Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 12:01:33 Player: Trekki Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4810) 4810 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1622) 1622 TOTAL SCORE: 13117 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 225 Entered Garrisons 200 Entered DSFs 1000 Friendly Fire -119 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 9/190 System Corruption 6% Temperature Critical (821) Movement Hovering (50) Location -3/Research Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Heavy Laser Nova Cannon > --- INVENTORY (5) ---- Large Storage Unit Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Improved Reaction Control System Phase Shifter Improved Shock Absorption System > --- WEAPON ----------- Plasma Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Heavy Laser Heavy Assault Rifle KE Penetrator KE Penetrator Heavy Rocket Launcher Powered Hammer [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 2 . 2 Power 2 | . . . . 1 . . . . . 1 . . Propulsion 6 | . . 2 . . . . . . 2 . . 2 Utility 5 | . . . 2 . . . 2 . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 204 | 7 3 32 9 10 19 24 7 10 17 2 23 41 Power 26 | 1 1 4 . 2 2 3 . 2 4 1 1 5 Engine 11 | 1 . 4 . . 1 1 . . 2 1 . 1 Core 11 | . 1 . . 2 1 2 . 2 2 . 1 . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 64 | 2 . 12 3 1 8 9 . 5 6 . 4 14 Treads 5 | 2 . 1 . . . . . . . . . 2 Leg 47 | . . 9 3 1 8 9 . 5 6 . 4 2 Wheel 3 | . . . . . . . . . . . . 3 Hover 7 | . . . . . . . . . . . . 7 Flight 2 | . . 2 . . . . . . . . . . Utility 55 | 2 1 2 5 4 5 6 5 2 4 1 9 9 Device 37 | 1 . 1 4 4 4 5 4 1 4 1 2 6 Storage 6 | 1 1 1 . . . . . . . . 1 2 Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 11 | . . . 1 . 1 1 1 . . . 6 1 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 1 14 1 3 4 6 2 1 3 . 9 13 Energy Gun 23 | 1 1 5 1 1 1 3 . . 1 . 2 7 Energy Cannon 4 | . . 1 . 1 . 1 . . . . . 1 Ballistic Gun 18 | 1 . 4 . . 3 1 2 . 2 . 5 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 5 | . . . . . . . . 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . 2 . . . . . . . . . 2 Slashing Weapon 3 | . . 2 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 5 1 . . 2 . . . . . 1 Corrupted Parts 4 | . . 1 . . . . . 2 . . . 1 System Corruption 14 | . . 1 . . . . . 10 . . . 3 Parts Lost 77 | . . 3 . 4 9 9 . 7 1 . 26 18 Power 17 | . . 2 . 1 2 2 . 2 1 . 4 3 Propulsion 23 | . . . . 1 4 2 . 2 . . 9 5 Utility 22 | . . . . 2 2 3 . 3 . . 6 6 Weapon 15 | . . 1 . . 1 2 . . . . 7 4 Highest Loss Streak 14 | . . 2 . 2 8 4 . 4 1 . 13 14 To Critical Strikes 5 | . . . . . . . . . . . 4 1 Average Slot Usage (%) 87 | . 100 96 100 99 98 99 96 98 98 100 70 25 Engine 5 | . 4 9 9 3 5 4 6 5 2 10 4 1 Core 5 | . 9 1 . 10 8 9 6 7 7 5 2 . Treads 2 | . 28 3 . . . . . . . . . 2 Leg 26 | . . 37 36 29 29 29 26 26 34 31 24 . Device 17 | . 14 11 25 19 22 20 23 23 28 31 16 4 Storage 7 | . 14 11 9 7 7 7 6 6 5 5 6 2 Protection 1 | . . . 1 3 . 1 6 5 . . 2 . Energy Gun 7 | . 19 6 8 11 9 7 6 6 5 5 3 2 Energy Cannon 1 | . . 5 . 3 . . . . . . . . Ballistic Gun 8 | . 8 7 9 5 12 11 13 11 10 10 9 . Naked Turns 181 | . . . . . . . . . . . 