Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 21:41:20 Player: Naughtyusername Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (158) 790 Value Destroyed (5648) 5648 Prototype IDs (223) 4460 Alien Tech Used (5) 1000 Bonus (15826) 15826 TOTAL SCORE: 37224 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 75 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Friendly Fire -999 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Shield Leg Experimental Heat Sink Seismic Detector Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Shield Leg Shield Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer AEGIS Remote Shield > --- WEAPON ----------- Linked Autogun Linked Autogun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Shield Leg Shield Leg High-density Centrium Leg Experimental Heat Sink Seismic Detector Advanced Transmission Jammer Tachyon Dispersion Ray KE Penetrator Micro-nuke Launcher Micro-nuke Launcher [Rating: 187] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Advanced Treads Leg Biometal Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 Utility 10 | . . 1 . 2 . . . . . 1 . . . . 1 . . . . 2 . . 1 2 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 182 | 3 11 22 1 25 24 1 . . . 6 2 . 4 . 6 . . 6 . 3 9 4 7 42 6 Power 20 | . 1 5 . 2 . 1 . . . 1 1 . . . . . . . . . 2 . 1 6 . Engine 5 | . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . Core 6 | . 1 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 6 . Propulsion 52 | 2 2 7 . 3 10 . . . . 2 1 . . . 4 . . 1 . . 1 . 1 15 3 Treads 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . . . . . . . . . . . . . . . . . . . . 15 3 Wheel 15 | 2 2 7 . 2 2 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 17 | . . . . . 8 . . . . 2 1 . . . 4 . . 1 . . 1 . . . . Utility 66 | 1 4 3 . 12 8 . . . . 3 . . . . 1 . . 3 . 3 5 2 4 15 2 Device 25 | 1 . . . 4 2 . . . . 1 . . . . . . . 2 . 1 3 1 4 6 . Storage 6 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Processor 12 | . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . 5 2 Hackware 8 | . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 1 . . . Protection 15 | . 1 3 . 8 . . . . . . . . . . . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 4 7 1 8 6 . . . . . . . 4 . 1 . . 2 . . 1 2 1 6 1 Energy Gun 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 21 | . 2 7 . 5 1 . . . . . . . . . . . . . . . . . . 5 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 3 1 . . . . . . . . . . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 . . 2 . 1 . . . . . . 1 . . . 2 . 1 . 4 1 5 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . System Corruption 44 | . . . . . . . . . . . . . . . . . . . . . . . 8 36 . Parts Lost 47 | . 2 9 . 10 1 . . . . 3 . . . . . . . . . 1 3 4 1 3 10 Power 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Propulsion 17 | . 2 2 . 2 . . . . . 2 . . . . . . . . . . 1 3 . 2 3 Utility 14 | . . 3 . 3 1 . . . . . . . . . . . . . . . 1 1 1 . 4 Weapon 13 | . . 4 . 5 . . . . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 10 | . 1 3 . 1 1 . . . . 2 . . . . . . . . . 1 3 4 1 1 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 7 18 18 18 9 7 7 8 8 7 6 8 8 8 7 8 8 7 8 6 6 5 4 10 12 Power 1 | 1 2 2 3 3 1 . . . . . . 1 1 1 . . . . . . . . . 1 2 Propulsion 2 | 1 1 5 3 3 3 2 2 2 2 1 . . . . . . . . . . . . . 1 3 Utility 4 | . 2 4 4 5 2 3 4 4 4 3 4 5 5 5 4 5 5 6 7 5 5 3 2 3 2 Weapon 3 | . 1 5 8 6 2 1 . 1 1 1 . 1 1 1 1 2 2 1 1 1 . 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | 4 6 10 2 10 7 . . . 1 . . . 2 . 1 . . 2 . . 1 1 . 3 3 Power 6 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 16 | 4 . 7 . 1 3 . . . . . . . . . . . . . . . . . . . 1 Utility 20 | . . 1 . 7 3 . . . 1 . . . 1 . 1 . . 1 . . 1 1 . 2 1 Weapon 10 | . 6 . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 99 95 100 98 83 84 84 78 78 81 80 81 89 93 81 77 77 80 83 84 75 71 36 78 85 Engine 4 | . 11 4 11 5 7 1 . . . 4 6 6 6 6 5 5 5 5 5 5 . . . . . Core 2 | . 2 6 . 3 . 5 7 7 7 3 . . . . 4 5 5 5 5 5 3 . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 23 27 Wheel 8 | . 27 21 22 13 7 . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 19 30 29 28 28 31 31 31 31 31 25 22 22 22 22 20 18 14 . . . Device 9 | . 3 3 11 15 8 7 7 7 7 9 6 6 6 6 5 5 5 5 5 5 7 9 8 17 17 Storage 7 | . 20 11 11 9 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . . 2 2 Processor 7 | . . . . . 