Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 20:40:49 Player: winnking222 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (22) 110 Value Destroyed (906) 906 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4416) 4416 TOTAL SCORE: 15412 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 786 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 21/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Enhanced Quantum Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Trap Scanner Advanced Signal Interpreter Advanced Reaction Control System Improved Core Shielding Improved Core Shielding Improved Propulsion Shielding Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Improved Surge Thruster Improved Remote Datajack Vibroblade Spear [Rating: 142] Favorites ----------- Power Light Particle Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Trap Scanner Device Trap Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Quantum Rifle Ballistic Gun High-powered Shotgun Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 2 . . . . . 4 . . 2 2 . . 2 . . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . 1 . . . 1 . . . . . 1 . . 1 . . . 1 . . . 1 . Utility 10 | . . 1 . . . 1 . . . . . 2 . . 1 2 . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 95 | 4 . 1 2 . 6 6 1 1 4 1 . 9 3 13 6 7 . . 2 2 1 . 10 16 Power 17 | . . . 1 . . 1 . . 1 . . 4 1 2 . 1 . . . . 1 . 4 1 Engine 5 | . . . 1 . . 1 . . 1 . . 2 . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . Reactor 7 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . 3 1 Propulsion 27 | 2 . . . . 5 2 . 1 1 1 . 2 1 3 5 . . . 1 . . . 2 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 5 2 . 1 1 1 . 2 1 3 5 . . . 1 . . . 2 1 Utility 30 | . . . 1 . 1 2 . . 2 . . 3 . 5 1 4 . . 1 2 . . 4 4 Device 20 | . . . 1 . . 2 . . . . . 3 . 4 . 4 . . . 2 . . 4 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Protection 6 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 1 . . . 1 1 . . . . . 1 3 . 2 . . . . . . . 10 Energy Gun 8 | 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . 1 . . . . . . 1 2 . . . . . . . . Parts Lost 37 | . . . . . 1 1 . . . . . 2 . 2 . 1 . 1 . 4 . . 1 24 Power 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Propulsion 10 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 7 Utility 20 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . 3 . . 1 12 Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Highest Loss Streak 23 | . . . . . 1 1 . . . . . 2 . 1 . 1 . 1 . 4 . . 1 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 57 42 37 55 73 75 90 100 98 100 100 89 63 84 94 91 89 89 80 84 76 76 80 65 Engine 4 | . . . 2 11 11 9 9 9 9 9 9 8 3 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 5 5 9 10 10 9 9 4 4 6 6 Treads 2 | . 28 22 22 22 4 . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 26 29 27 36 36 36 36 32 26 26 29 26 26 26 28 28 28 28 29 21 Device 19 | . . . 2 11 11 14 27 27 26 18 18 18 13 24 23 28 26 26 19 18 14 14 21 18 Processor 2 | . . . . . . . . . . . . . . 6 5 5 5 5 4 4 4 4 4 4 Hackware 5 | . . . . . . . . . . 9 9 6 6 6 11 10 10 10 9 8 4 4 4 4 Protection 3 | . . . . . 8 9 9 9 7 9 9 5 . . . . . . . 4 4 4 3 3 Energy Gun 1 | . 14 11 . . . 4 2 . . . . . 2 6 5 2 . . . . . . . . Ballistic Gun 4 | . 14 9 11 11 11 9 9 9 9 9 9 5 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 2 5 5 4 4 4 4 4 2 Slashing Weapon 4 | . . . . . . . 6 9 9 9 9 6 6 5 . 