22 159 Heaviest Build 80 | 13 20 36 39 51 57 57 55 56 68 78 80 77 Greatest Support 95 | 40 40 46 64 64 66 60 55 64 94 94 95 66 Greatest Overweight (x) 7 | . . 1 . . 1 1 . 1 . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 15 15 15 15 15 14 6 Most Carried 15 | 7 8 12 15 15 15 15 15 15 15 14 15 5 Average Carried 11 | 4 6 10 14 14 14 14 13 14 13 13 10 2 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 7 12 15 15 15 13 14 15 15 13 5 2 Class Distribution -------------------- 29% | Mutant 29% | Scavenger-Tank 19% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Matter Collected 3610 | 288 105 645 145 104 359 655 . 187 302 . 439 381 Remotely . | . . . . . . . . . . . . . Salvage Created 5757 | 73 320 950 266 581 627 1058 . 437 343 . 656 446 Parts 281 | 7 20 57 23 35 29 44 . 20 15 . 15 16 Haulers Intercepted 4 | . . 2 . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 91 | . 2 17 4 10 15 14 . 7 5 . 8 9 Melee 6 | . . 3 . . . . . . . . . 3 Guns 63 | . 1 9 4 9 15 11 . 3 5 . 6 . Cannons 8 | . . 4 . 1 . 3 . . . . . . AOE 13 | . 1 . . . . . . 4 . . 2 6 Classes Destroyed 17 | 1 4 6 . 3 . 1 . 1 . . 1 . Worker 6 | . 1 1 . 1 . 1 . . . . . 2 Builder 3 | . 2 . . 1 . . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 4 | . . 2 . . . 2 . . . . . . Recycler 5 | . 2 . . 1 . 2 . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . Watcher 6 | . . 4 1 . . . . . . . . 1 Swarmer 10 | . . . . 2 5 . . . . . 3 . Grunt 47 | . 2 11 . 5 7 7 . 4 3 . . 8 Brawler 4 | . . 1 . . . . . . 1 . 1 1 Duelist 2 | . . 2 . . . . . . . . . . Sentry 17 | . . 3 4 1 1 6 . . 1 . 1 . Specialist 5 | . . . . . . . . 3 . . 2 . Hunter 3 | . . . . 1 2 . . . . . . . Programmer 2 | . . . . 1 . 1 . . . . . . Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 5 5 3 3 11 5 . 5 4 . 3 6 Combat Bots Only 11 | . 2 3 2 3 11 4 . 5 4 . 3 4 Max Kills in Single Turn 3 | 1 2 1 1 1 2 2 . 3 1 . 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 2 | . 1 . . . . . . 2 . . 1 1 Melee 1 | . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Hostile Shots Fired 1186 | . 7 78 16 105 166 236 . 60 29 . 298 191 Missed 421 | . . 16 6 45 48 102 . 29 13 . 101 61 Damage Taken 12779 | . 182 861 145 568 1586 1145 49 554 379 . 4203 3107 Core 2967 | . 43 200 15 64 152 158 . 96 20 . 895 1324 Absorbed by Shields 68 | . . . . . . . . . . . . 68 Regen/Repaired (Parts) 100 | . . . . . . . . . 100 . . . Core Remaining (%) 72 | 100 82 50 97 . . 46 . 88 98 . 22 . Volleys Fired 277 | 6 15 63 15 28 29 44 . 10 13 . 35 19 Largest 3 | 2 2 2 2 3 3 3 . 3 3 . 3 2 Hottest 182 | 60 60 105 78 146 141 152 . 119 138 . 141 182 Shots Fired 653 | 12 30 117 30 84 83 128 . 30 39 . 78 22 Gun 573 | 12 30 91 30 70 83 108 . 28 39 . 74 8 Cannon 66 | . . 26 . 14 . 20 . . . . . 6 Launcher 14 | . . . . . . . . 2 . . 4 8 Special . | . . . . . . . . . . . . . Kinetic 347 | 6 15 43 15 28 49 84 . 18 26 . 63 . Thermal 231 | . . 60 15 56 34 28 . . 13 . 11 14 Explosive 14 | . . . . . . . . 2 . . 4 8 Electromagnetic 61 | 6 15 14 . . . 16 . 10 . . . . Robot Hit Streak 19 | 3 11 11 13 13 16 19 . 8 10 . 7 8 Robot Miss Streak 5 | 3 2 3 4 5 3 3 . 