Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 08:22:08 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (4871) 4871 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2150) 2150 TOTAL SCORE: 11931 Bonus ------- High Alert Combat Kills 632 Follower Combat Kills 963 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Friendly Fire -245 Cogmind --------- Core Integrity 850/850 Matter 7/300 Energy 59/100 System Corruption 3% Temperature Cool (9) Movement Hovering (356) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Huge Storage Unit Encrypted Comm Array Experimental Targeting Computer Thermal Shield > --- WEAPON (4) ------- Thermic Laser Gauss Rifle Railgun > --- INVENTORY (25) --- Improved Cooling System Improved Cooling System Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor Experimental Core Analyzer Improved Shield Generator Gatling Laser Wave Gun Magnetic Acceleration Cannon Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Makeshift Salvage Targeting Computer Experimental Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Wheel Improved Cooling System Improved Cooling System Large Storage Unit Advanced Signal Interpreter Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor Encrypted Comm Array Experimental Core Analyzer Heavy Armor Plating Improved Shield Generator Plasma Rifle Thermic Laser Wave Gun Gauss Rifle Railgun Magnetic Acceleration Cannon Mini Grenade Launcher Great Maul [Rating: 63] Favorites ----------- Power Fusion Compressor Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Thermic Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 3 | . . . 1 2 . . . . . . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 84 | . 4 6 17 3 17 6 7 5 7 7 5 Power 8 | . 1 . 3 . . 1 . 1 . 2 . Engine 5 | . 1 . 2 . . 1 . . . 1 . Core 3 | . . . 1 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 16 | . . . 5 . 3 . 2 2 1 1 2 Treads 10 | . . . 4 . 3 . 1 1 1 . . Leg 2 | . . . 1 . . . . 1 . . . Wheel 2 | . . . . . . . 1 . . 1 . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 29 | . 2 2 3 3 7 . 5 1 3 1 2 Device 9 | . 1 . 3 . 2 . 1 . . . 2 Storage 7 | . 1 1 . . 2 . 2 . 1 . . Processor 4 | . . 1 . 1 . . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . . 2 3 . 1 1 1 1 . Artifact . | . . . . . . . . . . . . Weapon 31 | . 1 4 6 . 7 5 . 1 3 3 1 Energy Gun 10 | . 1 1 3 . 2 . . 1 . 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | . . 3 3 . 3 4 . . 2 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 1 . . 1 . . Parts Lost 26 | . . . 4 . 3 1 1 2 . 12 3 Power 5 | . . . 2 . . . . . . 2 1 Propulsion 9 | . . . 1 . 1 1 1 1 . 4 . Utility 6 | . . . 1 . 1 . . 1 . 2 1 Weapon 6 | . . . . . 1 . . . . 4 1 Highest Loss Streak 10 | . . . 3 . 3 1 1 2 . 10 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 99 95 97 97 99 94 95 100 64 55 Engine 2 | . 14 11 5 . . 5 7 1 . . . Core 5 | . . . 3 7 7 1 . 5 7 6 5 Treads 11 | . . . 16 23 21 22 15 14 16 2 . Leg 2 | . 28 22 8 . . . . . . . . Wheel 1 | . . . . . . . 1 7 5 . . Device 6 | . 2 10 8 7 4 7 7 7 7 7 6 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 Processor 11 | . . . 9 12 15 15 15 15 15 7 6 Protection 5 | . . . . 7 7 7 6 2 6 6 5 Energy Gun 10 | . 13 22 12 7 9 13 7 7 2 13 12 Ballistic Gun 18 | . 14 21 23 23 20 15 23 23 27 9 6 Peak Build Rating 63 | . 7 11 27 34 41 49 50 50 62 63 58 Average Rating 42 | . 6 10 19 32 35 44 46 46 55 49 49 On Entrance 32 | 6 6 7 11 27 34 41 46 47 50 62 49 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 14 19 34 39 55 55 51 51 60 120 120 116 Greatest Support 76 | 20 20 20 60 60 68 68 76 48 76 76 18 Greatest Overweight (x) 38 | . . 1 1 . 1 1 1 4 2 38 38 Average Overweight (x) 2 | . . 1 . . . . . 1 1 22 19 Largest Inventory Capacity 25 | . 10 15 15 15 25 15 25 15 25 25 25 Average Capacity 18 | . 9 12 15 15 15 15 15 15 21 25 25 Most Carried 23 | . 9 12 15 15 15 15 15 15 22 23 17 Average Carried 15 | . 7 10 13 14 14 14 14 14 18 16 16 Final Capacity 25 | 8 10 15 15 15 15 15 15 15 25 25 25 Final Carried 22 | 6 9 12 15 15 15 15 15 15 22 17 15 Class Distribution -------------------- 41% | Scavenger-Tank 33% | Gunner 21% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Matter Collected 3368 | 200 126 138 684 379 574 356 285 164 103 318 41 Remotely . | . . . . . . . . . . . . Salvage Created 4791 | . 