8 15 14 14 14 12 12 12 12 12 11 11 11 11 11 10 10 15 8 16 21 Hackware 4 | . . . . . 3 7 7 7 7 8 12 12 12 12 15 16 16 14 11 19 20 20 15 . . Protection 7 | . 4 15 11 19 4 . . . . . . . . . . . . . 5 5 2 . . 1 . Ballistic Gun 14 | . 21 32 32 26 7 . . . . . . . . . . . . . . . . . . 7 6 Slashing Weapon 2 | . . . . . 2 7 7 7 7 5 5 6 12 18 3 . . . . . . . . . . Peak Build Rating 187 | 7 10 20 20 31 45 41 43 41 43 53 55 51 63 63 75 75 75 105 91 105 107 123 71 168 187 Average Rating 51 | 6 7 14 19 28 30 40 41 41 41 50 50 51 58 62 67 75 75 83 91 102 99 102 52 130 170 On Entrance 53 | 6 7 10 20 20 31 42 41 41 41 41 42 51 51 63 63 75 75 75 91 91 101 99 47 10 166 Naked Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Heaviest Build 107 | 15 54 59 59 88 90 19 22 16 16 27 22 15 23 23 28 28 28 38 36 36 33 27 18 103 107 Greatest Support 213 | 20 20 32 22 22 42 21 21 21 21 29 28 28 28 28 37 36 36 38 43 43 43 31 9 191 213 Greatest Overweight (x) 6 | . 5 5 2 6 2 . 1 . . . . . . . . . . . . . 1 . 2 3 . Average Overweight (x) . | . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 15 15 Average Capacity 14 | 8 19 20 20 20 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 12 14 Most Carried 20 | 8 14 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 5 5 15 15 Average Carried 12 | 2 8 18 18 18 9 7 7 8 7 7 6 8 7 8 7 8 8 7 8 6 6 4 4 10 12 Final Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 15 5 Final Carried 20 | 3 14 20 18 20 6 8 8 8 8 7 8 8 8 8 8 8 8 8 8 6 5 5 5 13 5 Class Distribution -------------------- 35% | Tank 20% | Hacker-Scout 10% | Scout 9% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Wizard-Ninja | -4/Lab Wizard-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Matter Collected 6691 | 248 499 1412 2 1556 279 179 64 . 100 . 111 10 50 . 50 50 . . . . 116 . 34 1512 419 Remotely 548 | . . . . 548 . . . . . . . . . . . . . . . . . . . . . Salvage Created 6338 | 82 593 1898 16 2040 281 23 54 . 39 . 56 . . 110 . . . . . . 76 . 34 519 517 Parts 339 | 7 33 110 1 118 15 . 2 . 4 . 2 . . 2 . . . . . . 1 . 2 24 18 Haulers Intercepted 13 | . 2 6 . 5 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 2 . 2 1 . 2 . . . . . . . . . . . Prevented 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 118 | . 14 28 3 40 7 . . . 3 1 . . . . . . . . . . 1 . . 15 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 86 | . 13 28 . 30 1 . . . . . . . . . . . . . . . . . . 8 6 AOE 30 | . . . 3 10 6 . . . 3 1 . . . . . . . . . . . . . 7 . Classes Destroyed 20 | 2 3 6 . 1 . . 1 . . . . . . . . . . . . . . . . 6 1 Worker 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . Builder 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 6 . 5 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 31 | . 3 . 3 9 6 . . . 3 1 . . . . . . . . . . . . . 6 . Grunt 56 | . 11 19 . 21 1 . . . . . . . . . . . . . . . . . . . 4 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . 8 . 9 . . . . . . . . . . . . . . . . 1 . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 2 6 5 4 7 4 . . . 3 1 . . . . . . . . . . 1 . . 7 4 Combat Bots Only 7 | . 5 4 4 6 4 . . . 3 1 . . . . . . . . . . 1 . . 7 4 Max Kills in Single Turn 3 | 1 1 1 3 3 3 1 1 . 2 1 . . . . . . . . . . 1 . 1 3 1 Gunslinging 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . 3 3 3 . . . 2 1 . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 991 | . 81 110 3 187 32 10 . 4 12 65 . 3 . . 3 . 2 . 12 10 59 9 38 94 257 Missed 305 | . 20 30 . 48 11 5 . 1 7 36 . 1 . . 1 . . . 7 3 27 2 16 28 62 Hits 686 | . 61 80 3 139 21 5 . 3 5 29 . 2 . . 2 . 2 . 5 7 32 7 22 66 195 Melee 11 | . . 1 . 5 . . . . . . . . . . . . . . . . 5 . . . . Projectile 675 | . 61 79 3 134 21 5 . 3 5 29 . 2 . . 2 . 2 . 5 7 27 7 22 66 195 AOE 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Critical Strikes 34 | . 1 3 . 11 . . . . . 3 . . . . . . . . . . 2 . 4 4 6 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Damage Taken 11711 | . 702 1086 25 2164 256 87 7 138 96 320 . 34 . . 39 . 39 . 102 162 480 189 574 1829 3382 Core 3705 | . 193 108 . 334 67 38 . 88 24 127 . 17 . . 20 . . . 39 29 146 56 513 291 1615 Absorbed by Shields 564 | . . . . . . . . . . . . . . . . . . . . . . . . 53 511 Redirected to Shielding 78 | . 15 58 . 5 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 238 | . . . . 58 59 . . . . . . . . . . . . . . . . . . 121 . Regen/Repaired (Parts) 114 | . . . . . . . . . . . . . . . . . . 15 . . . . . 99 . Core Remaining (%) 71 | 100 22 . 