Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.08 @ 17:27:36 Player: Thr33_1Nt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (528) 528 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3188 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Cooled Airjet > --- UTILITY ---------- Improved Cooling System Trap Scanner Hacking Suite > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Improved Cooling System Energy Filter Hardened Light Armor Plating Particle Gun Plasma Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 83 | 7 20 19 7 8 22 Power 10 | 1 1 4 1 . 3 Engine 8 | 1 1 4 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 28 | 4 5 7 3 2 7 Treads . | . . . . . . Leg 6 | 2 . . . . 4 Wheel 11 | 2 3 2 3 1 . Hover 5 | . 2 . . . 3 Flight 6 | . . 5 . 1 . Utility 16 | . 5 1 . 3 7 Device 8 | . 1 1 . 2 4 Storage 3 | . 3 . . . . Processor 1 | . . . . 1 . Hackware 2 | . 1 . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 29 | 2 9 7 3 3 5 Energy Gun 13 | 1 4 3 2 . 3 Energy Cannon 5 | . 3 . . 1 1 Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 3 . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . . 1 . 6 14 Power 4 | . . . . 1 3 Propulsion 8 | . . 1 . 2 5 Utility 6 | . . . . 3 3 Weapon 3 | . . . . . 3 Highest Loss Streak 14 | . . 1 . 6 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 99 97 72 73 43 Engine 10 | . 14 14 11 6 . Leg 2 | . . . . . 13 Wheel 14 | . 27 11 3 7 . Hover 1 | . . . . . 5 Flight 8 | . . 16 22 18 . Device 8 | . 6 8 11 13 7 Storage 6 | . 13 5 . . . Hackware 9 | . 7 14 11 8 5 Energy Gun 10 | . 9 19 6 2 1 Energy Cannon 3 | . 9 . . 3 . Ballistic Gun 3 | . 8 . . . 4 Launcher 1 | . . 5 . . . Naked Turns 11 | . . . . 4 7 Heaviest Build 91 | 7 91 19 8 13 17 Greatest Support 20 | 20 20 20 8 13 20 Greatest Overweight (x) 5 | . 4 4 . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 10 5 5 5 Average Capacity 7 | 5 9 6 5 5 5 Most Carried 12 | 5 12 10 5 5 5 Average Carried 6 | 2 9 6 4 4 3 Final Capacity 10 | 5 10 5 5 5 5 Final Carried 10 | 5 10 5 4 3 1 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1107 | 258 252 246 . . 351 Remotely . | . . . . . . Salvage Created 668 | 16 231 51 . 8 362 Parts 64 | 3 30 10 . 2 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 19 | . 8 6 . 1 4 Melee 2 | . . . . . 2 Guns 6 | . 2 4 . . . Cannons 4 | . 2 . . . 2 AOE 7 | . 4 2 . 1 . Classes Destroyed 10 | 1 6 . . 1 2 Worker 1 | 1 . . . . . Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Recycler 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 12 | . 6 6 . . . Cutter 1 | . . . . 1 . Grunt 5 | . 2 . . . 3 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 6 3 . 1 3 Combat Bots Only 5 | . 5 3 . 1 3 Max Kills in Single Turn 3 | 1 3 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3122 | . 172 204 134 614 1998 Core 1182 | . 37 10 46 387 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 81 88 29 . Volleys Fired 52 | 1 26 14 1 2 8 Largest 2 | 2 2 2 1 1 2 Hottest 145 | 70 130 130 50 63 145 Shots Fired 91 | 2 48 28 1 2 10 Gun 60 | 2 27 24 1 . 6 Cannon 23 | . 18 . . 1 4 Launcher 8 | . 3 4 . 1 . Special . | . . . . . . Kinetic 12 | 1 7 . . . 4 Thermal 53 | 1 28 18 . . 6 Explosive 8 | . 3 4 . 1 . Electromagnetic 18 | . 10 6 1 1 . Robot Hit Streak 3 | 1 2 2 . 1 3 Robot Miss Streak 5 | . 5 4 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 37 | 1 17 8 1 4 6 Core Hits 40 | 1 17 6 . 5 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 9 | . . . 3 6 . Impact . | . . . . . . Slashing 9 | . . . 3 6 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1353 | 13 624 266 16 268 166 Guns 343 | 13 165 122 . . 43 Cannons 329 | . 222 . . . 107 Explosions 571 | . 232 144 . 195 . Melee 89 | . . . 16 73 . Ramming 21 | . 5 . . . 16 Kinetic 77 | . 34 . . . 43 Thermal 460 | 13 218 122 . . 107 Explosive 571 | . 232 144 . 195 . Electromagnetic 135 | . 135 . . . . Impact . | . . . . . . Slashing 89 | . . . 16 73 . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 23 | . 16 7 . . . Projectiles . | . . . . . . Explosions 23 | . 16 7 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . 2 30 . 54 6 Shots 2 | . . 1 . 1 . Rammed 8 | . 1 . . . 7 Targets Rammed 8 | . 1 . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 517 | 9 499 517 8 46 77 Average Temperature 146 | 6 143 181 6 26 30 Received Heat Transfer 723 | . 6 . 18 90 609 Effects 6 | . 2 4 . . . Shutdowns 3 | . 1 2 . . . Interference 1 | . 1 . . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1051 | 37 518 296 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 241 | 5 241 170 166 180 142 Initial 72 | . 3 55 42 69 72 Average 82 | 1 60 101 105 116 91 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 97 100 100 100 100 Level 1 . | . 2 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 1 2 3 1 Investigation 5 | . 2 1 2 . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 16 9 12 18 11 Peak Tracking Total 15 | . 6 3 12 15 9 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 17 | . 