345 211 1082 593 634 677 541 361 . 266 81 Parts 261 | . 26 26 41 33 33 32 26 14 . 23 7 Haulers Intercepted 4 | . 1 . 1 . . 2 . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 24 9 3 23 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 93 | . 10 11 16 9 17 9 10 5 . 4 2 Guns 86 | . 10 11 16 9 11 9 10 5 . 3 2 AOE 6 | . . . . . 6 . . . . . . Classes Destroyed 13 | . 4 2 4 2 . . 1 . . . . Worker 4 | . 1 . . 2 . 1 . . . . . Builder 1 | . . . . 1 . . . . . . . Hauler 4 | . 1 . 1 . . 2 . . . . . Recycler 3 | . . . 3 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 3 | . . 1 1 1 . . . . . . . Swarmer 34 | . 6 10 3 . 7 . 8 . . . . Grunt 38 | . 4 . 7 7 8 7 2 3 . . . Duelist 2 | . . . 1 . . . . 1 . . . Sentry 9 | . . 1 3 . 2 2 . 1 . . . Hunter 7 | . . . 2 1 . . . . . 4 . Programmer 3 | . . . . 1 . . . . . . 2 Samaritan 4 | . . . . . . . 3 1 . . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 4 10 5 9 8 3 3 . 2 1 Combat Bots Only 9 | . 3 4 4 4 9 7 3 3 . 2 1 Max Kills in Single Turn 3 | . 1 2 2 2 2 2 3 1 . 1 1 Gunslinging 1 | . . 1 1 1 1 1 1 . . . . Exploded 2 | . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 503 | . 32 38 68 37 74 63 39 31 . 105 16 Missed 144 | . 10 6 19 8 27 25 17 11 . 19 2 Damage Taken 4963 | . 221 282 659 429 755 413 350 226 . 1415 213 Core 600 | . 36 66 125 50 63 83 17 37 . 123 . Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 4 | . . . . . . . . . . . 4 Core Remaining (%) 78 | 100 85 83 77 . . . . . . 46 . Volleys Fired 253 | . 32 13 47 34 43 27 18 12 3 17 7 Largest 4 | . 2 4 4 4 4 4 4 4 1 4 3 Hottest 223 | . 60 133 172 130 191 201 164 164 85 223 195 Shots Fired 865 | . 64 47 189 136 129 96 71 48 3 65 17 Gun 851 | . 64 47 189 136 116 95 71 48 3 65 17 Cannon . | . . . . . . . . . . . . Launcher 14 | . . . . . 13 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 587 | . 32 21 122 102 83 64 55 36 . 61 11 Thermal 234 | . 2 26 67 34 33 31 16 12 3 4 6 Explosive 14 | . . . . . 13 1 . . . . . Electromagnetic 30 | . 30 . . . . . . . . . . Robot Hit Streak 25 | . 8 8 18 6 10 19 12 13 . 15 25 Robot Miss Streak 8 | . 2 2 4 4 4 4 8 1 . 3 2 Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 23 | . . 7 4 3 1 3 2 1 . 2 . Max Gunslinging Chain 2 | . . 2 1 2 1 1 1 1 . 1 . Shots Hit Robots 519 | . 40 27 122 79 49 65 38 38 . 49 12 Core Hits 247 | . 17 13 42 31 51 33 26 19 . 12 3 Critical Kills 3 | . . . . . . 1 1 . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . Critical Strikes 19 | . 1 1 8 2 1 1 2 . . 2 1 Burn 13 | . . 1 8 2 . . . . . 1 1 Destroy 5 | . . . . . 1 1 2 . . 1 . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9939 | . 710 336 1912 1366 1580 1426 820 781 . 726 282 Guns 9090 | . 586 336 1912 1366 855 1426 820 781 . 726 282 Cannons . | . . . . . . . . . . . . Explosions 849 | . 124 . . . 725 . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5802 | . 289 120 1065 861 651 873 584 505 . 647 207 Thermal 3127 | . 136 216 847 505 204 553 236 276 . 79 75 Explosive 725 | . . . . . 725 . . . . . . Electromagnetic 285 | . 285 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 . 1 1 1 1 1 . 3 Average Corruption 1 | . . . 3 . 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . 12 . 8 7 7 7 1 . 2 Message Errors 16 | . . . 4 . 3 2 4 2 . . 1 Matter Fused 9 | . . . 3 . 2 2 . 2 . . . Heat Flow Errors 4 | . . . 2 . . . . 1 1 . . Energy Discharges 2 | . . . 1 . . . 1 . . . . Data Loss (minor) 7 | . . . 1 . 1 2 1 1 . . 1 Data Loss (major) 4 | . . . . . 2 1 . 1 . . . Misfires 2 | . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . 15 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 243 | . 42 189 217 171 243 60 21 147 64 63 204 Average Temperature 48 | . 21 49 57 45 55 16 14 35 39 28 92 Received Heat Transfer 912 | . 75 18 225 183 99 165 45 93 . . 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 17 | . . 2 7 1 . 2 . . . 3 2 Heat Transferred 7615 | . 125 656 2368 1073 433 1260 525 625 . 300 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Peak Influence 1634 | . 