Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 21:09:45 Player: TinyBoulder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (5080) 5080 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1128) 1128 TOTAL SCORE: 14158 Bonus ------- Follower Combat Kills 128 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 23/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Cooling System High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Thermal Barrier Advanced Remote Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Makeshift Axe Great Axe Great Axe > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Experimental Cooling System 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced ECM Suite Point Defense System System Shield High-powered Tractor Beam Vortex Shotgun Vortex Shotgun Rocket Array Improved Plasma Cutter Vortex Lance Vortex Lance [Rating: 139] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Vortex Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . 1 . Utility 8 | . . . 2 . 1 1 . . 1 . 2 . . . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 122 | 6 7 5 8 1 19 9 1 1 22 14 5 1 2 9 2 6 4 Power 13 | 1 2 . 1 . 2 . . . 1 2 1 . . 1 . 2 . Engine 8 | 1 2 . . . 1 . . . 1 2 1 . . . . . . Core 2 | . . . 1 . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 . Propulsion 30 | 2 . 1 2 . 5 3 . 1 8 4 . . . 2 1 1 . Treads 14 | 2 . 1 2 . 5 3 . 1 . . . . . . . . . Leg 16 | . . . . . . . . . 8 4 . . . 2 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 47 | 1 3 1 3 . 7 3 1 . 9 4 4 1 . 3 1 3 3 Device 16 | . . . 1 . 3 . . . 3 1 3 1 . 2 1 . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 16 | . 1 . 1 . 2 2 1 . 3 2 1 . . 1 . . 2 Hackware 6 | . . . . . . 1 . . 1 1 . . . . . 3 . Protection 7 | . 1 1 1 . 2 . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 3 2 1 5 3 . . 4 4 . . 2 3 . . 1 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 . . 3 1 . . 3 1 . . . . . . . Ballistic Cannon 8 | . 1 . 2 1 2 . . . 1 . . . 1 . . . . Launcher 4 | . . 2 . . . 2 . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . . 1 . . 1 . . . . 7 . . 1 Parts Lost 38 | . . 2 . . . 3 1 1 3 5 2 2 . . . 18 1 Power 4 | . . . . . . . . . . 1 1 . . . . 2 . Propulsion 15 | . . . . . . 2 1 . 1 2 . 1 . . . 8 . Utility 13 | . . 1 . . . 1 . 1 1 . 1 1 . . . 6 1 Weapon 6 | . . 1 . . . . . . 1 2 . . . . . 2 . Highest Loss Streak 16 | . . 1 . . . 1 1 2 1 2 2 1 . . . 16 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 14 19 19 20 19 19 18 18 19 18 18 19 19 19 19 15 3 Power 1 | . 2 3 2 2 2 1 2 2 2 . . . . . . 1 1 Propulsion 1 | 1 2 1 2 3 1 1 . . 2 1 . . . . 1 1 . Utility 8 | . 6 10 7 7 8 7 7 7 5 6 7 10 12 12 11 7 1 Weapon 5 | . 2 2 5 6 6 7 8 8 8 8 9 8 6 6 5 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 3 1 . 11 1 . . 4 . . . 2 4 3 5 . Power 4 | . 1 1 . . . . . . 2 . . . . . . . . Propulsion 3 | . 1 . . . 1 . . . 1 . . . . . . . . Utility 18 | . 1 1 1 . 5 . . . 1 . . . . 2 3 4 . Weapon 13 | . 2 1 . . 4 1 . . . . . . 2 2 . 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 99 99 100 90 99 91 87 92 89 92 94 84 22 Engine 4 | . 14 14 1 . 1 . . . 3 4 2 5 5 6 . . . Core 2 | . . . 9 11 7 7 7 7 2 . . . . . . . . Treads 14 | . 27 28 22 22 27 29 30 25 6 . . . . . . . . Leg 10 | . . . . . . . . . 19 27 25 25 21 22 26 24 . Device 8 | . . . 11 11 12 2 . . 3 4 10 15 21 19 17 14 1 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 5 5 5 5 5 3 . Processor 16 | . 7 11 9 11 13 25 30 30 23 23 21 19 15 16 18 13 9 Hackware 3 | . . . . . . 6 7 2 3 3 5 5 5 5 5 10 9 Protection 4 | . 5 2 11 11 9 1 . . 8 1 . . . . . . . Ballistic Gun 9 | . 27 7 . . 6 14 15 15 17 8 . . . . . . . Ballistic Cannon 3 | . . 7 19 17 11 . . . 