2 2 . 3 2 Penetration Max 1 | . . . . . 1 1 . . 1 . 1 . Secondary Targets 7 | . . . . . 5 . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . Shots Hit Robots 460 | 6 23 87 20 51 57 88 . 21 24 . 51 32 Core Hits 245 | 3 11 33 11 27 29 42 . 16 14 . 37 22 Critical Kills 6 | . 1 . . . 1 3 . . . . 1 . Critical Parts Destroyed 7 | . . . . . 1 5 . . . . 1 . Critical Strikes 24 | . 1 1 1 2 2 12 . . . . 2 3 Burn 7 | . . . 1 2 . 4 . . . . . . Destroy 13 | . 1 . . . 2 8 . . . . 2 . Sever 1 | . . 1 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 38 | . . 10 . 1 1 . . . . . . 26 Impact 4 | . . 2 . . . . . . . . . 2 Slashing 10 | . . 8 . 1 1 . . . . . . . Piercing 24 | . . . . . . . . . . . . 24 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . 2 . . . . . . . . . . Damage Inflicted 12813 | 86 398 1577 367 952 1193 1718 . 755 602 . 2142 3023 Guns 7555 | 86 299 927 367 767 1193 1551 . 398 602 . 1227 138 Cannons 792 | . . 331 . 142 . 157 . . . . . 162 Explosions 3357 | . 99 . . 43 . . . 357 . . 915 1943 Melee 1099 | . . 319 . . . . . . . . . 780 Ramming 10 | . . . . . . 10 . . . . . . Kinetic 4591 | 26 140 410 160 283 756 1094 . 238 383 . 1101 . Thermal 3154 | . 99 712 207 626 437 428 . . 219 . 126 300 Explosive 3215 | . . . . . . . . 357 . . 915 1943 Electromagnetic 744 | 60 159 136 . 43 . 186 . 160 . . . . Impact 77 | . . 77 . . . . . . . . . . Slashing 242 | . . 242 . . . . . . . . . . Piercing 780 | . . . . . . . . . . . . 780 Highest Corruption 11 | . . 1 . . . 1 1 11 . . 1 6 Average Corruption 3 | . . 1 . . . 1 1 6 . . 1 5 Corruption Purged 1 | . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . 1 1 2 . . 1 6 Message Errors 3 | . . . . . . 1 . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 . . 1 . Energy Discharges 3 | . . . . . . . 1 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 284 | . . 26 . . . . . . . . 12 246 Projectiles 9 | . . 9 . . . . . . . . . . Explosions 228 | . . . . . . . . . . . 12 216 Melee 47 | . . 17 . . . . . . . . . 30 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 246 | . 56 . . 27 . . . . . . 30 133 Shots 6 | . 2 . . 1 . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked 1 | . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 821 | . 36 267 3 120 72 290 . 152 . . 104 821 Average Temperature 71 | . 17 77 2 41 20 71 . 97 . . 40 210 Received Heat Transfer 2544 | . 54 360 45 144 414 381 . 129 117 . 315 585 Effects 7 | . . 2 . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 3 | . . 2 . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . 2 . 1 . . . 1 . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . 1 2 3 3 1 3 . . . . . . Heat Transferred 6770 | . 150 1517 481 1369 888 1221 . . 500 . 274 370 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Peak Influence 711 | 15 97 378 217 424 552 711 328 400 377 86 191 475 Initial 323 | . 9 40 70 98 189 269 323 229 189 86 60 67 Average 270 | 5 71 230 129 229 405 439 323 268 284 86 134 290 Maximum Alert Level 3 | . . 1 1 2 2 3 1 2 1 . . 2 Low Security (%) 35 | 100 100 38 91 33 9 . . . 27 100 100 22 Level 1 44 | . . 61 8 62 24 45 100 98 72 . . 53 Level 2 18 | . . . . 