372 301 400 437 1634 1339 . . . . 45 Initial 857 | . . 75 72 60 315 857 . . . . . Average 560 | . 142 207 219 128 1127 985 . . . . 2 Maximum Alert Level 5 | . 1 1 2 2 5 4 . . . . . Low Security (%) 38 | . 76 54 45 76 . . . . . . 100 Level 1 18 | . 23 45 49 18 6 . . . . . . Level 2 2 | . . . 4 5 3 . . . . . . Level 3 21 | . . . . . 33 90 . . . . . Level 4 17 | . . . . . 52 9 . . . . . Level 5 . | . . . . . 2 . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 3 . 5 . . . . 2 Investigation 1 | . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 8 | . 1 . 1 2 . 3 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Distress Signals 8 | . 2 . 3 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 16 12 26 20 29 24 14 6 . 4 4 Peak Tracking Total 9 | . 5 4 5 5 9 6 4 3 . 2 2 Tactical Retreats 10 | . 1 . 1 . 1 . 6 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . 4 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 12 | . 1 . . 1 8 1 . . . . 1 Max in Single Turn 2 | . 1 . . 1 2 . . . . . 1 Garrison Relay 5 | . . . . . 5 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 18 | . 2 3 2 4 2 3 . 1 . . 1 Terminals 12 | . 2 2 1 3 2 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 36 | . 3 5 11 6 4 4 . 1 . . 2 Successful 14 | . . 2 6 3 1 1 . 1 . . . Failed 22 | . 3 3 5 3 3 3 . . . . 2 Catastrophic 5 | . . 1 1 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . 5 5 . 2 . . . . . Terminals 24 | . 3 4 5 5 4 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 8 | . . 2 1 2 1 1 . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . Used 2 | . . . . 2 . . . . . . . Hacking Detections 16 | . 2 3 2 4 1 3 . . . . 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . 14 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 23 . . . . . . Machine Destruction 20 | . . . . . 20 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . 2 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Total Allies 8 | . . . . 2 6 . . . . . . Largest Group 4 | . . . . 2 4 4 1 . . . . Highest-Rated Group 157 | . . . . 66 157 135 39 . . . . Highest-Rated Ally 95 | . . . . 34 95 39 39 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 125 | . . . . 22 38 63 2 . . . . Total Damage 3147 | . . . . 943 1310 880 14 . . . . Kills 37 | . . . . 9 14 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 1 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Turns Passed 13243 | . 487 509 881 620 1732 675 1284 873 2031 3578 573 Spaces Moved 4340 | 1 297 230 392 284 872 326 498 361 747 282 50 Core 187 | . . . . . . . . . . 165 22 Treads 3432 | . . . 293 284 872 326 498 298 747 114 . Legs 627 | 1 297 230 99 . . . . . . . . Wheels 66 | . . . . . . . . 63 . 3 . Hover 28 | . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 160 163 163 163 160 140 240 240 356 Average Speed 275 | 120 120 190 168 163 171 163 232 222 268 1240 1085 Slowest Speed 1950 | 120 120 190 190 163 245 240 240 240 320 1950 1950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 2 41 17 32 10 93 12 67 53 79 47 1 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 1 . 2 . . Known Exits Taken 7 | . . 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . Scrap Searched 8 | . . . . . . . 1 2 3 2 . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 132 | . 7 . . . 105 13 3 3 . . 1 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . . 2 3 . . 1 AOE 125 | . 7 . . . 105 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Total 5090 | . 363 274 505 366 1029 405 577 401 768 338 64 Wait 242 | . 25 17 24 12 36 29 49 18 . 30 2 Move 4328 | . 296 229 391 284 869 325 497 360 746 281 50 Hop . | . . . . . . . . . . . . Pick Up 57 | . 3 5 12 6 8 7 3 2 8 3 . Fast Attach 30 | . 4 2 7 . 5 2 2 4 2 . 2 Attach 19 | . . 1 4 2 2 . . 1 . 7 2 Detach 1 | . . . . . . . . . 1 . . Swap 36 | . . 3 6 1 11 4 5 . 5 . 1 Drop 59 | . 3 4 14 4 14 11 3 4 2 . . Fire 253 | . 32 13 47 34 43 27 18 12 3 17 7 Melee 1 | . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . . . Rewire 58 | . . . . 