73 39 . . . . 69 . . . . 83 . . . . 94 . . 95 60 79 . Volleys Fired 449 | 3 58 119 2 116 16 . 5 . 2 2 . . . . 18 . 4 . . 18 18 1 . 43 24 Largest 3 | 2 2 3 3 3 3 . 1 . 1 1 . . . . 1 . 1 . . 1 1 1 . 3 2 Hottest 98 | 40 80 66 69 69 80 . 36 . 36 36 . . . . 90 . 90 . . 90 90 80 . 98 98 Shots Fired 1022 | 6 116 356 4 321 18 . 5 . 2 2 . . . . 18 . 4 . . 18 18 1 . 89 44 Gun 916 | 6 116 356 3 309 3 . . . . . . . . . . . . . . . . 1 . 80 42 Cannon 62 | . . . . . 7 . . . . . . . . . 18 . 4 . . 18 15 . . . . Launcher 44 | . . . 1 12 8 . 5 . 2 2 . . . . . . . . . . 3 . . 9 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 885 | 6 86 356 3 309 3 . . . . . . . . . . . . . . . . . . 80 42 Thermal 92 | . 30 . . . 7 . . . . . . . . . 18 . 4 . . 18 15 . . . . Explosive 44 | . . . 1 12 8 . 5 . 2 2 . . . . . . . . . . 3 . . 9 2 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 24 | 4 8 18 20 12 6 . . . . . . . . . . . . . . . . . . 11 24 Robot Miss Streak 6 | . 4 6 1 5 1 . . . . 2 . . . . . . . . . . . . . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 10 | . . 2 . 5 . . . . . . . . . . . . . . . . . . . 2 1 Max Gunslinging Chain 2 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 620 | 4 75 212 2 207 14 2 1 1 . 1 1 . . 2 . . . . . . 1 . 2 57 38 Core Hits 318 | 2 31 75 3 101 10 . . . 4 2 1 . . 2 1 . . . . . 9 . 1 50 26 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Destroy 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Smash 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 155 | . . . . . 35 9 21 5 6 11 27 . 1 13 12 . . . . . 8 5 2 . . Impact 6 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Slashing 136 | . . . . . 31 9 21 5 6 11 27 . 1 13 12 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . 8 5 . . . Sneak Attacks 9 | . . . . . 3 2 1 1 . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16007 | 52 933 2927 195 4224 1374 163 105 97 173 98 62 . . 190 15 . . . . . 430 . 175 3085 1709 Guns 10296 | 52 933 2927 27 3175 13 . . . . . . . . . . . . . . . . . . 1685 1484 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4261 | . . . 168 1049 862 . . . 173 42 . . . . 15 . . . . . 327 . . 1400 225 Melee 1422 | . . . . . 499 163 105 97 . 56 62 . . 190 . . . . . . 103 . 147 . . Ramming 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . Kinetic 10044 | 52 681 2927 27 3175 13 . . . . . . . . . . . . . . . . . . 1685 1484 Thermal 292 | . 252 . 40 . . . . . . . . . . . . . . . . . . . . . . Explosive 4221 | . . . 128 1049 862 . . . 173 42 . . . . 15 . . . . . 327 . . 1400 225 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 179 | . . . . . 32 . . . . . . . . . . . . . . . . . 147 . . Slashing 1140 | . . . . . 467 163 105 97 . 56 62 . . 190 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 103 | . . . . . . . . . . . . . . . . . . . . . 103 . . . . Highest Corruption 71 | . . . . 2 2 2 2 2 2 . . . . . . . . . 1 . . . 1 71 . Average Corruption 7 | . . . . 2 2 2 2 2 2 . . . . . . . . . 1 . . . 1 22 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . 11 3 7 1 2 4 . . . . . . . . . . . . . 1 33 . Message Errors 14 | . . . . 3 1 1 . . 1 . . . . . . . . . . . . . . 8 . Matter Fused 22 | . . . . 3 2 4 1 . 1 . . . . . . . . . . . . . 1 10 . Heat Flow Errors 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Energy Discharges 6 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 707 | . . . . 21 280 148 61 87 . 21 . . . . . . . . . . . . 32 57 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 158 | . . . . 21 80 . . . . . . . . . . . . . . . . . . 57 . Melee 549 | . . . . . 200 148 61 87 . 21 . . . . . . . . . . . . 32 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . 1 88 . . 7 . . 29 . . . . . . . . . . 51 . 13 . . Shots 8 | . . . 1 4 . . 1 . . 1 . . . . . . . . . . 1 . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 273 111 3 464 164 2 . . 235 91 . 2 . . 437 . 120 3 122 300 190 28 . 33 . Average Temperature 79 | . 87 26 2 111 51 1 . . 114 38 . 2 . . 115 . 67 3 87 115 71 22 . 33 . Received Heat Transfer 2473 | . 381 495 . 1098 45 36 . . 12 145 . . . . 18 . 18 . 18 30 105 . 60 4 8 Effects 5 | . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 625 | . 575 . 50 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Maximum Alert Level 2 | . . 1 . 2 2 . . . . 2 . . . . 1 . . . . . 1 . . 1 . Low Security (%) 77 | 100 100 84 100 71 . . . . . . . . . . 93 . . . . 100 96 . 100 92 100 Level 1 9 | . . 15 . 