7 2 4 2 2 Terminals 12 | . 6 1 4 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 51 | . 20 3 13 8 7 Successful 22 | . 10 1 6 4 1 Failed 29 | . 10 2 7 4 6 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 7 . 7 . . Terminals 37 | . 18 2 13 . 4 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 9 | . . . . 6 3 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 17 | . 9 1 6 . 1 Record 4 | . 2 . 1 . 1 Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 4 | . 2 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 1 4 1 2 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2102 | 74 766 615 161 126 360 Spaces Moved 2504 | 73 709 888 264 232 338 Core 124 | 14 . . . 14 96 Treads . | . . . . . . Legs 21 | 4 . . . . 17 Wheels 988 | 55 702 231 . . . Hover 232 | . 7 . . . 225 Flight 1139 | . . 657 264 218 . Fastest Speed 37 | 50 80 37 37 37 50 Average Speed 63 | 76 82 50 39 39 86 Slowest Speed 365 | 120 240 365 42 119 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 5 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 7 84 97 28 26 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . 16 27 . 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . 16 27 . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2910 | 87 848 1023 313 248 391 Wait 164 | . 40 86 36 . 2 Move 2487 | 72 708 877 261 231 338 Hop 6 | . . 5 1 . . Pick Up 38 | 4 26 2 . . 6 Fast Attach 41 | 7 10 4 2 5 13 Attach 22 | . 2 5 4 2 9 Detach 15 | 2 2 4 3 1 3 Swap 20 | . 8 10 1 1 . Drop 48 | 1 25 16 1 . 5 Fire 52 | 1 26 14 1 2 8 Melee 9 | . . . 3 6 . Ram 8 | . 1 . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 20) 841 | -10/Materials | Entered Mines 857 | -10/Mines | Discovered new exit (range 10) 917 | -10/Mines | Met a Derelict bent on vengeance 968 | -10/Mines | Discovered new exit (range 9) 1094 | -10/Mines | Met a Derelict shopkeep closing up shop 1269 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1456 | -10/Mines | Entered Materials 1456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -9/Materials | Identified exit to Storage 1464 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Build established: Scavenger-Mutant 1617 | -9/Materials | Entered another Materials area 1617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1736 | -8/Materials | Core integrity fell below 50% 1738 | -8/Materials | Discovered new exit (range 10) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1768 | -7/Factory | Lost 6 parts (1p2n3u) 1989 | -7/Factory | Build established: Mutant 2069 | -7/Factory | Core integrity fell below 50% 2086 | -7/Factory | Core integrity fell below 20% 2103 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02070_ Slammed into G-47 Trooper. 02071_ G-47 Trooper destroyed. [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 02073_ Acquired Lgt. Nuclear Core. 02077_ Slammed into G-47 Trooper. 02083_ R-06 Scavenger collects Target Analyzer. 02083_ Acquired Gravmag System. 02085_ Dropped Hrd. Light Armor Plating. 02086_ R-06 Scavenger collects Aluminum Leg. 02090_ R-06 Scavenger collects Mic. Nuclear Core. 02096_ Lgt. Nuclear Core destroyed. 02100_ Slammed into Y-54 Guardian. 02100_ Gravmag System destroyed. 02101_ Slammed into G-50 Soldier. 02101_ G-50 Soldier destroyed. 02102_ Acquired 12 matter. 02102_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????? ##### #? | | ???????????????????????????? ## | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? # | | ????????????????????????????? ??# | | ??????????????????????????????#????# | | ????????????????????###########????# ! | | ????????????????????# #????# | | ????????????????????# ###### | | ????????????????????# + """"""""" | | ????????????????????# ##### ! """"""""" | | ????????????????????# #???# """"""""" | | ????????????????????# #???# """"""""" | | ????????????????????# !![! #???# """"""""" | | ????????????????????#%% [%! #???# """"""""" | | ????????????????????#/###+#####???# | | ????????????????????#%##! ######## | | ????????????????????# % ##### | | ????????????????????####! #########/####### ## ] | | ???????????????????????## ##???# #?# ## | | ????????????????????????#r#????# #?# ## | | ???????????????##########p###### #?# ## | | ???????????????# #Y# # [ #?# + [ | | ???????????????# """ #Y# # #?# ## | | ???????????????# """ #@# # ### ## | | ???????????????#"" """ #g# # / ## | | ???????????????#"" "" #=# # ###### | | ???????????????#"Y "" Y + ###########????#### | | ???????????????#"" ### #?????????????????? | | ???????????????#"" ! #?# #?????????????????? | | ???????????????# ! #?# #?????????????????? | | ???????????????##########??#####?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Made in Tau Ceti IV Novice Programmer One Hack Too Far Storm Trooper Challenges ------------ None Game ------ Seed BarrageMetafieldNukerbomber Manual? 0 Play Time 01:05:26 Cumulative 2.9 hours Start 2022.03.08 @ 16:21:46 End 2022.03.08 @ 17:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb8a2200-eeee-4b4c-94a8-1a3090dc72c5