3 5 5 4 4 4 4 4 3 Peak Build Rating 142 | 4 4 6 8 10 13 28 28 30 32 32 32 47 56 79 103 123 114 114 119 128 110 110 138 142 Average Rating 65 | 2 4 4 6 9 12 20 27 29 30 32 32 40 42 69 102 115 114 113 118 119 110 110 127 113 On Entrance 55 | . 4 4 6 8 10 13 28 27 30 32 32 32 30 56 79 103 114 114 109 119 103 110 110 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 2 2 3 8 8 13 18 18 18 22 21 21 33 26 29 28 41 38 38 44 46 36 36 60 54 Greatest Support 61 | 3 3 3 9 9 18 23 19 24 25 25 25 33 31 31 40 40 40 40 46 46 46 46 61 55 Greatest Overweight (x) 2 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 2 2 5 5 Average Carried 4 | 2 2 3 4 4 4 4 5 5 4 5 5 4 4 3 4 4 5 5 3 3 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 4 5 5 5 5 5 5 5 5 5 3 5 5 5 5 5 3 3 2 2 5 2 Class Distribution -------------------- 42% | Sprinter 26% | Hacker-Sprinter 20% | Mutant 11% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Commander-Sprinter | -8/Storage Commander-Sprinter | -8/Garrison Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Sprinter | -3/DSF Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Matter Collected 1392 | 243 . 2 34 . 108 50 . . 68 192 . . 6 228 60 32 33 . . . . . 109 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1089 | 77 . 52 . . 39 . . . 124 340 . . 48 171 103 26 . . . . . . 109 . Parts 49 | 1 . 2 . . . . . . 5 13 . . 1 16 5 2 . . . . . . 4 . Haulers Intercepted 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Combat Hostiles Destroyed 15 | . . . . . 1 . . . 2 5 . . 1 4 1 1 . . . . . . . . Guns 15 | . . . . . 1 . . . 2 5 . . 1 4 1 1 . . . . . . . . Classes Destroyed 10 | 1 . 1 . . 1 . . . 1 1 . . . 5 . . . . . . . . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Swarmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Grunt 6 | . . . . . 1 . . . . 3 . . 1 . 1 . . . . . . . . . Sentry 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 3 | 1 . 1 . . 1 . . . 2 2 . . 1 3 2 1 . . . . . . 1 . Combat Bots Only 3 | . . . . . 1 . . . 1 2 . . 1 3 1 1 . . . . . . . . Max Kills in Single Turn 1 | 1 . 1 . . 1 . . . 1 1 . . 1 1 1 1 . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Hostile Shots Fired 706 | . 17 18 . . 16 13 6 . 14 26 . 54 4 28 2 11 . 14 . 52 . 12 84 335 Missed 352 | . 7 8 . . 6 6 5 . 6 13 . 28 3 13 2 8 . 8 . 29 . 7 58 145 Damage Taken 5998 | . 93 79 . . 162 68 16 . 128 175 . 279 19 357 . 137 . 121 . 676 . 122 514 3052 Core 2337 | . . 42 . . 66 . . . 18 49 . 53 . 116 . 23 . 59 . 144 . 40 112 1615 Absorbed by Shields 75 | . . . . . . . . . . . . . . . . . . . . 41 . 34 . . Redirected to Shielding 310 | . . . . . . . . . . . . . . . . . . . . . . . . 310 Regen/Repaired (Parts) 186 | . . . . . . . . . 147 . . 39 . . . . . . . . . . . . Core Remaining (%) 89 | 100 100 . . . 73 . . . . . 87 . . 80 100 . . 92 . . . 85 92 . Volleys Fired 110 | 3 . 3 . . 12 . . . 5 38 . 1 1 22 9 10 . . . . . . . 6 Largest 2 | 2 . 2 . . 1 . . . 1 1 . 1 1 1 1 1 . . . . . . . 2 Hottest 130 | 60 . 60 . . 25 . . . 25 25 . 25 94 94 94 94 . . . . . . . 130 Shots Fired 119 | 6 . 5 . . 12 . . . 5 38 . 1 1 22 9 10 . . . . . . . 10 Gun 119 | 6 . 5 . . 12 . . . 5 38 . 1 1 22 9 10 . . . . . . . 10 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | 3 . 3 . . 12 . . . 5 38 . 1 . . . . . . . . . . . . Thermal 57 | 3 . 2 . . . . . . . . . . 1 22 9 10 . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 2 . 5 . . 5 . . . 6 28 . . 1 5 1 1 . . . . . . . . Robot Miss Streak 5 | 3 . 2 . . 2 . . . 1 3 . 3 . 