1 1 . . . . . . . Launcher 1 | . . 13 2 4 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 6 15 15 13 14 14 11 . Peak Build Rating 139 | 6 14 14 18 18 35 44 44 40 70 76 89 89 83 131 131 139 35 Average Rating 52 | 4 10 13 17 17 31 41 41 38 61 72 81 85 82 94 126 119 22 On Entrance 49 | . 6 13 13 18 18 35 44 40 38 70 76 89 83 82 127 131 15 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 3 . 6 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 12 54 56 61 61 68 62 52 52 69 70 67 66 69 91 107 109 1 Greatest Support 123 | 40 40 40 40 40 66 88 88 88 88 84 84 84 68 98 107 123 3 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . 1 1 . 1 1 . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 4 20 20 20 20 20 20 19 18 20 20 20 20 20 20 20 20 5 Average Carried 18 | 2 14 19 19 20 19 19 18 18 19 18 18 19 19 19 19 16 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 20 20 20 20 20 19 18 18 20 17 20 19 20 20 19 5 5 Class Distribution -------------------- 52% | Mutant 10% | Infiltrator-Gladiator 9% | Scientist-Gladiator 8% | Gunner 7% | Gladiator 5% | Skirmisher 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Skirmisher | -5/Factory Scientist-Gladiator | -4/Factory Scientist-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Warlord Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Matter Collected 4727 | 260 376 167 190 . 672 785 20 85 739 692 123 96 58 57 313 94 . Remotely 304 | . . . . . . . . . 304 . . . . . . . . Salvage Created 5035 | . 698 159 157 . 777 906 . 189 735 513 123 . 189 . 426 163 . Parts 280 | . 52 12 13 . 56 60 . 3 28 24 2 . 2 . 19 9 . Haulers Intercepted 4 | . 1 . 1 . 2 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . 3 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 2 . . . . 2 . 11 . . Prevented 6 | . . . . . . . . . . . . . 1 . 5 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 114 | . 17 8 3 . 22 19 . 3 14 8 . . 6 . 11 3 . Melee 12 | . . . . . . . . . . . . . 1 . 8 3 . Guns 67 | . 17 4 . . 4 19 . 3 12 8 . . . . . . . Cannons 16 | . . 1 3 . 9 . . . 2 . . . 1 . . . . AOE 19 | . . 3 . . 9 . . . . . . . 4 . 3 . . Classes Destroyed 16 | . 6 . 1 . 4 3 . . . . . . . . 2 . . Worker 8 | . 1 1 1 . 1 3 . . . 1 . . . . . . . Builder 3 | . . . . . 2 . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 4 | . 1 . 1 . 2 . . . . . . . . . . . . Recycler 3 | . 1 . . . 1 . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . 1 . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 31 | . 6 6 . . 8 5 . . . . . . 1 . 4 1 . Grunt 49 | . 11 2 2 . 9 5 . 2 8 4 . . 1 . 5 . . Brawler 2 | . . . . . . 1 . . . . . . 1 . . . . Duelist 6 | . . . . . . 1 . . 2 2 . . 1 . . . . Sentry 10 | . . . 1 . 4 1 . 1 1 1 . . 1 . . . . Hunter 3 | . . . . . 1 1 . . 1 . . . . . . . . Programmer 11 | . . . . . . 5 . . 2 1 . . 1 . . 2 . Decomposer 2 | . . . . . . . . 1 . . . . 1 . . . . Best Kill Streak 11 | . 6 4 2 . 11 4 . 3 5 4 1 . 5 . 4 1 . Combat Bots Only 6 | . 6 3 2 . 6 4 . 3 4 4 . . 5 . 4 1 . Max Kills in Single Turn 4 | . 1 2 1 . 4 2 . 1 2 1 1 . 3 . 2 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . . . . 3 . 2 . . Melee 1 | . . . . . . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Hostile Shots Fired 881 | . 52 32 10 . 83 124 3 35 144 52 . 58 13 10 66 196 3 Missed 269 | . 12 4 6 . 19 42 1 9 43 14 . 27 2 7 28 55 . Hits 612 | . 40 28 4 . 64 82 2 26 101 38 . 31 11 3 38 141 3 Melee 12 | . . . . . . . . . 3 8 . . . 1 . . . Projectile 600 | . 40 28 4 . 64 82 2 26 98 30 . 31 11 2 38 141 3 AOE 10 | . . 9 . . . 1 . . . . . . . . . . . Critical Strikes 25 | . . . . . 6 1 . . 2 1 . . . . 2 13 . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 10335 | . 430 590 51 . 