3 42 . . . . 9 . . . . 6 . . . . . 3 . . 7 . Level 2 13 | . . . . 24 57 . . . . 90 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 672 | 10 152 259 194 614 598 . . . . 672 . . . . 245 . . . . 43 278 . 35 228 147 Initial 331 | . . 53 99 1 277 . . . . 331 . . . . . . . . . 21 9 . . 19 115 Average 152 | 1 69 113 98 209 442 . . . . 527 . . . . 56 . . . . 20 53 . 3 41 90 Influence Increases 6367 | 10 402 886 95 1308 631 315 . . 100 759 50 75 . 20 353 . 45 . 45 78 452 . 45 457 241 Destroy 0b10 Robot/C 2360 | . 280 560 60 800 140 . . . 60 20 . . . . . . . . . . 20 . . 280 140 Destroy 0b10 Robot/NC 200 | 10 10 75 . 65 25 . . . . . 5 . . 5 . . . . . . . . . 5 . Destroy Leader 610 | . 74 194 10 200 12 . . . 10 . . . . . . . . . . . 10 . . 70 30 Allied During Kill 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Successful Hack 254 | . 23 32 . 14 62 . . . . 20 . . . . 36 . . . . 18 22 . . . 27 Disable Machine 180 | . . . 15 . 45 . . . . 15 . . . . 30 . . . . 15 30 . . . 30 Anti-Garrison Action 350 | . . . . . 150 . . . . 200 . . . . . . . . . . . . . . . Destroy Structure 479 | . . 10 10 109 32 . . . . 24 . . . . 92 . . . . 30 130 . . 42 . Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . 15 . . . . 15 . . . . 30 . . . . 15 30 . . . . Lose Combat Pursuer 1515 | . 15 15 . 120 150 315 . . 30 165 45 75 . 15 165 . 45 . 45 . 210 . 45 60 . Influence Decreases 6367 | 10 274 760 345 702 669 450 254 183 50 149 365 176 244 20 118 178 67 35 10 94 193 278 10 300 433 Entered New Map 2149 | . . 75 155 3 333 212 84 183 . 19 245 66 244 . . 88 12 35 . 14 10 278 . 16 77 Time Decay 3747 | 10 254 595 190 599 326 238 170 . 50 80 120 110 . 20 118 90 55 . 10 70 153 . 10 273 206 Lost Part 401 | . 20 90 . 100 10 . . . . 30 . . . . . . . . . 10 30 . . 11 100 Lost Ally 70 | . . . . . . . . . . 20 . . . . . . . . . . . . . . 50 Squads Dispatched 69 | . 5 5 . 9 11 . . . . 6 . . . . 5 . . . . 3 6 . . 11 8 Investigation 22 | . 2 2 . 3 6 . . . . 4 . . . . 1 . . . . 1 1 . . . 2 Extermination 8 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 . . . 1 Reinforcement 23 | . 3 3 . 3 . . . . . 1 . . . . 3 . . . . 1 3 . . 4 2 Assault 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Distress Signals 28 | . 2 5 . 5 . . . . 1 3 . . . . 2 . . . . 1 . . 1 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 25 45 3 66 19 18 . 4 5 23 1 5 . 1 20 . 3 . 9 15 28 1 11 40 13 Peak Tracking Total 15 | . 4 5 3 7 6 7 . 4 6 15 3 4 . 1 9 . 3 . 10 13 11 1 7 8 8 Tactical Retreats 43 | . 1 1 . 5 4 8 . . 2 3 1 2 . 1 3 . 1 . 1 . 5 . 2 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Traps Triggered 15 | . 3 2 . 3 3 . . . . . . . . . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Machines Disabled 16 | . . . 1 . 4 . . . . 1 . . . 1 2 . . . . 1 2 2 . . 2 Max in Single Turn 1 | . . . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 1 1 . . 1 Garrison Access 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Machines Accessed 80 | . 5 10 . 11 16 . . 4 . 6 . . . 1 7 1 . 6 . 3 4 3 1 1 1 Terminals 52 | . 5 10 . 8 11 . . . . 5 . . . . 4 . . . . 3 3 . 1 1 1 Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 2 . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 296 | . 17 37 . 29 51 . . 30 . 23 . . . 1 20 1 . 15 . 12 28 25 3 2 2 Successful 168 | . 11 19 . 9 21 . . 30 . 5 . . . 1 11 1 . 15 . 4 13 25 2 . 1 Failed 128 | . 6 18 . 20 30 . . . . 18 . . . . 9 . . . . 8 15 . 1 2 1 Catastrophic 33 | . . 3 . 4 9 . . . . 5 . . . . 4 . . . . 3 3 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 15 24 . 15 30 . . . . 16 . . . . 8 . . 1 . 7 14 . 2 2 . Terminals 186 | . 17 37 . 21 40 . . . . 20 . . . . 15 . . . . 12 17 . 3 2 2 Fabricators 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . . . . 5 6 . . . . . . . . . 3 . . . . . 11 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 3 . . . . 3 . . . . 1 . . . . . . . . . . Terminal Hacks 111 | . 2 6 . 1 9 . . 30 . 3 . . . 1 6 1 . 15 . 4 6 25 1 . 1 Record 52 | . . . . . . . . 11 . . . . . 1 1 . . 13 . . 2 24 . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . 2 . 1 3 . . 3 . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Level Access Points 5 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 Branch Access Points 5 | . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Registered Components 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . . . . Retrieve Components 5 | . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 49 | . 