . . . . 4 7 3 . . 2 2 . 3 . 1 . . 1 . . 1 . . Misfires 7 | . . . . 2 . 3 . 1 . . . . . . . . . . . . . 1 . Alerts 16 | . . . . 1 . 6 3 . . 1 . . 5 . . . . . . . . . . Misdirections 7 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . 4 . Weapon Failures 8 | . . . . . 1 1 1 . 1 . . . 1 . . . . . . . . 3 . Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 7687 | . . 128 39 58 20 65 1155 . 84 119 . 151 290 179 371 137 5 192 788 830 616 1180 1280 Projectiles 5888 | . . . . . . . 1102 . 84 9 . . 120 147 115 75 . 186 721 804 438 1024 1063 Explosions 430 | . . . . 58 17 . 53 . . . . . . 7 . . 5 6 67 . . . 217 Melee 1369 | . . 128 39 . 3 65 . . . 110 . 151 170 25 256 62 . . . 26 178 156 . Knockbacks 92 | . . . 1 . . . 9 . 8 4 1 . 2 6 . . . . 7 2 8 19 25 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Kinetic 83 | . . . . . . . 9 . 6 4 1 . 2 6 . . . . 7 1 6 18 23 Secondary 7 | . . . . . . . . . 2 . . . . . . . . . . . 2 1 2 Self-Inflicted Damage 448 | . . . 4 . . . 214 83 20 . 76 . . . . . . 26 25 . . . . Shots 17 | . . . 1 . . . 7 4 1 . 1 . . . . . . 2 1 . . . . Rammed 7 | . . . 3 2 2 . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . 3 2 2 . . . 2 . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 64 1 294 98 274 249 224 233 263 278 304 . 369 378 274 395 120 102 119 225 300 261 215 Average Temperature 64 | . 23 1 45 31 76 81 44 59 76 46 117 . 118 85 79 67 25 34 31 127 83 66 47 Received Heat Transfer 3064 | . 63 171 459 90 197 29 434 . 82 300 16 . 60 210 . 367 51 . 79 . 101 184 171 Effects 10 | . . . 2 . . . . . 1 . . . 2 . . 4 . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . Interference 6 | . . . 2 . . . . . 1 . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 1 . . 1 . 1 . . . . . 5 . . . 3 2 . Combat Hostiles 8 | . . . . . . . . . . . 1 . . . . . 5 . . . 1 1 . Parts Fried 33 | . . . . 2 . 1 . . 1 . . . . 2 . . 6 6 . 1 7 7 . Impact Corruptions 13 | . . . . . 1 2 . . 1 . . . . . . . . . 1 1 4 3 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . . 2 . . . . . . . . 1 . 2 . . 2 . . Heat Transferred 5389 | . 50 . . . . 111 2544 111 . . 100 . 80 . 100 . 1179 185 300 . 148 . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 29 | . . . . 1 . . . . . . 1 . . 1 1 . 22 . 3 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 . 1 1 . . 4 2 2 . . . . 1 . . . . 2 1 2 3 5 Low Security (%) 58 | 100 96 . 85 72 100 100 36 . . . . . . 27 . . . . 69 36 40 . . Level 1 20 | . 3 . 14 27 . . 27 . 5 . . . . 72 . . . . 28 63 39 35 . Level 2 10 | . . . . . . . 8 100 94 . . . . . . . . . 1 . 19 48 37 Level 3 6 | . . . . . . . 20 . . . . . . . . . . . . . . 15 16 Level 4 3 | . . . . . . . 6 . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1709 | 15 210 . 238 358 188 52 1210 535 602 . . . . 334 . . . . 403 284 518 948 1709 Initial 561 | . . . . 37 132 52 50 423 318 . . . . 30 . . . . 12 220 122 270 561 Average 254 | 3 64 . 92 128 78 1 408 483 508 . . . . 239 . . . . 124 217 277 505 959 Influence Increases 11642 | 35 331 65 762 611 508 129 1881 142 364 85 130 15 205 561 340 60 758 240 606 300 808 1082 1624 Destroy 0b10 Robot/C 5880 | . 180 20 460 380 300 20 840 20 180 60 120 . 100 220 160 40 440 180 300 100 340 420 1000 Destroy 0b10 Robot/NC 445 | 35 30 . 60 15 20 20 65 . 25 5 . 15 10 10 10 . 15 . 10 15 20 40 25 Destroy Leader 1118 | . 36 . 134 102 86 . 200 . 22 20 10 . 20 42 20 20 . 30 42 12 88 40 194 Allied During Kill 168 | . . . . . . . . . . . . . . . . . 168 . . . . . . Successful Hack 248 | . . . 8 13 22 45 32 . . . . . . 72 . . . . 24 32 . . . Select Force Hacks 50 | . . . . 50 . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 45 . 15 . 30 30 180 . 15 . . . . 75 . . . . 15 75 . 75 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1493 | . 40 . 70 21 20 14 454 122 92 . . . . 112 . . . . 50 36 105 147 210 Advance Influence 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . 15 . . . . . . . . . . . . . . 