966 1152 26 250 1464 908 219 559 228 21 395 3014 62 Core 2218 | . 60 128 . . 94 190 . 40 73 102 44 76 42 . 67 1240 62 Absorbed by Shields 340 | . . . . . . . . . . . . . . . 121 219 . Redirected to Shielding 38 | . 10 25 3 . . . . . . . . . . . . . . Ignored by Resistances 443 | . . . . . . . . . . . 14 100 11 22 296 . . Regen/Repaired (Parts) 398 | . 88 . . . . . . . . . . . . 310 . . . Core Remaining (%) 79 | 100 . 24 . 100 82 . . 67 91 89 . . . . 80 . . Volleys Fired 298 | . 46 13 11 2 49 68 . 10 59 31 . . 7 . 2 . . Largest 3 | . 2 2 2 2 2 2 . 2 3 3 . . 1 . 1 . . Hottest 83 | . 40 50 66 66 74 53 . 50 80 83 . . 45 . 45 . . Shots Fired 632 | . 92 24 22 4 88 133 . 20 163 77 . . 7 . 2 . . Gun 521 | . 92 21 . . 31 130 . 20 152 75 . . . . . . . Cannon 93 | . . 1 22 4 49 . . . 11 2 . . 4 . . . . Launcher 18 | . . 2 . . 8 3 . . . . . . 3 . 2 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 614 | . 92 22 22 4 80 130 . 20 163 77 . . 4 . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 15 | . . 2 . . 8 . . . . . . . 3 . 2 . . Electromagnetic 3 | . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 33 | . 21 4 4 . 15 18 . 9 33 18 . . 12 . . . . Robot Miss Streak 4 | . 3 1 4 . 2 2 . 1 2 2 . . 3 . . . . Penetration Max 1 | . . . . . . 1 . . 1 1 . . . . . . . Secondary Targets 7 | . 1 . . . . 2 . 1 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 1 . . . . . . . Shots Hit Robots 503 | . 67 16 9 . 59 102 . 16 120 62 1 . 10 . 25 16 . Core Hits 272 | . 36 12 5 . 45 42 . 8 42 23 . . 29 . 23 7 . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 . . 1 . . . . . . . . Critical Strikes 17 | . . . . . 3 3 . . 1 2 . . 2 . 4 2 . Destroy 5 | . . . . . . 3 . . 1 1 . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . Sever 9 | . . . . . . . . . . 1 . . 2 . 4 2 . Melee Attacks 96 | . . . . . . . . . . 5 5 1 10 . 44 26 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . 5 5 1 10 . 44 24 . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . 2 5 Sneak Attacks 6 | . . . . . . . . . . 2 1 . 1 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 9 | . . . . . . . . . . 1 . . 1 . 7 . . Damage Inflicted 13616 | . 1019 461 220 . 2159 2036 . 283 2480 1487 81 12 1149 . 1515 714 . Guns 7174 | . 889 192 . . 412 1869 . 283 2386 1143 . . . . . . . Cannons 1227 | . . 19 220 . 782 . . . 94 30 . . 82 . . . . Explosions 2754 | . 124 240 . . 965 152 . . . . . . 783 . 490 . . Melee 2408 | . . . . . . . . . . 314 81 . 284 . 1025 704 . Ramming 53 | . 6 10 . . . 15 . . . . . 12 . . . 10 . Kinetic 8401 | . 889 211 220 . 1194 1869 . 283 2480 1173 . . 82 . . . . Thermal 124 | . 124 . . . . . . . . . . . . . . . . Explosive 2478 | . . 240 . . 965 . . . . . . . 783 . 490 . . Electromagnetic 152 | . . . . . . 152 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2315 | . . . . . . . . . . 314 81 . 284 . 1025 611 . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 93 | . . . . . . . . . . . . . . . . 93 . Highest Corruption 33 | . . . . . . 1 1 1 1 3 3 3 4 4 . 33 33 Average Corruption 3 | . . . . . . 1 1 1 1 2 3 3 3 4 . 15 33 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . 3 . . . . . . . . . . . Effects 68 | . . . . . . 4 . 2 8 15 4 9 7 . . 11 8 Message Errors 19 | . . . . . . 1 . 2 1 5 1 2 1 . . 3 3 Matter Fused 15 | . . . . . . 2 . . 4 1 1 3 2 . . 1 1 Heat Flow Errors 7 | . . . . . . 1 . . . . . 1 3 . . . 2 Energy Discharges 8 | . . . . . . . . . 2 2 . 2 . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . 4 2 1 . . . 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 . Alerts 3 | . . . . . . . . . 1 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . 7 10 . . 11 . . . 15 95 51 . 101 . 48 67 . Projectiles 15 | . . . . . . . . . 