Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 01:58:04 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (3455) 3455 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (648) 648 TOTAL SCORE: 12208 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 246 Registered with UFD 300 Cogmind --------- Core Integrity 0/1600 Matter 90/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Enhanced Nova Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Hacking Suite Advanced Hacking Suite Experimental System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Cooled Nova Cannon Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Scrap Suit Advanced Sensor Array ECM Suite Advanced Component Analysis Suite Overtuned Quantum Rifle Overtuned Quantum Rifle Overtuned Quantum Rifle Overtuned Quantum Rifle Long-range Missile Launcher Advanced Remote Datajack Plasma Lance [Rating: 177] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . 8 . . 2 2 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . . . . 3 . . 1 . 1 . 1 . . Utility 10 | . . . . 4 . . 1 2 . . 1 . 2 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 119 | 6 1 . 12 13 1 7 10 6 7 5 21 21 9 Power 13 | 1 . . 1 1 . . 2 2 3 . . 3 . Engine 2 | 1 . . . . . . 1 . . . . . . Core 3 | . . . 1 1 . . 1 . . . . . . Reactor 8 | . . . . . . . . 2 3 . . 3 . Propulsion 52 | 2 . . 5 3 . 4 1 1 3 2 12 12 7 Treads . | . . . . . . . . . . . . . . Leg 6 | 2 . . 3 . . . . . . . . 1 . Wheel 3 | . . . . . . . . . . . . 3 . Hover 36 | . . . 2 3 . 4 1 1 3 2 12 8 . Flight 7 | . . . . . . . . . . . . . 7 Utility 29 | 1 1 . 2 7 1 1 4 3 . 2 3 4 . Device 15 | . 1 . 1 3 1 1 1 1 . 1 2 3 . Storage 2 | 1 . . 1 . . . . . . . . . . Processor 3 | . . . . 2 . . . 1 . . . . . Hackware 7 | . . . . 2 . . 2 1 . 1 1 . . Protection 2 | . . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . . 4 2 . 2 3 . 1 1 6 2 2 Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 2 . . 1 . . 1 Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . 1 1 . Impact Weapon 4 | . . . 1 2 . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 1 . Piercing Weapon 2 | . . . . . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 1 . . 2 4 2 . Parts Lost 54 | . . . . . . . . 1 6 1 4 34 8 Power 6 | . . . . . . . . 1 1 . . 4 . Propulsion 32 | . . . . . . . . . 4 . 3 18 7 Utility 11 | . . . . . . . . . 1 1 1 8 . Weapon 5 | . . . . . . . . . . . . 4 1 Highest Loss Streak 14 | . . . . . . . . 1 3 1 4 14 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Backups 11 | 1 2 5 10 12 14 14 13 13 11 13 13 12 1 Power 1 | . 1 1 2 1 1 1 1 . . 2 1 1 . Propulsion 1 | . . 1 2 . 1 1 . 1 . . . . . Utility 4 | . . . 4 6 6 6 6 4 5 5 4 4 . Weapon 3 | . 1 1 1 2 4 4 4 5 4 4 5 5 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 44 | . . 1 11 3 1 5 . 2 . 1 7 10 3 Power 11 | . . . 5 1 . . . 1 . . . 2 2 Propulsion 6 | . . 1 4 . . . . . . . 1 . . Utility 13 | . . . 1 . 1 3 . . . 1 3 4 . Weapon 12 | . . . 1 2 . 2 . . . . 2 4 1 Tool/Special 2 | . . . . . . . . 1 . . 1 . . Average Slot Usage (%) 88 | . 96 100 94 98 100 97 93 92 93 93 96 64 5 Engine 2 | . 14 14 5 . . . 3 2 . . . . . Core 5 | . . . 8 12 13 13 6 5 2 . . . . Reactor 2 | . . . . . . . . 1 4 9 8 5 . Leg 7 | . 28 28 21 . . . . . . . . . . Hover 19 | . . . 5 32 33 30 29 26 26 27 31 17 . Device 12 | . 10 14 13 15 13 13 11 11 14 13 14 6 . Storage 7 | . 14 14 13 6 6 6 5 5 4 4 4 3 . Processor 6 | . . . . 10 13 13 11 10 9 9 8 7 . Hackware 6 | . . . . 5 6 6 10 15 13 13 13 7 . Energy Cannon 2 | . . . . . . 4 4 5 4 4 3 2 . Ballistic Gun 3 | . 28 28 6 6 6 1 . . . . . . . Ballistic Cannon 1 | . . . 