30 . . 15 . Lose Combat Pursuer 1380 | . . 45 15 15 30 . 60 . 30 . . . 75 30 150 . 135 30 135 30 255 345 . Influence Decreases 9933 | 35 191 205 679 402 665 264 671 897 247 476 206 120 156 345 540 101 266 738 231 475 544 628 851 Entered New Map 3167 | . . 68 . 46 160 83 . 787 137 212 36 105 . 19 99 13 24 516 6 173 96 212 375 Time Decay 6176 | 35 191 137 391 356 473 181 641 110 110 254 160 15 146 326 441 88 162 222 205 302 428 386 416 Lost Part 240 | . . . 50 . . . 30 . . 10 10 . 10 . . . . . 20 . 20 30 60 Lost Ally 80 | . . . . . . . . . . . . . . . . . 80 . . . . . . Purge Threat 270 | . . . 238 . 32 . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . 2 7 4 . 14 . 1 . . . . 2 . . . . 3 5 . 6 10 Investigation 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Extermination 24 | . . . . 3 2 . 8 . . . . . . 2 . . . . 2 3 . 3 1 Reinforcement 16 | . 2 . 1 3 1 . 4 . . . . . . . . . . . 1 2 . 1 1 Assault 9 | . . . . . . . 1 . . . . . . . . . . . . . . 2 6 Garrison 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 24 | . 2 . 3 . 1 1 2 . . . . . . . . . 1 . 3 1 6 3 1 Communications Jammed 33 | . . . . . . . 8 . 2 . . . 2 2 . . . . 12 7 . . . Distress Signals 27 | . . . . . . . 7 . . . . . . 2 . . . . 12 6 . . . Times Spotted 583 | . 18 21 33 24 26 7 64 5 14 3 6 . 10 17 14 2 81 11 33 23 45 57 69 Peak Tracking Total 11 | . 5 3 7 4 8 2 7 3 5 2 2 . 4 4 5 1 10 5 8 6 7 11 11 Tactical Retreats 53 | . . 4 1 1 2 . 4 . 1 . . . 3 1 5 . 6 1 5 2 9 8 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 14 | . . 2 . . 1 . 4 . . . . . . 3 . . . . 1 1 . 2 . Indirectly 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 51 | . 3 1 1 . 2 2 12 . 1 . 1 . 2 5 . 1 3 . 1 5 . 7 4 Max in Single Turn 4 | . 3 1 1 . 1 1 4 . 1 . 1 . 2 2 . 1 1 . 1 1 . 2 1 Garrison Access 6 | . . . 1 1 1 . 2 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 74 | . . 2 10 6 5 9 12 . . . . 4 . 7 . 2 3 1 3 6 1 2 1 Terminals 39 | . . . 7 2 4 4 6 . . . . . . 5 . . . 1 3 5 . 2 . Fabricators 5 | . . . . 2 . . 2 . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . 1 1 1 . 3 . . . . . . . . . . . . . 1 . 1 Total Hacks 215 | . . 5 48 14 15 25 29 . . . . 17 . 17 . 2 9 1 9 16 1 4 3 Successful 126 | . . 5 32 10 8 14 13 . . . . 17 . 6 . 2 9 1 4 5 . . . Failed 89 | . . . 16 4 7 11 16 . . . . . . 11 . . . . 5 11 1 4 3 Catastrophic 21 | . . . . 1 . 1 6 . . . . . . 3 . . . . 2 6 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . . . 13 7 3 15 4 . . . . . . 5 . . . . 4 11 . . 1 Terminals 120 | . . . 37 5 14 9 15 . . . . . . 11 . . . 1 9 15 . 4 . Fabricators 11 | . . . . 6 . . 2 . . . . . . 3 . . . . . . . . . Repair Stations 14 | . . . 3 2 . . 6 . . . . . . 3 . . . . . . . . . Recycling Units 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 7 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 13 | . . . 1 1 1 . 6 . . . . . . . . . . . . . 1 . 3 Terminal Hacks 71 | . . 5 15 2 6 3 4 . . . . 17 . 2 . 2 9 1 3 2 . . . Record 20 | . . 4 1 . . . . . . . . 5 . . . 1 8 1 . . . . . Part Schematic 6 | . . . . 1 . . 1 . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . . . 3 . 2 . . . . . . 4 . . . . . . 1 . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . 1 . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 2 . . 5 . . . . . . 2 . . . . . . . . . Scan Component 6 | . . . 1 1 . . 3 . . . . . . 1 . . . . . . . . . Repair 5 | . . . 1 1 . . 2 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 7 . . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . Seal Access 5 | . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . 7 2 1 6 1 . . . . . . 1 . . . . 1 2 . . . Terminals 17 | . . . 7 . 1 4 1 . . . . . . 1 . . . . 1 2 . . . Botnet 8 | . . . 1 . 1 1 1 . . . . . . 1 . . . . 1 2 . . . Skim 9 | . . . 6 . . 3 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . . . 7 2 4 7 11 . . . . . . 6 . . . . 3 5 1 2 1 Full Trace Events 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 1 . . 