15 . . . . . . . . Explosions 41 | . 7 10 . . 11 . . . . . . . 13 . . . . Melee 349 | . . . . . . . . . . 95 51 . 88 . 48 67 . Knockbacks 8 | . . . 1 . 6 . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 7 | . . . 1 . 6 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . 4 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . . 1 . . . . . . . . . . . . . 5 . Targets Rammed 9 | . 1 1 . . . 1 . . . . . 1 . . . 5 . Kicked 1 | . . . . . . . . . . . . 1 . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . . . . . . Highest Temperature 354 | . 3 12 48 24 354 106 . 58 239 16 . 236 243 . . . 143 Average Temperature 59 | . 2 5 14 13 74 20 . 28 70 10 . 105 97 . . . 63 Received Heat Transfer 2179 | . 177 66 6 . 486 189 . 105 486 231 . 135 21 9 87 181 . Effects 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . 1 . Low Security (%) 90 | 100 100 100 100 100 39 87 . . 100 100 100 . . . . 85 100 Level 1 9 | . . . . . 60 12 . . . . . . . . . 14 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 395 | . 192 94 31 . 395 227 . . 169 166 15 . . . . 237 55 Initial 237 | . . 17 . . . 11 . . 25 76 11 . . . . 237 18 Average 73 | . 66 32 4 . 219 76 . . 50 69 1 . . . . 113 27 Influence Increases 4285 | . 605 219 84 . 672 639 . 60 541 401 28 90 130 . 425 286 105 Destroy 0b10 Robot/C 2320 | . 340 160 60 . 440 440 . 60 280 180 . . 120 . 180 60 . Destroy 0b10 Robot/NC 135 | . 20 10 10 . 40 20 . . 5 10 5 . . . 15 . . Destroy Leader 440 | . 72 30 12 . 96 100 . . 70 20 . . 10 . 20 10 . Allied During Kill 31 | . . . . . . 26 . . . 5 . . . . . . . Successful Hack 91 | . 10 . . . 2 22 . . 29 24 4 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . Disable Machine 195 | . 30 . . . 15 . . . 30 30 15 . . . . . 75 Destroy Structure 128 | . 13 19 2 . 64 1 . . 7 12 4 . . . . 6 . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . Partial Spotted 45 | . . . . . . 15 . . . . . . . . . . 30 Lose Combat Pursuer 720 | . 90 . . . 15 15 . . 120 120 . 90 . . 210 60 . Influence Decreases 4240 | . 560 264 84 . 646 505 160 20 424 533 53 90 60 70 296 381 94 Entered New Map 341 | . . 28 . . . 15 60 . 15 81 14 . . 70 . 42 16 Time Decay 3063 | . 560 193 84 . 346 277 100 20 359 342 39 80 60 . 296 239 68 Lost Part 240 | . . 20 . . . 30 . . 20 50 . 10 . . . 100 10 Lost Ally 123 | . . 23 . . . 40 . . . 60 . . . . . . . Purge Threat 473 | . . . . . 300 143 . . 30 . . . . . . . . Squads Dispatched 24 | . 3 . 1 . 1 6 . . 4 3 1 . . . . 3 2 Investigation 6 | . 2 . . . 1 1 . . . . . . . . . 1 1 Extermination 11 | . . . . . . 2 . . 3 2 1 . . . . 2 1 Reinforcement 5 | . 1 . 1 . . 1 . . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Distress Signals 11 | . 4 . 1 . 1 1 . . 2 1 . . . . 1 . . Communications Jammed 7 | . . . . . . . . . . . . . . . 3 4 . Distress Signals 4 | . . . . . . . . . . . . . . . . 4 . Times Spotted 256 | . 42 10 5 . 28 27 5 3 33 24 1 9 5 9 28 21 6 Peak Tracking Total 13 | . 7 3 2 . 9 4 5 3 5 8 1 4 4 9 3 13 5 Tactical Retreats 28 | . 3 . . . 1 1 . . 6 3 . 5 . . 8 1 . ECM-based Alert Blocks 4 | . . . . . . . . . . . . 3 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Traps Triggered 22 | . 1 . . . 1 6 . . 2 5 2 . . . . 4 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Machines Disabled 14 | . 2 . . . 1 . . . 2 2 1 . . 1 . . 5 Max in Single Turn 1 | . 1 . . . 1 . . . 1 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . 1 . . . . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Machines Accessed 65 | . 10 . 3 . 6 10 . . 9 11 2 . . 9 . 3 2 Terminals 30 | . 7 . 2 . 3 5 . . 6 4 1 . . . . 1 1 Fabricators 7 | . . . . . . 2 . . 1 3 . . . . . . 1 Repair Stations 5 | . 1 . 1 . 1 1 . . . 1 . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . 1 1 . . . . . . Scanalyzers 6 | . . . . . 1 1 . . 1 1 . . . . . 2 . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . Total Hacks 152 | . 29 . 10 . 19 17 . . 21 20 5 . . 21 . 7 3 Successful 80 | . 14 . 4 . 13 8 . . 6 8 3 . . 21 . 2 1 Failed 71 | . 14 . 6 . 6 9 . . 15 12 2 . . . . 5 2 Catastrophic 17 | . 1 . . . 2 1 . . 5 4 2 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 41 | . 15 . 4 . 2 8 . . 6 5 1 . . . . . . Terminals 78 | . 22 . 7 . 9 10 . . 16 5 4 . . . . 3 2 Fabricators 12 | . . . . . . 4 . . 1 6 . . . . . . 1 Repair Stations 11 | . 3 . 3 . 2 1 . . . 2 . . . . . . . Recycling Units 11 | . 4 . . . 3 1 . . . 2 1 . . . . . . Scanalyzers 16 | . . . . . 5 1 . . 3 3 . . . . . 4 . Garrison Access 3 | . . . . . . . . . 1 2 . . . . . . . Terminal Hacks 41 | . 5 . 3 . 3 3 . . 3 1 1 . . 21 . 1 . Record 19 | . . . . . . . . . . . . . . 19 . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 2 1 . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . 2 . . . . . . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Station Hacks 5 | . 3 . . . 1 . . . . 1 . . . . . . . Scan Component 4 | . 2 . . . 1 . . . . 1 . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . 3 1 . . . 1 1 . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 5 | . 2 . . . 1 1 . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . 1 . . . . 1 . . . . . . . Scanalyzer 12 | . . . . . 5 1 . . 2 3 . . . . . 1 . Insert Component 3 | . . . . . 2 . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 8 | . . . . . 3 1 . . . 3 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . 1 . 1 2 . . 1 . 1 . . . . . . Terminals 7 | . 2 . 1 . 1 1 . . 1 . 1 . . . . . . Botnet 6 | . 1 . 1 . 1 1 . . 1 . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . . . . . Used 2 | . . . . . . 1 . . . 1 . . . . . . . Hacking Detections 48 | . 6 . 3 . 5 9 . . 9 10 2 . . . . 3 1 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . 3 . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . 134 . . . 76 . . . . . . . Total Robot Build Rating 27 | . . . . . . 12 . . . 15 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 1 . . . 3 . . . . . 1 . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 85 | . . . . . 85 . . . . . . . . . . . . Retrieved Matter 85 | . . . . . 85 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . . . . . . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Total Allies 10 | . . 3 . . . 3 . . 1 3 . . . . . . . Largest Group 3 | . . 3 1 . . 3 . . 1 3 . . . . . . . Highest-Rated Group 87 | . . 40 16 . . 60 . . 37 87 . . . . . . . Highest-Rated Ally 37 | . . 16 16 . . 20 . . 37 29 . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 36 | . . 7 2 . . 14 . . 2 11 . . . . . . . Total Damage 512 | . . 92 . . . 287 . . 7 126 . . . . . . . Kills 5 | . . 1 . . . 3 . . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Active Infowar (turns) 10014 | . . . 456 917 1178 1083 271 73 1348 774 474 837 371 725 936 501 70 Optics 6173 | . . . . . . 746 271 73 1348 774 474 837 371 725 554 . . Sensors 7138 | . . . 456 917 1178 337 . . 328 435 67 832 371 723 936 488 70 Structural 208 | . . . . . . . . . 208 . . . . . . . . Jamming 1435 | . . . . . . . . . . . 6 7 . 12 936 474 . ECM 79 | . . . . . . . . . . . 1 34 10 . 28 6 . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Turns Passed 13276 | 79 2368 554 456 917 1289 1097 271 73 1348 774 474 837 371 725 936 566 141 Spaces Moved 7287 | 44 863 205 168 374 564 508 167 31 720 505 359 562 301 653 564 480 219 Core 328 | 3 . . . . . . . . . . . . . . . 106 219 Treads 3093 | 41 863 205 168 374 564 508 167 31 172 . . . . . . . . Legs 3866 | . . . . . . . . . 