5 . . . . . . . . . . Impact Weapon 3 | . . . 9 6 6 4 . . 3 4 . . . Slashing Weapon 1 | . . . . . . . . . . . 7 3 . Piercing Weapon 1 | . . . . . . 1 5 5 4 4 . 2 . Peak Build Rating 177 | 6 7 8 27 60 64 72 87 100 111 123 157 177 32 Average Rating 69 | 5 6 7 17 56 61 65 83 94 105 114 147 100 11 On Entrance 56 | . 6 7 8 27 60 61 70 87 97 95 116 157 . Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 1 3 9 16 Naked Turns 147 | . . . 32 . . . . . . . . . 115 Heaviest Build 69 | 11 12 12 35 44 43 47 58 66 66 59 69 65 . Greatest Support 90 | 20 20 20 30 53 47 50 66 66 78 67 90 78 24 Greatest Overweight (x) 8 | . . . 3 . . . . . 1 . 1 8 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 2 2 8 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 1 2 5 11 13 14 14 14 14 12 14 14 13 1 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 2 8 15 15 15 15 15 14 15 14 14 . 4 Class Distribution -------------------- 28% | Mutant 26% | Hacker-Ninja 14% | Hacker-Scout 11% | Derelict-Mutant 6% | Scout 6% | Derelict-Scout 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Scout | -6/Factory Derelict-Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Scavenger-Assassin | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Matter Collected 2071 | 292 22 8 170 137 . 144 137 56 207 84 461 304 49 Remotely . | . . . . . . . . . . . . . . Salvage Created 4654 | 98 42 . . 270 283 307 179 56 268 373 1300 1224 254 Parts 215 | 2 6 . . 5 4 6 11 4 6 17 74 63 17 Haulers Intercepted 8 | . . . . 2 . . 1 . 2 1 2 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 48 | . . . . . 1 1 4 1 4 . 14 10 13 Melee 18 | . . . . . . 1 . 1 . . 6 10 . Guns 1 | . . . . . 1 . . . . . . . . Cannons 4 | . . . . . . . . . . . 4 . . AOE 25 | . . . . . . . 4 . 4 . 4 . 13 Classes Destroyed 15 | 1 2 . . 2 1 1 2 1 . . 4 1 . Worker 8 | . . . . . . . 1 . 1 5 . 1 . Builder 4 | . . . . . . . . . . . 1 3 . Tunneler 2 | . 1 . . . . . 1 . . . . . . Hauler 8 | . . . . 2 . . 1 . 2 1 2 . . Recycler 8 | 1 . . . . . 2 . . . 1 2 2 . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 4 | . 1 . . 1 . . . . . 2 . . . Watcher 2 | . . . . . . . . . . . 2 . . Swarmer 20 | . . . . . . . 4 . 4 . . . 12 Cutter 5 | . . . . . . . . . . . 5 . . Grunt 2 | . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . 1 . . 1 1 1 Programmer 15 | . . . . . . 1 . . . . 7 7 . Compactor 1 | . . . . . 1 . . . . . . . . Scrapoid 1 | . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 1 . . 2 1 1 4 1 4 3 3 3 13 Combat Bots Only 13 | . . . . . 1 1 4 1 4 . 3 3 13 Max Kills in Single Turn 3 | 1 1 . . 1 1 1 3 1 2 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 2 . 1 . 3 Melee 1 | . . . . . . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 601 | . . 2 . 6 . 6 15 26 34 . 54 276 182 Missed 243 | . . 1 . 3 . 3 4 16 11 . 23 89 93 Hits 358 | . . 1 . 3 . 3 11 10 23 . 31 187 89 Melee 7 | . . . . . . . . . . . 7 . . Projectile 351 | . . 1 . 3 . 3 11 10 23 . 24 187 89 AOE 2 | . . . . . . . . . . . 2 . . Critical Strikes 22 | . . . . . . . . . . . 7 12 3 Damage Taken 8429 | . . 15 . 43 . 43 234 200 490 137 1089 4147 2031 Core 3180 | . . . . . . . 125 60 . 24 178 1188 1605 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . . . . . . 85 24 . Core Remaining (%) 83 | 100 . . 100 . . 100 87 94 . 98 . 5 . Volleys Fired 131 | 8 3 2 . . 6 6 20 7 11 9 25 22 12 Largest 2 | 2 2 2 . . 1 1 1 1 1 1 1 1 1 Hottest 120 | 40 40 40 . . 33 90 90 90 90 90 50 50 120 Shots Fired 145 | 16 6 4 . . 6 7 20 7 11 9 25 22 12 Gun 32 | 16 6 4 . . 6 . . . . . . . . Cannon 86 | . . . . . . 7 17 7 8 9 16 19 3 Launcher 20 | . . . . . . . 3 . 