4 66 47 . 1 . . . 23 Level 3 . | . . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 21 | . . 1 1 8 . 3 . 1 2 . 2 3 Investigation 3 | . . . . 1 . 1 . . 1 . . . Extermination 3 | . . . . 1 . 1 . . . . . 1 Reinforcement 9 | . . 1 . 3 . . . 1 1 . 2 1 Assault 1 | . . . . . . . . . . . . 1 Garrison 5 | . . . 1 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Distress Signals 14 | . 1 6 2 . . 2 . . . . . 3 Communications Jammed 2 | . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . 2 . . . . . . Times Spotted 160 | . 2 29 6 17 20 22 . 10 7 . 19 28 Peak Tracking Total 13 | . 2 5 3 4 13 6 . 6 4 . 6 11 Tactical Retreats 20 | . . 1 . 2 1 5 . 1 1 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Traps Triggered 13 | . 1 . . 2 5 . 2 . . . 2 1 Indirectly 1 | . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Machines Disabled 9 | . . 4 . 1 . 1 . 1 . . 1 1 Max in Single Turn 1 | . . 1 . 1 . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Machines Accessed 23 | . . 6 . 5 1 4 1 . 3 1 . 2 Terminals 14 | . . 2 . 3 1 3 1 . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 5 | . . 2 . 1 . 1 . . . . . 1 Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 50 | . . 14 . 11 2 6 1 . 13 1 . 2 Successful 30 | . . 10 . 7 1 2 1 . 7 1 . 1 Failed 20 | . . 4 . 4 1 4 . . 6 . . 1 Catastrophic 5 | . . . . . 1 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . Terminals 32 | . . 5 . 9 2 5 1 . 8 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . Recycling Units 6 | . . 3 . 1 . 1 . . . . . 1 Scanalyzers 6 | . . 6 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 18 | . . 3 . 5 1 2 1 . 4 1 . 1 Record 6 | . . . . 3 . . . . 3 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . Open DSF 4 | . . . . . . . 1 . 1 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . 5 . 2 1 4 . . 2 . . 1 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 25 | . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . Highest-Rated Group 142 | . . . . . 142 142 . . . . . . Highest-Rated Ally 80 | . . . . . 80 80 . . . . . . Total Orders 6 | . . . . . . 6 . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . RETURN 3 | . . . . . . 3 . . . . . . Ally Attacks 27 | . . . . . 3 24 . . . . . . Total Damage 1247 | . . . . . 136 1111 . . . . . . Kills 7 | . . . . . 2 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Turns Passed 5534 | 176 256 978 295 612 763 711 155 137 446 45 273 687 Spaces Moved 3182 | 88 125 496 156 374 368 299 126 72 297 40 142 599 Core 345 | 3 . . . . . . . . . . 38 304 Treads 263 | 85 125 36 . . . . . . . . . 17 Legs 2394 | . . 460 156 374 368 299 126 72 297 40 104 98 Wheels 174 | . . . . . . . . . . . . 174 Hover 6 | . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 127 127 112 112 105 110 110 50 50 Average Speed 122 | 156 160 123 124 127 166 159 112 111 110 110 94 78 Slowest Speed 190 | 160 160 190 127 127 190 190 112 187 110 110 186 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 29 39 23 15 44 60 4 70 12 1 88 18 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . 1 . . . . . . . 6 Terrain Destroyed 164 | . 15 . . 1 2 . . 22 1 . 31 92 Melee 7 | . . . . 