548 505 359 562 301 653 564 374 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 163 162 162 162 120 105 105 105 105 99 99 50 50 Average Speed 150 | 152 238 240 240 240 188 164 162 162 145 122 105 115 106 103 103 89 50 Slowest Speed 240 | 160 240 240 240 240 240 165 163 163 190 190 105 175 175 105 173 102 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 96 44 23 91 55 22 42 10 31 17 8 64 67 80 64 15 38 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . 1 . . 2 . . . . . . . . . 1 . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 2 . . . . 2 . . . . 2 2 . . . . Spaces Dug 19 | . . . . 1 . . . . 4 . 2 1 2 . 6 3 . Terrain Destroyed 220 | . 15 25 2 1 74 . . . 5 9 2 1 36 . 47 3 . Melee 14 | . . . . . . . . . . . 2 1 2 . 6 3 . Projectile 25 | . . . 2 1 7 . . . 5 9 . . 1 . . . . AOE 181 | . 15 25 . . 67 . . . . . . . 33 . 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Tes Total 8993 | 53 1073 242 203 388 720 675 167 41 907 594 447 746 331 694 876 590 246 Wait 866 | . 118 1 4 9 22 66 . . 48 24 69 177 4 . 265 53 6 Move 7270 | 43 862 204 167 373 563 507 166 30 719 504 358 561 300 652 563 479 219 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 107 | 4 21 7 4 . 21 9 . . 16 3 6 2 4 4 2 3 1 Fast Attach 65 | 6 5 . 3 . 3 4 . 1 13 12 6 . . 7 . 1 4 Attach 44 | . . 3 2 . 3 5 . . 6 9 . 1 . 1 1 8 5 Detach 23 | . 2 . 2 . 1 1 . . 5 3 . . . 4 . 1 4 Swap 90 | . 5 8 3 4 26 7 1 . 14 2 1 1 4 6 5 3 . Drop 118 | . 9 5 7 . 32 7 . . 18 2 3 2 3 11 4 13 2 Fire 298 | . 46 13 11 2 49 68 . 10 59 31 . . 7 . 2 . . Melee 81 | . . . . . . . . . . 4 4 1 9 . 34 24 5 Ram 5 | . . . . . . . . . . . . . . . . 5 . Kick 1 | . . . . . . . . . . . . 1 . . . . . Crush 3 | . 1 1 . . . 1 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . 4 . . . . . . . 4 . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Central database locked down 1224 | -10/Materials | Repaired Lgt. Treads 1667 | -10/Materials | Discovered new exit (range 12) 2448 | -10/Materials | Entered Mines 2505 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2584 | -10/Mines | Learned Materials stockpile data 2656 | -10/Mines | Discovered new exit (range 3) 2719 | -10/Mines | Discovered new exit (range 8) 2848 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2883 | -10/Mines | Assembled infested the area 2909 | -10/Mines | Core integrity fell below 50% 3002 | -10/Mines | Entered Materials 3002 | -9/Materials | Accompanied by 1 ally 3002 | -9/Materials | Evolved 2 slots: Utility x2 3424 | -9/Materials | Discovered new exit (range 6) 3458 | -9/Materials | Entered Mines 3487 | -9/Mines | Learned location of Recycling (-7) 3618 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3619 | -9/Mines | Discovered new exit (range 15) 3811 | -9/Mines | Learned location of Zion (-7) 4223 | -9/Mines | Discovered new exit (range 5) 4375 | -9/Mines | Entered Materials 4375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5658 | -8/Materials | Discovered new exit (range 4) 5662 | -8/Materials | Identified exit to Factory 5664 | -8/Materials | Entered Factory 5664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6154 | -7/Factory | Found Prototype Launcher 6155 | -7/Factory | Identified Rocket Array 6342 | -7/Factory | Identified exit to Storage 6342 | -7/Factory | Identified exit to Lower Caves 6416 | -7/Factory | Fabricated B-48 Gladiator (x3) 6558 | -7/Factory | Discovered new exit (range 17) 6559 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4c 6570 | -7/Factory | Garrison activated, responded to threat 6659 | -7/Factory | Discovered new exit (range 20) 6761 | -7/Factory | Entered Lower Caves 6944 | -7/Lower Caves | Learned