3 . 5 . 9 Special 7 | . . . . . . . . . . . 4 3 . Kinetic 32 | 16 6 4 . . 6 . . . . . . . . Thermal 86 | . . . . . . 7 17 7 8 9 16 19 3 Explosive 20 | . . . . . . . 3 . 3 . 5 . 9 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 6 10 . . 2 . 4 5 6 7 12 9 . Robot Miss Streak 3 | 2 . . . . 2 . . . . 1 1 . 3 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 178 | 10 4 4 . 8 3 4 6 9 7 17 41 65 . Core Hits 99 | 2 3 1 . 2 1 1 6 1 7 8 22 24 21 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . 2 . . . . 2 1 . . . Critical Strikes 20 | . . . . 2 5 . . 1 2 2 3 5 . Destroy 5 | . . . . . 5 . . . . . . . . Smash 5 | . . . . 2 . . . . 2 1 . . . Sever 3 | . . . . . . . . . . . 2 1 . Impale 7 | . . . . . . . . 1 . 1 1 4 . Melee Attacks 252 | . . . . 18 . 19 8 20 15 31 48 93 . Impact 54 | . . . . 18 . 14 . . 12 9 1 . . Slashing 62 | . . . . . . . . . . . 33 29 . Piercing 136 | . . . . . . 5 8 20 3 22 14 64 . Sneak Attacks 36 | . . . . 4 . 2 2 1 2 7 11 7 . Combat Hostiles 3 | . . . . . . . . . . . 2 1 . Follow-up Attacks 20 | . . . . . . . . . 2 . 6 12 . Damage Inflicted 11826 | 111 46 44 . 519 44 204 619 362 1017 869 2752 3425 1814 Guns 245 | 111 46 44 . . 44 . . . . . . . . Cannons 564 | . . . . . . . 32 32 31 127 300 42 . Explosions 3314 | . . . . . . . 355 . 575 . 585 . 1799 Melee 7686 | . . . . 519 . 204 232 330 411 742 1867 3381 . Ramming 17 | . . . . . . . . . . . . 2 15 Kinetic 245 | 111 46 44 . . 44 . . . . . . . . Thermal 564 | . . . . . . . 32 32 31 127 300 42 . Explosive 3314 | . . . . . . . 355 . 575 . 585 . 1799 Electromagnetic . | . . . . . . . . . . . . . . Impact 1066 | . . . . 519 . 121 . . 348 78 . . . Slashing 2965 | . . . . . . . . . . . 1408 1557 . Piercing 3655 | . . . . . . 83 232 330 63 664 459 1824 . Highest Corruption 14 | . . . . 2 2 4 . . 1 3 3 14 . Average Corruption 3 | . . . . 1 2 2 . . 1 1 2 6 . Corruption Purged 3 | . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 46 | . . . . 4 1 14 . . 1 7 1 18 . Message Errors 6 | . . . . . . 1 . . . 2 . 3 . Matter Fused 13 | . . . . 1 . 4 . . . 2 . 6 . Heat Flow Errors 7 | . . . . 2 . 2 . . . 1 1 1 . Energy Discharges 7 | . . . . 1 . 2 . . 1 2 . 1 . Data Loss (minor) 8 | . . . . . 1 3 . . . . . 4 . Data Loss (major) 2 | . . . . . . 1 . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1837 | . . . . 160 . 61 31 35 354 253 462 386 95 Projectiles 12 | . . . . . . . . . . . . 12 . Explosions 193 | . . . . . . . 11 . 80 . 7 . 95 Melee 1632 | . . . . 160 . 61 20 35 274 253 455 374 . Knockbacks 3 | . . . . . . 2 . . . . . . 1 Impact 3 | . . . . . . 2 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 449 | . . . . . . . . . . . 270 1 178 Shots 8 | . . . . . . . . . . . 4 . 4 Rammed 5 | . . . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 353 | . . . . 243 . 353 108 174 191 125 269 162 32 Average Temperature 46 | . . . . 93 . 107 41 70 44 29 15 84 18 Received Heat Transfer 288 | . . 9 . . . . 27 9 12 . 33 72 126 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . 2 . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . 2 . 7 . . 2 . . . . Impact Corruptions 17 | . . . . 7 . 3 . . 5 2 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . 7 . . Heat Transferred 609 | . . . . . . . 50 50 50 200 222 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Maximum Alert Level 3 | . . . . . . . . . . . 1 . 3 Low Security (%) 88 | 100 100 . . 100 100 100 100 100 100 100 38 100 60 Level 1 9 | . . . . . . . . . . . 61 . 7 Level 2 1 | . . . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 705 | 5 5 . . 27 5 31 142 37 129 46 384 105 705 Initial 99 | . . . . . 