4 3 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 86 | 2 . 3 . . 11 . . . 5 43 . . 1 12 4 1 . . . . . 1 3 . Core Hits 51 | 2 . 2 . . 4 . . . 3 26 . . 1 8 2 1 . . . . . 1 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Sever 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Melee Attacks 123 | . . . . . . . 4 1 . 15 . . 11 6 4 20 . 1 1 11 . 2 11 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . . 4 1 . 15 . . 11 6 . 12 . 1 1 11 . 2 11 32 Piercing 16 | . . . . . . . . . . . . . . . 4 8 . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2174 | 19 . 30 . . 197 . . . 90 950 . . 30 402 114 56 . . . . . 57 229 . Guns 1458 | 19 . 30 . . 197 . . . 90 520 . . 30 402 114 56 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 716 | . . . . . . . . . . 430 . . . . . . . . . . . 57 229 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 824 | 9 . 8 . . 197 . . . 90 520 . . . . . . . . . . . . . . Thermal 634 | 10 . 22 . . . . . . . . . . 30 402 114 56 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 716 | . . . . . . . . . . 430 . . . . . . . . . . . 57 229 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 1 1 1 . . 1 . . . . . 4 4 4 2 1 Average Corruption 1 | . . . . . . . . . 1 1 1 . . 1 . . . . . 4 4 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . 1 3 1 . . 3 . . . . . 1 . . . 2 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Matter Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Heat Flow Errors 5 | . . . . . . . . . 1 2 1 . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | 10 . 8 . . 29 . . . 148 242 224 56 2 318 . . . . . 50 171 3 120 . Average Temperature 59 | 7 . 5 . . 13 . . . 52 93 180 22 2 152 . . . . . 31 95 1 24 . Received Heat Transfer 489 | . 36 . . . 81 9 9 . 99 54 . 99 9 . . 9 . 21 . . . . 27 36 Effects 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 3 1 . . . . . 1 . . . . . . . . Heat Transferred 852 | 25 . 50 . . . . . . . . . . 37 518 148 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Peak Influence 902 | 5 34 111 43 . 176 153 180 118 439 652 284 245 214 436 423 416 . . 137 170 120 90 365 902 Initial 285 | . 3 14 43 . . 68 102 87 49 285 284 119 28 112 162 207 . . 135 102 120 90 50 218 Average 234 | 1 19 34 43 . 94 86 127 99 244 449 284 158 134 205 354 325 . . 136 105 120 90 109 640 Maximum Alert Level 3 | . . . . . . . . . 2 2 1 1 1 2 2 2 . . . . . . 1 3 Low Security (%) 56 | 100 100 100 100 . 100 100 100 100 34 . . 76 77 62 18 . . . 100 100 100 100 87 . Level 1 26 | . . . . . . . . . 55 44 100 24 22 34 12 85 . . . . . . 12 23 Level 2 13 | . . . . . . . . . 9 55 . . . 3 69 14 . . . . . . . 25 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 . . . 1 . . . . . 2 . 5 2 2 . . . . . 1 5 2 Investigation 7 | . 1 . . . . 1 . . . . . 1 . 2 . . . . . . . . 1 1 Extermination 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Reinforcement 11 | . . 1 . . . . . . . . . 1 . 3 . 2 . . . . . 1 3 . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Distress Signals 12 | . 2 2 . . . 1 . . . . 1 1 . 1 . 2 . . . . . . 1 1 Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Times Spotted 196 | . 8 6 . . 9 7 5 2 14 10 3 8 2 11 7 17 . 5 . 11 . 5 30 36 Peak Tracking Total 21 | . 14 8 . . 7 6 5 2 6 10 3 6 2 4 6 10 . 5 . 11 . 5 21 15 Tactical Retreats 21 | . . 1 . . . 1 . . . . . 1 1 . . 4 . . . 1 . . 3 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Traps Triggered 11 | . . . . . . . . . . 1 . 3 . . . . . . . 