1 . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 5 | . . . 1 1 . . 2 . . . . . . 1 . . . . . . . . . Time 266 | . . . 44 60 . . 144 . . . . . . 18 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . . 6 3 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 7 | . . . . . . . . . . . . . . . . . . . . . 6 1 . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . . 6 3 . parse_system 9 | . . . . . . . . . . . . . . . . . . . . . 6 3 . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 6 | . . . . . . . . 1 . . . . . . . . 5 . . . . . . Largest Group 5 | . . . . . . . . 1 . . . . . . . . 5 . . . . . . Highest-Rated Group 288 | . . . . . . . . 31 . . . . . . . . 288 . . . . . . Highest-Rated Ally 68 | . . . . . . . . 31 . . . . . . . . 68 . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . STAY 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Ally Attacks 54 | . . . . . . . . 5 . . . . . . . . 49 . . . . . . Total Damage 1928 | . . . . . . . . 20 . . . . . . . . 1908 . . . . . . Kills 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 21544 | . . 1532 330 . 1020 3239 4685 36 123 55 338 196 581 738 1310 642 1499 824 702 661 1056 915 1062 Optics 8687 | . . . . . . . . . . . . . 494 738 1310 641 1499 824 702 25 477 915 1062 Sensors 9601 | . . . . . 1020 3239 1530 36 . . . . . 219 1310 459 . . . . 802 475 511 Terrain 1160 | . . . . . . . . . . . . . . . . 74 413 673 . . . . . Seismic 1863 | . . 1532 330 . . . . . . . . . . . . . . . . 1 . . . Triangulation 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Cloaking 981 | . . . . . . . . . . . . . . . . . . . . 472 509 . . Jamming 7884 | . . . . . . . 4152 . 123 55 338 196 378 475 367 535 . . 494 563 208 . . ECM 125 | . . . . . . . . . . . . . 121 . . . . . . . 4 . . Robot Analysis Total 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 1 . . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 34315 | 121 751 9064 1582 1843 1311 3244 4707 224 221 546 338 196 581 738 1310 819 1499 824 702 661 1056 915 1062 Spaces Moved 22274 | 71 557 4771 690 842 502 1385 2350 162 176 588 355 198 516 592 1108 706 1217 785 678 769 1597 1219 440 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 11471 | . 128 4771 622 842 502 1249 727 . . . . . . 101 . . . . . . 1516 1013 . Legs 6425 | . . . . . . . 82 79 176 588 355 198 516 438 1108 706 1217 785 110 . . 26 41 Wheels 690 | 68 429 . 68 . . 125 . . . . . . . . . . . . . . . . . Hover 2619 | . . . . . . . 1408 83 . . . . . 53 . . . . 568 507 . . . Flight 1066 | . . . . . . 11 133 . . . . . . . . . . . . 262 81 180 399 Fastest Speed 39 | 50 90 160 130 160 216 147 119 73 73 73 73 73 73 73 94 94 94 94 78 39 39 39 100 Average Speed 124 | 88 114 160 165 194 216 219 175 107 73 73 73 73 73 92 94 94 94 94 83 62 40 47 116 Slowest Speed 330 | 90 160 160 240 216 240 330 234 141 73 73 73 73 73 141 94 94 94 94 129 146 131 119 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Potential Cave-ins 12 | . . . . . . . . . . 2 2 . . . . . . . . 1 2 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 58 | 4 88 97 62 20 52 97 55 79 5 65 51 61 74 13 89 65 88 79 20 54 61 97 17 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 . . 1 1 . . . 1 1 . . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 . . . . . . . . 1 1 1 . . 1 1 1 . 1 1 . . Scrap Searched 20 | . . 9 . . . . . . . 2 1 . 2 . 4 1 . 1 . . . . . Spaces Dug 312 | . 2 107 7 3 4 5 22 . . 12 10 . 38 8 14 12 . 7 10 10 21 17 3 Terrain Destroyed 1469 | . 44 107 78 28 20 13 250 238 61 31 43 . 94 61 42 32 76 19 26 20 46 57 83 Melee 229 | . . 107 7 3 4 1 1 . . 9 10 . 24 5 14 11 . . 6 2 19 5 1 Projectile 427 | . 2 . . . . 12 78 3 19 22 23 . 57 25 7 21 2 19 9 18 27 52 31 AOE 813 | . 42 . 71 25 16 . 171 235 42 . 10 . 13 31 21 . 74 . 11 . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 26834 | 99 617 5762 1001 996 657 1532 2768 183 234 650 395 227 624 724 1305 798 1535 836 769 910 1914 1433 865 Wait 1933 | 2 3 621 104 52 7 39 147 2 3 7 7 2 23 55 147 38 170 12 27 55 93 60 257 Move 22244 | 70 556 4770 689 841 501 1384 2350 161 175 587 354 197 515 591 1107 705 1216 784 677 767 1596 1214 437 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Pick Up 263 | 6 14 22 27 22 22 14 25 1 4 3 1 6 5 9 1 3 19 1 6 14 23 6 9 Fast Attach 70 | 6 1 1 1 . 6 3 11 . 2 1 . 4 1 2 . . 4 1 1 4 14 5 2 Attach 63 | . . 3 10 4 . 1 8 2 2 1 1 1 1 1 . 1 3 . 2 2 5 4 11 Detach 45 | . . . . . . 8 6 2 2 1 . 3 . . . . 4 . . 3 9 3 4 Swap 342 | . 7 50 35 17 29 11 26 2 8 3 1 . 7 9 3 5 15 3 15 12 55 22 7 Drop 274 | . 7 31 30 13 28 29 30 1 3 4 2 4 4 7 1 1 18 1 5 14 32 7 2 Fire 1098 | 15 29 76 73 40 44 39 162 12 33 29 17 . 38 38 20 26 34 34 29 24 59 93 134 Melee 421 | . . 186 29 5 4 4 3 . . 14 12 10 30 12 26 19 . . 7 14 28 17 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Crush 7 | . . . 3 2 2 . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 66 | . . . . . 14 . . . . . . . . . . . 52 . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Entered Subcaves 1005 | -10/Subcaves | Learned 2 Materials zone layouts 1024 | -10/Subcaves | Visited Clippyterm 1029 | -10/Subcaves | Learned Factory stockpile data 1029 | -10/Subcaves | Learned Factory garrison access intel 1697 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1714 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2115 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2118 | -10/Subcaves | Discovered new exit (range 16) 2456 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2592 | -10/Subcaves | Visited 4L-MR0's lab 2685 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2721 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2940 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2977 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3168 | -10/Subcaves | Learned location of Storage (-7) 3534 | -10/Subcaves | Core integrity fell below 50% 3662 | -10/Subcaves | Discovered new exit (range 12) 3928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4973 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 9540 | -10/Subcaves | Found Arachnoskeleton 9937 | -10/Subcaves | Entered Materials 9937 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 10475 | -8/Materials | Discovered new exit (range 9) 10690 | -8/Materials | Repaired Mak. Light Armor Plating 10850 | -8/Materials | Identified exit to Factory 10855 | -8/Materials | Build established: Hacker-Mutant 10900 | -8/Materials | Garrison activated, responded to threat 11238 | -8/Materials | Learned Storage stockpile data 11288 | -8/Materials | Learned Factory trap positions 11388 | -8/Materials | Learned Factory security intel 11442 | -8/Materials | Learned 2 Lower Caves zone layouts 11486 | -8/Materials | Learned Storage security intel 11519 | -8/Materials | Entered Factory 11519 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11520 | -7/Factory | Identified exit to Lower Caves 11521 | -7/Factory | Loaded intel: 97 trap records 11524 | -7/Factory | Loaded intel: 2 garrison access locations 11724 | -7/Factory | Repaired Enh. Autogun 12755 | -7/Factory | Build established: Hacker-Gunner 12878 | -7/Factory | System corruption reached 10% 12943 | -7/Factory | Destroyed 7 combat bots 12965 | -7/Factory | Discovered new exit (range 3) 12974 | -7/Factory | Identified exit to Factory 13004 | -7/Factory | Discovered new exit (range 9) 13056 | -7/Factory | Identified exit to Storage 13111 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 13225 | -7/Factory | Cargo convoy interrupted 13362 | -7/Factory | Entered Storage 13384 | -7/Storage | Found Prototype Launcher 13384 | -7/Storage | Identified Rocket Array 13392 | -7/Storage | Found Rocket Array 13397 | -7/Storage | Found Rocket Array 13403 | -7/Storage | Found Rocket Array 14053 | -7/Storage | Met 01-MTF 