Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 15:25:18 Player: Joel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4468) 4468 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 9052 Bonus ------- High Alert Combat Kills 364 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Energy Well (500) Weapon Cycler Improved System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Large Storage Unit > --- WEAPON ----------- Arc Projector Heavy Laser Heavy Laser Gatling Laser > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Energy Well Weapon Cycler Improved Propulsion Shielding Improved Light Armor Plating Medium Reactive Plating Improved System Shield Mini Grenade Launcher [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Tearclaws Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 . . . 1 Weapon 2 | . . . . 2 . . . Parts Attached 183 | 8 12 33 42 35 9 2 42 Power 22 | 1 1 2 5 2 . . 11 Engine 16 | 1 1 2 1 2 . . 9 Core 5 | . . . 4 . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 72 | 4 6 20 20 7 3 2 10 Treads 13 | 2 2 4 . 5 . . . Leg 58 | 2 4 16 20 2 3 2 9 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 3 4 7 9 . . 9 Device 13 | . . 2 1 6 . . 4 Storage 4 | 1 1 . 1 1 . . . Processor 4 | . 2 . 2 . . . . Hackware . | . . . . . . . . Protection 12 | . . 2 3 2 . . 5 Artifact . | . . . . . . . . Weapon 56 | 2 2 7 10 17 6 . 12 Energy Gun 33 | 2 2 . 8 10 2 . 9 Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 13 | . . 6 2 3 2 . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . 2 1 . 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 86 | . 1 16 16 8 8 . 37 Power 12 | . . 1 2 . . . 9 Propulsion 26 | . . 7 2 2 4 . 11 Utility 14 | . 1 2 5 1 . . 5 Weapon 34 | . . 6 7 5 4 . 12 Highest Loss Streak 11 | . 1 9 3 3 3 . 11 Average Slot Usage (%) 89 | . 90 89 90 94 89 92 82 Engine 6 | . 13 6 2 7 7 7 6 Core 1 | . . . 6 . . . 2 Treads 11 | . 22 7 . 25 12 . . Leg 16 | . 5 22 34 3 12 30 20 Device 7 | . . 4 . 7 15 15 14 Storage 13 | . 14 11 12 15 15 15 13 Processor 4 | . 8 11 10 1 . . . Protection 3 | . . 4 6 4 . . 3 Energy Gun 12 | . 24 6 13 12 14 . 13 Energy Cannon 1 | . . . . 5 . . . Ballistic Gun 6 | . . 14 3 6 5 7 . Naked Turns . | . . . . . . . . Heaviest Build 85 | 13 25 31 50 83 61 58 85 Greatest Support 80 | 40 40 60 53 80 68 60 80 Greatest Overweight (x) 23 | 1 1 1 . 1 19 . 23 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 Average Capacity 13 | 5 8 10 12 16 16 16 16 Most Carried 16 | 5 10 10 16 16 16 14 16 Average Carried 12 | 3 6 8 10 15 15 13 13 Final Capacity 16 | 6 10 10 16 16 16 16 16 Final Carried 16 | 4 10 10 16 16 15 14 11 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Mutant 21% | Gunner 7% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 2863 | 184 211 746 539 643 174 55 311 Remotely . | . . . . . . . . Salvage Created 5364 | . 267 1384 1248 1423 164 49 829 Parts 303 | . 14 92 66 84 9 4 34 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . 1 . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 3 4 . Prevented 3 | . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 96 | . 6 30 19 21 6 4 10 Melee 2 | . . . . . . . 2 Guns 61 | . 5 25 16 6 2 . 7 Cannons 2 | . . . . 2 . . . AOE 24 | . 1 3 . 12 3 4 1 Classes Destroyed 14 | . 3 6 3 2 . . . Worker 19 | . . 5 4 7 . . 3 Builder 9 | . . 1 . 7 . . 1 Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 7 | . 1 . 1 4 . . 1 Mechanic 1 | . . . . 1 . . . Operator 1 | . . 1 . . . . . Watcher 9 | . . 1 4 4 . . . Swarmer 23 | . 3 3 4 4 5 4 . Grunt 42 | . 3 19 7 7 1 . 5 Brawler 3 | . . 1 2 . . . . Sentry 15 | . . 7 2 5 . . 1 Hunter 9 | . . . 4 3 . . 2 Programmer 4 | . . . . 2 . . 2 Best Kill Streak 17 | . 2 11 5 17 3 4 4 Combat Bots Only 8 | . 2 6 4 8 3 4 3 Max Kills in Single Turn 7 | . 