1 . . . . . . . 6 Projectile 7 | . . . . . 2 . . 1 1 . 1 2 AOE 150 | . 15 . . . . . . 21 . . 30 84 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Sto Fac DSF Fac Fac DSF Res Total 4183 | 112 153 732 226 448 452 437 141 107 385 41 213 736 Wait 272 | 5 1 92 37 18 3 48 . 2 42 . 2 22 Move 3168 | 87 124 495 155 373 365 298 125 71 296 39 141 599 Hop . | . . . . . . . . . . . . . Pick Up 116 | 7 5 22 5 10 7 11 4 8 8 . 8 21 Fast Attach 44 | 6 . 6 1 1 2 3 2 . 3 . 1 19 Attach 85 | 1 . 6 2 6 8 9 3 5 4 2 17 22 Detach 9 | . . . 1 . 1 . 2 . . . 2 3 Swap 76 | . 3 21 6 3 9 12 2 5 10 . 5 . Drop 74 | . 5 19 4 8 2 11 3 6 9 . 2 5 Fire 277 | 6 15 63 15 28 29 44 . 10 13 . 35 19 Melee 36 | . . 8 . 1 1 . . . . . . 26 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 25 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x2 831 | -9/Materials | Build established: Scavenger-Mutant 1339 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Utility x2 1506 | -8/Materials | Garrison activated, responded to threat 1703 | -8/Materials | Discovered new exit (range 3) 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1906 | -7/Factory | Garrison activated, responded to threat 2313 | -7/Factory | Identified exit to Garrison 2318 | -7/Factory | Entered Garrison 2336 | -7/Garrison | Triggered checkpoint 2374 | -7/Garrison | Triggered checkpoint 2528 | -7/Garrison | Triggered checkpoint 2531 | -7/Garrison | Triggered checkpoint 2619 | -7/Garrison | Destroyed 11 combat bots 2620 | -7/Garrison | Lost 8 parts (2p4n2u) 2746 | -7/Garrison | Triggered checkpoint 2830 | -7/Garrison | Discovered new exit (range 10) 2847 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2866 | -7/Garrison | Found embedded Infiltrators 2871 | -7/Garrison | Build established: Scavenger-Gunner 2986 | -7/Garrison | Triggered checkpoint 3056 | -7/Garrison | Discovered new exit (range 14) 3081 | -7/Garrison | Entered Storage 3081 | -7/Storage | Accompanied by 2 allies 3417 | -7/Storage | Build established: Scavenger-Tank 3484 | -7/Storage | Garrison activated, responded to threat 3565 | -7/Storage | Lost 4 parts (2p1u1w) 3667 | -7/Storage | Lost 3 parts (1n1u1w) 3727 | -7/Storage | Core integrity fell below 50% 3764 | -7/Storage | Discovered new exit (range 16) 3792 | -7/Storage | Entered Factory 3792 | -6/Factory | Evolved 2 slots: Utility x2 3946 | -6/Factory | Identified exit to DSF 3947 | -6/Factory | Entered DSF 4000 | -6/DSF | Additional patrols routed to DSF 4029 | -6/DSF | System corruption reached 10% 4045 | -6/DSF | Lost 3 parts (1p1n1u) 4055 | -6/DSF | Discovered new exit (range 11) 4084 | -6/DSF | Entered Factory 4084 | -5/Factory | Evolved 2 slots: Propulsion x2 4095 | -5/Factory | Lost 4 parts (1p1n2u) 4371 | -5/Factory | Repaired Imp. VSS Leg 4528 | -5/Factory | Discovered new exit (range 2) 4530 | -5/Factory | Entered another Factory area 4530 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4575 | -4/Factory | Identified exit to DSF 4575 | -4/Factory | Entered DSF 4595 | -4/DSF | Additional patrols routed to DSF 4747 | -4/DSF | Lost 13 parts (3p2n6u2w) 4826 | -4/DSF | Released all parts (8) 4831 | -4/DSF | Core integrity fell below 50% 4832 | -4/DSF | Sterilization system engaged 4836 | -4/DSF | Discovered new exit (range 16) 4848 | -4/DSF | Entered Research 4848 | -3/Research | Evolved 2 slots: Propulsion x2 4851 | -3/Research | Lost 13 parts (1p7n5w) 4983 | -3/Research | Build established: Mutant 4994 | -3/Research | Found Fusion Bomb Launcher 5025 | -3/Research | Released all parts (4) 5098 | -3/Research | First assault squad dispatched 5170 | -3/Research | Found Enh. Force Lance 5242 | -3/Research | Core integrity fell below 50% 5416 | -3/Research | Released all parts (3) 5442 | -3/Research | Lost 14 parts (3p4n5u2w) 5484 | -3/Research | Core integrity fell below 20% 5536 | -3/Research | Core destroyed Last Messages --------------- 05439_ Connecting with Recycling Unit... 05439_ Current location identified: Research 05444_ Connecting with DSF Access... 05457_ System corrupted: IFF burst signal emitted. 05473_ ALERT: Rogue bot located, Programmers report to Research Zone 2V. 05483_ System corrupted: Component data lost. 05495_ Acquired Nova Cannon. 05504_ Acquired Gyrokinetic Inverter. 05508_ 7I>E>FI|T1W6RE2%Y3|HB S&YWVK1VRB=WV5& 05509_ Acquired Gyrokinetic Inverter. 05520_ Slug penetrates Wall. 05528_ Penetrated by Slug. 05530_ Overheating: System interference. 05530_ Hvy. Laser temporarily disabled. 05532_ Power failure, Lgt. Quantum Reactor shutdown. 05532_ Gyrokinetic Inverter broken. 05532_ Overheating: Short circuit. 05534_ Penetrated by Slug. 05535_ Overheating: Matter decay (-50). 05536_ Overheating: Core damaged (-208). Map ----- +----------------------------------------------------+ | ????# #???####+########## #?? | | ????# #??????#??????????# #?? | | ????# #?????????????????#""" """ #? | | ????# #??????????#??????#"Y """ # | | ????# #??????? #??????#""" """ # | | ????# ###### #??????# # | | ????# +??????# # | | ????# ### ! #??????# """ """ + | | ????# #??????????????# """ """ # | | ????# #??????????????# """ """ # | | ????#+## #??????????????# #? | | ???! # #??????????????# #? | | ?# # #??????????#############+####?? | | ?# # #??????????# = %?# #???? | | ?# # #???????????? # #???? | | ?####### ##########?# ""G"" # #???? | | ?????# # = #?# " " + #???? | | ?????# # #?# " " # #??? | | ?????# + #?# # #?? | | ?????# # ## ?# ### | | ?????# # ### = ?# | | ?????## ## #?########??# | | ??????# #;+#;####?########### | | ??????+ + !Y #??? # | | ??????# # #???? # ##### | | ??????# # @ #????"""" # #???? | | ??????# # # ? """"" # ##### | | ??????# # * # """"" # | | ??????# + # ! + | | ??????# # ! # # | | ??????# ######## """"" + | | ??????##+#???????# """"" ########## | | ??????????????????????"""" #????????? | | ????????????????????? #????????? | | ???????????????????? #????????? | | ???????????????????############????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 900 Resistance: KI 25 Resistance: EX 50 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneInsulatedMount Manual? 0 Play Time 02:14:18 Cumulative 19.2 hours Start 2024.04.12 @ 09:41:23 End 2024.04.12 @ 12:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3592f43-a297-4b71-837d-26264a77cfbf