3 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Machines Disabled 19 | . . . . . . . . . . . . . 3 3 11 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Machines Accessed 53 | . 2 1 . 1 . 3 2 . 7 2 2 5 1 7 1 4 1 . 1 . 2 . 5 6 Terminals 36 | . 2 1 . . . 2 2 . 5 2 . 2 1 4 . 3 . . . . 2 . 5 5 Fabricators 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 1 . . 1 . . . 1 . . 1 . . . . 1 Total Hacks 98 | . 5 2 . 1 . 6 3 . 16 2 2 10 1 15 1 10 1 . 1 . 2 . 9 11 Successful 51 | . 4 . . 1 . 2 2 . 6 2 2 5 1 6 1 8 1 . 1 . 1 . 5 3 Failed 47 | . 1 2 . . . 4 1 . 10 . . 5 . 9 . 2 . . . . 1 . 4 8 Catastrophic 16 | . 1 2 . . . 4 . . . . . 1 . 2 . 1 . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 2 1 . 1 . 1 . . 1 . . 1 . 2 1 1 . . . . 1 . 3 1 Terminals 73 | . 5 2 . . . 5 3 . 12 2 . 4 1 9 . 9 . . . . 2 . 9 10 Fabricators 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . Repair Stations 7 | . . . . . . . . . 3 . . 4 . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 2 1 . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 1 . . 1 . . . 1 . . 1 . . . . 1 Terminal Hacks 33 | . 4 . . 1 . 1 2 . 3 2 . . 1 3 . 7 1 . . . 1 . 5 2 Record 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Open Door 5 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . 2 Open DSF 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Level Access Points 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Emergency Access Points 5 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Garrison Registry 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 2 1 . 2 . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . 1 . . 1 . . . 1 . . 1 . . . . 1 Unlock Access 4 | . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 1 . . . 1 2 . 4 1 1 4 . 4 1 2 . . 1 . 1 . 4 4 Full Trace Events 10 | . 2 1 . . . 1 . . 1 . . 1 . 2 . . . . . . . . 1 1 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Corruption 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Time 62 | . . . . . . . . . 32 . . 30 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Used RIF Installer 4 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Total Allies 17 | . . . 3 . . . . . 10 . . 1 2 1 . . . . . . . . . . Largest Group 10 | . . . 3 3 3 . . . 10 5 . 1 2 3 2 1 . . . . . . . . Highest-Rated Group 206 | . . . 40 40 40 . . . 173 93 . 26 190 206 183 95 . . . . . . . . Highest-Rated Ally 95 | . . . 16 16 16 . . . 29 29 . 26 95 95 95 95 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . . 28 . . . 73 53 . . 6 17 7 6 . . . . . . . . Total Damage 3238 | . . . . . 241 . . . 1017 646 . . 212 573 373 176 . . . . . . . . Kills 37 | . . . . . 8 . . . 8 8 . . 1 6 4 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Turns Passed 4845 | 54 71 73 138 154 365 100 114 35 321 346 114 400 164 480 326 292 157 74 8 312 13 28 332 374 Spaces Moved 8631 | 66 142 116 135 225 558 279 157 105 293 224 168 689 359 796 366 666 625 198 16 377 45 78 864 1084 Core 778 | 66 142 116 135 225 89 . . . 1 . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7853 | . . . . . 469 279 157 105 292 224 168 689 359 796 366 666 625 198 16 377 45 78 864 1080 Fastest Speed 18 | 50 50 50 50 50 34 29 32 29 28 28 28 25 28 29 25 25 25 25 21 21 21 21 18 21 Average Speed 27 | 50 50 50 50 50 36 31 32 29 29 28 28 25 28 29 25 25 25 25 21 21 21 21 18 21 Slowest Speed 150 | 50 50 50 50 50 80 34 32 32 150 28 28 28 29 29 26 97 25 25 21 21 21 21 21 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 2 1 . . 5 1 . 6 . 2 1 1 . . . . . 