1 4 2 7 2 3 2 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . 1 2 . 4 2 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 13071 | . 250 2088 2122 2136 1193 63 5219 Core 1889 | . 81 317 387 126 115 . 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 67 20 29 . . 65 . Volleys Fired 302 | . 20 113 73 37 14 2 43 Largest 4 | . 2 2 2 4 3 2 4 Hottest 276 | . 80 80 100 234 133 53 276 Shots Fired 642 | . 39 211 140 115 35 4 98 Gun 578 | . 39 207 140 65 33 2 92 Cannon 34 | . . . . 34 . . . Launcher 27 | . . 4 . 16 2 2 3 Special 3 | . . . . . . . 3 Kinetic 222 | . . 142 36 23 9 2 10 Thermal 117 | . . . . 53 . . 64 Explosive 23 | . . 4 . 12 2 2 3 Electromagnetic 280 | . 39 65 104 27 24 . 21 Robot Hit Streak 17 | . 4 13 17 17 15 3 15 Robot Miss Streak 6 | . 6 5 3 5 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 3 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 442 | . 20 142 108 72 20 2 78 Core Hits 265 | . 10 62 57 81 8 6 41 Critical Hits 6 | . . 1 2 3 . . . Critical Kills 3 | . . . 1 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 19 | . . . . . . . 19 Impact . | . . . . . . . . Slashing 19 | . . . . . . . 19 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11506 | . 346 2447 2260 4093 525 302 1533 Guns 6398 | . 238 1966 1871 841 320 13 1149 Cannons 443 | . . . . 443 . . . Explosions 4452 | . 108 481 389 2809 205 289 171 Melee 134 | . . . . . . . 134 Ramming 55 | . . . . . . . 55 Kinetic 2171 | . . 1419 347 163 106 13 123 Thermal 2574 | . 108 97 389 1091 . . 889 Explosive 3131 | . . 384 . 2141 205 289 112 Electromagnetic 3441 | . 238 547 1524 698 214 . 220 Impact . | . . . . . . . . Slashing 134 | . . . . . . . 134 Piercing . | . . . . . . . . Highest Corruption 9 | . . . 7 3 3 3 9 Average Corruption 3 | . . . 6 2 3 3 6 Corruption Purged . | . . . . . . . . Effects 72 | . . . 20 18 17 4 13 Message Errors 27 | . . . 8 6 7 2 4 Matter Fused 10 | . . . 2 2 5 . 1 Heat Flow Errors 8 | . . . 3 1 1 . 3 Energy Discharges 8 | . . . 2 3 1 1 1 Data Loss (minor) 8 | . . . 1 4 2 . 1 Data Loss (major) 2 | . . . 1 . . . 1 Targeting Errors 8 | . . . 2 2 1 1 2 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 213 | . 6 7 48 91 25 . 36 Projectiles 12 | . . . . 12 . . . Explosions 201 | . 6 7 48 79 25 . 36 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 665 | . 55 57 154 178 65 . 156 Shots 18 | . 1 3 4 4 2 . 4 Rammed 2 | . . . . . . . 2 Targets Rammed 4 | . . . . . . . 4 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 328 | . 198 27 293 328 189 . 283 Average Temperature 89 | . 71 10 87 115 99 . 79 Received Heat Transfer 2667 | . 24 873 543 423 69 . 735 Effects 9 | . . . 6 3 . . . Energy Bleed 2 | . . . 1 1 . . . Interference 7 | . . . 5 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . 2 3 1 1 . . Combat Hostiles 7 | . . 2 3 1 1 . . Parts Fried 15 | . 1 . 11 2 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . 5 . . 5 Heat Transferred 4066 | . 150 150 400 1688 . . 1678 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . 2 1 6 4 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 983 | . 145 484 417 983 . . 175 Average Influence 352 | . 49 278 306 689 . . 83 Maximum Alert Level 3 | . . 2 2 3 . . . Low Security (%) 40 | 100 100 21 15 13 . . 100 Level 1 25 | . . 61 58 4 . . . Level 2 13 | . . 16 26 17 . . . Level 3 20 | . . . . 64 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 8 5 7 . . 3 Investigation 9 | . 1 3 3 1 . . 1 Extermination 4 | . . . . 3 . . 1 Reinforcement 11 | . . 5 2 3 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 4 | . . 1 1 2 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 10 | . . 5 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 9 53 40 35 9 4 24 Peak Tracking Total 9 | . 