5 . 1 . 18 12 21 99 7 Average 63 | . . . . 5 1 3 45 3 38 9 227 27 257 Influence Increases 3434 | 5 10 . . 106 . 127 285 144 249 221 836 525 926 Destroy 0b10 Robot/C 1040 | . . . . . . 20 80 20 80 . 360 200 280 Destroy 0b10 Robot/NC 200 | 5 10 . . 20 . 10 15 . 15 45 35 40 5 Destroy Leader 198 | . . . . 4 . 10 12 10 14 . 88 30 30 Allied During Kill 133 | . . . . . . . . . . . 131 . 2 Successful Hack 258 | . . . . 2 . 38 74 24 . 51 42 . 27 Disable Machine 270 | . . . . 45 . . 30 15 15 75 15 45 30 Destroy Structure 570 | . . . . 5 . 19 44 30 50 20 135 60 207 Partial Spotted 75 | . . . . . . 15 15 . . . 15 30 . Lose Combat Pursuer 690 | . . . . 30 . 15 15 45 75 30 15 120 345 Influence Decreases 2729 | 5 10 . . 90 16 123 289 107 264 205 697 689 234 Entered New Map 144 | . . . . . 11 . 3 . 19 10 17 78 6 Time Decay 1875 | 5 10 . . 90 5 122 286 97 175 163 410 368 144 Lost Part 386 | . . . . . . . . 10 60 . 40 221 55 Lost Ally 120 | . . . . . . 1 . . 10 . 80 . 29 Purge Threat 204 | . . . . . . . . . . 32 150 22 . Squads Dispatched 51 | . . . . 4 . 7 7 3 4 4 11 7 4 Investigation 20 | . . . . 2 . 4 5 2 2 . 2 2 1 Extermination 19 | . . . . 1 . 3 2 1 2 2 3 4 1 Reinforcement 11 | . . . . 1 . . . . . 2 6 1 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Distress Signals 7 | . . . . . . 1 . . . 1 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 180 | . 1 3 . 4 6 6 10 8 20 9 30 39 44 Peak Tracking Total 13 | . 1 1 . 2 6 2 4 4 7 3 6 11 13 Tactical Retreats 25 | . . . . 2 . 1 2 2 4 1 1 5 7 ECM-based Alert Blocks 9 | . . . . . . . 2 1 4 . . 2 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 8 | . . . . 1 . . 1 1 2 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 18 | . . . . 3 . . 2 1 1 5 1 3 2 Max in Single Turn 2 | . . . . 1 . . 2 1 1 1 . 1 1 Garrison Access 5 | . . . . . . 2 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 67 | . . . 1 8 . 13 12 3 4 8 11 4 3 Terminals 31 | . . . . 3 . 6 5 2 3 5 3 3 1 Fabricators 6 | . . . . 2 . 1 2 . . 1 . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . Recycling Units 12 | . . . . 1 . 3 4 1 1 . 1 . 1 Scanalyzers 8 | . . . . 1 . 1 1 . . 1 3 1 . Garrison Access 7 | . . . . . . 2 . . . 1 3 . 1 Total Hacks 209 | . . . 19 23 . 33 51 11 10 20 28 10 4 Successful 90 | . . . 19 7 . 13 21 4 1 7 14 2 2 Failed 117 | . . . . 16 . 19 29 7 9 13 14 8 2 Catastrophic 27 | . . . . 4 . 8 5 . 1 5 3 1 . Database Lockouts 2 | . . . . . . 1 1 . . . . . . Manual 86 | . . . . 10 . 19 30 2 6 9 7 . 3 Terminals 95 | . . . . 7 . 17 23 8 6 14 10 8 2 Fabricators 18 | . . . . 7 . 2 8 . . 1 . . . Repair Stations 5 | . . . . 2 . . . . . . 3 . . Recycling Units 34 | . . . . 2 . 9 14 3 4 . 1 . 1 Scanalyzers 28 | . . . . 5 . 3 6 . . 3 9 2 . Garrison Access 10 | . . . . . . 2 . . . 2 5 . 1 Terminal Hacks 42 | . . . 19 . . 4 8 2 . 3 4 2 . Record 19 | . . . 19 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . 1 . . Machine Index 1 | . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . . 1 1 . . 1 . 1 . Unreport Threat 3 | . . . . . . . . . . 1 1 1 . Locate Traps 2 | . . . . . . 1 . . . . 1 . . Recall Investigation 2 | . . . . . . . 2 . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Zone Layout 5 | . . . . . . 1 2 . . 1 1 . . Fabricator Hacks 3 | . . . . 1 . . 2 . . . . . . Network Status 3 | . . . . 1 . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . . 1 . 3 2 . . . . . . Retrieve Components 6 | . . . . 1 . 3 2 . . . . . . Scanalyzer 12 | . . . . 3 . 1 3 . . 1 4 . . Insert Component 1 | . . . . . . . . . . . 1 . . Retrieve Study 11 | . . . . 3 . 1 3 . . 1 3 . . Garrison Access Hacks 5 | . . . . . . 