Factory terminal intel 7027 | -7/Lower Caves | Discovered new exit (range 5) 7030 | -7/Lower Caves | Identified exit to Lower Caves 7031 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7032 | -7/Lower Caves | Entered another Lower Caves area 7049 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7077 | -7/Lower Caves | Discovered new exit (range 18) 7103 | -7/Lower Caves | Identified exit to Factory 7105 | -7/Lower Caves | Entered Factory 7105 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7106 | -6/Factory | Loaded intel: 26 terminal locations 7408 | -6/Factory | Build established: Gunner 8266 | -6/Factory | Discovered new exit (range 22) 8410 | -6/Factory | Build established: Skirmisher 8451 | -6/Factory | Identified exit to Factory 8453 | -6/Factory | Entered another Factory area 8453 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8720 | -5/Factory | Fabricated G-50 Soldier (x3) 8783 | -5/Factory | Lost 3 allies 9202 | -5/Factory | Discovered new exit (range 21) 9226 | -5/Factory | Identified exit to Factory 9227 | -5/Factory | Entered another Factory area 9227 | -4/Factory | Evolved 2 slots: Utility x2 9247 | -4/Factory | Discovered new exit (range 14) 9262 | -4/Factory | Identified exit to Upper Caves 9659 | -4/Factory | Build established: Scientist-Gladiator 9701 | -4/Factory | Entered Upper Caves 9728 | -4/Upper Caves | Encountered a Warlord checkpoint 10102 | -4/Upper Caves | Spotted B-86 Titan 10141 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10534 | -4/Upper Caves | Discovered new exit (range 5) 10537 | -4/Upper Caves | Identified exit to Upper Caves 10538 | -4/Upper Caves | Entered another Upper Caves area 10714 | -4/Upper Caves | Build established: Infiltrator-Gladiator 10836 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10893 | -4/Upper Caves | Discovered new exit (range 14) 10907 | -4/Upper Caves | Identified exit to Warlord 10909 | -4/Upper Caves | Entered Warlord 10958 | -4/Warlord | System corruption cleaned by Quarantine Array 11214 | -4/Warlord | Learned Quarantine stockpile data 11215 | -4/Warlord | Learned 4 Armory zone layouts 11215 | -4/Warlord | Learned 4 Research zone layouts 11216 | -4/Warlord | Learned Research security intel 11216 | -4/Warlord | Learned Factory fabricator intel 11216 | -4/Warlord | Learned Research recycling unit intel 11359 | -4/Warlord | Visited the Vortex Lab 11362 | -4/Warlord | Warlord's base attacked by MAIN.C 11367 | -4/Warlord | Found Prototype Piercing Weapon 11367 | -4/Warlord | Identified Vortex Lance 11371 | -4/Warlord | Found Vortex Lance 11376 | -4/Warlord | Found Prototype Energy Gun 11377 | -4/Warlord | Identified Vortex Shotgun 11381 | -4/Warlord | Found Vortex Shotgun 11461 | -4/Warlord | Found Prototype Reactor 11461 | -4/Warlord | Identified Vortex Chain Reactor 11470 | -4/Warlord | Found Prototype Device 11470 | -4/Warlord | Identified Thermal Barrier 11474 | -4/Warlord | Found Prototype Processor 11474 | -4/Warlord | Identified Exp. Core Analyzer 11533 | -4/Warlord | Met Warlord 11608 | -4/Warlord | Opened side exit 11627 | -4/Warlord | Discovered new exit (range 9) 11633 | -4/Warlord | Identified exit to Proximity Caves 11634 | -4/Warlord | Entered Proximity Caves 11643 | -3/Proximity Caves | Spotter reported a threat 11754 | -3/Proximity Caves | Build established: Gladiator 12150 | -3/Proximity Caves | Build established: Infiltrator-Gladiator 12486 | -3/Proximity Caves | Build established: Gladiator 12562 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12562 | -3/Proximity Caves | Discovered new exit (range 9) 12569 | -3/Proximity Caves | Identified exit to Research 12570 | -3/Proximity Caves | Entered Research 12570 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12571 | -3/Research | Identified exit to Research 12573 | -3/Research | Loaded intel: 5 recycling unit locations 12878 | -3/Research | Build established: Hacker-Gladiator 12978 | -3/Research | Identified exit to Armory 12978 | -3/Research | Identified exit to Testing 13015 | -3/Research | System corruption reached 10% 13077 | -3/Research | Core integrity fell below 50% 13077 | -3/Research | System corruption reached 30% 13107 | -3/Research | Lost 16 parts (2p8n4u2w) 13118 | -3/Research | Spotted B-86 Titan 13128 | -3/Research | Core integrity fell below 20% 13136 | -3/Research | Entered Testing 13151 | -3/Testing | Found Prototype Processor 13151 | -3/Testing | Identified Spectral Analyzer 13264 | -3/Testing | Found Prototype Energy Cannon 13277 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13246_ Connecting with Terminal... 13246_ ALERT: Suspicious activity at Terminal T005. Dispatching Investigation squad. 13249_ System corrupted: Heat flow error (+139). 13249_ Reinforced Shell breached. 13253_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13258_ Reinforced Shell breached. 13260_ Dropped Vortex Lance. 13262_ Dropped Rocket Array. 13264_ Acquired Prototype Energy Cannon. 13267_ System corrupted: Component data lost. 13274_ K-01 Serf cleans the Biostasis Chamber. 13276_ Triggered Blade Trap. 13276_ Massive razor-sharp blades shoot up from within the floor. 13276_ System Shield severed. 13276_ Imp. Targeting Computer severed. 13276_ Adv. Sensor Array severed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+##########??#???????????????? | | ????????????????# ? c ???????????????? | | ????????????????+ ??????????????? | | ????????????????# """"" ???????????????? | | ????????????????# ""T"" ???????????????? | | ????????????????# k """ """ ""????????????? | | ????????????????# """ """ ""????????????? | | ????????????????# """ """ """ ????????? | | ????????????????# k u ????????? | | ????????????????# u @ u ???????? | | ????????????????# ###### g ???????? | | ???????????????????????#^ ! g ???????? | | ???????????????????????# ######+######????????? | | ???????????????????????# # ?????????? | | ???????????????????????# p# ""???????????? | | ???????????????????????+ u ""???????????? | | ???????????????????????# # ""???????????? | | ???????????????????????# c # ""T"" ?????????? | | ???????????????????????+ #?""""" ? ????????? | | ???????????????????######k########???????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #???????#####????? | | ??? ???????????????# """""""" #???????# #????? | | ??? ????????######## "" ####+#### #????? | | ??? ? + """ "" """ ## ## #????? | | ??? ????????########]" " "" " " ## T" #????? | | ??? ???????????????#/ "" "" " " + "" ! #????? | | ??? ???????????????# ## #????? | | ??? ???????????????# ## | ### ##????? | | ??# #??????????????# #### ###?# #?????? | | ??# #??????????????##############??# #####+####### | | ??# #??????????????????????????????# #] = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Corruption Block 8 Armor Coverage 450 Resistance: TH 50 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 37% | -10/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Great Axe | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed CompactIonAutocannon Manual? 0 Play Time 02:20:10 Cumulative 140.0 hours Start 2026.07.26 @ 18:23:53 End 2026.07.26 @ 21:09:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 123 Adventurer 0 Explorer 1 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 75 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 595e0e65-e98e-4967-8a15-192baf1ec131