14214 | -7/Storage | Garrison activated, responded to threat 14317 | -7/Storage | Discovered new exit (range 8) 14320 | -7/Storage | Build established: Scavenger-Skirmisher 14470 | -7/Storage | Destroyed 7 combat bots 14670 | -7/Storage | Identified exit to Recycling 14673 | -7/Storage | Entered Recycling 14673 | -7/Recycling | Accompanied by 1 ally (01-MTF) 15239 | -7/Recycling | Build established: Skirmisher 15265 | -7/Recycling | Discovered new exit (range 15) 15300 | -7/Recycling | Identified exit to Factory 15611 | -7/Recycling | Build established: Gunner 16688 | -7/Recycling | Entered Scraplab 16701 | -7/Recycling | Found Prototype Device 16701 | -7/Recycling | Identified Scrap Engine 17191 | -7/Recycling | Build established: Mutant 17640 | -7/Recycling | Build established: Construct 17917 | -7/Recycling | Entered Factory 17917 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 19088 | -5/Factory | Found Prototype Launcher 19088 | -5/Factory | Identified Scatter Rocket Array 19092 | -5/Factory | Found Scatter Rocket Array 19095 | -5/Factory | Found Scatter Rocket Array 22111 | -5/Factory | Repaired Powered Hammer? 22225 | -5/Factory | Repaired Broken Scatter Rocket Array 22417 | -5/Factory | First assault squad dispatched 22624 | -5/Factory | Sucked down chute 22624 | -5/Factory | Entered Waste 22625 | -5/Waste | Met a frightened Derelict 22633 | -5/Waste | Found Prototype Device 22639 | -5/Waste | EMP discharged 22639 | -5/Waste | System corruption reached 10% 22647 | -5/Waste | Spotted C-40 Crusher 22651 | -5/Waste | Destroyed C-40 Crusher 22653 | -5/Waste | Spotted C-40 Crusher 22655 | -5/Waste | Destroyed C-40 Crusher 22659 | -5/Waste | Spotted C-40 Crusher 22668 | -5/Waste | Spotted C-40 Crusher 22668 | -5/Waste | Destroyed C-40 Crusher 22675 | -5/Waste | Spotted C-40 Crusher 22681 | -5/Waste | Destroyed C-40 Crusher 22681 | -5/Waste | Destroyed C-40 Crusher 22691 | -5/Waste | Spotted C-40 Crusher 22697 | -5/Waste | Destroyed C-40 Crusher 22718 | -5/Waste | Destroyed 7 combat bots 22739 | -5/Waste | EMP discharged 22809 | -5/Waste | Discovered new exit (range 16) 22839 | -5/Waste | EMP discharged 22847 | -5/Waste | Identified exit to Factory 22848 | -5/Waste | Entered Factory 22922 | -5/Factory | Discovered new exit (range 6) 22926 | -5/Factory | Identified exit to Upper Caves 23005 | -5/Factory | Garrison activated, responded to threat 23044 | -5/Factory | Identified Imp. Particle Accelerator 23069 | -5/Factory | Entered Upper Caves 23164 | -5/Upper Caves | Spotted B-75 Beast 23224 | -5/Upper Caves | Destroyed B-75 Beast 23399 | -5/Upper Caves | Identified exit to Upper Caves 23615 | -5/Upper Caves | Entered another Upper Caves area 23650 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23932 | -5/Upper Caves | Discovered new exit (range 6) 23953 | -5/Upper Caves | Entered Zhirov 23953 | -5/Zhirov | Discovered new exit (range 3) 23967 | -5/Zhirov | Met Zhirov 23980 | -5/Zhirov | Learned location of Quarantine (-3) 23980 | -5/Zhirov | Learned location of Testing (-2) 23980 | -5/Zhirov | Learned location of Command (-1) 23991 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24002 | -5/Zhirov | Found Alien Artifact 24002 | -5/Zhirov | Identified Integrated Reactor 24002 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24012 | -5/Zhirov | Found Alien Artifact 24149 | -5/Zhirov | Entered Proximity Caves 24226 | -4/Proximity Caves | Learned Research stockpile data 24296 | -4/Proximity Caves | Spotted B-86 Titan 24664 | -4/Proximity Caves | Discovered new exit (range 12) 24730 | -4/Proximity Caves | Entered Factory 24730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24747 | -4/Factory | Watched by a mysterious "MATRIX" hacker 25006 | -4/Factory | Discovered new exit (range 22) 25134 | -4/Factory | Identified exit to Upper Caves 25229 | -4/Factory | Repaired Adv. Cooling System 25468 | -4/Factory | Entered Upper Caves 25478 | -4/Upper Caves | Learned Research trap positions 25610 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25672 | -4/Upper Caves | Encountered a Warlord checkpoint 25841 | -4/Upper Caves | Identified exit to Upper Caves 25864 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26778 | -4/Upper Caves | Entered another Upper Caves area 26793 | -4/Upper Caves | Found Alien Artifact 26983 | -4/Upper Caves | Encountered a Warlord checkpoint 27112 | -4/Upper Caves | Spotted B-86 Titan 27318 | -4/Upper Caves | Destroyed B-86 Titan 27348 | -4/Upper Caves | Learned location of 1 exit from Research 27573 | -4/Upper Caves | Discovered new exit (range 3) 27597 | -4/Upper Caves | Entered Warlord 27624 | -4/Warlord | Discovered new exit (range 9) 27633 | -4/Warlord | Identified Dimensional Node Initializer 27633 | -4/Warlord | Initialized slip node 27666 | -4/Warlord | System corruption cleaned by Quarantine Array 27896 | -4/Warlord | Found Prototype Processor 27896 | -4/Warlord | Identified Exp. Target Analyzer 27901 | -4/Warlord | Found Prototype Device 27921 | -4/Warlord | Found Prototype Hackware 28050 | -4/Warlord | Identified System Purifier 28073 | -4/Warlord | Build established: Commander-Construct 28203 | -4/Warlord | Met Warlord 28228 | -4/Warlord | Warlord's base attacked by MAIN.C 28280 | -4/Warlord | Spotted B-86 Titan 28345 | -4/Warlord | Found Prototype Piercing Weapon 28345 | -4/Warlord | Identified Vortex Lance 28350 | -4/Warlord | Found Prototype Energy Gun 28350 | -4/Warlord | Identified Vortex Rail 28355 | -4/Warlord | Found Vortex Rail 28365 | -4/Warlord | Found Prototype Launcher 28367 | -4/Warlord | Found Vortex Lance 28455 | -4/Warlord | Spotted B-90 Cyclops 28460 | -4/Warlord | Spotted B-90 Cyclops 28471 | -4/Warlord | Spotted B-86 Titan 28503 | -4/Warlord | Warlord forces counterattacked 28564 | -4/Warlord | Spotted Striker 28565 | -4/Warlord | Spotted Executioner 28572 | -4/Warlord | Spotted B-90 Cyclops 28651 | -4/Warlord | Lost 12 allies 28655 | -4/Warlord | Spotted Executioner 28661 | -4/Warlord | Spotted Executioner 28702 | -4/Warlord | Destroyed DQ-PMS(B) 28749 | -4/Warlord | Lost 14 allies 28752 | -4/Warlord | Spotted B-90 Cyclops 28803 | -4/Warlord | Lost 3 allies 28819 | -4/Warlord | Spotted Striker 28830 | -4/Warlord | Destroyed Striker 28864 | -4/Warlord | Destroyed 8 combat bots 28903 | -4/Warlord | Warlord base infiltrated, sounded retreat 28923 | -4/Warlord | Spotted Striker 28979 | -4/Warlord | Lost 6 allies 28990 | -4/Warlord | Spotted Striker 29014 | -4/Warlord | P-70 Sage assimilated allied Archangel 7a 29034 | -4/Warlord | Lost 4 allies 29051 | -4/Warlord | Spotted Striker 29096 | -4/Warlord | Entered Proximity Caves 29252 | -3/Proximity Caves | Build established: Construct 29363 | -3/Proximity Caves | Spotted B-86 Titan 29493 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 29606 | -3/Proximity Caves | Discovered new exit (range 9) 29920 | -3/Proximity Caves | Entered Research 29920 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 29921 | -3/Research | Identified exit to Quarantine 29922 | -3/Research | Loaded intel: 107 trap records 29950 | -3/Research | Identified Ghost Barrier 30257 | -3/Research | Build established: Hacker-Construct 30485 | -3/Research | Found Prototype Device 30485 | -3/Research | Identified Adv. EM Shield 30590 | -3/Research | Spotted B-86 Titan 30622 | -3/Research | Entered Quarantine 30632 | -3/Quarantine | Found Alien Reactor 30660 | -3/Quarantine | Found Alien Energy Cannon 30890 | -3/Quarantine | Found Alien Artifact 30890 | -3/Quarantine | Identified Phase Redirector 31015 | -3/Quarantine | Found Alien Artifact 31015 | -3/Quarantine | Identified Core Reset Matrix 31015 | -3/Quarantine | Identified Transdimensional Reconstructor 31015 | -3/Quarantine | Identified Matter Drive 31015 | -3/Quarantine | Identified