2 . . . . 3 . . Seal Access 5 | . . . . . . 2 . . . . 3 . . Unauthorized Hacks 20 | . . . . 2 . 3 6 2 1 3 1 . 2 Terminals 10 | . . . . . . 2 2 1 1 3 . . 1 Assimilate 3 | . . . . . . 1 . 1 1 . . . . Botnet 5 | . . . . . . 1 2 . . 2 . . . Operators 2 | . . . . . . . . . . 1 . . 1 Fabricators 3 | . . . . 1 . . 2 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . Haulers 2 | . . . . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . 1 2 1 . . 1 . 1 Fedlink 5 | . . . . 1 . 1 2 1 . . . . . Scrapoids 2 | . . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 52 | . . . . 5 . 9 11 3 4 8 6 4 2 Full Trace Events 10 | . . . . 1 . 3 3 . 1 . 1 1 . Feedback Events 2 | . . . . 1 . 1 . . . . . . . Corruption 2 | . . . . 1 . 1 . . . . . . . Feedback Blocked 2 | . . . . 1 . . . . . . 1 . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . 3 . 1 3 . . 1 3 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 54 | . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 1 . 2 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . find_scanalyzer 1 | . . . . . . . . . . . . 1 . Manual 2 | . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Total Allies 13 | . . . . . . 1 . 1 1 . 5 . 5 Largest Group 5 | . . . . . . 1 . 1 1 . 5 . 4 Highest-Rated Group 320 | . . . . . . 9 . 26 26 . 320 . 248 Highest-Rated Ally 64 | . . . . . . 9 . 26 26 . 64 . 64 Initial UFD Resources 72 | . . . . 22 32 32 40 56 68 68 72 69 72 Total Orders 2 | . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . Ally Attacks 91 | . . . . . . . . . . . 66 . 25 Total Damage 2178 | . . . . . . . . . . . 1682 . 496 Kills 6 | . . . . . . . . . . . 4 . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 6421 | . 93 290 182 371 84 882 762 463 470 696 996 1132 . Optics 5808 | . . . . 323 84 882 762 463 470 696 996 1132 . Sensors 5530 | . . . . 371 82 879 762 463 470 695 962 846 . Structural 4529 | . . . . 370 84 882 746 419 470 687 871 . . Seismic 565 | . 93 290 182 . . . . . . . . . . Jamming 36 | . . . . . . . . . . . . 36 . ECM 221 | . . . . . . . 16 46 27 . 1 131 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Turns Passed 9067 | 81 119 290 2411 376 84 882 762 463 470 696 996 1132 305 Spaces Moved 10616 | 41 74 182 1764 578 112 1519 1085 658 688 1030 1364 1038 483 Core 560 | 3 . . 119 . . . . . . . . 237 201 Treads . | . . . . . . . . . . . . . . Legs 1543 | 38 74 182 1246 . . . . . . . . 3 . Wheels 168 | . . . . . . . . . . . . 168 . Hover 8063 | . . . 399 578 112 1519 1085 658 688 1030 1364 630 . Flight 282 | . . . . . . . . . . . . . 282 Fastest Speed 34 | 50 120 120 50 44 44 44 44 44 40 46 34 38 34 Average Speed 62 | 114 120 120 132 44 44 45 44 44 44 48 39 60 43 Slowest Speed 450 | 120 120 120 240 44 44 48 44 46 100 53 100 450 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 9 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 25 16 87 21 81 41 30 22 20 76 32 76 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 5 | . . 1 4 . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 8 . . . . . . . . . . Spaces Dug 106 | . . . . 5 . 15 14 12 20 9 12 18 1 Terrain Destroyed 260 | . . . . 5 . 18 23 16 32 11 33 25 97 Melee 57 | . . . . 5 . 12 4 10 5 7 5 9 . Projectile 66 | . . . . . . 6 16 6 5 4 10 16 3 AOE 137 | . . . . . . . 3 . 22 . 18 . 94 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Tes Res Qua Acc Total 12515 | 57 98 250 1836 674 141 1681 1330 780 815 1168 1735 1396 554 Wait 1163 | 1 21 59 8 42 15 111 188 73 93 93 213 201 45 Move 10588 | 40 73 181 1763 578 111 1518 1084 657 687 1029 1363 1037 467 Hop 7 | . . . . . . . . . . . . . 