23 35 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Weapon x2 857 | -9/Materials | Discovered new exit (range 14) 862 | -9/Materials | Build established: Gunner 964 | -9/Materials | Identified exit to Materials 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -8/Materials | Lost 3 parts (1p1n1u) 1567 | -8/Materials | Build established: Scavenger-Gunner 1653 | -8/Materials | Discovered new exit (range 5) 1663 | -8/Materials | Identified exit to Factory 1878 | -8/Materials | Entered Factory 1878 | -7/Factory | Evolved 2 slots: Utility x2 2175 | -7/Factory | Build established: Scavenger-Tank 2460 | -7/Factory | Garrison activated, responded to threat 2498 | -7/Factory | Identified exit to Garrison 2498 | -7/Factory | Entered Garrison 2536 | -7/Garrison | Found embedded Infiltrators 2538 | -7/Garrison | Triggered checkpoint 2565 | -7/Garrison | Garrison Relay disabled 2650 | -7/Garrison | Triggered checkpoint 2658 | -7/Garrison | Triggered checkpoint 2681 | -7/Garrison | Triggered checkpoint 2723 | -7/Garrison | Destroyed 9 combat bots 2724 | -7/Garrison | Lost 3 parts (1n1u1w) 2822 | -7/Garrison | Discovered new exit (range 9) 2842 | -7/Garrison | Identified exit to Factory 2884 | -7/Garrison | Triggered checkpoint 2908 | -7/Garrison | Garrison Relay disabled 3143 | -7/Garrison | Discovered exit to Factory (range 10) 3260 | -7/Garrison | Triggered checkpoint 3284 | -7/Garrison | Garrison Relay disabled 3451 | -7/Garrison | Phase Generator disabled 3613 | -7/Garrison | Discovered exit to Factory (range 11) 3878 | -7/Garrison | Garrison Relay disabled 3931 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4070 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4181 | -7/Garrison | Garrison Relay disabled 4230 | -7/Garrison | Entered Factory 4230 | -7/Factory | Accompanied by 4 allies 4281 | -7/Factory | Identified exit to Storage 4281 | -7/Factory | Identified exit to Lower Caves 4760 | -7/Factory | Garrison activated, responded to threat 4864 | -7/Factory | Garrison activated, responded to threat 4905 | -7/Factory | Entered Lower Caves 4905 | -7/Lower Caves | Accompanied by 1 ally 4911 | -7/Lower Caves | Destroyed 7 combat bots 4975 | -7/Lower Caves | Met a Warlord Commander 4976 | -7/Lower Caves | Learned location of Warlord (-5) 4977 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4983 | -7/Lower Caves | Found Encrypted Comm Array 6028 | -7/Lower Caves | Learned 4 Factory zone layouts 6160 | -7/Lower Caves | Discovered new exit (range 12) 6186 | -7/Lower Caves | Identified exit to Lower Caves 6189 | -7/Lower Caves | Entered another Lower Caves area 6414 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6522 | -7/Lower Caves | Build established: Scavenger-Gunner 6817 | -7/Lower Caves | Discovered new exit (range 8) 6825 | -7/Lower Caves | Learned 8 Factory zone layouts 6834 | -7/Lower Caves | Identified exit to Zion 7042 | -7/Lower Caves | Build established: Scavenger-Tank 7062 | -7/Lower Caves | Entered Zion 7173 | -7/Zion | System corruption cleaned by Quarantine Array 7774 | -7/Zion | Learned location of Quarantine (-2) 7822 | -7/Zion | Found Prototype Processor 7822 | -7/Zion | Identified Exp. Targeting Computer 7831 | -7/Zion | Found Prototype Processor 7840 | -7/Zion | Found Prototype Processor 7844 | -7/Zion | Found Prototype Processor 7848 | -7/Zion | Found Prototype Processor 8110 | -7/Zion | Build established: Scavenger-Gunner 8238 | -7/Zion | Met Imprinter 8631 | -7/Zion | Learned Factory emergency access door positions 9071 | -7/Zion | Discovered new exit (range 10) 9093 | -7/Zion | Entered Proximity Caves 9108 | -6/Proximity Caves | Learned Factory security intel 9438 | -6/Proximity Caves | Core integrity fell below 50% 9485 | -6/Proximity Caves | Lost 10 parts (1p3n2u4w) 9663 | -6/Proximity Caves | Build established: Gunner 9822 | -6/Proximity Caves | Identified exit to Factory 12535 | -6/Proximity Caves | Learned location of 1 exit from Factory 12671 | -6/Proximity Caves | Entered Factory 12671 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12672 | -6/Factory | Identified exit to Factory 13244 | -6/Factory | Self-destructed Last Messages --------------- 13103_ Acquired 41 matter. 13107_ AQRB /DOY>PRQDNJXP1Q:1RXU