Core Cannon 31015 | -3/Quarantine | Used Core Reset Matrix 31019 | -3/Quarantine | Detected hypermatrix surge 31019 | -3/Quarantine | Sensed 10 artifacts in vicinity 31086 | -3/Quarantine | Crushed by falling debris 31091 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 31093 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 31094 | -3/Quarantine | Found Transdimensional Reconstructor 31097 | -3/Quarantine | Found Transdimensional Reconstructor 31115 | -3/Quarantine | Found Subatomic Replicator 31116 | -3/Quarantine | Warped through subspace 31239 | -3/Quarantine | Discovered new exit (range 13) 31276 | -3/Quarantine | Cryocooling Duct disabled 31283 | -3/Quarantine | Entered Research 31283 | -2/Research | Warlord forces began assault on 0b10 31283 | -2/Research | Evolved 2 slots: Utility x2 31340 | -2/Research | Found Prototype Launcher 31340 | -2/Research | Identified Hellfire Missile Launcher 31345 | -2/Research | Found Faulty Hellfire Missile Launcher 31393 | -2/Research | Research machine network offline 31530 | -2/Research | Found Unknown Launcher 31530 | -2/Research | Identified Gamma Bomb Array 31649 | -2/Research | Discovered new exit (range 12) 31824 | -2/Research | Spotted Executioner 31830 | -2/Research | Destroyed Executioner 31831 | -2/Research | Spotted Striker 31832 | -2/Research | Destroyed Striker 31834 | -2/Research | Spotted Executioner 31838 | -2/Research | Spotted Executioner 31851 | -2/Research | Spotted Striker 31858 | -2/Research | Destroyed Executioner 31864 | -2/Research | Found Prototype Processor 31864 | -2/Research | Identified Exp. Core Analyzer 31869 | -2/Research | Found Exp. Core Analyzer 31877 | -2/Research | Met up with Warlord 31885 | -2/Research | Destroyed Executioner 31889 | -2/Research | Found Prototype Processor 31889 | -2/Research | Identified Exp. Targeting Computer 31902 | -2/Research | Borebot progress halted 31928 | -2/Research | Found Prototype Device 31928 | -2/Research | Identified Adv. Kinecellerator 31934 | -2/Research | Borebot progress halted 31937 | -2/Research | Found Exp. Targeting Computer 31954 | -2/Research | Found Exp. Targeting Computer 31978 | -2/Research | Found Exp. Core Analyzer 31996 | -2/Research | Spotted Striker 31997 | -2/Research | Spotted Striker 32008 | -2/Research | Borebot progress halted 32013 | -2/Research | Spotted Striker 32034 | -2/Research | Spotted Striker 32066 | -2/Research | Lost 3 allies 32149 | -2/Research | Destroyed Striker 32158 | -2/Research | Spotted Striker 32167 | -2/Research | Spotted Striker 32175 | -2/Research | Build established: Scavenger-Construct 32182 | -2/Research | Met DD-05H 32190 | -2/Research | Discovered new exit (range 18) 32196 | -2/Research | Lost 5 allies 32207 | -2/Research | Discovered new exit (range 13) 32236 | -2/Research | Warlord destroyed during the assault 32291 | -2/Research | Found Prototype Processor 32291 | -2/Research | Identified Exp. Armor Integrity Analyzer 32339 | -2/Research | Entered Testing 32346 | -2/Testing | Found Prototype Device 32346 | -2/Testing | Identified AEGIS Remote Shield 32469 | -2/Testing | Found Prototype Device 32469 | -2/Testing | Identified Exp. EM Disruption Field 32508 | -2/Testing | Found Prototype Device 32508 | -2/Testing | Identified Thermal Barrier 32536 | -2/Testing | Discovered new exit (range 19) 32603 | -2/Testing | Spotted Striker 32604 | -2/Testing | Spotted Striker 32637 | -2/Testing | Warped through subspace 32765 | -2/Testing | Identified exit to Access 32855 | -2/Testing | System corruption reached 10% 33031 | -2/Testing | Found Prototype Device 33031 | -2/Testing | Identified Exp. Shock Absorption System 33089 | -2/Testing | First assault squad dispatched 33148 | -2/Testing | Build established: Alien-Construct 33182 | -2/Testing | Destroyed 8 combat bots 33254 | -2/Testing | Entered Access 33254 | -1/Access | Evolved 2 slots: Utility x2 