7 Pick Up 101 | 2 . 7 25 13 3 5 1 5 3 2 22 8 5 Fast Attach 75 | 6 1 . 11 3 1 5 2 1 1 4 16 17 7 Attach 39 | . . . 1 8 1 . 2 3 4 1 8 7 4 Detach 9 | . . . . 1 . . 1 . . . 1 3 3 Swap 55 | . . . 5 2 . 3 9 7 4 1 17 7 . Drop 113 | . . 1 23 9 4 14 4 7 . 3 32 16 . Fire 131 | 8 3 2 . . 6 6 20 7 11 9 25 22 12 Melee 218 | . . . . 18 . 19 8 20 12 26 38 77 . Ram 5 | . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 11 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / [Upp] / *Ext) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Entered Subcaves 202 | -10/Subcaves | Continued accompanying wandering Federalists (6) 300 | -10/Subcaves | Build established: Mutant 421 | -10/Subcaves | Learned location of Zion (-6) 421 | -10/Subcaves | Met a Zionite searching for "candidates" 491 | -10/Subcaves | Entered Scraptown 627 | -8/Scraptown | Visited UFD Registry 627 | -8/Scraptown | Registered with UFD as "Smoothunit" 665 | -8/Scraptown | Visited Cartography Club 673 | -8/Scraptown | Released all parts (7) 705 | -8/Scraptown | Learned location of Recycling (-8) 705 | -8/Scraptown | Learned location of Proximity Caves (-5) 705 | -8/Scraptown | Learned location of Armory (-3) 705 | -8/Scraptown | Learned 16 Materials zone layouts 705 | -8/Scraptown | Learned 8 Factory zone layouts 705 | -8/Scraptown | Learned 16 Factory zone layouts 705 | -8/Scraptown | Learned 24 Factory zone layouts 705 | -8/Scraptown | Learned 8 Research zone layouts 705 | -8/Scraptown | Learned 12 Research zone layouts 705 | -8/Scraptown | Learned 4 Access zone layouts 705 | -8/Scraptown | Learned 8 Upper Caves zone layouts 705 | -8/Scraptown | Learned 20 Upper Caves zone layouts 705 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 705 | -8/Scraptown | Learned Research emergency access door positions 705 | -8/Scraptown | Learned location of 3 exits from Factory 705 | -8/Scraptown | Learned location of 3 exits from Upper Caves 723 | -8/Scraptown | Found Deep Structural Scanner 777 | -8/Scraptown | Visited Botcube Research 796 | -8/Scraptown | Visited Chapter 10 816 | -8/Scraptown | Visited Derelict Rescue Squad 840 | -8/Scraptown | Found DRS Beacon 862 | -8/Scraptown | Visited Research Penetration Think Tank 887 | -8/Scraptown | Visited DA-N13 Charitable Foundation 892 | -8/Scraptown | Found DCF Scrap (27 items) 918 | -8/Scraptown | Visited Junk Repository 939 | -8/Scraptown | Visited Curators Association 973 | -8/Scraptown | Visited Scrapoid Pod Storage 1020 | -8/Scraptown | Visited Scrapoid Research Area 1049 | -8/Scraptown | Visited Assassins FH 1094 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1098 | -8/Scraptown | Learned location of Testing (-3) 1147 | -8/Scraptown | Discovered new exit (range 11) 1518 | -8/Scraptown | Received an X-ray algorithm 1745 | -8/Scraptown | Build established: Derelict-Mutant 1820 | -8/Scraptown | Visited Modified Component R&D 1985 | -8/Scraptown | Visited Supply Room 2037 | -8/Scraptown | Visited Red Mages 2232 | -8/Scraptown | Visited The Evicted 2251 | -8/Scraptown | Visited Bundlers 2714 | -8/Scraptown | Build established: Mutant 2902 | -8/Scraptown | Entered Factory 2902 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2903 | -6/Factory | Identified exit to Lower Caves 2904 | -6/Factory | Identified exit to Factory 3047 | -6/Factory | Loaded intel: 8 recycling unit locations 3278 | -6/Factory | Sucked down chute 3278 | -6/Factory | Entered Waste 3284 | -6/Waste | Spotted C-40 Crusher 3291 | -6/Waste | Spotted C-40 Crusher 3296 | -6/Waste | Spotted C-40 Crusher 3297 | -6/Waste | Spotted C-40 Crusher 3298 | -6/Waste | Found Prototype Device 3302 | -6/Waste | Identified Adv. EM Shield 3312 | -6/Waste | Spotted C-40 Crusher 3325 | -6/Waste | Build established: Derelict-Scout 3328 | -6/Waste | Spotted C-40 Crusher 3349 | -6/Waste | Discovered new exit (range 11) 3354 | -6/Waste | Destroyed C-40 Crusher 3361 | -6/Waste | Identified exit to Factory 3362 | -6/Waste | Entered Factory 3479 | -6/Factory | Central database locked down 3594 | -6/Factory | Discovered exit to Lower Caves (range 7) 3926 | -6/Factory | Build established: Scout 3983 | -6/Factory | Discovered exit to Factory (range 12) 4018 | -6/Factory | Discovered exit to Factory (range 22) 4071 | -6/Factory | Loaded intel: 8 recycling unit locations 4244 | -6/Factory | Entered another Factory area 4244 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4245 | -5/Factory | Identified exit to Extension 4459 | -5/Factory | Discovered new exit (range 10) 4463 | -5/Factory | Central database locked down 4549 | -5/Factory | Build established: Hacker-Scout 4584 | -5/Factory | Loaded intel: 8 recycling unit locations 4808 | -5/Factory | Discovered new exit (range 14) 5006 | -5/Factory | Identified exit to Factory 5006 | -5/Factory | Entered another Factory area 5006 | -4/Factory | Evolved 2 slots: Utility x2 5310 | -4/Factory | Identified exit to Upper Caves 5337 | -4/Factory | Loaded intel: 8 recycling unit locations 5414 | -4/Factory | Discovered new exit (range 19) 5455 | -4/Factory | Identified exit to Research 5469 | -4/Factory | Entered Research 5469 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5470 | -3/Research | Identified exit to Armory 5470 | -3/Research | Identified exit to Testing 5605 | -3/Research | Build established: Hacker-Ninja 5939 | -3/Research | Entered Testing 5955 | -3/Testing | Lost 3 parts (2n1u) 6019 | -3/Testing | Found Prototype Hackware 6019 | -3/Testing | Identified Exp. System Shield 6101 | -3/Testing | Found Prototype Energy Cannon 6101 | -3/Testing | Identified Cld. Nova Cannon 6108 | -3/Testing | Spotted PY-10NK7YFTHT 6614 | -3/Testing | Discovered new exit (range 16) 6635 | -3/Testing | Identified exit to Research 6635 | -3/Testing | Entered Research 6635 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6636 | -2/Research | Identified exit to Access 6911 | -2/Research | Scrapoids reinforcements arrived? 7026 | -2/Research | P-80 Master assimilated allied 02R02-D 7050 | -2/Research | Found Corrupted Scrap Suit 7478 | -2/Research | Repaired Cld. Antigrav System 7561 | -2/Research | Lost 4 parts (3n1u) 7603 | -2/Research | Identified exit to Quarantine 7631 | -2/Research | Entered Quarantine 7787 | -2/Quarantine | Found Alien Slashing Weapon 7787 | -2/Quarantine | Identified Sigix Broadsword 8116 | -2/Quarantine | Lost 14 parts (1p7n6u) 8214 | -2/Quarantine | Cryocooling Duct disabled 8229 | -2/Quarantine | Ambient heat levels rising (+20) 8229 | -2/Quarantine | Non-combat units ordered to evacuate 8403 | -2/Quarantine | Build established: Scavenger-Assassin 8483 | -2/Quarantine | Lost 6 parts (1p4n1w) 8507 | -2/Quarantine | System corruption reached 10% 8541 | -2/Quarantine | Core integrity fell below 50% 8571 | -2/Quarantine | Lost 7 parts (2p2n1u2w) 8754 | -2/Quarantine | Discovered exit to Access (range 12) 8756 | -2/Quarantine | Core integrity fell below 20% 8763 | -2/Quarantine | Released all parts (2) 8763 | -2/Quarantine | Entered Access 8763 | -1/Access | Evolved 2 slots: Utility x2 8784 | -1/Access | Build established: Mutant 8872 | -1/Access | Scrapoids reinforcements arrived? 