Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 22:17:16 Player: TheSkyeDoctor Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1076) 1076 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2846 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (6) ------ Signal Interpreter Targeting Computer Core Shielding Core Shielding Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Storage Unit Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Core Shielding Hardlight Generator Hacking Suite > --- WEAPON ----------- Shock Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Targeting Computer Core Shielding Core Shielding Core Shielding Assault Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 38 | 7 5 18 8 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 4 | . . 3 1 Leg 2 | . . 2 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 15 | 2 2 6 5 Device 3 | 1 . 1 1 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware 2 | . . 2 . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 10 | 2 2 4 2 Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . 1 1 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 2 16 10 Power 4 | . 1 2 1 Propulsion 8 | . . 6 2 Utility 7 | . 1 3 3 Weapon 9 | . . 5 4 Highest Loss Streak 10 | . 1 5 10 To Critical Strikes . | . . . . Average Backups 4 | 1 5 4 4 Power . | . 1 . 1 Propulsion . | . 1 . . Utility 2 | . 2 2 2 Weapon . | . 1 . 1 Tool/Special . | . . . . Unused Backups 2 | . 1 . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 99 86 73 Engine 8 | . 6 9 3 Core 1 | . 6 . . Treads 4 | . . 5 . Leg 6 | . . 8 9 Wheel 6 | . 28 1 . Device 2 | . 4 1 1 Storage 11 | . 14 11 7 Processor 9 | . . 10 17 Hackware 8 | . . 10 7 Protection 9 | . 9 9 15 Energy Gun 3 | . . 3 3 Energy Cannon 2 | . 8 1 . Ballistic Gun 2 | . 11 . . Ballistic Cannon 6 | . 7 5 5 Impact Weapon 3 | . . 4 . Peak Build Rating 19 | 7 12 17 19 Average Rating 12 | 5 9 12 12 On Entrance 8 | . 7 12 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 12 34 36 37 Greatest Support 43 | 20 20 43 23 Greatest Overweight (x) 9 | . 1 9 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 12 Most Carried 8 | 3 7 8 7 Average Carried 4 | 1 5 4 4 Final Capacity 15 | 8 15 15 5 Final Carried 8 | 3 7 8 3 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1064 | 290 151 426 197 Remotely . | . . . . Salvage Created 1056 | 99 184 760 13 Parts 72 | 5 13 50 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 4 17 1 Melee 3 | . . 3 . Guns 4 | . 2 2 . Cannons 12 | . 2 9 1 AOE 1 | . . 1 . Classes Destroyed 10 | 2 3 4 1 Worker 1 | . . 1 . Builder 3 | . . 1 2 Tunneler 1 | 1 . . . Recycler 2 | 1 . 1 . Operator 2 | . 1 1 . Watcher 3 | . 1 2 . Grunt 13 | . 4 9 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Heavy 1 | . . . 1 Best Kill Streak 6 | 2 2 6 2 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 40 123 57 Missed 50 | . 8 30 12 Hits 170 | . 32 93 45 Melee 2 | . . 2 . Projectile 168 | . 32 91 45 AOE 1 | . . 1 . Critical Strikes 8 | . . 2 6 Actively Blocked 4 | . . 1 3 Damage Taken 3284 | . 428 1617 1239 Core 874 | . 22 300 552 Absorbed by Shields . | . . . . Redirected to Shielding 142 | . 2 29 111 Core Remaining (%) 72 | 100 91 25 . Volleys Fired 127 | 5 36 60 26 Largest 2 | 2 2 2 2 Hottest 101 | 40 101 101 87 Shots Fired 186 | 10 72 77 27 Gun 57 | 10 38 8 1 Cannon 110 | . 34 62 14 Launcher 19 | . . 7 12 Special . | . . . . Kinetic 118 | 10 55 39 14 Thermal 40 | . 17 23 . Explosive 19 | . . 7 12 Electromagnetic 9 | . . 8 1 Robot Hit Streak 19 | 6 5 13 19 Robot Miss Streak 4 | 1 4 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | 7 36 68 23 Core Hits 51 | 3 12 26 10 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | . . 5 . Blast 2 | . . 2 . Smash 3 | . . 3 . Melee Attacks 23 | . . 23 . Impact 23 | . . 23 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3104 | 60 550 1846 648 Guns 381 | 60 216 105 . Cannons 1431 | . 331 777 323 Explosions 592 | . . 267 325 Melee 697 | . . 697 . Ramming 3 | . 3 . . Kinetic 1217 | 60 343 491 323 Thermal 666 | . 204 462 . Explosive 416 | . . 91 325 Electromagnetic 105 | . . 105 . Impact 697 | . . 697 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 210 | . . 210 . Projectiles 24 | . . 24 . Explosions 116 | . . 116 . Melee 70 | . . 70 . Knockbacks 6 | . 1 5 . Impact 1 | . . 1 . Kinetic 5 | . 1 4 . Secondary . | . . . . Self-Inflicted Damage 224 | . 1 185 38 Shots 3 | . . 2 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 353 | . 353 147 5 Average Temperature 80 | . 121 49 3 Received Heat Transfer 909 | . 201 519 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 3 | . . 3 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 988 | . 370 618 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 142 | 10 55 142 30 Initial . | . . . . Average 29 | . 13 37 4 Influence Increases 958 | 10 164 722 62 Destroy 0b10 Robot/C 440 | . 