9 13 . 6 9 . . . . 2 . . . . 3 . . . . . 6 . 1 . . Terminals 39 | . 9 13 . 5 7 . . . . 1 . . . . 1 . . . . . 2 . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Botnet 16 | . 4 5 . 1 4 . . . . 1 . . . . 1 . . . . . . . . . . Skim 18 | . 5 8 . 4 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 1 . . . . . . . . . 1 . . . . . 4 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 10 . 10 13 . . . . 6 . . . . 5 . . . . 3 2 . 1 1 1 Full Trace Events 15 | . . 1 . 2 6 . . . . 3 . . . . 1 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . 11 . . . . 14 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . 18 2 . . . . . . . . . 1 . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Total Allies 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Largest Group 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Highest-Rated Group 84 | . . . . . . . . . . . . . . . . . . . . . . . 45 . 84 Highest-Rated Ally 45 | . . . . . . . . . . . . . . . . . . . . . . . 45 . 15 Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Total Damage 414 | . . . . . . . . . . . . . . . . . . . . . . . . . 414 Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 10275 | 11 158 600 398 2761 722 507 345 45 191 178 258 225 327 380 303 185 288 216 60 155 327 102 236 881 416 Optics 911 | . . . . . . . . . . . . . . . . . . . . . . . . 495 416 Sensors 5669 | . . . . 42 722 507 342 45 191 178 258 225 327 376 303 185 288 216 60 155 327 102 19 410 391 Terrain 1232 | . . . . . . . . . . . . . . . . . . . . . . . . 855 377 Traps 112 | . . . . . 112 . . . . . . . . . . . . . . . . . . . . Seismic 4242 | 11 158 600 398 2719 . . . . . . . . . . . . . . . . . . . 356 . Machine Analysis 4458 | . . . . . 130 507 345 45 191 178 258 225 327 380 303 185 288 216 60 155 327 102 236 . . Cloaking 223 | . . . . . . . . . . . . . . . . . . . . . 152 71 . . . Jamming 214 | . . . . . . . . . . . . . . . . . . . . . . . 2 212 . ECM 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . Robot Analysis Total 152 | . . 1 . . . . . 151 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . 2 . . 1 . . 2 2 1 . 2 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Turns Passed 12494 | 41 701 1892 398 2780 722 507 345 45 191 178 258 225 327 380 303 185 288 216 60 155 327 102 252 1173 443 Spaces Moved 15215 | 29 430 1129 295 1492 1220 545 667 99 438 520 596 611 1075 490 746 661 584 701 203 342 644 185 330 849 334 Core 494 | . . . . . . . . . . . . . . . . . . . . . . 12 276 174 32 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 977 | . . . . . . . . . . . . . . . . . . . . . . . . 675 302 Wheels 3556 | 29 430 1129 295 1492 181 . . . . . . . . . . . . . . . . . . . . Hover 54 | . . . . . . . . . . . . . . . . . . . . . . . 54 . . Flight 10134 | . . . . . 1039 545 667 99 438 520 596 611 1075 490 746 661 584 701 203 342 644 173 . . . Fastest Speed 21 | 80 80 105 115 115 27 27 27 27 27 21 26 26 26 26 26 28 28 28 21 21 21 32 50 50 50 Average Speed 58 | 80 108 115 115 148 42 27 27 27 28 24 26 26 26 26 26 28 28 28 27 27 28 33 62 108 117 Slowest Speed 200 | 80 155 155 115 180 123 27 98 30 30 28 26 26 26 26 29 28 28 28 28 28 112 50 150 200 125 Overloaded Moves 158 | . . . . . . . . . . 24 . . . . . . . . 25 30 79 . . . . Propulsion Burnouts 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Robots Hopped 56 | . . . . . 15 2 . . . 8 . 1 . . 19 2 1 2 . 3 3 . . . . Potential Cave-ins 8 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 80 95 68 93 30 68 69 77 63 24 81 92 84 62 30 80 71 75 41 12 53 99 12 19 12 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 34 | . 1 2 . . . . . 28 . . . . 1 1 . 1 . . . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . . . . . 4 2 . 4 . 5 3 3 2 . 2 1 . . . . . . . . Spaces Dug 183 | . . . . 12 24 7 37 . 3 9 26 . . 8 21 . 1 . . 16 19 . . . . Terrain Destroyed 584 | . . . 12 105 31 7 98 . 32 34 26 . . 8 56 . 4 . . 17 107 . . 47 . Melee 110 | . . . . . 19 7 20 . 3 9 26 . . 8 12 . . . . . 6 . . . . Projectile 51 | . . . . . . . . . . . . . . . 14 . 4 . . 17 14 . . 2 . AOE 423 | . . . 12 105 12 . 78 . 29 25 . . . . 30 . . . . . 87 . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Total 17771 | 43 548 1460 350 1823 1346 887 783 107 492 537 651 675 1120 724 798 658 702 719 207 381 752 219 370 1037 382 Wait 1463 | . 24 134 50 123 3 329 84 4 41 1 23 66 34 221 21 . 116 2 5 21 60 6 21 63 11 Move 15082 | 28 429 1128 294 1491 1190 540 666 98 437 503 595 608 1074 489 708 656 581 697 202 336 637 184 329 848 334 Hop 52 | . . . . . 