3 6 8 9 3 4 8 Tactical Retreats 17 | . . 2 6 3 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 7 | . 3 2 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 31 | . 1 1 1 27 . . 1 Max in Single Turn 5 | . 1 1 1 5 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 14 | . 1 5 4 2 1 . 1 Terminals 8 | . 1 2 4 . 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 47 | . 2 17 12 10 1 . 5 Successful 32 | . 2 12 7 6 1 . 4 Failed 15 | . . 5 5 4 . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 2 5 12 . 1 . . Fabricators . | . . . . . . . . Repair Stations 11 | . . 4 . 7 . . . Recycling Units . | . . . . . . . . Scanalyzers 16 | . . 8 . 3 . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 2 4 7 . 1 . . Record 5 | . 2 1 1 . 1 . . Robot Analysis 3 | . . 1 2 . . . . Prototype ID Bank 2 | . . 1 1 . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 1 . 4 . . . Scan Component 3 | . . 1 . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 13 | . . 7 . 2 . . 4 Insert Component 6 | . . 3 . 1 . . 2 Analyze 7 | . . 4 . 1 . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 2 3 2 . . 1 Full Trace Events 6 | . . 2 2 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 3 . 1 . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 98 | . . . . 98 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 3 . 1 . . 2 Part Schematics Acquired 5 | . . 3 . 1 . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 3 | . . 1 2 . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 7075 | 85 524 1278 971 1809 1264 100 1044 Spaces Moved 3255 | 60 275 536 438 855 535 77 479 Core 57 | 20 3 . . . 31 . 3 Treads 1621 | 24 210 76 . 807 504 . . Legs 1577 | 16 62 460 438 48 . 77 476 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 166 120 120 Average Speed 162 | 114 155 143 120 174 226 120 148 Slowest Speed 1200 | 160 160 180 120 190 1000 120 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 40 52 33 23 69 12 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 239 | . 7 36 24 135 16 13 8 Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 236 | . 7 36 24 132 16 13 8 Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 4401 | 74 330 829 740 1093 567 81 687 Wait 470 | . 11 124 142 125 . . 68 Move 3248 | 59 274 535 437 854 534 76 479 Hop . | . . . . . . . . Pick Up 112 | 7 11 17 29 20 6 1 21 Fast Attach 26 | 3 3 3 4 7 1 . 5 Attach 84 | 3 4 17 16 9 6 2 27 Detach 6 | . . . . 2 . . 4 Swap 73 | 2 5 13 22 19 2 . 10 Drop 57 | . 2 7 17 20 4 . 7 Fire 302 | . 20 113 73 37 14 2 43 Melee 19 | . . . . . . . 19 Ram 1 | . . . . . . . 1 Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -9/Materials | Discovered new exit (range 6) 1296 | -9/Materials | Core integrity fell below 50% 1358 | -9/Materials | Lost 9 parts (1p3n2u3w) 1450 | -9/Materials | Discovered new exit (range 16) 1601 | -9/Materials | Discovered new exit (range 9) 1677 | -9/Materials | Identified exit to Mines 1677 | -9/Materials | Identified exit to Storage 1888 | -9/Materials | Entered another Materials area 1888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2055 | -8/Materials | Lost 3 parts (1u2w) 2126 | -8/Materials | Build established: Scavenger-Mutant 2283 | -8/Materials | Lost 3 parts (1p1n1u) 2288 | -8/Materials | Core integrity fell below 50% 2368 | -8/Materials | Discovered new exit (range 11) 2859 | -8/Materials | Entered Factory 2859 | -7/Factory | Evolved 2 slots: Weapon x2 3030 | -7/Factory | Repaired Hvy. EM Shotgun 3071 | -7/Factory | Repaired Carbon-fiber Leg 3236 | -7/Factory | Build established: Mutant 3636 | -7/Factory | Build established: Tank 3897 | -7/Factory | Lost 3 parts (1n2w) 3904 | -7/Factory | Destroyed 8 combat bots 4206 | -7/Factory | Discovered new exit (range 11) 