80 340 20 Destroy 0b10 Robot/NC 60 | 10 10 30 10 Destroy Leader 146 | . 22 114 10 Successful Hack 20 | . 5 15 . Disable Machine 105 | . 15 90 . Destroy Structure 97 | . 2 73 22 Lose Combat Pursuer 90 | . 30 60 . Influence Decreases 958 | 10 164 722 62 Time Decay 636 | 10 144 462 20 Lost Part 174 | . 20 112 42 Purge Threat 148 | . . 148 . Squads Dispatched 7 | . 2 3 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 18 29 6 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 6 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 7 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 34 | . 8 26 . Successful 19 | . 2 17 . Failed 15 | . 6 9 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 28 | . 5 23 . Terminals 28 | . 5 23 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Unreport Threat 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 1 10 . Terminals 11 | . 1 10 . Assimilate 5 | . . 5 . Botnet 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 6 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 379 | 24 148 207 . Terrain 207 | . . 207 . Seismic 172 | 24 148 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2408 | 96 444 1725 143 Spaces Moved 1294 | 86 339 805 64 Core 52 | 1 . 16 35 Treads 287 | . . 286 1 Legs 378 | . . 350 28 Wheels 577 | 85 339 153 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 50 Average Speed 149 | 79 93 183 122 Slowest Speed 500 | 80 95 500 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 62 63 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 121 | . 1 88 32 Melee . | . . . . Projectile 7 | . 1 6 . AOE 114 | . . 82 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1532 | 101 399 932 100 Wait 22 | . 9 13 . Move 1291 | 85 338 804 64 Hop . | . . . . Pick Up 22 | 4 6 12 . Fast Attach 17 | 6 2 7 2 Attach 19 | 1 1 11 6 Detach 2 | . 1 . 1 Swap 5 | . 2 2 1 Drop 3 | . 3 . . Fire 127 | 5 36 60 26 Melee 23 | . . 23 . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Lost 5 parts (1p2n2w) 798 | -9/Materials | Lost 3 parts (1n1u1w) 950 | -9/Materials | Lost 4 parts (1n2u1w) 1087 | -9/Materials | Core integrity fell below 50% 1873 | -9/Materials | Build established: Scavenger-Mutant 2207 | -9/Materials | Discovered new exit (range 5) 2264 | -9/Materials | Identified exit to Materials 2266 | -9/Materials | Entered another Materials area 2266 | -8/Materials | Evolved 2 slots: Utility x2 2343 | -8/Materials | Core integrity fell below 50% 2378 | -8/Materials | Core integrity fell below 20% 2407 | -8/Materials | Lost 10 parts (1p2n3u4w) 2409 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02366_ Core Shielding destroyed. 02368_ Penetrated by Slug. 02371_ The unstable cave ceiling collapses. 02371_ Penetrated by Slug. 02372_ M-13 Machinist repairs X-62 Marksman. 02374_ Slug penetrates Wall. 02375_ The unstable cave ceiling collapses. 02375_ 5 Matter crushed. 02376_ The unstable cave ceiling collapses. 02376_ Penetrated by Slug. 02376_ Hacking Suite destroyed. 02376_ Assault Cannon destroyed. 02377_ Acquired 6 matter. 02379_ Acquired 7 matter. 02381_ The unstable cave ceiling collapses. 02383_ Acquired 177 matter. 02385_ Acquired Imp. Light Armor Plating. 02387_ Penetrated by Slug. 02391_ The unstable cave ceiling collapses. 02406_ Acquired Imp. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###############?????????????????????? | | ?????????????# = #?????????????????????? | | ?????????????# k ! #?????????????????????? | | ??????????? # @ #?????????????????????? | | ?????????? + ! ! #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????############x#########??????????????? | | ????????????????????????# # ???????????????? | | ?????????????#####??????# # T ???????????????? | | ????????????? ??????# # ????????????????? | | ????????????? ????###g# """""????????????????? | | ????????????? % ????# x# """"" ???????????????? | | ?????????????# %%##+### + """"" ???????????????? | | ?????????????# % # / # #??????????????? | | ?????????????# # # # """"" #??????????????? | | ?????????????# # # # """"" #??????????????? | | ?????????????# # # # """"" #??????????????? | | ????????????## # # # ????????????????? | | ????????????# # # #######????????????????? | | ?????????????# ### # ##?????????????????????? | | ?????????????# # ## ####??????????????????? | | ????????????## # # !##?????????????????? | | ???????????##% % ! !#?????????????????? | | ???????????# # | !#?????????????????? | | ???????????##% ! !#?????????????????? | | ????????????## "# ## !#?????????????????? | | ?????????????#% ### ## # # !##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricVampiricStick Manual? 0 Play Time 00:17:56 Cumulative 72.7 hours Start 2026.03.18 @ 22:00:20 End 2026.03.18 @ 22:17:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7fdde7e-2ab2-44d5-b923-8707484578e4