8902 | -1/Access | Lost 3 parts (3n) 8939 | -1/Access | Found Fusion Bomb Launcher 8982 | -1/Access | Core integrity fell below 50% 9001 | -1/Access | Destroyed 13 combat bots 9013 | -1/Access | First assault squad dispatched 9024 | -1/Access | Lost 5 parts (4n1w) 9034 | -1/Access | Core integrity fell below 20% 9068 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08991_ Xenon Bombardment Thruster destroyed. 08991_ U-05 Engineer lays Concrete. 08993_ Slug penetrates Door. 08993_ Xenon Bombardment Thruster destroyed. 08999_ Slug penetrates Wall. 09013_ ALERT: Unidentified disturbance in Zone 7E, assault force dispatched. 09033_ Acquired 20 matter. 09038_ Slug penetrates Wall. 09038_ R-10 Processor collects Myomer Leg. 09041_ Slug penetrates Wall. 09061_ K-01 Serf cleans the Wave Collapse Detector. 09064_ Slammed into A-15 Conveyor. 09065_ A-15 Conveyor calls for reinforcements. 09065_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09065_ Slammed into G-73 Enforcer. 09066_ Penetrated by Slug. 09066_ Slammed into G-73 Enforcer. 09067_ G-73 Enforcer knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????h ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# w #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????w +????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????########?# ###########??????????? | | ?????????????# ## k ???????????? | | ??????????????? ?????????????? | | ????????????????? ???????????????? | | ??????????????????? ?????????????????? | | ????????????????????? k ???????????????????? | | ??????????????????????? g ?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????? ??????#g#??????????????????????? | | ???????????????# ????##/#######????????????????? | | ???????????????# ????# #????????????????? | | ???????????????# ????# A #????????????????? | | ???????????????# ????# " ! #????????????????? | | ???????????????+ #???#""" #????????????????? | | ???????????????# #???# """ #????????????????? | | ???????????????# #???# " #????????????????? | | ???????????????# #???# #????????????????? | | ?????????o?????# #???# ] #????????????????? | | ???????????????# #???# #????????????????? | | ???????????????# #########+#######?????????????? | | ???????????????# ##########+#### | | ???????????????# | | ???????????????# | | ???????????????# % | | ???????????????## | | ????????????????# ########## | | ????????????????# #????????# | | ????????????????# #????????# " | | ??????????????###/########## """ ###+#### | | ??????????????# # G # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 62 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Adv. Remote Shield | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Hellfire Missile Launcher | -2/Quarantine | Archive Exp. Propulsion Shielding | -2/Quarantine | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Cld. Antigrav System | 43% | -2/Research Studied --------- Gravmag System | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Hvy. Pick | -5/Factory | Hacked Gravmag Array | -5/Factory | Hacked Imp. Antigrav System | -3/Testing | Hacked Antigrav System | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Hvy. Plasma Cannon | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Ponder That! Challenges ------------ None Game ------ Seed DecoyRestorationInterface Manual? 0 Play Time 01:30:15 Cumulative 1661.4 hours Start 2026.03.28 @ 00:18:46 End 2026.03.28 @ 01:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1183 Rogue 1143 Adventurer 40 Explorer 0 Win Type - Total 217 Types 101/11/74/2/2/4/16/2/1/4 Lore% 98 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 316bc3a1-6965-43a0-a950-ac0773fbcb85