4490 | -7/Factory | Build established: Gunner 4668 | -7/Factory | Entered Lower Caves 4806 | -7/Lower Caves | Learned location of 2 exits from Factory 4849 | -7/Lower Caves | Encountered a Warlord checkpoint 5050 | -7/Lower Caves | Spotted B-75 Beast 5549 | -7/Lower Caves | Discovered new exit (range 5) 5645 | -7/Lower Caves | Build established: Mutant 5653 | -7/Lower Caves | Lost 3 parts (1n2w) 5932 | -7/Lower Caves | Entered another Lower Caves area 5975 | -7/Lower Caves | Discovered new exit (range 12) 6032 | -7/Lower Caves | Entered Factory 6032 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6033 | -6/Factory | Identified exit to Lower Caves 6033 | -6/Factory | Identified exit to Factory 6257 | -6/Factory | Lost 6 parts (1p3n1u1w) 6576 | -6/Factory | Lost 6 parts (2p1u3w) 6579 | -6/Factory | Build established: Gunner 6852 | -6/Factory | Lost 9 parts (2p2n5w) 6949 | -6/Factory | Lost 4 parts (3n1u) 7059 | -6/Factory | Core integrity fell below 50% 7070 | -6/Factory | Core integrity fell below 20% 7076 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06992_ Slammed into K-01 Serf. 06992_ Destabilizing: Core damaged (-42). 06997_ System corrupted: Substantial component data lost. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07007_ Angular Momentum Engine destroyed. 07013_ Imp. Light Armor Plating destroyed. 07039_ System corrupted: Matter fused (-9). 07039_ Flexi-carbon Leg destroyed. 07049_ Shock Rifle destroyed. 07051_ Imp. Deuterium Engine destroyed. 07055_ System corrupted: Heat flow error (+292). 07058_ Imp. Heavy Armor Plating destroyed. 07061_ S-27 Virus destroyed. 07065_ Imp. Deuterium Engine destroyed. 07065_ Slammed into B-48 Gladiator. 07069_ Imp. Deuterium Engine destroyed. 07069_ System corrupted by crushing effect (+1). 07069_ Remote Datajack destroyed. 07070_ 2DAIJIEVL= MG7U&RU76DWBG6NLAU:I Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????? ?????????????????????? | | #????????????########? ???????????????????? | | ***#????????????# # #????????????????? | | **#????????????# # #????????????????? | | *#????????????# # #????????????????? | | #????????????# """" # #????????????????? | | #????????????# """" # #????????????????? | | ####????????????# """" # +????????????????? | | ################# """" # #????????????????? | | + """" # #????????????????? | | ############ # """" # #????????????????? | | ########???# # # #????????????????? | | #???# #####/### #????????????????? | | #???# g*ss s #????????????????? | | #???# g% #????????????????? | | #???# [g @ #????????????????? | | #???# ##### b #????????????????? | | ! #???# #???# #????????????????? | | !#???# #???###u #????????????????? | | #???#+#######/#R## #????????????????? | | ##########?# # #????????????????? | | ??###### ### * # #????????????????? | | ?## # !** # #????????????????? | | ## # # ** # #????????????????? | | # "" # ^ ^#????????????????? | | # "" + #????????????????? | | # """ # #????????????????? | | % # """ = #u #????????????????? | | # """ # #????????????????? | | ## #????????????????? | | # =" " # ???????????????? | | # % # ?????????????? | | ######### #### ???????????? | | ##??????###??# ??????????? | | #????????????# ???????????? | | ##????????????? ???????????? | | ###########?????????????? ????????????? | | ?????????????????????????##### ######????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 130 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Novice Programmer Power Corrupts Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed ActuatorThermalPlating Manual? 0 Play Time 01:51:58 Cumulative 10.5 hours Start 2019.12.23 @ 10:56:45 End 2019.12.23 @ 15:25:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e77703d9-fda8-4d48-aabe-650e4f72abdf