1 20 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 42 15 34 62 83 28 37 13 48 35 38 20 56 21 9 24 80 24 1 41 1 85 35 29 Regions Visited 24 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . 1 . . 1 . . 1 . 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 . . 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . 1 . 2 . . . . . . . . . . . 3 2 . . . . . . Spaces Dug 58 | . . . . . . . . 1 . . . . . 5 2 19 . 1 1 8 . . 8 13 Terrain Destroyed 67 | . . . . . . . . 1 . . . . . 8 5 22 . 1 1 8 . . 8 13 Melee 57 | . . . . . . . . 1 . . . . . 4 2 19 . 1 1 8 . . 8 13 Projectile 10 | . . . . . . . . . . . . . . 4 3 3 . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Fac Fac Upp Upp Res Gar Res DSF Res Acc Total 10712 | 81 141 126 204 266 703 287 212 106 520 445 234 909 403 1011 584 744 624 220 18 593 47 84 999 1151 Wait 1592 | 3 . . 68 40 123 . 52 . 211 166 67 159 24 157 192 32 . 22 . 155 2 . 105 14 Move 8510 | 65 141 115 134 224 553 277 155 104 283 221 167 676 358 791 363 663 624 197 15 375 44 75 825 1065 Hop 45 | . . . . . 2 1 . . 5 1 . 6 . 2 1 1 . . . . . 1 18 7 Pick Up 59 | 6 . 4 . 1 3 1 . . 3 . . 2 2 12 4 5 . . . 1 . . 10 5 Fast Attach 29 | . . 1 1 . 3 4 . 1 2 . . 4 2 4 . 3 . . . . . . 1 3 Attach 41 | 4 . . 1 . 2 1 . . . . . 3 1 6 2 2 . . 2 2 1 . 8 6 Detach 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 4 . Swap 25 | . . . . . 1 1 1 . 2 1 . 2 . 3 4 2 . . . . . . 1 7 Drop 55 | . . 3 . 1 4 1 . . 5 1 . 8 4 8 5 6 . . . . . . 5 4 Fire 110 | 3 . 3 . . 12 . . . 5 38 . 1 1 22 9 10 . . . . . . . 6 Melee 121 | . . . . . . . 4 1 . 15 . . 11 6 4 20 . 1 1 11 . 2 11 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 113 | . . . . . . . . . . . . 48 . . . . . . . 48 . 6 11 . Rewire 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 12) 55 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Materials 93 | -10/Materials | Discovered new exit (range 16) 126 | -10/Materials | Entered another Materials area 126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 184 | -9/Materials | Discovered new exit (range 8) 199 | -9/Materials | Entered Mines 216 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 295 | -9/Mines | Discovered new exit (range 13) 313 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 313 | -9/Mines | Discovered new exit (range 5) 329 | -9/Mines | Build established: Mutant 337 | -9/Mines | Entered Exiles 337 | -9/Exiles | Accompanied by 3 allies 351 | -9/Exiles | Met 8R-AWN 358 | -9/Exiles | Met EX-HEX 374 | -9/Exiles | Met EX-BIN 381 | -9/Exiles | Aligned with FarCom system 381 | -9/Exiles | Given EX-Vault access code 393 | -9/Exiles | Opened EX-Vault 396 | -9/Exiles | Found AWS/Thermal 408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 422 | -9/Exiles | Met EX-DEC 446 | -9/Exiles | Discovered new exit (range 12) 491 | -9/Exiles | Left Exiles lab with AWS/Thermal 491 | -9/Exiles | Entered Mines 491 | -8/Mines | Accompanied by 3 allies 854 | -8/Mines | Discovered new exit (range 5) 856 | -8/Mines | Entered Materials 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -8/Materials | Discovered new exit (range 15) 956 | -8/Materials | Identified exit to Garrison 956 | -8/Materials | Entered Garrison 989 | -8/Garrison | Discovered new exit (range 59) 989 | -8/Garrison | Discovered new exit (range 68) 989 | -8/Garrison | Discovered new exit (range 32) 989 | -8/Garrison | Discovered new exit (range 47) 996 | -8/Garrison | Triggered checkpoint 1040 | -8/Garrison | Triggered checkpoint 1052 | -8/Garrison | Installed Relay Interface Framework 1066 | -8/Garrison | Triggered checkpoint 1070 | -8/Garrison | Entered Materials 1077 | -8/Materials | Discovered new exit (range 12) 1105 | -8/Materials | Entered Storage 1194 | -8/Storage | Build established: Sprinter 1209 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1291 | -8/Storage | Repaired Hrd. Light Armor Plating 1403 | -8/Storage | Lost 3 allies 1426 | -8/Storage | Identified exit to Garrison 1426 | -8/Storage | Entered Garrison 1426 | -8/Garrison | Accompanied by 5 allies 1501 | -8/Garrison | Build established: Commander-Sprinter 1608 | -8/Garrison | Triggered checkpoint 1616 | -8/Garrison | Discovered new exit (range 52) 1616 | -8/Garrison | Discovered new exit (range 43) 1616 | -8/Garrison | Discovered new exit (range 72) 1726 | -8/Garrison | Triggered checkpoint 1762 | -8/Garrison | Expanded RIF knowledge: Hotswap 1772 | -8/Garrison | Entered Recycling 1773 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1869 | -8/Recycling | Discovered new exit (range 16) 1886 | -8/Recycling | Entered Factory 1886 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1916 | -6/Factory | 5 allies followed out of Recycling 2019 | -6/Factory | Repaired Imp. VTOL Module 2282 | -6/Factory | Identified exit to Garrison 2286 | -6/Factory | Entered Garrison 2324 | -6/Garrison | Build established: Sprinter 2330 | -6/Garrison | Triggered checkpoint 2332 | -6/Garrison | Triggered checkpoint 2337 | -6/Garrison | Found embedded Infiltrators 2386 | -6/Garrison | Discovered new exit (range 15) 2410 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 2417 | -6/Garrison | Discovered new exit (range 10) 2422 | -6/Garrison | Triggered checkpoint 2450 | -6/Garrison | Entered Factory 2450 | -6/Factory | Accompanied by 2 allies 2792 | -6/Factory | Identified exit to Factory 2867 | -6/Factory | Fabricated M-22 Extractor? 2930 | -6/Factory | Entered another Factory area 2930 | -5/Factory | Accompanied by 2 allies 2930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3146 | -5/Factory | Build established: Hacker-Sprinter 3230 | -5/Factory | First assault squad dispatched 3232 | -5/Factory | Discovered new exit (range 10) 3235 | -5/Factory | Identified exit to Factory 3256 | -5/Factory | Entered another Factory area 3256 | -4/Factory | Accompanied by 1 ally 3256 | -4/Factory | Evolved 2 slots: Utility x2 3380 | -4/Factory | Found Prototype Device 3380 | -4/Factory | Identified Adv. EM Disruption Field 3408 | -4/Factory | Identified exit to Research 3546 | -4/Factory | Discovered new exit (range 6) 3547 | -4/Factory | Identified exit to Upper Caves 3548 | -4/Factory | Entered Upper Caves 3662 | -4/Upper Caves | Encountered a Warlord checkpoint 3662 | -4/Upper Caves | Learned Research non-interactive machine intel 3666 | -4/Upper Caves | Discovered new exit (range 11) 3668 | -4/Upper Caves | Identified exit to Upper Caves 3705 | -4/Upper Caves | Entered another Upper Caves area 3709 | -4/Upper Caves | Discovered exit to Research (range 3) 3773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3779 | -4/Upper Caves | Entered Research 3779 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3780 | -3/Research | Loaded intel: 70 non-interactive machine locations 3786 | -3/Research | Identified exit to Garrison 3787 | -3/Research | Entered Garrison 3805 | -3/Garrison | Triggered checkpoint 4062 | -3/Garrison | Crushed by falling debris 