33450 | -1/Access | Build established: Scavenger-Construct 33504 | -1/Access | First assault squad dispatched 33567 | -1/Access | Garrison activated, responded to threat 33608 | -1/Access | Destroyed 7 combat bots 33852 | -1/Access | Destroyed 8 combat bots 33852 | -1/Access | Spotted B-99 Colossus 33874 | -1/Access | Destroyed B-99 Colossus 33932 | -1/Access | Warped through subspace 34145 | -1/Access | Warped through subspace 34164 | -1/Access | Destroyed 10 combat bots 34268 | -1/Access | High security lockdown imminent 34272 | -1/Access | Lost 3 parts (2u1w) 34309 | -1/Access | Discovered new exit (range 7) 34316 | *** | Heading to fleet! Last Messages --------------- 34286_ Terminal disabled. 34288_ System corrupted: Matter fused (-6). 34288_ Destroyed Hvy. Machine Gun. 34290_ H-88 Terminator destroyed. 34294_ Arm. Scrap Engine consumes Biometal Leg. 34294_ Acquired 6 matter. 34295_ R-10 Processor collects Hvy. Machine Gun. 34297_ Arm. Scrap Engine consumes Unknown Reactor. 34297_ U-05 Engineer builds a Wall. 34298_ R-10 Processor collects Adv. Targeting Computer. 34298_ Acquired Adv. Phase Shifter. 34302_ R-10 Processor collects Biometal Leg. 34303_ System corrupted: Component data lost. 34304_ Sealed Barrier breached. 34307_ R-10 Processor collects Unknown Ballistic Gun. 34309_ Main Access Shell breached. 34309_ EXIT=FOUND [Achievement: Force of Scrap] [Achievement: Punisher] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ????"# #??????????????????????????????? | | ????"# #??????????????????????????????? | | " ? "# #??????????????????????????????? | | " ? T# #??????????????????????????????? | | " ? "# #??????????????????????????????? | | "? "# #??????????????????????????????? | | ? "# = #??????????????????????????????? | | ? # #??????????????????????????????? | | ? # #??????????????????????????????? | | ? ?# #?###??????????????????????????? | | #+#############+###################### #????????? | | =%=|!| % #????????? | | * !*% % % #????????? | | ###############+#####= "#####+####????????? | | "#???# ! "## ""#?????????????????? | | #????# % ### ""#?????????????????? | | #????# !% #?# T#?????????????????? | | #????# ### ""#?????????????????? | | ###### "## ""#?????????????????? | | %% + ### ""#?????????????????? | | % # [ #?"""" """""""?????????????????? | | # #?# #?????????????????? | | [ # #?# #?????????????????? | | # #?# " """" #?????????????????? | | # #?# " "? #?????????????????? | | # #?# " @" "????????????????????? | | ##############?# ?" "" "????????????????????? | | #??????????????# ?" "????????????????????? | | #??????????????# ?""""""????????????????????? | | #??????????????#????????????????????????????? | | #???????????????????????????????????????????? | | ???????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #### ##??????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | ####+##??????????????????????????????????????????? | | "%" #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 71 Energy Capacity 1869 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 250 Resistance: KI 20 Resistance: TH 25 Resistance: EX 50 Resistance: EM 50 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory | Authchip Repaired ---------- Mak. Light Armor Plating | 50% | -8/Materials Enh. Autogun | 48% | -7/Factory Powered Hammer | 35% | -5/Factory Scatter Rocket Array | 12% | -5/Factory | Broken Adv. Cooling System | 37% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Express Service Force of Scrap Maximum Efficiency My Business Is Booming On My Own Terms Punisher Ride The Lightning Challenges ------------ None Game ------ Seed TowerFissionCharger Manual? 0 Play Time 06:11:41 Cumulative 486.4 hours Start 2026.09.13 @ 15:31:57 End 2026.09.13 @ 23:07:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 4/0/4/2/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94125f12-9a58-4535-a810-e75deabebd5a