14 2 . . . 8 . 1 . . 18 2 1 1 . 2 3 . . . . Pick Up 111 | 2 12 22 . 30 11 3 . . 2 1 2 . 1 . 3 . . 3 . . 4 2 1 11 1 Fast Attach 124 | 1 7 13 . 8 16 . 2 . . 2 1 . 5 2 2 . . 5 . . 11 9 6 32 2 Attach 56 | 2 2 8 . 12 4 1 2 . 1 3 2 . . . 3 . . . . 2 2 . 2 6 4 Detach 43 | 2 5 1 . 3 6 1 2 . 1 1 1 . 1 . 1 . . 2 . . 2 2 2 8 2 Swap 63 | . 4 10 2 12 10 . . . . 3 . . . . 3 . . 2 . 1 4 . . 9 3 Drop 155 | 5 7 25 2 28 26 2 1 . 2 2 . . 4 1 9 . . 7 . 1 3 10 2 17 1 Fire 449 | 3 58 119 2 116 16 . 5 . 2 2 . . . . 18 . 4 . . 18 18 1 . 43 24 Melee 150 | . . . . . 32 9 21 5 6 11 27 . 1 11 12 . . . . . 8 5 2 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Core integrity fell below 50% 552 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Identified exit to Subcaves 618 | -10/Materials | Learned Materials emergency access door positions 644 | -10/Materials | Learned location of 1 exit from Recycling 645 | -10/Materials | Learned location of Recycling (-7) 651 | -10/Materials | Learned location of 1 exit from Storage 666 | -10/Materials | Learned Storage emergency access door positions 692 | -10/Materials | Learned Storage trap positions 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 744 | -9/Materials | Identified exit to Mines 1114 | -9/Materials | Discovered new exit (range 14) 1212 | -9/Materials | Build established: Scavenger-Tank 1493 | -9/Materials | Lost 3 parts (1n2w) 1698 | -9/Materials | Lost 3 parts (2u1w) 1823 | -9/Materials | Build established: Tank 1862 | -9/Materials | Discovered new exit (range 4) 2020 | -9/Materials | Identified exit to Materials 2129 | -9/Materials | Learned Recycling recycling unit intel 2180 | -9/Materials | Learned location of 2 exits from Materials 2635 | -9/Materials | Entered Mines 2976 | -9/Mines | Discovered exit to Materials (range 5) 2977 | -9/Mines | Assembled infested the area 3033 | -9/Mines | Entered Materials 3033 | -8/Materials | Evolved 2 slots: Utility x2 3034 | -8/Materials | Identified exit to Factory 3604 | -8/Materials | Garrison activated, responded to threat 5436 | -8/Materials | Core integrity fell below 50% 5813 | -8/Materials | Entered Factory 5813 | -7/Factory | Evolved 2 slots: Propulsion x2 5814 | -7/Factory | Identified exit to Storage 6096 | -7/Factory | Discovered new exit (range 8) 6098 | -7/Factory | Identified exit to Lower Caves 6213 | -7/Factory | First assault squad dispatched 6253 | -7/Factory | Hacking Suite fried by hacking feedback 6334 | -7/Factory | Build established: Sprinter 6535 | -7/Factory | Entered Lower Caves 6537 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6549 | -7/Lower Caves | Learned Factory terminal intel 6594 | -7/Lower Caves | Learned Factory emergency access door positions 6636 | -7/Lower Caves | Discovered new exit (range 12) 6639 | -7/Lower Caves | Identified exit to Lower Caves 6672 | -7/Lower Caves | Build established: Scout 7042 | -7/Lower Caves | Entered another Lower Caves area 7051 | -7/Lower Caves | Encountered a Warlord checkpoint 7360 | -7/Lower Caves | Discovered new exit (range 14) 7366 | -7/Lower Caves | Identified exit to Data Miner 7377 | -7/Lower Caves | Found Alien Artifact 7377 | -7/Lower Caves | Identified Core Expander 7377 | -7/Lower Caves | Installed Core Expander, added new Power slot 7387 | -7/Lower Caves | Entered Data Miner 7387 | -7/Data Miner | Discovered new exit (range 6) 7393 | -7/Data Miner | Met Data Miner 7398 | -7/Data Miner | Learned location of Section 7 (-3) 7398 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7402 | -7/Data Miner | Received God Mode back door access code from Data Miner 7409 | -7/Data Miner | Interfaced with the Data Conduit 7432 | -7/Data Miner | Identified exit to Proximity Caves 7432 | -7/Data Miner | Entered Proximity Caves 7447 | -6/Proximity Caves | Learned 8 Factory zone layouts 7491 | -6/Proximity Caves | Spotter reported a threat 7504 | -6/Proximity Caves | Spotted B-75 Beast 7601 | -6/Proximity Caves | Spotter reported a threat 7614 | -6/Proximity Caves | Discovered new exit (range 14) 7617 | -6/Proximity Caves | Identified exit to Factory 7623 | -6/Proximity Caves | Entered Factory 7623 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7626 | -6/Factory | Loaded intel: 266 machine locations 7627 | -6/Factory | Loaded intel: 26 terminal locations 7663 | -6/Factory | Discovered new exit (range 9) 7665 | -6/Factory | Identified exit to Factory 7724 | -6/Factory | Spotted B-75 Beast 7760 | -6/Factory | Identified exit to Lower Caves 7801 | -6/Factory | Entered Lower Caves 8023 | -6/Lower Caves | Build established: Hacker-Scout 8058 | -6/Lower Caves | Discovered new exit (range 8) 8059 | -6/Lower Caves | Identified exit to Lower Caves 8059 | -6/Lower Caves | Entered another Lower Caves area 8060 | -6/Lower Caves | Discovered exit to Factory (range 5) 8171 | -6/Lower Caves | Entered a destroyed Warlord outpost 8250 | -6/Lower Caves | Discovered new exit (range 13) 8284 | -6/Lower Caves | Identified exit to Zion 8284 | -6/Lower Caves | Entered Zion 8308 | -6/Zion | Discovered new exit (range 13) 8312 | -6/Zion | Identified exit to Proximity Caves 8391 | -6/Zion | Learned Factory emergency access door positions 8423 | -6/Zion | Found CR-A16's Pointy Stick 8497 | -6/Zion | Met Imprinter 8611 | -6/Zion | Entered Proximity Caves 8689 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8969 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8982 | -5/Proximity Caves | Found Alien Artifact 8982 | -5/Proximity Caves | Identified Dimensional Node Initializer 8982 | -5/Proximity Caves | Initialized slip node 8991 | -5/Proximity Caves | Entered Factory 8991 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8992 | -5/Factory | Identified exit to Upper Caves 8994 | -5/Factory | Loaded intel: 264 machine locations 9137 | -5/Factory | Identified exit to Factory 9294 | -5/Factory | Entered Upper Caves 9306 | -5/Upper Caves | Identified exit to Upper Caves 9479 | -5/Upper Caves | Entered another Upper Caves area 9500 | -5/Upper Caves | Encountered a Warlord checkpoint 9739 | -5/Upper Caves | Learned location of 1 exit from Factory 9745 | -5/Upper Caves | Identified exit to Warlord 9767 | -5/Upper Caves | Entered Warlord 9827 | -5/Warlord | Learned Research emergency access door positions 9827 | -5/Warlord | Learned 4 Research zone layouts 9827 | -5/Warlord | Learned 4 Quarantine zone layouts 9827 | -5/Warlord | Learned 4 Command zone layouts 9827 | -5/Warlord | Learned Factory recycling unit intel 9827 | -5/Warlord | Learned Armory garrison access intel 9827 | -5/Warlord | Learned Research terminal intel 9827 | -5/Warlord | Learned Research garrison access intel 9892 | -5/Warlord | Visited the Vortex Lab 9893 | -5/Warlord | Found Prototype Piercing Weapon 9893 | -5/Warlord | Identified Vortex Lance 9895 | -5/Warlord | Found Vortex Lance 9912 | -5/Warlord | Warlord's base attacked by MAIN.C 9922 | -5/Warlord | Opened Warlord's prototype stash 9926 | -5/Warlord | Found Exp. Phase Shifter 9929 | -5/Warlord | Found Prototype Hackware 9933 | -5/Warlord | Met Warlord 9937 | -5/Warlord | Found Prototype Device 9937 | -5/Warlord | Identified Minesniffer Drone Bay 9975 | -5/Warlord | Opened side exit 9981 | -5/Warlord | Discovered new exit (range 9) 9983 | -5/Warlord | Identified exit to Proximity Caves 9983 | -5/Warlord | Entered Proximity Caves 10022 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10039 | -4/Proximity Caves | Learned Research terminal intel 10041 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10043 | -4/Proximity Caves | Entered Factory 10043 | -4/Factory | Evolved 2 slots: Utility x2 10043 | -4/Factory | Identified Ghost Barrier 10044 | -4/Factory | Identified exit to Extension 10045 | -4/Factory | Identified exit to Research 10046 | -4/Factory | Loaded intel: 293 machine locations 10047 | -4/Factory | Loaded intel: 8 recycling unit locations 10073 | -4/Factory | Spotted B-86 Titan 10149 | -4/Factory | Identified exit to Upper Caves 10149 | -4/Factory | Identified exit to Armory 10198 | -4/Factory | Entered Armory 10199 | -4/Armory | Loaded intel: 71 machine locations 10462 | -4/Armory | Lost 3 parts (1p1n1u) 10519 | -4/Armory | Discovered new exit (range 10) 10524 | -4/Armory | Identified exit to Lab 10525 | -4/Armory | Entered Lab 10525 | -4/Lab | Discovered exit to Research (range 9) 10529 | -4/Lab | Hidden lab's door opened automatically 10529 | -4/Lab | Sensor layout match revealed 10530 | -4/Lab | Gained access to the hidden lab's interior 10530 | -4/Lab | Decrypted terminal 10531 | -4/Lab | Decrypted terminal 10533 | -4/Lab | Found Alien Artifact 10533 | -4/Lab | Identified Core Reset Matrix 10533 | -4/Lab | Used Core Reset Matrix 10537 | -4/Lab | Sensed 3 artifacts in vicinity 10547 | -4/Lab | Found Prototype Hackware 10547 | -4/Lab | Identified Deep Network Scanner 10549 | -4/Lab | Found Prototype Device 10549 | -4/Lab | Identified AEGIS Remote Shield 10556 | -4/Lab | Found Prototype Energy Gun 10556 | -4/Lab | Identified Tachyon Dispersion Ray 10559 | -4/Lab | Found Tachyon Dispersion Ray 10568 | -4/Lab | Decrypted terminal 10568 | -4/Lab | Acquired modification code for an L2 power cell 10573 | -4/Lab | Detected by scanners 10579 | -4/Lab | Decrypted terminal 10590 | -4/Lab | Confronted by A5 10594 | -4/Lab | Discovered exit to Research (range 12) 10601 | -4/Lab | Found Core Regenerator 10601 | -4/Lab | Used Core Regenerator, restored core integrity (+175) 10608 | -4/Lab | Found Integrated Dissipator 10608 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 10627 | -4/Lab | Entered Research 10627 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10653 | -3/Research | Found Unknown Device 10653 | -3/Research | Identified Quantum Capacitor 10655 | -3/Research | Lost 4 parts (3n1u) 10704 | -3/Research | Identified exit to Research 10879 | -3/Research | Entered another Research area 10879 | -2/Research | Warlord forces began assault on 0b10 10879 | -2/Research | Evolved 2 slots: Utility x2 10938 | -2/Research | Met up with Warlord 10989 | -2/Research | Research machine network offline 11243 | -2/Research | Spotted Tracker 11246 | -2/Research | Spotted Tracker 11262 | -2/Research | Discovered new exit (range 16) 11283 | -2/Research | Destroyed H5-XGG(K) 11293 | -2/Research | Destroyed Tracker 11304 | -2/Research | Borebot progress halted 11304 | -2/Research | Destroyed Tracker 11332 | -2/Research | Found Prototype Processor 11342 | -2/Research | Spotted Combat Programmer 11430 | -2/Research | Identified Exp. Targeting Computer 11471 | -2/Research | Spotted Striker 11480 | -2/Research | Lost 4 allies 11490 | -2/Research | Destroyed Striker 11520 | -2/Research | Borebot progress halted 11564 | -2/Research | Borebot progress halted 11646 | -2/Research | Spotted Striker 11648 | -2/Research | Destroyed Striker 11657 | -2/Research | System corruption reached 10% 11660 | -2/Research | Spotted Executioner 11664 | -2/Research | Spotted Striker 11674 | -2/Research | Met DD-05H 11690 | -2/Research | Spotted Tracker 11692 | -2/Research | Build established: Scavenger-Gunner 11693 | -2/Research | Spotted Tracker 11702 | -2/Research | Spotted Tracker 11706 | -2/Research | Destroyed Tracker 11733 | -2/Research | Spotted Combat Programmer 11750 | -2/Research | Spotted Combat Programmer 11756 | -2/Research | Spotted Combat Programmer 11760 | -2/Research | Destroyed Combat Programmer 11817 | -2/Research | Spotted Executioner 11817 | -2/Research | Spotted Executioner 11819 | -2/Research | System corruption reached 30% 11899 | -2/Research | Spotted Executioner 11914 | -2/Research | Spotted Executioner 11926 | -2/Research | Destroyed Executioner 11929 | -2/Research | Destroyed Executioner 11950 | -2/Research | Destroyed 7 combat bots 12052 | -2/Research | Entered Access 12052 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 12231 | -1/Access | Identified exit to Surface 12430 | -1/Access | Found Prototype Processor 12430 | -1/Access | Identified Exp. Signal Interpreter 12449 | -1/Access | Spotted B-99 Colossus 12451 | -1/Access | Spotted B-99 Colossus 12456 | -1/Access | Intercept squad dispatched 12457 | -1/Access | Spotted Tracker 12458 | -1/Access | Spotted Tracker 12468 | -1/Access | Released all parts (15) 12476 | -1/Access | Core integrity fell below 50% 12479 | -1/Access | Emitted hypermatrix ping 12482 | -1/Access | Core integrity fell below 20% 12484 | -1/Access | Assembled emerged from beneath the floor 12495 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12483_ Slug penetrates Sealed Heavy Doors. 12483_ Slug penetrates B-99 Colossus. 12484_ Assembled emerge from beneath the floor. 12484_ Slug penetrates B-99 Colossus. 12484_ as-21386 sneak attacks. 12484_ as-73919 sneak attacks. 12484_ as-66168 sneak attacks. 12484_ as-35564 sneak attacks. 12484_ as-35564 shuts down. 12484_ as-21386 Unknown Hover Unit temporarily disabled. 12485_ as-44068 Unknown Hover Unit temporarily disabled. 12486_ as-44068 destroyed. 12486_ Penetrated by Slug. 12486_ Slug penetrates Main Access Shell. 12486_ Penetrated by Slug. 12486_ Slug penetrates Main Access Shell. 12486_ Slug penetrates as-66168. 12486_ Slug penetrates B-99 Colossus. 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