4065 | -3/Garrison | Spotted B-86 Titan 4067 | -3/Garrison | Triggered checkpoint 4070 | -3/Garrison | Triggered checkpoint 4094 | -3/Garrison | Discovered new exit (range 12) 4096 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 4099 | -3/Garrison | Identified exit to Research 4099 | -3/Garrison | Entered Research 4112 | -3/Research | Identified exit to DSF 4112 | -3/Research | Entered DSF 4125 | -3/DSF | Additional patrols routed to DSF 4125 | -3/DSF | Lost 4 parts (1p3u) 4131 | -3/DSF | Discovered new exit (range 15) 4139 | -3/DSF | Identified exit to Research 4140 | -3/DSF | Entered Research 4140 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4365 | -2/Research | Build established: Sprinter 4468 | -2/Research | Discovered new exit (range 16) 4471 | -2/Research | Identified exit to Access 4472 | -2/Research | Entered Access 4472 | -1/Access | Evolved 2 slots: Utility x2 4722 | -1/Access | Search patrols dispatched 4782 | -1/Access | Spotted B-99 Colossus 4785 | -1/Access | Spotted B-99 Colossus 4818 | -1/Access | Core integrity fell below 50% 4832 | -1/Access | Core integrity fell below 20% 4846 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04833_ Penetrated by Slug. <x2> 04835_ Slug penetrates Reinforced Barrier. 04836_ Slug penetrates Sealed Heavy Doors. 04836_ Slug penetrates B-99 Colossus. 04838_ Penetrated by Slug. 04838_ Slug penetrates Sealed Heavy Doors. 04838_ Slug penetrates Wall. 04838_ Slug penetrates Reinforced Barrier. <x2> 04840_ Slug penetrates Sealed Heavy Doors. 04840_ Penetrated by Slug. 04840_ Slug penetrates Sealed Heavy Doors. 04840_ Penetrated by Slug. 04841_ Slug penetrates Sealed Heavy Doors. 04841_ Adv. Signal Interpreter destroyed. 04841_ Slug penetrates Sealed Heavy Doors. 04842_ The unstable cave ceiling collapses. 04843_ Slug penetrates Sealed Heavy Doors. <x2> 04843_ Penetrated by Slug. <x2> 04843_ Slug penetrates Wall. 04845_ Slug penetrates Sealed Heavy Doors. <x3> Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ???#+#?#?????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #??????????????????hh???????????????????????? | | #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########????####??????######????????????????? | | ??# = #??###;;;###""";;;;;####?????????????? | | ??# #?## =[%%%[ #?????????????? | | ??# #?#" %%= [%=% BB #?????????????? | | ??# ! #?## BB[%[% !% BB % #?????????????? | | ??# " ###" BB"%""# @"#"#"" #?????????????? | | ??# """ " #"########"""?????####?????????????? | | ??# """ ## ##????????????###?????????????????? | | ??# " ####?????????????#T###???????????????? | | #########+##########?????????" #???????????????? | | #?????????"* #???????????????? | | #?????????## #???????????????? | | #############T## #???###????# #???????????????? | | ????????????#### ##### ###### #???????????????? | | ???????????????# g g #???????????????? | | ???????????????# gg #???????????????? | | ???????????????# #???????????????? | | ???????????????########T #########???????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 73 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 80 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Infiltrator No Signal Prolific Hacker Challenges ------------ None Game ------ Seed EtherialHypercooledActivator Manual? 0 Play Time 02:00:41 Cumulative 38.9 hours Start 2025.03.19 @ 15:48:40 End 2025.03.21 @ 20:40:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dde6b53-98ca-445d-b1cb-1153b79cc8b7